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Valkyrie Profile: Covenant of the Plume

Valkyrie Profile: Covenant of the Plume[a] is a tactical role-playing game developed by tri-Ace and published by Square Enix for the Nintendo DS handheld game console. Released in 2008 in Japan and 2009 worldwide, the game is the third entry in the Valkyrie Profile series, acting as a prequel to the original game.

Valkyrie Profile: Covenant of the Plume
Developer(s)tri-Ace
Publisher(s)Square Enix
Director(s)Shunsuke Katsumata
Producer(s)Wataru Kato
Designer(s)Shutaro Yokoyama
Naoko Ando
Programmer(s)Shinji Hirachi
Artist(s)Ko Yoshinari
Yoh Yoshinari
Writer(s)Miho Akabane
Yasushi Ohtake
Kishiko Miyagi
Composer(s)Motoi Sakuraba
SeriesValkyrie Profile
Platform(s)Nintendo DS
Release
  • JP: November 1, 2008
  • NA: March 17, 2009
  • EU: April 3, 2009
  • AU: April 9, 2009
Genre(s)Tactical role-playing
Mode(s)Single-player

Set in a world based around Norse mythology, Covenant of the Plume follows a young man named Wylfred who wants vengeance against the Valkyrie Lenneth after taking his father in battle as an einherjar, indirectly destroying his family. Becoming a mercenary and dying himself, the goddess Hel revives Wylfred, who resumes his quest for revenge. Gameplay involves a party of recruitable characters engaging in turn-based combat on a grid. Players use an item called the Destiny Plume to strengthen their character before it inflicts permanent death, impacting the story and leading to multiple endings.

The production team found development challenging but sought to push the limits of the DS hardware while staying true to the Valkyrie Profile series. The story, inspired by a commercial for the first game, focused on how a human might view the valkyrie's mission. Character designers Ko Yoshinari and Yoh Yoshinari and composer Motoi Sakuraba returned from previous entries. Selling 230,000 copies worldwide as of May 2009, Covenant of the Plume received mixed reviews from journalists; the story and gameplay were commended, while the graphics were met with mixed reactions, and the artificial intelligence and soundtrack were criticized.

Gameplay edit

 
Characters talking during a dialogue sequence (Japanese version).

Valkyrie Profile: Covenant of the Plume is a tactical role-playing game in which players take on the role of main protagonist Wylfred and a group of allies for turn-based tactical combat in three-dimensional isometric areas with a rotatable camera angle.[1][2] The screens of the Nintendo DS display different information, with the top screen showing battle information and the bottom showing the story, map and battle sequences.[3][4]

The story progresses through chapters, with different story routes available that offer other recruitable characters and difficulty levels. Players reach locations using a world map. The player can visit towns where merchants are based; merchants sell new equipment and items with currency earned through battles or selling items. There are also taverns, where players can learn additional lore about the world and pick up side-quests featuring battles against secondary foes.[5] During navigation or town visits, the player can organize their units, including which will participate in combat and what abilities and weapons they can use. Each party member has a character class, which grant them unique weapon affinities and impact their attack range and movement speed.[6] New units join Wylfred based on which path he takes through the story, with those he does not recruit turning up as enemies in later stages.[7]

The game's turn-based battles play out in a grid-based arena. Players can field four units during combat, each assigned to one of the DS's controller buttons. Companies can move a set number of squares, either attacking or using a Skill on themselves or nearby friendly characters.[1][4] Once combat is triggered with an enemy, the action shifts into a dedicated arena, with the adjoining player and allied units joining in the battle. The player launches attacks in real-time, with each character assigned to a DS's controller button. Continuous attacks raise an Attack Gauge. When an attack session raises the Gauge to or above 100, then the attacking halts for a moment, the final onslaught will trigger a cinematic "Soul Crush" finishing move. The player can continue attacks and finishing moves up to a certain point even when an enemy's health is depleted, dubbed "Overkill" by the game.[4][8]

Consumable items called Skill Books impart new abilities to characters. Skill Books can be bought at merchants, received as loot from defeated enemies, or received as a reward after a battle ends. The game divides skills into two categories; Field Skills which characters can use on the battlefield to perform actions such as changing position or increasing movement range, and Battle Skills, which raise a squads defense or regenerate health.[9] Each unit has Action Points (AP), which players use by utilizing items, performing special Skills, and casting magic. The amount of AP used increases the scale and range of characters abilities. AP regenerates after each round, with the regeneration amount varying depending on the action taken. Remaining inactive during a turn yields the most significant amount of AP.[10]

A key mechanic tied to the narrative is the Destiny Plume, an item given to Wylfred which he can use to raise a unit's strength for a few turns within one battle. Once the battle ends or the turn limit expires, the company is subjected to permanent death, removing them from the rest of the game. Sacrificing a unit grants Wylfred a unique skill in exchange. How often or whether the player uses the Plume directly impacts the narrative.[1][2] Another resource tied to battles is Sin. During each match, Wylfred must accumulate a specific amount of Sin. He gathers this either by using the Plume or performing Overkill attacks. If he does not obtain enough by the end of the battle, the next one features a powerful enemy that the party must defeat.[7]

