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GarageGames

GarageGames was a game technology and software developer. GarageGames was the parent company of GG Interactive, developers of educational technology in the areas of computer science, video game development and programming. In addition, the company has been a video game developer and publisher. GarageGames created several game engines targeted for indie development. Founded in Eugene, Oregon, the company had offices in Las Vegas, Nevada, United States and its headquarters in Vancouver, Washington. In 2007, GarageGames was acquired by IAC[1] and the company was renamed TorquePowered. In 2011, the company was purchased by Graham Software Development and reverted to the original name GarageGames.

GarageGames
TypeLimited liability company
IndustryComputer software
video games
FoundedEugene, Oregon, U.S. (2000)
FounderJeff Tunnell
Tim Gift
Rick Overman
Mark Frohnmayer
Defunct2022
HeadquartersVancouver, WA, U.S.
Area served
Worldwide
Key people
Eric Preisz (CEO)
ProductsTorque 3D
Torque 2D
iTorque 2D
Torque X
Website

History

GarageGames was founded in Eugene, Oregon in 2000 by Jeff Tunnell, Tim Gift, Rick Overman, and Mark Frohnmayer. Working in their garage on severance checks, the founders derived the name GarageGames as a play off the term "garage band", and is meant to evoke a similar attitude in game development. The stated goal of the original founders of GarageGames was to offer licensing of game engines to virtually anyone, allowing independent game-makers more options in developing and publishing video games. In 2001, GarageGames released the Torque game engine. It was used to create the Tribes game series and was released at an initial price point to allow independent game developers access. Later the company expanded its product lines with additional tools, and more advanced engines and introduced tiered licensing. In 2005, the company introduced Enterprise licenses for large companies and educational institutions available for annual fees ranging from tens of thousands to hundreds of thousands of dollars per year. In 2006, its developer community surpassed 100,000 users. Over its history, the company launched several of its own games, including Marble Blast Ultra for Microsoft Windows and Xbox Live Arcade.[citation needed]

In 2006, GarageGames acquired BraveTree Technologies, developers of Think Tanks and real-time networked multiplayer physics technology.[citation needed] In 2007, Barry Diller and InterActive Corporation (NASD: IACI) acquired a majority interest in GarageGames for an estimated $80–100M in cash[2] and renamed the company InstantAction.[3] InterActive Corporation later bought out the remainder of GarageGames' equity for an undisclosed sum and on July 15, 2009, Louis Castle, notable for his Command & Conquer series, would become the CEO of GarageGames and InstantAction.[4] The company headquarters were moved to Las Vegas and some employees relocated to Portland, Oregon. Shortly after the move, the "GarageGames" brand was retired.[citation needed]

On November 11, 2010 it was announced that IAC was shutting down InstantAction, and the intellectual property for the Torque game engine would be sold off.[5] On January 20, 2011, the Torque engine and GarageGames brand was purchased and the company was re-launched, as GarageGames again, with new CEO Eric Preisz. The company moved to a new office in Las Vegas, Nevada.[6] In 2011, GarageGames began doing game and technology-based service work. The company created the Microsoft Digital Literacy Program for Windows 8 and an undisclosed project for a World Famous Theme Park. The company also created game-based learning courses for online colleges in the areas of criminal justice, customer service and career development.[citation needed]

In 2014, GarageGames CEO Eric Preisz announced the establishment of GG|Interactive, a subsidiary of GarageGames that would focus on bringing game design, game programming and game development courses to middle schools, high schools and colleges. Under the product name Dev|Pro: Game Development Curriculum, the company offers digital education courses in the areas of computer science, game design and programming. Offices for GG|Interactive were established in Vancouver, Washington while the Las Vegas offices remained open.[citation needed]

