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Mega Man: The Power Battle

Mega Man: The Power Battle[a] is an arcade video game and a spin-off title for the Mega Man series. It was released in Japan in 1995 and was followed by a sequel, Mega Man 2: The Power Fighters, the following year. Both games—which were the first and only arcade titles ever to exist within the Mega Man franchise—were ported to home consoles in North America in 2004 as part of the Mega Man Anniversary Collection for PlayStation 2, Nintendo GameCube and Xbox and in Japan during the same year as part of two game compilation titled Rockman Power Battle Fighters (ロックマン パワーバトルファイターズ), also for the PlayStation 2.[3][4][5] An adaptation of both games for the Neo Geo Pocket Color, titled Rockman Battle & Fighters (ロックマン バトル&ファイターズ), was also made.[6] Both games were later re-released as part of the Capcom Arcade 2nd Stadium compilation in 2022.

Mega Man: The Power Battle
Developer(s)Capcom
Publisher(s)Capcom
Designer(s)Koji Ohkohara
Composer(s)Setsuo Yamamoto
Hideki Okugawa
SeriesMega Man
Platform(s)Arcade, PlayStation 2, GameCube, Xbox
ReleaseArcade
GameTap
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemCP System

Plot

The story of the game is simplistic; the evil Doctor Wily has rebuilt some of his Robot Masters, with which he is trying to take over the world, forcing the heroes to stop him.

Gameplay

 
Bass fighting Cut Man.

The game allows the player to choose between three playable characters: Mega Man, Proto Man, and Bass. Two players can play the game simultaneously as different characters and team up to defeat the bosses.

The game plays similarly to the main Mega Man games - the player uses one button to jump, and one to fire the character's arm-mounted energy weapon. Holding the fire button charges the weapon in order to release a stronger blast. Holding down while pressing the jump button makes the character perform a dash, the appearance of which varies between characters.

After selecting a character, the player chooses between three "stories", with each one having different Robot Masters from various games. The "stories" are Mega Man 1-2, 3-6, and Mega Man 7. Upon choosing a "story", the game quickly pans through the various levels, letting the player choose one roulette-style.

A level is largely different from the mainstream Mega Man games; instead of going through an entire stage and fighting the Robot Master as a boss at the end, the player faces the Robot Master immediately, in a fight reminiscent of Capcom's Street Fighter series. Defeating a Robot Master earns the player their weapon, which can be switched to by pressing a button. Like in most Mega Man games, each Robot Master is weak to another one's weapon, so the player can fight through them in a "rock-paper-scissors"-style.

Music

Rockman: The Power Battle Arcade Gametrack
Soundtrack album by
Alph-Lyla
ReleasedDecember 1, 1995 (1995-12-01)
GenreVideo game soundtrack
Length55:00
LanguageJapanese
LabelSony Records
Mega Man Arcade soundtrack chronology
Rockman: The Power Battle Arcade Gametrack Mega Man 2: The Power Fighters

The Rockman: The Power Battle (ロックマン ザ・パワーバトル) sound track was released on December 1, 1995 in Japan Sony Records. Its soundtrack contains arranged pieces from previous Mega Man games by Setsuo Yamamoto and Hideki Okugawa, and performed by Alph-Lyla.

