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TimeSplitters: Future Perfect

TimeSplitters: Future Perfect is a 2005 first-person shooter video game developed by Free Radical Design and published by Electronic Arts for the GameCube, PlayStation 2 and Xbox video game consoles.

TimeSplitters: Future Perfect
Developer(s)Free Radical Design
Publisher(s)EA Games
Director(s)Stephen Ellis
David Doak
Programmer(s)Hasit Zala
Joe Moulding
Artist(s)Tristan Reidford
Composer(s)Graeme Norgate
Christian Marcussen[1]
SeriesTimeSplitters
Platform(s)GameCube, PlayStation 2, Xbox
Release
  • NA: 21 March 2005
  • EU: 24 March 2005
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

It is the third game in the TimeSplitters series, following TimeSplitters (2000) and TimeSplitters 2 (2002). The game features a single-player mode consisting of levels where the player assumes the role of Sergeant Cortez, a time-traveling marine from the 25th century, as he attempts to go to the past to save the future. The game also includes a range of multiplayer options, including cooperative gameplay during story mode. Online play was included in both the PlayStation 2 and Xbox versions, which has since been disabled.

Plot

 
Sgt. Cortez and The General, from the story mode of TimeSplitters: Future Perfect.

The game begins in 2401 when the space marine, Sergeant Cortez, is leaving the space station that he destroyed at the end of TimeSplitters 2. His ship crash-lands on the future Earth, and two fellow marines greet him. Sergeant Cortez follows his squad of marines through the valley and battles unknown masked figures and TimeSplitters. After arriving at HQ, Cortez is tasked with following signatures in the past that were created by time travel and thought to be caused by the TimeSplitters. He goes on a mission to go back in time to find a way to stop the TimeSplitters race from being created, with the help of Anya, The General's personal assistant.

Using his Temporal Uplink, a device connected to the Time Machine, both of which Anya has invented, Cortez travels to the small Scottish island of Urnsay in the year 1924. There, he meets a man named Captain Ash, who seeks Cortez's help. After raiding a castle with Captain Ash, Cortez confronts an unknown man with a high concentration of Time Crystals, who then escapes with his own time machine. Cortez then travels to 1969 to stop Khallos (whom Cortez thinks is the time traveler) with the help of hippie secret agent Harry Tipper, to rescue his girlfriend, Kitten Celeste. After defeating Khallos, Anya reveals to Cortez through the walkie-talkie on his Temporal Uplink that a mansion in Connecticut had burned down in the 1990s, leaving behind residue of Time Crystal energy.

In 1994, he is greeted by a teenager named Jo-Beth Casey, who was tasked with photographing the mansion's zombies by her friends. She tells Cortez that the house is haunted, and the two battle zombies and ghosts inside the abandoned mansion. After discovering that the creator of the TimeSplitters is a mad scientist named Dr. Jacob Crow, Cortez embarks on a new mission to foil the scientist's plans by destroying his labs throughout all of the time periods that Crow had visited. After an abrupt farewell to Casey, Cortez travels to 2052, where Crow has advanced his gene-splitting experiments. Cortez meets Amy Chen, a highly trained spy sent to defeat Crow as well. They both fight through his lab facility to find Crow, who escapes again.

Cortez travels to the year 2243, where machines now rule the planet, and have waged war on humans and each other. Cortez hacks into one of the machines, identified as R-110, and allies with him. He also teams up with a small group of cyborg rebels fighting against the machines to make his way to Crow's now-extremely large and powerful lab, filled with thousands of TimeSplitter embryos. Cortez manages to destroy what he can of the lab, but is not strong enough to defeat Crow, who himself has combined with the TimeSplitter race and a war machine. Anya sends Cortez and R-110 back to 1924 to stop Crow before he can further his lab experiments in the first place.

Now in 1924 again, he and R-110 make their way to Crow. Cortez finds Dr. Crow fused with a large bipedal robot. Crow destroys Cortez's ally R-110, leaving him and Cortez face to face. Knowing he can't defeat the scientist alone, Anya sends Cortez back in time a few minutes to when he first arrived in hopes of being able to double-team Crow with two Cortezes (and R-110, who was never destroyed as a result of the time loop).

