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Monaco GP (video game)

Monaco GP[a] is an arcade racing game released by Sega in November 1979 in Japan, and January 1980 worldwide. An upgraded version, Pro Monaco GP, was released later in 1980. One of the last Sega games to use TTL chips instead of a microprocessor CPU, the game has players race against a clock and pass rival racers while attempting to earn points driving through five areas.

Monaco GP
Developer(s)Sega[2][3]
Publisher(s)
Platform(s)Arcade, SG-1000
ReleaseMonaco GP Arcade
Pro Monaco GP Arcade
SG-1000
Genre(s)Racing
Arcade systemTTL-based

The game was commercially successful in arcades. In Japan, it was among the top three highest-grossing games of 1979 and top five in 1980, while in the United States it was the top-grossing driving game of 1981. It continued to regularly appear on Japanese arcade charts through 1983, and made a record number of appearances on US arcade charts from 1980 through 1987. Monaco GP was ported to the SG-1000 in 1983. The series also had later releases Super Monaco GP and Ayrton Senna's Super Monaco GP II.

Gameplay edit

 
The deluxe cockpit cabinet of Monaco GP. Inside, a stick shift is on the left, and a steering wheel and pedal are underneath the monitor.

Monaco GP is a racing game played from an overhead perspective,[2] where the main objective is to finish a course before time runs out. Points are awarded as the player races through five areas. As the game progresses, rival cars controlled by the game's artificial intelligence get faster, the road narrows, and the road surface changes to ice and gravel.[5] Various hazards in the road include puddles, narrow bridges, and tunnels where the driver's view is limited by the range of the car's headlights on screen. The timer continues counting down until 2000 points are scored; then, the system changes to a limited number of lives. At 6000 points and again at 8000, rival cars increase in speed. According to Sega Arcade History, the concept for this timer system came from Sega Enterprises president Hayao Nakayama. Pro Monaco GP, an upgraded version of the game released later, features a higher difficulty level than the original game.[2]

Development and release edit

Monaco GP was one of the last arcade games made by Sega to use transistor–transistor logic (TTL) based discrete logic circuits instead of a microprocessor-based central processing unit (CPU). The game is operated by over 100 chips across two circuit boards. Images are stored in small custom read-only memory (ROM) chips, including sprites, cars, and the "game over" message. Sound effects, such as the cars' engines, a siren, and the sound of wheels slipping on the pavement, are generated by operational amplifiers and other analog circuitry. The scoring information appears on various LEDs located on the cabinet, including the player's score and the high score table.[5] Pro Monaco GP also features a battery backup system to save high scores if the cabinet loses power.[2]

Multiple styles of arcade cabinet exist for the game, including a deluxe cockpit cabinet which was designed in approximation to sitting behind the wheel of a race car with a padded steering wheel and accelerator pedal.[5] A tabletop housing and a smaller upright cabinet were also created.[2]

Initially displayed at the Japan Amusement Association show in Tokyo in 1979, Monaco GP received a positive reception at its debut. Sega chairman David Rosen called the game's warm reception at the show evidence of the world's growing acceptance of coin-operated arcade games.[6] Monaco GP was released in November 1979 in Japan,[2] and in January 1980 worldwide via Sega/Gremlin.[3] Pro Monaco GP, an upgraded version with a higher difficulty level, was released in Japan in March 1980,[2] and worldwide in July of the same year.[3] The original game was later ported to the SG-1000 and SC-3000, Sega's first video game consoles.[7] The SG-1000 port was released in 1983 in Japan,[8] and by March 1984 in Europe.[7]

Reception edit

 
A Pro Monaco GP upright arcade cabinet, with a steering wheel for control and accelerator pedal at the bottom

Monaco GP became highly successful in arcades. In Japan, it was the third highest-grossing arcade game of 1979,[9] then the fifth highest-grossing arcade game of 1980,[10] and then the 20th highest-grossing arcade video game of 1982.[11] Japanese magazine Game Machine later listed Monaco GP on their July 15, 1983 issue as being the fifth top-grossing upright/cockpit arcade cabinet of the month in Japan.[12] In North America, Cashbox reported that Monaco GP was the most popular arcade driving game in the US in 1981, and it was among the highest-grossing games of the year.[13] The game appeared on the monthly arcade earnings charts of arcade industry magazine RePlay from April 1980 until April 1987, a record number of appearances to which Namco's Galaga was the next closest to reaching.[5] In 1985, Eddie Adlum of RePlay called Monaco GP the "most evergreen" arcade hit to emerge from 1979.[14] French magazine Tilt gave the SC-3000 version of the game 6 of 6 stars in graphics, and 4 of 6 in gameplay.[7]

