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Kenji Eno

Kenji Eno (飯野賢治,Japanese pronunciation: [iꜜːno̞ ke̞ꜜɲd͡ʑi], Iino Kenji, May 5, 1970 – February 20, 2013) was a Japanese musician and video game designer. He gained a reputation as a maverick during the mid-1990s for creating unorthodox games like Real Sound and is perhaps best remembered today for his rebellious marketing techniques. Outside of his homeland he was best known for his survival horror video games, D and Enemy Zero. Apart from creating video games, Eno was also a well-regarded electronic musician and he created the scores for several of his games. Eno founded the video game development companies EIM, Warp (later called Super Warp), and From Yellow to Orange. He also worked in a variety of fields apart from video games and music including the automotive, cellphone, tobacco, and hotel industries. Eno died on February 20, 2013, due to heart failure brought on by hypertension.

Kenji Eno
Kenji Eno in 2007
Born(1970-05-05)May 5, 1970
DiedFebruary 20, 2013(2013-02-20) (aged 42)
Occupation(s)Composer
Game designer
Known forD · D2
Enemy Zero
Real Sound

Career edit

Uncommonly interested in video games and music from a young age, Eno had experimented extensively with programming and recording, and one of his first games, Towadoko Murder Case, placed in a regional game contest.[citation needed] Eno's first job in the industry was with the nascent video game company, Interlink (responsible for the small 1989 hit, Moulin Rouge War Chronicle: Blaze of Melville (Moulin Rouge Senki: Melville no Honoo)[citation needed]). With Interlink, Eno was given a small degree of control in his projects and the company soon released a game in the Ultra Series under his co-planning.[1]: 1 

Unsatisfied with his role at Interlink, and interested in more direct control over the projects, Eno used his savings to found the video game development contract company, EIM, Ltd. ("Entertainment Imagination and Magnificence") (有限会社EIM, Yuugen Gaisha EIM)[citation needed] in 1989. Eno's plan for EIM was largely modeled upon Interlink, however as a strict contract company EIM focused solely on sequels and spin-off titles. Though Eno was now able to choose projects and control the company's output through his selections, he remained unsatisfied by the limitations imposed on EIM by the need to be faithful to the creative visions of the groups that contracted EIM's services. For this reason as well as growing mental instability,[1]: 2  Eno dissolved EIM in 1992[citation needed] and began work as a consultant to an automotive manufacturer.[1]: 1 

Warp and From Yellow to Orange edit

In 1994, after having his interest in games revitalized by trips to Macworld 1994 and Be-In, a local video game expo,[1]: 1  Eno formed Warp with a small team of programmers and designers including animators Fumito Ueda[2] (Ico and Shadow of the Colossus), Takeshi Nozue (Final Fantasy VII Advent Children) and Ichiro Itano (Macross), all of whom later became famous under different employment. While EIM had been modeled after Interlink, Eno modeled Warp after Panasonic's 3DO department.[1]: 1  Warp produced a number of titles for various platforms, however its main output consisted of games designed for the 3DO Interactive Multiplayer. Under Eno's management, Warp's games were noted for their outlandishness and unconventional production. The game Short Warp, for example, notably came shipped with condom feelies, and the game Real Sound shipped with a bag of "herb seeds".[1]: 1  Eno took up radio broadcasting during this period.[1]: 1  He developed a maverick reputation during his work with Warp, and shocked the Japanese video game press in a dramatic 1996 press conference where he burned bridges with Sony by displaying a video depicting the PlayStation logo morphing into the logo for Sega Saturn to indicate that Warp's latest game, Enemy Zero, would be a Saturn exclusive.[1]: 5  Furthering this reputation, at the 1996 Tokyo Game Show Warp displayed a video of themselves dancing and singing a song with lyrics roughly translated as "Enemy Zero is a good game, Warp is a good company", at the end of which Eno threw to the floor a plush doll of Muumuu, the mascot of Sony's hit game Jumping Flash!.[3] Warp's last four titles were designed exclusively for Sega. Due in part to the failure of the 3DO Interactive Multiplayer as a video game console, in part to Eno's growing episodes of mental instability,[1]: 5  and dogged by mediocre sales figures for their non-3DO games, Warp disbanded shortly after the release of D2 in 2000.[4]

