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Runaway 2: The Dream of the Turtle

Runaway 2: The Dream of the Turtle is a 2006 graphic adventure game developed by the Spanish company Pendulo Studios and published by Focus Home Interactive. The sequel to Runaway: A Road Adventure, it follows protagonists Brian Basco and Gina Timmins as their vacation in Hawaii goes awry, sweeping up the two of them into a secret project by the United States military. The player controls Brian and explores the game world while collecting items, solving puzzles and interacting with non-player characters.

Runaway 2: The Dream of the Turtle
Developer(s)Pendulo Studios
Publisher(s)Focus Home Interactive, FX Interactive
Platform(s)Windows, Nintendo DS, Wii, iOS
Release
November 17, 2006
  • Windows
    • FRA: November 17, 2006
    • AU: December 6, 2006
    • EU: March 9, 2007
    • NA: March 16, 2007
    • ESP: March, 2007
    Nintendo DS
    • EU: November 14, 2007
    • AU: September 25, 2008
    Wii
    • AU: May 21, 2009
    • FRA: November 26, 2009
    • ESP: March 25, 2010
    iOS
    • WW: October 17, 2013 (Part 1)
    • WW: October 31, 2013 (Part 2)
Genre(s)Adventure
Mode(s)Single-player

The game had begun preproduction at Pendulo Studios by early 2003. Runaway was a commercial hit for the company and saved it from bankruptcy, and Pendulo rehired much of its lost staff for the sequel. New employee Josué Monchan wrote the game in collaboration with project lead Ramón Hernáez. The project's scope grew ambitious and it was beset by numerous delays. It first launched in France in fall 2006. Originally a computer game, Runaway 2 was later ported to iOS,[1] the Nintendo DS and the Wii.

Runaway 2 received mixed reviews upon release, the worst for a Pendulo title at the time. Monchan later called it the studio's worst-ever game, and said that the team heavily revised its development process for the third Runaway game, Runaway: A Twist of Fate (2009).

Gameplay edit

Runaway 2: The Dream of the Turtle is a graphic adventure game controlled with a point-and-click interface.

Plot edit

Runaway 2: The Dream of the Turtle picks up after Runaway: A Road Adventure, as protagonists Brian Basco and Gina Timmins go on the run with $20 million. Much of Runaway 2 takes place in flashback sequences, narrated by Brian via instant messages to his hacker friend Sushi Douglas. The story begins when Brian and Gina's vacation in Hawaii goes awry: during a plane ride, their pilot experiences health problems over Mala Island. Brian pushes Gina out of the plane with the only parachute and then crash lands in the island's jungles. A sniper seemingly shoots Gina with a tranquilizer dart as she falls; her parachute sinks into a lake. Brian awakens aboard the plane and finds that the pilot has vanished. Exiting the jungle, Brian stumbles across an American military camp near the lake in which Gina had landed. He meets with the soldiers' leader, Colonel Kordsmeier, who refuses to provide information about the parachute or the military's presence.

Brian investigates Mala Island for clues. Most of the civilian population has been evacuated by the military, but a few remain: Lokelani, a barmaid and former theatrical makeup artist; surfers Knife and Kai; and Joshua, a man who claims to have returned from an alien abduction to the planet Trantor. Brian also meets a soldier named Zachariah O'Connor who—believing Brian to be an undercover superior—reveals his assignment to escort an Afro-French scientist named Pignon to Kordsmeier's camp. Lokelani and Brian have sex, after which she uses her skills with makeup to disguise him as Pignon. Brian's disguise fools both O'Connor and Kordsmeier, and he is taken to a secured Tiki temple to activate a device called the A.M.E.B.A. Unable to look for Gina because of the military presence, Brian inspects the A.M.E.B.A. and learns that it is a teleportation device. At the same time, Brian finds a secret chamber guarded by special operatives under the command of a ruthless woman named Tarantula. He eavesdrops on Kordsmeier and Tarantula, discovering that the two are collaborators and that they have finally seen through his disguise. Brian uses the A.M.E.B.A. to reach the beaches of Mala Island and meet with Joshua, who claims that the Trantorians are behind the teleportation technology.

