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Panic Restaurant

Panic Restaurant, known in Japan as Wanpaku Kokkun no Gourmet World (わんぱくコックンのグルメワールド), is a 1992 platform game developed by EIM and published by Taito for the Nintendo Entertainment System.

Panic Restaurant
Developer(s)EIM
Publisher(s)Taito
Designer(s)Kenji Eno[2]
Programmer(s)Hideki Miura
Composer(s)Hirohiko Takayama
Kenji Eno
Platform(s)Nintendo Entertainment System
Release
  • JP: April 24, 1992[1]
  • NA: October 1992
  • EU: May 26, 1994
Genre(s)Platform
Mode(s)Single-player

Panic Restaurant stars a chef named Cookie who must navigate through his own restaurant, which has been cursed by a rival chef named Ohdove. Cookie has to battle evil food monsters with kitchen utensil weapons in six levels before taking on Ohdove in a final battle.

Gameplay edit

Development edit

Kenji Eno was the game's designer.[2] The names of the game's main character and villain were changed when the game was localized for Western audiences.[3] In the Japanese version, the hero is a chef named Kokkun. The main villain was named "Hors d'Oeuvre"; the name "Ohdove" was the result of an incorrect transliteration of a French word to Japanese and then to English.[3] In the overseas versions the "Clobber Pan" replaced the chef's head as the default weapon.[3] Also, the best weapon was the "Wacky Pan", which did not exist in the Japanese version.

Reception edit

Panic Restaurant received generally positive reviews from video game critics. Power Unlimited gave a score of 80% commenting: "Panic Restaurant is one of the tastiest platform games of all time. You work your way through the six levels in this game, because there is good food everywhere. The juicy graphics and crunchy humor only add to this."[11]

Notes edit

  1. ^ GamePro gave scores of 4.0, 3.5, 4.0, and 4.5 for graphics, sound, control, and fun factor
  2. ^ Average of component scores of 3.4, 3.5, 3.4, and 3.8.

References edit

  1. ^ a b Famitsu staff (May 1, 1992). . Weekly Famicom Tsūshin (in Japanese). No. 176. ASCII Corporation. p. 37. OCLC 852442485. Archived from the original on August 4, 2022.
  2. ^ a b Bettenhausen, Shane and Miller, James (August 8, 2008). . 1UP.com. IGN. Archived from the original on November 3, 2012. Retrieved August 4, 2022.{{cite web}}: CS1 maint: multiple names: authors list (link)
  3. ^ a b c Plasket, Michael (September 27, 2017). . Hardcore Gaming 101. Archived from the original on April 25, 2022. Retrieved August 4, 2022.
  4. ^ Kay Oss (August 1992). "Nintendo ProReview: Panic Restaurant". GamePro. No. 37. International Data Group. p. 32.
  5. ^ George; Rob (July 1992). "Now Playing". Nintendo Power. Vol. 38. Nintendo. p. 105.
  6. ^ Ripley, Teniente (February 1993). "Lo Más Nuevo: Panic Restaurant" [Newest: Panic Restaurant]. Hobby Consolas (in Spanish). No. 17. Hobby Press. pp. 64–6. OCLC 1229345286.
  7. ^ Barysch, Jan (December 1992). "Test: Nur Nicht Den Loffel Abgebem - Panic Restaurant" [Test: Don't Give Up The Spoon - Panic Restaurant]. Video Games (in German). No. 24. Future-Verlag. p. 107. ISSN 0946-0985.
  8. ^ Ação Games staff (February 1993). "Panic Restaurant". Ação Games (in Portuguese). No. 28. Brazil: Editora Abril. p. 26. ISSN 0104-1630.
  9. ^ Nintendo Acción staff (January 1993). "Panic Restaurant". Nintendo Acción (in Spanish). No. 2. Hobby Press. p. 90. OCLC 920378224.
  10. ^ . powerweb.nl (in Dutch). 1993. Archived from the original on October 20, 2003. Retrieved November 24, 2022.
  11. ^ . powerweb.nl (in Dutch). 1993. Archived from the original on October 20, 2003. Retrieved November 24, 2022.

