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Linux Game Publishing

Linux Game Publishing (sometimes also referred to as LGP) was a software company based in Nottingham in England. It ported, published and sold video games running on Linux operating systems. As well as porting games, LGP also sponsored the development of Grapple, a free software network library for games. As well as acting as a Linux game porter in of themselves, they also functioned as a publisher for other Linux game developers and porters. The company was dissolved on 3 May 2011.[1]

Linux Game Publishing, Ltd.
Company typeLimited company
IndustryVideo games
Founded5 September 2001[1]
Defunct3 May 2011[1]
HeadquartersNottingham, UK
Key people
Clive Crous, CEO (2012 - Present)
Michael Simms, Founder and LGP Business Adviser (CEO: 2001 - 2012)
Frank C. Earl, Senior Developer
Websitewww.linuxgamepublishing.com

History edit

2001-2012 edit

 
Creatures: Internet Edition was the first game published by LGP

The company was founded on 5 September 2001 by Michael Simms when the similarly oriented Loki Software filed for bankruptcy.[2] Simms had previously founded the Tux Games retailer a few years earlier, and the collapse of Loki would have gravely affected his available stock. Linux Game Publishing had initially tried to pick up the support rights to many of Loki's titles, but in the end it was only able to acquire the rights to MindRover: The Europa Project. It was able, however, to independently pick up the publishing rights to Creatures: Internet Edition as well as the rights to the port of Majesty: Gold Edition which was previously being developed by Tribsoft.[3][4] Empowered by the addition of former Loki employee Mike Phillips, LGP released its first title on 21 December 2001.[5] In 2002 Ryan C. Gordon (a.k.a. icculus, former Loki Software) started porting the puzzle game Candy Cruncher to Linux and he was looking for beta testers. The first Linux version of Candy Cruncher was released in 2002 by Pyrogon (an indie game company founded by former employee of 3dfx and id Software Brian Hook) as a digital download.[6] LGP took interest in publishing Pyrogon games on physical CDs, and on 10 September 2002, LGP and Pyrogon announced a publishing partnership for Pyrogon's Linux titles.[7] Upon learning about the release of Postal 2 in 2003, Ryan decided to contact the developer behind it wondering if they would be interested in him making a port of the game to Linux. Loki had previously ported the original Postal to Linux, and he was interested in keeping the franchise compatible.[8] Running with Scissors agreed, and the finished port was shipped on 14 February 2005, with LGP initially handling the publishing of the Linux version.[9] In 2003, Hyperion Entertainment and Metropolis Software extended their existing license agreement for Gorky 17. Linux gaming developers Steven Fuller and Joe Tennies joined the Hyperion Entertainment game development team and they ported Gorky 17 to Linux, which three years later was published by LGP.[10]

 
Shadowgrounds Survivor is the latest game published by LGP

David Hedbor, founder and main programmer of Eon Games—an independent game development company specializing in creating games for desktop computers and handheld devices,[11] ported NingPo MahJong and Hyperspace Delivery Boy! to Linux, which later were published by LGP.[12] (the first version of NingPo Mah Jong for Linux, however, was released in 2003 by Pyrogon only as a digital download).[13] Eon Games stopped development and porting of games for Linux and other platforms in 2005 (and later closed in 2010).[14] In 2003, LGP began working with Epic Interactive, a German company specializing in porting and publishing games to alternative platforms.[15] Epic Interactive ported Knights and Merchants: The Shattered Kingdom and Software Tycoon to Linux.[16] In 2005 Epic Interactive has changed its name to Runesoft Entertainment.[17] In 2005 Czech development studio Mindware Studios released the Linux demo of Cold War.[18] Cold War was the first LGP game published on a DVD disc. LGP gained the publishing rights to several other game titles including Soul Ride, as well as Disciples II: Dark Prophecy. The latter has been described by Michael Simms as "LGP's DNF" and "the game that refused to be ported" and has been said to have been the cause of several resignations from the company, including that of aforementioned employee Mike Phillips.[19] It has still, alongside another long delayed game Bandits: Phoenix Rising, yet to be released.[20][21]

In 2005, LGP announced the opening of their beta test for Linux version of X2: The Threat.[22]

On 13 March 2008 Finnish game company Frozenbyte announced a partnership with Linux specialist IGIOS Ltd to port and release Shadowgrounds and Shadowgrounds Survivor on the Linux platform.[23] Both ports were later published by LGP, and LGP was actively involved in developing the Shadowgrounds Survivor port alongside IGIOS.

In December 2008, LGP released X3: Reunion and X3: Reunion Special Edition, which were first games using copy protection and the new installer written to use the GTK2 toolkit and support for using XDG menus.[24]

In December 2008, LGP launched PenguinPlay, a new website for Linux gamers, allowing matchmaking for multiplayer games, and social networking.[25]

In June 2009 they began offering downloadable games and game rentals.[26]

In August 2009 they grudgingly dropped support for all PowerPC games, stating that "demand for PPC versions of LGP games has been almost non existent".[27]

On 10 August 2009 Michael Simms confirmed that LGP is working on an original simple game based on Sudoku.[28]

In September 2009 Shadowgrounds (the first LGP game available in Finnish) and Shadowgrounds Survivor were finally released, the latter becoming the first commercial game for Linux using the Nvidia PhysX middleware.[29] In late December 2010 the IGIOS Linux team founded a new Finnish company named Alternative Games, which is focused upon porting games to Linux as well as to Mac OS X.[30] Later they will also port the Linux version of Trine for Frozenbyte without Linux Game Publishing.[31]

In late September 2010 the Linux Game Publishing server suffered a massive hard drive failure which took down all of their online infrastructure, including related websites such as Tux Games and The Linux Game Tome.[32] Various other unforeseen issues caused the recovery not to take place until late November, with partial service being restored on 23 November 2010,[33] with full recovery not being made until 8 December 2010.[34] They have since stated that work is going well on their current project, and that they have a working build of it in internal alpha testing.[35]

2012–2020 edit

On 31 January 2012, after over a decade with the company, Michael Simms announced in a , that he was stepping down as CEO, saying "you can't continue on a high energy rampage for 10 years without something breaking", and handing over control to Clive Crous, citing his "unrestrained enthusiasm for Linux gaming" as his primary qualification.[36] Since August 2012, LGP has started selling their games in stores like Desura, Gameolith and Ubuntu Software Center (USC).[37] However, early information about LGP games in USC had shown up on the Canonical blog two years before.[38] In 2012, they shut down the PenguinPlay website.[39] In 2015, LGP decided to host their website on the Heroku cloud service and they closed their support system hosted on Tender.[40] In 2013, LGP removed several of their resellers from their list e.g. Fun4tux, Ixsoft, Linuxpusher etc.[41] In 2014 - 2015 LGP's resellers stopped offering rentals or eight specific games for download which used LGP copy protection.[citation needed] The website was brought back for archival purposes in 2020.[42]

