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The Urbz: Sims in the City

The Urbz: Sims in the City is a video game for the Game Boy Advance, GameCube, PlayStation 2, Xbox, and Nintendo DS. It is the third Sims game for video game consoles and is the second Sims game not to be released on Microsoft Windows; after a planned PC port and sequel were both cancelled due to mediocre sales. The next release for consoles and handhelds was the console port of The Sims 2.

The Urbz: Sims in the City
Developer(s)Maxis
Griptonite Games (GBA & DS)
Publisher(s)EA Games
SeriesThe Sims
Platform(s)Game Boy Advance, GameCube, PlayStation 2, Xbox, Nintendo DS
ReleaseGame Boy Advance, GameCube, PlayStation 2 & Xbox
  • AU: November 5, 2004 (PS2)[1]
  • AU: November 9, 2004 (Xbox)[1]
  • NA: November 9, 2004
  • EU: November 12, 2004
Nintendo DS
  • NA: November 17, 2004
  • EU: March 11, 2005
Genre(s)Life simulation
Mode(s)Single-player, multiplayer

For the console versions of the game, music group The Black Eyed Peas provided several music scores which were translated into Simlish; they also appeared as guest Urbz in the game.

The Game Boy Advance and Nintendo DS version has its own storyline, which is a sequel to the handheld version of The Sims Bustin' Out (2003).

Plot Edit

Console Edit

In the console version of the game, the protagonist of the story moves from their mother's house to Simcity, where they move into an apartment in the city. In the intro, the protagonist decides to go clubbing. Once the protagonist gets to the club, they are refused entry due to failing at performing a dance move. However, will.i.am of the Black Eyed Peas, along with the other members of the band, arrive at the club and help the protagonist enter. After the intro, a few days later the protagonist goes home and is greeted by Will and his friend Darius, who is the most popular person in SimCity. After showing off their guitar moves, Darius welcomes the protagonist to the city and they leave. Later on, it is discovered that Darius is missing parts from his secret machine. He promises the protagonist that if they find the parts, he will have a special surprise for them. After defeating the villains in the game's districts, the protagonist is asked to come to the penthouse owned by Darius. After arriving at the penthouse, they are greeted by Darius, along with the faction bosses from the city districts, and are given a key by Darius to the penthouse. Afterwards, Darius leaves the city on his blimp to travel to Miniopolis (the setting of the handheld version of the game).

Handheld Edit

The handheld version of the game plays as a sequel to the Game Boy Advance and N-Gage releases of The Sims Bustin' Out. Unlike the console versions, the Black Eyed Peas do not appear in this game. The protagonist, who recently arrived in the city from Simvalley, is fired after the owner of King Tower sells the tower to Daddy Bigbucks. After a failed attempt to steal a key from Lily Gates, the assistant of Daddy Bigbucks, the player is arrested and taken to jail. After convincing the city sheriff to let the player go, they are put on probation and prohibited from leaving the Urban area of the city. After doing certain tasks, they are recruited by Grandma Hattie to lead a strike to open the city bridges to Sim Quarter. Afterwards, they are knocked off of a ship by Bigbucks and wash up in the Bayou, where the player is mistaken by its inhabitants, The Bayou twins, as a vampire. The twins help the player get home, however, one of the twins is bitten by a vampire and turns into one. Upon the player's return to Sim Quarter, they are informed by Grandma Hattie that Daddy Bigbucks took over the city and has outlawed running. She then gives the player a cookbook in order to help them make chocolate, which cures the bayou twin's vampirism. Later on, the protagonist and Grandma Hattie are arrested for running, but are let go by the Sheriff. Eventually, the protagonist arrives in Glasstown and finds the original King Tower owner, Mr.King. The player discovers that Daddy Bigbucks has built a time machine to stake a claim to land in the past, so that he will own it in the present. With the help of Ewan Watahmee and Sue Pirnova, the player makes their own time machine and uses it to thwart his plans. Daddy Bigbucks is banished to an island outside of the city, and a lifelike statue of the protagonist is built in the city center.

