fbpx
Wikipedia

Five Nights at Freddy's (video game)

Five Nights at Freddy's (FNaF) is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. Set in a family pizzeria, the player takes on the role of Mike Schmidt, a night security guard. Schmidt must complete his shifts without being caught by the homicidal animatronic characters that wander the restaurant at night. The player has access to security cameras to monitor the animatronics throughout the shift, and a set of steel doors that can lock out the characters. Using the cameras and doors consumes the player's limited electricity, and draining all of the power causes these tools to become inoperable.

Five Nights at Freddy's
Developer(s)Scott Cawthon
Publisher(s)
SeriesFive Nights at Freddy's
EngineClickteam Fusion 2.5
Platform(s)
Release
  • Windows
  • August 8, 2014
  • Android
  • August 26, 2014
  • iOS
  • September 11, 2014
  • Switch, PlayStation 4, Xbox One
  • November 29, 2019
Genre(s)Survival horror, point-and-click
Mode(s)Single-player

Cawthon conceived the idea for Five Nights at Freddy's based on criticism of his previous game, Chipper & Sons Lumber Co. Reviewers complained of its unintentionally frightening characters that had animatronic-like movement, inspiring Cawthon to create an intentionally scarier experience. Developed in six months using the Clickteam Fusion 2.5 game engine, Five Nights at Freddy's was released for Windows through Desura on August 8, 2014, and through Steam on August 16. It was made available for Android and iOS later in 2014. Versions for Nintendo Switch, PlayStation 4 and Xbox One were released in 2019.

Five Nights at Freddy's received generally positive reviews from critics, many considering it a frightening and distinct horror game. Reviewers praised the atmosphere, sound design, and gameplay mechanics, although some found the jumpscares repetitive and the game to have little replay value. It became the subject of Let's Play videos on YouTube and gained a large fan following. The game's success led to the launch of a media franchise, including sequels and books, and its popularity led to several imitations and fangames. A film adaptation by Blumhouse Productions is scheduled to be released on October 27, 2023.

Gameplay

 
A gameplay screenshot showing the interior of the player's office, with the animatronic Chica standing in the right hallway window

Five Nights at Freddy's is a point-and-click survival horror game.[1][2] The player controls Mike Schmidt, a night security guard for the family pizza restaurant Freddy Fazbear's Pizza. The player must complete their shift that lasts from midnight to 6:00 a.m. without being caught by the homicidal animatronic characters that wander the pizzeria at night.[1][3][4]

The player character, defenseless and confined to an office, is given access to a network of security cameras that provide views of various parts of the restaurant.[1][5] These camera feeds are used to track the movement of the animatronics throughout the night. Each of the four animatronic characters have distinct behaviors, and most of their movement takes place off-screen.[4][5] The player has a set of lights that they can use to illuminate the hallways to the left and right of the office, and if they detect an animatronic in one of the hallways, they can activate a set of steel doors to prevent the character from entering.[6][7] If an animatronic is not prevented from entering the office, it will catch and kill the player, causing a game over.[1][3]

Use of the cameras, doors, and lights consume the player's limited electrical power; if all the power is exhausted, the cameras become inoperable, the doors open and the lights go out.[5][8] The titular Freddy Fazbear character then appears playing the "Toreador Song", causing a game over unless the shift ends before he can attack.[4][9] The player must conserve power by using the doors, cameras, and lights sparingly, saving enough electricity to last until the end of the shift.[5][9] The game is divided into levels called "nights",[4] each lasting roughly ten minutes in real-time.[10] As the player completes each night, the animatronics become more hostile and the difficulty increases.[5][11] The main game has a total of six levels, comprising the five main nights and an extra sixth night.[4]

Plot

Five Nights at Freddy's begins with Mike Schmidt listening to a voicemail from his unnamed predecessor at the start of his first shift. Similar messages play on the following nights, in which the employee tells Schmidt about the restaurant and its history.[3] The security officer explains that the restaurant's four animatronic characters – Freddy Fazbear, Bonnie, Chica and Foxy – are allowed to become mobile at night due to their servomotors locking up if they are left off for too long. He warns Schmidt that if an animatronic encounters a human after hours, it will mistake them for an animatronic endoskeleton and will stuff them into a spare mechanical suit, killing them in the process.[5]

The player is indirectly told about disturbing events in the restaurant's history. A voice message mentions "The Bite of '87", an incident which is implied to have led to the loss of a person's frontal lobe and forced animatronic mobility during the day to be prohibited. Newspaper clippings reveal that a man reportedly lured five children into a back room on site and killed them. Although the suspect was arrested, the children's bodies were never found. The restaurant later received complaints that the animatronics began to emit foul odors while blood and mucus leaked from their eyes and mouths. On the fourth night, the voicemail implies that Schmidt's predecessor was killed by an animatronic while recording the message. A voice message on the fifth night only consists of a garbling sound. Schmidt receives paychecks after the fifth and sixth nights. If the player reloads their game after completing the sixth night, they are given access to a seventh "custom night" where they can manipulate the AI Difficulty of the animatronics. Upon finishing the seventh night, Schmidt is fired.