Games published edit

Supported edit

Title Genre Date of Release Available Languages Developer Porter Publisher
Creatures: Internet Edition Simulation 21 December 2001 Dutch, English, French, German, Italian, Spanish Creature Labs Creature Labs Linux Game Publishing
MindRover: The Europa Project Strategy 13 December 2002 English CogniToy Loki Software/Linux Game Publishing Linux Game Publishing
Candy Cruncher Puzzle 6 February 2003 English Pyrogon Ryan C. Gordon Linux Game Publishing
Majesty: Gold Edition Real-time strategy 15 April 2003 English Cyberlore Studios Tribsoft/Linux Game Publishing Linux Game Publishing
NingPo MahJong Puzzle 21 January 2004 English Pyrogon Eon Games Linux Game Publishing
Hyperspace Delivery Boy! Puzzle/Action 10 May 2004 English Monkeystone Games Eon Games Linux Game Publishing
Software Tycoon Simulation 10 January 2005 English, German destraX Entertainment Software GbR RuneSoft Linux Game Publishing
Postal²: Share The Pain First-person shooter 4 February 2005 English Running with Scissors Ryan C. Gordon Linux Game Publishing
Soul Ride Sports 24 June 2005 English Slingshot Linux Game Publishing Linux Game Publishing
Gorky 17 Tactical RPG 15 June 2006 English, German, Spanish, French (Text Only) Metropolis Software Hyperion Entertainment Linux Game Publishing
Cold War Stealth 4 August 2006 English, German, French, Russian, Spanish (text only), Italian (text only), Polish (text only), Czech (text only) Mindware Studios Mindware Studios Linux Game Publishing
Knights and Merchants: The Shattered Kingdom Real-time strategy 13 March 2007 English, German, Spanish, French Joymania Entertainment RuneSoft/Linux Game Publishing Linux Game Publishing
Ballistics Racing 7 June 2007 English Grin Linux Game Publishing Linux Game Publishing
Jets'n'Guns Shoot 'em up 29 January 2009 English RakeInGrass RakeInGrass/Linux Game Publishing Linux Game Publishing
Sacred: Gold Edition Action role-playing 9 April 2009 English Ascaron Entertainment Linux Game Publishing Linux Game Publishing
Shadowgrounds Shooter 16 September 2009 English, Finnish Frozenbyte IGIOS/Linux Game Publishing Linux Game Publishing
Shadowgrounds Survivor Shooter 18 September 2009 English, Finnish Frozenbyte IGIOS/Linux Game Publishing Linux Game Publishing

Unsupported edit

Title Genre Date of Release Available Languages Developer Porter Publisher
X2: The Threat Space simulation 30 May 2006 English, German, French, Italian Egosoft Linux Game Publishing Linux Game Publishing
X3: Reunion Space simulation 5 December 2008 English, German, French, Italian (text only) Egosoft Linux Game Publishing Linux Game Publishing
X3: Reunion - Special Edition Space simulation 5 December 2008 English, German, French, Italian (text only) Egosoft Linux Game Publishing Linux Game Publishing

Upcoming edit

Title Genre Date of Release Available Languages Developer Porter Publisher
Unknown Title (Original LGP game)[28] Puzzle in development since 2009 ? Linux Game Publishing Linux Game Publishing Linux Game Publishing
Bandits: Phoenix Rising Racing in development since 2003 English Grin Linux Game Publishing Linux Game Publishing
Disciples II: Dark Prophecy Turn-based strategy in development since 2002 English Strategy First Linux Game Publishing Linux Game Publishing

Technology edit

Grapple edit

Grapple was a free software package created in 2006 by Michael Simms for adding multiplayer support to computer games and applications. It used Internet protocols, supporting both TCP/IP and UDP/IP. It was intended to be simple enough that multiplayer features can be added to a game "as little as a dozen lines of code".[43]

Grapple took care of creating, monitoring and closing connections to a server, and allowed support for multiple servers. It was message-oriented, where clients and servers each maintained a message queue, but also permitted relaying messages from client to client. There was also support for a game lobby system.[44] The package was released under the GNU LGPL.

Games using Grapple edit

Applications using Grapple edit

  • PenguinPlay, Multiplayer matchmaker for games.

Copy protection edit

Linux Game Publishing employs a simple form of digital rights management similar to that employed by Games for Windows – Live. Upon the first run of the game, the user is prompted for a license key, alongside their LGP user name and password.[45]

Some features include:[46]

  • LGP copy protection does not require internet connection to install or play the game.
  • This system does not require user to keep the disc inside the CD drive while playing games.

This system enables users to install the game on multiple systems (as there is not a limited number of activations), while also discouraging sharing by noting that any user who has access to the owner's LGP account credentials could potentially lock the owner out of their own game.

Games published edit

Currently, LGP has published nine games that contain their DRM technology:

DRM by title
Title Box version Digital version
Ballistics No None
Ballistics (r2) None Yes
Jets'n'Guns Yes Yes
Majesty Gold No None
Majesty Gold (r2) Yes Yes
Sacred: Gold Edition Yes Yes
Shadowgrounds Yes Yes
Shadowgrounds Survivor Yes Yes
X2: The Threat No None
X2: The Threat (r2) None Yes
X3: Reunion Yes Yes
X3: Reunion - Special Edition Yes None

Owners of a game license can transfer the license to someone else, download a replacement disc image and allow people to see that the license is valid if they buy your game. Owners can retrieve lost keys and forgotten passwords. Buyers can check to see if they are buying a game with a valid license.[47]

Open source projects edit

Besides Grapple, above, LGP released and contributed to several open-source projects. They created several patches for OpenPlay, that fix broken Linux support, bring some functionalities that are present in DirectPlay.[48] They worked on other open source projects such as SDL or OpenAL.[49] LGP worked on GPL'd the Soul Ride engine at SourceForge.[50] Michael Simms also claimed that LGP avoids publishing games similar to popular open source video games.[51]

Canceled projects edit

LGP canceled Angry-Pixel project, which was sponsor the creation of a new company for the development of games for Linux.[52]