Development Edit

Development of the console version of the game was carried out by Maxis from 2002 to 2004. It was initially planned to be the first Sims game on consoles, however, Edge of Reality developed a remake of the original game for the PlayStation 2, Xbox and GameCube and it was released in 2002. Maxis then split the Urbz team in two. One team focused on the development of a console sequel to the console version of The Sims, which eventually became The Sims Bustin' Out and released in 2003 on the PlayStation 2, Xbox and GameCube consoles, with a version developed for the Game Boy Advance and Nokia NGage by Griptonite Games (who would also develop The Urbz portable), while the other focused on The Urbz. During development, Electronic Arts wanted to get the game some more publicity, so the electronic arts division, EA Trax, contracted with The Black Eyed Peas, who at that time had recently shot to mainstream fame after their recruitment of Fergie and release of Elephunk. The Black Eyed Peas recorded a majority of the game's soundtrack, producing new songs exclusive to The Urbz, while also recording Simlish versions of "Shut Up" and "Let's Get It Started", both of which appeared on Elephunk. The game went gold in June 2004 and was shipped to stores in late November 2004.

According to a former Maxis employee, an Urbz 2, as well as a PC port of The Urbz, were both planned if the game was successful.[2] Electronic Arts wanted The Urbz to be a spinoff breakout series, similar to how The Sims was a spinoff breakout series of SimCity. Unfortunately, the game did not sell as many copies as Electronic Arts had wanted, so the PC port was cancelled, and the sequel eventually was reworked into a console version of The Sims 2, which released in 2005. Assets, as well as a logo, were left over in the PlayStation 2 version of The Sims 2 and can be viewed with a model viewer.

Gameplay Edit

Console Edit

The gameplay is similar to The Sims Bustin' Out, and the objective of the console games is to go to each of nine districts and build their reputations (called "Rep" in-game). Rep is a measure of how popular a character is; as characters gain more reputation, they gain access to larger apartments and different districts. In the end, the character will have the largest apartment and be able to visit any of the districts.

In addition to gaining Rep, the player must also make sure that his or her character has its needs fulfilled, and to increase the character's skills by playing mini-games. The amount of money Sims can make at the various jobs in each of the districts is determined by what skills they've leveled up. As they progress through the game, players will get messages for rent from Darius, the Sim with the highest rep in the city, and get programmed messages to their XAM. Other challenges, like helping Urbz, gain the player income.

The player will be given different tasks depending on the district they are in. The tasks are varied in nature, including fulfilling needs, furnishing an apartment, building reputation, mastering a job, making friends, tagging an object, and helping others.

Handheld Edit

The handheld versions are played as an adventure game, similar to the handheld releases of The Sims Bustin' Out, and give the player direct control of the character "Urb". The goal of the Nintendo DS and Game Boy Advance versions is to complete the five missions included. The versions are largely similar, but the Nintendo DS version includes an additional, exclusive mission and location that is not found on the Game Boy Advance version. Like the other games of The Sims franchise, an Urb has eight basic needs. In order to succeed in the handheld versions of this game, these needs must be kept high and steady.

There are four different "Rep Groups" in the game: Richies, Artsies, Streeties and Nerdies. The player is assigned to one in the beginning of the game, but it can later be changed with the completion of certain objectives. There are three districts that can be unlocked upon completing certain sets of goals. Once the player has beaten the game, they are free to live in any of the houses or apartments in the game so long as they have enough money.

Soundtrack Edit

The Urbz console soundtrack was released digitally on last.fm as an album for download in March 2007. Most of the game's soundtrack is present; however, due to licensing issues with A&M Records, music recorded by hip hop group the Black Eyed Peas was not present on the album. A physical release was planned by EA, but was cancelled after poor sales of the game.[3]

Reception Edit

The game received "average" reviews on all platforms according to the review aggregation website Metacritic.[4][5][6][7][8] In Japan, where the handheld versions were ported for release on December 2, 2004, followed by the GameCube and PlayStation 2 versions on January 13, 2005, Famitsu gave it a score of 29 out of 40 for the Game Boy Advance version,[13] 28 out of 40 for the DS version,[12] and 26 out of 40 each for the latter two console versions.[14][15]

