fbpx
Wikipedia

Entertainment Software Association

The Entertainment Software Association (ESA) is the trade association of the video game industry in the United States. It was formed in April 1994 as the Interactive Digital Software Association (IDSA)[1] and renamed on July 21, 2003. It is based in Washington, D.C.[2][3] Most of the top publishers in the gaming world (or their American subsidiaries) are members of the ESA.

Entertainment Software Association
Logo
FormerlyInteractive Digital Software Association (1994–2003)
Company type501(c)(6) non-profit organization
IndustryVideo games
FoundedApril 1994; 30 years ago (1994-04)
HeadquartersWashington, D.C., U.S.
Area served
United States
Key people
Stanley Pierre-Louis (president & CEO)
Websitewww.theesa.com

The ESA also organized the annual Electronic Entertainment Expo (E3) trade expo in Los Angeles, California. The ESA's policy is based by member companies serving on the ESA's three Working Groups:[4] "Intellectual Property Working Group", "Public Policy Committee" and "Public Relations Working Group".

History edit

The concept of the IDSA/ESA arose from the controversies that the violence depicted in the video game Mortal Kombat drew. This led to a United States Congress hearing in late 1993, where the video game industry was put under scrutiny for the level of violence in games like Mortal Kombat and Night Trap. During these hearings, Sega and Nintendo blamed the other for the situation, citing differences in how they would rate the content of games for players. Following the hearings, Congressman Joe Lieberman proposed the Video Game Ratings Act of 1994, which would have set a government-overseen commission to establish a ratings system for video games, and threatened to push it through legislation if the video game industry did not voluntarily come up with one of its own. Recognizing the threat of government oversight, the companies decided to establish the IDSA to be a unified front and represent all video game companies at this level, and subsequently developed the Entertainment Software Ratings Board (ESRB) to create a voluntary but standardized rating approach to video games. At first, Sega proposed to IDSA that they wanted to use the Videogame Rating Council ratings, but Nintendo turned down the proposal, fearing it was out of place.[5] In July 1994, IDSA representatives returned to Congress to present the ESRB, which Congress accepted and became the standard for the American industry.[6][7]

The IDSA formally renamed itself to the Entertainment Software Association (ESA) on July 21, 2003. The renaming was made to reflect that the associated companies were primarily in the realm of creating entertainment software across ranges of devices, and the new name was selected to more clearly define the industry.[8] Doug Lowenstein founded the ESA.[9] On December 14, 2006, game blog Kotaku reported[10] that he was resigning to take a job in finance outside the industry. On May 17, 2007, Mike Gallagher replaced Doug Lowenstein as the president of the ESA.[11]

In 2019, Variety reported that Gallagher had lost the confidence of the board of directors over a number of related issues in the preceding years. His office was characterized as a toxic work environment in which he pitted his subordinates against each other and sent them belittling messages. He also fired an experienced high-level employee in favor of a new employee he preferred. With the 2016 election of Donald Trump, Gallagher attempted to publicly align the ESA with Trump's policies, such as the Tax Cuts and Jobs Act of 2017, which was unpopular with members of the association. Robert A. Altman and Phil Spencer, then the chair and vice-chair of the board, respectively, spearheaded an internal investigation into Gallagher's conduct.[12] Gallagher announced on October 3, 2018, that he would be stepping down as president; then ESA senior vice-president Stanley Pierre-Louis served as interim president during ESA's search for a permanent replacement.[13] In the end, ESA opted to elect Pierre-Louis as the permanent president and CEO in May 2019.[14]

Activities edit

In addition to overseeing the ESRB, the ESA organized the Electronic Entertainment Expo (E3). After the IDSA's formation, the video game industry became concerned over the treatment they had received at recent Consumer Electronic Shows and were seeking another trade show venue. The IDSA partnered with International Data Group (IDG) to organize the first E3, held in May 1995 in Los Angeles. The first E3 proved more successful than originally expected, and the IDSA negotiated with the IDG to take ownership of E3 and its intellectual property, with the IDG serving to help handle execution of the event.[6] In a 1997 interview, IDSA president Doug Lowenstein said E3 is also the primary source of income for the IDSA.[1] In 2016, revenues from running E3 accounted for about 48% of the organization's annual budget, with another 37% coming from membership dues.[12] Some member companies criticized the ESA for its split focus between producing E3 and acting as a legislative advocacy group, with neither focus receiving adequate attention. Following the high profile withdrawals of companies like Sony and Electronic Arts from attending E3, the direction of E3 was called into question, with some members advocating for the business of running E3 to be split out into a separate company.[12] The ESA ultimately discontinued E3 in December 2023.[15]