Thereafter, Warp was renamed Superwarp. Superwarp diverged from Warp in concentrating on DVDs, network services, and online music.[5] With Superwarp, Eno worked on 20 or 30 widely diverse projects including work with NTT DoCoMo, creation of a cell-phone purchase interface for Coca-Cola vending machines, marketing cigarettes, and designing a trendy hotel. Eno also began blogging during this period. Superwarp was disbanded in 2005[citation needed] without having released a single video game title. Eno explained that this was his final act of distancing himself from his past at WARP.[1]: 1 

Eno founded From Yellow to Orange (sometimes abbreviated as fyto) in 2001 and headed the company until his death. In 2006, Eno announced that From Yellow to Orange was in the process of designing a game and, during an interview at E3 2006, he hinted that the game would be designed for Nintendo's Wii.[6] In the September 2008 issue of Electronic Gaming Monthly, Eno stated in an interview that he was working on a game that would be revealed either in the "next issue, or the next, next issue of EGM." On March 23, 2009, Nintendo released the new game entitled Kimi to Boku to Rittai (きみとぼくと立体, You and Me and the Cubes) on the Wii's downloadable games service, Wiiware.

In August 2008 Kenji Eno teamed up with Kenichi Nishi (Chibi-Robo!, Captain Rainbow, etc.) under the control of Fieldsystem, Inc. to write the score for and help develop Newtonica, a game for the iPhone and iPod Touch.[7]

Personal life edit

Eno attended a school for gifted children in his younger years, however the regular course of his childhood was greatly affected by the disappearance of his mother[why?] from his life during his second year of elementary school.[citation needed] Eno dropped out of high school at age 17 and, after brief jobs at Canon and a telephone-appointment company, he soon entered the video game industry.[1]: 1  Videogames had always played an important role in his life as he started to visit arcade game rooms from an early age. He cites Space Invaders and Pac-Man as two of the most influential games that motivated him to pursue a career in game design.[8] Eno got married during the development of D, he was not planning on having kids as he felt he wasn't economically stable "I was pretty broke back then, living in a one bed room apartment", however with the success of D Eno stated that he was able to "afford kids".[1]: 1 

In a 1997 interview Eno said that his best friend is Kazutoshi Iida, creator of the video games Aquanaut's Holiday and Tail of the Sun.[9] Eno has claimed influence from electronic group, Yellow Magic Orchestra.[1]: 1 

Death edit

Eno passed away on February 20, 2013, due to heart failure brought on by hypertension. He was 42.[10][11]

Music edit

Eno's musical achievements are in general lesser known outside of Japan, although they have enjoyed more mainstream success than his video games. Eno has produced several albums independently as well as collaborated on albums such as The Cinematic Orchestra's Remixes 1998-2000. Eno is also credited with having composed music for several of his games including Juuouki, Casino Kid 2, Sunman, and the dark ambient scores to D and D2. Most recently he wrote the score for the Fieldsystem game, Newtonica.

Games edit

Independently produced edit

  • Towadako Murder Case (十和田湖殺人事件, Towadako Satsujin Jiken)[citation needed]

With Interlink edit

  • Juuouki (Famicom, 1990) - Sound Creator[citation needed]
  • SD Hero Soukessen: Taose! Aku no Gundan (Famicom, 1990) - Supervisor, Musician[citation needed]
  • Ultraman Club 2: Kaettekita Ultraman Club (ウルトラマン倶楽部2 帰ってきたウルトラマン倶楽部) (Famicom, 1990) - Planner[citation needed]

With EIM, Ltd. edit

With WARP, Inc. edit

  • Totsugeki Kikan (Karakuri) Megadasu!! (突撃機関メガダす!! "Attack Engine Mega!!") (3DO, 1994)
  • Flupon: Space Biology (宇宙生物フロポン君, Uchuu Seibutsu Furopon Kun) (3DO, 1994)
  • D (Dの食卓, D no Shokutaku "D's Dinning Table") (Sega Saturn/3DO, 1995)
    • D: Complete Graphics version (Dの食卓 コンプリートグラフィックス) (PS1, 1995)
    • D: Director's Cut version (Dの食卓 ディレクターズカット) (3DO, 1996)
  • Flupon: Space Biology P! (宇宙生物フロポン君P!, Uchuu Seibutsu Furopon Kun P!) (PS1, 1995)
  • Oyaji Hunter Mahjong (3DO, 1995)
  • Trip'd (フロポンワールド, Furopon Warudo, also Flupon World) (3DO/PS1, 1995)
  • Short Warp (ショートワープ) (3DO, 1996)
  • Enemy Zero (エネミー・ゼロ) (Sega Saturn, 1996; PC, 1998)
  • Real Sound: Kaze no Regret (リアルサウンド 〜風のリグレット〜 "Real Sound: The Winds of Regret") (Sega Saturn, 1997; Dreamcast, 1999)
  • Sega Rally 2 (セガラリー 2) (Dreamcast, 1998) - Musician
  • D2 (Dの食卓2, D no Shokutaku 2 "D's Dinning Table 2") (Dreamcast, 1999)