References Edit

  1. ^ a b van Leuveren, Luke (October 24, 2004). . PALGN. PAL Gaming Network. Archived from the original on July 2, 2005. Retrieved January 8, 2023.
  2. ^ "The Urbz 2 was planned". Mod The Sims. April 28, 2013. Retrieved February 17, 2014.
  3. ^ "The Urbz: Sims In The City (Soundtrack)". Last.fm. Paramount Streaming. Retrieved February 17, 2014.
  4. ^ a b "The Urbz: Sims in the City for DS Reviews". Metacritic. Fandom. Retrieved November 24, 2013.
  5. ^ a b "The Urbz: Sims in the City for Game Boy Advance Reviews". Metacritic. Fandom. Retrieved November 24, 2013.
  6. ^ a b "The Urbz: Sims in the City for GameCube Reviews". Metacritic. Fandom. Retrieved November 24, 2013.
  7. ^ a b "The Urbz: Sims in the City for PlayStation 2 Reviews". Metacritic. Fandom. Retrieved November 24, 2013.
  8. ^ a b "The Urbz: Sims in the City for Xbox Reviews". Metacritic. Fandom. Retrieved November 24, 2013.
  9. ^ EGM staff (February 2005). "The Urbz: Sims in the City (DS)". Electronic Gaming Monthly. No. 188. Ziff Davis. p. 115.
  10. ^ a b c EGM staff (Christmas 2004). "The Urbz: Sims in the City (GC, PS2, Xbox)". Electronic Gaming Monthly. No. 186. Ziff Davis. p. 108.
  11. ^ Garratt, Patrick (November 16, 2004). "The Urbz: Sims in the City (Xbox)". Eurogamer. Gamer Network. from the original on September 16, 2014. Retrieved January 8, 2023.
  12. ^ a b "ザ・アーブズ シムズ・イン・ザ・シティ [DS]". Famitsu (in Japanese). Enterbrain. Retrieved March 15, 2022.
  13. ^ a b "ザ・アーブズ シムズ・イン・ザ・シティ [GBA]". Famitsu (in Japanese). Enterbrain. Retrieved March 15, 2022.
  14. ^ a b "ザ・アーブズ シムズ・イン・ザ・シティ [ゲームキューブ]". Famitsu (in Japanese). Enterbrain. Retrieved March 13, 2022.
  15. ^ a b "ザ・アーブズ シムズ・イン・ザ・シティ [PS2]". Famitsu (in Japanese). Enterbrain. Retrieved March 15, 2022.
  16. ^ Mason, Lisa (February 2005). . Game Informer. No. 142. GameStop. p. 125. Archived from the original on April 8, 2006. Retrieved March 16, 2022.
  17. ^ Juba, Joe (November 2004). . Game Informer. No. 139. GameStop. p. 170. Archived from the original on December 5, 2004. Retrieved March 16, 2022.
  18. ^ a b c Mason, Lisa (November 2004). . Game Informer. No. 139. GameStop. p. 164. Archived from the original on December 25, 2005. Retrieved March 16, 2022.
  19. ^ a b c Manny LaMancha (November 10, 2004). . GamePro. IDG Entertainment. Archived from the original on December 9, 2004. Retrieved March 17, 2022.
  20. ^ Reilly, Mike (December 3, 2004). "The Urbz [Sims in the City] Review (DS)". GameRevolution. CraveOnline. from the original on October 1, 2015. Retrieved March 17, 2022.
  21. ^ Kasavin, Greg (November 23, 2004). "The Urbz: Sims in the City Review (DS)". GameSpot. Fandom. Retrieved March 15, 2022.
  22. ^ Kasavin, Greg (November 23, 2004). "The Urbz: Sims in the City Review (GBA)". GameSpot. Fandom. Retrieved March 15, 2022.
  23. ^ a b c Park, Andrew Seyoon (November 9, 2004). "The Urbz: Sims in the City Review (GC, PS2, Xbox) [date mislabeled as "November 10, 2004"]". GameSpot. Fandom. Retrieved March 15, 2022.
  24. ^ Chapman, David (November 11, 2004). . GameSpy. IGN Entertainment. Archived from the original on January 10, 2006. Retrieved March 16, 2022.
  25. ^ a b c Tuttle, Will (November 4, 2004). "GameSpy: The Urbz: Sims in the City (GCN, PS2, Xbox)". GameSpy. IGN Entertainment. Retrieved March 16, 2022.
  26. ^ Bedigian, Louis (November 19, 2004). "The URBZ: Sims in the City [sic] - PS2 - Review". GameZone. from the original on February 29, 2008. Retrieved March 17, 2022.
  27. ^ Sandoval, Angelina (November 23, 2004). "The URBZ: Sims in the City [sic] - XB - Review". GameZone. from the original on February 29, 2008. Retrieved March 17, 2022.
  28. ^ Harris, Craig (November 22, 2004). "The Urbz: Sims in the City (NDS)". IGN. Ziff Davis. Retrieved March 15, 2022.
  29. ^ IGN staff (November 15, 2004). "The Urbz: Sims in the City (GBA)". IGN. Ziff Davis. Retrieved March 15, 2022.
  30. ^ a b c Castro, Juan (November 9, 2004). "The Urbz: Sims in the City (GCN, PS2, Xbox)". IGN. Ziff Davis. Retrieved March 15, 2022.
  31. ^ "The Urbz: Sims in the City (DS)". Nintendo Power. Vol. 188. Nintendo of America. February 2005. p. 114.
  32. ^ "The Urbz: Sims in the City (GBA)". Nintendo Power. Vol. 187. Nintendo of America. January 2005. p. 141.
  33. ^ "The Urbz: Sims in the City (GC)". Nintendo Power. Vol. 187. Nintendo of America. January 2005. p. 139.
  34. ^ "The Urbz: Sims in the City". Official U.S. PlayStation Magazine. No. 88. Ziff Davis. January 2005. p. 102.
  35. ^ "The Urbz: Sims in the City". Official Xbox Magazine. Imagine Media. Christmas 2004. p. 70.
  36. ^ Gardner, Omari (December 19, 2004). . Detroit Free Press. Gannett Company. Archived from the original on December 30, 2004. Retrieved March 16, 2022.
  37. ^ Hill, Jason (January 6, 2005). "Something for everyone". The Sydney Morning Herald. Fairfax Media. from the original on July 28, 2016. Retrieved March 16, 2022.

