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Make Something Unreal

Make Something Unreal, also known as $1,000,000 Make Something Unreal Contest and Make Something Unreal Live, was a series of video game development competitions organised by Epic Games which began in 2004, with subsequent competitions in 2008, 2012, and 2013. The contests aimed to reward developers who created mods using the Unreal game engine. Make Something Unreal has not returned since the event in 2013. Epic Games has since launched Epic MegaGrants, a grant based scheme, in 2019.[1]

The competition partnered with companies such as Nvidia and Intel and provided competition winners with Unreal Engine licenses, cash prizes, and PC hardware. Notable games in the competition included Red Orchestra: Combined Arms, Angels Fall First: Planetstorm and Antichamber.

Grand prize winners edit

Year Development team Game Grand prize
2004 Tripwire Interactive Red Orchestra: Combined Arms US$50,000, Unreal Engine 3 license
2008 Michael Hegemann and Team The Haunted US$50,000, Unreal Engine 3 license
2012 Commander Kiwi Warlock of Firetop Mountain: Lost Chapters Unreal Engine 3 license, iOS App Store game release
2013 Dead Shark Triplepunch Epigenesis Unreal Engine 3 & Unreal Engine 4 licenses

$1,000,000 Make Something Unreal Contest (2004) edit

 
Logo of the 2004 contest

The first competition, titled $1,000,000 Make Something Unreal Contest, was held in 2004 in partnership with Nvidia, Digital Extremes, and Atari[2] It was described as "a way to reward a growing community of gamers that are helping to spark the evolution of 3D entertainment".[3] The grand prize was US$50,000 and an Unreal Engine 3 license.[4] Additionally, US$300,000 worth of computers were awarded, including 50 computers for schools whose students or faculty submitted an entry to the competition.[2]

During the contest one thousand entrants submitted mods for Unreal Tournament 2003 and Unreal Tournament 2004 across 13 categories.[2][5] Qualifying entries were required to be freely available for download.[2] The competition was held in three phases, and grand winners were announced at the Game Developers Conference.[2]

The grand prize for best mod was awarded to World War II shooter Red Orchestra, developed by Tripwire Interactive, who earned nearly US$80,000 in cash and computer hardware prizes over the course of the contest.[5][6] Tripwire Interactive cite the Make Something Unreal contest as the reason the studio exists.[7] Friedrich Kirschner won US$25,000 in the Best Non-Interactive Real Time Movie category for a short film titled The Journey.[4]

Following the competition, Mark Rein, vice president of Epic Games, stated that "The ultimate beneficiaries were... the game industry as a whole which uncovered some incredibly talented people who will continue to make contributions to the industry for many years to come."[8]

$1,000,000 Intel Make Something Unreal Contest (2008) edit

In 2008 Epic Games announced the continuation of the Make Something Unreal contest in partnership with Intel.[6] This competition would again be an opportunity for aspiring video game developers to submit mods using Unreal Engine 3, this time for Unreal Tournament 3.[9] Phase One winners were announced in September 2008, with some cash and hardware prizes awarded, including high performance PCs.[10][11] Of the first phase contestants, Mark Rein said Epic Games had "been blown away by the quality and variety of the mods submitted".[10]

Phase Two winners were announced in February 2009, with a total of US$70,000 cash awarded across all winners.[12] The Phase 2 winning mods were showcased at the 2009 Game Developers Conference in San Francisco.[13] In August 2009 Phase 3 winners were announced, with prizes amounting to around US$100,000 in cash and hardware.[14]

The overall winners of Make Something Unreal 2008 were announced in February 2010, with horror shooter The Haunted taking the first place prize of US$50,000 and an Unreal Engine 3 license due to "a winning formula of intense survival horror gameplay, rich multiplayer modes, and nightmarish themed graphics."[15] The Ball placed second, Angels Fall First: Planetstorm third, Prometheus fourth, and Hazard: The Journey of Life (later known as Antichamber) placed fifth, receiving US$40,000, $30,000, $20,000, and $10,000 respectively.[16]

