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Railroad Tycoon II

Railroad Tycoon II is a business simulation video game in the Railroad Tycoon series developed by PopTop Software and published by Gathering of Developers. It was released for Microsoft Windows, Mac OS, PlayStation and Dreamcast

Railroad Tycoon II
Developer(s)PopTop Software
Publisher(s)
Designer(s)Phil Steinmeyer
Programmer(s)Phil Steinmeyer
Composer(s)Jim Callahan
SeriesRailroad Tycoon
Platform(s)Microsoft Windows, Mac OS, Linux, PlayStation, Dreamcast
ReleaseWindows
Macintosh
  • NA: September 20, 1999[2]
Linux
  • NA: October 1999
PlayStation
Dreamcast
Genre(s)Business simulation
Mode(s)Single-player, multiplayer

Gameplay is displayed in dimetric view, unlike the top-down view of Railroad Tycoon.

Gameplay edit

 
Screenshot from Railroad Tycoon II.

Railroad Tycoon II is a railroad simulation that covers the entire history of railroads from inception to the present day and beyond. The player chooses a map and assumes the role of chairman of a railroad company. The player tries to make profits for investors and completes various other objectives while being hindered by rivals, random events such as train breakdowns, train robbers, economic swings, and scripted events particular to the scenario.

Most of the gameplay consists of building tracks, stations and trains, which are used for hauling passengers and freight from one station to another. Delivery revenue varies by time, distance, demand, cargo type, economic state, station improvements and difficulty level. Companies can connect to and use each other's tracks and stations, with revenue being split. Expenses include fuel, track and engine maintenance and overhead. The fuel cost depends on the cargo weight and the distance each engine runs. Engine maintenance depends on engine age and the engine's type (some locomotives cost more to maintain than others). Track maintenance is solely calculated from track mileage.

The player determines what kind of cargo(es) to load and unload at each station that they add to a train's schedule. Way-points may also be inserted to override default track selection where multiple paths are possible.

There are many industries in the game, and each can produce and/or convert specific cargoes. For example, coal mines produce coal, iron mines produce iron, and steel mills convert 1 load of iron plus 1 load of coal into 2 loads of steel. The players are encouraged to find a chain of production to make new cargo by hauling the right type of cargo to each step of the industries. By discovering the correct combinations, the player can haul raw materials one way, "create" manufactured return cargo, and make even more money hauling finished products back the other way.

Locomotives and industry edit

One of the key elements of gameplay relates to the player purchasing and operating a variety of locomotives, each of which possesses different attributes relating to speed, fuel type, preferred cargo, and the ability to traverse hills and steep track grades. In general, the player should balance the cost of operating a train and the time required to transport cargo, with the balance being that the profit from cargo delivery outweighs train operating costs. The player also may purchase various industrial plants to earn extra money based on the amount of cargo received and delivered. Basic industry, such as bakeries, textile mills, and tool and die factories, earns less profit than advanced factories such as canneries, steel mills and automobile plants, although the latter require multiple goods delivered to produce one final product. Furthermore, idle industries which do not produce goods will generate a negative profit, thus increasing overall operating costs and overhead.

Which locomotives are available depends on the time period and scenario. All locomotives begin their operational lives with a set chance of mechanical failure, with some types more prone to breakdowns than others. Breakdown percentage chance increases the older a locomotive becomes. A train may also suffer a wreck, which completely destroys the locomotive and all hauled cargo.

Economics edit

Gameplay also includes financial manipulation of companies, issuing bonds, share repurchases, stock issues, manipulating dividends, merging with other companies and declaring bankruptcy. These features are required in some scenarios and may be used for either great financial gain or total fiscal disaster.

In normal financial mode, the player may buy or sell any companies' stocks at various prices depending upon the economy. On advanced settings, the broker may allow the player to buy on margin or short sell stocks if he has enough value of stocks or cash to rely on. The computer players may also engage in these practices and will attempt to bankrupt the player when he is heavily in debt.

The economy may fluctuate during gameplay, with five economic states possible: Booming, Prosperity, Normal, Recession and Depression. When the economy is good, the revenue of hauled goods and stock prices will be higher. Bond interest rates will also be adjusted with the economy level, including the interest received from cash and the interest paid for the bonds.

