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WWE SmackDown vs. Raw 2008

WWE SmackDown vs. Raw 2008 (also known as WWE SmackDown vs. Raw 2008 featuring ECW and WWE SmackDown vs. Raw 2008 ECW Invasion) is a professional wrestling video game published by THQ in November 2007, and developed by Yuke's for the PlayStation 2, PlayStation 3, Xbox 360, Wii, and PlayStation Portable video game consoles, with Amaze Entertainment overseeing development for the Nintendo DS version.[2][3]

WWE SmackDown vs. Raw 2008
Cover art featuring John Cena, The Undertaker and Bobby Lashley
Developer(s)Yuke's
Amaze Entertainment (DS)
Publisher(s)THQ
SeriesSmackDown vs. Raw
Platform(s)
ReleaseNintendo DS, PlayStation 2, Wii & Xbox 360
  • EU: 9 November 2007
  • NA: 13 November 2007
  • AU: 15 November 2007
  • JP: 14 February 2008 (PS2, Wii, X360)
PlayStation 3 & PlayStation Portable
  • EU: 9 November 2007
  • NA: 13 November 2007
  • AU: 22 November 2007[1]
  • JP: 14 February 2008 (PS3)
Genre(s)Sports
Mode(s)Single-player, multiplayer, multiplayer online

SmackDown vs. Raw 2008 is the ninth overall installment of the video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE), the fourth game in the SmackDown vs. Raw series, the sequel to 2006's SmackDown vs. Raw 2007, and the first WWE game to feature the promotion's ECW brand.[4]

The game was succeeded by WWE SmackDown vs. Raw 2009 in 2008.

Gameplay edit

Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type.[5] There are eight styles altogether: high-flyer, hardcore, submission, powerhouse, showman, brawler, dirty and technical.[5][6] In addition, creative manager of THQ Cory Ledesma said early in production that he planned on having numerous wrestler animations redone.[5]

A new "struggle submission system" has been introduced, incorporating more analog control into the game. The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction. Similarly, the player locked in a submission hold will have to power out also by using the analog stick.[5]

The game features the revived ECW brand, and it takes its place alongside the established Raw and SmackDown! brands. The official box art features the ECW logo prominently. The game's ECW branding has expanded the number of weapons available under the ring during gameplay. New weapons such as guitars are available and tables and barbed wire bats can be set on fire.[7] Despite the inclusion of the brand, the franchise kept its SmackDown! vs. Raw name, although an early logo included "ECW Invasion" in the title. It had been changed, however, to "Featuring ECW".[5]

The game features several arenas where WWE held events in 2006 and 2007. There are also arenas based on each WWE television show.

Modes edit

 
Elijah Burke making his ring entrance.

The game allows several different game modes to be played, each with different goals and options. The Season and General Manager Modes of previous games have been merged into the new "WWE 24/7" mode, which takes its name from WWE's video on-demand service. Players can choose to play one of the game's included superstars or create a superstar, or as a general manager of one of the brands. Playing as a wrestler, the goal is to take that wrestler and achieve "legend" status. In order to do so, the player has to win matches, then team with and feud with other wrestlers, and gain popularity. At the same time, they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects. The player could only choose to be either on the Smackdown brand or the Raw brand, as the ECW brand was excluded.

Playing as a general manager is similar to the previous General Manager modes in the series, in which one has to choose a brand and act as its General Manager (Jonathan Coachman for Raw, Theodore Long for SmackDown!, Tommy Dreamer for ECW), draft a roster and make decisions to make it the most popular brand of the three. The General Manager is allowed to make staffing decisions, schedule workouts and events.[8] This was also the last game in the Smackdown vs. Raw series to have a General Manager mode until WWE 2K22. There is also an all-new "Tournament Mode", which allows the player to control a superstar through the various stages of the WWE tournament, such as Beat The Clock Sprint and King of the Ring, as well as Money in the Bank tournament. The game also allows the players to create own tournament. This feature is excluded from the Nintendo DS and mobile versions. Like previous games in the series, the game also allows players to challenge for and defend championships.[9] The game includes championships used by the WWE in 2007, bringing back the branded championships from the previous game and for the first time, the ECW Championship.

Fighting style system edit

The game featured the Fighting Style System which would not appear in later games until the release of WWE 2K18, where the system has returned. With each style, the character would adopt a series of preset abilities. Depending on primary ability, they would also be able to perform a unique move that can only be activated if the player has a stored finisher icon.

The fighting styles were Powerhouse, Showman, Hardcore, Dirty, Brawler, High-Flyer, Submission and Technical. This system was highly criticized as these pre-setting gave some wrestlers abilities which they cannot actually use, or stopped them from using common moves. For example, Carlito and Chavo Guerrero did not have the ability to perform any of their springboard attacks, and Mr. McMahon was as strong as some of the larger characters in the game. Also, the choice of fighting styles limited the variety of moves available in create-a-moveset.

