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Spectre (1991 video game)

Spectre is a video game for the Macintosh, developed in 1990 by Peninsula Gameworks and published in 1991 by Velocity Development. It is a 3D vector graphics tank battle reminiscent of the arcade game Battlezone. One sequel, Spectre VR, appeared on a number of lists[which?] of best video games.[1]

Spectre
Developer(s)Peninsula Gameworks
Publisher(s)Velocity Development
Designer(s)Sam Schillace
Steve Newman
Craig Fryar
Celia Fryar
Platform(s)Macintosh, MS-DOS, Windows, SNES, iOS
Release1991 (Mac OS)
1992 (DOS)
1993 (Win)
1994 (SNES)
2010 (iOS)
Genre(s)Vehicular combat
First-person shooter
Mode(s)Single-player, multiplayer

Gameplay

 

The goal of the game is to drive the tank around the playfield, collecting ten flags by driving over them, while avoiding obstacles (including rotating windmills) and the shots of computer-generated enemy tanks.

In single player mode, the player can choose four types of tanks, each one having different stats for shields, speed and ammo: Balance, Speedy, Strong and Custom. Each stage passed increases the game's difficulty (quantity and speed of enemy tanks). Furthermore, from level 6 appear orange cone-shaped tanks (which are faster and more resistant than normal enemy red tanks) and every 10 levels the shields of all enemy tanks are increased by 1. After level 9 is passed, the player can throw grenades, which cost 10 ammo and damage all enemy tanks in explosive range.

The game supported multiplayer operation over an AppleTalk network. Each player used a single Mac, and the other players were depicted as enemy tanks.

Reception

Spectre was reviewed in 1992 in Dragon #184 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[2] It was nominated for an award at the 1993 Game Developers Conference.[10]

Computer Gaming World in May 1994 stated that "Despite the ... pretensions of cyberspace spread throughout the documentation", Spectre VR "is distilled essence of video game ... The action is pure and uncluttered by anything like plot, depth or even realism". The reviewer approved of the new enemies and playfield features, but reported that the game "was released too soon" without IPX compatibility, level editor, and other features. He nonetheless concluded "I cannot help but be enamored of this game every time I play it. Spectre VR [is] an intelligent video game where you are free to act and react while the game twists and turns to keep you entertained".[11]

In 1996 Next Generation listed the Macintosh version of Spectre VR as the 44th best game of all time, citing the "minimalist, hi-res, flat-shaded polys", excellent control even with a keyboard, hundreds of one-player mode levels, and the "fast and furious multiplayer combat".[12]

Sequels

A sequel, Spectre Supreme, was released in 1993. A Japan-exclusive sequel, Mega Spectre, was released for the FM Towns in 1993.[13]

 
The 1994 release of Spectre for the SNES

The 1994 Spectre VR is an enhanced network-oriented version of the game. It and Spectre Supreme were also available for IBM PC compatibles.

The original Spectre was released as Spectre Classic in the late 1990s.

On May 21, 2010, Brilliant Bytes Software released Spectre 3D (also known as Spectre: Cybertank Wars) for the Apple iPhone, iPod Touch, and iPad. This version includes levels from Spectre Classic and Spectre VR, four multiplayer games including Arena, Capture the Flag, Flag Rally and Base Raid, adds 3D visuals, and Bluetooth, Internet and WiFi multiplayer support for up to 16 players. Dedicated hosted servers are also available for online play.

A browser game titled Spectre WEB was later released by the developers of Spectre 3D. As of June 2022, it was in alpha test status.[14]

References

  1. ^ "Top 100 Games of All Time". Next Generation. No. 21. Imagine Media. September 1996. p. 55.
  2. ^ a b Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (August 1992). "The Role of Computers". Dragon (184): 57–64.
  3. ^ Weigand, Mike (May 1994). "Spectre". Electronic Gaming Monthly. No. 58. p. 31. Retrieved January 2, 2022.
  4. ^ LaMancha, Manny (May 1994). "Spectre". GamePro. No. 58. p. 66. Retrieved January 2, 2022.
  5. ^ "Spectre". MANiAC (in German). No. 5. July 1994. p. 63. Retrieved January 2, 2022.
  6. ^ Andy; Paul (June 1994). "Spectre". Nintendo Magazine System. No. 21. pp. 92–93. Retrieved January 2, 2022.
  7. ^ Frank (June 1994). "Spectre". Total!. No. 30. pp. 44–45. Retrieved January 2, 2022.
  8. ^ Hallock, Betty (June 1994). "Spectre". VideoGames - The Ultimate Gaming Magazine. No. 65. p. 66. Retrieved January 2, 2022.
  9. ^ Alex (July 1994). "Spectre". Super Action. No. 23. pp. 30–31. Retrieved January 2, 2022.
  10. ^ "The 7th International Computer Game Developers Conference". Computer Gaming World. July 1993. p. 34. Retrieved 12 July 2014.
  11. ^ Cirulis, Martin E. (May 1994). "Shoot-out At The VR Corral". Computer Gaming World. pp. 28, 30.
  12. ^ "Top 100 Games of All Time". Next Generation. No. 21. Imagine Media. September 1996. p. 55.
  13. ^ "FM Towns ROM Archive". Mega Spectre FM Towns ROM.
  14. ^ @spectre3d (20 June 2022). "The multiplayer should be working again on the web version (this is still considered to be an alpha test)" (Tweet) – via Twitter.