Upon defeating an enemy, active units receive experience points.[3] If Wylfred falls in battle or uses the Plume too often, the player gets a "Game Over" and must restart from an earlier save.[1][8] Upon completing the game once, the player can use New Game Plus, carrying over abilities and Skills learned during the previous playthrough without impacting the new game's narrative.[7] Once players complete all story routes, a secret dungeon becomes available called the Seraphic Gate, where unique units can be defeated and recruited.[7]

Synopsis edit

Covenant of the Plume takes place in an unnamed world inspired by Norse mythology; the worlds include Asgard, home of the Æsir and Vanir, Midgard, the realm of humans, and Niflheim, the realm of the dead. The storyline is set before the events of Valkyrie Profile, while following off from the events of Valkyrie Profile 2: Silmeria's original timeline.[11] In the game's backstory, a soldier called Thyodor is killed in battle and taken by the Valkyrie Lenneth as an einherjar, a soldier of the Æsir in the war against the Vanir, leaving only a feather in her wake. Thyodor's death leaves his family in poverty; his wife Margot goes insane, his daughter Elsie starves to death, and his son Wylfred swears vengeance against Lenneth. Years later, Wylfred becomes a mercenary as his land is engulfed in conflict due to the king's failing health, hoping this is the ideal opportunity to meet and kill Lenneth; he still keeps Lenneth's feather as a reminder of his mission. His friend Ancel accompanies him and tries to dissuade Wylfred from his path.

During a mission, Wylfred is attacked by monsters and mortally wounded. He is saved by Niflheim's queen Hel who grants him Lenneth's feather imbued with dark power, dubbing it the Destiny Plume. In exchange for bathing it in conflict and sin, it will award him the strength to destroy Lenneth. Using the Plume, Wylfred increases Ancel's strength to defeat the monsters, but the Plume's power kills Ancel immediately after the battle. He is taken to safety by Ailyth, a liaison between him and Hel.

The player's choices influence the story's narrative; these choices include an initial selection of alliance during a rebellion against the local government and whether Wylfred chooses to use the Plume. Following the king's death, his sons Langrey and Kristoff both claim the throne, leading to civil war. Wylfred's alliances and uses of the Plume influence the story's ending. If the player uses the Plume at any time following Ancel's death, it transforms into a weapon capable of felling Lenneth. Wylfred's actions attract Lenneth, and those sacrificed to it come to her aid in the final battle as einherjar.

  • Ending C: If the player uses the Plume multiple times, Wylfred defeats Lenneth, but the Æsir Freya retrieves the valkyrie's soul. She tells Wylfred that his actions were futile as Lenneth will be reborn. Ailyth confirms he was used as a puppet by Hel for her cold war against Asgard. Freya condemns Wylfred to eternal torment in Niflheim.
  • Ending B: If the player uses the Plume only once, Thyodor stops Wylfred from attacking Lenneth, who he defeats. When Wylfred renounces his path, Ailyth attacks Wylfred for breaking the covenant, and Thyodor sacrifices himself to take Wylfred's place in Niflheim. Wylfred lives to atone for his actions, forcing Lenneth to leave as retaking Thyodor would provoke a war between Asgard and Niflheim.
  • Ending A: If players never use the Plume, a disappointed Ailyth arrives and reveals herself as Hel's demon hound Garm, who has been orchestrating the war for Hel's ambitions. Lenneth allows Ancel—now an einherjar—to help Wylfred defeat Garm. Before vanishing, Ancel forgives Wylfred and tells him to fix Elsie's music box before disappearing. Wylfred returns home and repairs the music box; this cures Margot's insanity, allowing Wylfred to settle into a happier life.
  • If the player uses the Plume too many times, Freya appears and defeats Wylfred. Ailyth reports back to Hel, who admonishes her to be more careful in her choice of human next time. This ending is a game over scenario.

In both Ending B and C, the Æsir's leader Odin speaks with Freya about the impact of these events on Lenneth as they are causing her to sympathize with humans. To prevent her from abandoning her duty, the gods erase her human memories when they next summon her to their aid.[11]

Development edit

Covenant on the Plume was developed by tri-Ace, creators of the Valkyrie Profile series, and published by Square Enix.[12] Production began in 2006, following the completion of Silmeria. The game's staff included people from both Silmeria and Valkyrie Profile: Lenneth, a PlayStation Portable (PSP) port of the original game.[11] At the time, the game was tri-Ace's first for portable consoles.[13] According to lead programmer Shinji Hirachi, the game's production was "hard work from beginning to end" and a very emotional experience for him. The team's main challenge was creating a new gameplay experience while staying true to the aesthetics and style of the Valkyrie Profile series.[14] Shunsuke Katsumata, the game's director at tri-Ace, felt a lot of pressure to create a high-quality product due to the fan base's high expectations from the series.[15] While the gameplay moved away from the traditional RPG gameplay of the previous games, the team felt the current system inherited the tactical elements from Silmeria.[12]