The game Tzar: The Burden of the Crown was considered by Linux Game Publishing to be ported to Linux, but it was rejected due to concerns within the company about its gameplay and after hearing negative comments about the game from the Linux gaming community.[53]

On 6 February 2003 LGP released Candy Cruncher to Linux running on computers with Sparc processors, but two years later they removed this information from their website without explanation.[54]

On 24 June 2005 LGP released Soul Ride to Linux running on computers with Alpha and Sparc processors.[51]

On 30 August 2005 Linux Game Publishing cancelled a contract to publish the Linux version of Northland which is the third game in the Cultures real-time strategy series, because technical issues with the game that Runesoft, who were doing the development work on the port, could not resolve to their satisfaction. However, on 25 January 2006 Runesoft released Northland for Linux, but the multiplayer mode is still not supported.[55]

LGP grudgingly dropped support for five PowerPC games.:[56]

  • Candy Cruncher (PowerPC)
  • Gorky 17 (PowerPC)
  • Majesty Gold (PowerPC)
  • NingPo MahJong (PowerPC)
  • Soul Ride (PowerPC)

PenguinPlay was a website for Linux gamers, allowing matchmaking for multiplayer games, and social networking.[57] LGP added PenguinPlay lobby for six games:

  • Ballistics
  • Candy Cruncher
  • Jets'n'Guns
  • Knights and Merchants: The Shattered Kingdom
  • Majesty Gold
  • Sacred: Gold Edition

In October 2012 they informed their customers that the license agreement with Egosoft for X2 and X3 (including Special Edition) had expired and were no longer able to offer these titles to new customers.[58]

Unreleased projects edit

A Linux client of World of Warcraft was developed, and negotiations with Linux Game Publishing were under way until Blizzard Entertainment cancelled the project without warning or explanation, even though it was functionally complete and ready to go.[59][51]

Since 2004 Frank C. Earl (also known as svartalf) worked on PowerPC and Athlon64 versions of Ballistics and Soul Ride, but these versions of the games were never released.[60] However, he prepared demo version of Soul Ride for Linux x86_64 for GDC 2003, but this demo is not publicly available.[61] Svartalf was also the lead developer of Disciples II: Dark Prophecy and he worked on PowerPC and x86-64 versions of Disciples II, but work on the game still ended and LGP stopped working on games for PowerPC.[62] However, LGP is still working on IA-32 version of Disciples II.[63]

LGP still did not release the demo version of Sacred: Gold and patch 1.08 for Linux version of MindRover: The Europa Project.

Tux Games edit

Tux Games was one of the earliest online Linux game retailers, founded on 1 January 2000 by Michael Simms, who would later also found Linux Game Publishing. It was originally created in response to Simms being unable to order a version of Loki Software's port of Civilization: Call to Power from any British reseller.[64]

Tux Games, being one of the oldest retailers, was one of the few places still selling Loki Software stock.[65][66] It also offered the unique service of selling Linux boxed copies of many games whose ports otherwise require the presence of a Windows boxed version, such as with several id Software products.[67] Doing this had the advantage of guaranteeing it is counted as a Linux sale.[68]

In addition to its services as a games seller, Tux Games has attempted to branch out into other areas, such as selling gaming oriented computer systems,[69] and attempting to open a Donation Center for free software projects.[70] In the end, neither of these were successful, but hosting of old Loki Software demos was met with praise.[71][72]

Tux Games received many requests for sales statistics,[73] which prompted Simms to add a sales information chart to the main website.[74] The overall top five overall sellers were Sid Meier's Alpha Centauri, Tribes 2, Return to Castle Wolfenstein, Neverwinter Nights, and Majesty Gold.[75]

Towards the end of its run, Tux Games gained some competition from other similarly focused retailers, such as Fun4Tux, Wupra, ixsoft and LinuxPusher.[76] All retailers based in continental Europe, most also served as re-sellers for LGP.[41] It was also competing with the online digital distribution services Gameolith and Desura.[77] It was also occasionally criticized for poor order handling.[78]

On 31 January 2012 after over a decade with the company, Michael Simms announced he was stepping down as CEO and handing over control to Clive Crous.[79] The store went down in 2014.