Development and release

Scott Cawthon had developed several adventure games marketed towards Christians, all of which underperformed commercially. These failures caused Cawthon to suffer a crisis of faith. He lost interest in game development until he regained it following a spiritual experience. The experience left Cawthon less inclined towards making Christian games, and he began production of the secular Five Nights at Freddy's.[12] After his construction and management game Chipper & Sons Lumber Co. received negative reviews, he was inspired to make his next game a horror-focused experience. Players commented that characters in the game were unintentionally unsettling and animatronic-like in appearance, reviewer Jim Sterling calling the game "terrifying".[13] Although initially discouraged by this poor reception, he was eventually inspired to make something intentionally scarier.[13]

Cawthon developed the game alone over the course of six months, with his sons and friends serving as beta testers. He coded the game with the Clickteam Fusion 2.5 engine and used Autodesk 3ds Max to model the 3D graphics. The audio was produced with a combination of sound effects that Cawthon created himself and files that he purchased off the internet.[14] Five Nights at Freddy's was first released for Windows via the Desura distribution platform on August 8, 2014.[15] On August 18, it was also released via Steam.[16][17] A version for Android was launched on August 26, followed by an iOS port on September 11.[18] Versions for Nintendo Switch, PlayStation 4 and Xbox One were released on November 29, 2019.[10][19][20]

Reception

Reception of the game was largely positive. According to the review aggregate website Metacritic, Five Nights at Freddy's received "generally favorable reviews".[21] Critics considered Five Nights at Freddy's to be frightening,[1][4] with some reviewers praising it as a standout horror game.[3][9] Gamezebo called it a "brilliant horror experience" that capitalized on fear of the unknown,[9] and GameSpot appreciated how it created fear without using blood.[3] The reviewer for GameRevolution called it the most terrifying game he had ever played.[1]

Reviewers felt that Five Nights at Freddy's gameplay mechanics were well-designed.[1][4][10] PC Gamer said that despite the simple premise of gameplay, its mechanics combined into a frightful experience,[4] which was concurred by GameRevolution.[1] Nintendo Life found the controls to be easily accessible, and praised the game for making a tense mood apparent from the start.[10] TouchArcade believed that the gameplay would feel lacking if the player was not scared by the atmosphere, and that its controls amounted to little more than "a game of red-light, green-light".[5] PC Gamer considered that once the behaviors for the animatronics were memorized, some players would find nothing interesting beyond the ambience.[4]

The sound design was praised.[1][10] GameSpot noted the lack of music during gameplay, finding the quiet to be panic-inducing when it was interrupted by noises from the animatronics.[3] GameRevolution considered the silence unnerving, and that the random sounds that occurred while playing complimented the atmosphere to make the experience tense.[1] Gamezebo described the sound design as excellent, suggesting that players wear headphones not to just improve the experience, but to also detect the noises the animatronics made as they approached.[9]

Critics debated Five Nights at Freddy's approach to horror. TouchArcade said that Five Nights at Freddy's challenged the player by forcing them to yield to their own paranoia, causing them to lose if they gave in to their fear.[5] Nintendo Life contended that the atmosphere and lack of defensive tools created a compelling feel of dread.[10] PC Gamer wrote that the game distinguished itself from the rest of the horror genre by relying not on jumpscares, but by pressuring the player with the possibility of one.[4] Other reviewers considered Five Nights at Freddy's to be too reliant on jumpscares, which were effective at first but would become repetitive over time;[3][10] Nintendo Life said that the game's reliance on the scares and simple controls meant there was little replay value.[10] Although TouchArcade found repeat playthroughs monotonous, the reviewer said it conjured a well-designed atmosphere that would create the horror it intended.[5]