The lead developer Takeshi Sakame designed the game's engine to push the limits of the DS hardware with its map rendering and particle effects. The tri-Ace team had difficulty meeting their goal of maintaining a frame rate of 60 frames per second. After the team added the voice files, the game's frame rate fell to 30 frames per second, forcing Sakame to make some adjustments to the engine.[16] Despite the alterations in hardware and battle perspective, Katsumata felt they had accurately captured the feeling of battle from earlier Valkyrie Profile titles.[15] Each stage was individually designed to work from the tilted camera perspective, each having a unique environmental theme present from the concept stages onward.[17] Due to the protagonist being human, the game was on a smaller scale than earlier entries as he could not fly around a world map.[12]

Miho Akabane created the story concept.[18] Yasushi Ohtake and Kishiko Miyagi of the writing company EdgeWorks wrote the script.[19] In contrast to earlier entries which showed events from the perspective of the Valkyries and other divine powers, Covenant of the Plume focused on a human lead, creating a more relatable view of the world for players.[12] The central theme of the story is "Vengeance on the Gods".[20] While Silmeria focused on the titular sister of Lenneth and her human host Alice and the first Valkyrie Profile viewed the einherjar from a distant perspective, Covenant of the Plume concentrated on the feelings and plight of the einherjar.[12] The scenario's concept came to Akabane from watching a commercial for the original Valkyrie Profile, which showed Lenneth retrieving a man's soul as his aged mother grieved over the body. Akabane wondered whether the woman might view Lenneth as a goddess of death rather than salvation.[18] While producer Yoshinori Yamagishi suggested cameo appearances from Valkyrie Profile and Silmeria characters, Yamagishi discarded this idea due to the focus on human stories.[12] Series veterans Ko Yoshinari and Yoh Yoshinari designed the game's characters.[12] Toshimitsu Hanafusa, who had previously worked on the graphics of Silmeria, designed the in-game character sprites. Keeping the spectacular style of the series in mind, Hanafusa wanted to portray the characters very humanly.[21] Studio Anima produced the 3D CGI cutscenes.[22]

Music edit

The music was composed by Motoi Sakuraba, who had previously worked on both Valkyrie Profile and its sequel.[12] The in-game score was written as MIDI tracks, allowing it to fit easily onto the DS cartridge.[23] Drawing from the darker themes of the narrative, Sakuraba created a subdued and emotional score that noticeably moved away from his score for Silmeria while still being separate from his work on Valkyrie Profile. The score included original composition and arranged versions of tracks from Sakuraba's scores for Valkyrie Profile.[24] Sound design studio Noisycroak did the soundtrack conversion for the DS cartridge.[25]

A two-disc soundtrack album was published on November 5, 2008, by Square Enix's music label.[26] For the album release, Sakuraba used the MIDI originals as a reference and redid all the tracks with fuller orchestration. While faithful to the original, the more extensive range of sounds resulted in some differences.[23] A twelve-track arrange album, handled by Sakuraba, was published alongside the main soundtrack album.[27]

Release edit

Square Enix announced Covenant of the Plume in March 2008 in an issue of V Jump.[20] At the time of its announcement, the game was undergoing balancing and bug fixes.[28] tri-Ace officially translated the game's Japanese subtitle to be "The Accused One".[13] Following its announcement, various tri-Ace staff posted on a dedicated official blog about the game, a first for the company.[29] Initially scheduled for release in October of that year, Square Enix delayed the launch to do further quality assurance work.[30] Square Enix eventually pushed the game back to November 1.[31] Several characters, including Wylfred and Ailyth, were later included as downloadable player characters in Valkyrie Anatomia: The Origin.[32]

A Western release was confirmed by Square Enix in November 2008, with a trademark for its English subtitle spotted in June of that year.[33] New Generation Pictures recorded the English voice acting and had previously worked on Valkyrie Profile: Lenneth and Silmera.[34][35] The game was released in North America on March 17, 2009, in Europe on April 3, and in Australia on April 9.[33][36][37]

Reception edit

The game debuted on the Japanese sales charts at number two, selling 80,000 copies.[44] This amount was around the same sales level as Valkyrie Profile: Lenneth for the PSP and described by another site as "quite impressive".[45] It was the 97th best-selling game in Japan in 2008, selling 136,948 copies with a sell-through rate of under 50%.[46] As of May 2009, the game sold 230,000 copies worldwide; most sales were in Japan with 160,000 units, while North America and Europe saw 50,000 and 20,000. The games sale numbers made the title one of Square Enix's better-selling titles of the 2008-2009 period.[47]

Valkyrie Profile: Covenant of the Plume received "mixed or average" reviews according to Metacritic.[38] Reviewers highly praised the game's story; Daemon Hatfield of IGN termed it a "very mature, serious adventure" and praised the "very well written" script.[4] Shiva Stella of GameSpot called it "fascinating" and very engaging, and Hyper's Daniel Wilks commended the game for being "very dark in tone".[1][48] Reviewers also praised the gameplay; Kat Bailey of 1UP.com said that it goes "a long way toward restoring the fundamental character of the series".[39] Hatfield added that "it's the battle system that really distinguishes Covenant of the Plume", and both reviews noted the Plume mechanic as novel and interesting.[4] James Clark of RPGFan called it the game's "most dramatic and interesting gameplay feature".[43] All three reviews also, however, called out the game's AI as lackluster.[4][39][43] Bailey also criticized the map design as "a recurring problem".[39]