Brian and Joshua flee in a motorboat: Joshua believes that he is on a mission from the Trantorians, and must speak with a reclusive scientist named Professor Simon in Alaska. Outside the professor's walled compound, Joshua eats poisonous berries and forgets the password to enter. Brian searches the area and meets bear specialist Ben Wazowski and the violent, condescending Archibald. With help from the two men, he prepares a dish of sushi that counteracts the berries and restores Joshua's memory. Brian and Joshua meet with Professor Simon, who explains that the Trantorians are a scientifically advanced alien race that communicates via telepathy. Kordsmeier seeks to use their technology as a weapon. To force the aliens into complying, Kordsmeier is holding hostage a substance called Trantonite, to which the Trantorians have a special bond. Brian learns that a cache of Trantonite hidden in Palenque—left behind when aliens contacted mankind in antiquity—could ease Kordsmeier's leverage over the Trantorians. Tarantula and her men arrive to assassinate Professor Simon on Kordsmeier's orders, but Brian and Joshua escape, leaving the scientist behind. Brian's instant-message conversation with Sushi is cut short by Tarantula's attack.

After he escapes, Brian wakes up on Sushi's yacht with no memory of his arrival, as a side-effect of party drugs given to him by Sushi's friend Rutger. He learns that Sushi had gone to Palenque while he was unconscious, only to find that the Trantonite had been stolen centuries before by a pirate named Malantùnez, who had subsequently disappeared. Sushi and her friends help Brian locate Malantùnez's shipwreck and dive for the Trantonite, but he is knocked unconscious by a falling timber underwater. He dreams that he is a captive named "Brushian" aboard Malantùnez's ship. Characters from throughout the game and Runaway: A Road Adventure appear in new guises, and Brian eventually locates the Trantonite. After waking up on Sushi's yacht, rescued by a crewmember, Brian knows the Trantonite's location and obtains it on his next dive. The crew prepares to return to Mala Island, deliver the Trantonite to the Trantorians and rescue Gina. Having survived Tarantula's attack, Professor Simon reappears and promises to help. The game ends on a cliffhanger as the crew approaches Mala Island.

Development edit

Following the international launch of Runaway: A Road Adventure, Pendulo Studios began to plan a sequel.[2] The team had spent a year in a legal battle for Runaway's rights with Dinamic Multimedia, its bankrupt publisher,[3][4] during which Pendulo had laid off almost its entire staff.[4] After procuring the rights in mid-2002,[3] the team had launched Runaway worldwide to great success,[5] and Pendulo's Rafael Latiegui said that the team "wanted to immediately get [into] a video game" again. He noted that a sequel was the "quickest way" because of the groundwork already laid:[2] Runaway had not been developed with a sequel in mind, but a large number of unused ideas nevertheless remained after the first game's release.[6] In January 2003, PC Games reported that Runaway 2 was under consideration and had been partly storyboarded, but that it was not yet greenlit.[7] According to Latiegui, Pendulo was waiting for the rest of the game's global returns before committing to a new title.[8] The first game's commercial performance, combined with the team's desire to explore Runaway further, ultimately became a key inspiration to greenlight a sequel.[4][2]

Runaway 2 was first announced by DTP Entertainment in August 2003, at the Games Convention in Leipzig.[9] By that time, the game had passed the initial concepting phase and its plot was finished.[10] Runaway 2's subtitle was revealed as The Dream of the Turtle in October 2004.[11] For Runaway 2, Pendulo rehired the "vast majority" of those laid off due to the Dinamic turmoil, according to Rafael Latiegui.[4]

Discussing Brian's change in appearance and personality in Runaway 2, Latiegui said that the team intended him to lose control of his life following the events of Runaway.[12][2] The team had considered early in the process that Brian might discover himself to be gay in Runaway 2, according to Ramón Hernáez, to create a situation "such that he does not really know who he is anymore."[13] Latiegui said of the final story in Runaway 2: "He very much tries to prove himself with his [new] look. He has gained a more realistic view of the world but, deep down, he is not a very commendable person. In the first game, Brian had a lot of principles and he lost a lot along the way."[12] Hinting in 2007 at the story of Runaway 2's potential sequel, Latiegui said that "we will probably soon see a Brian who may have changed too quickly and he doesn't feel comfortable with himself."[2]

Pendulo opted to use an upgraded version of the same game engine from the first title,[14] which had itself used an upgrade of the Hollywood Monsters engine.[15] The project was initially scheduled for late 2004.[9] Because of Runaway's high profits, Pendulo was able to put its own money into Runaway 2,[14] although most of the game's funding was derived from French investments.[16] The company held a contest to add the likeness of a player of Runaway to Runaway 2 as a character, resulting in Camille, based on a French fan.[17]

Runaway 2 underwent numerous delays,[18][19] first to mid-2005 and then to late 2005, spring 2006 and September 2006.[20][21][22][23] Discussing these setbacks at the time, Latiegui argued that it was "important for the quality of development" to take precedence over deadlines.[6] Runaway 2 received an international release roughly 8 months before its mid-2007 Spanish launch.[16]