After Crow is defeated, Cortez puts a raw crystal into a device that causes a chain reaction that destroys the entire compound. Anya warps Cortez and R-110 back to HQ, leaving Crow and the Time Crystals to be destroyed. Cortez, Anya, and The General approach the window and observe the barren desert land restored to its former form; a lush, green forest filled with life. However, the Temporal Uplink on Cortez's wrist, the large time machine in the room, and R-110 all disappear due to the time paradox.

Gameplay

The Arcade and Challenge modes both allow the player to unlock new characters, weapons, and new locations for Arcade (excluding league) that the player can then use in the game's mapmaker feature. The player can complete various missions and league challenges to receive awards, new characters and medals. Once the player completes a mission the game automatically saves progress. In challenges and Arcade Leagues the player earns awards. Bronze, silver, gold, and platinum medals can be acquired.[2]

Mapmaker

After the original TimeSplitters, Free Radical Design decided to include a level creator in the TimeSplitters series. It includes tiles, character spawns, items for specific game-modes (such as a briefcase in "capture the bag" game mode) as well as the option to change the lighting and also add pre-determined "bot sets", that is a group of up to ten characters to regularly appear on the map. The same goes for weapon sets.

This form of Mapmaker limits the player to a selected number of tiles. It also allows basic features such as the addition of gun turrets, weaponry spawns and health and armor locations. It also features numerous backdrop items which vary on the maps "tile-sets", such as a sarcophagus in the "Ancient Egyptian" tile-set, and a remote control robotic cat, named Strudel.

The advanced version allows players to create a complex map as long as space is free. It contains all the features of beginner mode, as well as extra tile shapes, and backdrop features. it also features complex story mode features allowing users to create detailed and in-depth story maps of their own creation.

Development

The original Xbox version of TimeSplitters: Future Perfect was made backwards compatible on Xbox One and Xbox Series X/S on November 15, 2021.[3]

Reception

TimeSplitters: Future Perfect received favorable reviews on all platforms according to the review aggregation website Metacritic.[4][5][6] It won an "IGN Best of 2005" award for "Best First-Person Shooter"[32]

Sequel

TimeSplitters 4 was in development for almost a year but delayed after Free Radical went into administration and was subsequently bought out by Crytek. On 17 August 2009, the project had been declared as on hold. In an interview, Crytek UK claimed that they would continue the project once there was a high industry demand for such a game.[33]

On 19 May 2021, Deep Silver announced that a new TimeSplitters game is to be developed by a previously disbanded Free Radical Design.[34]