The game's graphics received a mixed reception: Stella of GameSpot praised the graphics, including the character sprites and animations, but RPGFan's Clark termed it merely a "decent-looking game", while Bailey of 1UP.com criticized the "pixelated sprites, [and] the ugly polygonal landscape".[1][39][43] Clark, Stella, and Hatfield criticized the music for mainly reusing music from Valkyrie Profile: Lenneth, but with worse sound quality.[4][39][43]

References edit

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  35. ^ . New Generation Pictures. Archived from the original on July 24, 2012. Retrieved July 21, 2019.
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Notes edit

  1. ^ Varukirī Purofairu: Toga o Seou Mono (Japanese: ヴァルキリープロファイル 咎を背負う者, lit. Valkyrie Profile: The Accused One)

External links edit

  • (in Japanese)
  • jp.square.enix.com entry for Valkyrie Profile: Covenant of the Plume

valkyrie, profile, covenant, plume, tactical, role, playing, game, developed, published, square, enix, nintendo, handheld, game, console, released, 2008, japan, 2009, worldwide, game, third, entry, valkyrie, profile, series, acting, prequel, original, game, de. Valkyrie Profile Covenant of the Plume a is a tactical role playing game developed by tri Ace and published by Square Enix for the Nintendo DS handheld game console Released in 2008 in Japan and 2009 worldwide the game is the third entry in the Valkyrie Profile series acting as a prequel to the original game Valkyrie Profile Covenant of the PlumeDeveloper s tri AcePublisher s Square EnixDirector s Shunsuke KatsumataProducer s Wataru KatoDesigner s Shutaro YokoyamaNaoko AndoProgrammer s Shinji HirachiArtist s Ko YoshinariYoh YoshinariWriter s Miho AkabaneYasushi OhtakeKishiko MiyagiComposer s Motoi SakurabaSeriesValkyrie ProfilePlatform s Nintendo DSReleaseJP November 1 2008NA March 17 2009EU April 3 2009AU April 9 2009Genre s Tactical role playingMode s Single playerSet in a world based around Norse mythology Covenant of the Plume follows a young man named Wylfred who wants vengeance against the Valkyrie Lenneth after taking his father in battle as an einherjar indirectly destroying his family Becoming a mercenary and dying himself the goddess Hel revives Wylfred who resumes his quest for revenge Gameplay involves a party of recruitable characters engaging in turn based combat on a grid Players use an item called the Destiny Plume to strengthen their character before it inflicts permanent death impacting the story and leading to multiple endings The production team found development challenging but sought to push the limits of the DS hardware while staying true to the Valkyrie Profile series The story inspired by a commercial for the first game focused on how a human might view the valkyrie s mission Character designers Ko Yoshinari and Yoh Yoshinari and composer Motoi Sakuraba returned from previous entries Selling 230 000 copies worldwide as of May 2009 Covenant of the Plume received mixed reviews from journalists the story and gameplay were commended while the graphics were met with mixed reactions and the artificial intelligence and soundtrack were criticized Contents 1 Gameplay 2 Synopsis 3 Development 3 1 Music 3 2 Release 4 Reception 5 References 5 1 Notes 6 External linksGameplay edit nbsp Characters talking during a dialogue sequence Japanese version Valkyrie Profile Covenant of the Plume is a tactical role playing game in which players take on the role of main protagonist Wylfred and a group of allies for turn based tactical combat in three dimensional isometric areas with a rotatable camera angle 1 2 The screens of the Nintendo DS display different information with the top screen showing battle information and the bottom showing the story map and battle sequences 3 4 The story progresses through chapters with different story routes available that offer other recruitable characters and difficulty levels Players reach locations using a world map The player can visit towns where merchants are based merchants sell new equipment and items with currency earned through battles or selling items There are also taverns where players can learn additional lore about the world and pick up side quests featuring battles against secondary foes 5 During navigation or town visits the player can organize their units including which will participate in combat and what abilities and weapons they can use Each party member has a character class which grant them unique weapon affinities and impact their attack range and movement speed 6 New units join Wylfred based on which path he takes through the story with those he does not recruit turning up as enemies in later stages 7 The game s turn based battles play out in a grid based arena Players can field four units during combat each assigned to one of the DS s controller buttons Companies can move a set number of squares either attacking or using a Skill on themselves or nearby friendly characters 1 4 Once combat is triggered with an enemy the action shifts into a dedicated arena with the adjoining player and allied units joining in the battle The player launches attacks in real time with each character assigned to a DS s controller button Continuous attacks raise an Attack Gauge When an attack session raises the