Legacy edit

Sega revived the Monaco GP series with Super Monaco GP in 1989,[5] and Ayrton Senna's Super Monaco GP II in 1992.[15] Super Monaco GP designer Hisao Oguchi had played Monaco GP before working for Sega, and when Oguchi decided to design a game based on Formula One, he started with a different name but chose Super Monaco GP after listening to opinions that the name was a good one. He referenced a parallel between the Monaco Grand Prix being the top event in racing and Sega being the top company in arcades.[16][17]

In 2003, Sega made a remake of Monaco GP for the PlayStation 2, as a part of the Sega Ages 2500 collection.[18] The remake features a number of additions including more cars and game modes.[19] Kurt Kalata of Hardcore Gaming 101 applauded the 2500 remake in particular for its improvements to the gameplay of the original, believing it would have been worthy of a separate release outside Japan.[20]

See also edit

Notes edit

  1. ^ Japanese: モナコGP, Hepburn: Monako GP

References edit

  1. ^ a b c Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. p. 131. ISBN 978-4990251215.
  2. ^ a b c d e f g h i j Sega Arcade History (in Japanese). Enterbrain. 2002. pp. 39–40. ISBN 978-4-7577-0790-0.
  3. ^ a b c d e f Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. pp. 34–40 (35). ISBN 978-4990251215.
  4. ^ "Home Video Game Console(Japanese, top-right)". Game Machine Magazine 15th July '85. Amusement Press Inc., Osaka, Japan. 15 July 1985. Retrieved 25 August 2023.
  5. ^ a b c d e Horowitz, Ken (2018). The Sega Arcade Revolution, A History in 62 Games. McFarland & Company. pp. 27–29. ISBN 9781476631967.
  6. ^ "Chairman with Hit Game". Cashbox. December 8, 1979. p. 42.
  7. ^ a b c "Tubes: Monaco GP". Tilt (in French). No. 10. March 1984. p. 32.
  8. ^ "SG-1000" (in Japanese). Sega Corporation. from the original on February 9, 2013. Retrieved February 12, 2014.
  9. ^ "ベストスリー 本紙調査" [Best 3 Paper Survey] (PDF). Game Machine (in Japanese). No. 136. Amusement Press, Inc. February 1980. p. 2.
  10. ^ "ベストスリー 本紙調査 (調査対象1980年) 〜 アーケードゲーム機" [Best Three Book Survey (Survey Target 1980) ~ Arcade Game Machines] (PDF). Game Machine (in Japanese). No. 159. Amusement Press, Inc. 15 February 1981. p. 2.
  11. ^ ""Pole Position" No. 1 Video Game: Game Machine's "The Year's Best Three AM Machines" Survey Results" (PDF). Game Machine. No. 207. 1 March 1983. p. 30.
  12. ^ "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 216. Amusement Press. 15 July 1983. p. 37.
  13. ^ "Industry News: New Equipment, Formula 1 Race". Cash Box. January 9, 1982. p. 40.
  14. ^ Adlum, Eddie (November 1985). "The Replay Years: Reflections from Eddie Adlum". RePlay. Vol. 11, no. 2. pp. 134-175 (159-60).
  15. ^ "Monthly Hit Chart". Mega Drive Fan (in Japanese). October 1992. p. 67.
  16. ^ "Sega Masterpiece Development Secret Story - Old Days Story: Monaco GP vs. Super Monaco GP". Beep! MegaDrive (in Japanese). February 1991. p. 123.
  17. ^ Thorpe, Nick (April 2016). "Ultimate Guide: Super Monaco GP". Retro Gamer. No. 153. pp. 42–47.
  18. ^ Bramwell, Tom (November 25, 2003). "Sega's 3D Ages series for Europe". Eurogamer. Retrieved September 4, 2020.
  19. ^ Gantayat, Anoop (May 20, 2012). "Playtest: Monaco GP". IGN. Retrieved September 4, 2020.
  20. ^ Kalata, Kurt (June 9, 2007). . Hardcore Gaming 101. Archived from the original on August 25, 2019. Retrieved 5 September 2020.