Campaigns and scenarios edit

The original game features eighteen missions, divided between North America, Europe and the rest of the world. The missions can be played on three difficulty levels, and each also includes three listed objectives. Completing only the first objective awards the player a bronze medal, the first two a silver medal, and all three a gold medal. The player may play any mission in each set as many times as they wish; they may also continue even though a mission has been failed. The final score for the whole 18-mission campaign is calculated by the difficulty level and the number of each type of medal achieved.

In addition to the campaign, Railroad Tycoon II features many single scenarios. As with the campaign, each scenario is based on a geographical location, which may be fictional. Most scenarios also have a medal system similar to that of the campaign, although any scenario may be played in sandbox mode as well. Many scenarios constrain the player to some specific point on the timeline and feature scripted events: for example, the Korean map presents an alternative history as the player is informed about the averted Korean civil war.

Additional single scenarios may be created using the map editor included. Maps may be imported, drawn from scratch, or edited from existing maps and saved under new names. Many fan creations have been shared on various fan sites.

Development edit

In late 1997, Bruce Shelley said of his chance of developing Railroad Tycoon II, "I would be happy to work on such a game but there are real doubts about its ability to generate sufficient sales in this blockbuster market where a few of the games make most of the money."[6]

The soundtrack of Railroad Tycoon II consist mostly of classical "railroad" blues and bluegrass from the era the game revolves around. These pieces were not, unlike most contemporary games, midi files, but rather high-quality studio recordings; some even with vocals. This fact has contributed to the solid ratings this game has received.

Editions and ports edit

The Second Century is an expansion pack released in 1999 for Windows and Macintosh. Railroad Tycoon 2: Gold is a collection of the main game, the expansion pack, and 12 new scenarios. Railroad Tycoon 2: Platinum is equivalent to the Gold Edition but with over 50 community-made maps, enhanced mouse-wheel support, and an electronic version of the strategy guide. Scenarios developed specifically for Platinum may not function in some earlier versions. The Dreamcast version released in 2000 has remade 3D graphics and all the scenarios from the main game and the expansion pack and some new scenarios.

Tremor Entertainment developed the Dreamcast port, which released on July 31, 2000. This replaced the original 2D graphics with new, full-3D ones.[7]

Reception edit

Sales edit

Before its release, Gathering of Developers' marketing director estimated that Railroad Tycoon would sell 250,000 units during the 1998 holiday shopping season. He speculated lifetime sales of 500,000 units.[8] The game proceeded to become a commercial success.[9] Its sales surpassed 500,000 copies globally by February 1999,[10] and its computer version alone sold more than 1.5 million copies by August 2001.[9] In the United States, the game and its Gold edition together sold 351,000 copies by October 2001.[11] According to Franz J. Felsl of PopTop, much of Railroad Tycoon II's success came from European markets; he explained that it "did better in Europe than it did in the US, which is not the way things usually end up."[12][13]

By August 2000, Railroad Tycoon II had been released in 39 unique SKUs worldwide, including eight Windows versions in English alone. PopTop's Phil Steinmeyer wrote that roughly 33% of the game's sales were derived from the Gold edition and Second Century expansion, and that the port for Macintosh "sold respectably", while the PlayStation version was unsuccessful. He accredited the game's number of versions with its commercial success, and wrote in August 2000, "Overall, had we only released the original game, in English, for Windows only, our sales would be less than a quarter of what they are now."[14] In 2003, Steinmeyer remarked that Railroad Tycoon II continued to sell "pretty well".[15]

Critical reviews edit

Awards edit

Railroad Tycoon II won Computer Games Strategy Plus's and CNET Gamecenter's 1998 "Strategy Game of the Year" awards; the former magazine's editors wrote that it "capture[d] almost all of the things gamers had come to love about the original."[31][27] It also received IGN's "Best Soundtrack" award.[32] The game was a finalist for Computer Gaming World's 1998 "Best Strategy", GameSpot's "Strategy Game of the Year", IGN's "Best Strategy Game of the Year" and PC Gamer US's "The Best Real-Time Strategy Game" awards, all of which ultimately went to StarCraft.[32][25][26][28] Computer Gaming World's editors lauded Railroad Tycoon II as "a brilliant update of a gaming classic",[25] and the staff of PC Gamer US wrote that the game "did a terrific job of immersing the player in a richly detailed world of empire-building, commerce and micro-management."[26]

