fbpx
Wikipedia

Jeff Minter

Jeff Minter (born 22 April 1962) is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80.[2] Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants (llamas, sheep, camels, etc.). Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.

Jeff Minter
Minter at the Game Developers Conference in 2007
Born (1962-04-22) 22 April 1962 (age 60)
Reading, England[1]
Other namesYak
Occupation(s)Video game programmer
Video game designer
EmployerLlamasoft (founder)
Known for
Websiteminotaurproject.co.uk

Minter's works include the music visualisation program Neon (2004) which is built into the Xbox 360 console, and the video games Gridrunner, Attack of the Mutant Camels, Tempest 2000, and Polybius.[3]

Game development career

Pre-commercial career (early years)

Minter had expressed an interest in programming computers from a young age. He wrote the game Deflex for the Commodore PET in 1979.[4] However it would not be until a long illness during the school year that Minter's talents would develop in any meaningful way. Following a three-month stint in which Minter was restricted to lying on his back and was confined to his bed between November 1981 and January 1982, boredom led him to take up computer programming in earnest to pass the time.[5]

Upon recovery, Minter teamed up with Richard Jones, a fellow pupil, and together they started writing their own games on their school's Commodore PET.[6] They soon parted ways. Jones went on to commercial projects, some of them in the software market (e.g., Interceptor Micros).

Commercial 8-bit games

In 1981 Minter started independently writing and selling video games for the ZX80, the first machine he owned.[7] Some were made for software company dk'tronics.[2] These titles were sold as a package but this was not available for very long, as Minter left the company following a royalties dispute.[4] He formed a partnership with his mother, Hazel Minter. Together they developed and commercially produced 20 games for the ZX81, VIC-20, Atari 8-bit family, ZX Spectrum, and Commodore 64. Having been studying physics at the University of East Anglia, success in the programming industry prompted him to drop his studies and take up video game development full-time.[5]

The following year, he founded the software house Llamasoft.[8] His first Llamasoft game was a Defender clone for the VIC-20 called Andes Attack (US version: Aggressor). In Andes Attack, little llamas advanced upon and attacked the player instead of the spaceships from Defender. As a fan of Defender, Minter would remake it again as Defender 2000. Through the Brighton-based software house, Salamander Software, Minter had his games written for the Spectrum and other home microcomputers. It was Mr S.A. Tenquist who was responsible for the ZX Spectrum 16K version of Gridrunner. The conversion was released and published for Christmas 1983 by Quicksilva Ltd., UK. Jeff Minter's original Commodore version was written in a week[9] and marked his first commercial success both in the UK and in the US.

Minter went on to develop a number of games for the Commodore 64, Atari 8-bit family, and Atari ST which were marketed by word of mouth and magazine advertisements. These included Gridrunner, Abductor, Matrix: Gridrunner 2, Hellgate, Hover Bovver, Attack of the Mutant Camels, Revenge of the Mutant Camels, Return of the Mutant Camels, Laser Zone, Mama Llama, Metagalactic Llamas Battle at the Edge of Time, Sheep in Space, Voidrunner, and Iridis Alpha.

Post 8-bit work

 
Minter developed Tempest 3000 and the second Virtual Light Machine for the Nuon game system.

In 1989, Minter helped[vague] in the production of the Konix Multisystem console.

Minter worked for Atari[2] and VM Labs. For Atari he produced Tempest 2000 (1994) on the Jaguar. It was a remake of Dave Theurer's 1981 Tempest. He followed it with Defender 2000 (1995) on the Jaguar, a remake of the 1981 arcade game. Listing Minter in their "75 Most Important People in the Games Industry of 1995", Next Generation called him the Jaguar's "leading developer".[10] Minter also produced the Virtual Light Machine (VLM-1) for the Jaguar CD add-on.[11] For VM Labs he created the VLM-2 and Tempest 3000.[12]

Minter then wrote games for the Pocket PC platform, some of which also have Windows conversions: Deflex, Hover Bovver 2: Grand Theft Flymo (a reinterpretation of his own 1984 game, Hover Bovver), and Gridrunner++.

 
Jeff Minter at Assembly 2004

In 2002, he began work on a music video game for the GameCube to be called Unity. Using the newest version of his VLM, the VLM-3 or Neon, Unity was to combine the two main threads of Minter's prior career: light synthesis and classic arcade style shooting. Minter was involved in writing this game for Lionhead Studios throughout 2003. The project was cancelled in December 2004. Neon has since been reprogrammed and significantly expanded and is used in Xbox 360 media visualisation.[13]

In 2007 Minter released Space Giraffe, an action video game with similarities to Tempest. Space Giraffe was released for Xbox 360 through Xbox Live Arcade.

In 2008 it was announced at the Tokyo Game Show that designers at Llamasoft were working on the visualisation aspects of the Xbox 360 version of Space Invaders Extreme.[14] The game was released in 2008. In December 2008 Space Giraffe was released for Windows.

In September 2009 he released Gridrunner Revolution for Windows as a digital download.

The Minotaur Project

In 2010, frustrated with the delays surrounding the release of his titles, Minter was keen to return to a style of game development where games could be produced and released quickly. The iOS platform was chosen and Llamasoft announced that a series of games would be produced under the banner The Minotaur Project.[15] The idea behind the series is that Llamasoft would develop a game in the style of a past computer or console but without the constraints of the original hardware.

On 5 January 2011 he released Minotaur Rescue for iPhone 3GS, iPhone 4, iPod Touch (3rd generation), iPod Touch (4th generation), and iPad.[16]

On 2 March 2011 Llamasoft released their second iOS game, Minotron: 2112.[17] Minotron: 2112 is a remake of the Atari ST / Amiga game Llamatron (which was inspired by the coin-op video game Robotron: 2084). An iOS version of Deflex was also released although this was not specifically labeled as being part of the Minotaur Project.

On 17 September 2011, Llamasoft released GoatUp, their first platform game.[18]

On 27 January 2012 Caverns of Minos was released[19] followed on 24 March by Gridrunner iOS.

