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The Sword of Etheria

The Sword of Etheria is an action role-playing game developed and published by Konami Computer Entertainment Tokyo. It was originally released on June 30, 2005 for PlayStation 2 as OZ (オズ, Ozu) (Over Zenith) in Japan, and as Chains of Power in Korea, followed by its release in Europe on February 24, 2006. The game was not released in North America. It was reprinted in Japan on January 26, 2006 as part of the "Konami the Best" budget label.[1]

The Sword of Etheria
European version cover art
Developer(s)Konami Computer Entertainment Tokyo
Publisher(s)Konami
Director(s)Junichi Murakami
Designer(s)Hiroaki Sonobe
Artist(s)Fumi Ishikawa
Composer(s)Michiru Yamane
EngineRenderWare
Platform(s)PlayStation 2
Release
  • JP: June 30, 2005
  • EU: February 24, 2006
Genre(s)Action role-playing, hack and slash
Mode(s)Single-player

Plot

Setting

The Sword of Etheria is set in an alternate world where humans, gods, and spiritual beings known as "Katenas" coexist. Katenas are powerful warriors with the ability to encase themselves in full suits of armor called "Lexes". The Katenas are the envoys of the gods. The three great Katenas, chosen by the gods, are collectively referred to as "Oz".

Both humans and Katenas are overseen by the gods. As in Greek mythology, the gods are described as omnipotent, ambitious, self-serving, and power-hungry. The major source of their power is light; as they consume light, they cast parts of the world into darkness for centuries. The gods seek to destroy humanity and drain the planet's energy source, "Etheria".

Story

The story begins with three Katenas—Cain, Leon, and Almira—on a mission to investigate a physical manifestation of Etheria on the earth's surface. As they approach the apex of their mission, Almira and Leon lose control of their armor, forcing Cain to proceed alone. Cain then vanishes.

The game shifts forward fifteen years later to Fiel ("Feel" in the Japanese version), a boy who lived with his younger sister, Dorothy, and their cat, Toto. Their village is attacked by monsters called "Volo" and a group of Katenas. Dorothy is kidnapped during the attack. Fiel manages to recruit the aid of Almira and Leon, and together, they head out to rescue Dorothy. During their journey, they constantly face danger and obstacles under the eyes of the gods.[2]

Characters

The story revolves around three main characters:

  • Fiel: the main male protagonist, who carries a large, powerful axe
  • Almira: a female Katena with a spear
  • Leon: a male Katena with a large claw on his left arm

Their mission is to save Fiel's sister, Dorothy, who was kidnapped by monsters. Dorothy's cat, Toto, has the ability to transform into a Lex, becoming the source of Fiel's Katena-like powers.

Throughout the game, the protagonists fight three other Katenas–Vitis, Galumn, and Juju–who are under the influence and control of the gods.

Gameplay

 
Typical enemy encounter showing Fiel partnered with Leon and Almira (not shown in the screen).

The Sword of Etheria is presented in a third-person perspective, with players controlling the actions of the main character, Fiel, such as interaction with objects and people. Players control Fiel during the battle while Almira and Leon are AI-controlled. The three characters fight in various surroundings including forests, villages, and dungeons. Each character is assigned a health gauge. If a character's health is reduced to zero, he or she will be incapacitated and forced to recover before returning to the battle. Drawing inspiration from the beat 'em up genre, the game's combat style revolves around performing combos on enemies. Enemies can be launched into the air to perform juggle combos, and players can accept aid from their partners for additional hits.

 
Fiel performing a Deathblow. A decreased tension gauge is shown on the right.

The game also features a "tension gauge" on the right side of the screen. This gauge indicates the player's performance level with combos. The gauge increases when aerial combos are chained and decreases as the player's momentum falls. When the gauge is full, the player will have the ability to perform a powerful "deathblow" attack, combining the party's force to deal extensive damage to the enemies. The level of the gauge increases as the game proceeds, allowing the player to use more powerful attacks. At its highest level, a filled gauge displays the text "Over Zenith," signifying that the strongest deathblow can be performed.

The Sword of Etheria's storyline is divided into chapters, and each chapter features multiple possible endings depending on a player's actions. For example, an alternate version of the game's ninth chapter features the three main characters portrayed as characters from The Wonderful Wizard of Oz, with Fiel as the Tin Man, Almira as the Scarecrow and Leon as the Lion. There is also an additional unlockable story in which Dorothy is playable as the main character.