See also edit

References edit

  1. ^ a b c "LINUX GAME PUBLISHING LTD. Overview - Find and update company information - GOV.UK".
  2. ^ Founder, Creditors Differ as to Loki's Future Course 24 February 2008 at the Wayback Machine Linux Today, 17 August 2001 (Article by Dennis E. Powell)
  3. ^ LGP History pt 1: How LGP came to be 2011-07-13 at the Wayback Machine Linux Game Publishing Blog, 15 May 2009 (Article by Michael Simms)
  4. ^ Majesty, Tribsoft, and LGP 2011-06-14 at the Wayback Machine LinuxGames, 3 January 2002
  5. ^ LGP History pt 2: The Early Days 2011-08-12 at the Wayback Machine Linux Game Publishing Blog, 23 June 2009 (Article by Michael Simms)
  6. ^ Call for Candy Cruncher Beta Testers 2013-10-04 at the Wayback Machine LinuxGames, 13 February 2002
  7. ^ Linux Game Publishing and Pyrogon Announcement 2013-10-04 at the Wayback Machine LinuxGames, 10 September 2002
  8. ^ Macologist, 10 November. 2004
  9. ^ Postal 2 for Linux now shipping! icculus.org, 14 February 2005
  10. ^ Hyperion and Metropolis announce AmigaOS 4 version of Gorky 17 Hyperion Entertainment, 25 December 2003
  11. ^
  12. ^ Hyperspace Delivery Boy Port 2015-02-04 at the Wayback Machine LinuxGames, 6 September 2002
  13. ^ Pyrogon Releases NingPo 2010-12-28 at the Wayback Machine LinuxGames, 18 April 2003
  14. ^ 7 January 2010
  15. ^ (Three) New Titles from LGP 2008-02-14 at the Wayback Machine LinuxGames, 7 November 2003
  16. ^ Software Tycoon Available 2015-02-04 at the Wayback Machine LinuxGames, 10 January 2005
  17. ^ E.P.I.C. Interactive Becomes Runesoft Entertainment 2012-02-22 at the Wayback Machine LinuxGames, 8 June 2005
  18. ^ Cold War Linux Demo Released 11 March 2005
  19. ^ LGP History pt 3: The long haul 2011-07-13 at the Wayback Machine Linux Game Publishing Blog, 25 August 2009 (Article by Michael Simms)
  20. ^ Bandits: Phoenix Rising Proceeds On Linux Phoronix, 15 February 2008 (Article by Michael Larabel)
  21. ^ Bandits: Phoenix Rising Finally Gets A New Beta Phoronix, 7 March 2009 (Article by Michael Larabel)
  22. ^ LGP Opens Beta Test for X2 Slashdot, 2 October 2005
  23. ^ Shadowgrounds Survivor headed to Linux 2012-03-19 at the Wayback Machine LinuxGames, 14 March 2008
  24. ^ Has A New Linux Game Installer Phoronix, 26 February 2008 (Article by Michael Larabel)
  25. ^ PenguinPlay! 2009-01-08 at the Wayback Machine LinuxGames, 2 January 2009
  26. ^ LGP Gets Into Game Downloading, Rentals Phoronix, 2 June 2009 (Article by Michael Larabel)
  27. ^ PPC support officially being discontinued for all LGP titles 2010-12-15 at the Wayback Machine Linux Game Publishing Blog, 5 August 2009 (Article by Michael Simms)
  28. ^ a b Bringing Windows games to Linux TechRadar, 10 August 2009 (Interview by Graham Morrison)
  29. ^ Shadowgrounds: Survivor Proceeds On Linux Phoronix, 18 February 2009 (Article by Michael Larabel)
  30. ^ Shadowgrounds and Shadowgrounds Survivor for Mac OS X Frozenbyte Forum, 6 May 2011
  31. ^ Alternative Games Is All About Linux Gaming Phoronix, 14 December 2010 (Article by Michael Larabel)
  32. ^ LGP Has Been Down For A Month And A Half Phoronix, 18 November 2010 (Article by Michael Larabel)
  33. ^ LGP Is Partially Back Online; More Unforeseen Issues Phoronix, 23 November 2010 (Article by Michael Larabel)
  34. ^ Linux Game Publishing Is Back Online Phoronix, 8 December 2010 (Article by Michael Larabel)
  35. ^ Linux Game Publishing...are alive?[permanent dead link] GamingOnLinux, 4 May 2011 (Article by Liam Dawe)
  36. ^ Linux Game Publishing...the return?[permanent dead link] GamingOnLinux, 31 January 2012 (Article by Liam Dawe)
  37. ^ Linux Game Publishing Adds 'Sacred Gold' RPG to Ubuntu Software Center Ubuntu Vibes, 31 August 2012
  38. ^ Canonical announces strong ISV and open source ecosystem support for Ubuntu 10.04 LTS 2012-11-03 at the Wayback Machine Canonical Blog, 27 April 2010
  39. ^ Linux Game Publishing Shuts Down PenguinPlay Phoronix 24 February 2013
  40. ^ Linux Game Publishing Remains Offline, Three Years After The CEO Shakeup Phoronix, 27 January 2015 (Article by Michael Larabel)
  41. ^ a b Larabel, Michael (1 April 2014). "Linux Game Publishing Remains Dormant". Phoronix. Retrieved 18 February 2023.
  42. ^ Larabel, Michael (29 February 2020). "Linux Game Publishing Brought Back Online For Archival Purposes". Phoronix. Retrieved 18 February 2023.
  43. ^ Grapple 2008-10-19 at the Wayback Machine home page at linuxgamepublishing.com
  44. ^ README.lobby 2009-09-01 at the Wayback Machine at grapple.linuxgamepublishing.com
  45. ^ LGP Introduces Linux Game Copy Protection, Rentals Phoronix, 23 June 2008 (Article by Michael Larabel)
  46. ^ Linux Game Copy Protection 2010-03-11 at the Wayback Machine Linux Game Publishing
  47. ^ Linux Game Publishing Key Server website 2012-02-15 at the Wayback Machine
  48. ^ Ballistics Advogato Svartalf Blog, 28 September 2003
  49. ^ Open source projects 2010-02-02 at the Wayback Machine Linux Game Publishing
  50. ^ LGP Announces Three New Titles 2010-12-28 at the Wayback Machine LinuxGames, 5 January 2003
  51. ^ a b c Linux Gazette, 6 March 2005
  52. ^ Angry Pixels 2003-08-06 at the Wayback Machine The Linux Game Tome
  53. ^ Tzar related posts 2012-03-05 at the Wayback Machine LinuxGames
  54. ^ Linux Game Publishing Products, 9 September 2005
  55. ^ Linux Game Publishing Cancels Northland 2008-07-04 at the Wayback Machine LinuxGames, 30 August 2005
  56. ^ PPC support officially being discontinued for all LGP titles Linux Game Publishing Blog, 5 August 2009 (Article by Michael Simms)
  57. ^ PenguinPlay! LinuxGames, 2 January 2009
  58. ^ X2 & X3 2012-11-11 at the Wayback Machine Linux Game Publishing Blog, 6 October 2012 (Article by Clive Crous)
  59. ^ Blizzard Still Has a World of Warcraft Linux Client Phoronix, 25 January 2011 (Article by Michael Larabel)
  60. ^ Earl Consulting Services
  61. ^ [1] Paradox Interactive Forums, 9 December 2009
  62. ^ Peddling the Penguin: Linux Gaming A Presentation for GDC 2004 (Presentation by Frank Earl)
  63. ^ Greetings Fellow Linux Gamers Linux Game Publishing Blog, 4 February 2012 (Article by Clive Crous) 9 February 2012 at the Wayback Machine
  64. ^ Linux Game Publishing Blog, LGP History pt 1: How LGP came to be 13 July 2011 at the Wayback Machine
  65. ^ Loki Stock LinuxGames, 28 January 2002
  66. ^ TuxGames Out of SMAC; Low on Others LinuxGames, 18 March 2003
  67. ^ Retail Linux RTCW at Tux Games LinuxGames, 21 January 2002
  68. ^ Doom 3 Pre-Order at Tux Games LinuxGames, 31 August 2002
  69. ^ TuxGames Offering Computers LinuxGames, 19 December 2006
  70. ^ Donation System at Tux Games LinuxGames, 19 July 2001
  71. ^ Loki Repository from Tux Games and Holarse LinuxGames 25 September 2007
  72. ^ New Loki Games Repository Emerges Phoronix, 25 September 2007 (Article by Michael Larabel)
  73. ^ Tux Games Statistics LinuxGames 14 December 2002
  74. ^ More Tux Games Sales Info LinuxGames, 23 April 2003
  75. ^ Overall Best Sellers TuxGames, Retrieved on 16 March 2011
  76. ^ Dawe, Liam (11 April 2011). "Moar games sales!". GamingOnLinux. Retrieved 13 February 2023.
  77. ^ Dawe, Liam (21 August 2011). "Interview with Jonathan Prior of Gameolith.com". GamingOnLinux. Retrieved 4 February 2023.
  78. ^ Source for Retail Linux Games? LinuxGames, 22 July 2004
  79. ^ Linux Game Publishing...the return? GamingOnLinux, 31 January 2012 (Article by TheBoss)

