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Krafton

Krafton Inc. (Korean: 주식회사 컴퍼니 크래프톤) is a South Korean video game publisher and holding company based in Bundang-gu, Seongnam. It was created in November 2018 to serve as the parent company for Bluehole, founded by Chang Byung-gyu in Seoul in March 2007, and its subsidiaries. The company has published several notable video game titles including TERA, PUBG: Battlegrounds, New State Mobile, The Callisto Protocol and Moonbreaker. According to Forbes, Chang has a net worth of $2.9 billion and is one of the seven gaming billionaires in South Korea.[3]

Krafton Inc.
Native name
컴퍼니 크래프톤
Company typePublic
KRX: 259960
IndustryVideo games
Founded5 November 2018; 5 years ago (2018-11-05)
Headquarters,
South Korea
Key people
556,267,188,896
Total assets₩1,719,105,731,640
Owner
Number of employees
≥3100
Subsidiaries
Websitekrafton.com

History edit

Following the success of PUBG which had led to both investment from Tencent Holdings and expansion and acquisition of studios, Bluehole opted to establish Krafton on 5 November 2018 to serve as a holding company for its video game properties. "Krafton" was selected based on the names of craft guilds of the Middle Ages.[4] Kim Chang-han, the CEO of the PUBG Corporation (current PUBG Studios) that developed PlayerUnknown's Battlegrounds, was named as CEO for Krafton.[5]

The company announced its plans to file for an initial public offering in July 2021, filing its initial approval for listing on the Korea Stock Exchange in April 2021.[6] The firm plans to raise ₩5.6 trillion (US$5 billion) at a market valuation of ₩30 trillion (US$27.2 billion).[5][7] The IPO was held on 10 August 2021; while its value dropped by 8.8% from the original asking price at the end of trading, it still ended with Krafton being valued at US$19.32 billion.[8]

Shares of several Chinese and foreign video game companies, including Tencent, which is the largest video game company in China and a provider for foreign companies to publish games in their country, fell due to new restrictions imposed by the Chinese government. Video games are viewed as an 'electronic drug' and a 'spiritual opium', especially shooting videogames, which according to the Chinese government promote violence. China is a very important market for video games due to its population density, hence the collapse of companies is devastating for every videogame company, including Krafton.[9][10]

Subsidiaries edit

Bluehole has acquired several development studios since its founding. On 5 November 2018, all subsidiaries were reorganized under one parent company: Krafton Game Union.

Bluehole Studio edit

 

Bluehole Studio was founded in Seoul in March 2007 by Chang Byung-gyu.[11] Chang previously established Neowiz in 1997, along seven other co-founders, moved on to found search engine developer First Snow in 2005, and sold that venture in 2006.[12] The company announced on 22 April 2015 that they had changed their name to simply Bluehole.[13]

In August 2017, Chinese holding company Tencent announced that it had, following a rejected acquisition bid, invested an undisclosed amount of money into Bluehole.[14] Bluehole initially denied that any investment had been made,[15] but later stated that they were in talks with Tencent in multiple partnerships, including the acquisition of an equity stake in Bluehole by Tencent.[16] Subsequently, Tencent acquired 1.5% of Bluehole for a total of 70 billion.[17] Tencent reaffirmed their intents to fully acquire Bluehole in November 2017.[18][19] Korean magazine The Korea Times suggested that an initial public offering, through which Bluehole would become a public company, was "out of question" due to Chang Byung-gyu's position as chairman of both Bluehole and the Fourth Industrial Revolution committee.[20] At the time, 38 Communications, a company that tracks unlisted Korean stocks, valued the company at ₩5.2 trillion.[21][22] Tencent plans to invest further ₩500 billion to acquire further 10% ownership, raising their total stake to 11.5%.[23]

PUBG Studios edit

 

PUBG Studios (formerly Ginno Games, Bluehole Ginno Games and PUBG Corporation) is an internal studio of Bluehole's that developed one of the establishing battle royale games, PlayerUnknown's Battlegrounds (PUBG), based on user mods in other games by Brendan "PlayerUnknown" Greene and who was hired by PUBG Studios to develop it into a full title. Originally, Ginno Games had been founded by Kim Chang-han to develop MMOs, but around 2014, he had been forced to lay off a third of his staff as their last product had not performed well.[5] He sold Ginno Games to Bluehole on 27 January 2015, with the sale to close on 27 March that year.[24][25] At the time, Ginno Games employed 60 people.[25] Ginno Games changed their corporate name to Bluehole Ginno Games in May 2015. Shortly after Bluehole's acquisition in 2015, Chang-ha reached out to Greene to offer him support to build out his battle royale at Bluehole Ginno, which Greene accepted. PUBG was first released in early access in March 2017 as a highly popular game. Following the success of PUBG in 2017, Bluehole Ginno Games was renamed PUBG Corporation in September 2017.[26]