Rockman: The Power Battle (55:00)
No.TitleLength
1.""Title" (タイトル, Taitoru)" 
2.""Player Select" (プレイヤー・セレクト, Pureiyā serekuto)" 
3.""Stage Select (Rockman 1-2)" (ステージ・セレクト(ロックマン1~2), Sutēji serekuto (Rokkuman 1~2))" 
4.""Stage Starting" (ステージ・スターティング, Sutēji sutātingu)" 
5.""Stage 1 (from Napalm Man's Theme)" (ステージ1(ナパームマンのテーマより), Sutēji 1 (Napāmuman no tēma yori))" 
6.""Stage 2 (from Crash Man's Theme)" (ステージ2(クラッシュマンのテーマより), Sutēji 2 (Kurasshuman no tēma yori))" 
7.""Stage 3 (from Guts Man's Theme)" (ステージ3(ガッツマンのテーマより), Sutēji 3 (Gattsuman no tēma yori))" 
8.""Stage Select (Rockman 3-6)" (ステージ・セレクト(ロックマン3~6), Sutēji serekuto (Rokkuman 3-6))" 
9.""Stage 4 (from Gyro Man's Theme)" (ステージ4(ジャイロマンのテーマより), Sutēji 4 (Jairoman no tēma yori))" 
10.""Stage 5 (from Gemini Man's Theme)" (ステージ5(ジェミニマンのテーマより), Sutēji 5 (Jeminiman no tēma yori))" 
11.""Stage 6 (from Shadow Man's Theme)" (ステージ6(シャドウマンのテーマより), Sutēji 6 (Shadōman no tēma yori))" 
12.""Stage Clear" (ステージ・クリア, Sutēji kuria)" 
13.""You Got New Weapon" (ユー・ゴット・ニュー・ウェポン, Yū gotto nyū wepon)" 
14.""Stage Select (Rockman 7)" (ステージ・セレクト(ロックマン7), Sutēji serekuto (Rokkuman 7))" 
15.""Stage 7 (from Rockman 7)" (ステージ7(ロックマン7より), Sutēji 7 (Rokkuman 7 yori))" 
16.""Stage 8 (from Cloud Man's Theme)" (ステージ8(クラウドマンのテーマより), Sutēji 8 (Kuraudoman no tēma yori))" 
17.""Stage 9 (from Slash Man's Theme)" (ステージ9(スラッシュマンのテーマより), Sutēji 9 (Surasshuman no tēma yori))" 
18.""Stage 10 (from Freeze Man's Theme)" (ステージ10(フリーズマンのテーマより), Sutēji 10 (Furīzuman no tēma yori))" 
19.""Stage 11 (from Junk Man's Theme)" (ステージ11(ジャンクマンのテーマより), Sutēji 11 (Jankuman no tēma yori))" 
20.""Stage 12 (from Shade Man's Theme)" (ステージ12(シェードマンのテーマより), Sutēji 12 (Shēdoman no tēma yori))" 
21.""Stage 13 (from 'MAKAI')" (ステージ13(フロム“MAKAI”), Sutēji 13 (furomu "MAKAI"))" 
22.""Vs. Wily" (VSワイリー, VS Wairī)" 
23.""Stage: Wily Boss" (ステージ・ワイリー・ボス, Sutēji Wairī bosu)" 
24.""Stage: Wily Machine" (ステージ・ワイリー・マシーン, Sutēji Wairī Mashīn)" 
25.""Stage: Wily Capsule" (ステージ・ワイリー・カプセル, Sutēji Wairī Kapuseru)" 
26.""Continue" (コンティニュー, Kontinyū)" 
27.""Game Over" (ゲーム・オーヴァー, Gēmu ōvā)" 
28.""Ending–Rockman 1" (エンディング~ロックマン1, Endingu~Rokkuman 1)" 
29.""Ending–Forte" (エンディング~フォルテ, Endingu~Forute)" 
30.""Ending–Blues" (エンディング~ブルース, Endingu~Burūsu)" 
31.""Ending–Rockman 2" (エンディング~ロックマン2, Endingu~Rokkuman 2)" 
32.""S.E. Collection" (S.E.コレクション, S.E. korekushon)" 
33.""Voice Collection" (ヴォイス・コレクション, Voisu korekushon)" 

Reception

Four reviewers for the Japanese publication Weekly Famitsu scored the PlayStation 2 compilation of the games a total of 22 out of 40.[7]

References

  1. ^ known in Japan as Rockman: The Power Battle (ロックマン・ザ・パワーバトル)
  1. ^ MM25: Mega Man & Mega Man X Official Complete Works. Udon Entertainment. 2013. p. 114. ISBN 978-1-897376-79-9.
  2. ^ Carless, Simon (August 7, 2006). "GameTap Goes Ninja, Gets Into Space Combat". GameSetWatch. Retrieved 2010-06-11.
  3. ^ Navarro, Alex (June 21, 2004). "Mega Man Anniversary Collection Review for PlayStation 2". GameSpot. Retrieved 2010-04-21.
  4. ^ Navarro, Alex (June 21, 2004). "Mega Man Anniversary Collection Review for Xbox". GameSpot. Retrieved 2010-04-21.
  5. ^ 1本で2度おいしい!? 『ロックマン パワーバトルファイターズ』 (in Japanese). Famitsu. Retrieved 2010-06-11.
  6. ^ (in Japanese). Capcom. Archived from the original on 2010-02-09. Retrieved 2010-06-11.
  7. ^ Famitsu staff (August 13, 2004). [Cross Review]. Famitsu (in Japanese). No. 817. Enterbrain. Archived from the original on April 28, 2019. Retrieved April 28, 2019.