Super Ox Wars, a shoot-em-up based on Ikaruga, was released in July 2012; the final game in the series, GoatUp 2 was released in March 2013, unique in that it is the only Llamasoft title to feature a level editor.

Minter then announced his intention to abandon mobile development due to lack of discoverability, low turnover, and the dominance of free-to-play and video game clones; he ultimately declared that, after accounting for his time, the Minotaur Project made a net loss.[citation needed] Minter stated on Twitter than "Returning to iOS would be like returning to the scene of a mugging" [20] and "I would advise any dev valuing integrity and sanity to just get the hell out".[21] As a result, the Minotaur Project games were not updated for 64-bit versions of iOS and were removed from the App Store while existing copies became unplayable on updated devices.

The code framework for the Minotaur Project games enables them to be rebuilt for both Mac and PC versions.[22] Gridrunner was released for the Mac in August 2012.

Return to console games

In April 2013 it was announced that Llamasoft had signed a deal with Sony Computer Entertainment to create a tube shooter for the PlayStation Vita called TxK.[23] The game would be Llamasoft's fourth tube shooter in two decades and was described as the spiritual successor of 1994's Tempest 2000 for the Atari Jaguar. As Minter explained in his development blog the project goals were to create a more traditional, straightforward and accessible tube shooter than Space Giraffe, to improve on the flaws from Tempest 2000 and Tempest 3000, and to evoke the neo-retro aesthetic without being cheesy.[24] TxK was released on 11 February 2014, by digital download through PSN.[25]

At the beginning of 2015, Minter was threatened with legal action by Atari, claiming that TxK was too similar to Tempest 2000 - a game that Minter himself wrote, but Atari owned the rights to.[26] This raised several issues, including Atari claiming that Minter that had illegally copied material from his own source code and violated design copyrights on his own design traditions.[27] Sony was unwilling to support Minter and as such future versions of TxK were blocked from release, although the PS Vita version remains available.[28]

Minter and Zorzin's first publicly available game for a modern home console, Polybius, was released on the PlayStation 4 on 9 May 2017.[29] The game features extensive support for the PlayStation VR headset, based on Minter's experience building the unreleased VR version of TxK. Shortly after release, Llamasoft were contacted by Trent Reznor of the band Nine Inch Nails, asking to use visuals from Polybius as the basis for the music video for the song "Less Than"; the video was released on 13 July the same year.

In August 2017, Atari, SA issued a press release, announcing a partnership with Llamasoft to develop Tempest 4000 on the PlayStation 4 and Xbox One video game consoles and Windows-based personal computers.[30] It was released in July 2018.[31]

In March 2018, Minter announced that the framework for the Minotaur Project had also been ported to the PlayStation 4 and stated an intention to release enhanced versions of the Minotaur Project games as console games in bundles under the name Minotaur Arcade. In December 2018, Llamasoft released Minotaur Arcade Volume 1 on Steam.[32] This contained much enhanced versions of GoatUp and Gridrunner with support for playing on the Oculus Rift but also playable in 2D. A Playstation 4 version of Minotaur Arcade Volume 1 was released in October 2019.[33]

Minter revisited the enhanced Minotaur Arcade framework to produce an original game, Moose Life, released on Steam in August 2020 [34] and on Playstation 4 in February 2021.[35]

In December 2022, Minter announced that he had been contracted to produce a complete and up-to-date version of their abandoned 1982 prototype arcade machine Akka Arrh, the original version of which had become available to the wider public as part of the recently published collection Atari 50: The Anniversary Celebration.

Other appearances

Minter appeared in the interactive film Black Mirror: Bandersnatch, released in December 2018. The film is based around the 1980s video game industry in the United Kingdom; Minter played Jerome F. Davies, the author of the titular Bandersnatch novel, who murdered his wife.[36]

Minter also contributed to the documentary film From Bedrooms to Billions.[37]

Minter appears extremely briefly as a background character in Ashens and the Polybius Heist.

Personal life

In online forums and informal game credits pages Minter usually signs as "Yak", which is, in his own words

"a pseudonym chosen a long time ago, back in the days when high score tables on coin-op machines only held three letters, and I settled on Yak because the yak is a scruffy hairy beast – a lot like me ;-)."[38]

Since 2015, Minter has used the name "Yak" relatively rarely, usually signing as "Stinky Ox" or "Jeff Minotaur".

He lives in Wales with his partner Ivan "Giles" Zorzin, four sheep, two goats, two llamas and a dog.[39] Although Minter is synonymous with Llamasoft, Zorzin is jointly responsible for the recent titles.[40]

Minter likes Indian food, particularly chicken vindaloo. Sheep are his favourite animal; he has kept them as pets for many years.[41]