External links Edit

  • The Urbz: Sims in the City (console version) at MobyGames
  • The Urbz: Sims in the City (handheld version) at MobyGames

urbz, sims, city, video, game, game, advance, gamecube, playstation, xbox, nintendo, third, sims, game, video, game, consoles, second, sims, game, released, microsoft, windows, after, planned, port, sequel, were, both, cancelled, mediocre, sales, next, release. The Urbz Sims in the City is a video game for the Game Boy Advance GameCube PlayStation 2 Xbox and Nintendo DS It is the third Sims game for video game consoles and is the second Sims game not to be released on Microsoft Windows after a planned PC port and sequel were both cancelled due to mediocre sales The next release for consoles and handhelds was the console port of The Sims 2 The Urbz Sims in the CityDeveloper s MaxisGriptonite Games GBA amp DS Publisher s EA GamesSeriesThe SimsPlatform s Game Boy Advance GameCube PlayStation 2 Xbox Nintendo DSReleaseGame Boy Advance GameCube PlayStation 2 amp XboxAU November 5 2004 PS2 1 AU November 9 2004 Xbox 1 NA November 9 2004EU November 12 2004Nintendo DSNA November 17 2004EU March 11 2005Genre s Life simulationMode s Single player multiplayerFor the console versions of the game music group The Black Eyed Peas provided several music scores which were translated into Simlish they also appeared as guest Urbz in the game The Game Boy Advance and Nintendo DS version has its own storyline which is a sequel to the handheld version of The Sims Bustin Out 2003 Contents 1 Plot 1 1 Console 1 2 Handheld 2 Development 3 Gameplay 3 1 Console 3 2 Handheld 4 Soundtrack 5 Reception 6 References 7 External linksPlot EditConsole Edit In the console version of the game the protagonist of the story moves from their mother s house to Simcity where they move into an apartment in the city In the intro the protagonist decides to go clubbing Once the protagonist gets to the club they are refused entry due to failing at performing a dance move However will i am of the Black Eyed Peas along with the other members of the band arrive at the club and help the protagonist enter After the intro a few days later the protagonist goes home and is greeted by Will and his friend Darius who is the most popular person in SimCity After showing off their guitar moves Darius welcomes the protagonist to the city and they leave Later on it is discovered that Darius is missing parts from his secret machine He promises the protagonist that if they find the parts he will have a special surprise for them After defeating the villains in the game s districts the protagonist is asked to come to the penthouse owned by Darius After arriving at the penthouse they are greeted by Darius along with the faction bosses from the city districts and are given a key by Darius to the penthouse Afterwards Darius leaves the city on his blimp to travel to Miniopolis the setting of the handheld version of the game Handheld Edit The handheld version of the game plays as a sequel to the Game Boy Advance and N Gage releases of The Sims Bustin Out Unlike the console versions the Black Eyed Peas do not appear in this game The protagonist who recently arrived in the city from Simvalley is fired after the owner of King Tower sells the tower to Daddy Bigbucks After a failed attempt to steal a key from Lily Gates the assistant of Daddy Bigbucks the player is arrested and taken to jail After convincing the city sheriff to let the player go they are put on probation and prohibited from leaving the Urban area of the city After doing certain tasks they are recruited by Grandma Hattie to lead a strike to open the city bridges to Sim Quarter Afterwards they are knocked off of a ship by Bigbucks and wash up in the Bayou where the player is mistaken by its inhabitants The Bayou twins as a vampire