Legacy

Five Nights at Freddy's became a financial success and gained a large following.[13][22] Its popularity was fueled by Let's Play videos that were uploaded to the video-sharing platform YouTube;[22][23] by 2015, Five Nights at Freddy's had become one of the most uploaded video games on the site, and was featured by influencers such as Markiplier, Jacksepticeye, and PewDiePie.[24] The success of Five Nights at Freddy's sparked a media franchise beginning with the release of a sequel, Five Nights at Freddy's 2.[13][22] The franchise expanded to include written works starting with the novel Five Nights at Freddy's: The Silver Eyes, published in 2015.[25] Blumhouse Productions acquired the rights to make a film adaptation of the game in 2017.[26] After several delays,[27] filming began in 2023 and the picture is set for release on October 27, 2023.[28][29] Cawthon retired from game development in 2021 amidst a controversy over his donations to Republican Party politicians. He intended to pass on management of the franchise to a different party.[30][31]

The Five Nights at Freddy's fanbase has created elaborate theories on the nature of the games and their storylines. The complicated narrative of the franchise has been examined and debated by fans through social media, fan creations, and wikis.[13][32] Cawthon has occasionally commented on some fan theories, including one presented by the YouTuber MatPat.[33] The Five Nights at Freddy's community has developed a negative reputation online as a "toxic" fanbase,[34] but has remained an influential subculture on social media platforms such as TikTok and YouTube.[35][36] Cawthon remained engaged with the FNaF communuity, using his website, the official website, and Steam forums to talk with fans.[37]

The success of Five Nights at Freddy's inspired the creation of thousands of fangames. The prevalence of Five Nights at Freddy's fangames on the publishing platform Game Jolt forced the company to create an entire video game category dedicated to the franchise and its imitations.[22] Polygon later wrote that some of the fanbase had become primarily connected through fangame adaptations rather than the main media franchise, some choosing to play imitations rather than support Cawthon.[38]