Wrestlers with the powerhouse fighting style can break out of a pin attempt with just one button press, unless they had sustained a large amount of arm damage. They could also do a powerful Irish Whip (later named a 'Hammer Throw'), which could cause damage if the opponent hit the corner turnbuckles. A player (regardless of weight) could be sent reeling over the top rope with the force of this move. Their special ability was called 'Rampage', a temporary adrenaline rush in which their grapple moves could not be reversed or blocked.

Technical wrestlers automatically reversed all quick grapple moves until they had taken a good deal of arm damage. They also had the ability to perform diving attacks onto opponents outside of the ring. Their special ability was an adrenaline rush that allowed them to counter every attack for a limited time.

Showman is one of the more common kinds. Performing taunts or dives from higher positions cause a faster rise in momentum. They also have 2 special abilities. One allows them to perform one of their opponent's taunts, and if uninterrupted, the opponent is unable to gain any momentum for a limited time. They can alternatively copy their opponent's finishing move if in the correct position to do so. However, the copied move is weaker than the original.

The most common kind is the Brawler. Brawlers can sit on a downed opponent and punch their opponent's head repeatedly. They also have a special combination of 3 to 5 strikes. If the first strike connects, the defending wrestler is not able to block, avoid or counter the remainder of the strikes in the combination. Their special ability is called 'Wreck Shop', a limited adrenaline rush in which all opponent strikes are countered and all strikes become unblockable.

High-flyers can perform springboard diving attacks to opponents inside or outside of the ring. Instead of countering or side-stepping attacks, they perform an evasive roll. Their special ability is a possum pin. After recovering from being knocked down, a high-flyer can remain on the ground. If the attacker attempts a grapple move, the defending wrestler will go for a pin attempt which is difficult to break out of. However, if the opponent attempts a strike, then the pin attempt is lost.

Submission wrestlers can break out of Struggle Submissions with ease. They can also force an opponent to submit to any Struggle Submission, even if it is not a finisher or signature move.

Dirty wrestlers, like Chavo Guerrero, can perform dirty moves, which boost their momentum faster. They can also remove turnbuckle covers and use weapons to build momentum. They can also use the referee as a human shield, making themselves immune to all attacks. When they release the referee, they shove him into the opponent. This is difficult to avoid and momentarily stuns the opponent and the referee. Their special move involves an eye-poke and a low blow which causes a lot of damage to the head and torso.

Hardcore wrestlers get momentum bonuses for using weapons. They can also perform grapple moves while holding a weapon. If they try to use a steel chair with full momentum, they automatically perform the Steel Chair DDT. If they are caused to bleed, they instantly get full momentum. Their special move can only be performed with a steel chair in hand. They strike themselves in the face repeated until they bleed. While this causes full momentum, it also causes critical head damage.

Roster edit

ECW made its first appearance in the series as a brand. Ashley, CM Punk, Cryme Tyme, Elijah Burke, Kelly Kelly, Kenny Dykstra, Marcus Cor Von, and MVP made their WWE video game debuts. Sabu and The Sandman would make their only appearances in the franchise with this installment. It also marked the return of Jeff Hardy to the franchise who if not counting 2003's WWE Crush Hour last appeared in 2002's WWE SmackDown! Shut Your Mouth. It is the last WWE video game to feature Torrie Wilson. It is also the last game to feature Ric Flair as an active member of the roster, as he would be featured as a legend in games moving forward. The handheld versions had exclusive characters, with Eddie Guerrero, Jim Neidhart, and Sgt. Slaughter being PSP exclusives, and Hardcore Holly being a Nintendo DS exclusive.

This is the first game in the series not to feature Chris Benoit after his double murder and suicide in June 2007. All materials related to Benoit were removed or made unavailable through normal means, including all versions of the crossface and diving headbutt.

Jillian Hall, The Boogeyman, and Shelton Benjamin were omitted from the game even though they were a part of the current roster at the time and were featured in WWE SmackDown vs. Raw 2007.

Development edit

 
Kane wrestles Rey Mysterio (this was an early screenshot; Rey Mysterio's attire was changed from white to black during development).

PlayStation 2 edit

Graphics and gameplay are similar to the previous years in the SvR series. It also includes the new 24/7 mode which includes Become a Legend or GM Mode where the players can also train superstars and gain them popularity.

Xbox 360 and PlayStation 3 edit

The Xbox 360 has the custom soundtrack feature which people can import their own music in superstars entrances. However, the PS3 has a first person view in entrances where people can control where the superstar looks with the Sixaxis controller.

The PS3 version also had a special "Collector's Edition" which came with a DVD detailing the game, a Kelly Kelly trading card, and a booklet featuring various superstars signature moves.[10]

The Xbox 360 version also had special "High Flyer" and "Dirty" Editions which came with Special Edition Slipcase, "I'm a High Flyer" or "I Fight Dirty" T-shirts, 1 page Kelly Kelly calendar, 8 Numbered Limited Edition "Fighting Styles" Postcards, and a "Create a Superstar" Mini Guide.[11]

Wii edit

Instead of featuring 24/7 mode, it features Main Event Mode where the players can play as a created superstar and rise to the top. The Wii version of the game features only chairs as the exclusive weapons. Also the Wii version only has 5 match types such as Singles Match, Hardcore Match, Tag Team Match, Triple Threat Match and Knockout Match.

