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Wikipedia

Final Fantasy Awakening

Final Fantasy Awakening[b] was an action role-playing game developed by Perfect World Games and Square Enix for iOS and Android. It was first released in China by Perfect World in December 2016, with releases in other languages, including English, over the following two years from other publishers; its English release was the first Final Fantasy title to be licensed by Square Enix to another company. The English version closed in 2019 due to service changes, and all other versions shut down in May 2020 with the end of the licensing deal.

Final Fantasy Awakening
Developer(s)
Publisher(s)Perfect World Games[a]
Director(s)
Producer(s)Daihashi Motohashi
Series
EngineUnity
Platform(s)
Release
  • CHN: December 14, 2016
  • AU: January 30, 2018
  • US: February 2, 2018 (soft launch)
Genre(s)Role-playing
Mode(s)Multiplayer

Awakening is set in the universe of Final Fantasy Type-0, a spin-off title within the Fabula Nova Crystallis subseries. Players took on the role of a cadet of the Dominion of Rubrum as the four nations of Orience are plunged into war. The players could engage in missions, fighting foes using hack and slash-style gameplay using parties of five characters. All gameplay was multiplayer-exclusive, featuring both cooperative and player-versus-player modes.

Planning began in 2014 after the online elements of Final Fantasy Agito stalled due to technical difficulties. According to original director Hajime Tabata, Awakening was the true realisation of his earliest plans for Type-0. The game was overseen by staff from Square Enix, while the main development was handled by Perfect World, who were chosen due to their good track record for domestic and international online games. First announced at the 2015 Tokyo Game Show, its first beta test opened in mainland China in April 2016. It met with commercial success, achieving two million downloads within its month of Chinese release. It also saw strong popular appeal and positive reviews from game journalists.

Story and gameplay edit

 
Screenshot of combat in Final Fantasy Awakening, showing some of the potential characters in battle with some common enemies.

Final Fantasy Awakening is an action role-playing game where players could take on the role of a cadet in the Dominion of Rubrum's magical academy.[3] Awakening takes place in Orience, a world divided between four warring nations. It is referred to as a "parallel world" to that of the original Type-0.[4] Similar to Type-0 and Agito, the world is locked in a repeating spiral of history, with Awakening being an iteration of that history.[5] The character takes part in the war between Orience's nations, eventually aiding Rubrum's victory over the other nations; this triggers an apocalyptic event called Tempus Finis. While the players could defeat the Rursan Judge overseeing Tempus Finis, the cycle of history is reset, though the player was allowed to remember their deeds and relives the cycle as different alliances of nations play out.[6]

Awakening was focused around multiplayer gameplay similar to the multiplayer functions of the original Type-0, but with a more evolved system and hack-and-slash style gameplay.[7] The players could customise the character, with gender, general appearance and abilities chosen by the player at the beginning of the game.[8] Between the game's missions, represented as nodes on a map of Orience, the players could explore the hub area of Rubrum's Akademia, talking to characters and accepting quests.[9] There was a manual control option and an "auto" mode where battles were played out using the game's artificial intelligence (AI).[10] In addition to story-based missions, there were arenas where teams of players could face off against each other.[9]

Missions used five-person teams; the cadet, two other player with selected characters, and two AI-controlled party members; the AI partners and players were swapped periodically to alter the flow of gameplay.[11] This tied into a move called the Triad Manoeuvrer, where three characters combined abilities for high damage.[3] If the player's Rage meter was high enough, they could call a summoned monster known as an Eidolon, which delivered high damage to enemies.[11][12] Each character, including the original fourteen-person cast of Type-0, had specific skills and unique moves. Additional battle effects were unlocked by including characters in the party with close relationships or similar skills.[11] Characters could earn experience points in battle, which both raised their level and earn in-game currency which could be used to purchase new weapons and items.[3] The game used a free-to-play purchase model: while the base game was free, optional items were purchased for cash.[13] Later updates included new battle areas, cross-server multiplayer battles between teams, and a "Vow" system where player characters could form marriages in-game.[12]