References

  1. ^ a b c d e f g h i j k Bates, Ryan (August 27, 2014). "Five Nights at Freddy's Review". GameRevolution. from the original on January 14, 2018. Retrieved July 2, 2023.
  2. ^ Milici, Lauren (June 27, 2023). "Josh Hutcherson tries to survive Five Nights at Freddy's in creepy new trailer". GamesRadar. from the original on June 30, 2023. Retrieved July 2, 2023.
  3. ^ a b c d e f g h Clark, Justin (October 3, 2014). "Five Nights at Freddy's Review". GameSpot. from the original on December 5, 2014. Retrieved July 2, 2023.
  4. ^ a b c d e f g h i j k Petitte, Omri (August 25, 2014). "Five Nights at Freddy's review". PC Gamer. from the original on October 23, 2016. Retrieved July 2, 2023.
  5. ^ a b c d e f g h i j Musgrave, Shaun (October 9, 2014). "'Five Nights At Freddy's' Review - One, Two, Freddy's Going To Get You". TouchArcade. from the original on December 25, 2020. Retrieved October 22, 2021.
  6. ^ Liebl, Lance (October 26, 2014). "Five Nights at Freddy's review". GameZone. Retrieved July 17, 2023.
  7. ^ Mucchi, Alessandro (October 21, 2014). "I brividi e il disagio di Five Nights at Freddy's - review". Eurogamer (in Italian). from the original on April 13, 2023. Retrieved July 2, 2023.
  8. ^ Conditt, Jessica (August 9, 2014). "All of the nightmares live in Five Nights at Freddy's". Engadget. from the original on December 25, 2020. Retrieved December 24, 2020.
  9. ^ a b c d e f Dotson, Carter (September 19, 2014). "Five Nights at Freddy's Review: Lights Out". Gamezebo. from the original on December 23, 2021. Retrieved July 2, 2023.
  10. ^ a b c d e f g h i Vogel, Mitch (December 2, 2019). "Review: Five Nights At Freddy's - Accessible Horror That Loses Its Edge Too Quickly". Nintendo Life. from the original on December 2, 2019. Retrieved July 2, 2023.
  11. ^ Liebl, Lance (October 26, 2014). "Five Nights at Freddy's review". GameZone. from the original on February 25, 2023. Retrieved July 2, 2023.
  12. ^ Ehrhardt, Michelle (February 1, 2016). "The many failures of the Five Nights At Freddy's creator". Kill Screen. from the original on June 2, 2023. Retrieved July 3, 2023.
  13. ^ a b c d e Hernandez, Patricia (February 7, 2015). "Why Five Nights At Freddy's Is So Popular". Kotaku. from the original on March 4, 2016. Retrieved December 25, 2020.
  14. ^ Lionet, François (November 4, 2014). "Interview of the author of a top paid game in AppStore". Clickteam. from the original on November 6, 2014. Retrieved March 19, 2017.
  15. ^ Pitcher, Jenna (March 2, 2015). "Five Nights at Freddy's 3 Arrives on Steam". IGN. from the original on June 7, 2023. Retrieved July 4, 2023.
  16. ^ Orry, James (April 28, 2015). "Five Nights at Freddy's 4 announced for Halloween 2015 release". VideoGamer.com. Retrieved July 25, 2023.
  17. ^ Matulef, Jeffrey (August 19, 2014). "Five Nights at Freddy's brings horrifying animatronic animals to Steam". Eurogamer. from the original on October 12, 2014. Retrieved August 26, 2014.
  18. ^ "Five Nights at Freddy's, FNAF PC, iOS, AND, WP, Switch, XONE, PS4 |". Gry-Online (in Polish). Retrieved July 24, 2023.
  19. ^ Barker, Sammy (November 28, 2019). "Four Five Nights at Freddy's Games Celebrate Black Friday on PS4". Push Square. from the original on January 29, 2020. Retrieved July 5, 2023.
  20. ^ Wilson, Tony (November 26, 2019). "Top New Games Out On Switch, PS4, And Xbox One This Week -- November 24-30, 2019". GameSpot. from the original on April 14, 2023. Retrieved July 5, 2023.
  21. ^ a b "Five Nights at Freddy's for PC Reviews". Metacritic. Red Ventures. August 8, 2014. from the original on May 2, 2019. Retrieved October 22, 2021.
  22. ^ a b c d Brey, Betsy; Clarke, M.J.; Wang, Cynthia (2020). Indie Games in the Digital Age. Bloomsbury Publishing. p. 74. ISBN 978-1501356438.
  23. ^ Castello, Jay (March 27, 2022). "Five Nights at Freddy's spawned a fan game renaissance shaded by controversy". Polygon. from the original on June 29, 2023. Retrieved July 6, 2023.
  24. ^ Brey, Clarke & Wang 2020, p. 71-82.
  25. ^ Matulef, Jeffrey (December 17, 2015). "Five Nights at Freddy's creator releases spin-off novel". Eurogamer. from the original on August 10, 2017. Retrieved December 17, 2015.
  26. ^ Barkan, Jonathan (March 28, 2017). "Five Nights at Freddy's Movie Being Produced by Blumhouse". Dread Central. from the original on October 31, 2017. Retrieved March 29, 2017.
  27. ^ Welsh, Oli (May 17, 2023). "The Five Nights at Freddy's movie looks exactly like the games". Polygon. from the original on July 7, 2023. Retrieved July 7, 2023.
  28. ^ Eddie, Makuch (February 2, 2023). "Five Nights At Freddy's Movie Finally Starts Filming". GameSpot. Retrieved July 24, 2023.
  29. ^ Murphy, J. Kim (April 5, 2023). "'Five Nights at Freddy's' to Debut Simultaneously in Theaters and on Peacock in October". Variety. from the original on April 6, 2023. Retrieved April 5, 2023.
  30. ^ Batchelor, James (June 17, 2021). "Five Nights At Freddy's creator retires amid controversy over political donations". GamesIndustry.biz. from the original on July 7, 2023. Retrieved July 7, 2023.
  31. ^ McWhertor, Michael (June 17, 2021). "Five Nights at Freddy's creator says he's retiring, handing off franchise". Polygon. from the original on June 17, 2021. Retrieved July 7, 2023.
  32. ^ Brey, Clarke & Wang 2020, p. 83-84.
  33. ^ Paklons, Ana; Tratsaert, An-Sofie (2021), Masschelein, Anneleen; Mussgnug, Florian; Rushworth, Jennifer (eds.), "The cryptographic narrative in video games: the player as detective", Mediating Vulnerability: Comparative approaches and questions of genre, Comparative Literature and Culture, UCL Press, pp. 182–183, doi:10.2307/j.ctv1nnwhjt.14, ISBN 978-1-80008-114-7, retrieved July 19, 2023
  34. ^ Hernandez, Patricia (November 1, 2016). "Five Nights At Freddy's Creator Says The Fandom Isn't "Toxic"". Kotaku. from the original on June 14, 2023. Retrieved July 7, 2023.
  35. ^ Diaz, Ana (January 28, 2022). "Five Nights at Freddy's is behind your favorite TikTok trend". Polygon. from the original on July 7, 2023. Retrieved July 7, 2023.
  36. ^ Brey, Clarke & Wang 2020, p. 81-83.
  37. ^ Brey, Clarke & Wang 2020, p. 87.
  38. ^ Castello, Jay (March 27, 2022). "Five Nights at Freddy's spawned a fan game renaissance shaded by controversy". Polygon. from the original on June 29, 2023. Retrieved July 7, 2023.