External links

mega, power, battle, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, decemb. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Mega Man The Power Battle news newspapers books scholar JSTOR December 2007 Learn how and when to remove this template message Mega Man The Power Battle a is an arcade video game and a spin off title for the Mega Man series It was released in Japan in 1995 and was followed by a sequel Mega Man 2 The Power Fighters the following year Both games which were the first and only arcade titles ever to exist within the Mega Man franchise were ported to home consoles in North America in 2004 as part of the Mega Man Anniversary Collection for PlayStation 2 Nintendo GameCube and Xbox and in Japan during the same year as part of two game compilation titled Rockman Power Battle Fighters ロックマン パワーバトルファイターズ also for the PlayStation 2 3 4 5 An adaptation of both games for the Neo Geo Pocket Color titled Rockman Battle amp Fighters ロックマン バトル amp ファイターズ was also made 6 Both games were later re released as part of the Capcom Arcade 2nd Stadium compilation in 2022 Mega Man The Power BattleDeveloper s CapcomPublisher s CapcomDesigner s Koji OhkoharaComposer s Setsuo Yamamoto Hideki OkugawaSeriesMega ManPlatform s Arcade PlayStation 2 GameCube XboxReleaseArcadeJP October 1995 1 GameTapNA July 10 2006 2 Genre s FightingMode s Single player multiplayerArcade systemCP System Contents 1 Plot 2 Gameplay 3 Music 4 Reception 5 References 6 External linksPlot EditThe story of the game is simplistic the evil Doctor Wily has rebuilt some of his Robot Masters with which he is trying to take over the world forcing the heroes to stop him Gameplay Edit Bass fighting Cut Man The game allows the player to choose between three playable characters Mega Man Proto Man and Bass Two players can play the game simultaneously as different characters and team up to defeat the bosses The game plays similarly to the main Mega Man games the player uses one button to jump and one to fire the character s arm mounted energy weapon Holding the fire button charges the weapon in order to release a stronger blast Holding down while pressing the jump button makes the character perform a dash the appearance of which varies between characters After selecting a character the player chooses between three stories with each one having different Robot Masters from various games The stories are Mega Man 1 2 3 6 and Mega Man 7 Upon choosing a story the game quickly pans through the various levels letting the player choose one roulette style A level is largely different from the mainstream Mega Man games instead of going through an entire stage and fighting the Robot Master as a boss at the end the player faces the Robot Master immediately in a fight reminiscent of Capcom s Street Fighter series Defeating a Robot Master earns the player their weapon which can be switched to by pressing a button Like in most Mega Man games each Robot Master is weak to another one s weapon so the player can fight through them in a rock paper scissors style Music EditRockman The Power Battle Arcade GametrackSoundtrack album by Alph LylaReleasedDecember 1 1995 1995 12 01 GenreVideo game soundtrackLength55 00LanguageJapaneseLabelSony RecordsMega Man Arcade soundtrack chronologyRockman The Power Battle Arcade Gametrack Mega Man 2 The Power FightersThe Rockman The Power Battle ロックマン ザ パワーバトル sound track was released on December 1 1995 in Japan Sony Records Its soundtrack contains arranged pieces from previous Mega