Release and sales edit

On the week ending November 19, 2006, Runaway 2 debuted at #4 on France's GfK-SELL sales charts for computer games.[24][25] It placed second and sixth the following two weeks, respectively,[26][27] before exiting the top 10 from December 4 through December 17.[28][29] However, the game returned to #9 on the charts during the week ending December 24.[30] Combined sales of Runaway 2 and its predecessor had reached 250,000 units in France alone by April 2009.[31]

Runaway 2's computer version received a "Gold" certification from the Asociación Española de Distribuidores y Editores de Software de Entretenimiento (aDeSe), for sales of at least 40,000 units in Spain.[32]

Worldwide, Runaway 2 and its predecessor together sold one million copies by April 2009.[31] According to ABC, the Runaway series as a whole—including Runaway: A Twist of Fate—had risen to 1.5 million units sold worldwide by March 2010.[33]

Reception edit

Runaway 2's original computer release received "mixed or average reviews", according to the review aggregation website Metacritic.[34] Josué Monchan of Pendulo Studios noted that the game was widely disliked by reviewers.[45]

Ports edit

Like its computer version, Runaway 2's ports received "mixed or average" reviews, according to Metacritic.[46][47][48]

Legacy edit

In retrospect, Pendulo's Josué Monchan called Runaway 2 "a horrible game" and "the biggest shit we've ever made".[45] He cited his own dialogue writing as a key flaw, as "comedy is rhythm and [he] had no rhythm." In 2019, Monchan stated that he still occasionally returned to Runaway 2's dialogue to learn from his mistakes.[53] He noted that the entire team learned from Runaway 2's poor reception to take feedback into greater consideration for its future titles, which influenced the design of the next Runaway entry.[45] A third Runaway had been considered during Runaway 2's creation,[6] and Pendulo unofficially confirmed that it was under development in November 2006.[54][55] It received an official announcement at Games Convention in August 2007; certain outlets initially reported that Runaway 3 would be set in Japan and would take place immediately after its predecessor.[56] The game was first shown in February 2008 at the Game Developers Conference, where its name was revealed as Runaway: A Twist of Fate.[57] Pendulo and publisher Focus Home Interactive hoped to attract series newcomers with the numberless title, and Jeux Video reported that the game was "not the direct follow-up" to Runaway 2, but a relatively standalone project.[58] Monchan said that Pendulo "rethought everything" about adventure game development as it created the game, in hopes of avoiding the mistakes of Runaway 2.[45]

A new engine was adopted for A Twist of Fate that offered improved graphics,[59][60] although the game retained a pre-rendered 2D visual style.[61] A Twist of Fate tells the story of Brian's attempt to escape from an insane asylum, where he is detained due to a murder accusation against him. Unlike the first two Runaway entries, the game features Gina as a playable character alongside Brian.[62] A Twist of Fate was first released internationally in November 2009;[63] its Spanish version, again delayed, launched in early 2010.[62]

Pendulo opted to temporarily retire the Runaway franchise after A Twist of Fate, although the team retained ideas for potential sequels. Latiegui explained in 2011, "After almost a decade with the saga, we needed a break."[64] The team reported that it was particularly tired of Brian as a character.[65][66] Nevertheless, Pendulo undertook a new Runaway title the following year, under the name Hidden Runaway.[67] Unlike Pendulo's earlier work, Hidden Runaway is a hidden object game aimed at casual players.[66] The game was released for iOS devices in October 2012.[68]

See also edit

References edit

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  47. ^ a b "Runaway: The Dream Of The Turtle Part1 for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved November 1, 2018.
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  52. ^ del Olmo, Julio (July 2009). "Unas vacaciones algo moviditas". Marca Player (in Spanish) (10): 120.
  53. ^ Borondo, Sara (December 29, 2019). "Josué Monchán, el creador de historias y traductor de aventuras de videojuegos". Vandal (in Spanish). from the original on January 23, 2020.
  54. ^ Staff (November 29, 2006). . Jeux Video (in French). Archived from the original on January 20, 2009.
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  62. ^ a b García, Roberto (March 24, 2010). "Una oda a los clásicos". MeriStation (in Spanish). from the original on June 18, 2019.
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External links edit