External links

  • 1993 advertising text describing Spectre
  • Spectre at MobyGames
  • Spectre for SNES at GameSpot
  • iPhone and iPad versions since 2010 (latest version 1.3.0)
  • Spectre WEB browser game (alpha test version)

spectre, 1991, video, game, this, article, lack, focus, about, more, than, topic, particular, mixing, information, about, games, series, please, help, improve, this, article, possibly, splitting, article, introducing, disambiguation, page, discuss, this, issue. This article may lack focus or may be about more than one topic In particular it is mixing information about two games in the series Please help improve this article possibly by splitting the article and or by introducing a disambiguation page or discuss this issue on the talk page May 2020 Spectre is a video game for the Macintosh developed in 1990 by Peninsula Gameworks and published in 1991 by Velocity Development It is a 3D vector graphics tank battle reminiscent of the arcade game Battlezone One sequel Spectre VR appeared on a number of lists which of best video games 1 SpectreDeveloper s Peninsula GameworksPublisher s Velocity DevelopmentDesigner s Sam SchillaceSteve NewmanCraig FryarCelia FryarPlatform s Macintosh MS DOS Windows SNES iOSRelease1991 Mac OS 1992 DOS 1993 Win 1994 SNES 2010 iOS Genre s Vehicular combatFirst person shooterMode s Single player multiplayer Contents 1 Gameplay 2 Reception 3 Sequels 4 References 5 External linksGameplay Edit The goal of the game is to drive the tank around the playfield collecting ten flags by driving over them while avoiding obstacles including rotating windmills and the shots of computer generated enemy tanks In single player mode the player can choose four types of tanks each one having different stats for shields speed and ammo Balance Speedy Strong and Custom Each stage passed increases the game s difficulty quantity and speed of enemy tanks Furthermore from level 6 appear orange cone shaped tanks which are faster and more resistant than normal enemy red tanks and every 10 levels the shields of all enemy tanks are increased by 1 After level 9 is passed the player can throw grenades which cost 10 ammo and damage all enemy tanks in explosive range The game supported multiplayer operation over an AppleTalk network Each player used a single Mac and the other players were depicted as enemy tanks Reception EditReceptionReview scoresPublicationScoreDragon 2 Electronic Gaming Monthly28 50 3 GamePro18 5 20 4 M Games61 5 Official Nintendo Magazine84 100 6 Total 81 7 VideoGames amp Computer Entertainment6 10 8 Super Action88 9 Spectre was reviewed in 1992 in Dragon 184 by Hartley Patricia and Kirk Lesser in The Role of Computers column The reviewers gave the game 5 out of 5 stars 2 It was nominated for an award at the 1993 Game Developers Conference 10 Computer Gaming World in May 1994 stated that Despite the pretensions of cyberspace spread throughout the documentation Spectre VR is distilled essence of video game The action is pure and uncluttered by anything like plot depth or even realism The reviewer approved of the new enemies and playfield features but reported that the game was released too soon without IPX compatibility level editor and other features He nonetheless concluded I cannot help but be enamored of this game every time I play it Spectre VR is an intelligent video game where you are free to act and react while the game twists and turns to keep you entertained 11 In 1996 Next Generation listed the Macintosh version of Spectre VR as the 44th best game of all time citing the minimalist hi res flat shaded polys excellent control even with a keyboard hundreds of one player mode levels and the fast and furious multiplayer combat 12 Sequels EditA sequel Spectre Supreme was released in 1993 A Japan exclusive sequel Mega Spectre was released for the FM Towns in 1993 13 The 1994 release of Spectre for the SNES The 1994 Spectre VR is an enhanced network oriented version of the game It and Spectre Supreme were also available for IBM PC compatibles The original Spectre was released as Spectre Classic in the late 1990s On May 21 2010 Brilliant Bytes Software released Spectre 3D also known as Spectre Cybertank Wars for the Apple iPhone iPod Touch and iPad This version includes levels from Spectre Classic and Spectre VR four multiplayer games including Arena Capture the Flag Flag Rally and Base Raid adds 3D visuals and Bluetooth Internet and WiFi multiplayer support for up to 16 players Dedicated hosted servers are also available for online play A browser game titled Spectre WEB was later released by the developers of Spectre 3D As of June 2022 it was in alpha test status 14 References Edit Top 100 Games of All Time Next Generation No 21 Imagine Media September 1996 p 55 a b Lesser Hartley Lesser Patricia amp Lesser Kirk August 1992 The Role of Computers Dragon 184 57 64 Weigand Mike May 1994 Spectre Electronic Gaming Monthly No 58 p 31 Retrieved January 2 2022 LaMancha Manny May 1994 Spectre GamePro No 58 p 66 Retrieved January 2 2022 Spectre MANiAC in German No 5 July 1994 p 63 Retrieved January 2 2022 Andy Paul June 1994 Spectre Nintendo Magazine System No 21 pp 92 93 Retrieved January 2 2022 Frank June 1994 Spectre Total No 30 pp 44 45 Retrieved January 2 2022 Hallock Betty June 1994 Spectre VideoGames The Ultimate Gaming Magazine No 65 p 66 Retrieved January 2 2022 Alex July 1994 Spectre Super Action No 23 pp 30 31 Retrieved January 2 2022 The 7th International Computer Game Developers Conference Computer Gaming World July 1993 p 34 Retrieved 12 July 2014 Cirulis Martin E May 1994 Shoot out At The VR Corral Computer Gaming World pp 28 30 Top 100 Games of All Time Next Generation No 21 Imagine Media September 1996 p 55 FM Towns ROM Archive Mega Spectre FM Towns ROM spectre3d 20 June 2022 The multiplayer should be working again on the web version this is still considered to be an alpha test Tweet via Twitter External links Edit1993 advertising text describing Spectre Review of Spectre VR Spectre at MobyGames Spectre for SNES at GameSpot iPhone and iPad versions since 2010 latest version 1 3 0 Spectre WEB browser game alpha test version Retrieved from https en wikipedia org w index php title Spectre 1991 video game amp oldid 1100008678, wikipedia, wiki, book, books, library,

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