A second office was established in Madison, Wisconsin, in late 2017, with two further offices in Amsterdam and Japan opened later.[27][28] On 12 March 2018, PUBG Corporation acquired New York-based studio MadGlory, which was renamed PUBG MadGlory.[29]

Greene, having been based in the Seoul offices of PUBG Corporation, left that division in March 2019 to lead a new subsidiary, PUBG Special Projects, at the Amsterdam office, later renamed to PUBG Productions.[30] PUBG Productions announced their first game Prologue at The Game Awards 2019 in December. Unrelated to Battlegrounds, Prologue is called an exploration of gameplay and technology, and said "to give players unique and memorable experiences, each and every time they play".[31]

At the end of 2019 Tencent Games announced some big plans for PUBG in India's upcoming future, as well as its general eSports.[32]

Krafton fully merged PUBG Corporation into their internal studio system in December 2020, rebranding the team as PUBG Studios.[33]

On 9 November 2020, it was announced that Krafton will participate in G-Star 2020 to introduce their upcoming multiplayer online game Elyon through Krafton, an e-sports reality show where celebrities and streamers entered a special school that specialized in battlegrounds conduct episodes and talk related to PUBG Series 3. Celebrities (G)I-dle's Song Yuqi and Ailee and streamers Chyo Man and Choi Kwang-won appeared in the show.[34]

In September 2020, the Government of India banned PUBG Mobile in the country along with several apps published by Chinese vendors, in this case Tencent Games, due to data privacy issues. To relaunch the game back in India, Krafton took back the control of Intellectual Property (IP) of the game for the Indian region from Tencent. An aesthetically new version of PUBG Mobile, Battlegrounds Mobile India, was launched on 2 July 2021 for Android[35] and on 18 August 2021 for iOS.[36] This time the game was published by Krafton, Inc.

In February 2021, PUBG Studios announced the development of PUBG: New State, the second installment in the PUBG Universe, set in the future (2051). Drones, shields, weapon customization, neon sights, reviving teammates and 'recruiting' knocked out enemies are just some of the new mechanics in PUBG: New State. The game released on 11 November 2021, and reported through a presentation that to date the game had exceeded 55 million pre-registrations on Google Play and App Store.[37][38] On 27 January, 2022, a name change was announced, going from being called "PUBG: New State" to being called "New State Mobile". According to Krafton this was done to create a unique mobile-centric experience, and through that change they were putting it into practice.[39]

Striking Distance Studios edit

In June 2019, a new studio called Striking Distance was opened in conjunction with Glen Schofield, the co-founder of Sledgehammer Games. Striking Distance, headed by Schofield as chief executive officer, is set to develop narrative-driven games based on PUBG.[40] The studio's first game is The Callisto Protocol, a survival horror game originally (but no longer) set within the PUBG universe. It was released on December 2, 2022. Striking Distance Studios is headquartered in San Ramon, California.[41]

RisingWings edit

RisingWings is a game development company formed by the merger of Pnix and Delusion. RisingWings is responsible for Archery King, Golf King, Castle Craft: World War and other mobile games.[42] RisingWings in based in Seoul.[43][44]

Dreamotion Inc. edit

Dreamotion is a South Korean video game development company founded in July 2016.[45] They are the developer and publisher of GunStrider: Tap Strike, Road to Valor: World War II and Ronin: The Last Samurai, and others.[46] Dreamotion was acquired by Krafton on 13 May 2021.[47][48][49] Dreamotion is headquartered in Seal Beach, California.

Thingsflow edit

Thingsflow Inc. an interactive content production company known for Hellobot, a chat-based content platform that allows users to engage with bot-driven characters through dedicated apps and messenger services. As of May 2021, Hellobot has more than four million users throughout Korea and Japan. On 29 June 2021 this company was acquired by Krafton.[50]

Unknown Worlds Entertainment edit

Unknown Worlds Entertainment, based in San Francisco, California, is a company founded in 2001 known for having developed games such as Natural Selection and Subnautica.[51] This company was acquired by Krafton in October 2021. In August 2022, it was announced that the company will develop Moonbreaker, a turn based role-playing game which will be published by Krafton.[52][53][54]

5minlab Corporation edit

5minlab is a South Korean company founded in 2013, known for developing Smash Legends, Baam Squad, Toy Clash, among others.[55] It is also known for developing live Q&A broadcast systems and providing AR/VR software and content to large corporations and broadcast companies. This company was acquired by Krafton in February 2022.[56][57]

Neon Giant edit

In November 2022, it was announced Krafton had acquired the Uppsala-based developer of The Ascent, Neon Giant.[58]

Defunct subsidiaries edit

L-Time Games edit

L-Time Games was founded in June 2009.[59] The company attracted a ₩2 billion and a ₩5 billion investment from Knet Investment Partners and IMM Investments, respectively.[60] L-Time Games was acquired by and merged into Bluehole in January 2014.