  • Official web page
  • Official web page (Spanish)
  • Runaway 2: The Dream of the Turtle at MobyGames
  • Runaway: The Dream of the Turtle - Part 1 (iOS) at MobyGames
  • Runaway: The Dream of the Turtle - Part 2 (iOS) at MobyGames

runaway, dream, turtle, 2006, graphic, adventure, game, developed, spanish, company, pendulo, studios, published, focus, home, interactive, sequel, runaway, road, adventure, follows, protagonists, brian, basco, gina, timmins, their, vacation, hawaii, goes, awr. Runaway 2 The Dream of the Turtle is a 2006 graphic adventure game developed by the Spanish company Pendulo Studios and published by Focus Home Interactive The sequel to Runaway A Road Adventure it follows protagonists Brian Basco and Gina Timmins as their vacation in Hawaii goes awry sweeping up the two of them into a secret project by the United States military The player controls Brian and explores the game world while collecting items solving puzzles and interacting with non player characters Runaway 2 The Dream of the TurtleDeveloper s Pendulo StudiosPublisher s Focus Home Interactive FX InteractivePlatform s Windows Nintendo DS Wii iOSReleaseNovember 17 2006 WindowsFRA November 17 2006AU December 6 2006EU March 9 2007NA March 16 2007ESP March 2007Nintendo DSEU November 14 2007AU September 25 2008WiiAU May 21 2009FRA November 26 2009ESP March 25 2010iOSWW October 17 2013 Part 1 WW October 31 2013 Part 2 Genre s AdventureMode s Single playerThe game had begun preproduction at Pendulo Studios by early 2003 Runaway was a commercial hit for the company and saved it from bankruptcy and Pendulo rehired much of its lost staff for the sequel New employee Josue Monchan wrote the game in collaboration with project lead Ramon Hernaez The project s scope grew ambitious and it was beset by numerous delays It first launched in France in fall 2006 Originally a computer game Runaway 2 was later ported to iOS 1 the Nintendo DS and the Wii Runaway 2 received mixed reviews upon release the worst for a Pendulo title at the time Monchan later called it the studio s worst ever game and said that the team heavily revised its development process for the third Runaway game Runaway A Twist of Fate 2009 Contents 1 Gameplay 2 Plot 3 Development 4 Release and sales 5 Reception 5 1 Ports 6 Legacy 7 See also 8 References 9 External linksGameplay editThis section needs expansion You can help by adding to it June 2019 Runaway 2 The Dream of the Turtle is a graphic adventure game controlled with a point and click interface Plot editRunaway 2 The Dream of the Turtle picks up after Runaway A Road Adventure as protagonists Brian Basco and Gina Timmins go on the run with 20 million Much of Runaway 2 takes place in flashback sequences narrated by Brian via instant messages to his hacker friend Sushi Douglas The story begins when Brian and Gina s vacation in Hawaii goes awry during a plane ride their pilot experiences health problems over Mala Island Brian pushes Gina out of the plane with the only parachute and then crash lands in the island s jungles A sniper seemingly shoots Gina with a tranquilizer dart as she falls her parachute sinks into a lake Brian awakens aboard the plane and finds that the pilot has vanished Exiting the jungle Brian stumbles across an American military camp near the lake in which Gina had landed He meets with the soldiers leader Colonel Kordsmeier who refuses to provide information about the parachute or the military s presence Brian investigates Mala Island for clues Most of the civilian population has been evacuated by the military but a few remain Lokelani a barmaid and former theatrical makeup artist surfers Knife and Kai and Joshua a man who claims to have returned from an alien abduction to the planet Trantor Brian also meets a soldier named Zachariah O Connor who believing Brian to be an undercover superior reveals his assignment to escort an Afro French scientist named Pignon to Kordsmeier s camp Lokelani and Brian have sex after which she uses her skills with makeup to disguise him as Pignon Brian s disguise fools both O Connor and Kordsmeier and he is taken to a secured Tiki temple to activate a device called the A M E B A Unable to look for Gina because of the military presence Brian inspects the A M E B A and learns that it is a teleportation device At the same time Brian finds a secret chamber guarded by special operatives under the command of a ruthless woman named Tarantula He eavesdrops on Kordsmeier and Tarantula discovering that the two are collaborators and that they have finally seen through his disguise Brian uses the A M E B A to reach the beaches of Mala Island and meet with Joshua who claims that the Trantorians are behind the teleportation technology Brian