Development edit

Planning for Awakening began in November 2014, with full development starting at the beginning of 2015. The game was designed as a successor to Final Fantasy Agito, which had hit insurmountable technical barriers which stopped further development of its online functions.[5] Type-0 Online, as it was called, was co-developed by Square Enix and Chinese online game developer Perfect World Games.[7][13] While Perfect World handled primary development, the original staff of Agito supervised the project. Perfect World was chosen as they had extensive experience with domestic and international online games.[5] After Agito was shut down, the development team transferred over to work on Awakening.[14][15] Over 100 staff at Perfect World were attached to the game's development for more than a year. Development went on for longer than anticipated, although it progressed smoothly when it neared its first open beta.[1] Awakening was the first Final Fantasy title to be licensed by Square Enix to another company for both production and publishing.[2][16]

Hajime Tabata, who led production on both Type-0 and Agito, acted as the game's director.[5][11] Following Tabata's departure from Square Enix in 2018,[17] series veteran Yoshinori Kitase took over the position of director.[18] The producer was Daihashi Motohashi.[11] The game's title Awakening was chosen as Tabata considered the game an "awakening" of his early concept for Final Fantasy Type-0, which was planned as a mobile title before releasing on PlayStation Portable. He considered Awakening the closest realisation to his original plans.[16] In an interview, Motohashi said that they faced multiple challenges during development, mainly how to bring the original game's features over into a mobile experience. They also wanted to make use of the original game's extensive cast, giving them a larger role in gameplay.[11] The brand was already well known worldwide, so the gameplay was chosen as something acceptable to the largest number of people.[19] It was built upon the Unity game engine.[20] The logo's kanji was drawn by Yusuke Naora.[21]

Release edit

The game was first hinted with the announcement that Agito was shutting down in November 2015. The company stated that a "reborn" version of Agito would be shown off at that year's Tokyo Game Show.[22] The game was revealed at the event under the provisional title Final Fantasy Type-0 Online for both mobiles and Microsoft Windows, along with a planned release window of spring 2016. At this time, it was planned for Agito players to receive an unspecified "favor" if they chose to play Awakening.[23] A beta test was scheduled for Chinese territories in the winter of 2015.[23] The first beta test ended up starting in mid-April 2016.[24] When it was first announced, a localization for Europe and North America was under consideration.[4] At the 2015 AWS Summit Tokyo, an open beta for Japan was announced for June, with releases following in Japan, North America and Europe.[25]

Its first playable appearance was at the 2016 ChinaJoy Expo. It was also stated at the event that Perfect World would act as the game's publishers in Asian territories outside Japan.[1] That October, the game was renamed as Final Fantasy Awakening, releasing under that name first in China.[26] The game became available for general download in China on December 14 the same year.[27] It was later released in Taiwan, Hong Kong and Macau on August 3, 2017.[28] In these regions, the game was given a title in traditional Chinese rather than English, with the team hoping to establish a unified brand identity for Final Fantasy in the region.[16] Any Japanese release was being delayed until the game had a stable presence in the worldwide market.[11]

In the same year, the game was released in Indonesia on August 15 by Efun Company Limited.[29][30] Releases in Singapore and Malaysia followed in October.[31] A South Korean release came through FL Studio Mobile on October 17.[32] Later, Hong Kong-based company Oasis Games officially licensed the game for an English-language release in Australia, New Zealand, and other territories in 2018.[2] First releasing for Android in those regions on January 30, a release for iOS came out on February 26.[33] A soft launch went live in North America on February 2 for Android and February 26 for iOS.[34] The game's English servers were shut down on October 31, 2019, by Oasis Games due to incompatible changes to the original service.[35] Final Fantasy Awakening as a whole was shut down on May 18, 2020, with gradual suspension of services between February and April.[36] In a statement regarding the game's closure, Efun said it was due to the approaching end of the licensing agreement with Square Enix.[37]

Reception edit

On the day of its release in China, Awakening achieved 500,000 downloads, coming in at #5 in the best-selling mobile games in China at the time.[38][39] By the end of December, downloads had reached two million.[39] Following its English release on Android, the game achieved 137,000 downloads.[33] It also received positive player feedback, and was awarded Google's "Best of 2017" award in three territories where it had released at the time.[2]