Make Something Unreal Live 2012 edit

In November 2011, it was announced that Epic Games would be hosting another Make Something Unreal contest in conjunction with Train2Game, a distance learning resource for game development. This competition required teams to develop a game for the iOS platform using the Unreal Development Kit – the free version of Unreal Engine 3.[17] The competition began with a two-day game jam in which ten teams had to create a game based on the theme of Guy Fawkes.[18] The top three teams, and a fourth comprising the most talented developers from other teams, were chosen to take part in the main event at Gadget Show Live in April 2012.[19]

The chosen teams were required to spend the six months prior to Gadget Show Live developing games, based on roleplay gamebooks Fighting Fantasy,[20] until a final two-day event at the live show, where they received guidance from developers such as Cliff Bleszinski, Jon Hare, and Peter Molyneux.[21] Large screens were displayed to the public viewing the event with the aim of giving them an insight in the game development.[22]

Development team Commander Kiwi won the 2012 contest with their fantasy RPG game Warlock of Firetop Mountain: Lost Chapters, winning them a full commercial license for Unreal Engine 3.[23] All four of the finalists' games were released on the iOS App Store following Gadget Show Live.[24]

Make Something Unreal Live 2013 edit

 
In-game screenshot of 2013 winning game Epigenesis

Make Something Unreal Live continued in 2013, with a new competition being announced in October 2012. The competition was open to students who were tasked with making pitches for a PC game using the Unreal Development Kit based on the theme 'mendelian genetics'.[25] Finalists for the competition were chosen in November, with 12 teams progressing to the next round where they were required to present works in progress, made using Unreal Engine 3,[26] to a judging panel, who would then choose four teams to compete at Gadget Show Live 2013.[27]

A panel of judges, including senior personnel from Epic Games, chose four teams to progress to the final, stating that they were "hugely impressed by the quality of all 12 shortlisted entries to this year’s competition."[28] At Gadget Show Live 2013 a similar format to 2012 was followed, with judges including Peter Molyneux and BioWare producer Mike Gamble.[29] Dead Shark Triplepunch's first-person ball game Epigenesis won first place at the competition, winning the team a commercial license for Unreal Engine 3 and Unreal Engine 4, with second place awarding Kairo Games' Polymorph with an Unreal Engine 3 license. Judges described the winning game as a "potential eSport."[30]

MSUL 2013 was also supported by Staffordshire University, Epic's educational partner for the program, and UKIE, the games industry trade association.[31]