Maui Games edit

Maui Games was a mobile game developer founded in 2013 by Woonghee Cho,[61] previously head of business development for Neowiz.[62] Bluehole Studio announced on 16 January 2015 that they were acquiring the company, which was completed in October that year.[61] At Bluehole's January 2017 shareholders' meeting, it was decided that Maui Games would enter liquidation, which was effective immediately.[63] Nine staff members of Maui Games, a fraction of that company's total employee count, were reemployed directly within Bluehole.[63]

Pnix edit

Pnix (formerly Bluehole Pnix) was a mobile game developer. The company was founded as Pnix Games in 2012.[64] Bluehole announced that they had acquired Pnix Games, alongside Squall, on 22 April 2015.[13] Pnix Games changed their corporate name to Bluehole Pnix in June 2016. Corporate name again changed to Pnix in 2018 after being a subsidiary of Krafton. In 2020 Pnix was merged with Delusion to form a RisingWings.

Squall edit

Squall (formerly Bluehole Squall) was a mobile game developer. The company was founded as Squall by Park Jin-seok, a founding member of Neowiz, in 2013.[65] Bluehole announced that they had acquired Squall, alongside Pnix Games, on 22 April 2015.[13] Squall changed their corporate name to Bluehole Squall in March 2016. Corporate name again changed to Squall in 2018 after being a subsidiary of Krafton. It was shut down by Krafton after internal conflicts in 2020.[66]

Red Sahara Studio edit

Red Sahara Studio was a mobile game developer headed by Lee Ji-hoon.[67] On 12 March 2018, Bluehole completed the acquisition of the studio in a stock swap deal.[68] Red Sahara was developing a mobile game based on TERA.[67]

Delusion edit

Delusion Studio was founded in April 2011 and is headed by Kang Moon-chul.[69] On 22 June 2018, Bluehole announced the acquisition of the studio.[70] Delusion developed mobile games such as Guardian Stone, Jellipo, House of Mice and, most notably, Castle Burn.[71] In 2020 Delusion was merged with Pnix to form RisingWings.

En Masse Entertainment edit

En Masse Entertainment was Krafton's North American publishing arm. The company was established as Bluehole Interactive in June 2008. On 26 February 2010, the company announced that it had changed its corporate name to En Masse Entertainment.[72]

In September 2020, En Masse Entertainment announced that it would be shutting down its offices after 10 years of service in the gaming industry,[73] where it was decided that Krafton would be publishing TERA's Console version globally[74] - taking over a self-publishing role, in place of En Masse Entertainment, whereas the PC version would be published by Gameforge.[75]

Games edit

Games developed or published as "Bluehole Studio" edit

Title Year Developer Notes
TERA 2011 Bluehole Studio Developer only. Shut down on 30 June 2022 (Console edition still active)
Devilian 2015 Bluehole Studio Originally published by Devilian, later by Krafton. Shut down on 5 March 2018.
Mini Golf King 2017 Bluehole Studio
PUBG: Battlegrounds PUBG Studios
Road to Valor: World War II 2019 Bluehole Studio
Elyon 2020 Bluehole Studio Developer only. Shut down globally on 19 September 2023

Games developed or published as "Krafton" edit

Year Title Developer Notes
2018 PUBG Mobile LightSpeed & Quantum Studio Publisher in Korea & Japan only.
2019 Mistover Krafton
2021 Battlegrounds Mobile India Krafton
New State Mobile PUBG Studios Originally released as "PUBG: New State"
Thunder Tier One Krafton
2022 The Callisto Protocol Striking Distance Studios
2023 Road to Valor: Empires Dreamotion Inc. Publisher in India only.
Defense Derby Rising Wings
TBA Moonbreaker Unknown Worlds Entertainment
TBA inZOI Krafton
TBA Dark and Darker Mobile Krafton

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External links edit

  • Official website
  • Business data for Krafton:
    • Bloomberg
    • Google
    • Reuters
    • Yahoo!