Games

Second- and third generation games

  • Deflex (VIC-20, Commodore PET)[42]
  • Centipede (ZX81, 1982)[43]
  • 3D Labyrinth (VIC-20, 1982)[44]
  • Abductor (VIC-20, 1982)[45]
  • Andes Attack (VIC-20, 1982)[46] a.k.a. Defenda
  • Bomb Buenos Aires (VIC-20, 1982;[47] Atari ST, 1988) a.k.a. Aggressor, Bomber,[48] Blitzkrieg
  • City Bomber (ZX Spectrum, 1982)[49]
  • Gridrunner (VIC-20, Atari 8-bit, ZX Spectrum, 1982; C64, 1983)
  • Matrix: Gridrunner 2 (VIC-20, 1982; Atari 8-bit and C64, 1983; C16, 1986)
  • Rat Man (VIC-20, 1982)[50]
  • Rox III (VIC-20/ZX Spectrum, 1982)
  • Super Deflex (ZX Spectrum, 1982)[51]
  • Turboflex (Atari 8-bit, 1982)[52]
  • Attack of the Mutant Camels (Atari 8-bit and C64, 1983)[53] a.k.a. Advance of the Megacamel
  • Headbangers Heaven (ZX Spectrum, 1983)[54]
  • Hover Bovver (C64, 1983;[55] Atari 8-bit, 1984; Galaxians/Scramble hardware, 2022[56])
  • Laser Zone (VIC-20/C64, 1983; C16, 1986)
  • Metagalactic Llamas Battle at the Edge of Time (VIC-20, 1983; C64, 1984) a.k.a. Meta-Llamas
  • Revenge of the Mutant Camels (C64, 1983)
  • Rox 64 (C64, 1983)[57]
  • Traxx (VIC-20/ZX Spectrum, 1983)
  • Ancipital (C64, 1984)[58]
  • Hellgate (VIC-20/C64, 1984)[58]
  • Psychedelia (VIC-20/ZX Spectrum/C64/MSX, 1984), light synthesizer.
  • Sheep in Space (C64, 1984)[59]
  • Batalyx (C64, 1985)[60]
  • Colourspace (Atari 8-bit, 1985), light synthesizer.
  • Mama Llama (C64, 1985)[61]
  • Yak's Progress (C64, 1985) - compilation of eight previously released titles.[62]
  • Iridis Alpha (C64, 1986)[61]
  • Made in France II (C64, 1987)
  • Return of the Mutant Camels (C64, 1987;[63] Atari 8-bit, 1988) a.k.a. Revenge of the Mutant Camels 2
  • Voidrunner (C64, 1987)[64]

Fourth generation games

  • Trip-a-Tron (Amiga/Atari ST, 1988)
  • Super Gridrunner (Amiga, 1989; Atari ST, 1991)
  • Defender II (Amiga/Atari ST, 1990)
  • Photon Storm (Amiga/Atari ST, 1990)
  • Llamatron: 2112 (Amiga/Atari ST, 1991; PC, 1992)
  • Revenge of the Mutant Camels (Amiga/Atari ST, 1991; PC, 1994) enhanced re-release
  • Hardcore (Atari ST, 1992)[65]