In 2000, the PlayStation port of Railroad Tycoon II received a nomination for GameSpot's "Best Simulation Game" prize among console games, which went to Theme Park World.[33]

The Second Century edit

Legacy edit

Railroad Tycoon II became the first game published by Gathering of Developers to sell 1 million copies,[38] and Geoff Keighley of Computer Gaming World declared it one of the publisher's few "certified hits." In the United States, the publisher's combined lifetime sales reached 1.3 million copies by October 2001, including the sales of Railroad Tycoon II.[11] Gathering of Developers president Mike Wilson believed that the game put his company on the map, at a time when others in the computer game industry doubted that an independent publisher could succeed.[38]

It was featured in G4 Icons' episode 12 Sid Meier as part of Sid's history with games and computers.

A sequel, Railroad Tycoon 3, was released in October 2003.

As of 2012, Railroad Tycoon II was used in staff training by a major Turkish railroad company.[39]

References edit

  1. ^ Gentry, Perry (October 30, 1998). . CNET Gamecenter. Archived from the original on August 17, 2000. Retrieved December 6, 2019.
  2. ^ . April 17, 2001. Archived from the original on April 17, 2001. Retrieved March 25, 2023.
  3. ^ "Railroad Tycoon 2". Eurogamer.net. April 21, 2000. Retrieved March 25, 2023.
  4. ^ I. G. N. Staff (February 2, 2000). "Railroad Tycoon II In Stores Now". IGN. Retrieved March 25, 2023.
  5. ^ I. G. N. Staff (July 29, 2000). "All Aboard! Railroad Tycoon II Has Gone to the Presses". IGN. Retrieved March 25, 2023.
  6. ^ . www.gamecenter.com:80. Archived from the original on May 6, 1999. Retrieved January 12, 2022.
  7. ^ "Railroad Tycoon II". www.ign.com. May 12, 2000. Retrieved June 11, 2022.
  8. ^ . headline.gamespot.com:80. Archived from the original on March 11, 2000. Retrieved January 12, 2022.
  9. ^ a b Shachtman, Noah (August 16, 2001). "Game Over for Max Payne Makers". Wired. from the original on September 30, 2017.
  10. ^ Fudge, James (February 19, 1999). . Computer Games Strategy Plus. Archived from the original on February 7, 2005.
  11. ^ a b Keighley, Geoff (October 2001). "READ.ME; G.O.D.'s Fall from Grace". Computer Gaming World. No. 207. pp. 30–32.
  12. ^ Bye, John (June 23, 2000). "Franz J Felsl of PopTop". Eurogamer. from the original on September 30, 2017.
  13. ^ Asher, Mark (February 17, 1999). . CNET Gamecenter. Archived from the original on October 13, 2000.
  14. ^ Steinmeyer, Phil (August 14, 2000). . Computer Games Magazine. Archived from the original on March 17, 2005.
  15. ^ Sones, Benjamin E. (May 2003). . Computer Games Magazine (150). Archived from the original on March 3, 2010.
  16. ^ Lou Gubrious (January 1, 2000). . GamePro. Archived from the original on March 15, 2004.
  17. ^ Flynn, James (January 1999). . PC Gamer UK. No. 65. Archived from the original on August 29, 2002.
  18. ^ Proctor, Bob (March 1, 1999). . Computer Gaming World. Archived from the original on August 16, 2000.
  19. ^ Kujawa, Kraig (March 2000). "Railroad Tycoon II". Official U.S. PlayStation Magazine. Vol. 3, no. 6. 100.
  20. ^ Wand, Phil. . PC Zone. Archived from the original on March 26, 2007.
  21. ^ Smolka, Rob (February 1999). . PC Gamer US. Archived from the original on January 18, 2000.
  22. ^ Sones, Benjamin E. (November 27, 1998). . Computer Games Strategy Plus. Archived from the original on March 7, 2005.
  23. ^ Campbell, Rod (February 1999). "Reviews; Railroad Tycoon 2". PC PowerPlay (33). 98, 99.
  24. ^ Staff (February 1999). "Railroad Tycoon II". Next Generation (50): 104.
  25. ^ a b c Staff (April 1999). "Computer Gaming World's 1999 Premier Awards; CGW Presents the Best Games of 1998". Computer Gaming World. No. 177. pp. 90, 93, 96–105.
  26. ^ a b c Staff (March 1999). "The Fifth Annual PC Gamer Awards". PC Gamer US. 6 (3): 64, 67, 70–73, 76–78, 84, 86, 87.
  27. ^ a b Staff (February 11, 1999). . Computer Games Strategy Plus. Archived from the original on February 3, 2005.
  28. ^ a b Staff. . GameSpot. Archived from the original on August 15, 2000.
  29. ^ "Railroad Tycoon II PC Metacritic Review Score". Metacritic.
  30. ^ "Railroad Tycoon II: Gold Edition Dreamcast Metacritic Review Score". Metacritic.
  31. ^ . CNET Gamecenter. January 29, 1999. Archived from the original on December 16, 2000.
  32. ^ a b IGN Staff (January 29, 1999). . IGN. Archived from the original on April 4, 2002.
  33. ^ GameSpot Staff (January 5, 2001). . GameSpot. Archived from the original on February 13, 2002.
  34. ^ Flynn, James. . PC Gamer UK. Archived from the original on June 23, 2002.
  35. ^ Wand, Phil. . PC Zone. Archived from the original on September 15, 2007.
  36. ^ Xavori (June 19, 1999). . Computer Games Strategy Plus. Archived from the original on February 7, 2005.
  37. ^ . Archived from the original on December 9, 2019.
  38. ^ a b Kim, Tom (November 14, 2007). . Gamasutra. Archived from the original on March 25, 2008.
  39. ^ Tanış, Hasan & Demir, Ömer & Özgür, Adem & Tuzun, Hakan. (2019). Railroad Tycoon II. 10.1184/R1/10557950.