The game also features an option of costume change for the characters. These costumes can be purchased during the gameplay and they resemble costumes from various Konami games, including Suikoden III, Castlevania: Lament of Innocence, and Silent Hill 3.[3]

Development

Many members of The Sword of Etheria development team also worked on the Castlevania and Suikoden series. The director and producer, Junichi Murakami, directed Castlevania: Aria of Sorrow, while the composer, Michiru Yamane, worked on the music.[4] Fumi Ishikawa designed characters for Suikoden II.

The Sword of Etheria's music was composed by Yamane and arranged by Naoto Suzuki. The game's soundtrack was commercially released in a two-disc format on July 20, 2005 in Japan. The soundtrack features an arranged version of the song Polovtsian Dances, played during the opening sequence of the game, performed by Martha Matsuda. A remixed version of the song was featured in another Konami game, Dance Dance Revolution Extreme 2, along with footage from The Sword of Etheria. As the game was released in Europe and Japan, it was not released in the United States.

Reception

The game was well-received in Japan, receiving a 31/40 score in the Famitsu magazine. However, The Sword of Etheria received more mediocre reception upon its release in Europe, as Eurogamer's Simon Parkin called the translation of the European release "disastrous" but praised the combat as extremely rewarding although repetitive.[6] PALGN's Jeremy Jastrzab commended the use of the game's music as a stylish and unconventional presentation but made a note on the poor graphics environments, saying that players are usually surrounded by either dull corridors or barren landscapes.

References

  1. ^ "OZ (Konami the Best)". Konami. Konami Digital Entertainment.
  2. ^ "OZ News". Play-Asia.com.
  3. ^ nunuu. "OZ General Guide". GameFAQs.
  4. ^ "MobyGames - Michiru Yamane". MobyGames. MobyGames.
  5. ^ IGN staff (June 30, 2005). . IGN. Archived from the original on May 8, 2019. Retrieved May 8, 2019.
  6. ^ a b "Sword of Etheria Review - EuroGamer.net". Eurogamer. Retrieved February 9, 2013.
  7. ^ "The Sword of Etheria Review". PALGN. Archived from the original on April 3, 2013. Retrieved February 9, 2013.