References

  1. ^ "Christian Marcussen - IMDb". Internet Movie Database. Retrieved 2 October 2015.
  2. ^ a b Bramwell, Tom (1 April 2005). "TimeSplitters Future Perfect (Xbox)". Eurogamer. Retrieved 9 May 2014.
  3. ^ Warren, Tom (November 15, 2021). "Microsoft's Xbox backward compatibility program returns with 76 new games". The Verge. Retrieved October 6, 2022.
  4. ^ a b "TimeSplitters: Future Perfect for GameCube Reviews". Metacritic. Retrieved 4 March 2013.
  5. ^ a b "TimeSplitters: Future Perfect for PlayStation 2 Reviews". Metacritic. Retrieved 4 March 2013.
  6. ^ a b "TimeSplitters: Future Perfect for Xbox Reviews". Metacritic. Retrieved 4 March 2013.
  7. ^ Edge Staff (April 2005). "TimeSplitters Review (Xbox)". Edge. No. 148. p. 94.
  8. ^ a b c EGM Staff (April 2005). "TimeSplitters Future Perfect". Electronic Gaming Monthly. No. 190. p. 115.
  9. ^ a b c Reiner, Andrew (April 2005). . Game Informer. No. 144. p. 114. Archived from the original on 30 January 2008. Retrieved 9 May 2014.
  10. ^ Syriel (22 March 2005). . GamePro. Archived from the original on 23 March 2005. Retrieved 10 May 2014.
  11. ^ a b Syriel (22 March 2005). . GamePro. Archived from the original on 23 March 2005. Retrieved 10 May 2014.
  12. ^ Gee, Brian (8 April 2005). "TimeSplitters: Future Perfect Review (GC)". Game Revolution. Retrieved 10 May 2014.
  13. ^ a b Gee, Brian (8 April 2005). . Game Revolution. Archived from the original on 24 August 2007. Retrieved 10 May 2014.
  14. ^ Gerstmann, Jeff (28 March 2005). "TimeSplitters: Future Perfect Review (GC)". GameSpot. Retrieved 9 May 2014.
  15. ^ a b Gerstmann, Jeff (22 March 2005). "TimeSplitters: Future Perfect Review". GameSpot. Retrieved 9 May 2014.
  16. ^ Vasconcellos, Eduardo (23 March 2005). "GameSpy: TimeSplitters: Future Perfect (GCN)". GameSpy. Retrieved 13 December 2016.
  17. ^ Vasconcellos, Eduardo (23 March 2005). "GameSpy: TimeSplitters: Future Perfect (PS2)". GameSpy. Retrieved 9 May 2014.
  18. ^ Vasconcellos, Eduardo (23 March 2005). "GameSpy: TimeSplitters: Future Perfect (Xbox)". GameSpy. Retrieved 13 December 2016.
  19. ^ a b c . GameTrailers. 1 April 2005. Archived from the original on 30 October 2006. Retrieved 13 December 2016.
  20. ^ Bedigian, Louis (3 April 2005). "TimeSplitters Future Perfect - GC - Review". GameZone. from the original on 10 October 2008. Retrieved 9 May 2014.
  21. ^ Berner, Matt (6 April 2005). "TimeSplitters Future Perfect - PS2 - Review". GameZone. from the original on 6 May 2009. Retrieved 9 May 2014.
  22. ^ Knutson, Michael (5 April 2005). "TimeSplitters Future Perfect - XB - Review". GameZone. from the original on 19 February 2008. Retrieved 9 May 2014.
  23. ^ Perry, Douglass C. (18 March 2005). "TimeSplitters Future Perfect (GCN)". IGN. Retrieved 9 May 2014.
  24. ^ Perry, Douglass C. (18 March 2005). . IGN. Archived from the original on 12 October 2007. Retrieved 9 May 2014.
  25. ^ Perry, Douglass C. (18 March 2005). "TimeSplitters Future Perfect (Xbox)". IGN. Retrieved 9 May 2014.
  26. ^ "TimeSplitters: Future Perfect". Nintendo Power. Vol. 191. May 2005. p. 89.
  27. ^ . Official U.S. PlayStation Magazine. April 2005. Archived from the original on 15 September 2015. Retrieved 9 May 2014.
  28. ^ "TimeSplitters: Future Perfect". Official Xbox Magazine. April 2005. p. 86.
  29. ^ Ryan (April 2005). "TimeSplitters: Future Perfect". Cube. No. 43. pp. 56–61. Retrieved 19 July 2021.
  30. ^ Hill, Jason (7 April 2005). "Hugely rewarding". The Sydney Morning Herald. Retrieved 9 May 2014.
  31. ^ a b c Wapshott, Tim (19 March 2005). "Timesplitters [sic]: Future Perfect". The Times. from the original on 10 October 2008. Retrieved 9 May 2014.(subscription required)
  32. ^ . IGN. Archived from the original on 23 December 2005. Retrieved 13 December 2016.
  33. ^ . Archived from the original on 2012-01-02.
  34. ^ "'TimeSplitters' is Officially Returning, for Real This Time". Forbes.