External links edit

  • Railroad Tycoon II at MobyGames
  • Railroad Tycoon II: The Second Century at MobyGames

railroad, tycoon, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, august, 2. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Railroad Tycoon II news newspapers books scholar JSTOR August 2015 Learn how and when to remove this template message Railroad Tycoon II is a business simulation video game in the Railroad Tycoon series developed by PopTop Software and published by Gathering of Developers It was released for Microsoft Windows Mac OS PlayStation and DreamcastRailroad Tycoon IIDeveloper s PopTop SoftwarePublisher s NA Gathering of DevelopersEU Take Two InteractiveDesigner s Phil SteinmeyerProgrammer s Phil SteinmeyerComposer s Jim CallahanSeriesRailroad TycoonPlatform s Microsoft Windows Mac OS Linux PlayStation DreamcastReleaseWindowsNA November 2 1998 1 EU 1998MacintoshNA September 20 1999 2 LinuxNA October 1999PlayStationNA February 1 2000 4 EU April 21 2000 3 DreamcastNA July 31 2000 5 EU 2000Genre s Business simulationMode s Single player multiplayerGameplay is displayed in dimetric view unlike the top down view of Railroad Tycoon Contents 1 Gameplay 1 1 Locomotives and industry 1 2 Economics 1 3 Campaigns and scenarios 2 Development 2 1 Editions and ports 3 Reception 3 1 Sales 3 2 Critical reviews 3 3 Awards 3 4 The Second Century 4 Legacy 5 References 6 External linksGameplay edit nbsp Screenshot from Railroad Tycoon II Railroad Tycoon II is a railroad simulation that covers the entire history of railroads from inception to the present day and beyond The player chooses a map and assumes the role of chairman of a railroad company The player tries to make profits for investors and completes various other objectives while being hindered by rivals random events such as train breakdowns train robbers economic swings and scripted events particular to the scenario Most of the gameplay consists of building tracks stations and trains which are used for hauling passengers and freight from one station to another Delivery revenue varies by time distance demand cargo type economic state station improvements and difficulty level Companies can connect to and use each other s tracks and stations with revenue being split Expenses include fuel track and engine maintenance and overhead The fuel cost depends on the cargo weight and the distance each engine runs Engine maintenance depends on engine age and the engine s type some locomotives cost more to maintain than others Track maintenance is solely calculated from track mileage The player determines what kind of cargo es to load and unload at each station that they add to a train s schedule Way points may also be inserted to override default track selection where multiple paths are possible There are many industries in the game and each can produce and or convert specific cargoes For example coal mines produce coal iron mines produce iron and steel mills convert 1 load of iron plus 1 load of coal into 2 loads of steel The players are encouraged to find a chain of production to make new cargo by hauling the right type of cargo to each step of the industries By discovering the correct combinations the player can haul raw materials one way create manufactured return cargo and make even more money hauling finished products back the other way Locomotives and industry edit One of the key elements of gameplay relates to the player purchasing and operating a variety of locomotives each of which possesses different attributes relating to speed fuel type preferred cargo and the ability to traverse hills and steep track grades In general the player should balance the cost of operating a train and the time required to transport cargo with the balance being that the profit from cargo delivery outweighs train operating costs The player also may purchase various industrial plants to earn extra money based on the amount of cargo received and delivered Basic industry such as bakeries textile mills and tool and die factories earns less profit than advanced factories such as canneries steel mills and automobile plants although the latter require multiple goods delivered to produce one final product Furthermore idle industries which do not produce goods will generate a negative