krafton, korean, 주식회사, 컴퍼니, 크래프톤, south, korean, video, game, publisher, holding, company, based, bundang, seongnam, created, november, 2018, serve, parent, company, bluehole, founded, chang, byung, seoul, march, 2007, subsidiaries, company, published, several. Krafton Inc Korean 주식회사 컴퍼니 크래프톤 is a South Korean video game publisher and holding company based in Bundang gu Seongnam It was created in November 2018 to serve as the parent company for Bluehole founded by Chang Byung gyu in Seoul in March 2007 and its subsidiaries The company has published several notable video game titles including TERA PUBG Battlegrounds New State Mobile The Callisto Protocol and Moonbreaker According to Forbes Chang has a net worth of 2 9 billion and is one of the seven gaming billionaires in South Korea 3 Krafton Inc Native name컴퍼니 크래프톤Company typePublicTraded asKRX 259960IndustryVideo gamesFounded5 November 2018 5 years ago 2018 11 05 HeadquartersBundang gu Seongnam South KoreaKey peopleKim Chang han CEO Chang Byung gyu chairman Net income 556 267 188 896Total assets 1 719 105 731 640OwnerKrafton 14 4 Tencent Image Frame Investment 13 6 1 2 National Pension Service 5 3 K Net Investment Partners LLC 4 70 Number of employees 3100SubsidiariesBluehole StudioPUBG StudiosStriking Distance StudiosRisingWingsDreamotion IncThingsflowUnknown Worlds Entertainment5minlab CorporationNeon GiantKrafton MontrealReLU GamesFlyway GamesWebsitekrafton com Contents 1 History 2 Subsidiaries 2 1 Bluehole Studio 2 2 PUBG Studios 2 3 Striking Distance Studios 2 4 RisingWings 2 5 Dreamotion Inc 2 6 Thingsflow 2 7 Unknown Worlds Entertainment 2 8 5minlab Corporation 2 9 Neon Giant 3 Defunct subsidiaries 3 1 L Time Games 3 2 Maui Games 3 3 Pnix 3 4 Squall 3 5 Red Sahara Studio 3 6 Delusion 3 7 En Masse Entertainment 4 Games 4 1 Games developed or published as Bluehole Studio 4 2 Games developed or published as Krafton 5 References 6 External linksHistory editFollowing the success of PUBG which had led to both investment from Tencent Holdings and expansion and acquisition of studios Bluehole opted to establish Krafton on 5 November 2018 to serve as a holding company for its video game properties Krafton was selected based on the names of craft guilds of the Middle Ages 4 Kim Chang han the CEO of the PUBG Corporation current PUBG Studios that developed PlayerUnknown s Battlegrounds was named as CEO for Krafton 5 The company announced its plans to file for an initial public offering in July 2021 filing its initial approval for listing on the Korea Stock Exchange in April 2021 6 The firm plans to raise 5 6 trillion US 5 billion at a market valuation of 30 trillion US 27 2 billion 5 7 The IPO was held on 10 August 2021 while its value dropped by 8 8 from the original asking price at the end of trading it still ended with Krafton being valued at US 19 32 billion 8 Shares of several Chinese and foreign video game companies including Tencent which is the largest video game company in China and a provider for foreign companies to publish games in their country fell due to new restrictions imposed by the Chinese government Video games are viewed as an electronic drug and a spiritual opium especially shooting videogames which according to the Chinese government promote violence China is a very important market for video games due to its population density hence the collapse of companies is devastating for every videogame company including Krafton 9 10 Subsidiaries editBluehole has acquired several development studios since its founding On 5 November 2018 all subsidiaries were reorganized under one parent company Krafton Game Union Bluehole Studio edit nbsp Bluehole Studio was founded in Seoul in March 2007 by Chang Byung gyu 11 Chang previously established Neowiz in 1997 along seven other co founders moved on to found search engine developer First Snow in 2005 and sold that venture in 2006 12 The company announced on 22 April 2015 that they had changed their name to simply Bluehole 13 In August 2017 Chinese holding company Tencent announced that it had following a rejected acquisition bid invested an undisclosed amount of money into Bluehole 14 Bluehole initially denied that any investment had been made 15 but later stated that they were in talks with Tencent in multiple partnerships including the acquisition of an equity stake in Bluehole by Tencent 16 Subsequently Tencent acquired 1 5 of Bluehole for a total of 70 billion 17 Tencent reaffirmed their intents to fully acquire Bluehole in November 2017 18 19 Korean magazine The Korea Times suggested that an initial public offering through which Bluehole would become a public company was out of question due to Chang Byung gyu s position as chairman of both Bluehole and the Fourth Industrial Revolution committee 20 At the time 38 Communications a company that tracks unlisted Korean stocks valued the company at 5 2 trillion 21 22 Tencent plans to invest further 500 billion to acquire further 10 ownership