External links

timesplitters, future, perfect, 2005, first, person, shooter, video, game, developed, free, radical, design, published, electronic, arts, gamecube, playstation, xbox, video, game, consoles, developer, free, radical, designpublisher, gamesdirector, stephen, ell. TimeSplitters Future Perfect is a 2005 first person shooter video game developed by Free Radical Design and published by Electronic Arts for the GameCube PlayStation 2 and Xbox video game consoles TimeSplitters Future PerfectDeveloper s Free Radical DesignPublisher s EA GamesDirector s Stephen EllisDavid DoakProgrammer s Hasit ZalaJoe MouldingArtist s Tristan ReidfordComposer s Graeme NorgateChristian Marcussen 1 SeriesTimeSplittersPlatform s GameCube PlayStation 2 XboxReleaseNA 21 March 2005EU 24 March 2005Genre s First person shooterMode s Single player multiplayerIt is the third game in the TimeSplitters series following TimeSplitters 2000 and TimeSplitters 2 2002 The game features a single player mode consisting of levels where the player assumes the role of Sergeant Cortez a time traveling marine from the 25th century as he attempts to go to the past to save the future The game also includes a range of multiplayer options including cooperative gameplay during story mode Online play was included in both the PlayStation 2 and Xbox versions which has since been disabled Contents 1 Plot 2 Gameplay 2 1 Mapmaker 3 Development 4 Reception 5 Sequel 6 References 7 External linksPlot Edit Sgt Cortez and The General from the story mode of TimeSplitters Future Perfect The game begins in 2401 when the space marine Sergeant Cortez is leaving the space station that he destroyed at the end of TimeSplitters 2 His ship crash lands on the future Earth and two fellow marines greet him Sergeant Cortez follows his squad of marines through the valley and battles unknown masked figures and TimeSplitters After arriving at HQ Cortez is tasked with following signatures in the past that were created by time travel and thought to be caused by the TimeSplitters He goes on a mission to go back in time to find a way to stop the TimeSplitters race from being created with the help of Anya The General s personal assistant Using his Temporal Uplink a device connected to the Time Machine both of which Anya has invented Cortez travels to the small Scottish island of Urnsay in the year 1924 There he meets a man named Captain Ash who seeks Cortez s help After raiding a castle with Captain Ash Cortez confronts an unknown man with a high concentration of Time Crystals who then escapes with his own time machine Cortez then travels to 1969 to stop Khallos whom Cortez thinks is the time traveler with the help of hippie secret agent Harry Tipper to rescue his girlfriend Kitten Celeste After defeating Khallos Anya reveals to Cortez through the walkie talkie on his Temporal Uplink that a mansion in Connecticut had burned down in the 1990s leaving behind residue of Time Crystal energy In 1994 he is greeted by a teenager named Jo Beth Casey who was tasked with photographing the mansion s zombies by her friends She tells Cortez that the house is haunted and the two battle zombies and ghosts inside the abandoned mansion After discovering that the creator of the TimeSplitters is a mad scientist named Dr Jacob Crow Cortez embarks on a new mission to foil the scientist s plans by destroying his labs throughout all of the time periods that Crow had visited After an abrupt farewell to Casey Cortez travels to 2052 where Crow has advanced his gene splitting experiments Cortez meets Amy Chen a highly trained spy sent to defeat Crow as well They both fight through his lab facility to find Crow who escapes again Cortez travels to the year 2243 where machines now rule the planet and have waged war on humans and each other Cortez hacks into one of the machines identified as R 110 and allies with him He also teams up with a small group of cyborg rebels fighting against the machines to make his way to Crow s now extremely large and powerful lab filled with thousands of TimeSplitter embryos Cortez manages to destroy what he can of the lab but is not strong enough to defeat