Gauge to or above 100 then the attacking halts for a moment the final onslaught will trigger a cinematic Soul Crush finishing move The player can continue attacks and finishing moves up to a certain point even when an enemy s health is depleted dubbed Overkill by the game 4 8 Consumable items called Skill Books impart new abilities to characters Skill Books can be bought at merchants received as loot from defeated enemies or received as a reward after a battle ends The game divides skills into two categories Field Skills which characters can use on the battlefield to perform actions such as changing position or increasing movement range and Battle Skills which raise a squads defense or regenerate health 9 Each unit has Action Points AP which players use by utilizing items performing special Skills and casting magic The amount of AP used increases the scale and range of characters abilities AP regenerates after each round with the regeneration amount varying depending on the action taken Remaining inactive during a turn yields the most significant amount of AP 10 A key mechanic tied to the narrative is the Destiny Plume an item given to Wylfred which he can use to raise a unit s strength for a few turns within one battle Once the battle ends or the turn limit expires the company is subjected to permanent death removing them from the rest of the game Sacrificing a unit grants Wylfred a unique skill in exchange How often or whether the player uses the Plume directly impacts the narrative 1 2 Another resource tied to battles is Sin During each match Wylfred must accumulate a specific amount of Sin He gathers this either by using the Plume or performing Overkill attacks If he does not obtain enough by the end of the battle the next one features a powerful enemy that the party must defeat 7 Upon defeating an enemy active units receive experience points 3 If Wylfred falls in battle or uses the Plume too often the player gets a Game Over and must restart from an earlier save 1 8 Upon completing the game once the player can use New Game Plus carrying over abilities and Skills learned during the previous playthrough without impacting the new game s narrative 7 Once players complete all story routes a secret dungeon becomes available called the Seraphic Gate where unique units can be defeated and recruited 7 Synopsis editCovenant of the Plume takes place in an unnamed world inspired by Norse mythology the worlds include Asgard home of the AEsir and Vanir Midgard the realm of humans and Niflheim the realm of the dead The storyline is set before the events of Valkyrie Profile while following off from the events of Valkyrie Profile 2 Silmeria s original timeline 11 In the game s backstory a soldier called Thyodor is killed in battle and taken by the Valkyrie Lenneth as an einherjar a soldier of the AEsir in the war against the Vanir leaving only a feather in her wake Thyodor s death leaves his family in poverty his wife Margot goes insane his daughter Elsie starves to death and his son Wylfred swears vengeance against Lenneth Years later Wylfred becomes a mercenary as his land is engulfed in conflict due to the king s failing health hoping this is the ideal opportunity to meet and kill Lenneth he still keeps Lenneth s feather as a reminder of his mission His friend Ancel accompanies him and tries to dissuade Wylfred from his path During a mission Wylfred is attacked by monsters and mortally wounded He is saved by Niflheim s queen Hel who grants him Lenneth s feather imbued with dark power dubbing it the Destiny Plume In exchange for bathing it in conflict and sin it will award him the strength to destroy Lenneth Using the Plume Wylfred increases Ancel s strength to defeat the monsters but the Plume s power kills Ancel immediately after the battle He is taken to safety by Ailyth a liaison between him and Hel The player s choices influence the story s narrative these choices include an initial selection of alliance during a rebellion against the local government and whether Wylfred chooses to use the Plume Following the king s death his sons Langrey and Kristoff both claim the throne leading to civil war Wylfred s alliances and uses of the Plume influence the story s ending If the player uses the Plume at any time following Ancel s death it transforms into a weapon capable of felling Lenneth Wylfred s actions attract Lenneth and those sacrificed to it come to her aid in the final battle as einherjar Ending C If the player uses the Plume multiple times Wylfred defeats Lenneth but the AEsir Freya retrieves the valkyrie s soul She tells Wylfred that his actions were futile as Lenneth will be reborn Ailyth confirms he was used as a puppet by Hel for her cold war against Asgard Freya condemns Wylfred to eternal torment in Niflheim Ending B If the player uses the Plume only once Thyodor stops Wylfred from attacking Lenneth who he defeats When Wylfred renounces his path Ailyth attacks Wylfred for breaking the covenant and Thyodor sacrifices himself to take Wylfred s place in Niflheim Wylfred lives to atone for his actions forcing Lenneth to leave as retaking Thyodor would provoke a war between Asgard and Niflheim Ending A If players never use the Plume a disappointed Ailyth arrives and reveals herself as Hel s demon hound Garm who