raising their total stake to 11 5 23 PUBG Studios edit nbsp PUBG Studios formerly Ginno Games Bluehole Ginno Games and PUBG Corporation is an internal studio of Bluehole s that developed one of the establishing battle royale games PlayerUnknown s Battlegrounds PUBG based on user mods in other games by Brendan PlayerUnknown Greene and who was hired by PUBG Studios to develop it into a full title Originally Ginno Games had been founded by Kim Chang han to develop MMOs but around 2014 he had been forced to lay off a third of his staff as their last product had not performed well 5 He sold Ginno Games to Bluehole on 27 January 2015 with the sale to close on 27 March that year 24 25 At the time Ginno Games employed 60 people 25 Ginno Games changed their corporate name to Bluehole Ginno Games in May 2015 Shortly after Bluehole s acquisition in 2015 Chang ha reached out to Greene to offer him support to build out his battle royale at Bluehole Ginno which Greene accepted PUBG was first released in early access in March 2017 as a highly popular game Following the success of PUBG in 2017 Bluehole Ginno Games was renamed PUBG Corporation in September 2017 26 A second office was established in Madison Wisconsin in late 2017 with two further offices in Amsterdam and Japan opened later 27 28 On 12 March 2018 PUBG Corporation acquired New York based studio MadGlory which was renamed PUBG MadGlory 29 Greene having been based in the Seoul offices of PUBG Corporation left that division in March 2019 to lead a new subsidiary PUBG Special Projects at the Amsterdam office later renamed to PUBG Productions 30 PUBG Productions announced their first game Prologue at The Game Awards 2019 in December Unrelated to Battlegrounds Prologue is called an exploration of gameplay and technology and said to give players unique and memorable experiences each and every time they play 31 At the end of 2019 Tencent Games announced some big plans for PUBG in India s upcoming future as well as its general eSports 32 Krafton fully merged PUBG Corporation into their internal studio system in December 2020 rebranding the team as PUBG Studios 33 On 9 November 2020 it was announced that Krafton will participate in G Star 2020 to introduce their upcoming multiplayer online game Elyon through Krafton an e sports reality show where celebrities and streamers entered a special school that specialized in battlegrounds conduct episodes and talk related to PUBG Series 3 Celebrities G I dle s Song Yuqi and Ailee and streamers Chyo Man and Choi Kwang won appeared in the show 34 In September 2020 the Government of India banned PUBG Mobile in the country along with several apps published by Chinese vendors in this case Tencent Games due to data privacy issues To relaunch the game back in India Krafton took back the control of Intellectual Property IP of the game for the Indian region from Tencent An aesthetically new version of PUBG Mobile Battlegrounds Mobile India was launched on 2 July 2021 for Android 35 and on 18 August 2021 for iOS 36 This time the game was published by Krafton Inc In February 2021 PUBG Studios announced the development of PUBG New State the second installment in the PUBG Universe set in the future 2051 Drones shields weapon customization neon sights reviving teammates and recruiting knocked out enemies are just some of the new mechanics in PUBG New State The game released on 11 November 2021 and reported through a presentation that to date the game had exceeded 55 million pre registrations on Google Play and App Store 37 38 On 27 January 2022 a name change was announced going from being called PUBG New State to being called New State Mobile According to Krafton this was done to create a unique mobile centric experience and through that change they were putting it into practice 39 Striking Distance Studios edit In June 2019 a new studio called Striking Distance was opened in conjunction with Glen Schofield the co founder of Sledgehammer Games Striking Distance headed by Schofield as chief executive officer is set to develop narrative driven games based on PUBG 40 The studio s first game is The Callisto Protocol a survival horror game originally but no longer set within the PUBG universe It was released on December 2 2022 Striking Distance Studios is headquartered in San Ramon California 41 RisingWings edit RisingWings is a game development company formed by the merger of Pnix and Delusion RisingWings is responsible for Archery King Golf King Castle Craft World War and other mobile games 42 RisingWings in based in Seoul 43 44 Dreamotion Inc edit Dreamotion is a South Korean video game development company founded in July 2016 45 They are the developer and publisher of GunStrider Tap Strike Road to Valor World War II and Ronin The Last Samurai and others 46 Dreamotion was acquired by Krafton on 13 May 2021 47 48 49 Dreamotion is headquartered in Seal Beach California Thingsflow edit Thingsflow Inc an interactive content