PSP edit

The game has the same graphics as the previous games in the SvR PSP ports, but Slaughter, Eddie Guerrero and Jim Neidhart are PSP exclusive unlockable Legends.

Matches edit

This would be the last game to feature the Buried Alive Match, as it would not appear in its sequel SmackDown vs. Raw 2009, or any other games to follow until WWE 2K16 (only in the 2K Showcase).

Reception edit

Smackdown vs. Raw 2008 received "mixed or average" reviews upon release. GameRankings and Metacritic gave it a score of 73.60% and 71 out of 100 for the PlayStation 2 version;[41][47] 71.72% and 74 out of 100 for the PlayStation 3 version;[42][48] 70.47% and 71 out of 100 for the Xbox 360 version;[45][51] 66.20% and 68 out of 100 for the PSP version;[43][49] 61.64% and 61 out of 100 for the DS version;[40][46] 59.14% and 59 out of 100 for the Wii version;[44][50] and 55% for the Mobile version.[52]

For the Mobile version, GameZone gave 5.5 out of 10,[53] while IGN gave the score four out of ten.[54] Both reviewers were critical to its mechanics, but considered its visuals as decent.

The PlayStation 2 version of WWE SmackDown vs. Raw 2008 received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[55] indicating sales of at least 300,000 copies in the United Kingdom.[56] The game had shipped 6 million units across all platforms by March 2008.[57]