has been orchestrating the war for Hel s ambitions Lenneth allows Ancel now an einherjar to help Wylfred defeat Garm Before vanishing Ancel forgives Wylfred and tells him to fix Elsie s music box before disappearing Wylfred returns home and repairs the music box this cures Margot s insanity allowing Wylfred to settle into a happier life If the player uses the Plume too many times Freya appears and defeats Wylfred Ailyth reports back to Hel who admonishes her to be more careful in her choice of human next time This ending is a game over scenario In both Ending B and C the AEsir s leader Odin speaks with Freya about the impact of these events on Lenneth as they are causing her to sympathize with humans To prevent her from abandoning her duty the gods erase her human memories when they next summon her to their aid 11 Development editCovenant on the Plume was developed by tri Ace creators of the Valkyrie Profile series and published by Square Enix 12 Production began in 2006 following the completion of Silmeria The game s staff included people from both Silmeria and Valkyrie Profile Lenneth a PlayStation Portable PSP port of the original game 11 At the time the game was tri Ace s first for portable consoles 13 According to lead programmer Shinji Hirachi the game s production was hard work from beginning to end and a very emotional experience for him The team s main challenge was creating a new gameplay experience while staying true to the aesthetics and style of the Valkyrie Profile series 14 Shunsuke Katsumata the game s director at tri Ace felt a lot of pressure to create a high quality product due to the fan base s high expectations from the series 15 While the gameplay moved away from the traditional RPG gameplay of the previous games the team felt the current system inherited the tactical elements from Silmeria 12 The lead developer Takeshi Sakame designed the game s engine to push the limits of the DS hardware with its map rendering and particle effects The tri Ace team had difficulty meeting their goal of maintaining a frame rate of 60 frames per second After the team added the voice files the game s frame rate fell to 30 frames per second forcing Sakame to make some adjustments to the engine 16 Despite the alterations in hardware and battle perspective Katsumata felt they had accurately captured the feeling of battle from earlier Valkyrie Profile titles 15 Each stage was individually designed to work from the tilted camera perspective each having a unique environmental theme present from the concept stages onward 17 Due to the protagonist being human the game was on a smaller scale than earlier entries as he could not fly around a world map 12 Miho Akabane created the story concept 18 Yasushi Ohtake and Kishiko Miyagi of the writing company EdgeWorks wrote the script 19 In contrast to earlier entries which showed events from the perspective of the Valkyries and other divine powers Covenant of the Plume focused on a human lead creating a more relatable view of the world for players 12 The central theme of the story is Vengeance on the Gods 20 While Silmeria focused on the titular sister of Lenneth and her human host Alice and the first Valkyrie Profile viewed the einherjar from a distant perspective Covenant of the Plume concentrated on the feelings and plight of the einherjar 12 The scenario s concept came to Akabane from watching a commercial for the original Valkyrie Profile which showed Lenneth retrieving a man s soul as his aged mother grieved over the body Akabane wondered whether the woman might view Lenneth as a goddess of death rather than salvation 18 While producer Yoshinori Yamagishi suggested cameo appearances from Valkyrie Profile and Silmeria characters Yamagishi discarded this idea due to the focus on human stories 12 Series veterans Ko Yoshinari and Yoh Yoshinari designed the game s characters 12 Toshimitsu Hanafusa who had previously worked on the graphics of Silmeria designed the in game character sprites Keeping the spectacular style of the series in mind Hanafusa wanted to portray the characters very humanly 21 Studio Anima produced the 3D CGI cutscenes 22 Music edit The music was composed by Motoi Sakuraba who had previously worked on both Valkyrie Profile and its sequel 12 The in game score was written as MIDI tracks allowing it to fit easily onto the DS cartridge 23 Drawing from the darker themes of the narrative Sakuraba created a subdued and emotional score that noticeably moved away from his score for Silmeria while still being separate from his work on Valkyrie Profile The score included original composition and arranged versions of tracks from Sakuraba s scores for Valkyrie Profile 24 Sound design studio Noisycroak did the soundtrack conversion for the DS cartridge 25 A two disc soundtrack album was published on November 5 2008 by Square Enix s music label 26 For the album release Sakuraba used the MIDI originals as a reference and redid all the tracks with fuller orchestration While faithful to the original the more extensive range of sounds resulted in some differences 23 A twelve track arrange album handled by Sakuraba was published alongside the main soundtrack album 27 Release edit Square Enix announced Covenant of the Plume in March 2008 in an issue of V Jump 20 At the time