References edit

  1. ^ James, Batchelor (20 March 2019). "Epic Games announces $100m MegaGrants program, launches free Online Services tools". GamesIndustry.biz.
  2. ^ a b c d e Calvert, Justin (6 June 2003). "$1,000,000 Unreal mod contest announced". Gamespot. Retrieved 2 November 2019.
  3. ^ Apache (August 6, 2004). "Make Something Unreal Winners". IGN. Ziff Davis Media. Retrieved July 7, 2013.
  4. ^ a b Adams, David (January 24, 2005). "Winning Something Unreal". IGN. Ziff Davis Media. Retrieved July 7, 2013.
  5. ^ a b Graves, Lucas (April 2006). "How the Reds Conquered Unreal". Wired. Condé Nast. from the original on May 19, 2013. Retrieved July 7, 2013.
  6. ^ a b IGN Staff (April 3, 2008). "Intel and Epic Games Launch '$1 Million Intel Make Something Unreal Contest'". IGN. Ziff Davis Media. Retrieved July 8, 2013.
  7. ^ Johnson, Leif (14 November 2017). "How Unreal Tournament mods created a wave of successful indie studios". PC Gamer. Retrieved 2 November 2019.
  8. ^ Jenkins, David (January 25, 2005). "Winners Announced in 2004 Make Something Unreal Contest". Gamasutra. UBM plc. from the original on March 3, 2016. Retrieved July 7, 2013.
  9. ^ Alexander, Leigh (April 3, 2008). "Epic Announces New 'Make Something Unreal' Mod Contest". Gamasutra. UBM plc. from the original on November 13, 2012. Retrieved July 8, 2013.
  10. ^ a b "$1 Million Intel Make Something Unreal Contest". GamesIndustry. Gamer Network. September 16, 2008. from the original on March 3, 2016. Retrieved July 8, 2013.
  11. ^ "Epic Announces Phase 1 Finalists for 'Best Warfare Level' and 'Best Capture the Flag Level' Categories of the $1 Million Intel M". MCV. Intent Media. September 5, 2008. from the original on March 4, 2016. Retrieved July 8, 2013.
  12. ^ "$1 Million Intel Make Something Unreal Contest Phase 2 Finalists #1/Video". Gamers Hell. February 18, 2009. from the original on September 19, 2015. Retrieved July 8, 2013.
  13. ^ Orry, James (February 19, 2009). "Make Something Unreal Phase 2 winners announced". VideoGamer. Pro-G Media. from the original on March 3, 2016. Retrieved July 8, 2013.
  14. ^ Purchese, Robert (August 5, 2009). "Make Something Unreal winners revealed". Eurogamer. Gamer Network. from the original on March 3, 2016. Retrieved July 8, 2013.
  15. ^ O'Connor, Alice (February 18, 2010). "'Make Something Unreal' Contest Winners Crowned". Shacknews. GameFly. from the original on October 22, 2012. Retrieved July 8, 2013.
  16. ^ Burnes, Andrew (February 18, 2010). . Voodoo Extreme 3D. Ziff Davis Media. Archived from the original on April 24, 2012. Retrieved July 7, 2013.
  17. ^ Nunneley, Stephany (November 2, 2011). "Epic and Train2Game announce Make Something Unreal Live". VG247. from the original on January 1, 2014. Retrieved July 8, 2013.
  18. ^ Nunneley, Stephany (November 15, 2011). "Epic Game Jam competition winners announced for Make Something Unreal Live". VG247. from the original on January 1, 2014. Retrieved July 8, 2013.
  19. ^ Brown, Nathan (November 15, 2011). "Epic announces finalists for Gadget Show game jam". Edge. Future plc. from the original on May 31, 2013. Retrieved July 8, 2013.
  20. ^ . 2012-09-07. Archived from the original on 2003-02-07. Retrieved 2022-11-12.
  21. ^ "Full-cycle game development company". DataSakura. 2022-06-20. Retrieved 2022-11-13.
  22. ^ Maxwell, Ben (April 25, 2012). "Make Something Unreal Live report". Future plc. Edge. from the original on May 31, 2013. Retrieved July 8, 2013.
  23. ^ Dutton, Fred (April 16, 2012). "Epic announces Make Something Unreal winner". Eurogamer. Gamer Network Ltd. from the original on September 24, 2012. Retrieved June 8, 2013.
  24. ^ Nunneley, Stephany (April 17, 2012). "UK-based Commando Kiwi chosen as Make Something Unreal winner during Gadget Show Live". VG247. from the original on June 10, 2015. Retrieved June 8, 2013.
  25. ^ Purchese, Robert (October 3, 2012). "Make Something Unreal Live 2013 competition begins". Eurogamer. Gamer Network Ltd. from the original on March 28, 2013. Retrieved July 10, 2013.
  26. ^ Rose, Mike (November 8, 2012). "Make Something Unreal Live 2013 shortlist revealed". Gamasutra. UBM plc. from the original on November 8, 2012. Retrieved July 10, 2013.
  27. ^ Nunneley, Stephany (November 8, 2012). "Make Something Unreal Live 2013 shortlist announced". VG247. from the original on September 7, 2015. Retrieved July 10, 2013.
  28. ^ Nunneley, Stephany (December 6, 2012). "Make Something Unreal Live 2013 finalists announced". VG247. from the original on September 7, 2015. Retrieved July 10, 2013.
  29. ^ Cocke, Taylor (April 8, 2013). "Epigenesis crowned winner at Make Something Unreal Live 2013". Edge. Future plc. from the original on May 31, 2013. Retrieved July 10, 2013.
  30. ^ "Make Something Unreal Live prize goes to "potential eSport" Epigenesis". VG247. April 8, 2013. from the original on May 9, 2013. Retrieved July 10, 2013.
  31. ^ Wellcome Trust (7 December 2012). "Finalists announced for Epic Games' Make Something Unreal Live 2013". Wellcome Trust. from the original on 21 April 2015. Retrieved 16 June 2015.