External links

five, nights, freddy, video, game, five, nights, freddy, fnaf, 2014, point, click, survival, horror, game, developed, published, scott, cawthon, family, pizzeria, player, takes, role, mike, schmidt, night, security, guard, schmidt, must, complete, shifts, with. Five Nights at Freddy s FNaF is a 2014 point and click survival horror game developed and published by Scott Cawthon Set in a family pizzeria the player takes on the role of Mike Schmidt a night security guard Schmidt must complete his shifts without being caught by the homicidal animatronic characters that wander the restaurant at night The player has access to security cameras to monitor the animatronics throughout the shift and a set of steel doors that can lock out the characters Using the cameras and doors consumes the player s limited electricity and draining all of the power causes these tools to become inoperable Five Nights at Freddy sDeveloper s Scott CawthonPublisher s Scott CawthonClickteam mobile and consoles SeriesFive Nights at Freddy sEngineClickteam Fusion 2 5Platform s WindowsAndroidiOSNintendo SwitchPlayStation 4Xbox OneReleaseWindowsAugust 8 2014AndroidAugust 26 2014iOSSeptember 11 2014Switch PlayStation 4 Xbox OneNovember 29 2019Genre s Survival horror point and clickMode s Single playerCawthon conceived the idea for Five Nights at Freddy s based on criticism of his previous game Chipper amp Sons Lumber Co Reviewers complained of its unintentionally frightening characters that had animatronic like movement inspiring Cawthon to create an intentionally scarier experience Developed in six months using the Clickteam Fusion 2 5 game engine Five Nights at Freddy s was released for Windows through Desura on August 8 2014 and through Steam on August 16 It was made available for Android and iOS later in 2014 Versions for Nintendo Switch PlayStation 4 and Xbox One were released in 2019 Five Nights at Freddy s received generally positive reviews from critics many considering it a frightening and distinct horror game Reviewers praised the atmosphere sound design and gameplay mechanics although some found the jumpscares repetitive and the game to have little replay value It became the subject of Let s Play videos on YouTube and gained a large fan following The game s success led to the launch of a media franchise including sequels and books and its popularity led to several imitations and fangames A film adaptation by Blumhouse Productions is scheduled to be released on October 27 2023 Contents 1 Gameplay 2 Plot 3 Development and release 4 Reception 5 Legacy 6 References 7 External linksGameplay Edit A gameplay screenshot showing the interior of the player s office with the animatronic Chica standing in the right hallway windowFive Nights at Freddy s is a point and click survival horror game 1 2 The player controls Mike Schmidt a night security guard for the family pizza restaurant Freddy Fazbear s Pizza The player must complete their shift that lasts from midnight to 6 00 a m without being caught by the homicidal animatronic characters that wander the pizzeria at night 1 3 4 The player character defenseless and confined to an office is given access to a network of security cameras that provide views of various parts of the restaurant 1 5 These camera feeds are used to track the movement of the animatronics throughout the night Each of the four animatronic characters have distinct behaviors and most of their movement takes place off screen 4 5 The player has a set of lights that they can use to illuminate the hallways to the left and right of the office and if they detect an animatronic in one of the hallways they can activate a set of steel doors to prevent the character from entering 6 7 If an animatronic is not prevented from entering the office it will catch and kill the player causing a game over 1 3 Use of the cameras doors and lights consume the player s limited electrical power if all the power is exhausted the cameras become inoperable the doors open and the lights go out 5 8 The titular Freddy Fazbear character then appears playing the Toreador Song causing a game over unless the shift ends before he can attack 4 9 The player must conserve power by using the doors cameras and lights sparingly saving enough electricity to last until the end of the shift 5 9 The game is divided into levels called nights 4 each lasting roughly ten minutes in real time 10 As the player completes each night the animatronics become more hostile and the difficulty increases 5 11 The main game has a total of six levels comprising the five main nights and an extra sixth night 4 Plot EditFive Nights at Freddy s begins with Mike Schmidt listening to a voicemail from his unnamed predecessor at the start of his first shift Similar messages play on the following nights in