Torque

GarageGames offered the Torque Game Engine for sale in 2000, offering the technology under a per-seat "Indie" license.[7] GarageGames also offered "Commercial" licensing options to companies with more than $250,000 in annual revenues. In 2012, GarageGames announced that both the Torque 2D Engine and Torque 3D Engine would be offered free as an open-source MIT license. The source code was released on GitHub on September 20, 2012.[8][9] Torque is primarily a video game development technology. Various versions of the engine have been used to develop more than 200 published games.[10] It has been licensed by Electronic Arts, NC Soft, Sony, Disney, Vivendi Universal, Hasbro, and many other game teams and publishers and it has officially supported middleware for Microsoft and Nintendo.[citation needed]

Torque is also used for non-game applications like serious games and virtual worlds. It has been licensed by NASA, L3, Lockheed Martin and it has been used for dozens of virtual worlds applications like Onverse[11] and by IBM for internal and external training simulations.[12] Torque is currently used for education in more than 200 schools and universities worldwide.[13]

Game development

Title System Release date Genre Ref(s)
Caribbean Hideaway Windows, Macintosh January 23, 2008 Casual [14][15]
Chain Reaction Windows Puzzle [citation needed]
Dark Horizons Lore: Invasion Linux February 11, 2005 Action, mech [16]
Microsoft Windows, Macintosh March 22, 2005 [17]
Realm Wars Windows March 1, 2003 Action [18]
Fallen Empire: Legions Windows 2008 Action [citation needed]
Legions: Overdrive Windows December 20, 2010 Action [citation needed]
Marble Blast Gold Linux May 2, 2002 Platform, puzzle [citation needed]
Macintosh [citation needed]
Windows [citation needed]
Xbox Live Arcade [citation needed]
Marble Blast Ultra Xbox 360, Windows January 25, 2006 Platform, puzzle [citation needed]
Rack'em Up Roadtrip Windows Sport [citation needed]
Rokkitball Windows April 2008 Action, sport [citation needed]
Think Tanks Windows 2005 Action [19]
Xbox Live Arcade [20]
Z.A.P. Windows March 2008 Action [21]

References

  1. ^ "IAC/InterActiveCorp Takes Game Designer Stake". Wall Street Journal. 2007-09-18. Retrieved 2012-06-30.
  2. ^ "Barry Diller's Web Gaming Play". Bloomberg.com. 20 September 2007.
  3. ^ "IAC's Grand Acquisitor". Fast Company. 2007-12-01. Retrieved 2012-06-30.
  4. ^ . Industrygamers.com. Archived from the original on 2012-02-19. Retrieved 2012-06-30.
  5. ^ "November Update | Eric Preisz | Blogs | Community | GarageGames.com". Torquepowered.com. Retrieved 2012-06-17.
  6. ^ "Welcome Back GarageGames!". Garagegames.com. 2011-01-20. Retrieved 2012-06-30.
  7. ^ "Torque Game Engine - Engine Details". DevMaster.net.
  8. ^ "GarageGames to Release T3D as Open Source". garagegames.com. 2012-09-20.
  9. ^ "It's here! The MIT licensed Torque 3D GitHub repo is ready!". garagegames.com.
  10. ^ "Products : Torque : Powered". . GarageGames. 2006-09-21. Retrieved 2012-06-30.
  11. ^ "The World is your Playground with Onverse". Garagegames.com. 2009-08-31. Retrieved 2012-06-30.
  12. ^ "Blog Archive » The IBM Innovate Quick internal metaverse project". eightbar. 2007-05-08. Retrieved 2012-06-30.
  13. ^ "Solutions : Education". . GarageGames. Retrieved 2012-06-30.
  14. ^ "Caribbean Hideaway for PC - GameRankings". www.gamerankings.com. Retrieved 2017-02-21.
  15. ^ "Twintale Finds Gold with TGB and Match-3 | Deborah M. Fike | Blogs | Community | GarageGames.com". www.garagegames.com. Retrieved 2017-02-21.
  16. ^ "Satisfy Your Hardcore Gaming Urges with DH:Lore Invasion on Linspire". GamesIndustry.biz. Retrieved October 20, 2020.
  17. ^ "DH: Lore Invasion Brings the Battle to GarageGames". GamesIndustry.biz. Retrieved October 20, 2020.
  18. ^ "Realm Wars for PC - IGN". www.ign.com. Retrieved 2017-05-11.
  19. ^ "ThinkTanks". IGN.
  20. ^ "GarageGames Acquires BraveTree". Gamasutra. Retrieved 2012-06-30.
  21. ^ "Z.a.p. - Ign". IGN.