profit thus increasing overall operating costs and overhead Which locomotives are available depends on the time period and scenario All locomotives begin their operational lives with a set chance of mechanical failure with some types more prone to breakdowns than others Breakdown percentage chance increases the older a locomotive becomes A train may also suffer a wreck which completely destroys the locomotive and all hauled cargo Economics edit Gameplay also includes financial manipulation of companies issuing bonds share repurchases stock issues manipulating dividends merging with other companies and declaring bankruptcy These features are required in some scenarios and may be used for either great financial gain or total fiscal disaster In normal financial mode the player may buy or sell any companies stocks at various prices depending upon the economy On advanced settings the broker may allow the player to buy on margin or short sell stocks if he has enough value of stocks or cash to rely on The computer players may also engage in these practices and will attempt to bankrupt the player when he is heavily in debt The economy may fluctuate during gameplay with five economic states possible Booming Prosperity Normal Recession and Depression When the economy is good the revenue of hauled goods and stock prices will be higher Bond interest rates will also be adjusted with the economy level including the interest received from cash and the interest paid for the bonds Campaigns and scenarios edit The original game features eighteen missions divided between North America Europe and the rest of the world The missions can be played on three difficulty levels and each also includes three listed objectives Completing only the first objective awards the player a bronze medal the first two a silver medal and all three a gold medal The player may play any mission in each set as many times as they wish they may also continue even though a mission has been failed The final score for the whole 18 mission campaign is calculated by the difficulty level and the number of each type of medal achieved In addition to the campaign Railroad Tycoon II features many single scenarios As with the campaign each scenario is based on a geographical location which may be fictional Most scenarios also have a medal system similar to that of the campaign although any scenario may be played in sandbox mode as well Many scenarios constrain the player to some specific point on the timeline and feature scripted events for example the Korean map presents an alternative history as the player is informed about the averted Korean civil war Additional single scenarios may be created using the map editor included Maps may be imported drawn from scratch or edited from existing maps and saved under new names Many fan creations have been shared on various fan sites Development editIn late 1997 Bruce Shelley said of his chance of developing Railroad Tycoon II I would be happy to work on such a game but there are real doubts about its ability to generate sufficient sales in this blockbuster market where a few of the games make most of the money 6 The soundtrack of Railroad Tycoon II consist mostly of classical railroad blues and bluegrass from the era the game revolves around These pieces were not unlike most contemporary games midi files but rather high quality studio recordings some even with vocals This fact has contributed to the solid ratings this game has received Editions and ports edit The Second Century is an expansion pack released in 1999 for Windows and Macintosh Railroad Tycoon 2 Gold is a collection of the main game the expansion pack and 12 new scenarios Railroad Tycoon 2 Platinum is equivalent to the Gold Edition but with over 50 community made maps enhanced mouse wheel support and an electronic version of the strategy guide Scenarios developed specifically for Platinum may not function in some earlier versions The Dreamcast version released in 2000 has remade 3D graphics and all the scenarios from the main game and the expansion pack and some new scenarios Tremor Entertainment developed the Dreamcast port which released on July 31 2000 This replaced the original 2D graphics with new full 3D ones 7 Reception editSales edit Before its release Gathering