See also edit

References edit

  1. ^ . EB Games. Archived from the original on 21 December 2007. Retrieved 15 February 2015.
  2. ^ "The Number One Fighting Video Game Franchise Takes on Three New Platforms in WWE(R) SmackDown(R) vs. Raw(R) 2008". THQ. March 30, 2007. Retrieved March 31, 2007.
  3. ^ Casamassina, Matt (July 9, 2007). "Pre-E3 2007: WWE SmackDown vs. Raw 2008". IGN. Retrieved February 15, 2015.
  4. ^ Miller, Greg (March 30, 2007). "Smackdown vs. Raw 2008 Eyes-on". IGN. Retrieved February 15, 2015.
  5. ^ a b c d e Dunham, Jeremy (March 29, 2007). "First Interview: SmackDown vs. Raw 2008". IGN. Retrieved February 15, 2015.
  6. ^ Hunt, Jen (March 30, 2007). . WWE. Archived from the original on April 8, 2007. Retrieved March 31, 2007.
  7. ^ . THQ. Archived from the original on June 23, 2007. Retrieved February 15, 2015.
  8. ^ Miller, Greg (October 3, 2007). "WWE SmackDown! vs. Raw 2008 24/7 Mode Report". IGN. Retrieved February 15, 2015.
  9. ^ [1] October 13, 2007, at the Wayback Machine
  10. ^ . GameZone. Archived from the original on October 4, 2008. Retrieved February 15, 2015.
  11. ^ . Game Head. Archived from the original on July 18, 2009. Retrieved February 15, 2015.
  12. ^ EGM staff (December 2007). "WWE SmackDown vs. Raw 2008 (X360)". Electronic Gaming Monthly. p. 106.
  13. ^ Whitehead, Dan (November 12, 2007). "WWE SmackDown vs. Raw 2008 (X360)". Eurogamer. Retrieved February 15, 2015.
  14. ^ a b Reeves, Ben (December 2007). . Game Informer. No. 176. Archived from the original on January 15, 2008. Retrieved February 15, 2015.
  15. ^ Melick, Todd (December 2007). . GamePro. p. 124. Archived from the original on November 16, 2007. Retrieved February 15, 2015.
  16. ^ Melick, Todd (November 13, 2007). . GamePro. Archived from the original on November 14, 2007. Retrieved February 15, 2015.
  17. ^ a b c Tan, Nick (November 11, 2007). "WWE SmackDown! vs. Raw 2008 Review (PS2, PS3, X360)". Game Revolution. Retrieved February 16, 2015.
  18. ^ Provo, Frank (November 21, 2007). "WWE SmackDown! vs. RAW 2008 Review (DS)". GameSpot. Retrieved February 15, 2015.
  19. ^ a b c Navarro, Alex (November 14, 2007). "WWE SmackDown! vs. RAW 2008 Review (PS2, PS3, X360)". GameSpot. Retrieved February 15, 2015.
  20. ^ Navarro, Alex (November 26, 2007). "WWE SmackDown! vs. RAW 2008 Review (Wii)". GameSpot. Retrieved February 15, 2015.
  21. ^ Villoria, Gerald (November 28, 2007). . GameSpy. Archived from the original on December 1, 2007. Retrieved February 15, 2015.
  22. ^ a b Villoria, Gerald (November 19, 2007). "GameSpy: WWE Smackdown vs. Raw 2008 (PS3, X360)". GameSpy. Retrieved February 15, 2015.
  23. ^ a b "WWE SmackDown! vs. Raw 2008 Review (PS3, X360)". GameTrailers. December 4, 2007. Retrieved February 15, 2015.
  24. ^ Valentino, Nick (December 2, 2007). "WWE Smackdown Vs. Raw 2008 - NDS - Review". GameZone. from the original on September 30, 2008. Retrieved February 15, 2015.
  25. ^ Bedigian, Louis (November 12, 2007). "WWE Smackdown Vs. Raw 2008 - PS2 - Review". GameZone. from the original on October 4, 2008. Retrieved February 15, 2015.
  26. ^ Romano, Natalie (November 30, 2007). . GameZone. Archived from the original on October 6, 2008. Retrieved February 15, 2015.
  27. ^ Sandoval, Angelina (November 29, 2007). . GameZone. Archived from the original on October 6, 2008. Retrieved February 15, 2015.
  28. ^ Zacarias, Eduardo (November 29, 2007). "WWE Smackdown Vs. Raw 2008 - WII - Review". GameZone. from the original on October 6, 2008. Retrieved February 15, 2015.
  29. ^ Hopper, Steven (November 18, 2007). "WWE Smackdown Vs. Raw 2008 - 360 - Review". GameZone. from the original on October 7, 2008. Retrieved February 15, 2015.
  30. ^ Bozon, Mark (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (NDS)". IGN. Retrieved February 15, 2015.
  31. ^ Miller, Greg (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (PS2)". IGN. Retrieved February 15, 2015.
  32. ^ Miller, Greg (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (X360)". IGN. Retrieved February 15, 2015.
  33. ^ Miller, Greg (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (PSP)". IGN. Retrieved February 15, 2015.
  34. ^ Bozon, Mark (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (Wii)". IGN. Retrieved February 15, 2015.
  35. ^ Miller, Greg (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (PS3)". IGN. Retrieved February 15, 2015.
  36. ^ "WWE SmackDown vs. Raw 2008 (Wii)". Nintendo Power. Vol. 223. December 2007. p. 84.
  37. ^ Lewis, Cameron (December 2007). . Official Xbox Magazine. p. 74. Archived from the original on December 16, 2010. Retrieved February 15, 2015.
  38. ^ "Review: WWE SmackDown vs. Raw 2008 (PS2)". PSM: 73. December 2007.
  39. ^ "Review: WWE SmackDown vs. Raw 2008 (PS3)". PSM. December 2007. p. 72.
  40. ^ a b "WWE SmackDown vs. Raw 2008 for DS". GameRankings. Retrieved February 15, 2015.
  41. ^ a b "WWE SmackDown vs. Raw 2008 for PlayStation 2". GameRankings. Retrieved February 15, 2015.
  42. ^ a b "WWE SmackDown vs. Raw 2008 for PlayStation 3". GameRankings. Retrieved February 15, 2015.
  43. ^ a b "WWE SmackDown vs. Raw 2008 for PSP". GameRankings. Retrieved February 15, 2015.
  44. ^ a b "WWE SmackDown vs. Raw 2008 for Wii". GameRankings. Retrieved February 15, 2015.
  45. ^ a b "WWE SmackDown vs. Raw 2008 for Xbox 360". GameRankings. Retrieved February 15, 2015.
  46. ^ a b "WWE SmackDown vs. Raw 2008 for DS Reviews". Metacritic. Retrieved February 15, 2015.
  47. ^ a b "WWE SmackDown vs. Raw 2008 for PlayStation 2 Reviews". Metacritic. Retrieved February 15, 2015.
  48. ^ a b "WWE SmackDown vs. Raw 2008 for PlayStation 3 Reviews". Metacritic. Retrieved February 15, 2015.
  49. ^ a b "WWE SmackDown vs. Raw 2008 for PSP Reviews". Metacritic. Retrieved February 15, 2015.
  50. ^ a b "WWE SmackDown vs. Raw 2008 for Wii Reviews". Metacritic. Retrieved February 15, 2015.
  51. ^ a b "WWE SmackDown vs. Raw 2008 for Xbox 360 Reviews". Metacritic. Retrieved February 15, 2015.
  52. ^ "WWE SmackDown vs. Raw 2008 for Mobile". GameRankings. Retrieved February 15, 2015.
  53. ^ Bedigian, Louis (January 30, 2008). "WWE Smackdown Vs. Raw 2008 - MB - Review". GameZone. from the original on September 28, 2008. Retrieved February 15, 2015.
  54. ^ Roush, George (November 16, 2007). "WWE SmackDown! vs. RAW 2008 Review (Cell)". IGN. Retrieved February 15, 2015.
  55. ^ . Entertainment and Leisure Software Publishers Association. Archived from the original on May 15, 2009.
  56. ^ Caoili, Eric (November 26, 2008). . Gamasutra. Archived from the original on September 18, 2017.
  57. ^ "THQ Reports Fiscal 2008 Fourth Quarter Results". Business Wire. THQ. May 6, 2008.