Fifth generation games

Sixth generation games

Seventh generation games

The Minotaur Project

Eighth generation games

References

  1. ^ Boule, Pete. "Jeff Minter, fondateur de Llamasoft – Interview 5 August 2012 at the Wayback Machine." Eurogamer. 10 July 2012.
  2. ^ a b c "Jeff Minter". Halcyon Days: Interviews with Classic Computer and Video Game Programmers.
  3. ^ Fulton, Jeff; Fulton, Steve (19 March 2010). The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript. Apress. p. 25. ISBN 978-1-4302-2614-7. Retrieved 26 April 2011.
  4. ^ a b "Skeletons in the Closet: my own early Vic 20 efforts". minotaurproject.co.uk.
  5. ^ a b "Business Born in Bed". Home Computing Weekly Issue 4, 29 March – 4 April 1983 on page 11
  6. ^ Jeff Minter. "Llamaosft History Part 7". Llamasoft.
  7. ^ "Britsoft focus jeff minter".
  8. ^ Purchese, Robert (16 December 2008). "Llamasoft's Jeff Minter -Interview". Eurogamer. Retrieved 19 September 2010.
  9. ^ Krouwel, Andy (January 2005). "Clearly Minter". Retro Gamer (12). Retrieved 8 June 2018.
  10. ^ "75 Power Players". Next Generation. Imagine Media (11): 51. November 1995.
  11. ^ "WCES: The Calm Before the Storm". Next Generation. Imagine Media (3): 18–19. March 1995. Once again, Jeff Minter's efforts paid off, though, and his Virtual Light Machine which comes packed into the Jaguar CD's hardware unit delivers a psychedelic enough experience for any audio CD-playing, Jaguar-owning hippies.
  12. ^ Sheffield, Brandon (4 April 2007). "Llamas in Space: Catching Up with Llamasoft's Jeff Minter". Gamasutra. p. 1. Retrieved 18 May 2016.
  13. ^ "X05: Live in the Next Generation – IGN". Xbox360.ign.com. 3 October 2005. Retrieved 2 August 2013.
  14. ^ "Gamasutra – Topic: Console/Digital Games". Gamerbytes.com. Retrieved 2 August 2013.
  15. ^ "Llamasoft announcement of the Minotaur Project". Retrieved 23 March 2012.
  16. ^ a b "Minotaur Rescue for iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod Touch (3rd generation), iPod Touch (4th generation), iPod Touch (5th generation) and iPad on the iTunes App Store". Itunes.apple.com. 28 September 2011. Retrieved 2 August 2013.
  17. ^ a b . Itunes.apple.com. 16 September 2011. Archived from the original on 15 July 2015. Retrieved 19 October 2020.
  18. ^ "App Store entry for GoatUp". iTunes. Retrieved 23 March 2012.
  19. ^ "App Store entry for Caverns of Minos". iTunes. Retrieved 23 March 2012.
  20. ^ Jeff Minter [@llamasoft_ox] (1 February 2014). "this is why for me returning to iOS would be like returning to the scene of a mugging" (Tweet) – via Twitter.
  21. ^ Jeff Minter [@llamasoft_ox] (5 February 2014). "@CraigGrannell see? Wasteland, full of poison. I would advise any dev valuing integrity and sanity to just get the hell out" (Tweet) – via Twitter.
  22. ^ "Eurogamer interview with Jeff Minter". Eurogamer. 12 January 2011. Retrieved 23 March 2012.
  23. ^ "Cult Studio Llamasoft Blazes Onto PS Vita With TxK". Sony Computer Entertainment. 24 April 2013.
  24. ^ Jeff Minter. "The Road to TxK: Genesis of a Genre". Llamasoft.
  25. ^ "PSN Tuesday: Lightning Returns, TxK, Far Cry Classic". Engadget. Retrieved 17 September 2020.
  26. ^ Yin-Poole, Wesley (18 March 2015). "Jeff Minter "beyond disgusted" with Atari over TxK block". Eurogamer.
  27. ^ . Archived from the original on 3 July 2015. Retrieved 23 August 2015.
  28. ^ "PS5 games | Extraordinary games coming to PlayStation 5". PlayStation.
  29. ^ "PlayStation® Games". PlayStation™Store.
  30. ^ O'Connor, Alice (8 August 2017). "Jeff Minter making Tempest 4000 for Atari". Rock Paper Shotgun. Retrieved 28 January 2018.
  31. ^ Machkovech, Sam (17 July 2018). "Tempest 4000 finally lives after delays, legal threats—but what's up on PC?". Ars Technica. Retrieved 19 July 2018.
  32. ^ "Steam page for Minotaur Arcade Volume 1". Retrieved 23 December 2018.
  33. ^ "Minotaur Arcade Volume 1". store.playstation.com.
  34. ^ "Moose Life on Steam". store.steampowered.com.
  35. ^ "Moose Life". store.playstation.com.
  36. ^ Allen, Ben (28 December 2018). "Meet the cast of Black Mirror's interactive film Bandersnatch". Radio Times. Retrieved 28 December 2018.
  37. ^ "Review: From Bedrooms to Billions - 60 Minutes With".
  38. ^ Minter, Jeff. Llamasoft: Home of the Virtual Light Machine – An Introduction. 2005.
  39. ^ "About Llamasoft". minotaurproject.co.uk.
  40. ^ Yarwood, Jack (24 October 2017). "How Jeff Minter's Polybius brought his signature style to VR". www.gamasutra.com.
  41. ^ "Jeff Minter interview: Tempest 4000 VR plans, tricky levels, and curry text explained". 26 July 2018.
  42. ^ "Deflex V – Llamasoft Baachive". llamasoftarchive.org.
  43. ^ "ZX81 Cassette Tape Information for Centipede". Zx81stuff.org.uk. Retrieved 2 August 2013.
  44. ^ "3D Labyrinth – Llamasoft Baachive". llamasoftarchive.org.
  45. ^ "Abductor; Jeff Minter; Llamasoft; 1982; 12494 on eHive".
  46. ^ . blueyonder.co.uk. Archived from the original on 19 December 2014.
  47. ^ "Jeff Minter". the-commodore-zone.com.
  48. ^ "Llamasoft History".
  49. ^ "Bomber". World of Spectrum.
  50. ^ "Rat Man – Llamasoft Baachive". llamasoftarchive.org.
  51. ^ "Superdeflex - World of Spectrum". www.worldofspectrum.org.
  52. ^ "Atari 400 800 XL XE Turboflex : Scans, dump, download, screenshots, ads, videos, catalog, instructions, roms".
  53. ^ "Jeff Minter". the-commodore-zone.com.
  54. ^ "Headbangers Heaven". World of Spectrum.
  55. ^ "Jeff Minter". the-commodore-zone.com.
  56. ^ "Llamasoft Ports Hover Bovver to Even Older Hardware - Hardcore Gamer". 18 February 2022.
  57. ^ "Rox 64 - Commodore 64 Game / C64 Games, C64 reviews, downloads & SID tunes". lemon64.com.
  58. ^ a b "Lemon - Commodore 64, C64 Games, Reviews & Music!". Lemon64.
  59. ^ Couper, Heather (20–27 December 1984). "Wooly Logic". New Scientist. p. 73. Retrieved 26 April 2011.
  60. ^ Newman, James; Simons, Iain (4 June 2007). 100 Videogames. BFI. p. 11. ISBN 978-1-84457-161-1. Retrieved 26 April 2011.
  61. ^ a b "Jeff Minter". the-commodore-zone.com.
  62. ^ . blueyonder.co.uk. Archived from the original on 4 March 2016.
  63. ^ "Return of the Mutant Camels - Commodore 64 Game / C64 Games, C64 reviews, downloads & SID tunes". lemon64.com.
  64. ^ . gamefaqs.com. Archived from the original on 29 November 2014.
  65. ^ Weinel, Jonathan (2018). Inner Sound: Altered States of Consciousness in Electronic Music and Audio-visual Media. ISBN 978-0-19-067118-1.
  66. ^ Greg_Sewart (20 December 2007). "Tempest - Xbox Live Arcade". GamesRadar+.
  67. ^ "Atari ST Llamazap : scans, dump, download, screenshots, ads, videos, catalog, instructions, roms". www.atarimania.com.
  68. ^ "Jeff Minter". the-commodore-zone.com.
  69. ^ "Neon". IGN.
  70. ^ "Llamasoft's Jeff Minter". Eurogamer. 16 December 2008.
  71. ^ "Gridrunner Revolution out now". Eurogamer.net. 29 September 2009.
  72. ^ "Minotaur Rescue released for iPad and iPhone". minotaurproject.co.uk.
  73. ^ a b c "Caverns of Minos review – llama lander". 24 January 2012.
  74. ^ "Celebrating Jeff Minter's Best Works". Musings of a Mario Minion. 14 February 2017. Retrieved 2 March 2018.
  75. ^ "Goat Up 2 - manual page 1". minotaurproject.co.uk.
  76. ^ Keith Stuart (3 June 2014). "The 30 greatest British video games". The Guardian.
  77. ^ "Jeff Minter Is Re Imagining Urban Legend Polybius". Eurogamer.net. 7 October 2016.
  78. ^ Yin-Poole, Wesley (8 August 2017). "Tempest 4000 is real, Jeff Minter is developing it and Atari is publishing it". Eurogamer.
  79. ^ "Minotaur Arcade Volume 1 on Steam". store.steampowered.com.
  80. ^ "Never Enough Particles in Llamasoft's New Moose Life Gameplay Trailer - Hardcore Gamer". February 2020.