production company known for Hellobot a chat based content platform that allows users to engage with bot driven characters through dedicated apps and messenger services As of May 2021 Hellobot has more than four million users throughout Korea and Japan On 29 June 2021 this company was acquired by Krafton 50 Unknown Worlds Entertainment edit Unknown Worlds Entertainment based in San Francisco California is a company founded in 2001 known for having developed games such as Natural Selection and Subnautica 51 This company was acquired by Krafton in October 2021 In August 2022 it was announced that the company will develop Moonbreaker a turn based role playing game which will be published by Krafton 52 53 54 5minlab Corporation edit 5minlab is a South Korean company founded in 2013 known for developing Smash Legends Baam Squad Toy Clash among others 55 It is also known for developing live Q amp A broadcast systems and providing AR VR software and content to large corporations and broadcast companies This company was acquired by Krafton in February 2022 56 57 Neon Giant edit In November 2022 it was announced Krafton had acquired the Uppsala based developer of The Ascent Neon Giant 58 Defunct subsidiaries editL Time Games edit L Time Games was founded in June 2009 59 The company attracted a 2 billion and a 5 billion investment from Knet Investment Partners and IMM Investments respectively 60 L Time Games was acquired by and merged into Bluehole in January 2014 Maui Games edit Maui Games was a mobile game developer founded in 2013 by Woonghee Cho 61 previously head of business development for Neowiz 62 Bluehole Studio announced on 16 January 2015 that they were acquiring the company which was completed in October that year 61 At Bluehole s January 2017 shareholders meeting it was decided that Maui Games would enter liquidation which was effective immediately 63 Nine staff members of Maui Games a fraction of that company s total employee count were reemployed directly within Bluehole 63 Pnix edit Pnix formerly Bluehole Pnix was a mobile game developer The company was founded as Pnix Games in 2012 64 Bluehole announced that they had acquired Pnix Games alongside Squall on 22 April 2015 13 Pnix Games changed their corporate name to Bluehole Pnix in June 2016 Corporate name again changed to Pnix in 2018 after being a subsidiary of Krafton In 2020 Pnix was merged with Delusion to form a RisingWings Squall edit Squall formerly Bluehole Squall was a mobile game developer The company was founded as Squall by Park Jin seok a founding member of Neowiz in 2013 65 Bluehole announced that they had acquired Squall alongside Pnix Games on 22 April 2015 13 Squall changed their corporate name to Bluehole Squall in March 2016 Corporate name again changed to Squall in 2018 after being a subsidiary of Krafton It was shut down by Krafton after internal conflicts in 2020 66 Red Sahara Studio edit Red Sahara Studio was a mobile game developer headed by Lee Ji hoon 67 On 12 March 2018 Bluehole completed the acquisition of the studio in a stock swap deal 68 Red Sahara was developing a mobile game based on TERA 67 Delusion edit Delusion Studio was founded in April 2011 and is headed by Kang Moon chul 69 On 22 June 2018 Bluehole announced the acquisition of the studio 70 Delusion developed mobile games such as Guardian Stone Jellipo House of Mice and most notably Castle Burn 71 In 2020 Delusion was merged with Pnix to form RisingWings En Masse Entertainment edit En Masse Entertainment was Krafton s North American publishing arm The company was established as Bluehole Interactive in June 2008 On 26 February 2010 the company announced that it had changed its corporate name to En Masse Entertainment 72 In September 2020 En Masse Entertainment announced that it would be shutting down its offices after 10 years of service in the gaming industry 73 where it was decided that Krafton would be publishing TERA s Console version globally 74 taking over a self publishing role in place of En Masse Entertainment whereas the PC version would be published by Gameforge 75 Games editGames developed or published as Bluehole Studio edit Title Year Developer NotesTERA 2011 Bluehole Studio Developer only Shut down on 30 June 2022 Console edition still active Devilian 2015 Bluehole Studio Originally published by Devilian later by Krafton Shut down on 5 March 2018 Mini Golf King 2017 Bluehole StudioPUBG Battlegrounds PUBG StudiosRoad to Valor World War II 2019 Bluehole StudioElyon 2020 Bluehole Studio Developer only Shut down globally on 19 September 2023Games developed or published as Krafton edit Year Title Developer Notes2018 PUBG Mobile LightSpeed amp Quantum Studio Publisher in Korea amp Japan only 2019 Mistover Krafton2021 Battlegrounds Mobile India KraftonNew State Mobile PUBG Studios Originally released as PUBG New State Thunder Tier One Krafton2022 The Callisto Protocol Striking Distance Studios2023 Road to Valor Empires Dreamotion Inc