External links edit

  • WWE SmackDown vs. Raw 2008 at IMDb  
  • WWE SmackDown vs. Raw 2008 at MobyGames
  • WWE SmackDown vs. Raw 2008 (Nintendo DS) at MobyGames

smackdown, 2008, also, known, featuring, invasion, professional, wrestling, video, game, published, november, 2007, developed, yuke, playstation, playstation, xbox, playstation, portable, video, game, consoles, with, amaze, entertainment, overseeing, developme. WWE SmackDown vs Raw 2008 also known as WWE SmackDown vs Raw 2008 featuring ECW and WWE SmackDown vs Raw 2008 ECW Invasion is a professional wrestling video game published by THQ in November 2007 and developed by Yuke s for the PlayStation 2 PlayStation 3 Xbox 360 Wii and PlayStation Portable video game consoles with Amaze Entertainment overseeing development for the Nintendo DS version 2 3 WWE SmackDown vs Raw 2008Cover art featuring John Cena The Undertaker and Bobby LashleyDeveloper s Yuke sAmaze Entertainment DS Publisher s THQSeriesSmackDown vs RawPlatform s PlayStation 2WiiXbox 360PlayStation 3PlayStation PortableNintendo DSReleaseNintendo DS PlayStation 2 Wii amp Xbox 360EU 9 November 2007NA 13 November 2007AU 15 November 2007JP 14 February 2008 PS2 Wii X360 PlayStation 3 amp PlayStation PortableEU 9 November 2007NA 13 November 2007AU 22 November 2007 1 JP 14 February 2008 PS3 Genre s SportsMode s Single player multiplayer multiplayer onlineSmackDown vs Raw 2008 is the ninth overall installment of the video game series based on the professional wrestling promotion World Wrestling Entertainment WWE the fourth game in the SmackDown vs Raw series the sequel to 2006 s SmackDown vs Raw 2007 and the first WWE game to feature the promotion s ECW brand 4 The game was succeeded by WWE SmackDown vs Raw 2009 in 2008 Contents 1 Gameplay 1 1 Modes 2 Fighting style system 3 Roster 4 Development 4 1 PlayStation 2 4 2 Xbox 360 and PlayStation 3 4 3 Wii 4 4 PSP 4 5 Matches 5 Reception 6 See also 7 References 8 External linksGameplay editEach wrestler now has two fighting style categories one primary and one secondary Each fighting style has its advantages and disadvantages in each particular match type 5 There are eight styles altogether high flyer hardcore submission powerhouse showman brawler dirty and technical 5 6 In addition creative manager of THQ Cory Ledesma said early in production that he planned on having numerous wrestler animations redone 5 A new struggle submission system has been introduced incorporating more analog control into the game The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction Similarly the player locked in a submission hold will have to power out also by using the analog stick 5 The game features the revived ECW brand and it takes its place alongside the established Raw and SmackDown brands The official box art features the ECW logo prominently The game s ECW branding has expanded the number of weapons available under the ring during gameplay New weapons such as guitars are available and tables and barbed wire bats can be set on fire 7 Despite the inclusion of the brand the franchise kept its SmackDown vs Raw name although an early logo included ECW Invasion in the title It had been changed however to Featuring ECW 5 The game features several arenas where WWE held events in 2006 and 2007 There are also arenas based on each WWE television show Modes edit nbsp Elijah Burke making his ring entrance The game allows several different game modes to be played each with different goals and options The Season and General Manager Modes of previous games have been merged into the new WWE 24 7 mode which takes its name from WWE s video on demand service Players can choose to play one of the game s included superstars or create a superstar or as a general manager of one of the brands Playing as a wrestler the goal is to take that wrestler and achieve legend status In order to do so the player has to win matches then team with and feud with other wrestlers and gain popularity At the same time they must choose whether to train exercise relax or take part in other activities when not wrestling all with their own positive and negative effects The player could only choose to be either on the Smackdown brand or the Raw brand as the ECW brand was excluded Playing as a general manager is similar to the previous General Manager modes in the series in which one has to choose a brand and act as its General Manager Jonathan Coachman for Raw Theodore Long for SmackDown Tommy Dreamer for ECW draft a roster and make decisions to make it the most popular brand of the three The General Manager is allowed to make staffing decisions schedule workouts and events 8 This was also the last game in the Smackdown vs Raw series to have a General Manager mode until WWE 2K22 There is also an all new Tournament Mode which allows the player to control a superstar through the various stages of the WWE tournament such as Beat The Clock Sprint and King of the Ring as well as Money in the Bank tournament The game also allows the players to create own tournament This feature is excluded from the Nintendo DS and mobile versions Like previous games in the series the game also allows players to challenge for and defend championships 9 The game includes championships used by the WWE in 2007 bringing back the branded