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Graeme Devine

Graeme Devine is a computer game designer and programmer who co-founded Trilobyte, created bestselling games The 7th Guest and The 11th Hour, and helped design id Software's Quake III Arena. He was Chairman of the International Game Developers Association (IGDA) from 2002–2003. One of Graeme's trademarks is his Scooby-Doo wardrobe.[2] He has said of his work that "I've not stuck to any one genre, platform or IP throughout my career, and I hope people eventually work out that's just fine."[3]

Graeme Devine
At TouchArcade WWDC Party in 2010
Born1966 (age 57–58)[1]
NationalityScottish
Other namesGraeme John Devine
OccupationCreative Technical Officer at QXR Studios
Known forThe 7th Guest
Quake III Arena
SpouseLori Johnson Devine (1 child)

Biography edit

Devine was born in 1966 in Glasgow, Scotland and began his career working on the TRS-80 at age 14 in the late 1970s. His first games were published by Softek Software for the ZX Spectrum.[4] He joined Atari, Inc. at age 16 to port their classic game Pole Position to the Commodore 64, Apple, and ZX Spectrum. He also worked for Lucasfilm's Games Division, Activision UK, and Virgin Interactive.

Devine founded Trilobyte in December 1990 with Rob Landeros. Together, they designed the original concept of the 1992 puzzle game The 7th Guest. Graeme was the lead programmer on the game and on its sequel The 11th Hour. The 7th Guest sold 2 million copies, and is credited (along with the game Myst) with encouraging the use of CD-ROM drives for games.

id Software edit

 
Devine demonstrating Halo Wars at Penny Arcade Expo, 2008

After the demise of Trilobyte in the late 1990s, Devine joined id Software in 1999[5] to work as a designer on Quake III Arena and Quake III Team Arena. At id he gained recognition in the Mac gaming community for supporting development on the platform. He also worked on the Game Boy Advance versions of Commander Keen (2001), Wolfenstein 3D, and Doom II, and was a programmer on Doom 3 until he moved to Ensemble in August 2003. Matthew J. Costello, who worked with Devine on The 7th Guest, would also help plot Doom 3 and, like 7th Guest, later novelize it. Devine then took the Lead Designer position for Halo Wars, an RTS for the Xbox 360. In February 2008 Devine was named one of the Top 100 Developers in the video game industry.[6]

Apple edit

In 2009, Devine was hired by Apple Inc. He was in charge of making sure that Apple's iOS devices play games well.[7][8] In December 2010, he left Apple to focus on developing games on iOS devices.[9]

GRL Games edit

Devine founded GRL Games in Santa Cruz, California in 2010, focused on making games for the iPhone and iPad. According to the company's website, the GRL either stands for "Giant Robot Lizard" or "Graeme Roque Lori." GRL Games' first application, Full Deck Solitaire was released in 2011 along with Clandestiny, Full Deck Word Games, Full Deck Poker Solitaire and Solitaire Minute. GRL Games' announced Dance City on 10 March 2012.[10]

Magic Leap edit

Magic Leap is a virtual retinal display system using light fields. The company started in 2010. In 2014, it had raised more than $540 million (~$685 million in 2023) of venture funding from Google,[11] Qualcomm, Andreessen Horowitz, and Kleiner Perkins, among other investors.[12][13] Devine was the Chief Creative Officer & Senior VP Games, Apps, and Creative Experiences until his departure in 2020.[14]

References edit

  1. ^ Intelius report.
  2. ^ "Haunted Glory: The Rise and Fall of Trilobyte" 2006-12-05 at the Wayback Machine from GameSpot
  3. ^ "A Moment With... Graeme Devine". Retro Gamer. No. 122. Imagine Publishing. December 2013. p. 30.
  4. ^ Craddock, David (4 December 2017). "Pause Screen: Graeme Devine and a Really Good Solitaire Game". Shacknews. Gamerhub. Retrieved 12 April 2024.
  5. ^ Fudge, James (1 March 1999). . Computer Games Magazine. Archived from the original on 20 June 2003. Retrieved 24 August 2022.
  6. ^ . Archived from the original on 9 May 2008. Retrieved 1 December 2008.
  7. ^ "Halo Wars, 7th Guest Dev Lands Job at Apple". Kotaku. 7 June 2010.
  8. ^ . Shacknews. 23 June 2009. Archived from the original on 3 August 2009.
  9. ^ "Apple Loses Its iPhone Game Guru". Kotaku. 8 December 2010.
  10. ^ "How to design a game for your teenage daughter". VentureBeat. 5 March 2012.
  11. ^ The company, not its investment arm Google Ventures
  12. ^ David Lidsky (21 October 2014). "So Badass You Can't Believe It". Fast Company.
  13. ^ David Gelles and Michael J. de la Merced (21 October 2014). "Google Invests Heavily in Magic Leap's Effort to Blend Illusion and Reality". New York Times.
  14. ^ EmTech Digital, MIT Technology Review. "10 Breakthrough Technologies 2015 - Magic Leap". MIT Technology Review. Retrieved 9 June 2015.