External links edit

  • Linux Game Publishing official site
  • LGP Coverage at Phoronix
  • Linux Game Publishing profile at MobyGames
  • Grapple Freshmeat website - Profile of Grapple package

linux, game, publishing, sometimes, also, referred, software, company, based, nottingham, england, ported, published, sold, video, games, running, linux, operating, systems, well, porting, games, also, sponsored, development, grapple, free, software, network, . Linux Game Publishing sometimes also referred to as LGP was a software company based in Nottingham in England It ported published and sold video games running on Linux operating systems As well as porting games LGP also sponsored the development of Grapple a free software network library for games As well as acting as a Linux game porter in of themselves they also functioned as a publisher for other Linux game developers and porters The company was dissolved on 3 May 2011 1 Linux Game Publishing Ltd Company typeLimited companyIndustryVideo gamesFounded5 September 2001 1 Defunct3 May 2011 1 HeadquartersNottingham UKKey peopleClive Crous CEO 2012 Present Michael Simms Founder and LGP Business Adviser CEO 2001 2012 Frank C Earl Senior DeveloperWebsitewww wbr linuxgamepublishing wbr com Contents 1 History 1 1 2001 2012 1 2 2012 2020 2 Games published 2 1 Supported 2 2 Unsupported 2 3 Upcoming 3 Technology 3 1 Grapple 3 1 1 Games using Grapple 3 1 2 Applications using Grapple 3 2 Copy protection 3 2 1 Games published 3 3 Open source projects 4 Canceled projects 5 Unreleased projects 6 Tux Games 7 See also 8 References 9 External linksHistory edit2001 2012 edit nbsp Creatures Internet Edition was the first game published by LGPThe company was founded on 5 September 2001 by Michael Simms when the similarly oriented Loki Software filed for bankruptcy 2 Simms had previously founded the Tux Games retailer a few years earlier and the collapse of Loki would have gravely affected his available stock Linux Game Publishing had initially tried to pick up the support rights to many of Loki s titles but in the end it was only able to acquire the rights to MindRover The Europa Project It was able however to independently pick up the publishing rights to Creatures Internet Edition as well as the rights to the port of Majesty Gold Edition which was previously being developed by Tribsoft 3 4 Empowered by the addition of former Loki employee Mike Phillips LGP released its first title on 21 December 2001 5 In 2002 Ryan C Gordon a k a icculus former Loki Software started porting the puzzle game Candy Cruncher to Linux and he was looking for beta testers The first Linux version of Candy Cruncher was released in 2002 by Pyrogon an indie game company founded by former employee of 3dfx and id Software Brian Hook as a digital download 6 LGP took interest in publishing Pyrogon games on physical CDs and on 10 September 2002 LGP and Pyrogon announced a publishing partnership for Pyrogon s Linux titles 7 Upon learning about the release of Postal 2 in 2003 Ryan decided to contact the developer behind it wondering if they would be interested in him making a port of the game to Linux Loki had previously ported the original Postal to Linux and he was interested in keeping the franchise compatible 8 Running with Scissors agreed and the finished port was shipped on 14 February 2005 with LGP initially handling the publishing of the Linux version 9 In 2003 Hyperion Entertainment and Metropolis Software extended their existing license agreement for Gorky 17 Linux gaming developers Steven Fuller and Joe Tennies joined the Hyperion Entertainment game development team and they ported Gorky 17 to Linux which three years later was published by LGP 10 nbsp Shadowgrounds Survivor is the latest game published by LGPDavid Hedbor founder and main programmer of Eon Games an independent game development company specializing in creating games for desktop computers and handheld devices 11 ported NingPo MahJong and Hyperspace Delivery Boy to Linux which later were published by LGP 12 the first version of NingPo Mah Jong for Linux however was released in 2003 by Pyrogon only as a digital download 13 Eon Games stopped development and porting of games for Linux and other platforms in 2005 and later closed in 2010 14 In 2003 LGP began working with Epic Interactive a German company specializing in porting and publishing games to alternative platforms 15 Epic Interactive ported Knights and Merchants The Shattered Kingdom and Software Tycoon to Linux 16 In 2005 Epic Interactive has changed its name to Runesoft Entertainment 17 In 2005 Czech development studio Mindware Studios released the Linux demo of Cold War 18 Cold War was the first LGP game published on a DVD disc LGP gained the publishing rights to several other game titles including Soul Ride as well as Disciples II Dark Prophecy The latter has been described by Michael Simms as LGP s DNF and the game that refused to be ported and has been said to have been the cause of several resignations from the company including that of aforementioned employee Mike Phillips 19 It has still alongside another long delayed game Bandits Phoenix Rising yet to be released 20 21 In 2005 LGP announced the opening of their beta test for Linux version of X2 The Threat 22 On 13 March 2008 Finnish game company Frozenbyte announced a partnership with Linux specialist IGIOS Ltd to port and release Shadowgrounds and Shadowgrounds Survivor on the Linux platform 23 Both ports were later published by LGP and LGP was actively involved in developing the Shadowgrounds Survivor port alongside IGIOS In December 2008 LGP released X3 Reunion and X3 Reunion Special Edition which were first games using copy protection and the new installer written to use the GTK2 toolkit and support for using XDG menus 24 In December 2008 LGP launched PenguinPlay a new website for Linux gamers allowing matchmaking for multiplayer games and social networking 25 In June 2009 they began offering downloadable games and game rentals 26 In August 2009 they grudgingly dropped support for all PowerPC games stating that demand for PPC versions of LGP games has been almost non existent 27 On 10 August 2009 Michael Simms confirmed that LGP is working on an original simple game based on Sudoku 28 In September 2009 Shadowgrounds the first LGP game available in Finnish and Shadowgrounds Survivor were finally released the latter becoming the first commercial game for Linux using the Nvidia PhysX middleware 29 In late December 2010 the IGIOS Linux team founded a new Finnish company named Alternative Games which is focused upon porting games to Linux as well as to Mac OS X 30 Later they will also port the Linux version