The ESA leads in confronting legislation that would be harmful to the video game industry, particularly related to video game rating controversies under the ESRB, and encouraging legislation that would be beneficial to the industry. Of note, the ESA was one plaintiff in Brown v. Entertainment Merchants Association, a Supreme Court case that judged that video games were protected works under the First Amendment in 2012,[16] and helped get entertainment software included in the Information Technology Agreement of 1996.[1]

The ESA also engages in government lobbying at the state and federal level.[1] According to a Bloomberg report, the ESA spent approximately $1.1 million in the first quarter of 2011 on lobbying efforts in Washington D.C.[17][18][19] The ESA has initially been a proponent of the proposed anti-piracy SOPA and PIPA legislation, Red 5 Studios CEO Mark Kern founded the League For Gamers (LFG), a rival trade organization, in response.[20] In January 2012, the ESA dropped its support for both SOPA and PIPA, while calling on Congress to craft a more balanced copyright approach.[21]

Gregory Boyd, chairman of the Interactive Entertainment Group at the New York law firm stated, “When it comes to lobbying, the "main industry group" that individual companies defer to is the Entertainment Software Association (ESA), which spent $4.83 million on its own in 2012 — more than Facebook, Google, or even the National Rifle Association (NRA)."[22]

The ESA also works to combat and reduce copyright infringement of video game-related works for the companies it represents. This is typically done through sending takedown or cease and desist notices to sites hosting infringing work, and working with search engines like Google to delist sites that host infringing files. They also work with law enforcement agencies to train agents how to handle copyright infringement.[23]

ESA has spoken in favor of the loot box mechanics, arguing that it does not constitute gambling.[24]

Criticism and controversies edit

On August 3, 2019, it had been found that an unsecured list of personal attendee data was publicly accessible from the ESA's site. The list contained the information of over 2000 people, most of them being the press and social media influencers that had attended E3 2019. ESA removed the list after its public visible was found, and apologized for allowing the information to become public.[25] However, using similar techniques to access the 2019 data, users found similar dates for over 6000 attendees of past E3 events that were still available on user-authenticated portions of their website; these too were subsequently pulled by ESA once notified.[26]