and Joshua flee in a motorboat Joshua believes that he is on a mission from the Trantorians and must speak with a reclusive scientist named Professor Simon in Alaska Outside the professor s walled compound Joshua eats poisonous berries and forgets the password to enter Brian searches the area and meets bear specialist Ben Wazowski and the violent condescending Archibald With help from the two men he prepares a dish of sushi that counteracts the berries and restores Joshua s memory Brian and Joshua meet with Professor Simon who explains that the Trantorians are a scientifically advanced alien race that communicates via telepathy Kordsmeier seeks to use their technology as a weapon To force the aliens into complying Kordsmeier is holding hostage a substance called Trantonite to which the Trantorians have a special bond Brian learns that a cache of Trantonite hidden in Palenque left behind when aliens contacted mankind in antiquity could ease Kordsmeier s leverage over the Trantorians Tarantula and her men arrive to assassinate Professor Simon on Kordsmeier s orders but Brian and Joshua escape leaving the scientist behind Brian s instant message conversation with Sushi is cut short by Tarantula s attack After he escapes Brian wakes up on Sushi s yacht with no memory of his arrival as a side effect of party drugs given to him by Sushi s friend Rutger He learns that Sushi had gone to Palenque while he was unconscious only to find that the Trantonite had been stolen centuries before by a pirate named Malantunez who had subsequently disappeared Sushi and her friends help Brian locate Malantunez s shipwreck and dive for the Trantonite but he is knocked unconscious by a falling timber underwater He dreams that he is a captive named Brushian aboard Malantunez s ship Characters from throughout the game and Runaway A Road Adventure appear in new guises and Brian eventually locates the Trantonite After waking up on Sushi s yacht rescued by a crewmember Brian knows the Trantonite s location and obtains it on his next dive The crew prepares to return to Mala Island deliver the Trantonite to the Trantorians and rescue Gina Having survived Tarantula s attack Professor Simon reappears and promises to help The game ends on a cliffhanger as the crew approaches Mala Island Development editFollowing the international launch of Runaway A Road Adventure Pendulo Studios began to plan a sequel 2 The team had spent a year in a legal battle for Runaway s rights with Dinamic Multimedia its bankrupt publisher 3 4 during which Pendulo had laid off almost its entire staff 4 After procuring the rights in mid 2002 3 the team had launched Runaway worldwide to great success 5 and Pendulo s Rafael Latiegui said that the team wanted to immediately get into a video game again He noted that a sequel was the quickest way because of the groundwork already laid 2 Runaway had not been developed with a sequel in mind but a large number of unused ideas nevertheless remained after the first game s release 6 In January 2003 PC Games reported that Runaway 2 was under consideration and had been partly storyboarded but that it was not yet greenlit 7 According to Latiegui Pendulo was waiting for the rest of the game s global returns before committing to a new title 8 The first game s commercial performance combined with the team s desire to explore Runaway further ultimately became a key inspiration to greenlight a sequel 4 2 Runaway 2 was first announced by DTP Entertainment in August 2003 at the Games Convention in Leipzig 9 By that time the game had passed the initial concepting phase and its plot was finished 10 Runaway 2 s subtitle was revealed as The Dream of the Turtle in October 2004 11 For Runaway 2 Pendulo rehired the vast majority of those laid off due to the Dinamic turmoil according to Rafael Latiegui 4 Discussing Brian s change in appearance and personality in Runaway 2 Latiegui said that the team intended him to lose control of his life following the events of Runaway 12 2 The team had considered early in the process that Brian might discover himself to be gay in Runaway 2 according to Ramon Hernaez to create a situation such that he does not really know who he is anymore 13 Latiegui said of the final story in Runaway 2 He very much tries to prove himself with his new look He has gained a more realistic view of the world but deep down he is not a very commendable person In the first game Brian had a lot of principles and he lost a lot along the way 12 Hinting in 2007 at the story of Runaway 2 s potential sequel Latiegui said that we will probably soon see a Brian who may have changed too quickly and he doesn t feel comfortable with himself 2 Pendulo opted to use an upgraded version of the same game engine