External links edit

monaco, video, game, monaco, arcade, racing, game, released, sega, november, 1979, japan, january, 1980, worldwide, upgraded, version, monaco, released, later, 1980, last, sega, games, chips, instead, microprocessor, game, players, race, against, clock, pass, . Monaco GP a is an arcade racing game released by Sega in November 1979 in Japan and January 1980 worldwide An upgraded version Pro Monaco GP was released later in 1980 One of the last Sega games to use TTL chips instead of a microprocessor CPU the game has players race against a clock and pass rival racers while attempting to earn points driving through five areas Monaco GPDeveloper s Sega 2 3 Publisher s JP Sega 2 3 WW Sega Gremlin 1 Platform s Arcade SG 1000ReleaseMonaco GP ArcadeJP November 1979 2 3 WW January 1980 1 Pro Monaco GP ArcadeJP March 1980 2 3 WW July 1980 1 SG 1000JP December 1983 4 EU 1984Genre s RacingArcade systemTTL basedThe game was commercially successful in arcades In Japan it was among the top three highest grossing games of 1979 and top five in 1980 while in the United States it was the top grossing driving game of 1981 It continued to regularly appear on Japanese arcade charts through 1983 and made a record number of appearances on US arcade charts from 1980 through 1987 Monaco GP was ported to the SG 1000 in 1983 The series also had later releases Super Monaco GP and Ayrton Senna s Super Monaco GP II Contents 1 Gameplay 2 Development and release 3 Reception 4 Legacy 5 See also 6 Notes 7 References 8 External linksGameplay edit nbsp The deluxe cockpit cabinet of Monaco GP Inside a stick shift is on the left and a steering wheel and pedal are underneath the monitor Monaco GP is a racing game played from an overhead perspective 2 where the main objective is to finish a course before time runs out Points are awarded as the player races through five areas As the game progresses rival cars controlled by the game s artificial intelligence get faster the road narrows and the road surface changes to ice and gravel 5 Various hazards in the road include puddles narrow bridges and tunnels where the driver s view is limited by the range of the car s headlights on screen The timer continues counting down until 2000 points are scored then the system changes to a limited number of lives At 6000 points and again at 8000 rival cars increase in speed According to Sega Arcade History the concept for this timer system came from Sega Enterprises president Hayao Nakayama Pro Monaco GP an upgraded version of the game released later features a higher difficulty level than the original game 2 Development and release editMonaco GP was one of the last arcade games made by Sega to use transistor transistor logic TTL based discrete logic circuits instead of a microprocessor based central processing unit CPU The game is operated by over 100 chips across two circuit boards Images are stored in small custom read only memory ROM chips including sprites cars and the game over message Sound effects such as the cars engines a siren and the sound of wheels slipping on the pavement are generated by operational amplifiers and other analog circuitry The scoring information appears on various LEDs located on the cabinet including the player s score and the high score table 5 Pro Monaco GP also features a battery backup system to save high scores if the cabinet loses power 2 Multiple styles of arcade cabinet exist for the game including a deluxe cockpit cabinet which was designed in approximation to sitting behind the wheel of a race car with a padded steering wheel and accelerator pedal 5 A tabletop housing and a smaller upright cabinet were also created 2 Initially displayed at the Japan Amusement Association show in Tokyo in 1979 Monaco GP received a positive reception at its debut Sega chairman David Rosen called the game s warm reception at the show evidence of the world s growing acceptance of coin operated arcade games 6 Monaco GP was released in November 1979 in Japan 2 and in January 1980 worldwide via Sega Gremlin 3 Pro Monaco GP an upgraded version with a higher difficulty level was released in Japan in March 1980 2 and worldwide in July of the same year 3 The original game was later ported to the SG 1000 and SC 3000 Sega s first video game consoles 7 The SG 1000 port was released in 1983 in Japan 8 and by March 1984 in Europe 7 Reception edit nbsp A Pro Monaco GP upright arcade cabinet with a steering wheel for control and accelerator pedal at the bottomMonaco GP became highly successful in arcades In Japan it was the third highest grossing arcade game of 1979 9 then the fifth