References edit

  1. ^ a b c d "Our Man in Washington". Next Generation. No. 33. Imagine Media. September 1997. pp. 12–17.
  2. ^ Nonprofit Report for ENTERTAINMENT SOFTWARE ASSOCIATION Archived 2013-06-29 at archive.today. Guidestar.com. Retrieved on 2013-08-23.
  3. ^ The Entertainment Software Association - Contact Us. Theesa.com. Retrieved on 2013-08-23.
  4. ^ The Entertainment Software Association - Become an ESA Member Archived 2013-06-24 at archive.today. Theesa.com. Retrieved on 2013-08-23.
  5. ^ Kohler, Chris (July 29, 2009). "July 29, 1994: Videogame Makers Propose Ratings Board to Congress". Wired. Condé Nast Publications. from the original on February 18, 2014. Retrieved June 1, 2011.
  6. ^ a b Buckley, Sean (June 6, 2013). "Then there were three: Sony, Microsoft, Nintendo and the evolution of the Electronic Entertainment Expo". Engadget. Retrieved May 9, 2017.
  7. ^ Kohler, Chris (July 29, 2009). "July 29, 1994: Videogame Makers Propose Ratings Board to Congress". Wired. Retrieved May 9, 2017.
  8. ^ Calvert, Justin (July 21, 2003). "IDSA renamed ESA". GameSpot. Retrieved May 16, 2017.
  9. ^ Illinois Ordered to Pay ESA Half Million 2006-08-21 at the Wayback Machine by Daemon Hatfield, IGN Entertainment, 2006-08-10
  10. ^ (archived) by Brian Crecente, Kotaku, 2006-12-14
  11. ^ ESA selects new president by Brendan Sinclair, GameSpot, 2007-05-17
  12. ^ a b c Crecente, Brian (2019-05-10). "Inside the Disarray Facing the Video Game Organization Behind E3". Variety. Retrieved 2022-03-05.
  13. ^ McWhertor, Michael (October 3, 2018). "Head of E3 operator and lobbying group, The ESA, steps down". Polygon. Retrieved October 3, 2018.
  14. ^ McAloon, Alissa (May 13, 2019). "Stanley Pierre-Louis named CEO and president of the ESA". Gamasutra. Retrieved May 13, 2019.
  15. ^ Park, Gene (December 12, 2023). "E3, once gaming's biggest expo, is officially dead". The Washington Post. Retrieved December 12, 2023.
  16. ^ "Schwarzenegger v. EMA" (PDF). supremecourt.gov. 2011. (PDF) from the original on 2011-06-29. Retrieved 2011-06-27.
  17. ^ GamePolitics ESA Spent $1.1 Million in Q1 for Lobbying
  18. ^ TGDaily ESA spent $1.1M on lobbying fees
  19. ^ Gamasutra ESA Spent Record $4.2 Million Lobbying In 2008
  20. ^ Lenhardt, Heinrich (January 17, 2012). "SOPA Controversy Creates Rival to Game Industry Group ESA; LFG Aims to Be 'the NRA for Gamers'". VentureBeat. from the original on October 8, 2016. Retrieved June 15, 2013.
  21. ^ "Entertainment Software Association withdraws SOPA, PIPA support". Digital Spy. 2012-01-20.
  22. ^ LeJacq, Yannick. "'Call of Duty' maker gears up against 'violent video games' bill." NBC news. 2013-09-11
  23. ^ Rougeau, Michael (May 29, 2013). "ESA Nails 5 Million for Copyright Infringement". Digital Trends. Retrieved May 16, 2017.
  24. ^ Schreier, Jason. "U.S. Senator Introduces Bill To Ban Loot Boxes And Pay-To-Win Microtransactions". Kotaku. Retrieved 2019-05-10.
  25. ^ Dring, Christopher (August 3, 2019). "E3 accidentally leaks personal details of journalists, YouTubers and analysts". GamesIndustry.biz. Retrieved August 5, 2019.
  26. ^ Gera, Emily (August 5, 2019). "E3 organisers previously leaked over 6000 more names". Rock Paper Shotgun. Retrieved August 5, 2019.