which the employee tells Schmidt about the restaurant and its history 3 The security officer explains that the restaurant s four animatronic characters Freddy Fazbear Bonnie Chica and Foxy are allowed to become mobile at night due to their servomotors locking up if they are left off for too long He warns Schmidt that if an animatronic encounters a human after hours it will mistake them for an animatronic endoskeleton and will stuff them into a spare mechanical suit killing them in the process 5 The player is indirectly told about disturbing events in the restaurant s history A voice message mentions The Bite of 87 an incident which is implied to have led to the loss of a person s frontal lobe and forced animatronic mobility during the day to be prohibited Newspaper clippings reveal that a man reportedly lured five children into a back room on site and killed them Although the suspect was arrested the children s bodies were never found The restaurant later received complaints that the animatronics began to emit foul odors while blood and mucus leaked from their eyes and mouths On the fourth night the voicemail implies that Schmidt s predecessor was killed by an animatronic while recording the message A voice message on the fifth night only consists of a garbling sound Schmidt receives paychecks after the fifth and sixth nights If the player reloads their game after completing the sixth night they are given access to a seventh custom night where they can manipulate the AI Difficulty of the animatronics Upon finishing the seventh night Schmidt is fired Development and release EditScott Cawthon had developed several adventure games marketed towards Christians all of which underperformed commercially These failures caused Cawthon to suffer a crisis of faith He lost interest in game development until he regained it following a spiritual experience The experience left Cawthon less inclined towards making Christian games and he began production of the secular Five Nights at Freddy s 12 After his construction and management game Chipper amp Sons Lumber Co received negative reviews he was inspired to make his next game a horror focused experience Players commented that characters in the game were unintentionally unsettling and animatronic like in appearance reviewer Jim Sterling calling the game terrifying 13 Although initially discouraged by this poor reception he was eventually inspired to make something intentionally scarier 13 Cawthon developed the game alone over the course of six months with his sons and friends serving as beta testers He coded the game with the Clickteam Fusion 2 5 engine and used Autodesk 3ds Max to model the 3D graphics The audio was produced with a combination of sound effects that Cawthon created himself and files that he purchased off the internet 14 Five Nights at Freddy s was first released for Windows via the Desura distribution platform on August 8 2014 15 On August 18 it was also released via Steam 16 17 A version for Android was launched on August 26 followed by an iOS port on September 11 18 Versions for Nintendo Switch PlayStation 4 and Xbox One were released on November 29 2019 10 19 20 Reception EditReviewsAggregate scoreAggregatorScoreMetacriticPC 78 100 21 Review scoresPublicationScoreGameRevolution9 10 1 GameSpot8 10 3 Gamezebo 9 Nintendo Life 10 PC Gamer US 80 100 4 TouchArcade 5 Reception of the game was largely positive According to the review aggregate website Metacritic Five Nights at Freddy s received generally favorable reviews 21 Critics considered Five Nights at Freddy s to be frightening 1 4 with some reviewers praising it as a standout horror game 3 9 Gamezebo called it a brilliant horror experience that capitalized on fear of the unknown 9 and GameSpot appreciated how it created fear without using blood 3 The reviewer for GameRevolution called it the most terrifying game he had ever played 1 Reviewers felt that Five Nights at Freddy s gameplay mechanics were well designed 1 4 10 PC Gamer said that despite the simple premise of gameplay its mechanics combined into a frightful experience 4 which was concurred by GameRevolution 1 Nintendo Life found the controls to be easily accessible and praised the game for making a tense mood apparent from the start 10 TouchArcade believed that the gameplay would feel lacking if the player was not scared by the atmosphere and that its controls amounted to little more than a game of red light green light 5 PC Gamer considered that once the behaviors for the animatronics were memorized some players would find nothing interesting beyond the ambience 4 The sound design was praised 1 10 GameSpot noted the lack of music during gameplay finding the quiet to be panic inducing when it was interrupted by noises from the animatronics 3 GameRevolution considered the