highest grossing arcade game of 1980 10 and then the 20th highest grossing arcade video game of 1982 11 Japanese magazine Game Machine later listed Monaco GP on their July 15 1983 issue as being the fifth top grossing upright cockpit arcade cabinet of the month in Japan 12 In North America Cashbox reported that Monaco GP was the most popular arcade driving game in the US in 1981 and it was among the highest grossing games of the year 13 The game appeared on the monthly arcade earnings charts of arcade industry magazine RePlay from April 1980 until April 1987 a record number of appearances to which Namco s Galaga was the next closest to reaching 5 In 1985 Eddie Adlum of RePlay called Monaco GP the most evergreen arcade hit to emerge from 1979 14 French magazine Tilt gave the SC 3000 version of the game 6 of 6 stars in graphics and 4 of 6 in gameplay 7 Legacy editSega revived the Monaco GP series with Super Monaco GP in 1989 5 and Ayrton Senna s Super Monaco GP II in 1992 15 Super Monaco GP designer Hisao Oguchi had played Monaco GP before working for Sega and when Oguchi decided to design a game based on Formula One he started with a different name but chose Super Monaco GP after listening to opinions that the name was a good one He referenced a parallel between the Monaco Grand Prix being the top event in racing and Sega being the top company in arcades 16 17 In 2003 Sega made a remake of Monaco GP for the PlayStation 2 as a part of the Sega Ages 2500 collection 18 The remake features a number of additions including more cars and game modes 19 Kurt Kalata of Hardcore Gaming 101 applauded the 2500 remake in particular for its improvements to the gameplay of the original believing it would have been worthy of a separate release outside Japan 20 See also editHead OnNotes edit Japanese モナコGP Hepburn Monako GPReferences edit a b c Akagi Masumi 13 October 2006 アーケードTVゲームリスト国内 海外編 1971 2005 Arcade TV Game List Domestic Overseas Edition 1971 2005 in Japanese Japan Amusement News Agency p 131 ISBN 978 4990251215 a b c d e f g h i j Sega Arcade History in Japanese Enterbrain 2002 pp 39 40 ISBN 978 4 7577 0790 0 a b c d e f Akagi Masumi 13 October 2006 アーケードTVゲームリスト国内 海外編 1971 2005 Arcade TV Game List Domestic Overseas Edition 1971 2005 in Japanese Japan Amusement News Agency pp 34 40 35 ISBN 978 4990251215 Home Video Game Console Japanese top right Game Machine Magazine 15th July 85 Amusement Press Inc Osaka Japan 15 July 1985 Retrieved 25 August 2023 a b c d e Horowitz Ken 2018 The Sega Arcade Revolution A History in 62 Games McFarland amp Company pp 27 29 ISBN 9781476631967 Chairman with Hit Game Cashbox December 8 1979 p 42 a b c Tubes Monaco GP Tilt in French No 10 March 1984 p 32 SG 1000 in Japanese Sega Corporation Archived from the original on February 9 2013 Retrieved February 12 2014 ベストスリー 本紙調査 Best 3 Paper Survey PDF Game Machine in Japanese No 136 Amusement Press Inc February 1980 p 2 ベストスリー 本紙調査 調査対象1980年 アーケードゲーム機 Best Three Book Survey Survey Target 1980 Arcade Game Machines PDF Game Machine in Japanese No 159 Amusement Press Inc 15 February 1981 p 2 Pole Position No 1 Video Game Game Machine s The Year s Best Three AM Machines Survey Results PDF Game Machine No 207 1 March 1983 p 30 Game Machine s Best Hit Games 25 アップライト コックピット型TVゲーム機 Upright Cockpit Videos Game Machine in Japanese No 216 Amusement Press 15 July 1983 p 37 Industry News New Equipment Formula 1 Race Cash Box January 9 1982 p 40 Adlum Eddie November 1985 The Replay Years Reflections from Eddie Adlum RePlay Vol 11 no 2 pp 134 175 159 60 Monthly Hit Chart Mega Drive Fan in Japanese October 1992 p 67 Sega Masterpiece Development Secret Story Old Days Story Monaco GP vs Super Monaco GP Beep MegaDrive in Japanese February 1991 p 123 Thorpe Nick April 2016 Ultimate Guide Super Monaco GP Retro Gamer No 153 pp 42 47 Bramwell Tom November 25 2003 Sega s 3D Ages series for Europe Eurogamer Retrieved September 4 2020 Gantayat Anoop May 20 2012 Playtest Monaco GP IGN Retrieved September 4 2020 Kalata Kurt June 9 2007 Sega Ages 2500 Series Vol 2 Monaco GP Hardcore Gaming 101 Archived from the original on August 25 2019 Retrieved 5 September 2020 External links editMonaco GP at the Killer List of Videogames Pro Monaco GP at the Killer List of Videogames German language arcade flyer from The Arcade Flyer Archive The SG 1000 version of Monaco GP can be played for free in the browser at the Internet Archive Retrieved from https en wikipedia org w index php title Monaco GP video game amp oldid 1217329363, wikipedia, wiki, book, books, library,

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