External links edit

  • Official website

entertainment, software, association, confused, with, entertainment, software, rating, board, trade, association, video, game, industry, united, states, formed, april, 1994, interactive, digital, software, association, idsa, renamed, july, 2003, based, washing. Not to be confused with Entertainment Software Rating Board or ESA The Entertainment Software Association ESA is the trade association of the video game industry in the United States It was formed in April 1994 as the Interactive Digital Software Association IDSA 1 and renamed on July 21 2003 It is based in Washington D C 2 3 Most of the top publishers in the gaming world or their American subsidiaries are members of the ESA Entertainment Software AssociationLogoFormerlyInteractive Digital Software Association 1994 2003 Company type501 c 6 non profit organizationIndustryVideo gamesFoundedApril 1994 30 years ago 1994 04 HeadquartersWashington D C U S Area servedUnited StatesKey peopleStanley Pierre Louis president amp CEO Websitewww wbr theesa wbr comThe ESA also organized the annual Electronic Entertainment Expo E3 trade expo in Los Angeles California The ESA s policy is based by member companies serving on the ESA s three Working Groups 4 Intellectual Property Working Group Public Policy Committee and Public Relations Working Group Contents 1 History 2 Activities 3 Criticism and controversies 4 References 5 External linksHistory editThe concept of the IDSA ESA arose from the controversies that the violence depicted in the video game Mortal Kombat drew This led to a United States Congress hearing in late 1993 where the video game industry was put under scrutiny for the level of violence in games like Mortal Kombat and Night Trap During these hearings Sega and Nintendo blamed the other for the situation citing differences in how they would rate the content of games for players Following the hearings Congressman Joe Lieberman proposed the Video Game Ratings Act of 1994 which would have set a government overseen commission to establish a ratings system for video games and threatened to push it through legislation if the video game industry did not voluntarily come up with one of its own Recognizing the threat of government oversight the companies decided to establish the IDSA to be a unified front and represent all video game companies at this level and subsequently developed the Entertainment Software Ratings Board ESRB to create a voluntary but standardized rating approach to video games At first Sega proposed to IDSA that they wanted to use the Videogame Rating Council ratings but Nintendo turned down the proposal fearing it was out of place 5 In July 1994 IDSA representatives returned to Congress to present the ESRB which Congress accepted and became the standard for the American industry 6 7 The IDSA formally renamed itself to the Entertainment Software Association ESA on July 21 2003 The renaming was made to reflect that the associated companies were primarily in the realm of creating entertainment software across ranges of devices and the new name was selected to more clearly define the industry 8 Doug Lowenstein founded the ESA 9 On December 14 2006 game blog Kotaku reported 10 that he was resigning to take a job in finance outside the industry On May 17 2007 Mike Gallagher replaced Doug Lowenstein as the president of the ESA 11 In 2019 Variety reported that Gallagher had lost the confidence of the board of directors over a number of related issues in the preceding years His office was characterized as a toxic work environment in which he pitted his subordinates against each other and sent them belittling messages He also fired an experienced high level employee in favor of a new employee he preferred With the 2016 election of Donald Trump Gallagher attempted to publicly align the ESA with Trump s policies such as the Tax Cuts and Jobs Act of 2017 which was unpopular with members of the association Robert A Altman and Phil Spencer then the chair and vice chair of the board respectively spearheaded an internal investigation into Gallagher s conduct 12 Gallagher announced on October 3 2018 that he would be stepping down as president then ESA senior vice president Stanley Pierre Louis served as interim president during ESA s search for a permanent replacement 13 In the end ESA opted to elect Pierre Louis as the permanent president and CEO in May 2019 14 Activities editIn addition to overseeing the ESRB the ESA organized the Electronic Entertainment Expo E3 After the IDSA s formation the video game industry became concerned over the treatment they had received at recent Consumer Electronic Shows and were seeking another trade show venue The IDSA partnered with International Data Group IDG to organize the first E3 held in May 1995 in Los Angeles The first E3 proved more successful than originally expected and the IDSA negotiated with the IDG to take ownership of E3 and its intellectual property with the IDG serving to help handle execution of the event 6 In a 1997 interview IDSA president Doug Lowenstein said E3 is also the primary source of income for the IDSA 1 In 2016 revenues from running E3 accounted for about 48 of the organization s annual budget with another 37 coming from membership dues 12 Some member companies criticized the ESA for its split focus between producing E3 and acting as a legislative advocacy group with neither focus receiving adequate attention Following the high profile withdrawals of companies like Sony and Electronic Arts from attending E3 the direction of E3 was called into question with some members advocating for the business of running E3 to be split out into a separate company 12 The ESA ultimately discontinued E3 in December 2023 15 The