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Multi-monitor

Multi-monitor, also called multi-display and multi-head, is the use of multiple physical display devices, such as monitors, televisions, and projectors, in order to increase the area available for computer programs running on a single computer system. Research studies[1][2][3] show that, depending on the type of work, multi-head may increase the productivity by 50–70%.

Two dual-monitor digital audio workstations

Measurements of the Institute for Occupational Safety and Health of the German Social Accident Insurance showed that the quality and quantity of worker performance varies according to the screen setup and type of task. Overall, the results of physiological studies and the preferences of the test persons favour a dual-monitor rather than single-monitor setup. Physiologically limiting factors observed during work on dual monitors were minor and not generally significant. There is no evidence that office work with dual-monitor setups presents a possible hazard to workers.[4]

Implementation edit

 
Analog Monitor Splitter for VGA cable

Multiple computers can be connected to provide a single display, e.g. over Gigabit Ethernet/Ethernet to drive a large video wall.[5]

Display modes edit

USB edit

One way to extend the number of displays on one computer is to add displays via USB. Starting in 2006, DisplayLink released several chips for USB support on VGA/DVI/LVDS and other interfaces.[6]

Adoption edit

In the office edit

 
A Bloomberg Terminal
 
Multi-monitor setups in financial market making

In many professions, including graphic design, architecture, communications, accounting, engineering and video editing, the idea of two or more monitors being driven from one machine is not a new one. While in the past, it has meant multiple graphics adapters and specialized software, it was common for engineers to have at least two, if not more, displays to enhance productivity.[7]

In video gaming edit

 
AMD Eyefinity-driven multi-monitor system for gaming

Early versions of Doom permitted a three-monitor display mode, using three networked machines to show left, right, and center views.[8]

More recently, games have used multiple monitors to show a more absorbing interface to the player or to display game information. Various flight simulators can use these monitor setups to create an artificial cockpit with more realistic interfaces.[9] Others such as Supreme Commander and World in Conflict can use an additional monitor for a large scale map of the battlefield.[10]

A large number of older games support multi-monitor set-ups by treating the total screen space as effectively a single monitor to the game, a technique known as spanning. Many games without inherent multi-monitor support such as Guild Wars and World of Warcraft can also be made to run in multi-monitor set-ups, with this technique or in conjunction with addition of third-party software[11] A larger list of games that support dual/multi-screen modes is available at WSGF.[12]

Arcade machines and handheld console games edit

The concept of "multi-monitor" games is not limited to games that can be played on personal computers. As arcade technology entered the 1990s, larger cabinets were being built which in turn also housed larger monitors such as the 3 28" screen version of Namco's Ridge Racer from 1993. Although large screen technology such as CRT rear projection was beginning to be used more often, multi-monitor games were still occasionally released, such as Sega's F355 Challenge from 1999 which again used 3 28" monitors for the sit-down cockpit version. The most recent use of a multi-monitor setup in arcades occurred with Taito's Dariusburst: Another Chronicle game, released in Japan in December 2010[13] and worldwide the following year.[14] It uses 2 32" LCD screens and an angled mirror to create a seamless widescreen.

Nintendo demonstrated the feasibility of playing multi-monitor games on handheld game consoles in designing the Nintendo DS and its successor, the Nintendo 3DS, which both became successful consoles in their own right. Games on these systems take advantage of the two screens available, typically by displaying gameplay on the upper screen, while showing useful information on the bottom screen.[15] There are also a number of games, mostly for the Nintendo DS, whose gameplay spans across both screens, combining them into one tall screen for a more unique and larger view of the action.[16]

Vertical monitor edit

 
Vertical monitor second display to the left

Vertical monitors are usually added as a secondary display to the left or right of the main landscape oriented monitor. They are useful to display more information vertically down the page, computer programmers use this configuration most often to see as many lines of code on the screen as possible without having to scroll a lot.[17]

Developing software for multiple monitor workstations edit

Ordinary software does not need special support for multiple screens even if it uses the graphic accelerator. At the usual application level, multihead is presented just as a single larger monitor spanning over all screens. However, some special approaches may increase the multithread performance.

With multiple monitors present, each screen will have its own graphics buffer. One possible scenario for programming is to present to OpenGL or DirectX a continuous, virtual frame buffer in which the OS or graphics driver writes out to each individual buffer. With some graphics cards, it's possible to enable a mode called "horizontal span" which accomplishes this. The OpenGL/DirectX programmer then renders to a very large frame buffer for output. In practice, and with recent cards, this mode is being phased out because it does not make very good use of GPU parallelism and does not support arbitrary arrangements of monitors (they must all be horizontal). A more recent technique uses the wglShareLists feature of OpenGL to share data across multiple GPUs, and then render to each individual monitor's frame buffer.[18]

In Android edit

Android supports an additional monitor as of version 4.2[19] but additional software is needed to multi-task/use both at once.[20][21]

Second displays edit

 
Laptop with a second display

A second display or second displays is a common term describing the multi-monitor setup with just one additional monitor attached. Today it is particularly common to have one workstation with two monitors connected where the second monitor is referred to as the second display. Many tablets will serve as a second display connected to a laptop.[22] Many modern shops use cash registers with two screens, one facing the cashier and a second display facing the shopper.