Website GamerBraves praised the game for its nostalgic return to the world of Type-0 and engaging gameplay style, but faulted its cluttered interface and lack of some player-versus-player battle arena types.[8] GameAxis called it "a worthwhile entry for players hungry for Type-0 content", praising its gameplay but faulting its inclusion of microtransactions.[9] Geek Culture again praised the gameplay and positively compared its cinematic presentation to home console games, but again negatively noted the presence of microtransactions despite the reviewer not feeling pressured into using them.[10]

Notes edit

  1. ^ Perfect World handled publishing in Asian territories outside Japan. It was released in other territories by Efun (Malaysia and Singapore);[1] and Oasis Games (English territories).[2]
  2. ^ Fainaru Fantajī Kakusei (Japanese: ファイナルファンタジー覺醒), Chinese: 最终幻想 觉醒; pinyin: Zuì Zhōng Huànxiǎng Juéxǐng

References edit

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  3. ^ a b c Ghiurca, Andreea (2018-02-08). "Final Fantasy Awakening soft launches today". Pocket Gamer. from the original on 2019-10-06. Retrieved 2020-04-04.
  4. ^ a b Goldfarb, Andrew (2015-09-19). "TGS 2015: Final Fantasy Type-0 Online Announced for Mobile, PC". IGN. from the original on 2015-09-19. Retrieved 2015-09-19.
  5. ^ a b c d 『FFXV』と『FF零式 オンライン』について田畑端氏を直撃!2016年3月には驚きの発表も!? [Ask Mr. Tabata directly about "FFXV" and "FF Zero Type Online"! Surprising announcement in March 2016!?]. Famitsu (in Japanese). 2015-09-22. from the original on 2015-09-24. Retrieved 2015-09-22.
  6. ^ Perfect World (2018-01-30). Final Fantasy Awakening (iOS, Android). Oasis Games.
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  8. ^ a b "Final Fantasy Awakening Review – A Must Try for Every Final Fantasy Fans". GamerBraves. 2017-11-02. from the original on 2018-02-15. Retrieved 2020-04-04.
  9. ^ a b c "Final Fantasy Awakening is a legitimate entry for fans". GameAxis. 2017-11-02. from the original on 2019-08-31. Retrieved 2020-04-04.
  10. ^ a b "Geek Review: Final Fantasy Awakening (Mobile)". GeekCulture. 2017-10-29. from the original on 2017-11-16. Retrieved 2020-04-04.
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  13. ^ a b 『ファイナルファンタジー零式 オンライン』公式リリースが到着、PVも公開【TGS2015】 ["Final Fantasy Type-0 Online" official release arrives, PV released [TGS2015]]. Famitsu (in Japanese). 2015-09-19. from the original on 2015-09-19. Retrieved 2015-09-19.
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  18. ^ 《FINAL FANTASY 最終幻想:覺醒》新任總監北瀬佳範訪談 預告系列作品未來走向 [Interview with Kafan Kitase, the new director of "Final Fantasy: Awakening" Preview series of works]. Gamer.com (in Chinese). 2019-08-12. Archived from the original on 2020-04-04. Retrieved 2020-04-04.