External links

garagegames, game, technology, software, developer, parent, company, interactive, developers, educational, technology, areas, computer, science, video, game, development, programming, addition, company, been, video, game, developer, publisher, created, several. GarageGames was a game technology and software developer GarageGames was the parent company of GG Interactive developers of educational technology in the areas of computer science video game development and programming In addition the company has been a video game developer and publisher GarageGames created several game engines targeted for indie development Founded in Eugene Oregon the company had offices in Las Vegas Nevada United States and its headquarters in Vancouver Washington In 2007 GarageGames was acquired by IAC 1 and the company was renamed TorquePowered In 2011 the company was purchased by Graham Software Development and reverted to the original name GarageGames GarageGamesTypeLimited liability companyIndustryComputer softwarevideo gamesFoundedEugene Oregon U S 2000 FounderJeff TunnellTim GiftRick OvermanMark FrohnmayerDefunct2022HeadquartersVancouver WA U S Area servedWorldwideKey peopleEric Preisz CEO ProductsTorque 3DTorque 2DiTorque 2DTorque XWebsiteweb wbr archive wbr org wbr web wbr 20220415052120 wbr http wbr www wbr garagegames wbr com wbr Contents 1 History 2 Torque 3 Game development 4 References 5 External linksHistory EditSee also InstantAction GarageGames was founded in Eugene Oregon in 2000 by Jeff Tunnell Tim Gift Rick Overman and Mark Frohnmayer Working in their garage on severance checks the founders derived the name GarageGames as a play off the term garage band and is meant to evoke a similar attitude in game development The stated goal of the original founders of GarageGames was to offer licensing of game engines to virtually anyone allowing independent game makers more options in developing and publishing video games In 2001 GarageGames released the Torque game engine It was used to create the Tribes game series and was released at an initial price point to allow independent game developers access Later the company expanded its product lines with additional tools and more advanced engines and introduced tiered licensing In 2005 the company introduced Enterprise licenses for large companies and educational institutions available for annual fees ranging from tens of thousands to hundreds of thousands of dollars per year In 2006 its developer community surpassed 100 000 users Over its history the company launched several of its own games including Marble Blast Ultra for Microsoft Windows and Xbox Live Arcade citation needed In 2006 GarageGames acquired BraveTree Technologies developers of Think Tanks and real time networked multiplayer physics technology citation needed In 2007 Barry Diller and InterActive Corporation NASD IACI acquired a majority interest in GarageGames for an estimated 80 100M in cash 2 and renamed the company InstantAction 3 InterActive Corporation later bought out the remainder of GarageGames equity for an undisclosed sum and on July 15 2009 Louis Castle notable for his Command amp Conquer series would become the CEO of GarageGames and InstantAction 4 The company headquarters were moved to Las Vegas and some employees relocated to Portland Oregon Shortly after the move the GarageGames brand was retired citation needed On November 11 2010 it was announced that IAC was shutting down InstantAction and the intellectual property for the Torque game engine would be sold off 5 On January 20 2011 the Torque engine and GarageGames brand was purchased and the company was re launched as GarageGames again with new CEO Eric Preisz The company moved to a new office in Las Vegas Nevada 6 In 2011 GarageGames began doing game and technology based service work The company created the Microsoft Digital Literacy Program for Windows 8 and an undisclosed project for a World Famous Theme Park The company also created game based learning courses for online colleges in the areas of criminal justice customer service and career development citation needed In 2014 GarageGames CEO Eric Preisz announced the establishment of GG Interactive a subsidiary of GarageGames that would focus on bringing game design game programming