of Developers marketing director estimated that Railroad Tycoon would sell 250 000 units during the 1998 holiday shopping season He speculated lifetime sales of 500 000 units 8 The game proceeded to become a commercial success 9 Its sales surpassed 500 000 copies globally by February 1999 10 and its computer version alone sold more than 1 5 million copies by August 2001 9 In the United States the game and its Gold edition together sold 351 000 copies by October 2001 11 According to Franz J Felsl of PopTop much of Railroad Tycoon II s success came from European markets he explained that it did better in Europe than it did in the US which is not the way things usually end up 12 13 By August 2000 Railroad Tycoon II had been released in 39 unique SKUs worldwide including eight Windows versions in English alone PopTop s Phil Steinmeyer wrote that roughly 33 of the game s sales were derived from the Gold edition and Second Century expansion and that the port for Macintosh sold respectably while the PlayStation version was unsuccessful He accredited the game s number of versions with its commercial success and wrote in August 2000 Overall had we only released the original game in English for Windows only our sales would be less than a quarter of what they are now 14 In 2003 Steinmeyer remarked that Railroad Tycoon II continued to sell pretty well 15 Critical reviews edit ReceptionAggregate scoreAggregatorScoreMetacritic89 100 PC 29 81 100 DC 30 Review scoresPublicationScoreComputer Gaming World nbsp nbsp nbsp nbsp nbsp 18 GamePro nbsp nbsp nbsp nbsp nbsp 16 Official U S PlayStation Magazine nbsp nbsp nbsp nbsp nbsp 19 PC Gamer UK 86 17 PC Gamer US 92 21 PC Zone78 100 20 Computer Games Strategy Plus nbsp nbsp nbsp nbsp nbsp 22 PC PowerPlay91 23 Next Generation nbsp nbsp nbsp nbsp nbsp 24 AwardsPublicationAwardComputer Gaming WorldBest Strategy finalist 25 PC Gamer USThe Best Real Time Strategy Game finalist 26 Computer Games Strategy PlusStrategy Game of the Year 27 GameSpotStrategy Game of the Year finalist 28 Awards edit Railroad Tycoon II won Computer Games Strategy Plus s and CNET Gamecenter s 1998 Strategy Game of the Year awards the former magazine s editors wrote that it capture d almost all of the things gamers had come to love about the original 31 27 It also received IGN s Best Soundtrack award 32 The game was a finalist for Computer Gaming World s 1998 Best Strategy GameSpot s Strategy Game of the Year IGN s Best Strategy Game of the Year and PC Gamer US s The Best Real Time Strategy Game awards all of which ultimately went to StarCraft 32 25 26 28 Computer Gaming World s editors lauded Railroad Tycoon II as a brilliant update of a gaming classic 25 and the staff of PC Gamer US wrote that the game did a terrific job of immersing the player in a richly detailed world of empire building commerce and micro management 26 In 2000 the PlayStation port of Railroad Tycoon II received a nomination for GameSpot s Best Simulation Game prize among console games which went to Theme Park World 33 The Second Century edit This section needs expansion You can help by adding to it October 2017 ReceptionAggregate scoreAggregatorScoreGameRankings84 11 9 reviews 37 Review scoresPublicationScorePC Gamer UK 87 34 PC Zone83 100 35 Computer Games Strategy Plus nbsp nbsp nbsp nbsp nbsp 36 Legacy editRailroad Tycoon II became the first game published by Gathering of Developers to sell 1 million copies 38 and Geoff Keighley of Computer Gaming World declared it one of the publisher s few certified hits In the United States the publisher s combined lifetime sales reached 1 3 million copies by October 2001 including the sales of Railroad Tycoon II 11 Gathering of Developers president Mike Wilson believed that the game put his company on the map at a time when others in the computer game industry doubted that an independent publisher could succeed 38 It was featured in G4 Icons episode 12 Sid Meier as part of Sid s history with games and computers A sequel Railroad Tycoon 3 was released in October 2003 As of 2012 Railroad Tycoon II was used in staff training by a major Turkish railroad company 39 References edit Gentry Perry October 30 1998 What s in Stores Next Week We Think CNET Gamecenter Archived from the original on August 17 2000 Retrieved