of its announcement the game was undergoing balancing and bug fixes 28 tri Ace officially translated the game s Japanese subtitle to be The Accused One 13 Following its announcement various tri Ace staff posted on a dedicated official blog about the game a first for the company 29 Initially scheduled for release in October of that year Square Enix delayed the launch to do further quality assurance work 30 Square Enix eventually pushed the game back to November 1 31 Several characters including Wylfred and Ailyth were later included as downloadable player characters in Valkyrie Anatomia The Origin 32 A Western release was confirmed by Square Enix in November 2008 with a trademark for its English subtitle spotted in June of that year 33 New Generation Pictures recorded the English voice acting and had previously worked on Valkyrie Profile Lenneth and Silmera 34 35 The game was released in North America on March 17 2009 in Europe on April 3 and in Australia on April 9 33 36 37 Reception editReceptionAggregate scoreAggregatorScoreMetacritic74 of 100 38 Review scoresPublicationScore1Up comB 39 Eurogamer6 10 2 Famitsu32 40 40 Game Informer6 10 41 GameSpot6 10 1 IGN8 5 10 4 Nintendo World Report9 10 42 RPGFan83 43 The game debuted on the Japanese sales charts at number two selling 80 000 copies 44 This amount was around the same sales level as Valkyrie Profile Lenneth for the PSP and described by another site as quite impressive 45 It was the 97th best selling game in Japan in 2008 selling 136 948 copies with a sell through rate of under 50 46 As of May 2009 the game sold 230 000 copies worldwide most sales were in Japan with 160 000 units while North America and Europe saw 50 000 and 20 000 The games sale numbers made the title one of Square Enix s better selling titles of the 2008 2009 period 47 Valkyrie Profile Covenant of the Plume received mixed or average reviews according to Metacritic 38 Reviewers highly praised the game s story Daemon Hatfield of IGN termed it a very mature serious adventure and praised the very well written script 4 Shiva Stella of GameSpot called it fascinating and very engaging and Hyper s Daniel Wilks commended the game for being very dark in tone 1 48 Reviewers also praised the gameplay Kat Bailey of 1UP com said that it goes a long way toward restoring the fundamental character of the series 39 Hatfield added that it s the battle system that really distinguishes Covenant of the Plume and both reviews noted the Plume mechanic as novel and interesting 4 James Clark of RPGFan called it the game s most dramatic and interesting gameplay feature 43 All three reviews also however called out the game s AI as lackluster 4 39 43 Bailey also criticized the map design as a recurring problem 39 The game s graphics received a mixed reception Stella of GameSpot praised the graphics including the character sprites and animations but RPGFan s Clark termed it merely a decent looking game while Bailey of 1UP com criticized the pixelated sprites and the ugly polygonal landscape 1 39 43 Clark Stella and Hatfield criticized the music for mainly reusing music from Valkyrie Profile Lenneth but with worse sound quality 4 39 43 References edit a b c d e f g Stella Shiva March 20 2009 Valkyrie Profile Covenant of the Plume Review GameSpot Archived from the original on March 28 2013 a b c Parkin Simon April 23 2009 Valkyrie Profile Covenant of the Plume Light as a feather Eurogamer Archived from the original on February 19 2019 Retrieved July 25 2019 a b Hatfield Daemon February 20 2009 Valkyrie Profile Covenant of the Plume Update IGN Archived from the original on September 22 2012 Retrieved July 25 2019 a b c d e f g h Hatfield Daemon March 12 2009 Valkyrie Profile Covenant of the Plume Review IGN Archived from the original on February 10 2011 Retrieved March 16 2009 Birlew Dan April 3 2009 Valkyrie Profile Covenant of the Plume Official Strategy Guide BradyGames pp 3 5 ISBN 978 0 7440 1104 3 Birlew Dan April 3 2009 Valkyrie Profile Covenant of the Plume Official Strategy Guide BradyGames pp 6 9 ISBN 978 0 7440 1104 3 a b c d Lada Jenni March 31 2009 Valkyrie Profile Covenant of the Plume Searching for Vengeance Siliconera Archived from the original on July 19 2009 Retrieved July 25 2019 a b Birlew Dan April 3 2009 Valkyrie Profile Covenant of the Plume Official Strategy Guide BradyGames pp 10 15 ISBN 978 0 7440 1104 3 ヴァルキリープロファイル 咎を背負う者 スキルシステムを紹介 in Japanese Famitsu August 25 2008 Archived from the original on December 5 2008 Retrieved July 25 2019 ヴァルキリープロファイル 咎を背負う者 アクションポイントを有効に使え in Japanese Famitsu September 22 2008 Archived from the original on October 25 2008 Retrieved July 25 2019 a b c 6 Secret ヴァルキリープロファイル 咎を背負う者 公式コンプリートガイド Official Complete Guide in Japanese Square Enix November 20 2008 ISBN 978 4 7575 2398 2 a b c d e f g h Valkyrie Profile Covenant of the Plume Development Team Interview Famitsu in Japanese No April 18 2008 Enterbrain April 4 2008 pp 92 95 a b tri Ace Products Info in Japanese tri Ace Archived from the original on July 31 2008 Retrieved July 21 2019 Hirachi Shinji October 17 2008 CREATOR S VOICE vol 9 メインプログラマーより in Japanese Square Enix Archived from the original on November 7 2015 Retrieved July 21 2019 a b Katsumata Shunsuke August 21 2008 CREATOR S VOICE vol 2 ディレクターより皆様へ in