External links edit

  • Official website

make, something, unreal, also, known, contest, live, series, video, game, development, competitions, organised, epic, games, which, began, 2004, with, subsequent, competitions, 2008, 2012, 2013, contests, aimed, reward, developers, created, mods, using, unreal. Make Something Unreal also known as 1 000 000 Make Something Unreal Contest and Make Something Unreal Live was a series of video game development competitions organised by Epic Games which began in 2004 with subsequent competitions in 2008 2012 and 2013 The contests aimed to reward developers who created mods using the Unreal game engine Make Something Unreal has not returned since the event in 2013 Epic Games has since launched Epic MegaGrants a grant based scheme in 2019 1 The competition partnered with companies such as Nvidia and Intel and provided competition winners with Unreal Engine licenses cash prizes and PC hardware Notable games in the competition included Red Orchestra Combined Arms Angels Fall First Planetstorm and Antichamber Contents 1 Grand prize winners 2 1 000 000 Make Something Unreal Contest 2004 3 1 000 000 Intel Make Something Unreal Contest 2008 4 Make Something Unreal Live 2012 5 Make Something Unreal Live 2013 6 References 7 External linksGrand prize winners editYear Development team Game Grand prize 2004 Tripwire Interactive Red Orchestra Combined Arms US 50 000 Unreal Engine 3 license 2008 Michael Hegemann and Team The Haunted US 50 000 Unreal Engine 3 license 2012 Commander Kiwi Warlock of Firetop Mountain Lost Chapters Unreal Engine 3 license iOS App Store game release 2013 Dead Shark Triplepunch Epigenesis Unreal Engine 3 amp Unreal Engine 4 licenses 1 000 000 Make Something Unreal Contest 2004 edit nbsp Logo of the 2004 contest The first competition titled 1 000 000 Make Something Unreal Contest was held in 2004 in partnership with Nvidia Digital Extremes and Atari 2 It was described as a way to reward a growing community of gamers that are helping to spark the evolution of 3D entertainment 3 The grand prize was US 50 000 and an Unreal Engine 3 license 4 Additionally US 300 000 worth of computers were awarded including 50 computers for schools whose students or faculty submitted an entry to the competition 2 During the contest one thousand entrants submitted mods for Unreal Tournament 2003 and Unreal Tournament 2004 across 13 categories 2 5 Qualifying entries were required to be freely available for download 2 The competition was held in three phases and grand winners were announced at the Game Developers Conference 2 The grand prize for best mod was awarded to World War II shooter Red Orchestra developed by Tripwire Interactive who earned nearly US 80 000 in cash and computer hardware prizes over the course of the contest 5 6 Tripwire Interactive cite the Make Something Unreal contest as the reason the studio exists 7 Friedrich Kirschner won US 25 000 in the Best Non Interactive Real Time Movie category for a short film titled The Journey 4 Following the competition Mark Rein vice president of Epic Games stated that The ultimate beneficiaries were the game industry as a whole which uncovered some incredibly talented people who will continue to make contributions to the industry for many years to come 8 1 000 000 Intel Make Something Unreal Contest 2008 editIn 2008 Epic Games announced the continuation of the Make Something Unreal contest in partnership with Intel 6 This competition would again be an opportunity for aspiring video game developers to submit mods using Unreal Engine 3 this time for Unreal Tournament 3 9 Phase One winners were announced in September 2008 with some cash and hardware prizes awarded including high performance PCs 10 11 Of the first phase contestants Mark Rein said Epic Games had been blown away by the quality and variety of the mods submitted 10 Phase Two winners were announced in February 2009 with a total of US 70 000 cash awarded across all winners 12 The Phase 2 winning mods were showcased at the 2009 Game Developers Conference in San Francisco 13 In August 2009 Phase 3 winners were announced with prizes amounting to around US 100 000 in cash