of Trine for Frozenbyte without Linux Game Publishing 31 In late September 2010 the Linux Game Publishing server suffered a massive hard drive failure which took down all of their online infrastructure including related websites such as Tux Games and The Linux Game Tome 32 Various other unforeseen issues caused the recovery not to take place until late November with partial service being restored on 23 November 2010 33 with full recovery not being made until 8 December 2010 34 They have since stated that work is going well on their current project and that they have a working build of it in internal alpha testing 35 2012 2020 edit On 31 January 2012 after over a decade with the company Michael Simms announced in a blog post that he was stepping down as CEO saying you can t continue on a high energy rampage for 10 years without something breaking and handing over control to Clive Crous citing his unrestrained enthusiasm for Linux gaming as his primary qualification 36 Since August 2012 LGP has started selling their games in stores like Desura Gameolith and Ubuntu Software Center USC 37 However early information about LGP games in USC had shown up on the Canonical blog two years before 38 In 2012 they shut down the PenguinPlay website 39 In 2015 LGP decided to host their website on the Heroku cloud service and they closed their support system hosted on Tender 40 In 2013 LGP removed several of their resellers from their list e g Fun4tux Ixsoft Linuxpusher etc 41 In 2014 2015 LGP s resellers stopped offering rentals or eight specific games for download which used LGP copy protection citation needed The website was brought back for archival purposes in 2020 42 Games published editSupported edit Title Genre Date of Release Available Languages Developer Porter PublisherCreatures Internet Edition Simulation 21 December 2001 Dutch English French German Italian Spanish Creature Labs Creature Labs Linux Game PublishingMindRover The Europa Project Strategy 13 December 2002 English CogniToy Loki Software Linux Game Publishing Linux Game PublishingCandy Cruncher Puzzle 6 February 2003 English Pyrogon Ryan C Gordon Linux Game PublishingMajesty Gold Edition Real time strategy 15 April 2003 English Cyberlore Studios Tribsoft Linux Game Publishing Linux Game PublishingNingPo MahJong Puzzle 21 January 2004 English Pyrogon Eon Games Linux Game PublishingHyperspace Delivery Boy Puzzle Action 10 May 2004 English Monkeystone Games Eon Games Linux Game PublishingSoftware Tycoon Simulation 10 January 2005 English German destraX Entertainment Software GbR RuneSoft Linux Game PublishingPostal Share The Pain First person shooter 4 February 2005 English Running with Scissors Ryan C Gordon Linux Game PublishingSoul Ride Sports 24 June 2005 English Slingshot Linux Game Publishing Linux Game PublishingGorky 17 Tactical RPG 15 June 2006 English German Spanish French Text Only Metropolis Software Hyperion Entertainment Linux Game PublishingCold War Stealth 4 August 2006 English German French Russian Spanish text only Italian text only Polish text only Czech text only Mindware Studios Mindware Studios Linux Game PublishingKnights and Merchants The Shattered Kingdom Real time strategy 13 March 2007 English German Spanish French Joymania Entertainment RuneSoft Linux Game Publishing Linux Game PublishingBallistics Racing 7 June 2007 English Grin Linux Game Publishing Linux Game PublishingJets n Guns Shoot em up 29 January 2009 English RakeInGrass RakeInGrass Linux Game Publishing Linux Game PublishingSacred Gold Edition Action role playing 9 April 2009 English Ascaron Entertainment Linux Game Publishing Linux Game PublishingShadowgrounds Shooter 16 September 2009 English Finnish Frozenbyte IGIOS Linux Game Publishing Linux Game PublishingShadowgrounds Survivor Shooter 18 September 2009 English Finnish Frozenbyte IGIOS Linux Game Publishing Linux Game PublishingUnsupported edit Title Genre Date of Release Available Languages Developer Porter PublisherX2 The Threat Space simulation 30 May 2006 English German French Italian Egosoft Linux Game Publishing Linux Game PublishingX3 Reunion Space simulation 5 December 2008 English German French Italian text only Egosoft Linux Game Publishing Linux Game PublishingX3 Reunion Special Edition Space simulation 5 December 2008 English German French Italian text only Egosoft Linux Game Publishing Linux Game PublishingUpcoming edit Title Genre Date of Release Available Languages Developer Porter PublisherUnknown Title Original LGP game 28 Puzzle in development since 2009 Linux Game Publishing Linux Game Publishing Linux Game PublishingBandits Phoenix Rising Racing in development since 2003 English Grin Linux Game Publishing Linux Game PublishingDisciples II Dark Prophecy Turn based strategy in development since 2002 English Strategy First Linux Game Publishing Linux Game PublishingTechnology editGrapple edit Grapple was a free software package created in 2006 by Michael Simms for adding multiplayer support to computer games and applications It used Internet protocols supporting both TCP IP and UDP IP It was intended to be simple enough that multiplayer features can be added to a game as little as a dozen lines of code 43 Grapple took care of creating monitoring and closing connections to a server and allowed support for multiple servers It was message oriented where clients and servers each maintained a message queue but also permitted relaying messages from client to client There was also support for a game lobby system 44 The package was released under the GNU LGPL Games using Grapple edit Ballistics Linux Version by Linux Game Publishing Candy Cruncher Linux Version by Linux Game Publishing Jets n Guns Linux Version by Linux Game Publishing Knights and Merchants The Shattered Kingdom Linux Version by Linux Game Publishing Majesty Gold Edition Linux Version by Linux Game Publishing Sacred Gold Linux Version by Linux Game PublishingApplications using Grapple edit PenguinPlay Multiplayer matchmaker for games Copy protection edit Linux Game Publishing employs a simple form of digital rights management similar to that employed by Games for Windows Live Upon the first run of the game the user is prompted for a license key alongside their LGP user name and password 45 Some features include 46 LGP copy protection does not require internet connection to install or play the game This system does not require user to keep the disc inside the CD drive while playing games This system enables users to install the game on multiple systems as there is not a limited number of activations while also discouraging sharing by noting that any user who has access to the owner s LGP account credentials could