The twins help the player get home however one of the twins is bitten by a vampire and turns into one Upon the player s return to Sim Quarter they are informed by Grandma Hattie that Daddy Bigbucks took over the city and has outlawed running She then gives the player a cookbook in order to help them make chocolate which cures the bayou twin s vampirism Later on the protagonist and Grandma Hattie are arrested for running but are let go by the Sheriff Eventually the protagonist arrives in Glasstown and finds the original King Tower owner Mr King The player discovers that Daddy Bigbucks has built a time machine to stake a claim to land in the past so that he will own it in the present With the help of Ewan Watahmee and Sue Pirnova the player makes their own time machine and uses it to thwart his plans Daddy Bigbucks is banished to an island outside of the city and a lifelike statue of the protagonist is built in the city center Development EditDevelopment of the console version of the game was carried out by Maxis from 2002 to 2004 It was initially planned to be the first Sims game on consoles however Edge of Reality developed a remake of the original game for the PlayStation 2 Xbox and GameCube and it was released in 2002 Maxis then split the Urbz team in two One team focused on the development of a console sequel to the console version of The Sims which eventually became The Sims Bustin Out and released in 2003 on the PlayStation 2 Xbox and GameCube consoles with a version developed for the Game Boy Advance and Nokia NGage by Griptonite Games who would also develop The Urbz portable while the other focused on The Urbz During development Electronic Arts wanted to get the game some more publicity so the electronic arts division EA Trax contracted with The Black Eyed Peas who at that time had recently shot to mainstream fame after their recruitment of Fergie and release of Elephunk The Black Eyed Peas recorded a majority of the game s soundtrack producing new songs exclusive to The Urbz while also recording Simlish versions of Shut Up and Let s Get It Started both of which appeared on Elephunk The game went gold in June 2004 and was shipped to stores in late November 2004 According to a former Maxis employee an Urbz 2 as well as a PC port of The Urbz were both planned if the game was successful 2 Electronic Arts wanted The Urbz to be a spinoff breakout series similar to how The Sims was a spinoff breakout series of SimCity Unfortunately the game did not sell as many copies as Electronic Arts had wanted so the PC port was cancelled and the sequel eventually was reworked into a console version of The Sims 2 which released in 2005 Assets as well as a logo were left over in the PlayStation 2 version of The Sims 2 and can be viewed with a model viewer Gameplay EditConsole Edit The gameplay is similar to The Sims Bustin Out and the objective of the console games is to go to each of nine districts and build their reputations called Rep in game Rep is a measure of how popular a character is as characters gain more reputation they gain access to larger apartments and different districts In the end the character will have the largest apartment and be able to visit any of the districts In addition to gaining Rep the player must also make sure that his or her character has its needs fulfilled and to increase the character s skills by playing mini games The amount of money Sims can make at the various jobs in each of the districts is determined by what skills they ve leveled up As they progress through the game players will get messages for rent from Darius the Sim with the highest rep in the city and get programmed messages to their XAM Other challenges like helping Urbz gain the player income The player will be given different tasks depending on the district they are in The