Today's second display has evolved from a multi screen personal computer monitor to having multiple technical features such as a touchscreen, web cam or even a barcode reader in stores.[23] When a simultaneous touch input is performed on two devices simultaneously there will be a technical solution required to solve the dual input.

The European Union Intellectual Property Office rejected a trademark application for "second display" by LG Electronics, citing that the term was not distinctive.[24]

Professional meaning edit

Shop and IT-support staff can use the term “second display” when referring to the second monitor in a multi-monitor setup.[25]

 
Second display in use at a Point of Sale (POS) at McCafé

Retail and hotel businesses have a professional meaning for a "second display", also known as interactive customer display or dual-screen for shops. The term is used in retail and hotel environments when referring to a customer facing display that is connected to the point of sale (POS) system. Normally a second display solution contains both hardware and interactive software allowing the shopper to perform certain actions. The second display is most commonly used to show the total purchase amount and the purchase list. Some advanced systems contain functionality relating to loyalty and member data. In an article from 2021 the Swedish retail magazine Dagens Handel mentions the provider of second displays ID24[26] and their published survey among retail and hospitality companies.[27]

The second display can draw shoppers' attention to new products, advertisements, charities, or special offers. The displays can also be used for different kinds of user input - for example entering an email to receive an electronic receipt, give feedback or sign up for loyalty to the customer relationship management (CRM) system.

See also edit

References edit

  1. ^ I. Berger(2006). The Virtues of a Second Screen. New York Times.
  2. ^ S.Ross (2003).Two Screens Are Better Than One. Microsoft research.
  3. ^ Z.Davis (2011). Dual Monitors Boost Productivity, User Satisfaction
  4. ^ Institute for Occupational Safety and Health of the German Social Accident Insurance. "Office workstations with multiple screens".
  5. ^ "Configuring and Running a Large Video Wall using ATI FirePro Graphics" (PDF). Retrieved 2014-07-04.
  6. ^ "DisplayLink launches high-speed USB graphics technology for multi-monitor computing applications" (Press release). DisplayLink. April 11, 2006. Retrieved September 17, 2012.
  7. ^ Bill Gates. April 7, 2006. How I Work. Fortune.
  8. ^ "Official DOOM FAQ, Section 9.2".
  9. ^ . www.matrox.com. Archived from the original on 2019-03-02. Retrieved 2015-11-09.
  10. ^ Supreme Commander Hardware Performance Guide 2011-05-15 at the Wayback Machine, AU Game Spot, February 2007
  11. ^ . Archived from the original on 2019-03-02. Retrieved 2010-01-05.
  12. ^ . Archived from the original on 2011-06-23.
  13. ^ "Dariusburst Another Chronicle Homepage". 株式会社タイトー.
  14. ^ "Dariusburst Another Chronicle Now Available Worldwide". Arcade Heroes. 11 December 2011.
  15. ^ Tolito, Stephen (24 October 2016). "The (Possible) End Of Nintendo's Magnificent Two-Screen Gaming Era". Kotaku. Retrieved 9 April 2019.
  16. ^ Tolito, Stephen (19 April 2011). "The Forgotten Beauty Of Vertical DS Games, The Spectacle Of Widescreen Turned Sideways". Kotaku. Retrieved 9 April 2019.
  17. ^ "Autonomous". 2 November 2018.
  18. ^ "Hoetzlein, Rama C. Multi-Monitor Rendering in OpenGL".
  19. ^ "Android 4.2 APIs - Android Developers". Android Developers.
  20. ^ "Ixonos Multi-Display for Android". November 8, 2013.
  21. ^ Ixonos Multi-Display for Android on YouTube
  22. ^ "Ex-Apple engineers turn your iPad into a second display". Duet Display. Retrieved August 6, 2021.
  23. ^ "Second display extras". ID24. Retrieved August 6, 2021.
  24. ^ "Intellectual property in the European Union". EUIPO. Retrieved January 26, 2021.
  25. ^ "POS - How to add a second display ?". Retrieved August 26, 2021.
  26. ^ "Software for second displays with 50+ modules". ID24. Retrieved December 7, 2022.
  27. ^ "Lojalitetsprogram hos nio av tio retailkedjor". Dagens Handel. Retrieved September 5, 2021.