Man games by Setsuo Yamamoto and Hideki Okugawa and performed by Alph Lyla Rockman The Power Battle 55 00 No TitleLength1 Title タイトル Taitoru 2 Player Select プレイヤー セレクト Pureiya serekuto 3 Stage Select Rockman 1 2 ステージ セレクト ロックマン1 2 Suteji serekuto Rokkuman 1 2 4 Stage Starting ステージ スターティング Suteji sutatingu 5 Stage 1 from Napalm Man s Theme ステージ1 ナパームマンのテーマより Suteji 1 Napamuman no tema yori 6 Stage 2 from Crash Man s Theme ステージ2 クラッシュマンのテーマより Suteji 2 Kurasshuman no tema yori 7 Stage 3 from Guts Man s Theme ステージ3 ガッツマンのテーマより Suteji 3 Gattsuman no tema yori 8 Stage Select Rockman 3 6 ステージ セレクト ロックマン3 6 Suteji serekuto Rokkuman 3 6 9 Stage 4 from Gyro Man s Theme ステージ4 ジャイロマンのテーマより Suteji 4 Jairoman no tema yori 10 Stage 5 from Gemini Man s Theme ステージ5 ジェミニマンのテーマより Suteji 5 Jeminiman no tema yori 11 Stage 6 from Shadow Man s Theme ステージ6 シャドウマンのテーマより Suteji 6 Shadōman no tema yori 12 Stage Clear ステージ クリア Suteji kuria 13 You Got New Weapon ユー ゴット ニュー ウェポン Yu gotto nyu wepon 14 Stage Select Rockman 7 ステージ セレクト ロックマン7 Suteji serekuto Rokkuman 7 15 Stage 7 from Rockman 7 ステージ7 ロックマン7より Suteji 7 Rokkuman 7 yori 16 Stage 8 from Cloud Man s Theme ステージ8 クラウドマンのテーマより Suteji 8 Kuraudoman no tema yori 17 Stage 9 from Slash Man s Theme ステージ9 スラッシュマンのテーマより Suteji 9 Surasshuman no tema yori 18 Stage 10 from Freeze Man s Theme ステージ10 フリーズマンのテーマより Suteji 10 Furizuman no tema yori 19 Stage 11 from Junk Man s Theme ステージ11 ジャンクマンのテーマより Suteji 11 Jankuman no tema yori 20 Stage 12 from Shade Man s Theme ステージ12 シェードマンのテーマより Suteji 12 Shedoman no tema yori 21 Stage 13 from MAKAI ステージ13 フロム MAKAI Suteji 13 furomu MAKAI 22 Vs Wily VSワイリー VS Wairi 23 Stage Wily Boss ステージ ワイリー ボス Suteji Wairi bosu 24 Stage Wily Machine ステージ ワイリー マシーン Suteji Wairi Mashin 25 Stage Wily Capsule ステージ ワイリー カプセル Suteji Wairi Kapuseru 26 Continue コンティニュー Kontinyu 27 Game Over ゲーム オーヴァー Gemu ōva 28 Ending Rockman 1 エンディング ロックマン1 Endingu Rokkuman 1 29 Ending Forte エンディング フォルテ Endingu Forute 30 Ending Blues エンディング ブルース Endingu Burusu 31 Ending Rockman 2 エンディング ロックマン2 Endingu Rokkuman 2 32 S E Collection S E コレクション S E korekushon 33 Voice Collection ヴォイス コレクション Voisu korekushon Reception EditThis section needs expansion You can help by adding to it January 2021 Four reviewers for the Japanese publication Weekly Famitsu scored the PlayStation 2 compilation of the games a total of 22 out of 40 7 References Edit known in Japan as Rockman The Power Battle ロックマン ザ パワーバトル MM25 Mega Man amp Mega Man X Official Complete Works Udon Entertainment 2013 p 114 ISBN 978 1 897376 79 9 Carless Simon August 7 2006 GameTap Goes Ninja Gets Into Space Combat GameSetWatch Retrieved 2010 06 11 Navarro Alex June 21 2004 Mega Man Anniversary Collection Review for PlayStation 2 GameSpot Retrieved 2010 04 21 Navarro Alex June 21 2004 Mega Man Anniversary Collection Review for Xbox GameSpot Retrieved 2010 04 21 1本で2度おいしい ロックマン パワーバトルファイターズ in Japanese Famitsu Retrieved 2010 06 11 ロックマン バトル ファイターズ in Japanese Capcom Archived from the original on 2010 02 09 Retrieved 2010 06 11 Famitsu staff August 13 2004 クロスレビュー Cross Review Famitsu in Japanese No 817 Enterbrain Archived from the original on April 28 2019 Retrieved April 28 2019 External links EditRockman Power Battle Fighters official website in Japanese Mega Man The Power Battle at the Killer List of Videogames Retrieved from https en wikipedia org w index php title Mega Man The Power Battle amp oldid 1093817630, wikipedia, wiki, book, books, library,

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