External links

  • Llamasoft official website
  • Jeff Minter's profile at MobyGames
  • Jeff Minter at IMDb

jeff, minter, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, uses, bare, urls, which, uninformative, vulnerable, link, please, consider, converting, the. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article uses bare URLs which are uninformative and vulnerable to link rot Please consider converting them to full citations to ensure the article remains verifiable and maintains a consistent citation style Several templates and tools are available to assist in formatting such as Reflinks documentation reFill documentation and Citation bot documentation August 2022 Learn how and when to remove this template message This article s lead section may be too short to adequately summarize the key points Please consider expanding the lead to provide an accessible overview of all important aspects of the article February 2015 Learn how and when to remove this template message Jeff Minter born 22 April 1962 is an English video game designer and programmer who often goes by the name Yak He is the founder of software house Llamasoft and has created dozens of games during his career which began in 1981 with games for the ZX80 2 Minter s games are shoot em ups which contain titular or in game references demonstrating his fondness of ruminants llamas sheep camels etc Many of his programs also feature something of a psychedelic element as in some of the earliest light synthesizer programs including Trip a Tron Jeff MinterMinter at the Game Developers Conference in 2007Born 1962 04 22 22 April 1962 age 60 Reading England 1 Other namesYakOccupation s Video game programmerVideo game designerEmployerLlamasoft founder Known forGridrunner Attack of the Mutant Camels Tempest 2000 PolybiusWebsiteminotaurproject wbr co wbr ukMinter s works include the music visualisation program Neon 2004 which is built into the Xbox 360 console and the video games Gridrunner Attack of the Mutant Camels Tempest 2000 and Polybius 3 Contents 1 Game development career 1 1 Pre commercial career early years 1 2 Commercial 8 bit games 1 3 Post 8 bit work 1 4 The Minotaur Project 1 5 Return to console games 2 Other appearances 3 Personal life 4 Games 4 1 Second and third generation games 4 2 Fourth generation games 4 3 Fifth generation games 4 4 Sixth generation games 4 5 Seventh generation games 4 6 The Minotaur Project 4 7 Eighth generation games 5 References 6 External linksGame development career EditPre commercial career early years Edit Minter had expressed an interest in programming computers from a young age He wrote the game Deflex for the Commodore PET in 1979 4 However it would not be until a long illness during the school year that Minter s talents would develop in any meaningful way Following a three month stint in which Minter was restricted to lying on his back and was confined to his bed between November 1981 and January 1982 boredom led him to take up computer programming in earnest to pass the time 5 Upon recovery Minter teamed up with Richard Jones a fellow pupil and together they started writing their own games on their school s Commodore PET 6 They soon parted ways Jones went on to commercial projects some of them in the software market e g Interceptor Micros Commercial 8 bit games Edit In 1981 Minter started independently writing and selling video games for the ZX80 the first machine he owned 7 Some were made for software company dk tronics 2 These titles were sold as a package but this was not available for very long as Minter left the company following a royalties dispute 4 He formed a partnership with his mother Hazel Minter Together they developed and commercially produced 20 games for the ZX81 VIC 20 Atari 8 bit family ZX Spectrum and Commodore 64 Having been studying physics at the University of East Anglia success in the programming industry prompted him to drop his studies and take up video game development full time 5 The following year he founded the software house Llamasoft 8 His first Llamasoft game was a Defender clone for the VIC 20 called Andes Attack US version Aggressor In Andes Attack little llamas advanced upon and attacked the player instead of the spaceships from Defender As a fan of Defender Minter would remake it again as Defender 2000 Through the Brighton based software house Salamander Software Minter had his games written for the Spectrum and other home microcomputers It was Mr S A Tenquist who was responsible for the ZX Spectrum 16K version of Gridrunner The conversion was released and published for Christmas 1983 by Quicksilva Ltd UK Jeff Minter s original Commodore version was written in a week 9 and marked his first commercial success both in the UK and in the US Minter went on to develop a number of games for the Commodore 64 Atari 8 bit family and Atari ST which were marketed by word of mouth and magazine advertisements These included Gridrunner Abductor Matrix Gridrunner 2 Hellgate Hover Bovver Attack of the Mutant Camels Revenge of the Mutant Camels Return of the Mutant Camels Laser Zone Mama Llama Metagalactic Llamas Battle at the Edge of Time Sheep in Space Voidrunner and Iridis Alpha Post 8 bit work Edit Minter developed Tempest 3000 and the second Virtual Light Machine for the Nuon game system In 1989 Minter helped vague in the production of the Konix Multisystem console Minter worked for Atari 2 and VM Labs For Atari he produced Tempest 2000 1994 on the Jaguar It was a remake of Dave Theurer s 1981 Tempest He followed it with Defender 2000 1995 on the Jaguar a remake of the 1981 arcade game Listing Minter in their 75 Most Important People in the Games Industry of 1995 Next Generation called him the Jaguar s leading developer 10 Minter also produced the Virtual Light Machine VLM 1 for the Jaguar CD add on 11 For VM Labs he created the VLM 2 and Tempest 3000 12 Minter then wrote games for the Pocket PC platform some of which also have Windows conversions Deflex Hover Bovver 2 Grand Theft