With From Yellow to Orange edit

  • You, Me, and the Cubes (きみとぼくと立体, Kimi to Boku to Rittai) (Wii, 2009)[12]

External contract work edit

  • newtonica (iPhone/iPod Touch, 2008) (Fieldsystem, Inc.) - Music Composer[7]
  • newtonica 2 (iPhone/iPod Touch, 2008) (Fieldsystem, Inc.)
  • newtonica 2 resort (iPhone/iPod Touch, 2009) (Fieldsystem, Inc.)
  • One-Dot Enemies (iPhone, 2009) (Studio-Kura) - Designer[13]

Published works edit

  • Games Super 27 Years Life (ゲーム Super 27 Years Life) (1997)
  • Super hit game studies (スーパーヒットゲーム学) (1998, conversations with other game developers)
  • Warp Company Profile (ワープ会社案内) (1998)
  • 2003 Kenji Eno Dialogue Collection (2003 飯野賢治対談集) (1999)
  • The book of Kenji Eno (飯野賢治の本) (1999)
  • The Red Book Rain Waltz RE (レッドブック ワルツの雨 RE) (2006, with Ryusui Seiryoin)
  • Dear Son, (息子へ) (2011)

References edit

  1. ^ a b c d e f g h i j k l m n "Kenji Eno: Reclusive Japanese Game Creator Breaks His Silence from". 1UP.com. from the original on 2014-08-30. Retrieved 2011-07-12.
  2. ^ "James's 1UP Blog: Kenji Eno from WARP". 1up.com. 2005-10-24. from the original on 2011-07-07. Retrieved 2011-07-12.
  3. ^ "Tokyo Game Show '96: Japan Shows Off". Next Generation. No. 24. Imagine Media. December 1996. p. 16.
  4. ^ "CoreGamers Interview and Profile of Kenji Eno (Part 2)". CoreGamers. 2008-08-21. from the original on 2015-11-20. Retrieved 2015-11-20.
  5. ^ McWhertor, Michael. Game designer and musician Kenji Eno dies at 42 2013-02-24 at the Wayback Machine. Polygon.com. 21 February 2013.
  6. ^ "Report: Kenji Eno Returning To Games With Wii Title?". Gamasutra. 2006-05-23. from the original on 2011-06-05. Retrieved 2011-07-12.
  7. ^ a b ""newtonica," an Original Game for the iPhone(TM) & iPod touch(TM) Available Worldwide from Field System on August 27, 2008". Business Wire. 2008-08-28. from the original on June 6, 2011. Retrieved 2011-07-12.
  8. ^ "CoreGamers Interview and Profile of Kenji Eno (Part 3)". CoreGamers. 2008-08-21. from the original on 2015-11-20. Retrieved 2015-11-20.
  9. ^ "Kenji Eno's Life Stories". Next Generation. No. 36. Imagine Media. December 1997. p. 81.
  10. ^ "ゲームクリエーター飯野賢治さん死去 「Dの食卓」作者". February 21, 2013. from the original on November 1, 2013. Retrieved 2013-10-30.
  11. ^ Kohler, Chris. "Kenji Eno, Japan's Maverick Game Creator, Dead at 42 | WIRED". Wired. from the original on 2015-01-14. Retrieved 2017-03-08.
  12. ^ "Décès de Kenji Eno (D, Enemy Zero)" [Death of Kenji Eno (D, Enemy Zero)]. Jeuxvideo.com (in French). February 22, 2013. Retrieved October 11, 2019.
  13. ^ Chris Donlan (2009-05-01). "The Friday Game: One-Dot Enemies - Edge Magazine". Next-gen.biz. Archived from the original on 2012-09-05. Retrieved 2011-07-12.