silence unnerving and that the random sounds that occurred while playing complimented the atmosphere to make the experience tense 1 Gamezebo described the sound design as excellent suggesting that players wear headphones not to just improve the experience but to also detect the noises the animatronics made as they approached 9 Critics debated Five Nights at Freddy s approach to horror TouchArcade said that Five Nights at Freddy s challenged the player by forcing them to yield to their own paranoia causing them to lose if they gave in to their fear 5 Nintendo Life contended that the atmosphere and lack of defensive tools created a compelling feel of dread 10 PC Gamer wrote that the game distinguished itself from the rest of the horror genre by relying not on jumpscares but by pressuring the player with the possibility of one 4 Other reviewers considered Five Nights at Freddy s to be too reliant on jumpscares which were effective at first but would become repetitive over time 3 10 Nintendo Life said that the game s reliance on the scares and simple controls meant there was little replay value 10 Although TouchArcade found repeat playthroughs monotonous the reviewer said it conjured a well designed atmosphere that would create the horror it intended 5 Legacy EditMain article Five Nights at Freddy s Five Nights at Freddy s became a financial success and gained a large following 13 22 Its popularity was fueled by Let s Play videos that were uploaded to the video sharing platform YouTube 22 23 by 2015 Five Nights at Freddy s had become one of the most uploaded video games on the site and was featured by influencers such as Markiplier Jacksepticeye and PewDiePie 24 The success of Five Nights at Freddy s sparked a media franchise beginning with the release of a sequel Five Nights at Freddy s 2 13 22 The franchise expanded to include written works starting with the novel Five Nights at Freddy s The Silver Eyes published in 2015 25 Blumhouse Productions acquired the rights to make a film adaptation of the game in 2017 26 After several delays 27 filming began in 2023 and the picture is set for release on October 27 2023 28 29 Cawthon retired from game development in 2021 amidst a controversy over his donations to Republican Party politicians He intended to pass on management of the franchise to a different party 30 31 The Five Nights at Freddy s fanbase has created elaborate theories on the nature of the games and their storylines The complicated narrative of the franchise has been examined and debated by fans through social media fan creations and wikis 13 32 Cawthon has occasionally commented on some fan theories including one presented by the YouTuber MatPat 33 The Five Nights at Freddy s community has developed a negative reputation online as a toxic fanbase 34 but has remained an influential subculture on social media platforms such as TikTok and YouTube 35 36 Cawthon remained engaged with the FNaF communuity using his website the official website and Steam forums to talk with fans 37 The success of Five Nights at Freddy s inspired the creation of thousands of fangames The prevalence of Five Nights at Freddy s fangames on the publishing platform Game Jolt forced the company to create an entire video game category dedicated to the franchise and its imitations 22 Polygon later wrote that some of the fanbase had become primarily connected through fangame adaptations rather than the main media franchise some choosing to play imitations rather than support Cawthon 38 References Edit a b c d e f g h i j k Bates Ryan August 27 2014 Five Nights at Freddy s Review GameRevolution Archived from the original on January 14 2018 Retrieved July 2 2023 Milici Lauren June 27 2023 Josh Hutcherson tries to survive Five Nights at Freddy s in creepy new trailer GamesRadar Archived from the original on June 30 2023 Retrieved July 2 2023 a b c d e f g h Clark Justin October 3 2014 Five Nights at Freddy s Review GameSpot Archived from the original on December 5 2014 Retrieved July 2 2023 a b c d e f g h i j k Petitte Omri August 25 2014 Five Nights at Freddy s review PC Gamer Archived from the original on October 23 2016 Retrieved July 2 2023 a b c d e f g h i j Musgrave Shaun October 9 2014 Five Nights At Freddy s Review One Two Freddy s Going To Get You TouchArcade Archived from the original on December 25 2020 Retrieved October 22 2021 Liebl Lance October 26 2014 Five Nights at Freddy s review GameZone Retrieved July 17 2023 Mucchi Alessandro October 21 2014 I brividi e il disagio di Five Nights at Freddy s review Eurogamer in Italian Archived from the original on April 13 2023 Retrieved July 2 2023 Conditt Jessica August 9 2014 All of the nightmares live in Five Nights at Freddy s Engadget Archived from the original on December 25 2020 Retrieved December 