Further reading edit

  • Elliott, John C. (2011-04-24). "Dual-Head Operation on a Vintage PC". from the original on 2016-11-23. Retrieved 2016-11-23.

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Multi monitor also called multi display and multi head is the use of multiple physical display devices such as monitors televisions and projectors in order to increase the area available for computer programs running on a single computer system Research studies 1 2 3 show that depending on the type of work multi head may increase the productivity by 50 70 Two dual monitor digital audio workstationsMeasurements of the Institute for Occupational Safety and Health of the German Social Accident Insurance showed that the quality and quantity of worker performance varies according to the screen setup and type of task Overall the results of physiological studies and the preferences of the test persons favour a dual monitor rather than single monitor setup Physiologically limiting factors observed during work on dual monitors were minor and not generally significant There is no evidence that office work with dual monitor setups presents a possible hazard to workers 4 Contents 1 Implementation 2 Display modes 2 1 USB 3 Adoption 3 1 In the office 3 2 In video gaming 3 2 1 Arcade machines and handheld console games 3 2 2 Vertical monitor 4 Developing software for multiple monitor workstations 4 1 In Android 5 Second displays 5 1 Professional meaning 6 See also 7 References 8 Further readingImplementation edit nbsp Analog Monitor Splitter for VGA cableMultiple computers can be connected to provide a single display e g over Gigabit Ethernet Ethernet to drive a large video wall 5 Display modes editUSB edit One way to extend the number of displays on one computer is to add displays via USB Starting in 2006 DisplayLink released several chips for USB support on VGA DVI LVDS and other interfaces 6 Adoption editIn the office edit nbsp A Bloomberg Terminal nbsp Multi monitor setups in financial market makingIn many professions including graphic design architecture communications accounting engineering and video editing the idea of two or more monitors being driven from one machine is not a new one While in the past it has meant multiple graphics adapters and specialized software it was common for engineers to have at least two if not more displays to enhance productivity 7 In video gaming edit nbsp AMD Eyefinity driven multi monitor system for gamingEarly versions of Doom permitted a three monitor display mode using three networked machines to show left right and center views 8 More recently games have used multiple monitors to show a more absorbing interface to the player or to display game information Various flight simulators can use these monitor setups to create an artificial cockpit with more realistic interfaces 9 Others such as Supreme Commander and World in Conflict can use an additional monitor for a large scale map of the battlefield 10 A large number of older games support multi monitor set ups by treating the total screen space as effectively a single monitor to the game a technique known as spanning Many games without inherent multi monitor support such as Guild Wars and World of Warcraft can also be made to run in multi monitor set ups with this technique or in conjunction with addition of third party software 11 A larger list of games that support dual multi screen modes is available at WSGF 12 Arcade machines and handheld console games edit The concept of multi monitor games is not limited to games that can be played on personal computers As arcade technology entered the 1990s larger cabinets were being built which in turn also housed larger monitors such as the 3 28 screen version of Namco s Ridge Racer from 1993 Although large screen technology such as CRT rear projection was beginning to be used more often multi monitor games were still occasionally released such as Sega s F355 Challenge from 1999 which again used 3 28 monitors for the sit down cockpit version The most recent use of a multi monitor setup in arcades occurred with Taito s Dariusburst Another Chronicle game released in Japan in December 2010 13 and worldwide the following year 14 It uses 2 32 LCD screens and an angled mirror to create a seamless widescreen Nintendo demonstrated the feasibility of playing multi monitor games on handheld game consoles in designing the Nintendo DS and its successor the Nintendo 3DS which both became successful consoles in their own right Games on these systems take advantage of the two screens available typically by displaying gameplay on the upper screen while showing useful information on the bottom screen 15 There are also a number of games mostly for the Nintendo DS whose gameplay spans across both screens combining them into one tall screen for a more unique and larger view of the action 16 Vertical monitor edit nbsp Vertical monitor second display to the leftVertical monitors are usually added as a secondary display to the left or right of the main landscape oriented monitor They are useful to display more information vertically down the page computer programmers use this configuration most often to see as many lines of code on the screen as possible without having to scroll a lot 17 Developing software for multiple monitor workstations editOrdinary software does not need special support for multiple screens even if it uses the graphic accelerator At the usual application level multihead is presented just as a single larger monitor spanning over all screens However some special approaches may increase the multithread performance With multiple monitors present each screen will have its own graphics buffer One possible scenario