and hardware 14 The overall winners of Make Something Unreal 2008 were announced in February 2010 with horror shooter The Haunted taking the first place prize of US 50 000 and an Unreal Engine 3 license due to a winning formula of intense survival horror gameplay rich multiplayer modes and nightmarish themed graphics 15 The Ball placed second Angels Fall First Planetstorm third Prometheus fourth and Hazard The Journey of Life later known as Antichamber placed fifth receiving US 40 000 30 000 20 000 and 10 000 respectively 16 Make Something Unreal Live 2012 editIn November 2011 it was announced that Epic Games would be hosting another Make Something Unreal contest in conjunction with Train2Game a distance learning resource for game development This competition required teams to develop a game for the iOS platform using the Unreal Development Kit the free version of Unreal Engine 3 17 The competition began with a two day game jam in which ten teams had to create a game based on the theme of Guy Fawkes 18 The top three teams and a fourth comprising the most talented developers from other teams were chosen to take part in the main event at Gadget Show Live in April 2012 19 The chosen teams were required to spend the six months prior to Gadget Show Live developing games based on roleplay gamebooks Fighting Fantasy 20 until a final two day event at the live show where they received guidance from developers such as Cliff Bleszinski Jon Hare and Peter Molyneux 21 Large screens were displayed to the public viewing the event with the aim of giving them an insight in the game development 22 Development team Commander Kiwi won the 2012 contest with their fantasy RPG game Warlock of Firetop Mountain Lost Chapters winning them a full commercial license for Unreal Engine 3 23 All four of the finalists games were released on the iOS App Store following Gadget Show Live 24 Make Something Unreal Live 2013 edit nbsp In game screenshot of 2013 winning game Epigenesis Make Something Unreal Live continued in 2013 with a new competition being announced in October 2012 The competition was open to students who were tasked with making pitches for a PC game using the Unreal Development Kit based on the theme mendelian genetics 25 Finalists for the competition were chosen in November with 12 teams progressing to the next round where they were required to present works in progress made using Unreal Engine 3 26 to a judging panel who would then choose four teams to compete at Gadget Show Live 2013 27 A panel of judges including senior personnel from Epic Games chose four teams to progress to the final stating that they were hugely impressed by the quality of all 12 shortlisted entries to this year s competition 28 At Gadget Show Live 2013 a similar format to 2012 was followed with judges including Peter Molyneux and BioWare producer Mike Gamble 29 Dead Shark Triplepunch s first person ball game Epigenesis won first place at the competition winning the team a commercial license for Unreal Engine 3 and Unreal Engine 4 with second place awarding Kairo Games Polymorph with an Unreal Engine 3 license Judges described the winning game as a potential eSport 30 MSUL 2013 was also supported by Staffordshire University Epic s educational partner for the program and UKIE the games industry trade association 31 References edit James Batchelor 20 March 2019 Epic Games announces 100m MegaGrants program launches free Online Services tools GamesIndustry biz a b c d e Calvert Justin 6 June 2003 1 000 000 Unreal mod contest announced Gamespot Retrieved 2 November 2019 Apache August 6 2004 Make Something Unreal Winners IGN Ziff Davis Media Retrieved July 7 2013 a b Adams David January 24 2005 Winning Something Unreal IGN Ziff Davis Media Retrieved July 7 2013 a b Graves Lucas April 2006 How the Reds Conquered Unreal Wired Conde Nast Archived from the original on May 19 2013 Retrieved July 7 2013 a b IGN Staff April 3 2008 Intel and Epic Games Launch 1 Million Intel Make Something Unreal Contest IGN Ziff Davis Media Retrieved July 8 2013 Johnson Leif 14 November 2017 How Unreal Tournament mods created a wave of successful indie studios PC Gamer Retrieved 