External links edit

  • Kenji Eno at Twitter
  • Kenji Eno's profile at MobyGames
  • Kenji Eno at IMDb
  • SIT Developer Table entry on Kenji Eno
  • SIT Developer Table entry on EIM
  • WARP on GameSpot
  • (in Japanese)
  • From Yellow to Orange website
  • CoreGamer's Profile and Interview with Kenji Eno

kenji, 飯野賢治, japanese, pronunciation, iꜜːno, ꜜɲd, iino, kenji, 1970, february, 2013, japanese, musician, video, game, designer, gained, reputation, maverick, during, 1990s, creating, unorthodox, games, like, real, sound, perhaps, best, remembered, today, rebel. Kenji Eno 飯野賢治 Japanese pronunciation iꜜːno ke ꜜɲd ʑi Iino Kenji May 5 1970 February 20 2013 was a Japanese musician and video game designer He gained a reputation as a maverick during the mid 1990s for creating unorthodox games like Real Sound and is perhaps best remembered today for his rebellious marketing techniques Outside of his homeland he was best known for his survival horror video games D and Enemy Zero Apart from creating video games Eno was also a well regarded electronic musician and he created the scores for several of his games Eno founded the video game development companies EIM Warp later called Super Warp and From Yellow to Orange He also worked in a variety of fields apart from video games and music including the automotive cellphone tobacco and hotel industries Eno died on February 20 2013 due to heart failure brought on by hypertension Kenji EnoKenji Eno in 2007Born 1970 05 05 May 5 1970Arakawa Tokyo JapanDiedFebruary 20 2013 2013 02 20 aged 42 Tokyo JapanOccupation s ComposerGame designerKnown forD D2Enemy ZeroReal Sound Contents 1 Career 1 1 Warp and From Yellow to Orange 2 Personal life 2 1 Death 3 Music 4 Games 4 1 Independently produced 4 2 With Interlink 4 3 With EIM Ltd 4 4 With WARP Inc 4 5 With From Yellow to Orange 4 6 External contract work 5 Published works 6 References 7 External linksCareer editUncommonly interested in video games and music from a young age Eno had experimented extensively with programming and recording and one of his first games Towadoko Murder Case placed in a regional game contest citation needed Eno s first job in the industry was with the nascent video game company Interlink responsible for the small 1989 hit Moulin Rouge War Chronicle Blaze of Melville Moulin Rouge Senki Melville no Honoo citation needed With Interlink Eno was given a small degree of control in his projects and the company soon released a game in the Ultra Series under his co planning 1 1 Unsatisfied with his role at Interlink and interested in more direct control over the projects Eno used his savings to found the video game development contract company EIM Ltd Entertainment Imagination and Magnificence 有限会社EIM Yuugen Gaisha EIM citation needed in 1989 Eno s plan for EIM was largely modeled upon Interlink however as a strict contract company EIM focused solely on sequels and spin off titles Though Eno was now able to choose projects and control the company s output through his selections he remained unsatisfied by the limitations imposed on EIM by the need to be faithful to the creative visions of the groups that contracted EIM s services For this reason as well as growing mental instability 1 2 Eno dissolved EIM in 1992 citation needed and began work as a consultant to an automotive manufacturer 1 1 Warp and From Yellow to Orange edit In 1994 after having his interest in games revitalized by trips to Macworld 1994 and Be In a local video game expo 1 1 Eno formed Warp with a small team of programmers and designers including animators Fumito Ueda 2 Ico and Shadow of the Colossus Takeshi Nozue Final Fantasy VII Advent Children and Ichiro Itano Macross all of whom later became famous under different employment While EIM had been modeled after Interlink Eno modeled Warp after Panasonic s 3DO department 1 1 Warp produced a number of titles for various platforms however its main output consisted of games designed for the 3DO Interactive Multiplayer Under Eno s management Warp s games were noted for their outlandishness and unconventional production The game Short Warp for example notably came shipped with condom feelies and the game Real Sound shipped with a bag of herb seeds 1 1 Eno took up radio broadcasting during this period 1 1 He developed a maverick reputation during his work with Warp and shocked