Japanese Square Enix Archived from the original on April 10 2019 Retrieved July 21 2019 Sakame Takeshi September 8 2008 CREATOR S VOICE vol 4 R amp D プログラマーより in Japanese Square Enix Archived from the original on April 10 2019 Retrieved July 21 2019 Hagiwara Yui September 26 2008 CREATOR S VOICE vol 7 マップ ユニットデザイナーより in Japanese Square Enix Archived from the original on April 10 2019 Retrieved July 21 2019 a b Akabane Miho August 29 2008 CREATOR S VOICE vol 3 企画 シナリオ原案担当より in Japanese Square Enix Archived from the original on April 10 2019 Retrieved July 21 2019 ヴァルキリープロファイル 咎を背負う者 Edge Works in Japanese December 15 2015 Archived from the original on April 6 2019 Retrieved July 21 2019 a b Rolando March 13 2008 Valkyrie Profile The Accused One Announced for the DS Update Siliconera Archived from the original on June 7 2016 Retrieved July 21 2019 Hanafusa Toshimitsu September 12 2008 CREATOR S VOICE vol 5 デザイナーより in Japanese Square Enix Archived from the original on April 10 2019 Retrieved July 21 2019 Studio Anime クライアントワークス ヴァルキリープロファイル 咎を背負う者 Studio Anime in Japanese Archived from the original on July 31 2009 Retrieved July 21 2019 a b サウンドトラック本日発売 in Japanese Square Enix November 6 2008 Archived from the original on November 10 2009 Retrieved July 21 2019 Motoi Sakuraba November 5 2008 Valkyrie Profile Covenant of the Plume Original Soundtrack booklet in Japanese Square Enix SQEX 10125 6 Retrieved 2019 07 21 ヴァルキリープロファイル 咎を背負う者 in Japanese Noisycroak Archived from the original on April 19 2016 Retrieved July 24 2019 ヴァルキリープロファイル 咎を背負う者 オリジナル サウンドトラック in Japanese Square Enix Archived from the original on April 6 2019 Retrieved July 21 2019 ヴァルキリープロファイル 咎を背負う者 アレンジアルバム in Japanese Team Entertainment Archived from the original on April 6 2019 Retrieved July 21 2019 Kato Wataru August 8 2008 CREATOR S VOICE vol 1 プロデューサーよりご挨拶 in Japanese Square Enix Archived from the original on December 5 2008 Retrieved July 21 2019 Kato Wataru November 1 2008 ヴァルキリープロファイル 咎を背負う者 本日発売 in Japanese Square Enix Archived from the original on November 10 2009 Retrieved July 21 2019 ヴァルキリープロファイル 咎を背負う者 の発売が延期に in Japanese ITMedia September 1 2009 Archived from the original on July 20 2019 Retrieved July 21 2019 ヴァルキリープロファイル 咎を背負う者 発売日変更のお知らせ in Japanese Square Enix October 2 2008 Archived from the original on May 29 2014 Retrieved July 21 2019 エイミ ウィルフレド エーリスが参戦 ヴァルキリーアナトミア で ヴァルキリープロファイル シリーズコラボ開催 Famitsu in Japanese November 13 2017 Archived from the original on July 19 2018 Retrieved July 20 2019 a b Yip Spencer November 11 2008 Valkyrie Profile Covenant Of The Plume Promised For Release In March Siliconera Archived from the original on April 7 2019 Retrieved July 21 2019 Sakura Con Past Guests Sakura Con 2016 Jonathan Klein Sakura Con Archived from the original on July 21 2019 Retrieved July 21 2019 New Generation Pictures Client Works Valkyrie Profile Lenneth New Generation Pictures Archived from the original on July 24 2012 Retrieved July 21 2019 Nunneley Stephany February 18 2009 Valkyrie Profile Covenant of the Plume for DS coming to the UK VG247 Archived from the original on July 19 2019 Retrieved July 21 2019 Parker Laura April 6 2008 AU Shippin Out April 6 April 10 Godfather II GameSpot Archived from the original on June 14 2014 Retrieved July 21 2019 a b Valkyrie Profile Covenant of the Plume for Nintendo DS Metacritic Retrieved April 8 2009 a b c d e f Bailey Kat March 13 2009 Valkyrie Profile Covenant of the Plume Nintendo DS 1UP com Archived from the original on March 17 2009 Retrieved March 16 2009 DS ヴァルキリープロファイル 咎を背負う者 Famitsu in Japanese Archived from the original on May 24 2015 Retrieved July 25 2019 Juba Joe September 22 2009 Valkyrie Profile Covenant of the Plume Square s Norse RPG May Be Falling Out Of Favor Game Informer Archived from the original on June 21 2009 Retrieved July 25 2019 Balicki Lukasz April 19 2009 Valkyrie Profile Covenant of the Plume Review Nintendo World Report Archived from the original on May 7 2014 Retrieved July 25 2019 a b c d e Hansen Sam March 27 2009 RPGFan Reviews Valkyrie Profile Covenant of the Plume RPGFan Archived from the original on April 29 2019 Retrieved March 10 2009 Jenkins David November 6 2008 Japanese Charts GTA IV Beats LittleBigPlanet Gamasutra com Retrieved January 5 2009 Riley Adam November 7 2008 Special Report Nintendo Storms Japan with DSi PS3 Topples Wii Cubed3 Archived from the original on April 6 2019 Retrieved July 24 2019 2008年テレビゲームソフト売り上げTOP500 Geimin net in Japanese Archived from the original on September 22 2012 Retrieved July 24 2019 Results Briefing Fiscal Year ended May 31 2009 PDF Square Enix May 19 2009 p 7 Archived PDF from the original on October 15 2013 Retrieved July 21 2009 Wilks Daniel June 1 2009 Valkyrie Profile Covenant of the Plume Hyper 188 41 Notes edit Varukiri Purofairu Toga o Seou Mono Japanese ヴァルキリープロファイル 咎を背負う者 lit Valkyrie Profile The Accused One External links editOfficial Square Enix website archived 2009 Official tri Ace website archived 2009 in Japanese jp square enix com entry for Valkyrie Profile Covenant of the Plume Retrieved from https en wikipedia org w index php title Valkyrie Profile Covenant of the Plume amp oldid 1197014676, wikipedia, wiki, book, books, library,

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