Publisher in India only Defense Derby Rising WingsTBA Moonbreaker Unknown Worlds EntertainmentTBA inZOI KraftonTBA Dark and Darker Mobile KraftonReferences edit KRAFTON INC Shareholders Board Members Managers and Company Profile KR7259960003 MarketScreener M marketscreener com Retrieved 24 March 2022 Shareholders Krafton 11 May 2021 Retrieved 24 March 2022 Kang John Despite IPO Tumble Founder Of Korean Game Company Krafton Now Worth Billions Forbes Retrieved 14 August 2021 Young won Kim 5 November 2018 Bluehole launches new brand for its subunits The Investor a b c Kim Sohee 18 January 2021 Coding Prodigy Behind Hit Game PUBG Eyes IPO Worth Billions Bloomberg News Retrieved 19 January 2021 Daniel Joshua 16 June 2021 PUBG creator Krafton plans to raise 5 billion from the stock market MEGPlay Retrieved 21 June 2021 Lee Joyce 8 April 2021 Korean video game firm Krafton applies for IPO seen worth billions of dollars Reuters Retrieved 16 April 2021 Lee Joyce Murdoch Scott 10 August 2021 UPDATE 4 S Korea s Krafton maker of hit game PUBG tumbles on debut Reuters Retrieved 10 August 2021 via Yahoo News Video Games Are Spiritual Opium Says Chinese Government Owned Media Kotaku 3 August 2021 Retrieved 11 August 2021 No cults no politics no ghouls how China censors the video game world the Guardian 15 July 2021 Retrieved 11 August 2021 Sung won Yoon 10 September 2017 Past failures and endurance can make success The Korea Times Sung won Yoon 21 May 2017 Serial entrepreneurs pioneer IT industry The Korea Times a b c 박 소연 22 April 2015 Beulluhol pinigseugeimjeu seukol insulo mobailsijang jeongyeog jinchul 블루홀 피닉스게임즈 스콜 인수로 모바일시장 전격 진출 Bluehole enters into mobile market with acquisition of Phoenix Games ZDNet Korea in Korean McAloon Alissa 14 August 2017 Report Tencent invests in Battlegrounds dev Bluehole Gamasutra Freeman Will 15 August 2017 Bluehole squashes Tencent investment rumour GamesIndustry biz Sinclair Brendan 28 September 2017 Bluehole confirms Tencent talks GamesIndustry biz Ji young Sohn 30 April 2018 Tencent eyes investment in Bluehole maker of hit video game Battlegrounds The Korea Herald Dring Christopher 9 November 2017 Tencent still eyes acquisition of PUBG developer Bluehole report GamesIndustry biz MCV Staff 9 November 2017 Tencent could yet acquire Bluehole MCV Donnelly Joe 9 November 2017 Tencent seemingly still pursuing Bluehole takeover bid PC Gamer Nakamura Yuji Kim Sam 27 September 2017 One Man s Journey From Welfare to World s Hottest Video Game Bloomberg L P Khan Asif 27 September 2017 PUBG Developer Bluehole Inc Valued at Over 4 Billion Shacknews Kerr Chris 30 April 2018 Report Tencent could sink 470M into Battlegrounds dev Bluehole Gamasutra 이 도원 27 January 2015 Beulluholseutyudio debillieon jinogeimjeu insu chujin 블루홀스튜디오 데빌리언 지노게임즈 인수 추진 Bluehole Studio to acquire Devilian Ginno Games ZDNet Korea in Korean a b 이 대호 27 January 2015 Beulluhol jinogeimjeu insu haegsim injae hwagbo 블루홀 지노게임즈 인수 핵심 인재 확보 Bluehole acquires Ginno Games Gain core talent Digital Daily in Korean O Connor Alice 29 September 2017 Playerunknown s Battlegrounds studio becomes PUBG Corp updated Rock Paper Shotgun Hall Charlie 29 September 2017 PUBG team will spin off as subsidiary company Polygon Batchelor James 23 January 2018 PUBG Corp to kick off 2018 expansion with new Amsterdam office GamesIndustry biz Batchelor James 12 March 2018 PUBG Corp acquires MadGlory to enable community developer tools GamesIndustry biz Batchelor James 13 March 2019 Brendan Greene leading new Special Projects division at PUBG Corp GamesIndustry biz Retrieved 19 December 2019 Goslin Austen 12 December 2019 PlayerUnknown s next project Prologue announced Polygon Retrieved 12 December 2019 Vora Mayank 1 July 2019 PUBG News Tencent Games and PUBG Corp announce PUBG MOBILE India Tour 2019 www sportskeeda com Retrieved 9 August 2021 Seck Tobias 1 December 2020 PUBG Corp Fully Merges into KRAFTON Becomes PUBG Studio The Esports Observer Retrieved 23 July 2021 Nam Jeong seok 9 November 2020 크래프톤 지스타 2020 에 승부겜성 이란 메시지로 참가 Krafton participates in G Star 2020 with the message of Game Match Sports Chosun BATTLEGROUNDS MOBILE INDIA created by KRAFTON for Indian gamers drops today www battlegroundsmobileindia com Retrieved 31 August 2021 The Wait is Over BATTLEGROUNDS MOBILE INDIA has launched on iOS App Store today www battlegroundsmobileindia com Retrieved 31 August 2021 PUBG NEW STATE Assets KRAFTON Press Room press pubg com Archived from the original on 4 January 2022 Retrieved 27 October 2021 PUBG NEW STATE officially released on November 11th on iOS and Android news in 24 com Retrieved 27 October 2021 Hello Survivors NEW STATE has always been a mobile focused experience and through the transformation to NEW STATE MOBILE we are bringing this to the core We always appreciate your support and please look out for upcoming content updates later this year Twitter Retrieved 18 February 2022 Jones Ali 26 June 2019 Former COD exec joins PUBG