from the first title 14 which had itself used an upgrade of the Hollywood Monsters engine 15 The project was initially scheduled for late 2004 9 Because of Runaway s high profits Pendulo was able to put its own money into Runaway 2 14 although most of the game s funding was derived from French investments 16 The company held a contest to add the likeness of a player of Runaway to Runaway 2 as a character resulting in Camille based on a French fan 17 Runaway 2 underwent numerous delays 18 19 first to mid 2005 and then to late 2005 spring 2006 and September 2006 20 21 22 23 Discussing these setbacks at the time Latiegui argued that it was important for the quality of development to take precedence over deadlines 6 Runaway 2 received an international release roughly 8 months before its mid 2007 Spanish launch 16 Release and sales editOn the week ending November 19 2006 Runaway 2 debuted at 4 on France s GfK SELL sales charts for computer games 24 25 It placed second and sixth the following two weeks respectively 26 27 before exiting the top 10 from December 4 through December 17 28 29 However the game returned to 9 on the charts during the week ending December 24 30 Combined sales of Runaway 2 and its predecessor had reached 250 000 units in France alone by April 2009 31 Runaway 2 s computer version received a Gold certification from the Asociacion Espanola de Distribuidores y Editores de Software de Entretenimiento aDeSe for sales of at least 40 000 units in Spain 32 Worldwide Runaway 2 and its predecessor together sold one million copies by April 2009 31 According to ABC the Runaway series as a whole including Runaway A Twist of Fate had risen to 1 5 million units sold worldwide by March 2010 33 Reception editReceptionAggregate scoreAggregatorScoreMetacritic67 100 34 Review scoresPublicationScore4Players80 100 35 GameSpot5 8 10 36 GameSpy nbsp nbsp nbsp nbsp nbsp 37 IGN7 2 10 38 Joystick5 10 39 PC Games DE 76 100 40 PC Zone60 100 41 X Play nbsp nbsp nbsp nbsp nbsp 42 PC Action78 100 43 MeriStation8 10 44 Runaway 2 s original computer release received mixed or average reviews according to the review aggregation website Metacritic 34 Josue Monchan of Pendulo Studios noted that the game was widely disliked by reviewers 45 Ports edit ReceptionAggregate scoreAggregatorScoreDSiOSWiiMetacritic64 100 46 55 100 47 68 100 48 Review scoresPublicationScoreDSiOSWiiAdventure Gamers nbsp nbsp nbsp nbsp nbsp 49 N AN AGamesMaster78 50 N AN ANGamer50 51 N AN AMarca Player7 9 10 52 N AN A Like its computer version Runaway 2 s ports received mixed or average reviews according to Metacritic 46 47 48 Legacy editIn retrospect Pendulo s Josue Monchan called Runaway 2 a horrible game and the biggest shit we ve ever made 45 He cited his own dialogue writing as a key flaw as comedy is rhythm and he had no rhythm In 2019 Monchan stated that he still occasionally returned to Runaway 2 s dialogue to learn from his mistakes 53 He noted that the entire team learned from Runaway 2 s poor reception to take feedback into greater consideration for its future titles which influenced the design of the next Runaway entry 45 A third Runaway had been considered during Runaway 2 s creation 6 and Pendulo unofficially confirmed that it was under development in November 2006 54 55 It received an official announcement at Games Convention in August 2007 certain outlets initially reported that Runaway 3 would be set in Japan and would take place immediately after its predecessor 56 The game was first shown in February 2008 at the Game Developers Conference where its name was revealed as Runaway A Twist of Fate 57 Pendulo and publisher Focus Home Interactive hoped to attract series newcomers with the numberless title and Jeux Video reported that the game was not the direct follow up to Runaway 2 but a relatively standalone project 58 Monchan said that Pendulo rethought everything about adventure game development as it created the game in hopes of avoiding the mistakes of Runaway 2 45 A new engine was adopted for A Twist of Fate that offered improved graphics 59 60 although the game retained a pre rendered 2D visual style 61 A Twist of Fate tells the story of Brian s attempt to escape from an insane asylum where he is detained due to a murder accusation against him Unlike the first two Runaway entries the game features Gina as a playable character alongside Brian 62 A Twist of Fate was first released internationally in November 2009 63 its Spanish version again delayed launched in early 2010 62 Pendulo opted to temporarily retire the Runaway franchise after A Twist of Fate although the team retained ideas for potential sequels Latiegui explained in 2011 After almost a decade with the saga we needed a break 64 The