the Japanese video game press in a dramatic 1996 press conference where he burned bridges with Sony by displaying a video depicting the PlayStation logo morphing into the logo for Sega Saturn to indicate that Warp s latest game Enemy Zero would be a Saturn exclusive 1 5 Furthering this reputation at the 1996 Tokyo Game Show Warp displayed a video of themselves dancing and singing a song with lyrics roughly translated as Enemy Zero is a good game Warp is a good company at the end of which Eno threw to the floor a plush doll of Muumuu the mascot of Sony s hit game Jumping Flash 3 Warp s last four titles were designed exclusively for Sega Due in part to the failure of the 3DO Interactive Multiplayer as a video game console in part to Eno s growing episodes of mental instability 1 5 and dogged by mediocre sales figures for their non 3DO games Warp disbanded shortly after the release of D2 in 2000 4 Thereafter Warp was renamed Superwarp Superwarp diverged from Warp in concentrating on DVDs network services and online music 5 With Superwarp Eno worked on 20 or 30 widely diverse projects including work with NTT DoCoMo creation of a cell phone purchase interface for Coca Cola vending machines marketing cigarettes and designing a trendy hotel Eno also began blogging during this period Superwarp was disbanded in 2005 citation needed without having released a single video game title Eno explained that this was his final act of distancing himself from his past at WARP 1 1 Eno founded From Yellow to Orange sometimes abbreviated as fyto in 2001 and headed the company until his death In 2006 Eno announced that From Yellow to Orange was in the process of designing a game and during an interview at E3 2006 he hinted that the game would be designed for Nintendo s Wii 6 In the September 2008 issue of Electronic Gaming Monthly Eno stated in an interview that he was working on a game that would be revealed either in the next issue or the next next issue of EGM On March 23 2009 Nintendo released the new game entitled Kimi to Boku to Rittai きみとぼくと立体 You and Me and the Cubes on the Wii s downloadable games service Wiiware In August 2008 Kenji Eno teamed up with Kenichi Nishi Chibi Robo Captain Rainbow etc under the control of Fieldsystem Inc to write the score for and help develop Newtonica a game for the iPhone and iPod Touch 7 Personal life editEno attended a school for gifted children in his younger years however the regular course of his childhood was greatly affected by the disappearance of his mother why from his life during his second year of elementary school citation needed Eno dropped out of high school at age 17 and after brief jobs at Canon and a telephone appointment company he soon entered the video game industry 1 1 Videogames had always played an important role in his life as he started to visit arcade game rooms from an early age He cites Space Invaders and Pac Man as two of the most influential games that motivated him to pursue a career in game design 8 Eno got married during the development of D he was not planning on having kids as he felt he wasn t economically stable I was pretty broke back then living in a one bed room apartment however with the success of D Eno stated that he was able to afford kids 1 1 In a 1997 interview Eno said that his best friend is Kazutoshi Iida creator of the video games Aquanaut s Holiday and Tail of the Sun 9 Eno has claimed influence from electronic group Yellow Magic Orchestra 1 1 Death edit Eno passed away on February 20 2013 due to heart failure brought on by hypertension He was 42 10 11 Music editEno s musical achievements are in general lesser known outside of Japan although they have enjoyed more mainstream success than his video games Eno has produced several albums independently as well as collaborated on albums such as The Cinematic Orchestra s Remixes 1998 2000 Eno is also credited with having composed music for several of his games including Juuouki Casino Kid 2 Sunman and the dark ambient scores to D and D2 Most recently he wrote the score for the Fieldsystem game Newtonica Games editIndependently produced edit Towadako Murder Case 十和田湖殺人事件 Towadako Satsujin Jiken citation needed With Interlink edit Juuouki Famicom 1990 Sound Creator citation needed SD Hero Soukessen Taose Aku no Gundan Famicom 1990 Supervisor Musician citation needed Ultraman Club 