championships from the previous game and for the first time the ECW Championship Fighting style system editThe game featured the Fighting Style System which would not appear in later games until the release of WWE 2K18 where the system has returned With each style the character would adopt a series of preset abilities Depending on primary ability they would also be able to perform a unique move that can only be activated if the player has a stored finisher icon The fighting styles were Powerhouse Showman Hardcore Dirty Brawler High Flyer Submission and Technical This system was highly criticized as these pre setting gave some wrestlers abilities which they cannot actually use or stopped them from using common moves For example Carlito and Chavo Guerrero did not have the ability to perform any of their springboard attacks and Mr McMahon was as strong as some of the larger characters in the game Also the choice of fighting styles limited the variety of moves available in create a moveset Wrestlers with the powerhouse fighting style can break out of a pin attempt with just one button press unless they had sustained a large amount of arm damage They could also do a powerful Irish Whip later named a Hammer Throw which could cause damage if the opponent hit the corner turnbuckles A player regardless of weight could be sent reeling over the top rope with the force of this move Their special ability was called Rampage a temporary adrenaline rush in which their grapple moves could not be reversed or blocked Technical wrestlers automatically reversed all quick grapple moves until they had taken a good deal of arm damage They also had the ability to perform diving attacks onto opponents outside of the ring Their special ability was an adrenaline rush that allowed them to counter every attack for a limited time Showman is one of the more common kinds Performing taunts or dives from higher positions cause a faster rise in momentum They also have 2 special abilities One allows them to perform one of their opponent s taunts and if uninterrupted the opponent is unable to gain any momentum for a limited time They can alternatively copy their opponent s finishing move if in the correct position to do so However the copied move is weaker than the original The most common kind is the Brawler Brawlers can sit on a downed opponent and punch their opponent s head repeatedly They also have a special combination of 3 to 5 strikes If the first strike connects the defending wrestler is not able to block avoid or counter the remainder of the strikes in the combination Their special ability is called Wreck Shop a limited adrenaline rush in which all opponent strikes are countered and all strikes become unblockable High flyers can perform springboard diving attacks to opponents inside or outside of the ring Instead of countering or side stepping attacks they perform an evasive roll Their special ability is a possum pin After recovering from being knocked down a high flyer can remain on the ground If the attacker attempts a grapple move the defending wrestler will go for a pin attempt which is difficult to break out of However if the opponent attempts a strike then the pin attempt is lost Submission wrestlers can break out of Struggle Submissions with ease They can also force an opponent to submit to any Struggle Submission even if it is not a finisher or signature move Dirty wrestlers like Chavo Guerrero can perform dirty moves which boost their momentum faster They can also remove turnbuckle covers and use weapons to build momentum They can also use the referee as a human shield making themselves immune to all attacks When they release the referee they shove him into the opponent This is difficult to avoid and momentarily stuns the opponent and the referee Their special move involves an eye poke and a low blow which causes a lot of damage to the head and torso Hardcore wrestlers get momentum bonuses for using weapons They can also perform grapple moves while holding a weapon If they try to use a steel chair with full momentum they automatically perform the Steel Chair DDT If they are caused to bleed they instantly get full momentum Their special move can only be performed with a steel chair in hand They strike themselves in the face repeated until they bleed While this causes full momentum it also causes critical head damage Roster editECW made its first appearance in the series as a brand Ashley CM Punk Cryme Tyme Elijah Burke Kelly Kelly Kenny Dykstra Marcus Cor Von and MVP made their WWE video game debuts Sabu and The Sandman would make their only appearances in the franchise with this installment It also marked the return of Jeff Hardy to the franchise who if not counting 2003 s WWE Crush Hour last appeared in 2002 s WWE SmackDown Shut Your Mouth It is the last WWE video game to feature Torrie Wilson It is also the last game to feature Ric Flair as an active member of the roster as he would be featured as a legend in games moving forward The handheld versions had exclusive characters with Eddie Guerrero Jim Neidhart and Sgt Slaughter being PSP exclusives and Hardcore Holly being a Nintendo DS exclusive This is the first game in the series not to feature Chris Benoit after his double murder and suicide in June 2007 All materials related to