External links edit

panic, restaurant, known, japan, wanpaku, kokkun, gourmet, world, わんぱくコックンのグルメワールド, 1992, platform, game, developed, published, taito, nintendo, entertainment, system, developer, eimpublisher, taitodesigner, kenji, programmer, hideki, miuracomposer, hirohiko, . Panic Restaurant known in Japan as Wanpaku Kokkun no Gourmet World わんぱくコックンのグルメワールド is a 1992 platform game developed by EIM and published by Taito for the Nintendo Entertainment System Panic RestaurantDeveloper s EIMPublisher s TaitoDesigner s Kenji Eno 2 Programmer s Hideki MiuraComposer s Hirohiko Takayama Kenji EnoPlatform s Nintendo Entertainment SystemReleaseJP April 24 1992 1 NA October 1992EU May 26 1994Genre s PlatformMode s Single playerPanic Restaurant stars a chef named Cookie who must navigate through his own restaurant which has been cursed by a rival chef named Ohdove Cookie has to battle evil food monsters with kitchen utensil weapons in six levels before taking on Ohdove in a final battle Contents 1 Gameplay 2 Development 3 Reception 4 Notes 5 References 6 External linksGameplay editThis section is empty You can help by adding to it January 2019 Development editKenji Eno was the game s designer 2 The names of the game s main character and villain were changed when the game was localized for Western audiences 3 In the Japanese version the hero is a chef named Kokkun The main villain was named Hors d Oeuvre the name Ohdove was the result of an incorrect transliteration of a French word to Japanese and then to English 3 In the overseas versions the Clobber Pan replaced the chef s head as the default weapon 3 Also the best weapon was the Wacky Pan which did not exist in the Japanese version Reception editReceptionReview scoresPublicationScoreFamitsu23 40 1 GamePro4 5 a 4 HobbyConsolas88 6 Nintendo Power3 55 5 b 5 Video Games DE 73 7 Acao Games11 16 8 Nintendo Accion10 16 9 Power Unlimited80 100 10 Panic Restaurant received generally positive reviews from video game critics Power Unlimited gave a score of 80 commenting Panic Restaurant is one of the tastiest platform games of all time You work your way through the six levels in this game because there is good food everywhere The juicy graphics and crunchy humor only add to this 11 Notes edit GamePro gave scores of 4 0 3 5 4 0 and 4 5 for graphics sound control and fun factor Average of component scores of 3 4 3 5 3 4 and 3 8 References edit a b Famitsu staff May 1 1992 New Games Cross Review 新作ゲームクロスレビュー Weekly Famicom Tsushin in Japanese No 176 ASCII Corporation p 37 OCLC 852442485 Archived from the original on August 4 2022 a b Bettenhausen Shane and Miller James August 8 2008 Japan s Wayward Son Reclusive creator Kenji Eno waxes nostalgic about his past and plots his return to gaming page 3 1UP com IGN Archived from the original on November 3 2012 Retrieved August 4 2022 a href Template Cite web html title Template Cite web cite web a CS1 maint multiple names authors list link a b c Plasket Michael September 27 2017 Panic Restaurant Hardcore Gaming 101 Archived from the original on April 25 2022 Retrieved August 4 2022 Kay Oss August 1992 Nintendo ProReview Panic Restaurant GamePro No 37 International Data Group p 32 George Rob July 1992 Now Playing Nintendo Power Vol 38 Nintendo p 105 Ripley Teniente February 1993 Lo Mas Nuevo Panic Restaurant Newest Panic Restaurant Hobby Consolas in Spanish No 17 Hobby Press pp 64 6 OCLC 1229345286 Barysch Jan December 1992 Test Nur Nicht Den Loffel Abgebem Panic Restaurant Test Don t Give Up The Spoon Panic Restaurant Video Games in German No 24 Future Verlag p 107 ISSN 0946 0985 Acao Games staff February 1993 Panic Restaurant Acao Games in Portuguese No 28 Brazil Editora Abril p 26 ISSN 0104 1630 Nintendo Accion staff January 1993 Panic Restaurant Nintendo Accion in Spanish No 2 Hobby Press p 90 OCLC 920378224 Power Unlimited Game Database powerweb nl in Dutch 1993 Archived from the original on October 20 2003 Retrieved November 24 2022 Power Unlimited Game Database powerweb nl in Dutch 1993 Archived from the original on October 20 2003 Retrieved November 24 2022 External links editPanic Restaurant at GameFAQs Panic Restaurant at MobyGames Retrieved from https en wikipedia org w index php title Panic Restaurant amp oldid 1182954547, wikipedia, wiki, book, books, library,

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