Crow who himself has combined with the TimeSplitter race and a war machine Anya sends Cortez and R 110 back to 1924 to stop Crow before he can further his lab experiments in the first place Now in 1924 again he and R 110 make their way to Crow Cortez finds Dr Crow fused with a large bipedal robot Crow destroys Cortez s ally R 110 leaving him and Cortez face to face Knowing he can t defeat the scientist alone Anya sends Cortez back in time a few minutes to when he first arrived in hopes of being able to double team Crow with two Cortezes and R 110 who was never destroyed as a result of the time loop After Crow is defeated Cortez puts a raw crystal into a device that causes a chain reaction that destroys the entire compound Anya warps Cortez and R 110 back to HQ leaving Crow and the Time Crystals to be destroyed Cortez Anya and The General approach the window and observe the barren desert land restored to its former form a lush green forest filled with life However the Temporal Uplink on Cortez s wrist the large time machine in the room and R 110 all disappear due to the time paradox Gameplay EditThe Arcade and Challenge modes both allow the player to unlock new characters weapons and new locations for Arcade excluding league that the player can then use in the game s mapmaker feature The player can complete various missions and league challenges to receive awards new characters and medals Once the player completes a mission the game automatically saves progress In challenges and Arcade Leagues the player earns awards Bronze silver gold and platinum medals can be acquired 2 Mapmaker Edit After the original TimeSplitters Free Radical Design decided to include a level creator in the TimeSplitters series It includes tiles character spawns items for specific game modes such as a briefcase in capture the bag game mode as well as the option to change the lighting and also add pre determined bot sets that is a group of up to ten characters to regularly appear on the map The same goes for weapon sets This form of Mapmaker limits the player to a selected number of tiles It also allows basic features such as the addition of gun turrets weaponry spawns and health and armor locations It also features numerous backdrop items which vary on the maps tile sets such as a sarcophagus in the Ancient Egyptian tile set and a remote control robotic cat named Strudel The advanced version allows players to create a complex map as long as space is free It contains all the features of beginner mode as well as extra tile shapes and backdrop features it also features complex story mode features allowing users to create detailed and in depth story maps of their own creation Development EditThis section needs expansion You can help by adding to it December 2022 The original Xbox version of TimeSplitters Future Perfect was made backwards compatible on Xbox One and Xbox Series X S on November 15 2021 3 Reception EditReceptionAggregate scoreAggregatorScoreGCPS2XboxMetacritic82 100 4 84 100 5 83 100 6 Review scoresPublicationScoreGCPS2XboxEdgeN AN A8 10 7 Electronic Gaming Monthly8 17 10 8 8 17 10 8 8 17 10 8 EurogamerN AN A8 10 2 Game Informer9 10 9 9 10 9 9 10 9 GamePro 10 11 11 GameRevolutionB 12 B 13 B 13 GameSpot7 6 10 14 8 1 10 15 8 1 10 15 GameSpy 16 17 18 GameTrailers8 5 10 19 8 5 10 19 8 5 10 19 GameZone8 4 10 20 8 8 10 21 8 7 10 22 IGN8 8 10 23 8 9 10 24 9 10 25 Nintendo Power4 4 5 26 N AN AOfficial U S PlayStation MagazineN A 27 N AOfficial Xbox Magazine US N AN A7 9 10 28 Cube9 10 29 N AN AThe Sydney Morning HeraldN A 30 N AThe Times 31 31 31 TimeSplitters Future Perfect received favorable reviews on all platforms according to the review aggregation website Metacritic 4 5 6 It won an IGN Best of 2005 award for Best First Person Shooter 32 Sequel EditTimeSplitters 4 was in development for almost a year but delayed after Free Radical went into administration and was subsequently bought out by Crytek On 17 August 2009 the project had been declared as on hold In an interview Crytek UK claimed that they would continue the project once there was a high industry demand for such a game 33 On 19 May 2021 Deep Silver