and game development courses to middle schools high schools and colleges Under the product name Dev Pro Game Development Curriculum the company offers digital education courses in the areas of computer science game design and programming Offices for GG Interactive were established in Vancouver Washington while the Las Vegas offices remained open citation needed Torque EditMain article Torque game engine GarageGames offered the Torque Game Engine for sale in 2000 offering the technology under a per seat Indie license 7 GarageGames also offered Commercial licensing options to companies with more than 250 000 in annual revenues In 2012 GarageGames announced that both the Torque 2D Engine and Torque 3D Engine would be offered free as an open source MIT license The source code was released on GitHub on September 20 2012 8 9 Torque is primarily a video game development technology Various versions of the engine have been used to develop more than 200 published games 10 It has been licensed by Electronic Arts NC Soft Sony Disney Vivendi Universal Hasbro and many other game teams and publishers and it has officially supported middleware for Microsoft and Nintendo citation needed Torque is also used for non game applications like serious games and virtual worlds It has been licensed by NASA L3 Lockheed Martin and it has been used for dozens of virtual worlds applications like Onverse 11 and by IBM for internal and external training simulations 12 Torque is currently used for education in more than 200 schools and universities worldwide 13 Game development EditTitle System Release date Genre Ref s Caribbean Hideaway Windows Macintosh January 23 2008 Casual 14 15 Chain Reaction Windows Puzzle citation needed Dark Horizons Lore Invasion Linux February 11 2005 Action mech 16 Microsoft Windows Macintosh March 22 2005 17 Realm Wars Windows March 1 2003 Action 18 Fallen Empire Legions Windows 2008 Action citation needed Legions Overdrive Windows December 20 2010 Action citation needed Marble Blast Gold Linux May 2 2002 Platform puzzle citation needed Macintosh citation needed Windows citation needed Xbox Live Arcade citation needed Marble Blast Ultra Xbox 360 Windows January 25 2006 Platform puzzle citation needed Rack em Up Roadtrip Windows Sport citation needed Rokkitball Windows April 2008 Action sport citation needed Think Tanks Windows 2005 Action 19 Xbox Live Arcade 20 Z A P Windows March 2008 Action 21 References Edit IAC InterActiveCorp Takes Game Designer Stake Wall Street Journal 2007 09 18 Retrieved 2012 06 30 Barry Diller s Web Gaming Play Bloomberg com 20 September 2007 IAC s Grand Acquisitor Fast Company 2007 12 01 Retrieved 2012 06 30 Lou Castle to Head Up InstantAction as New CEO Industrygamers com Archived from the original on 2012 02 19 Retrieved 2012 06 30 November Update Eric Preisz Blogs Community GarageGames com Torquepowered com Retrieved 2012 06 17 Welcome Back GarageGames Garagegames com 2011 01 20 Retrieved 2012 06 30 Torque Game Engine Engine Details DevMaster net GarageGames to Release T3D as Open Source garagegames com 2012 09 20 It s here The MIT licensed Torque 3D GitHub repo is ready garagegames com Products Torque Powered GarageGames 2006 09 21 Retrieved 2012 06 30 The World is your Playground with Onverse Garagegames com 2009 08 31 Retrieved 2012 06 30 Blog Archive The IBM Innovate Quick internal metaverse project eightbar 2007 05 08 Retrieved 2012 06 30 Solutions Education GarageGames Retrieved 2012 06 30 Caribbean Hideaway for PC GameRankings www gamerankings com Retrieved 2017 02 21 Twintale Finds Gold with TGB and Match 3 Deborah M Fike Blogs Community GarageGames com www garagegames com Retrieved 2017 02 21 Satisfy Your Hardcore Gaming Urges with DH Lore Invasion on Linspire GamesIndustry biz Retrieved October 20 2020 DH Lore Invasion Brings the Battle to GarageGames GamesIndustry biz Retrieved October 20 2020 Realm Wars for PC IGN www ign com Retrieved 2017 05 11 ThinkTanks IGN GarageGames Acquires BraveTree Gamasutra Retrieved 2012 06 30 Z a p Ign IGN External links EditOfficial website GarageGames on MobyGames Retrieved from https en wikipedia org w index php title GarageGames amp oldid 1135588284, wikipedia, wiki, book, books, library,

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