developer to make narrative games beyond battle royale PCGamesN Takahashi Dean 10 December 2020 The Callisto Protocol comes from Striking Distance Studios in 2022 VentureBeat Retrieved 12 December 2020 RisingWings GAMES 라이징윙스 공식 in Korean Retrieved 11 February 2022 Partleton Kayleigh Writer Staff 2 December 2020 Krafton consolidates Pnix and Delusion Studio to form RisingWings pocketgamer biz Retrieved 9 August 2021 RisingWings GAMES 라이징윙스 공식 in Korean Retrieved 9 August 2021 Dreamotion Inc Android developer info on AppBrain App Brain Retrieved 15 May 2021 Dreamotion Inc dreamotion us Retrieved 11 February 2022 PUBG owner Krafton has acquired mobile studio Dreamotion Gamasutra 14 May 2021 Retrieved 15 May 2021 Wasif Ahmed 13 May 2021 Krafton acquires mobile game development company Dreamotion Dot Esports Retrieved 15 May 2021 Krafton Inc acquired game developer Dreamotion Inc The Indian Esports 15 May 2021 Retrieved 3 July 2021 KRAFTON INC ACQUIRES THINGSFLOW AN INTERACTIVE CONTENT PRODUCTION FIRM KRAFTON Press Room press pubg com Retrieved 18 February 2022 Unknown Worlds Games Unknown Worlds Retrieved 11 February 2022 KRAFTON INC TO ACQUIRE UNKNOWN WORLDS THE DEVELOPERS BEHIND SUBNAUTICA AND NATURAL SELECTION KRAFTON 29 October 2021 Retrieved 11 February 2022 Krafton to acquire U S game developer Unknown Worlds for maximum 750 mn Pulse by Maeil Business News Korea m pulsenews co kr in Korean Retrieved 11 February 2022 Bell Alice 23 August 2022 The Subnautica devs are doing a turn based space pirates tabletop miniatures game called Moonbreaker Rock Paper Shotgun Retrieved 24 August 2022 5minlabhostmaster Games EN 5minlab Retrieved 11 February 2022 a href Template Cite web html title Template Cite web cite web a CS1 maint numeric names authors list link KRAFTON ACQUIRES 5MINLAB DEVELOPERS OF SMASH LEGENDS KRAFTON 14 February 2022 Retrieved 20 February 2022 크래프톤 스매시 레전드 개발사 5민랩 인수 KRAFTON blog krafton com in Korean 11 February 2022 Retrieved 11 February 2022 D Angelo William 11 November 2022 Krafton Acquires The Ascent developer Neon Giant VGChartz Retrieved 11 November 2022 김 남규 15 September 2011 Sinsaeng gaebalsa eltaimgeimjeu 25eog won tuja yuchi 신생 개발사 엘타임게임즈 25억원 투자 유치 New development company L Time Games attracts 2 5 billion won investment DongA in Korean 전 하나 15 September 2011 Sinsaeng gaebalsa eltaimgeimjeu 25eog won tuja yuchi 신생 개발사 엘타임게임즈 25억원 투자 유치 New development company L Time Games attracts 2 5 billion won investment ZDNet Korea in Korean a b 박 소연 16 October 2015 Beulluhol mobail geim gaebalsa mau igeimjeu insu 블루홀 모바일 게임 개발사 마우이게임즈 인수 Bluehole acquires Maui Games a mobile game developer ZDNet Korea in Korean Agrawal Aditya 10 January 2024 PUBG Corp Established To Handle All Things PlayerUnknown s Battlegrounds Tech Avenue Edge a b 임 일곤 20 January 2017 Goppi joeneun beulluhol gyeyeolsa mau i 1nyeonman e cheongsan 고삐 죄는 블루홀 계열사 마우이 1년만에 청산 The Redemption Bluehole Affiliate Maui liquidated in one year Business Watch in Korean 정 재훈 22 April 2015 Nyuseu Beulluholseutyudio beulluhol lo samyeong byeongyeong mobailgeimsa 2gos insu 뉴스 블루홀스튜디오 블루홀 로 사명 변경 모바일게임사 2곳 인수 News Bluehole Studio changed its name to Bluehole Acquired two mobile game companies Inven in Korean 이 대호 22 April 2015 Beulluhol mobailgeim sa eob bongyeoghwa gaebalsa 2gos insu 블루홀 모바일게임 사업 본격화 개발사 2곳 인수 Bluehole mobile game business in full swing Acquired two development companies Digital Daily in Korean Krafton faces IPO setback due to friction in management 매일경제 영문뉴스 펄스 Pulse Archived from the original on 5 July 2020 Retrieved 27 April 2020 a b 남 혁우 12 March 2018 Beulluhol ledeusahalaseutyudio insu wanlyo 블루홀 레드사하라스튜디오 인수 완료 Bluehole acquires Red Sahara Studio ZDNet Korea in Korean 김 수진 12 March 2018 Beulluhol bulmyeol ui jeonsa gaebalsa ledeusahalaseutyudio insu 블루홀 불멸의 전사 개발사 레드사하라스튜디오 인수 Bluehole acquires Red Sahara Studio developer of Immortal Warrior Inven in Korean 허 재민 25 September 2017 Inteobyu Mobail seutakeulaepeuteu RTSui haegsim eul damda kaeseulbeon inteobyu 인터뷰 모바일 스타크래프트 RTS의 핵심을 담다 캐슬번 인터뷰 Interview Mobile StarCraft Interview with Castle Burn the heart of RTS Inven in Korean McAloon Alissa 22 June 2018 Bluehole to acquire mobile dev Delusion Studio Gamasutra Valentine Rebekah 22 June 2018 Bluehole to acquire Delusion Studio GamesIndustry biz IGN Staff 25 February 2010 En Masse Entertainment Debuts as New MMO Game Company IGN Kerr Chris 18 August 2020 Tera publisher En Masse is shutting down after over a decade www gamasutra com Retrieved 27 September 2020 TERA Announces Its Newest Global Publisher Sarumonin com 31 August 2020 Retrieved 27 September 2020 Gameforge Takes Over Publishing Rights for TERA in the Americas 15 October 2020 External links editOfficial website Business data for Krafton BloombergGoogleReutersYahoo Retrieved from https en wikipedia org w index php title Krafton amp oldid 1213673167 Games, wikipedia, wiki, book, books, library,

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