24 2020 a b c d e f Dotson Carter September 19 2014 Five Nights at Freddy s Review Lights Out Gamezebo Archived from the original on December 23 2021 Retrieved July 2 2023 a b c d e f g h i Vogel Mitch December 2 2019 Review Five Nights At Freddy s Accessible Horror That Loses Its Edge Too Quickly Nintendo Life Archived from the original on December 2 2019 Retrieved July 2 2023 Liebl Lance October 26 2014 Five Nights at Freddy s review GameZone Archived from the original on February 25 2023 Retrieved July 2 2023 Ehrhardt Michelle February 1 2016 The many failures of the Five Nights At Freddy s creator Kill Screen Archived from the original on June 2 2023 Retrieved July 3 2023 a b c d e Hernandez Patricia February 7 2015 Why Five Nights At Freddy s Is So Popular Kotaku Archived from the original on March 4 2016 Retrieved December 25 2020 Lionet Francois November 4 2014 Interview of the author of a top paid game in AppStore Clickteam Archived from the original on November 6 2014 Retrieved March 19 2017 Pitcher Jenna March 2 2015 Five Nights at Freddy s 3 Arrives on Steam IGN Archived from the original on June 7 2023 Retrieved July 4 2023 Orry James April 28 2015 Five Nights at Freddy s 4 announced for Halloween 2015 release VideoGamer com Retrieved July 25 2023 Matulef Jeffrey August 19 2014 Five Nights at Freddy s brings horrifying animatronic animals to Steam Eurogamer Archived from the original on October 12 2014 Retrieved August 26 2014 Five Nights at Freddy s FNAF PC iOS AND WP Switch XONE PS4 Gry Online in Polish Retrieved July 24 2023 Barker Sammy November 28 2019 Four Five Nights at Freddy s Games Celebrate Black Friday on PS4 Push Square Archived from the original on January 29 2020 Retrieved July 5 2023 Wilson Tony November 26 2019 Top New Games Out On Switch PS4 And Xbox One This Week November 24 30 2019 GameSpot Archived from the original on April 14 2023 Retrieved July 5 2023 a b Five Nights at Freddy s for PC Reviews Metacritic Red Ventures August 8 2014 Archived from the original on May 2 2019 Retrieved October 22 2021 a b c d Brey Betsy Clarke M J Wang Cynthia 2020 Indie Games in the Digital Age Bloomsbury Publishing p 74 ISBN 978 1501356438 Castello Jay March 27 2022 Five Nights at Freddy s spawned a fan game renaissance shaded by controversy Polygon Archived from the original on June 29 2023 Retrieved July 6 2023 Brey Clarke amp Wang 2020 p 71 82 Matulef Jeffrey December 17 2015 Five Nights at Freddy s creator releases spin off novel Eurogamer Archived from the original on August 10 2017 Retrieved December 17 2015 Barkan Jonathan March 28 2017 Five Nights at Freddy s Movie Being Produced by Blumhouse Dread Central Archived from the original on October 31 2017 Retrieved March 29 2017 Welsh Oli May 17 2023 The Five Nights at Freddy s movie looks exactly like the games Polygon Archived from the original on July 7 2023 Retrieved July 7 2023 Eddie Makuch February 2 2023 Five Nights At Freddy s Movie Finally Starts Filming GameSpot Retrieved July 24 2023 Murphy J Kim April 5 2023 Five Nights at Freddy s to Debut Simultaneously in Theaters and on Peacock in October Variety Archived from the original on April 6 2023 Retrieved April 5 2023 Batchelor James June 17 2021 Five Nights At Freddy s creator retires amid controversy over political donations GamesIndustry biz Archived from the original on July 7 2023 Retrieved July 7 2023 McWhertor Michael June 17 2021 Five Nights at Freddy s creator says he s retiring handing off franchise Polygon Archived from the original on June 17 2021 Retrieved July 7 2023 Brey Clarke amp Wang 2020 p 83 84 Paklons Ana Tratsaert An Sofie 2021 Masschelein Anneleen Mussgnug Florian Rushworth Jennifer eds The cryptographic narrative in video games the player as detective Mediating Vulnerability Comparative approaches and questions of genre Comparative Literature and Culture UCL Press pp 182 183 doi 10 2307 j ctv1nnwhjt 14 ISBN 978 1 80008 114 7 retrieved July 19 2023 Hernandez Patricia November 1 2016 Five Nights At Freddy s Creator Says The Fandom Isn t Toxic Kotaku Archived from the original on June 14 2023 Retrieved July 7 2023 Diaz Ana January 28 2022 Five Nights at Freddy s is behind your favorite TikTok trend Polygon Archived from the original on July 7 2023 Retrieved July 7 2023 Brey Clarke amp Wang 2020 p 81 83 Brey Clarke amp Wang 2020 p 87 Castello Jay March 27 2022 Five Nights at Freddy s spawned a fan game renaissance shaded by controversy Polygon Archived from the original on June 29 2023 Retrieved July 7 2023 External links Edit Wikiquote has quotations related to Five Nights at Freddy s Five Nights at Freddy s at IndieDB Retrieved from https en wikipedia org w index php title Five Nights at Freddy 27s video game amp oldid 1171853599, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.