team reported that it was particularly tired of Brian as a character 65 66 Nevertheless Pendulo undertook a new Runaway title the following year under the name Hidden Runaway 67 Unlike Pendulo s earlier work Hidden Runaway is a hidden object game aimed at casual players 66 The game was released for iOS devices in October 2012 68 See also editAnkh Battle of the Gods So BlondeReferences edit Rogalski Jakob October 18 2013 Runaway The Dream of the Turtle iPhone iPad Absturz im Paradies iTouch and Play in German Archived from the original on April 12 2014 a b c d e Althor July 8 2007 Entrevista a Rafael Latiegui La Aventura in Spanish Archived from the original on December 4 2007 a b Korgull August 21 2002 Tezka cesta adventury Runaway do Cech Tiscali cz in Czech Archived from the original on December 28 2007 a b c d Garcia Paco July 2007 Entrevista con Rafael Latiegui Aventura y CIA in Spanish Archived from the original on February 4 2008 Navarro David July 1 2011 Los maestros de la aventura grafica MarcaPlayer in Spanish Archived from the original on March 5 2013 a b c Staff November 24 2005 Interviews Interview de Pendulo Studios Le Sanctuaire de l Aventure in French Archived from the original on October 28 2007 Bringewatt Stefan January 20 2003 Runaway 2 mit neuer Engine PC Games in German Archived from the original on January 10 2005 Romero Eric 2003 FX publica Runaway version mejorada Terra Juegos in Spanish Archived from the original on April 4 2003 a b Bringewatt Stefan August 21 2003 GC Angekundigt Runaway 2 PC Games in German Archived from the original on June 23 2004 Bringewatt Stefan August 25 2003 Runaway 2 Fakten Status PC Games in German Archived from the original on June 23 2004 Staff April 10 2004 Brian reve de tortues Jeuxvideo com in French Archived from the original on September 17 2006 a b Staff May 24 2006 Runaway 2 interview Rafael Latiegui Jeux Video in French Archived from the original on September 14 2006 Francois Tommy Director Guillemonat Victorien Editor 2003 Making Of in French Game One Focus Home Interactive Retrieved June 17 2019 a b Staff 2007 Una historia aventurada Edge Espana 16 18 19 Font Joan June 2001 Asi se hace un juego GameLive PC in Spanish 8 24 28 30 33 a b Ortiz Nacho July 1 2007 Entrevista Runaway 2 Sueno de Verano MeriStation in Spanish Archived from the original on September 14 2007 Chao Maxime 2006 Camille dans Runaway 2 JeuxActu com in French Archived from the original on September 30 2007 Retrieved March 26 2007 Jihem October 13 2006 Preview Runaway 2 The Dream Of The Turtle Jeux Video in French Archived from the original on November 29 2006 Staff February 21 2006 Runaway 2 reporte episode 3 Jeux Video in French Archived from the original on November 29 2006 Stolzenberg Justin August 18 2004 Runaway 2 kommt spater PC Games in German Archived from the original on September 1 2005 Stolzenberg Justin May 31 2005 Runaway 2 erst im 4 Quartal 2005 PC Games in German Archived from the original on February 18 2006 Stolzenberg Justin December 16 2005 Weihnachtlicher Trailer PC Games in German Archived from the original on July 9 2019 Wollner Ralph March 23 2006 Auf September verschoben PC Games in German Archived from the original on July 9 2019 Calonne Stephane November 22 2006 Top ventes FR Sem N 46 2006 Jeuxfrance com in French Archived from the original on November 16 2007 Staff November 23 2006 Top 10 des ventes de jeu sur PC en France semaine 46 Le Journal du geek in French Archived from the original on July 18 2019 Staff December 2 2006 Top 10 des ventes de jeu sur PC en France semaine 47 Le Journal du geek in French Archived from the original on July 18 2019 Calonne Stephane December 7 2006 Top ventes FR Sem N 48 2006 Jeuxfrance com in French Archived from the original on January 14 2007 Calonne Stephane December 13 2006 Top ventes FR Sem N 49 2006 Jeuxfrance com in French Archived from the original on January 1 2007 Calonne Stephane December 20 2006 Top ventes FR Sem N 50 2006 Jeuxfrance com in French Archived from the original on January 3 2007 Calonne Stephane December 28 2006 Top ventes FR Sem N 51 2006 Jeuxfrance com in French Archived from the original on November 15 2007 a b Nini Nourdine April 23 2009 Runaway 3 des images inedites Runaway 3 unpublished images Gameblog in French Archived from the original on July 15 2018 aDeSe distingue a los videojuegos mas vendidos en 2007 Press release in Spanish Madrid Asociacion Espanola de Distribuidores y Editores de Software de Entretenimiento November 27 2008 Archived from the original on April 6 2010 Staff March 25 2010 Ya esta aqui Runaway A Twist of Fate una saga que ha vendido 1 5 millones de copias en todo el mundo ABC in Spanish Archived from the original on August 