  19. ^ [CJ2016]「ファイナルファンタジー零式 ONLINE」は鋭意開発中。中国語のiOS版がPerfect Worldブースにてプレイアブル出展 [[CJ2016] "Final Fantasy Type-0 Online" is under active development. Chinese iOS version exhibited playable at Perfect World booth]. 4Gamer.net (in Japanese). 2016-07-30. from the original on 2019-04-15. Retrieved 2020-04-04.
  20. ^ Chelen, Matt (2016-10-22). "Final Fantasy: The Awakening Is Bringing Type-0's World To Mobile Later This Year". MMO.com. from the original on 2016-11-26. Retrieved 2016-11-26.
  21. ^ "IZM designworks株式会社". IZM designworks Inc. (in Japanese). from the original on June 3, 2020. Retrieved March 28, 2022.
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  24. ^ Li, Yu Quan (2016-04-13). 《幻想Zero》4月开测 神似《最终幻想:零式Online》 ["Fantasy Zero" starts testing in April, looks like "Final Fantasy: Zero Online"]. Gamersky.com (in Chinese). from the original on 2016-04-28. Retrieved 2016-04-28.
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  29. ^ . iTunes. 2017-08-15. Archived from the original on 2017-09-20.
  30. ^ "Google Play: Final Fantasy Awakening: 3D ARPG Lisensi Resmi SE". from the original on 2018-02-08.
  31. ^ "Final Fantasy Awakening is now live in Singapore and Malaysia". GamerBraves. 2017-10-13. from the original on 2017-10-15. Retrieved 2020-04-04.
  32. ^ スマホ向けRPG「FINAL FANTASY AWAKENING」のAndroid版が韓国で配信開始。事前登録者数は80万人を超える [The Android version of the RPG "Final Fantasy Awakening" for smartphones is now available in South Korea. The number of pre-registered people exceeds 800,000]. 4Gamer.net. from the original on 2018-01-28.
  33. ^ a b "Final Fantasy Awakening Launches Today". Gamasutra. 2018-01-30. from the original on 2018-02-28. Retrieved 2018-02-28.
  34. ^ Minotti, Mike (2018-02-26). "Final Fantasy: Awakening is now available for iOS in the U.S." VentureBeat. from the original on 2018-06-17. Retrieved 2018-06-21.
  35. ^ "Final Fantasy Awakening - Facebook Posts - 15 October 2019". Facebook. 2019-10-15. from the original on 2020-04-03. Retrieved 2019-11-19.
  36. ^ ["Final Fantasy Awakening" mobile game suspension announcement]. Final Fantasy Awakening website (in Chinese). 2020-02-23. Archived from the original on 2020-04-02. Retrieved 2020-04-04.
  37. ^ Effun Gaming (2020-04-01). 最终幻想 觉醒/FINAL FANTASY Awakening:SE Authorize 3D ARPG - 1 April at 20:19 [Final Fantasy Awakening: SE Authorize 3D ARPG-1 April at 20:19]. Facebook (in Chinese). from the original on 2020-04-04. Retrieved 2020-04-04.
  38. ^ 「最終幻想 覚醒」(邦題:ファイナルファンタジー零式 ONLINE)の正式サービスが中国でスタート。配信初日に50万DLを達成 [The official service of "Final Fantasy Awakening" (Japanese title: Final Fantasy Type-0 Online) has started in China. Achieved 500,000 DL on the first day of distribution]. 4Gamer.net (in Japanese). 2016-12-16. from the original on 2017-04-02. Retrieved 2017-04-02.
  39. ^ a b スマートフォン向け 「最終幻想 覚醒」200万ダウンロードを突破 [Over 2 million downloads of "Final Fantasy Awakening" for smartphones]. Square Enix (in Japanese). 2016-12-28. from the original on 2017-04-02. Retrieved 2017-04-02.