tasks are varied in nature including fulfilling needs furnishing an apartment building reputation mastering a job making friends tagging an object and helping others Handheld Edit The handheld versions are played as an adventure game similar to the handheld releases of The Sims Bustin Out and give the player direct control of the character Urb The goal of the Nintendo DS and Game Boy Advance versions is to complete the five missions included The versions are largely similar but the Nintendo DS version includes an additional exclusive mission and location that is not found on the Game Boy Advance version Like the other games of The Sims franchise an Urb has eight basic needs In order to succeed in the handheld versions of this game these needs must be kept high and steady There are four different Rep Groups in the game Richies Artsies Streeties and Nerdies The player is assigned to one in the beginning of the game but it can later be changed with the completion of certain objectives There are three districts that can be unlocked upon completing certain sets of goals Once the player has beaten the game they are free to live in any of the houses or apartments in the game so long as they have enough money Soundtrack EditThe Urbz console soundtrack was released digitally on last fm as an album for download in March 2007 Most of the game s soundtrack is present however due to licensing issues with A amp M Records music recorded by hip hop group the Black Eyed Peas was not present on the album A physical release was planned by EA but was cancelled after poor sales of the game 3 Reception EditReceptionAggregate scoreAggregatorScoreDSGBAGCPS2XboxMetacritic67 100 4 72 100 5 73 100 6 70 100 7 70 100 8 Review scoresPublicationScoreDSGBAGCPS2XboxElectronic Gaming Monthly8 5 10 9 N A6 5 10 10 6 5 10 10 6 5 10 10 EurogamerN AN AN AN A5 10 11 Famitsu28 40 12 29 40 13 26 40 14 26 40 15 N AGame Informer8 10 16 7 5 10 17 7 75 10 18 7 75 10 18 7 75 10 18 GameProN AN A4 5 19 4 5 19 4 5 19 GameRevolutionB 20 N AN AN AN AGameSpot7 3 10 21 7 5 10 22 7 3 10 23 7 3 10 23 7 3 10 23 GameSpyN A2 5 24 4 5 25 4 5 25 4 5 25 GameZoneN AN AN A7 1 10 26 7 5 10 27 IGN7 10 28 8 10 29 7 5 10 30 7 5 10 30 7 5 10 30 Nintendo Power3 8 5 31 3 9 5 32 3 6 5 33 N AN AOfficial U S PlayStation MagazineN AN AN A3 5 5 34 N AOfficial Xbox Magazine US N AN AN AN A6 4 10 35 Detroit Free PressN AN AN A2 4 36 N AThe Sydney Morning HeraldN AN AN A2 5 37 N A The game received average reviews on all platforms according to the review aggregation website Metacritic 4 5 6 7 8 In Japan where the handheld versions were ported for release on December 2 2004 followed by the GameCube and PlayStation 2 versions on January 13 2005 Famitsu gave it a score of 29 out of 40 for the Game Boy Advance version 13 28 out of 40 for the DS version 12 and 26 out of 40 each for the latter two console versions 14 15 References Edit a b van Leuveren Luke October 24 2004 Updated Australian Release List 24 10 04 PALGN PAL Gaming Network Archived from the original on July 2 2005 Retrieved January 8 2023 The Urbz 2 was planned Mod The Sims April 28 2013 Retrieved February 17 2014 The Urbz Sims In The City Soundtrack Last fm Paramount Streaming Retrieved February 17 2014 a b The Urbz Sims in the City for DS Reviews Metacritic Fandom Retrieved November 24 2013 a b The Urbz Sims in the City for Game Boy Advance Reviews Metacritic Fandom Retrieved November 24 2013 a b The Urbz Sims in the City for GameCube Reviews Metacritic Fandom Retrieved November 24 2013 a b The Urbz Sims in the City for PlayStation 2 Reviews Metacritic Fandom Retrieved November 24 2013 a b The Urbz Sims in the City for Xbox Reviews Metacritic Fandom Retrieved November 24 2013 EGM staff February 2005 The Urbz Sims in the City DS Electronic Gaming Monthly No 188 Ziff Davis p 115 a