2 Kaettekita Ultraman Club ウルトラマン倶楽部2 帰ってきたウルトラマン倶楽部 Famicom 1990 Planner citation needed With EIM Ltd edit Parallel World NES 1990 citation needed Time Zone たいむゾーン Famicom 1991 Concept citation needed Casino Kid 2 NES 1992 Sound Programmer Music Composer 1 1 Panic Restaurant わんぱくコックンのグルメワールド Wanpaku Kokkun no Gourmet World NES 1992 Concept Supervisor Music Composer citation needed Miyasu Nonki no Quiz 18 kin Arcade 1992 citation needed Kyouryuu Densetsu Famicom unreleased citation needed Superman Sunman NES unreleased Planner Director citation needed With WARP Inc edit Totsugeki Kikan Karakuri Megadasu 突撃機関メガダす Attack Engine Mega 3DO 1994 Flupon Space Biology 宇宙生物フロポン君 Uchuu Seibutsu Furopon Kun 3DO 1994 D Dの食卓 D no Shokutaku D s Dinning Table Sega Saturn 3DO 1995 D Complete Graphics version Dの食卓 コンプリートグラフィックス PS1 1995 D Director s Cut version Dの食卓 ディレクターズカット 3DO 1996 Flupon Space Biology P 宇宙生物フロポン君P Uchuu Seibutsu Furopon Kun P PS1 1995 Oyaji Hunter Mahjong 3DO 1995 Trip d フロポンワールド Furopon Warudo also Flupon World 3DO PS1 1995 Short Warp ショートワープ 3DO 1996 Enemy Zero エネミー ゼロ Sega Saturn 1996 PC 1998 Real Sound Kaze no Regret リアルサウンド 風のリグレット Real Sound The Winds of Regret Sega Saturn 1997 Dreamcast 1999 Sega Rally 2 セガラリー 2 Dreamcast 1998 Musician D2 Dの食卓2 D no Shokutaku 2 D s Dinning Table 2 Dreamcast 1999 With From Yellow to Orange edit You Me and the Cubes きみとぼくと立体 Kimi to Boku to Rittai Wii 2009 12 External contract work edit newtonica iPhone iPod Touch 2008 Fieldsystem Inc Music Composer 7 newtonica 2 iPhone iPod Touch 2008 Fieldsystem Inc newtonica 2 resort iPhone iPod Touch 2009 Fieldsystem Inc One Dot Enemies iPhone 2009 Studio Kura Designer 13 Published works editGames Super 27 Years Life ゲーム Super 27 Years Life 1997 Super hit game studies スーパーヒットゲーム学 1998 conversations with other game developers Warp Company Profile ワープ会社案内 1998 2003 Kenji Eno Dialogue Collection 2003 飯野賢治対談集 1999 The book of Kenji Eno 飯野賢治の本 1999 The Red Book Rain Waltz RE レッドブック ワルツの雨 RE 2006 with Ryusui Seiryoin Dear Son 息子へ 2011 References edit a b c d e f g h i j k l m n Kenji Eno Reclusive Japanese Game Creator Breaks His Silence from 1UP com Archived from the original on 2014 08 30 Retrieved 2011 07 12 James s 1UP Blog Kenji Eno from WARP 1up com 2005 10 24 Archived from the original on 2011 07 07 Retrieved 2011 07 12 Tokyo Game Show 96 Japan Shows Off Next Generation No 24 Imagine Media December 1996 p 16 CoreGamers Interview and Profile of Kenji Eno Part 2 CoreGamers 2008 08 21 Archived from the original on 2015 11 20 Retrieved 2015 11 20 McWhertor Michael Game designer and musician Kenji Eno dies at 42 Archived 2013 02 24 at the Wayback Machine Polygon com 21 February 2013 Report Kenji Eno Returning To Games With Wii Title Gamasutra 2006 05 23 Archived from the original on 2011 06 05 Retrieved 2011 07 12 a b newtonica an Original Game for the iPhone TM amp iPod touch TM Available Worldwide from Field System on August 27 2008 Business Wire 2008 08 28 Archived from the original on June 6 2011 Retrieved 2011 07 12 CoreGamers Interview and Profile of Kenji Eno Part 3 CoreGamers 2008 08 21 Archived from the original on 2015 11 20 Retrieved 2015 11 20 Kenji Eno s Life Stories Next Generation No 36 Imagine Media December 1997 p 81 ゲームクリエーター飯野賢治さん死去 Dの食卓 作者 February 21 2013 Archived from the original on November 1 2013 Retrieved 2013 10 30 Kohler Chris Kenji Eno Japan s Maverick Game Creator Dead at 42 WIRED Wired Archived from the original on 2015 01 14 Retrieved 2017 03 08 Deces de Kenji Eno D Enemy Zero Death of Kenji Eno D Enemy Zero Jeuxvideo com in French February 22 2013 Retrieved October 11 2019 Chris Donlan 2009 05 01 The Friday Game One Dot Enemies Edge Magazine Next gen biz Archived from the original on 2012 09 05 Retrieved 2011 07 12 External links edit nbsp Wikimedia Commons has media related to Kenji Eno eno blog Kenji Eno at Twitter Kenji Eno s profile at MobyGames Kenji Eno at IMDb SIT Developer Table entry on Kenji Eno 1up Interview with Kenji Eno SIT Developer Table entry on EIM WARP on GameSpot Superwarp official website in Japanese From Yellow to Orange website CoreGamer s Profile and Interview with Kenji Eno Retrieved from https en wikipedia org w index php title Kenji Eno amp oldid 1221821908, wikipedia, wiki, book, books, library,

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