External links edit

  • Official website

final, fantasy, awakening, action, role, playing, game, developed, perfect, world, games, square, enix, android, first, released, china, perfect, world, december, 2016, with, releases, other, languages, including, english, over, following, years, from, other, . Final Fantasy Awakening b was an action role playing game developed by Perfect World Games and Square Enix for iOS and Android It was first released in China by Perfect World in December 2016 with releases in other languages including English over the following two years from other publishers its English release was the first Final Fantasy title to be licensed by Square Enix to another company The English version closed in 2019 due to service changes and all other versions shut down in May 2020 with the end of the licensing deal Final Fantasy AwakeningDeveloper s Perfect World Games Square EnixPublisher s Perfect World Games a Director s Hajime Tabata 2016 2018 Yoshinori Kitase 2019 2020 Producer s Daihashi MotohashiSeriesFabula Nova Crystallis Final FantasyEngineUnityPlatform s Android iOSReleaseCHN December 14 2016AU January 30 2018US February 2 2018 soft launch Genre s Role playingMode s Multiplayer Awakening is set in the universe of Final Fantasy Type 0 a spin off title within the Fabula Nova Crystallis subseries Players took on the role of a cadet of the Dominion of Rubrum as the four nations of Orience are plunged into war The players could engage in missions fighting foes using hack and slash style gameplay using parties of five characters All gameplay was multiplayer exclusive featuring both cooperative and player versus player modes Planning began in 2014 after the online elements of Final Fantasy Agito stalled due to technical difficulties According to original director Hajime Tabata Awakening was the true realisation of his earliest plans for Type 0 The game was overseen by staff from Square Enix while the main development was handled by Perfect World who were chosen due to their good track record for domestic and international online games First announced at the 2015 Tokyo Game Show its first beta test opened in mainland China in April 2016 It met with commercial success achieving two million downloads within its month of Chinese release It also saw strong popular appeal and positive reviews from game journalists Contents 1 Story and gameplay 2 Development 3 Release 4 Reception 5 Notes 6 References 7 External linksStory and gameplay edit nbsp Screenshot of combat in Final Fantasy Awakening showing some of the potential characters in battle with some common enemies Final Fantasy Awakening is an action role playing game where players could take on the role of a cadet in the Dominion of Rubrum s magical academy 3 Awakening takes place in Orience a world divided between four warring nations It is referred to as a parallel world to that of the original Type 0 4 Similar to Type 0 and Agito the world is locked in a repeating spiral of history with Awakening being an iteration of that history 5 The character takes part in the war between Orience s nations eventually aiding Rubrum s victory over the other nations this triggers an apocalyptic event called Tempus Finis While the players could defeat the Rursan Judge overseeing Tempus Finis the cycle of history is reset though the player was allowed to remember their deeds and relives the cycle as different alliances of nations play out 6 Awakening was focused around multiplayer gameplay similar to the multiplayer functions of the original Type 0 but with a more evolved system and hack and slash style gameplay 7 The players could customise the character with gender general appearance and abilities chosen by the player at the beginning of the game 8 Between the game s missions represented as nodes on a map of Orience the players could explore the hub area of Rubrum s Akademia talking to characters and accepting quests 9 There was a manual control option and an auto mode where battles were played out using the game s artificial intelligence AI 10 In addition to story based missions there were arenas where teams of players could face off against each other 9 Missions used five person teams the cadet two other player with selected characters and two AI controlled party members the AI partners and players were swapped periodically to alter the flow of gameplay 11 This tied into a move called the Triad Manoeuvrer where three characters combined abilities for high damage 3 If the player s Rage meter was high enough they could call a summoned monster known as an Eidolon which delivered high damage to enemies 11 12 Each character including the original fourteen person cast of Type 0 had specific skills and unique moves Additional battle effects were unlocked by including characters in the party with close relationships or similar skills 11 Characters could earn experience points in battle which both raised their level and earn in game currency which could be used to purchase new weapons and items 3 The game used a free to play purchase model while the base game was free optional items were purchased for cash 13 Later updates included new battle areas cross server multiplayer battles between teams and a Vow system where player characters could form marriages in game 12 Development editPlanning for Awakening began in November 2014 with full development starting at the beginning of 2015 The game was designed as a successor to Final Fantasy Agito which had hit insurmountable technical barriers which stopped further development of its online functions 5 Type 0 Online as it was called was co developed by Square Enix and Chinese online game developer Perfect World Games 7 13 While Perfect World handled primary development the original staff of Agito supervised the project Perfect World was chosen as they had extensive