Flymo a reinterpretation of his own 1984 game Hover Bovver and Gridrunner Jeff Minter at Assembly 2004 In 2002 he began work on a music video game for the GameCube to be called Unity Using the newest version of his VLM the VLM 3 or Neon Unity was to combine the two main threads of Minter s prior career light synthesis and classic arcade style shooting Minter was involved in writing this game for Lionhead Studios throughout 2003 The project was cancelled in December 2004 Neon has since been reprogrammed and significantly expanded and is used in Xbox 360 media visualisation 13 In 2007 Minter released Space Giraffe an action video game with similarities to Tempest Space Giraffe was released for Xbox 360 through Xbox Live Arcade In 2008 it was announced at the Tokyo Game Show that designers at Llamasoft were working on the visualisation aspects of the Xbox 360 version of Space Invaders Extreme 14 The game was released in 2008 In December 2008 Space Giraffe was released for Windows In September 2009 he released Gridrunner Revolution for Windows as a digital download The Minotaur Project Edit In 2010 frustrated with the delays surrounding the release of his titles Minter was keen to return to a style of game development where games could be produced and released quickly The iOS platform was chosen and Llamasoft announced that a series of games would be produced under the banner The Minotaur Project 15 The idea behind the series is that Llamasoft would develop a game in the style of a past computer or console but without the constraints of the original hardware On 5 January 2011 he released Minotaur Rescue for iPhone 3GS iPhone 4 iPod Touch 3rd generation iPod Touch 4th generation and iPad 16 On 2 March 2011 Llamasoft released their second iOS game Minotron 2112 17 Minotron 2112 is a remake of the Atari ST Amiga game Llamatron which was inspired by the coin op video game Robotron 2084 An iOS version of Deflex was also released although this was not specifically labeled as being part of the Minotaur Project On 17 September 2011 Llamasoft released GoatUp their first platform game 18 On 27 January 2012 Caverns of Minos was released 19 followed on 24 March by Gridrunner iOS Super Ox Wars a shoot em up based on Ikaruga was released in July 2012 the final game in the series GoatUp 2 was released in March 2013 unique in that it is the only Llamasoft title to feature a level editor Minter then announced his intention to abandon mobile development due to lack of discoverability low turnover and the dominance of free to play and video game clones he ultimately declared that after accounting for his time the Minotaur Project made a net loss citation needed Minter stated on Twitter than Returning to iOS would be like returning to the scene of a mugging 20 and I would advise any dev valuing integrity and sanity to just get the hell out 21 As a result the Minotaur Project games were not updated for 64 bit versions of iOS and were removed from the App Store while existing copies became unplayable on updated devices The code framework for the Minotaur Project games enables them to be rebuilt for both Mac and PC versions 22 Gridrunner was released for the Mac in August 2012 Return to console games Edit In April 2013 it was announced that Llamasoft had signed a deal with Sony Computer Entertainment to create a tube shooter for the PlayStation Vita called TxK 23 The game would be Llamasoft s fourth tube shooter in two decades and was described as the spiritual successor of 1994 s Tempest 2000 for the Atari Jaguar As Minter explained in his development blog the project goals were to create a more traditional straightforward and accessible tube shooter than Space Giraffe to improve on the flaws from Tempest 2000 and Tempest 3000 and to evoke the neo retro aesthetic without being cheesy 24 TxK was released on 11 February 2014 by digital download through PSN 25 At the beginning of 2015 Minter was threatened with legal action by Atari claiming that TxK was too similar to Tempest 2000 a game that Minter himself wrote but Atari owned the rights to 26 This raised several issues including Atari claiming that Minter that had illegally copied material from his own source code and violated design copyrights on his own design traditions 27 Sony was unwilling to support Minter and as such future versions of TxK were blocked from release although the PS Vita version remains available 28 Minter and Zorzin s first publicly available game for a modern home console Polybius was released on the PlayStation 4 on 9 May 2017 29 The game features extensive support for the PlayStation VR headset based on Minter s experience building the unreleased VR version of TxK Shortly after release Llamasoft were contacted by Trent Reznor of the band Nine Inch Nails asking to use visuals from Polybius as the basis for the music video for the song Less Than the video was released on 13 July the same year In August 2017 Atari SA issued a press release announcing a partnership with Llamasoft to develop Tempest 4000 on the PlayStation 4 and Xbox One video game consoles and Windows based personal computers 30 It was released in July 2018 31 In March 2018 Minter announced that the framework for the Minotaur Project had also been ported to the PlayStation 4 and stated an intention to release enhanced versions of the Minotaur Project games as console games in bundles under the name Minotaur Arcade In December 2018 Llamasoft released Minotaur Arcade Volume 1 on Steam 32 This contained much enhanced versions of GoatUp and Gridrunner with support for playing on the Oculus Rift but also playable in 2D A Playstation 4 version of Minotaur Arcade Volume 1 was released in October 2019 33 Minter revisited the enhanced Minotaur Arcade framework to produce an original game Moose Life released on Steam in August 2020 34 and on Playstation 4 in February 2021 35 In December 2022 Minter announced that he had been contracted to produce a complete and up to date version of their abandoned 1982 prototype