2 November 2019 Jenkins David January 25 2005 Winners Announced in 2004 Make Something Unreal Contest Gamasutra UBM plc Archived from the original on March 3 2016 Retrieved July 7 2013 Alexander Leigh April 3 2008 Epic Announces New Make Something Unreal Mod Contest Gamasutra UBM plc Archived from the original on November 13 2012 Retrieved July 8 2013 a b 1 Million Intel Make Something Unreal Contest GamesIndustry Gamer Network September 16 2008 Archived from the original on March 3 2016 Retrieved July 8 2013 Epic Announces Phase 1 Finalists for Best Warfare Level and Best Capture the Flag Level Categories of the 1 Million Intel M MCV Intent Media September 5 2008 Archived from the original on March 4 2016 Retrieved July 8 2013 1 Million Intel Make Something Unreal Contest Phase 2 Finalists 1 Video Gamers Hell February 18 2009 Archived from the original on September 19 2015 Retrieved July 8 2013 Orry James February 19 2009 Make Something Unreal Phase 2 winners announced VideoGamer Pro G Media Archived from the original on March 3 2016 Retrieved July 8 2013 Purchese Robert August 5 2009 Make Something Unreal winners revealed Eurogamer Gamer Network Archived from the original on March 3 2016 Retrieved July 8 2013 O Connor Alice February 18 2010 Make Something Unreal Contest Winners Crowned Shacknews GameFly Archived from the original on October 22 2012 Retrieved July 8 2013 Burnes Andrew February 18 2010 Make Something Unreal Overall Winners Announced Voodoo Extreme 3D Ziff Davis Media Archived from the original on April 24 2012 Retrieved July 7 2013 Nunneley Stephany November 2 2011 Epic and Train2Game announce Make Something Unreal Live VG247 Archived from the original on January 1 2014 Retrieved July 8 2013 Nunneley Stephany November 15 2011 Epic Game Jam competition winners announced for Make Something Unreal Live VG247 Archived from the original on January 1 2014 Retrieved July 8 2013 Brown Nathan November 15 2011 Epic announces finalists for Gadget Show game jam Edge Future plc Archived from the original on May 31 2013 Retrieved July 8 2013 Gadget Show Live at 1 000 000 Make Something Unreal Contest 2012 09 07 Archived from the original on 2003 02 07 Retrieved 2022 11 12 Full cycle game development company DataSakura 2022 06 20 Retrieved 2022 11 13 Maxwell Ben April 25 2012 Make Something Unreal Live report Future plc Edge Archived from the original on May 31 2013 Retrieved July 8 2013 Dutton Fred April 16 2012 Epic announces Make Something Unreal winner Eurogamer Gamer Network Ltd Archived from the original on September 24 2012 Retrieved June 8 2013 Nunneley Stephany April 17 2012 UK based Commando Kiwi chosen as Make Something Unreal winner during Gadget Show Live VG247 Archived from the original on June 10 2015 Retrieved June 8 2013 Purchese Robert October 3 2012 Make Something Unreal Live 2013 competition begins Eurogamer Gamer Network Ltd Archived from the original on March 28 2013 Retrieved July 10 2013 Rose Mike November 8 2012 Make Something Unreal Live 2013 shortlist revealed Gamasutra UBM plc Archived from the original on November 8 2012 Retrieved July 10 2013 Nunneley Stephany November 8 2012 Make Something Unreal Live 2013 shortlist announced VG247 Archived from the original on September 7 2015 Retrieved July 10 2013 Nunneley Stephany December 6 2012 Make Something Unreal Live 2013 finalists announced VG247 Archived from the original on September 7 2015 Retrieved July 10 2013 Cocke Taylor April 8 2013 Epigenesis crowned winner at Make Something Unreal Live 2013 Edge Future plc Archived from the original on May 31 2013 Retrieved July 10 2013 Make Something Unreal Live prize goes to potential eSport Epigenesis VG247 April 8 2013 Archived from the original on May 9 2013 Retrieved July 10 2013 Wellcome Trust 7 December 2012 Finalists announced for Epic Games Make Something Unreal Live 2013 Wellcome Trust Archived from the original on 21 April 2015 Retrieved 16 June 2015 External links editOfficial website Retrieved from https en wikipedia org w index php title Make Something Unreal amp oldid 1156069560, wikipedia, wiki, book, books, library,

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