December 6 2019 GodGames April 17 2001 Archived from the original on April 17 2001 Retrieved March 25 2023 Railroad Tycoon 2 Eurogamer net April 21 2000 Retrieved March 25 2023 I G N Staff February 2 2000 Railroad Tycoon II In Stores Now IGN Retrieved March 25 2023 I G N Staff July 29 2000 All Aboard Railroad Tycoon II Has Gone to the Presses IGN Retrieved March 25 2023 GAMECENTER Game News Exclusive Bruce Shelley Q amp A www gamecenter com 80 Archived from the original on May 6 1999 Retrieved January 12 2022 Railroad Tycoon II www ign com May 12 2000 Retrieved June 11 2022 Ride the New Train headline gamespot com 80 Archived from the original on March 11 2000 Retrieved January 12 2022 a b Shachtman Noah August 16 2001 Game Over for Max Payne Makers Wired Archived from the original on September 30 2017 Fudge James February 19 1999 Railroad Tycoon II The Second Century Expansion Pack Announced Computer Games Strategy Plus Archived from the original on February 7 2005 a b Keighley Geoff October 2001 READ ME G O D s Fall from Grace Computer Gaming World No 207 pp 30 32 Bye John June 23 2000 Franz J Felsl of PopTop Eurogamer Archived from the original on September 30 2017 Asher Mark February 17 1999 Game Spin The Daikatana Demo CNET Gamecenter Archived from the original on October 13 2000 Steinmeyer Phil August 14 2000 Inside the Sausage Factory Language Barriers Computer Games Magazine Archived from the original on March 17 2005 Sones Benjamin E May 2003 Return of the King Computer Games Magazine 150 Archived from the original on March 3 2010 Lou Gubrious January 1 2000 Railroad Tycoon II GamePro Archived from the original on March 15 2004 Flynn James January 1999 Chuffed PC Gamer UK No 65 Archived from the original on August 29 2002 Proctor Bob March 1 1999 Railroad Tycoon II Computer Gaming World Archived from the original on August 16 2000 Kujawa Kraig March 2000 Railroad Tycoon II Official U S PlayStation Magazine Vol 3 no 6 100 Wand Phil Railroad Tycoon II PC Zone Archived from the original on March 26 2007 Smolka Rob February 1999 Railroad Tycoon II PC Gamer US Archived from the original on January 18 2000 Sones Benjamin E November 27 1998 All Aboard Computer Games Strategy Plus Archived from the original on March 7 2005 Campbell Rod February 1999 Reviews Railroad Tycoon 2 PC PowerPlay 33 98 99 Staff February 1999 Railroad Tycoon II Next Generation 50 104 a b c Staff April 1999 Computer Gaming World s 1999 Premier Awards CGW Presents the Best Games of 1998 Computer Gaming World No 177 pp 90 93 96 105 a b c Staff March 1999 The Fifth Annual PC Gamer Awards PC Gamer US 6 3 64 67 70 73 76 78 84 86 87 a b Staff February 11 1999 The Best of 1998 Computer Games Strategy Plus Archived from the original on February 3 2005 a b Staff GameSpot s Best and Worst of 1998 GameSpot Archived from the original on August 15 2000 Railroad Tycoon II PC Metacritic Review Score Metacritic Railroad Tycoon II Gold Edition Dreamcast Metacritic Review Score Metacritic The CNET Gamecenter com Awards for 1998 CNET Gamecenter January 29 1999 Archived from the original on December 16 2000 a b IGN Staff January 29 1999 IGNPC s Best of 1998 Awards IGN Archived from the original on April 4 2002 GameSpot Staff January 5 2001 Best and Worst of 2000 GameSpot Archived from the original on February 13 2002 Flynn James Railroad Tycoon II The Second Century PC Gamer UK Archived from the original on June 23 2002 Wand Phil Railroad Tycoon II The Second Century PC Zone Archived from the original on September 15 2007 Xavori June 19 1999 Taking the Trains Into Tomorrow Computer Games Strategy Plus Archived from the original on February 7 2005 Railroad Tycoon II The Second Century Gamerankings Review Score Archived from the original on December 9 2019 a b Kim Tom November 14 2007 The Strange History Of Gamecock s Mike Wilson Gamasutra Archived from the original on March 25 2008 Tanis Hasan amp Demir Omer amp Ozgur Adem amp Tuzun Hakan 2019 Railroad Tycoon II 10 1184 R1 10557950 External links editRailroad Tycoon II at MobyGames Railroad Tycoon II The Second Century at MobyGames Retrieved from https en wikipedia org w index php title Railroad Tycoon II amp oldid 1183042560, wikipedia, wiki, book, books, library,

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