potentially lock the owner out of their own game Games published edit Currently LGP has published nine games that contain their DRM technology DRM by title Title Box version Digital versionBallistics No NoneBallistics r2 None YesJets n Guns Yes YesMajesty Gold No NoneMajesty Gold r2 Yes YesSacred Gold Edition Yes YesShadowgrounds Yes YesShadowgrounds Survivor Yes YesX2 The Threat No NoneX2 The Threat r2 None YesX3 Reunion Yes YesX3 Reunion Special Edition Yes NoneOwners of a game license can transfer the license to someone else download a replacement disc image and allow people to see that the license is valid if they buy your game Owners can retrieve lost keys and forgotten passwords Buyers can check to see if they are buying a game with a valid license 47 Open source projects edit Besides Grapple above LGP released and contributed to several open source projects They created several patches for OpenPlay that fix broken Linux support bring some functionalities that are present in DirectPlay 48 They worked on other open source projects such as SDL or OpenAL 49 LGP worked on GPL d the Soul Ride engine at SourceForge 50 Michael Simms also claimed that LGP avoids publishing games similar to popular open source video games 51 Canceled projects editLGP canceled Angry Pixel project which was sponsor the creation of a new company for the development of games for Linux 52 The game Tzar The Burden of the Crown was considered by Linux Game Publishing to be ported to Linux but it was rejected due to concerns within the company about its gameplay and after hearing negative comments about the game from the Linux gaming community 53 On 6 February 2003 LGP released Candy Cruncher to Linux running on computers with Sparc processors but two years later they removed this information from their website without explanation 54 On 24 June 2005 LGP released Soul Ride to Linux running on computers with Alpha and Sparc processors 51 On 30 August 2005 Linux Game Publishing cancelled a contract to publish the Linux version of Northland which is the third game in the Cultures real time strategy series because technical issues with the game that Runesoft who were doing the development work on the port could not resolve to their satisfaction However on 25 January 2006 Runesoft released Northland for Linux but the multiplayer mode is still not supported 55 LGP grudgingly dropped support for five PowerPC games 56 Candy Cruncher PowerPC Gorky 17 PowerPC Majesty Gold PowerPC NingPo MahJong PowerPC Soul Ride PowerPC PenguinPlay was a website for Linux gamers allowing matchmaking for multiplayer games and social networking 57 LGP added PenguinPlay lobby for six games Ballistics Candy Cruncher Jets n Guns Knights and Merchants The Shattered Kingdom Majesty Gold Sacred Gold EditionIn October 2012 they informed their customers that the license agreement with Egosoft for X2 and X3 including Special Edition had expired and were no longer able to offer these titles to new customers 58 Unreleased projects editA Linux client of World of Warcraft was developed and negotiations with Linux Game Publishing were under way until Blizzard Entertainment cancelled the project without warning or explanation even though it was functionally complete and ready to go 59 51 Since 2004 Frank C Earl also known as svartalf worked on PowerPC and Athlon64 versions of Ballistics and Soul Ride but these versions of the games were never released 60 However he prepared demo version of Soul Ride for Linux x86 64 for GDC 2003 but this demo is not publicly available 61 Svartalf was also the lead developer of Disciples II Dark Prophecy and he worked on PowerPC and x86 64 versions of Disciples II but work on the game still ended and LGP stopped working on games for PowerPC 62 However LGP is still working on IA 32 version of Disciples II 63 LGP still did not release the demo version of Sacred Gold and patch 1 08 for Linux version of MindRover The Europa Project Tux Games editTux Games was one of the earliest online Linux game retailers founded on 1 January 2000 by Michael Simms who would later also found Linux Game Publishing It was originally created in response to Simms being unable to order a version of Loki Software s port of Civilization Call to Power from any British reseller 64 Tux Games being one of the oldest retailers was one of the few places still selling Loki Software stock 65 66 It also offered the unique service of selling Linux boxed copies of many games whose ports otherwise require the presence of a Windows boxed version such as with several id Software products 67 Doing this had the advantage of guaranteeing it is counted as a Linux sale 68 In addition to its services as a games seller Tux Games has attempted to branch out into other areas such as selling gaming oriented computer systems 69 and attempting to open a Donation Center for free software projects 70 In the end neither of these were successful but hosting of old Loki Software demos was met with praise 71 72 Tux Games received many requests for sales statistics 73 which prompted Simms to add a sales information chart to the main website 74 The overall top five overall sellers were Sid Meier s Alpha Centauri Tribes 2 Return to Castle Wolfenstein Neverwinter Nights and Majesty Gold 75 Towards the end of its run Tux Games gained some competition from other similarly focused retailers such as Fun4Tux Wupra ixsoft and LinuxPusher 76 All retailers based in continental Europe most also served as re sellers for LGP 41 It was also competing with the online digital distribution services Gameolith and Desura 77 It was also occasionally criticized for poor order handling 78 On 31 January 2012 after over a decade with the company Michael Simms announced he was stepping down as CEO and handing over control to Clive Crous 79 The store went down in 2014 See also edit nbsp Linux portal nbsp Video games portalHyperion Entertainment Loki Software Runesoft Ryan C Gordon Steam PoweredReferences edit a b c LINUX GAME PUBLISHING LTD Overview Find and update company information GOV UK Founder Creditors Differ as to Loki s Future Course Archived 24 February 2008 at the Wayback Machine Linux Today 17 August 2001 Article by Dennis E Powell LGP History pt 1 How LGP came to be Archived 2011 07 13 at the Wayback Machine Linux Game Publishing Blog 15 May 2009 Article by Michael Simms Majesty Tribsoft and LGP Archived 2011 06 14 at the Wayback Machine LinuxGames 3 January 2002 LGP History pt 2 The Early Days Archived 2011 08 12 at the Wayback Machine Linux Game Publishing Blog 23 June 2009 Article by Michael Simms Call for Candy Cruncher Beta Testers Archived 2013 10 04 at the Wayback Machine LinuxGames 13 February 