arcade machine Akka Arrh the original version of which had become available to the wider public as part of the recently published collection Atari 50 The Anniversary Celebration Other appearances EditMinter appeared in the interactive film Black Mirror Bandersnatch released in December 2018 The film is based around the 1980s video game industry in the United Kingdom Minter played Jerome F Davies the author of the titular Bandersnatch novel who murdered his wife 36 Minter also contributed to the documentary film From Bedrooms to Billions 37 Minter appears extremely briefly as a background character in Ashens and the Polybius Heist Personal life EditIn online forums and informal game credits pages Minter usually signs as Yak which is in his own words a pseudonym chosen a long time ago back in the days when high score tables on coin op machines only held three letters and I settled on Yak because the yak is a scruffy hairy beast a lot like me 38 Since 2015 Minter has used the name Yak relatively rarely usually signing as Stinky Ox or Jeff Minotaur He lives in Wales with his partner Ivan Giles Zorzin four sheep two goats two llamas and a dog 39 Although Minter is synonymous with Llamasoft Zorzin is jointly responsible for the recent titles 40 Minter likes Indian food particularly chicken vindaloo Sheep are his favourite animal he has kept them as pets for many years 41 Games EditThis section of a biography of a living person needs additional citations for verification Please help by adding reliable sources Contentious material about living persons that is unsourced or poorly sourced must be removed immediately especially if potentially libelous or harmful Find sources Jeff Minter news newspapers books scholar JSTOR June 2014 Learn how and when to remove this template message Second and third generation games Edit Deflex VIC 20 Commodore PET 42 Centipede ZX81 1982 43 3D Labyrinth VIC 20 1982 44 Abductor VIC 20 1982 45 Andes Attack VIC 20 1982 46 a k a Defenda Bomb Buenos Aires VIC 20 1982 47 Atari ST 1988 a k a Aggressor Bomber 48 Blitzkrieg City Bomber ZX Spectrum 1982 49 Gridrunner VIC 20 Atari 8 bit ZX Spectrum 1982 C64 1983 Matrix Gridrunner 2 VIC 20 1982 Atari 8 bit and C64 1983 C16 1986 Rat Man VIC 20 1982 50 Rox III VIC 20 ZX Spectrum 1982 Super Deflex ZX Spectrum 1982 51 Turboflex Atari 8 bit 1982 52 Attack of the Mutant Camels Atari 8 bit and C64 1983 53 a k a Advance of the Megacamel Headbangers Heaven ZX Spectrum 1983 54 Hover Bovver C64 1983 55 Atari 8 bit 1984 Galaxians Scramble hardware 2022 56 Laser Zone VIC 20 C64 1983 C16 1986 Metagalactic Llamas Battle at the Edge of Time VIC 20 1983 C64 1984 a k a Meta Llamas Revenge of the Mutant Camels C64 1983 Rox 64 C64 1983 57 Traxx VIC 20 ZX Spectrum 1983 Ancipital C64 1984 58 Hellgate VIC 20 C64 1984 58 Psychedelia VIC 20 ZX Spectrum C64 MSX 1984 light synthesizer Sheep in Space C64 1984 59 Batalyx C64 1985 60 Colourspace Atari 8 bit 1985 light synthesizer Mama Llama C64 1985 61 Yak s Progress C64 1985 compilation of eight previously released titles 62 Iridis Alpha C64 1986 61 Made in France II C64 1987 Return of the Mutant Camels C64 1987 63 Atari 8 bit 1988 a k a Revenge of the Mutant Camels 2 Voidrunner C64 1987 64 Fourth generation games Edit Trip a Tron Amiga Atari ST 1988 Super Gridrunner Amiga 1989 Atari ST 1991 Defender II Amiga Atari ST 1990 Photon Storm Amiga Atari ST 1990 Llamatron 2112 Amiga Atari ST 1991 PC 1992 Revenge of the Mutant Camels Amiga Atari ST 1991 PC 1994 enhanced re release Hardcore Atari ST 1992 65 Fifth generation games Edit Tempest 2000 Atari Jaguar 1994 66 Virtual Light Machine Atari Jaguar 1994 a k a VLM 1 Defender 2000 Atari Jaguar 1995 Llamazap Atari Falcon 1995 67 Tempest 3000 Nuon DVD 2000 VLM 2 Nuon DVD 2000 Gridrunner PC 2002 Hover Bovver 2 Grand Theft Flymo PC 2002 Sixth generation games Edit Unity GCN Cancelled 68 Seventh generation games Edit Neon Xbox 360 2005 69 a k a VLM 3 Space Giraffe Xbox 360 2007 PC 2008 70 Space Invaders Extreme Xbox 360 2009 Gridrunner Revolution PC 2009 71 The Minotaur Project Edit Minotaur Rescue 2011 16 Represents the Atari 2600 72 Minotron 2112 2011 17 Represents the Mattel Intellivision 73 GoatUp 2011 Represents the ZX Spectrum 73 Caverns of Minos 2012 Represents the Atari 8 bit 73 Gridrunner iOS Represents arcade games of Namco System 86 era citation needed First Minotaur Project title to be released on the Mac Five A Day Super Ox Wars Represents the Namco Galaga platform 74 citation needed Llamasoft s first vertical scrolling shooter citation needed Deflex Puzzle game and a remake of one of Llamasoft s earliest titles GoatUp 2 Sequel to GoatUp Platform game with level editor built in 75 Eighth generation games Edit TxK PlayStation Vita 2014 76 Minotaur Rescue VR Oculus Rift Windows 2014 Polybius PlayStation VR Oculus Rift 2016 77 Tempest 4000 PC PS4 Nintendo Switch Xbox One 78 Minotaur Arcade Vol 1 combines voxel based remakes of Gridrunner iOS and GoatUp PC PS4 79 Moose Life PC PS4 80 References Edit Boule Pete Jeff Minter fondateur de Llamasoft Interview Archived 5 August 2012 at the Wayback Machine Eurogamer 10 July 2012 a b c Jeff Minter Halcyon Days Interviews with Classic Computer and Video Game Programmers Fulton Jeff Fulton Steve 19 March 2010 The Essential Guide to Flash Games Building Interactive Entertainment with ActionScript Apress p 25 ISBN 978 1 4302 2614 7 Retrieved 26 April 2011 a b Skeletons in the Closet my own early Vic 20 efforts minotaurproject co uk a b Business Born in Bed Home Computing Weekly Issue 4 29 March 4 April 1983 on page 11 Jeff Minter Llamaosft History Part 7 Llamasoft Britsoft focus jeff minter Purchese Robert 16 December 2008 Llamasoft s Jeff Minter Interview Eurogamer Retrieved 19 September 2010 Krouwel Andy January 2005 Clearly Minter Retro Gamer 12 Retrieved 8 June 2018 75 Power Players Next Generation Imagine Media 11 51 November 1995 WCES The Calm Before the Storm Next Generation Imagine Media 3 18 19 March 1995 Once again Jeff Minter s efforts