ESA leads in confronting legislation that would be harmful to the video game industry particularly related to video game rating controversies under the ESRB and encouraging legislation that would be beneficial to the industry Of note the ESA was one plaintiff in Brown v Entertainment Merchants Association a Supreme Court case that judged that video games were protected works under the First Amendment in 2012 16 and helped get entertainment software included in the Information Technology Agreement of 1996 1 The ESA also engages in government lobbying at the state and federal level 1 According to a Bloomberg report the ESA spent approximately 1 1 million in the first quarter of 2011 on lobbying efforts in Washington D C 17 18 19 The ESA has initially been a proponent of the proposed anti piracy SOPA and PIPA legislation Red 5 Studios CEO Mark Kern founded the League For Gamers LFG a rival trade organization in response 20 In January 2012 the ESA dropped its support for both SOPA and PIPA while calling on Congress to craft a more balanced copyright approach 21 Gregory Boyd chairman of the Interactive Entertainment Group at the New York law firm stated When it comes to lobbying the main industry group that individual companies defer to is the Entertainment Software Association ESA which spent 4 83 million on its own in 2012 more than Facebook Google or even the National Rifle Association NRA 22 The ESA also works to combat and reduce copyright infringement of video game related works for the companies it represents This is typically done through sending takedown or cease and desist notices to sites hosting infringing work and working with search engines like Google to delist sites that host infringing files They also work with law enforcement agencies to train agents how to handle copyright infringement 23 ESA has spoken in favor of the loot box mechanics arguing that it does not constitute gambling 24 Criticism and controversies editOn August 3 2019 it had been found that an unsecured list of personal attendee data was publicly accessible from the ESA s site The list contained the information of over 2000 people most of them being the press and social media influencers that had attended E3 2019 ESA removed the list after its public visible was found and apologized for allowing the information to become public 25 However using similar techniques to access the 2019 data users found similar dates for over 6000 attendees of past E3 events that were still available on user authenticated portions of their website these too were subsequently pulled by ESA once notified 26 References edit a b c d Our Man in Washington Next Generation No 33 Imagine Media September 1997 pp 12 17 Nonprofit Report for ENTERTAINMENT SOFTWARE ASSOCIATION Archived 2013 06 29 at archive today Guidestar com Retrieved on 2013 08 23 The Entertainment Software Association Contact Us Theesa com Retrieved on 2013 08 23 The Entertainment Software Association Become an ESA Member Archived 2013 06 24 at archive today Theesa com Retrieved on 2013 08 23 Kohler Chris July 29 2009 July 29 1994 Videogame Makers Propose Ratings Board to Congress Wired Conde Nast Publications Archived from the original on February 18 2014 Retrieved June 1 2011 a b Buckley Sean June 6 2013 Then there were three Sony Microsoft Nintendo and the evolution of the Electronic Entertainment Expo Engadget Retrieved May 9 2017 Kohler Chris July 29 2009 July 29 1994 Videogame Makers Propose Ratings Board to Congress Wired Retrieved May 9 2017 Calvert Justin July 21 2003 IDSA renamed ESA GameSpot Retrieved May 16 2017 Illinois Ordered to Pay ESA Half Million Archived 2006 08 21 at the Wayback Machine by Daemon Hatfield IGN Entertainment 2006 08 10 Rumor ESA President is Quitting archived by Brian Crecente Kotaku 2006 12 14 ESA selects new president by Brendan Sinclair GameSpot 2007 05 17 a b c Crecente Brian 2019 05 10 Inside the Disarray Facing the Video Game Organization Behind E3 Variety Retrieved 2022 03 05 McWhertor Michael October 3 2018 Head of E3 operator and lobbying group The ESA steps down Polygon Retrieved October 3 2018 McAloon Alissa May 13 2019 Stanley Pierre Louis named CEO and president of the ESA Gamasutra Retrieved May 13 2019 Park Gene December 12 2023 E3 once gaming s biggest expo is officially dead The Washington Post Retrieved December 12 2023 Schwarzenegger v EMA PDF supremecourt gov 2011 Archived PDF from the original on 2011 06 29 Retrieved 2011 06 27 GamePolitics ESA Spent 1 1 Million in Q1 for Lobbying TGDaily ESA spent 1 1M on lobbying fees Gamasutra ESA Spent Record 4 2 Million Lobbying In 2008 Lenhardt Heinrich January 17 2012 SOPA Controversy Creates Rival to Game Industry Group ESA LFG Aims to Be the NRA for Gamers VentureBeat Archived from the original on October 8 2016 Retrieved June 15 2013 Entertainment Software Association withdraws SOPA PIPA support Digital Spy 2012 01 20 LeJacq Yannick Call of Duty maker gears up against violent video games bill NBC news 2013 09 11 Rougeau Michael May 29 2013 ESA Nails 5 Million for Copyright Infringement Digital Trends Retrieved May 16 2017 Schreier Jason U S Senator Introduces Bill To Ban Loot Boxes And Pay To Win Microtransactions Kotaku Retrieved 2019 05 10 Dring Christopher August 3 2019 E3 accidentally leaks personal details of journalists YouTubers and analysts GamesIndustry biz Retrieved August 5 2019 Gera Emily August 5 2019 E3 organisers previously leaked over 6000 more names Rock Paper Shotgun Retrieved August 5 2019 External links editOfficial websitePortals nbsp 1990s nbsp United States nbsp Video games Retrieved from https en wikipedia org w index php title Entertainment Software Association amp oldid 1216450759, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.