Benoit were removed or made unavailable through normal means including all versions of the crossface and diving headbutt Jillian Hall The Boogeyman and Shelton Benjamin were omitted from the game even though they were a part of the current roster at the time and were featured in WWE SmackDown vs Raw 2007 Development edit nbsp Kane wrestles Rey Mysterio this was an early screenshot Rey Mysterio s attire was changed from white to black during development PlayStation 2 edit Graphics and gameplay are similar to the previous years in the SvR series It also includes the new 24 7 mode which includes Become a Legend or GM Mode where the players can also train superstars and gain them popularity Xbox 360 and PlayStation 3 edit The Xbox 360 has the custom soundtrack feature which people can import their own music in superstars entrances However the PS3 has a first person view in entrances where people can control where the superstar looks with the Sixaxis controller The PS3 version also had a special Collector s Edition which came with a DVD detailing the game a Kelly Kelly trading card and a booklet featuring various superstars signature moves 10 The Xbox 360 version also had special High Flyer and Dirty Editions which came with Special Edition Slipcase I m a High Flyer or I Fight Dirty T shirts 1 page Kelly Kelly calendar 8 Numbered Limited Edition Fighting Styles Postcards and a Create a Superstar Mini Guide 11 Wii edit Instead of featuring 24 7 mode it features Main Event Mode where the players can play as a created superstar and rise to the top The Wii version of the game features only chairs as the exclusive weapons Also the Wii version only has 5 match types such as Singles Match Hardcore Match Tag Team Match Triple Threat Match and Knockout Match PSP edit The game has the same graphics as the previous games in the SvR PSP ports but Slaughter Eddie Guerrero and Jim Neidhart are PSP exclusive unlockable Legends Matches edit This would be the last game to feature the Buried Alive Match as it would not appear in its sequel SmackDown vs Raw 2009 or any other games to follow until WWE 2K16 only in the 2K Showcase Reception editReceptionAggregate scoresAggregatorScoreDSPS2PS3PSPWiiXbox 360GameRankings61 64 40 73 60 41 71 72 42 66 20 43 59 14 44 70 47 45 Metacritic61 100 46 71 100 47 74 100 48 68 100 49 59 100 50 71 100 51 Review scoresPublicationScoreDSPS2PS3PSPWiiXbox 360Electronic Gaming Monthly6 83 10 12 Eurogamer6 10 13 Game Informer8 10 14 8 10 14 GamePro nbsp nbsp nbsp nbsp nbsp 15 nbsp nbsp nbsp nbsp nbsp 16 GameRevolutionC 17 C 17 C 17 GameSpot6 5 10 18 6 5 10 19 6 5 10 19 4 5 10 20 6 5 10 19 GameSpy nbsp nbsp nbsp nbsp nbsp 21 nbsp nbsp nbsp nbsp nbsp 22 nbsp nbsp nbsp nbsp nbsp 22 GameTrailers7 4 10 23 7 4 10 23 GameZone7 10 24 7 10 25 7 5 10 26 6 5 10 27 7 5 10 28 7 10 29 IGN7 10 30 6 8 10 31 7 5 10 32 6 5 10 33 7 5 10 34 7 8 10 35 Nintendo Power6 5 10 36 Official Xbox Magazine US 8 5 10 37 PlayStation The Official Magazine8 5 10 38 9 10 39 Smackdown vs Raw 2008 received mixed or average reviews upon release GameRankings and Metacritic gave it a score of 73 60 and 71 out of 100 for the PlayStation 2 version 41 47 71 72 and 74 out of 100 for the PlayStation 3 version 42 48 70 47 and 71 out of 100 for the Xbox 360 version 45 51 66 20 and 68 out of 100 for the PSP version 43 49 61 64 and 61 out of 100 for the DS version 40 46 59 14 and 59 out of 100 for the Wii version 44 50 and 55 for the Mobile version 52 For the Mobile version GameZone gave 5 5 out of 10 53 while IGN gave the score four out of ten 54 Both reviewers were critical to its mechanics but considered its visuals as decent The PlayStation 2 version of WWE SmackDown vs Raw 2008 received a Platinum sales award from the Entertainment and Leisure Software Publishers Association ELSPA 55 indicating sales of at least 300 000 copies in the United Kingdom 56 The game had shipped 6 million units across all platforms by March 2008 57 See also edit nbsp 2000s portal nbsp Video games portalList of licensed wrestling video games List of fighting games List of video games in the WWE 2K Games series WWE 2KReferences edit WWE Smackdown Vs Raw 2008 PSP EB Games Archived from the original on 21 December 2007 Retrieved 15 February 2015 The Number One Fighting Video Game Franchise Takes on Three New Platforms in WWE R SmackDown R vs Raw R 2008 THQ March 30 2007 Retrieved March 31 2007 Casamassina Matt July 9 2007 Pre E3 2007 WWE SmackDown vs Raw 2008 IGN Retrieved February 15 2015 Miller Greg March 30 2007 Smackdown vs Raw 2008 Eyes on IGN Retrieved February 15 2015 a b c d e Dunham Jeremy March 29 2007 First Interview SmackDown vs Raw 2008 IGN Retrieved February 15 2015 Hunt Jen March 30 2007 SmackDown vs Raw 2008 unveiled WWE Archived from the original on April 8 2007 Retrieved March 31 2007 WWE SmackDown vs Raw 2008 Wii THQ Archived from the original on June 23 2007 Retrieved February 15 2015 Miller Greg October 3 2007 WWE SmackDown vs Raw 2008 24 7 Mode Report IGN Retrieved February 15 2015 1 Archived October 13 2007 at the Wayback Machine WWE SmackDown vs RAW 2008 Collector s Edition for PS3 at GameZone com GameZone Archived from the original on October 4 2008 Retrieved February 15 2015 WWE Smackdown Vs RAW 2008 High Flyer XBOX 360 Game Head Archived from the original on