announced that a new TimeSplitters game is to be developed by a previously disbanded Free Radical Design 34 References Edit Christian Marcussen IMDb Internet Movie Database Retrieved 2 October 2015 a b Bramwell Tom 1 April 2005 TimeSplitters Future Perfect Xbox Eurogamer Retrieved 9 May 2014 Warren Tom November 15 2021 Microsoft s Xbox backward compatibility program returns with 76 new games The Verge Retrieved October 6 2022 a b TimeSplitters Future Perfect for GameCube Reviews Metacritic Retrieved 4 March 2013 a b TimeSplitters Future Perfect for PlayStation 2 Reviews Metacritic Retrieved 4 March 2013 a b TimeSplitters Future Perfect for Xbox Reviews Metacritic Retrieved 4 March 2013 Edge Staff April 2005 TimeSplitters Review Xbox Edge No 148 p 94 a b c EGM Staff April 2005 TimeSplitters Future Perfect Electronic Gaming Monthly No 190 p 115 a b c Reiner Andrew April 2005 TimeSplitters Future Perfect Game Informer No 144 p 114 Archived from the original on 30 January 2008 Retrieved 9 May 2014 Syriel 22 March 2005 TimeSplitters Future Perfect Review for GameCube on GamePro com GamePro Archived from the original on 23 March 2005 Retrieved 10 May 2014 a b Syriel 22 March 2005 TimeSplitters Future Perfect GamePro Archived from the original on 23 March 2005 Retrieved 10 May 2014 Gee Brian 8 April 2005 TimeSplitters Future Perfect Review GC Game Revolution Retrieved 10 May 2014 a b Gee Brian 8 April 2005 TimeSplitters Future Perfect Game Revolution Archived from the original on 24 August 2007 Retrieved 10 May 2014 Gerstmann Jeff 28 March 2005 TimeSplitters Future Perfect Review GC GameSpot Retrieved 9 May 2014 a b Gerstmann Jeff 22 March 2005 TimeSplitters Future Perfect Review GameSpot Retrieved 9 May 2014 Vasconcellos Eduardo 23 March 2005 GameSpy TimeSplitters Future Perfect GCN GameSpy Retrieved 13 December 2016 Vasconcellos Eduardo 23 March 2005 GameSpy TimeSplitters Future Perfect PS2 GameSpy Retrieved 9 May 2014 Vasconcellos Eduardo 23 March 2005 GameSpy TimeSplitters Future Perfect Xbox GameSpy Retrieved 13 December 2016 a b c Timesplitters sic Future Perfect Review GameTrailers 1 April 2005 Archived from the original on 30 October 2006 Retrieved 13 December 2016 Bedigian Louis 3 April 2005 TimeSplitters Future Perfect GC Review GameZone Archived from the original on 10 October 2008 Retrieved 9 May 2014 Berner Matt 6 April 2005 TimeSplitters Future Perfect PS2 Review GameZone Archived from the original on 6 May 2009 Retrieved 9 May 2014 Knutson Michael 5 April 2005 TimeSplitters Future Perfect XB Review GameZone Archived from the original on 19 February 2008 Retrieved 9 May 2014 Perry Douglass C 18 March 2005 TimeSplitters Future Perfect GCN IGN Retrieved 9 May 2014 Perry Douglass C 18 March 2005 TimeSplitters Future Perfect PS2 IGN Archived from the original on 12 October 2007 Retrieved 9 May 2014 Perry Douglass C 18 March 2005 TimeSplitters Future Perfect Xbox IGN Retrieved 9 May 2014 TimeSplitters Future Perfect Nintendo Power Vol 191 May 2005 p 89 TimeSplitters Future Perfect Official U S PlayStation Magazine April 2005 Archived from the original on 15 September 2015 Retrieved 9 May 2014 TimeSplitters Future Perfect Official Xbox Magazine April 2005 p 86 Ryan April 2005 TimeSplitters Future Perfect Cube No 43 pp 56 61 Retrieved 19 July 2021 Hill Jason 7 April 2005 Hugely rewarding The Sydney Morning Herald Retrieved 9 May 2014 a b c Wapshott Tim 19 March 2005 Timesplitters sic Future Perfect The Times Archived from the original on 10 October 2008 Retrieved 9 May 2014 subscription required The Best of 2005 Best First Person Shooter PS2 IGN Archived from the original on 23 December 2005 Retrieved 13 December 2016 TimeSplitters 4 not ruled out by Crytek Archived from the original on 2012 01 02 TimeSplitters is Officially Returning for Real This Time Forbes External links Edit Wikiquote has quotations related to TimeSplitters Future Perfect TimeSplitters Future Perfect at MobyGames Retrieved from https en wikipedia org w index php title TimeSplitters Future Perfect amp oldid 1142379381, wikipedia, wiki, book, books, library,

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