20 2019 a b Runaway The Dream of the Turtle for PC Reviews Metacritic CBS Interactive Retrieved November 1 2018 Naser Bodo November 29 2006 Test zu Runaway 2 The Dream of the Turtle 4Players in German Archived from the original on October 25 2007 Todd Brett March 12 2007 Runaway The Dream of the Turtle for PC Review GameSpot Archived from the original on March 16 2007 Rausch Allen April 17 2007 GameSpy Runaway The Dream of the Turtle PC GameSpy IGN Entertainment Archived from the original on April 29 2007 Retrieved November 1 2018 IGN staff April 11 2007 Runaway The Dream of the Turtle Review PC IGN Ziff Davis Retrieved November 1 2018 Faskil Christmas 2006 Test Runaway 2 The Dream of the Turtle Joystick in French 188 82 83 Schutz Felix January 2007 Test Runaway 2 PC Games in German 120 121 Mayers Dan June 2007 Reviews Runaway 2 The Dream of the Turtle PC Zone 181 77 Stevens Tim April 10 2007 Runaway The Dream of the Turtle Review X Play Archived from the original on May 6 2007 Blumenthal Dennis February 2007 Das Leben des Brian PC Action in German 132 100 101 Grajales Javier Alferez June 20 2007 Vacaciones problematicas MeriStation in Spanish Archived from the original on October 11 2007 a b c d Monchan Josue December 6 2014 Trial Success Error Restart Twenty Years of Pendulo Studios AdventureX London Retrieved October 3 2019 a b Runaway The Dream of the Turtle for DS Reviews Metacritic CBS Interactive Retrieved November 1 2018 a b Runaway The Dream Of The Turtle Part1 for iPhone iPad Reviews Metacritic CBS Interactive Retrieved November 1 2018 a b Runaway The Dream of the Turtle for Wii Reviews Metacritic CBS Interactive Retrieved November 1 2018 Jones Mark April 15 2009 Runaway The Dream of the Turtle DS Review Adventure Gamers Retrieved November 1 2018 Runaway 2 The Dream of the Turtle DS GamesMaster Future plc January 2009 p 84 Kitts Martin February 2008 Runaway The Dream of the Turtle Review DS NGamer Future plc p 71 Retrieved November 1 2018 del Olmo Julio July 2009 Unas vacaciones algo moviditas Marca Player in Spanish 10 120 Borondo Sara December 29 2019 Josue Monchan el creador de historias y traductor de aventuras de videojuegos Vandal in Spanish Archived from the original on January 23 2020 Staff November 29 2006 Runaway 3 confirme Jeux Video in French Archived from the original on January 20 2009 Fortes Francisco A November 29 2006 Pendulo confirma un futuro Runaway 3 MeriStation in Spanish Archived from the original on August 3 2008 Taboada Pablo Gonzalez August 23 2007 GC Runaway 3 se ambientara en Japon MeriStation in Spanish Archived from the original on July 20 2009 Allin Jack February 29 2008 Runaway sequel s fate takes a twist Adventure Gamers Archived from the original on March 6 2008 Jihem February 22 2008 Apercus Runaway A Twist of Fate Jeux Video in French Archived from the original on March 5 2008 Thoing Sebastian October 7 2009 Runaway A Twist of Fate Neue Screenshots zum kommenden Adventure PC Games in German Archived from the original on July 9 2019 Linken Andre September 11 2009 Runaway A Twist of Fate Screenshots aus dem Adventure GameStar in German Archived from the original on September 19 2009 Braun Benjamin September 30 2009 Archived Preview Runaway A Twist of Fate Adventure Gamers Archived from the original on December 6 2010 a b Garcia Roberto March 24 2010 Una oda a los clasicos MeriStation in Spanish Archived from the original on June 18 2019 Allin Jack November 26 2009 Runaway 3 takes off early at Adventure Shop Adventure Gamers Archived from the original on December 6 2010 Fernandez Mireia May 17 2011 Entrevistamos en exclusiva a Pendulo Studios OnGames in Spanish Archived from the original on March 17 2012 Marquez Ruben July 4 2011 Los Sims han mordido el polvo frente a Hollywood Monsters 2 entrevista a Pendulo Studios VidaExtra in Spanish Archived from the original on July 7 2011 a b Team Adventure Corner May 21 2012 Interview with Pendulo Studios Englisch Adventure Corner Archived from the original on June 25 2012 Hernandez David Alonso November 28 2012 Analisis point and click de Hidden Runaway HobbyConsolas in Spanish Archived from the original on October 26 2017 Hidden Runaway lo nuevo de Pendulo ya disponible en la App Store Vandal in Spanish October 20 2012 Archived from the original on July 9 2019 External links editOfficial web page Official web page Spanish Runaway 2 The Dream of the Turtle at MobyGames Runaway The Dream of the Turtle Part 1 iOS at MobyGames Runaway The Dream of the Turtle Part 2 iOS at MobyGames Retrieved from https en wikipedia org w index php title Runaway 2 The Dream of the Turtle amp oldid 1183043893, wikipedia, wiki, book, books, library,

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