b c EGM staff Christmas 2004 The Urbz Sims in the City GC PS2 Xbox Electronic Gaming Monthly No 186 Ziff Davis p 108 Garratt Patrick November 16 2004 The Urbz Sims in the City Xbox Eurogamer Gamer Network Archived from the original on September 16 2014 Retrieved January 8 2023 a b ザ アーブズ シムズ イン ザ シティ DS Famitsu in Japanese Enterbrain Retrieved March 15 2022 a b ザ アーブズ シムズ イン ザ シティ GBA Famitsu in Japanese Enterbrain Retrieved March 15 2022 a b ザ アーブズ シムズ イン ザ シティ ゲームキューブ Famitsu in Japanese Enterbrain Retrieved March 13 2022 a b ザ アーブズ シムズ イン ザ シティ PS2 Famitsu in Japanese Enterbrain Retrieved March 15 2022 Mason Lisa February 2005 The Urbz Sims In The City DS Game Informer No 142 GameStop p 125 Archived from the original on April 8 2006 Retrieved March 16 2022 Juba Joe November 2004 URBZ Sims In The City sic GBA Game Informer No 139 GameStop p 170 Archived from the original on December 5 2004 Retrieved March 16 2022 a b c Mason Lisa November 2004 URBZ Sims In The City sic GC PS2 Xbox Game Informer No 139 GameStop p 164 Archived from the original on December 25 2005 Retrieved March 16 2022 a b c Manny LaMancha November 10 2004 The URBZ Sims in the City sic GC PS2 Xbox GamePro IDG Entertainment Archived from the original on December 9 2004 Retrieved March 17 2022 Reilly Mike December 3 2004 The Urbz Sims in the City Review DS GameRevolution CraveOnline Archived from the original on October 1 2015 Retrieved March 17 2022 Kasavin Greg November 23 2004 The Urbz Sims in the City Review DS GameSpot Fandom Retrieved March 15 2022 Kasavin Greg November 23 2004 The Urbz Sims in the City Review GBA GameSpot Fandom Retrieved March 15 2022 a b c Park Andrew Seyoon November 9 2004 The Urbz Sims in the City Review GC PS2 Xbox date mislabeled as November 10 2004 GameSpot Fandom Retrieved March 15 2022 Chapman David November 11 2004 GameSpy The Urbz Sims in the City GBA GameSpy IGN Entertainment Archived from the original on January 10 2006 Retrieved March 16 2022 a b c Tuttle Will November 4 2004 GameSpy The Urbz Sims in the City GCN PS2 Xbox GameSpy IGN Entertainment Retrieved March 16 2022 Bedigian Louis November 19 2004 The URBZ Sims in the City sic PS2 Review GameZone Archived from the original on February 29 2008 Retrieved March 17 2022 Sandoval Angelina November 23 2004 The URBZ Sims in the City sic XB Review GameZone Archived from the original on February 29 2008 Retrieved March 17 2022 Harris Craig November 22 2004 The Urbz Sims in the City NDS IGN Ziff Davis Retrieved March 15 2022 IGN staff November 15 2004 The Urbz Sims in the City GBA IGN Ziff Davis Retrieved March 15 2022 a b c Castro Juan November 9 2004 The Urbz Sims in the City GCN PS2 Xbox IGN Ziff Davis Retrieved March 15 2022 The Urbz Sims in the City DS Nintendo Power Vol 188 Nintendo of America February 2005 p 114 The Urbz Sims in the City GBA Nintendo Power Vol 187 Nintendo of America January 2005 p 141 The Urbz Sims in the City GC Nintendo Power Vol 187 Nintendo of America January 2005 p 139 The Urbz Sims in the City Official U S PlayStation Magazine No 88 Ziff Davis January 2005 p 102 The Urbz Sims in the City Official Xbox Magazine Imagine Media Christmas 2004 p 70 Gardner Omari December 19 2004 The Urbz Sims in the City PS2 Detroit Free Press Gannett Company Archived from the original on December 30 2004 Retrieved March 16 2022 Hill Jason January 6 2005 Something for everyone The Sydney Morning Herald Fairfax Media Archived from the original on July 28 2016 Retrieved March 16 2022 External links EditThe Urbz Sims in the City console version at MobyGames The Urbz Sims in the City handheld version at MobyGames Retrieved from https en wikipedia org w index php title The Urbz Sims in the City amp oldid 1175023198, wikipedia, wiki, book, books, library,

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