External links

  • (in Japanese)
  • The Sword of Etheria at MobyGames

sword, etheria, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding,. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources The Sword of Etheria news newspapers books scholar JSTOR May 2012 Learn how and when to remove this template message This article s lead section may be too short to adequately summarize the key points Please consider expanding the lead to provide an accessible overview of all important aspects of the article September 2013 Learn how and when to remove this template message The Sword of Etheria is an action role playing game developed and published by Konami Computer Entertainment Tokyo It was originally released on June 30 2005 for PlayStation 2 as OZ オズ Ozu Over Zenith in Japan and as Chains of Power in Korea followed by its release in Europe on February 24 2006 The game was not released in North America It was reprinted in Japan on January 26 2006 as part of the Konami the Best budget label 1 The Sword of EtheriaEuropean version cover artDeveloper s Konami Computer Entertainment TokyoPublisher s KonamiDirector s Junichi MurakamiDesigner s Hiroaki SonobeArtist s Fumi IshikawaComposer s Michiru YamaneEngineRenderWarePlatform s PlayStation 2ReleaseJP June 30 2005EU February 24 2006Genre s Action role playing hack and slashMode s Single player Contents 1 Plot 1 1 Setting 1 2 Story 1 3 Characters 2 Gameplay 3 Development 4 Reception 5 References 6 External linksPlot EditSetting Edit The Sword of Etheria is set in an alternate world where humans gods and spiritual beings known as Katenas coexist Katenas are powerful warriors with the ability to encase themselves in full suits of armor called Lexes The Katenas are the envoys of the gods The three great Katenas chosen by the gods are collectively referred to as Oz Both humans and Katenas are overseen by the gods As in Greek mythology the gods are described as omnipotent ambitious self serving and power hungry The major source of their power is light as they consume light they cast parts of the world into darkness for centuries The gods seek to destroy humanity and drain the planet s energy source Etheria Story Edit The story begins with three Katenas Cain Leon and Almira on a mission to investigate a physical manifestation of Etheria on the earth s surface As they approach the apex of their mission Almira and Leon lose control of their armor forcing Cain to proceed alone Cain then vanishes The game shifts forward fifteen years later to Fiel Feel in the Japanese version a boy who lived with his younger sister Dorothy and their cat Toto Their village is attacked by monsters called Volo and a group of Katenas Dorothy is kidnapped during the attack Fiel manages to recruit the aid of Almira and Leon and together they head out to rescue Dorothy During their journey they constantly face danger and obstacles under the eyes of the gods 2 Characters Edit This section needs expansion You can help by adding to it April 2008 The story revolves around three main characters Fiel the main male protagonist who carries a large powerful axe Almira a female Katena with a spear Leon a male Katena with a large claw on his left armTheir mission is to save Fiel s sister Dorothy who was kidnapped by monsters Dorothy s cat Toto has the ability to transform into a Lex becoming the source of Fiel s Katena like powers Throughout the game the protagonists fight three other Katenas Vitis Galumn and Juju who are under the influence and control of the gods Gameplay Edit Typical enemy encounter showing Fiel partnered with Leon and Almira not shown in the screen The Sword of Etheria is presented in a third person perspective with players controlling the actions of the main character Fiel such as interaction with objects and people Players control Fiel during the battle while Almira and Leon are AI controlled The three characters fight in various surroundings including forests villages and dungeons Each character is assigned a health gauge If a character s health is reduced to zero he or she will be incapacitated and forced to recover before returning to the battle Drawing inspiration from the beat em up genre the game s combat style revolves around performing combos on enemies Enemies can be launched into the air to perform juggle combos and players can accept aid from their partners for additional hits Fiel performing a Deathblow A decreased tension gauge is shown on the right The game also features a tension gauge on the right side of the screen This gauge indicates the player s performance level with combos The gauge increases when aerial combos are chained and decreases as the player s momentum falls When the gauge is full the player will have the ability to perform a powerful deathblow attack combining the party s force to deal extensive damage to the enemies The level of the gauge increases as the game proceeds allowing the player to use more powerful attacks At its highest level a filled gauge displays the text Over Zenith signifying that the strongest deathblow can be performed The Sword of Etheria s storyline is divided into chapters and each chapter features multiple possible endings depending on a player s actions For example an alternate version of the game s ninth chapter features the three main characters portrayed as characters from The Wonderful Wizard of Oz with Fiel as the Tin Man Almira as the Scarecrow and Leon as the Lion There is also an additional unlockable story in which Dorothy is playable as the main character The game also features an option of costume change for the characters These costumes can be purchased during the gameplay and they resemble costumes from various Konami games including Suikoden III Castlevania Lament of Innocence and Silent Hill 3 3 Development EditMany members of The Sword of Etheria development team also worked on the Castlevania and Suikoden series The director and producer Junichi Murakami directed Castlevania Aria of Sorrow while the composer Michiru Yamane worked on the music 4 Fumi Ishikawa designed characters for Suikoden II The Sword of Etheria s music was composed by Yamane and arranged by Naoto Suzuki The game s soundtrack was commercially released in a two disc format on July 20 2005 in Japan The soundtrack features an arranged version of the song Polovtsian Dances played during the opening sequence of the game performed by Martha Matsuda A remixed version of the song was featured in another Konami game Dance Dance Revolution Extreme 2 along with footage from The Sword of Etheria As the game was released in Europe and Japan it was not released in the United States Reception EditReceptionReview scoresPublicationScoreEurogamer6 10 6 Famitsu31 40 5 PALGN5 10 7 The game was well received in Japan receiving a 31 40 score in the Famitsu magazine However The Sword of Etheria received more mediocre reception upon its release in Europe as Eurogamer s Simon Parkin called the translation of the European release disastrous but praised the combat as extremely rewarding although repetitive 6 PALGN s Jeremy Jastrzab commended the use of the game s music as a stylish and unconventional presentation but made a note on the poor graphics environments saying that players are usually surrounded by either dull corridors or barren landscapes References Edit OZ Konami the Best Konami Konami Digital Entertainment OZ News Play Asia com nunuu OZ General Guide GameFAQs MobyGames Michiru Yamane MobyGames MobyGames IGN staff June 30 2005 Gaming Life in Japan IGN Archived from the original on May 8 2019 Retrieved May 8 2019 a b Sword of Etheria Review EuroGamer net Eurogamer Retrieved February 9 2013 The Sword of Etheria Review PALGN Archived from the original on April 3 2013 Retrieved February 9 2013 External links EditOfficial website in Japanese The Sword of Etheria at MobyGames Retrieved from https en wikipedia org w index php title The Sword of Etheria amp oldid 1123901915, wikipedia, wiki, book, books, library,

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