for programming is to present to OpenGL or DirectX a continuous virtual frame buffer in which the OS or graphics driver writes out to each individual buffer With some graphics cards it s possible to enable a mode called horizontal span which accomplishes this The OpenGL DirectX programmer then renders to a very large frame buffer for output In practice and with recent cards this mode is being phased out because it does not make very good use of GPU parallelism and does not support arbitrary arrangements of monitors they must all be horizontal A more recent technique uses the wglShareLists feature of OpenGL to share data across multiple GPUs and then render to each individual monitor s frame buffer 18 In Android edit Android supports an additional monitor as of version 4 2 19 but additional software is needed to multi task use both at once 20 21 Second displays edit nbsp Laptop with a second displayA second display or second displays is a common term describing the multi monitor setup with just one additional monitor attached Today it is particularly common to have one workstation with two monitors connected where the second monitor is referred to as the second display Many tablets will serve as a second display connected to a laptop 22 Many modern shops use cash registers with two screens one facing the cashier and a second display facing the shopper Today s second display has evolved from a multi screen personal computer monitor to having multiple technical features such as a touchscreen web cam or even a barcode reader in stores 23 When a simultaneous touch input is performed on two devices simultaneously there will be a technical solution required to solve the dual input The European Union Intellectual Property Office rejected a trademark application for second display by LG Electronics citing that the term was not distinctive 24 Professional meaning editShop and IT support staff can use the term second display when referring to the second monitor in a multi monitor setup 25 nbsp Second display in use at a Point of Sale POS at McCafeRetail and hotel businesses have a professional meaning for a second display also known as interactive customer display or dual screen for shops The term is used in retail and hotel environments when referring to a customer facing display that is connected to the point of sale POS system Normally a second display solution contains both hardware and interactive software allowing the shopper to perform certain actions The second display is most commonly used to show the total purchase amount and the purchase list Some advanced systems contain functionality relating to loyalty and member data In an article from 2021 the Swedish retail magazine Dagens Handel mentions the provider of second displays ID24 26 and their published survey among retail and hospitality companies 27 The second display can draw shoppers attention to new products advertisements charities or special offers The displays can also be used for different kinds of user input for example entering an email to receive an electronic receipt give feedback or sign up for loyalty to the customer relationship management CRM system See also edit nbsp Wikimedia Commons has media related to Multi monitor Dual touchscreen Multiseat configuration Video wallReferences edit I Berger 2006 The Virtues of a Second Screen New York Times S Ross 2003 Two Screens Are Better Than One Microsoft research Z Davis 2011 Dual Monitors Boost Productivity User Satisfaction Institute for Occupational Safety and Health of the German Social Accident Insurance Office workstations with multiple screens Configuring and Running a Large Video Wall using ATI FirePro Graphics PDF Retrieved 2014 07 04 DisplayLink launches high speed USB graphics technology for multi monitor computing applications Press release DisplayLink April 11 2006 Retrieved September 17 2012 Bill Gates April 7 2006 How I Work Fortune Official DOOM FAQ Section 9 2 Matrox Surround Gaming Flight Sim Zone www matrox com Archived from the original on 2019 03 02 Retrieved 2015 11 09 Supreme Commander Hardware Performance Guide Archived 2011 05 15 at the Wayback Machine AU Game Spot February 2007 MultiMonitor Net Archived from the original on 2019 03 02 Retrieved 2010 01 05 Master Game List Archived from the original on 2011 06 23 Dariusburst Another Chronicle Homepage 株式会社タイトー Dariusburst Another Chronicle Now Available Worldwide Arcade Heroes 11 December 2011 Tolito Stephen 24 October 2016 The Possible End Of Nintendo s Magnificent Two Screen Gaming Era Kotaku Retrieved 9 April 2019 Tolito Stephen 19 April 2011 The Forgotten Beauty Of Vertical DS Games The Spectacle Of Widescreen Turned Sideways Kotaku Retrieved 9 April 2019 Autonomous 2 November 2018 Hoetzlein Rama C Multi Monitor Rendering in OpenGL Android 4 2 APIs Android Developers Android Developers Ixonos Multi Display for Android November 8 2013 Ixonos Multi Display for Android on YouTube Ex Apple engineers turn your iPad into a second display Duet Display Retrieved August 6 2021 Second display extras ID24 Retrieved August 6 2021 Intellectual property in the European Union EUIPO Retrieved January 26 2021 POS How to add a second display Retrieved August 26 2021 Software for second displays with 50 modules ID24 Retrieved December 7 2022 Lojalitetsprogram hos nio av tio retailkedjor Dagens Handel Retrieved September 5 2021 Further reading editElliott John C 2011 04 24 Dual Head Operation on a Vintage PC Archived from the original on 2016 11 23 Retrieved 2016 11 23 Retrieved from https en wikipedia org w index php title Multi monitor amp oldid 1201722978, wikipedia, wiki, book, books, library,

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