paid off though and his Virtual Light Machine which comes packed into the Jaguar CD s hardware unit delivers a psychedelic enough experience for any audio CD playing Jaguar owning hippies Sheffield Brandon 4 April 2007 Llamas in Space Catching Up with Llamasoft s Jeff Minter Gamasutra p 1 Retrieved 18 May 2016 X05 Live in the Next Generation IGN Xbox360 ign com 3 October 2005 Retrieved 2 August 2013 Gamasutra Topic Console Digital Games Gamerbytes com Retrieved 2 August 2013 Llamasoft announcement of the Minotaur Project Retrieved 23 March 2012 a b Minotaur Rescue for iPhone 3GS iPhone 4 iPhone 4S iPhone 5 iPod Touch 3rd generation iPod Touch 4th generation iPod Touch 5th generation and iPad on the iTunes App Store Itunes apple com 28 September 2011 Retrieved 2 August 2013 a b Minotron 2112 for iPhone 3GS iPhone 4 iPhone 4S iPhone 5 iPod Touch 3rd generation iPod Touch 4th generation iPod Touch 5th generation and iPad on the iTunes App Store Itunes apple com 16 September 2011 Archived from the original on 15 July 2015 Retrieved 19 October 2020 App Store entry for GoatUp iTunes Retrieved 23 March 2012 App Store entry for Caverns of Minos iTunes Retrieved 23 March 2012 Jeff Minter llamasoft ox 1 February 2014 this is why for me returning to iOS would be like returning to the scene of a mugging Tweet via Twitter Jeff Minter llamasoft ox 5 February 2014 CraigGrannell see Wasteland full of poison I would advise any dev valuing integrity and sanity to just get the hell out Tweet via Twitter Eurogamer interview with Jeff Minter Eurogamer 12 January 2011 Retrieved 23 March 2012 Cult Studio Llamasoft Blazes Onto PS Vita With TxK Sony Computer Entertainment 24 April 2013 Jeff Minter The Road to TxK Genesis of a Genre Llamasoft PSN Tuesday Lightning Returns TxK Far Cry Classic Engadget Retrieved 17 September 2020 Yin Poole Wesley 18 March 2015 Jeff Minter beyond disgusted with Atari over TxK block Eurogamer YakYak View topic Regarding the TXK persecution A brief summary Archived from the original on 3 July 2015 Retrieved 23 August 2015 PS5 games Extraordinary games coming to PlayStation 5 PlayStation PlayStation Games PlayStation Store O Connor Alice 8 August 2017 Jeff Minter making Tempest 4000 for Atari Rock Paper Shotgun Retrieved 28 January 2018 Machkovech Sam 17 July 2018 Tempest 4000 finally lives after delays legal threats but what s up on PC Ars Technica Retrieved 19 July 2018 Steam page for Minotaur Arcade Volume 1 Retrieved 23 December 2018 Minotaur Arcade Volume 1 store playstation com Moose Life on Steam store steampowered com Moose Life store playstation com Allen Ben 28 December 2018 Meet the cast of Black Mirror s interactive film Bandersnatch Radio Times Retrieved 28 December 2018 Review From Bedrooms to Billions 60 Minutes With Minter Jeff Llamasoft Home of the Virtual Light Machine An Introduction 2005 About Llamasoft minotaurproject co uk Yarwood Jack 24 October 2017 How Jeff Minter s Polybius brought his signature style to VR www gamasutra com Jeff Minter interview Tempest 4000 VR plans tricky levels and curry text explained 26 July 2018 Deflex V Llamasoft Baachive llamasoftarchive org ZX81 Cassette Tape Information for Centipede Zx81stuff org uk Retrieved 2 August 2013 3D Labyrinth Llamasoft Baachive llamasoftarchive org Abductor Jeff Minter Llamasoft 1982 12494 on eHive A Brief History of Llamasoft blueyonder co uk Archived from the original on 19 December 2014 Jeff Minter the commodore zone com Llamasoft History Bomber World of Spectrum Rat Man Llamasoft Baachive llamasoftarchive org Superdeflex World of Spectrum www worldofspectrum org Atari 400 800 XL XE Turboflex Scans dump download screenshots ads videos catalog instructions roms Jeff Minter the commodore zone com Headbangers Heaven World of Spectrum Jeff Minter the commodore zone com Llamasoft Ports Hover Bovver to Even Older Hardware Hardcore Gamer 18 February 2022 Rox 64 Commodore 64 Game C64 Games C64 reviews downloads amp SID tunes lemon64 com a b Lemon Commodore 64 C64 Games Reviews amp Music Lemon64 Couper Heather 20 27 December 1984 Wooly Logic New Scientist p 73 Retrieved 26 April 2011 Newman James Simons Iain 4 June 2007 100 Videogames BFI p 11 ISBN 978 1 84457 161 1 Retrieved 26 April 2011 a b Jeff Minter the commodore zone com Yak s Progress blueyonder co uk Archived from the original on 4 March 2016 Return of the Mutant Camels Commodore 64 Game C64 Games C64 reviews downloads amp SID tunes lemon64 com Voidrunner gamefaqs com Archived from the original on 29 November 2014 Weinel Jonathan 2018 Inner Sound Altered States of Consciousness in Electronic Music and Audio visual Media ISBN 978 0 19 067118 1 Greg Sewart 20 December 2007 Tempest Xbox Live Arcade GamesRadar Atari ST Llamazap scans dump download screenshots ads videos catalog instructions roms www atarimania com Jeff Minter the commodore zone com Neon IGN Llamasoft s Jeff Minter Eurogamer 16 December 2008 Gridrunner Revolution out now Eurogamer net 29 September 2009 Minotaur Rescue released for iPad and iPhone minotaurproject co uk a b c Caverns of Minos review llama lander 24 January 2012 Celebrating Jeff Minter s Best Works Musings of a Mario Minion 14 February 2017 Retrieved 2 March 2018 Goat Up 2 manual page 1 minotaurproject co uk Keith Stuart 3 June 2014 The 30 greatest British video games The Guardian Jeff Minter Is Re Imagining Urban Legend Polybius Eurogamer net 7 October 2016 Yin Poole Wesley 8 August 2017 Tempest 4000 is real Jeff Minter is developing it and Atari is publishing it Eurogamer Minotaur Arcade Volume 1 on Steam store steampowered com Never Enough Particles in Llamasoft s New Moose Life Gameplay Trailer Hardcore Gamer February 2020 External links Edit Wikimedia Commons has media related to Jeff Minter Llamasoft official website The Inquirer article on his early games Jeff Minter s profile at MobyGames Jeff Minter at IMDb Retrieved from https en wikipedia org w index php title Jeff Minter amp oldid 1134793369, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.