External links edit

  • Graeme Devine profile at MobyGames
  • GRL Games Inc., founded by Devine.
  • Trilobyte Games, co-founded by Devine.
  • Presentation in the Inventing the Future of Games Lecture Series at UC Santa Cruz in 2012 Social Games are Dead!, 22 February 2012

graeme, devine, computer, game, designer, programmer, founded, trilobyte, created, bestselling, games, guest, 11th, hour, helped, design, software, quake, arena, chairman, international, game, developers, association, igda, from, 2002, 2003, graeme, trademarks. Graeme Devine is a computer game designer and programmer who co founded Trilobyte created bestselling games The 7th Guest and The 11th Hour and helped design id Software s Quake III Arena He was Chairman of the International Game Developers Association IGDA from 2002 2003 One of Graeme s trademarks is his Scooby Doo wardrobe 2 He has said of his work that I ve not stuck to any one genre platform or IP throughout my career and I hope people eventually work out that s just fine 3 Graeme DevineAt TouchArcade WWDC Party in 2010Born1966 age 57 58 1 Glasgow ScotlandNationalityScottishOther namesGraeme John DevineOccupationCreative Technical Officer at QXR StudiosKnown forThe 7th GuestQuake III ArenaSpouseLori Johnson Devine 1 child Contents 1 Biography 1 1 id Software 1 2 Apple 1 3 GRL Games 1 4 Magic Leap 2 References 3 External linksBiography editDevine was born in 1966 in Glasgow Scotland and began his career working on the TRS 80 at age 14 in the late 1970s His first games were published by Softek Software for the ZX Spectrum 4 He joined Atari Inc at age 16 to port their classic game Pole Position to the Commodore 64 Apple and ZX Spectrum He also worked for Lucasfilm s Games Division Activision UK and Virgin Interactive Devine founded Trilobyte in December 1990 with Rob Landeros Together they designed the original concept of the 1992 puzzle game The 7th Guest Graeme was the lead programmer on the game and on its sequel The 11th Hour The 7th Guest sold 2 million copies and is credited along with the game Myst with encouraging the use of CD ROM drives for games id Software edit nbsp Devine demonstrating Halo Wars at Penny Arcade Expo 2008 After the demise of Trilobyte in the late 1990s Devine joined id Software in 1999 5 to work as a designer on Quake III Arena and Quake III Team Arena At id he gained recognition in the Mac gaming community for supporting development on the platform He also worked on the Game Boy Advance versions of Commander Keen 2001 Wolfenstein 3D and Doom II and was a programmer on Doom 3 until he moved to Ensemble in August 2003 Matthew J Costello who worked with Devine on The 7th Guest would also help plot Doom 3 and like 7th Guest later novelize it Devine then took the Lead Designer position for Halo Wars an RTS for the Xbox 360 In February 2008 Devine was named one of the Top 100 Developers in the video game industry 6 Apple edit In 2009 Devine was hired by Apple Inc He was in charge of making sure that Apple s iOS devices play games well 7 8 In December 2010 he left Apple to focus on developing games on iOS devices 9 GRL Games edit Devine founded GRL Games in Santa Cruz California in 2010 focused on making games for the iPhone and iPad According to the company s website the GRL either stands for Giant Robot Lizard or Graeme Roque Lori GRL Games first application Full Deck Solitaire was released in 2011 along with Clandestiny Full Deck Word Games Full Deck Poker Solitaire and Solitaire Minute GRL Games announced Dance City on 10 March 2012 10 Magic Leap edit Magic Leap is a virtual retinal display system using light fields The company started in 2010 In 2014 it had raised more than 540 million 685 million in 2023 of venture funding from Google 11 Qualcomm Andreessen Horowitz and Kleiner Perkins among other investors 12 13 Devine was the Chief Creative Officer amp Senior VP Games Apps and Creative Experiences until his departure in 2020 14 References edit Intelius report Haunted Glory The Rise and Fall of Trilobyte Archived 2006 12 05 at the Wayback Machine from GameSpot A Moment With Graeme Devine Retro Gamer No 122 Imagine Publishing December 2013 p 30 Craddock David 4 December 2017 Pause Screen Graeme Devine and a Really Good Solitaire Game Shacknews Gamerhub Retrieved 12 April 2024 Fudge James 1 March 1999 id Software hires Graeme Devine Computer Games Magazine Archived from the original on 20 June 2003 Retrieved 24 August 2022 THE NEXT GEN HOT 100 DEVELOPERS 2008 Page 11 Next Generation Interactive Entertainment Today Video Game and Industry News Home of Edge Online Archived from the original on 9 May 2008 Retrieved 1 December 2008 Halo Wars 7th Guest Dev Lands Job at Apple Kotaku 7 June 2010 Interview John Carmack and Tom Mustaine on Doom iPhone Desires and the Future of id Mobile Shacknews 23 June 2009 Archived from the original on 3 August 2009 Apple Loses Its iPhone Game Guru Kotaku 8 December 2010 How to design a game for your teenage daughter VentureBeat 5 March 2012 The company not its investment arm Google Ventures David Lidsky 21 October 2014 So Badass You Can t Believe It Fast Company David Gelles and Michael J de la Merced 21 October 2014 Google Invests Heavily in Magic Leap s Effort to Blend Illusion and Reality New York Times EmTech Digital MIT Technology Review 10 Breakthrough Technologies 2015 Magic Leap MIT Technology Review Retrieved 9 June 2015 External links editGraeme Devine profile at MobyGames GRL Games Inc founded by Devine Trilobyte Games co founded by Devine Presentation in the Inventing the Future of Games Lecture Series at UC Santa Cruz in 2012 Social Games are Dead 22 February 2012 Retrieved from https en wikipedia org w index php title Graeme Devine amp oldid 1218548655, wikipedia, wiki, book, books, library,

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