July 18 2009 Retrieved February 15 2015 EGM staff December 2007 WWE SmackDown vs Raw 2008 X360 Electronic Gaming Monthly p 106 Whitehead Dan November 12 2007 WWE SmackDown vs Raw 2008 X360 Eurogamer Retrieved February 15 2015 a b Reeves Ben December 2007 WWE SmackDown vs Raw 2008 PS3 X360 Game Informer No 176 Archived from the original on January 15 2008 Retrieved February 15 2015 Melick Todd December 2007 Review WWE Smackdown Vs Raw 2008 PS3 GamePro p 124 Archived from the original on November 16 2007 Retrieved February 15 2015 Melick Todd November 13 2007 Review WWE Smackdown Vs Raw 2008 X360 GamePro Archived from the original on November 14 2007 Retrieved February 15 2015 a b c Tan Nick November 11 2007 WWE SmackDown vs Raw 2008 Review PS2 PS3 X360 Game Revolution Retrieved February 16 2015 Provo Frank November 21 2007 WWE SmackDown vs RAW 2008 Review DS GameSpot Retrieved February 15 2015 a b c Navarro Alex November 14 2007 WWE SmackDown vs RAW 2008 Review PS2 PS3 X360 GameSpot Retrieved February 15 2015 Navarro Alex November 26 2007 WWE SmackDown vs RAW 2008 Review Wii GameSpot Retrieved February 15 2015 Villoria Gerald November 28 2007 GameSpy WWE Smackdown vs Raw 2008 NDS GameSpy Archived from the original on December 1 2007 Retrieved February 15 2015 a b Villoria Gerald November 19 2007 GameSpy WWE Smackdown vs Raw 2008 PS3 X360 GameSpy Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 Review PS3 X360 GameTrailers December 4 2007 Retrieved February 15 2015 Valentino Nick December 2 2007 WWE Smackdown Vs Raw 2008 NDS Review GameZone Archived from the original on September 30 2008 Retrieved February 15 2015 Bedigian Louis November 12 2007 WWE Smackdown Vs Raw 2008 PS2 Review GameZone Archived from the original on October 4 2008 Retrieved February 15 2015 Romano Natalie November 30 2007 WWE Smackdown Vs Raw 2008 Review PlayStation 3 GameZone Archived from the original on October 6 2008 Retrieved February 15 2015 Sandoval Angelina November 29 2007 WWE Smackdown Vs Raw 2008 PSP Review GameZone Archived from the original on October 6 2008 Retrieved February 15 2015 Zacarias Eduardo November 29 2007 WWE Smackdown Vs Raw 2008 WII Review GameZone Archived from the original on October 6 2008 Retrieved February 15 2015 Hopper Steven November 18 2007 WWE Smackdown Vs Raw 2008 360 Review GameZone Archived from the original on October 7 2008 Retrieved February 15 2015 Bozon Mark November 1 2007 WWE SmackDown vs Raw 2008 Review NDS IGN Retrieved February 15 2015 Miller Greg November 1 2007 WWE SmackDown vs Raw 2008 Review PS2 IGN Retrieved February 15 2015 Miller Greg November 1 2007 WWE SmackDown vs Raw 2008 Review X360 IGN Retrieved February 15 2015 Miller Greg November 1 2007 WWE SmackDown vs Raw 2008 Review PSP IGN Retrieved February 15 2015 Bozon Mark November 1 2007 WWE SmackDown vs Raw 2008 Review Wii IGN Retrieved February 15 2015 Miller Greg November 1 2007 WWE SmackDown vs Raw 2008 Review PS3 IGN Retrieved February 15 2015 WWE SmackDown vs Raw 2008 Wii Nintendo Power Vol 223 December 2007 p 84 Lewis Cameron December 2007 WWE SmackDown vs Raw 2008 Official Xbox Magazine p 74 Archived from the original on December 16 2010 Retrieved February 15 2015 Review WWE SmackDown vs Raw 2008 PS2 PSM 73 December 2007 Review WWE SmackDown vs Raw 2008 PS3 PSM December 2007 p 72 a b WWE SmackDown vs Raw 2008 for DS GameRankings Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for PlayStation 2 GameRankings Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for PlayStation 3 GameRankings Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for PSP GameRankings Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for Wii GameRankings Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for Xbox 360 GameRankings Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for DS Reviews Metacritic Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for PlayStation 2 Reviews Metacritic Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for PlayStation 3 Reviews Metacritic Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for PSP Reviews Metacritic Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for Wii Reviews Metacritic Retrieved February 15 2015 a b WWE SmackDown vs Raw 2008 for Xbox 360 Reviews Metacritic Retrieved February 15 2015 WWE SmackDown vs Raw 2008 for Mobile GameRankings Retrieved February 15 2015 Bedigian Louis January 30 2008 WWE Smackdown Vs Raw 2008 MB Review GameZone Archived from the original on September 28 2008 Retrieved February 15 2015 Roush George November 16 2007 WWE SmackDown vs RAW 2008 Review Cell IGN Retrieved February 15 2015 ELSPA Sales Awards Platinum Entertainment and Leisure Software Publishers Association Archived from the original on May 15 2009 Caoili Eric November 26 2008 ELSPA Wii Fit Mario Kart Reach Diamond Status In UK Gamasutra Archived from the original on September 18 2017 THQ Reports Fiscal 2008 Fourth Quarter Results Business Wire THQ May 6 2008 External links editWWE SmackDown vs Raw 2008 at IMDb nbsp WWE SmackDown vs Raw 2008 at MobyGames WWE SmackDown vs Raw 2008 Nintendo DS at MobyGames Retrieved from https en wikipedia org w index php title WWE SmackDown vs Raw 2008 amp oldid 1213283483, wikipedia, wiki, book, books, library,

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