2002 Linux Game Publishing and Pyrogon Announcement Archived 2013 10 04 at the Wayback Machine LinuxGames 10 September 2002 Interview with Ryan Gordon Postal2 Unreal amp Mac Gaming Macologist 10 November 2004 Postal 2 for Linux now shipping icculus org 14 February 2005 Hyperion and Metropolis announce AmigaOS 4 version of Gorky 17 Hyperion Entertainment 25 December 2003 About Eon Games Hyperspace Delivery Boy Port Archived 2015 02 04 at the Wayback Machine LinuxGames 6 September 2002 Pyrogon Releases NingPo Archived 2010 12 28 at the Wayback Machine LinuxGames 18 April 2003 Eon Games 7 January 2010 Three New Titles from LGP Archived 2008 02 14 at the Wayback Machine LinuxGames 7 November 2003 Software Tycoon Available Archived 2015 02 04 at the Wayback Machine LinuxGames 10 January 2005 E P I C Interactive Becomes Runesoft Entertainment Archived 2012 02 22 at the Wayback Machine LinuxGames 8 June 2005 Cold War Linux Demo Released 11 March 2005 LGP History pt 3 The long haul Archived 2011 07 13 at the Wayback Machine Linux Game Publishing Blog 25 August 2009 Article by Michael Simms Bandits Phoenix Rising Proceeds On Linux Phoronix 15 February 2008 Article by Michael Larabel Bandits Phoenix Rising Finally Gets A New Beta Phoronix 7 March 2009 Article by Michael Larabel LGP Opens Beta Test for X2 Slashdot 2 October 2005 Shadowgrounds Survivor headed to Linux Archived 2012 03 19 at the Wayback Machine LinuxGames 14 March 2008 Has A New Linux Game Installer Phoronix 26 February 2008 Article by Michael Larabel PenguinPlay Archived 2009 01 08 at the Wayback Machine LinuxGames 2 January 2009 LGP Gets Into Game Downloading Rentals Phoronix 2 June 2009 Article by Michael Larabel PPC support officially being discontinued for all LGP titles Archived 2010 12 15 at the Wayback Machine Linux Game Publishing Blog 5 August 2009 Article by Michael Simms a b Bringing Windows games to Linux TechRadar 10 August 2009 Interview by Graham Morrison Shadowgrounds Survivor Proceeds On Linux Phoronix 18 February 2009 Article by Michael Larabel Shadowgrounds and Shadowgrounds Survivor for Mac OS X Frozenbyte Forum 6 May 2011 Alternative Games Is All About Linux Gaming Phoronix 14 December 2010 Article by Michael Larabel LGP Has Been Down For A Month And A Half Phoronix 18 November 2010 Article by Michael Larabel LGP Is Partially Back Online More Unforeseen Issues Phoronix 23 November 2010 Article by Michael Larabel Linux Game Publishing Is Back Online Phoronix 8 December 2010 Article by Michael Larabel Linux Game Publishing are alive permanent dead link GamingOnLinux 4 May 2011 Article by Liam Dawe Linux Game Publishing the return permanent dead link GamingOnLinux 31 January 2012 Article by Liam Dawe Linux Game Publishing Adds Sacred Gold RPG to Ubuntu Software Center Ubuntu Vibes 31 August 2012 Canonical announces strong ISV and open source ecosystem support for Ubuntu 10 04 LTS Archived 2012 11 03 at the Wayback Machine Canonical Blog 27 April 2010 Linux Game Publishing Shuts Down PenguinPlay Phoronix 24 February 2013 Linux Game Publishing Remains Offline Three Years After The CEO Shakeup Phoronix 27 January 2015 Article by Michael Larabel a b Larabel Michael 1 April 2014 Linux Game Publishing Remains Dormant Phoronix Retrieved 18 February 2023 Larabel Michael 29 February 2020 Linux Game Publishing Brought Back Online For Archival Purposes Phoronix Retrieved 18 February 2023 Grapple Archived 2008 10 19 at the Wayback Machine home page at linuxgamepublishing com README lobby Archived 2009 09 01 at the Wayback Machine at grapple linuxgamepublishing com LGP Introduces Linux Game Copy Protection Rentals Phoronix 23 June 2008 Article by Michael Larabel Linux Game Copy Protection Archived 2010 03 11 at the Wayback Machine Linux Game Publishing Linux Game Publishing Key Server website Archived 2012 02 15 at the Wayback Machine Ballistics Advogato Svartalf Blog 28 September 2003 Open source projects Archived 2010 02 02 at the Wayback Machine Linux Game Publishing LGP Announces Three New Titles Archived 2010 12 28 at the Wayback Machine LinuxGames 5 January 2003 a b c Linux Game Publishing Interview with Michael Simms Linux Gazette 6 March 2005 Angry Pixels Archived 2003 08 06 at the Wayback Machine The Linux Game Tome Tzar related posts Archived 2012 03 05 at the Wayback Machine LinuxGames Candy Cruncher Linux Sparc Linux Game Publishing Products 9 September 2005 Linux Game Publishing Cancels Northland Archived 2008 07 04 at the Wayback Machine LinuxGames 30 August 2005 PPC support officially being discontinued for all LGP titles Linux Game Publishing Blog 5 August 2009 Article by Michael Simms PenguinPlay LinuxGames 2 January 2009 X2 amp X3 Archived 2012 11 11 at the Wayback Machine Linux Game Publishing Blog 6 October 2012 Article by Clive Crous Blizzard Still Has a World of Warcraft Linux Client Phoronix 25 January 2011 Article by Michael Larabel Frank C Earl resume Earl Consulting Services 1 Paradox Interactive Forums 9 December 2009 Peddling the Penguin Linux Gaming A Presentation for GDC 2004 Presentation by Frank Earl Greetings Fellow Linux Gamers Linux Game Publishing Blog 4 February 2012 Article by Clive Crous Archived 9 February 2012 at the Wayback Machine Linux Game Publishing Blog LGP History pt 1 How LGP came to be Archived 13 July 2011 at the Wayback Machine Loki Stock LinuxGames 28 January 2002 TuxGames Out of SMAC Low on Others LinuxGames 18 March 2003 Retail Linux RTCW at Tux Games LinuxGames 21 January 2002 Doom 3 Pre Order at Tux Games LinuxGames 31 August 2002 TuxGames Offering Computers LinuxGames 19 December 2006 Donation System at Tux Games LinuxGames 19 July 2001 Loki Repository from Tux Games and Holarse LinuxGames 25 September 2007 New Loki Games Repository Emerges Phoronix 25 September 2007 Article by Michael Larabel Tux Games Statistics LinuxGames 14 December 2002 More Tux Games Sales Info LinuxGames 23 April 2003 Overall Best Sellers TuxGames Retrieved on 16 March 2011 Dawe Liam 11 April 2011 Moar games sales GamingOnLinux Retrieved 13 February 2023 Dawe Liam 21 August 2011 Interview with Jonathan Prior of Gameolith com GamingOnLinux Retrieved 4 February 2023 Source for Retail Linux Games LinuxGames 22 July 2004 Linux Game Publishing the return GamingOnLinux 31 January 2012 Article by TheBoss External links editLinux Game Publishing official site Linux Game Publishing Blog LGP Coverage at Phoronix Linux Game Publishing profile at MobyGames Grapple Freshmeat website Profile of Grapple package Retrieved from https en wikipedia org w index php title Linux Game Publishing amp oldid 1183786143 Tux Games, wikipedia, wiki, book, books, library,

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