experience with domestic and international online games 5 After Agito was shut down the development team transferred over to work on Awakening 14 15 Over 100 staff at Perfect World were attached to the game s development for more than a year Development went on for longer than anticipated although it progressed smoothly when it neared its first open beta 1 Awakening was the first Final Fantasy title to be licensed by Square Enix to another company for both production and publishing 2 16 Hajime Tabata who led production on both Type 0 and Agito acted as the game s director 5 11 Following Tabata s departure from Square Enix in 2018 17 series veteran Yoshinori Kitase took over the position of director 18 The producer was Daihashi Motohashi 11 The game s title Awakening was chosen as Tabata considered the game an awakening of his early concept for Final Fantasy Type 0 which was planned as a mobile title before releasing on PlayStation Portable He considered Awakening the closest realisation to his original plans 16 In an interview Motohashi said that they faced multiple challenges during development mainly how to bring the original game s features over into a mobile experience They also wanted to make use of the original game s extensive cast giving them a larger role in gameplay 11 The brand was already well known worldwide so the gameplay was chosen as something acceptable to the largest number of people 19 It was built upon the Unity game engine 20 The logo s kanji was drawn by Yusuke Naora 21 Release editThe game was first hinted with the announcement that Agito was shutting down in November 2015 The company stated that a reborn version of Agito would be shown off at that year s Tokyo Game Show 22 The game was revealed at the event under the provisional title Final Fantasy Type 0 Online for both mobiles and Microsoft Windows along with a planned release window of spring 2016 At this time it was planned for Agito players to receive an unspecified favor if they chose to play Awakening 23 A beta test was scheduled for Chinese territories in the winter of 2015 23 The first beta test ended up starting in mid April 2016 24 When it was first announced a localization for Europe and North America was under consideration 4 At the 2015 AWS Summit Tokyo an open beta for Japan was announced for June with releases following in Japan North America and Europe 25 Its first playable appearance was at the 2016 ChinaJoy Expo It was also stated at the event that Perfect World would act as the game s publishers in Asian territories outside Japan 1 That October the game was renamed as Final Fantasy Awakening releasing under that name first in China 26 The game became available for general download in China on December 14 the same year 27 It was later released in Taiwan Hong Kong and Macau on August 3 2017 28 In these regions the game was given a title in traditional Chinese rather than English with the team hoping to establish a unified brand identity for Final Fantasy in the region 16 Any Japanese release was being delayed until the game had a stable presence in the worldwide market 11 In the same year the game was released in Indonesia on August 15 by Efun Company Limited 29 30 Releases in Singapore and Malaysia followed in October 31 A South Korean release came through FL Studio Mobile on October 17 32 Later Hong Kong based company Oasis Games officially licensed the game for an English language release in Australia New Zealand and other territories in 2018 2 First releasing for Android in those regions on January 30 a release for iOS came out on February 26 33 A soft launch went live in North America on February 2 for Android and February 26 for iOS 34 The game s English servers were shut down on October 31 2019 by Oasis Games due to incompatible changes to the original service 35 Final Fantasy Awakening as a whole was shut down on May 18 2020 with gradual suspension of services between February and April 36 In a statement regarding the game s closure Efun said it was due to the approaching end of the licensing agreement with Square Enix 37 Reception editOn the day of its release in China Awakening achieved 500 000 downloads coming in at 5 in the best selling mobile games in China at the time 38 39 By the end of December downloads had reached two million 39 Following its English release on Android the game achieved 137 000 downloads 33 It also received positive player feedback and was awarded Google s Best of 2017 award in three territories where it had released at the time 2 Website GamerBraves praised the game for its nostalgic return to the world of Type 0 and engaging gameplay style but faulted its cluttered interface and lack of some player versus player battle arena types 8 GameAxis called it a worthwhile entry for players hungry for Type 0 content praising its gameplay but faulting its inclusion of microtransactions 9 Geek Culture again praised the gameplay and positively compared its cinematic presentation to home console games but again negatively noted the presence of microtransactions despite the reviewer not feeling pressured into using them 10 Notes edit Perfect World handled publishing in Asian territories outside Japan It was released in other territories by Efun Malaysia and Singapore 1 and Oasis Games English territories 2 Fainaru Fantaji Kakusei Japanese ファイナルファンタジー覺醒 Chinese 最终幻想 觉醒 pinyin Zui Zhōng Huanxiǎng JuexǐngReferences edit a b c Romano Sal 2016 07 30 Final Fantasy Type 0 Online playable at ChinaJoy 2016 Gematsu Archived from the original on 2016 07 30 Retrieved 2016 07 30 a b c d Final Fantasy Awakening First Official Announcement Gamasutra 2018 01 23 Archived from the original on 2018 01 28 Retrieved 2018 01 28 a b c Ghiurca Andreea 2018 02 08 Final Fantasy Awakening soft launches today Pocket Gamer Archived from the original on 2019 10 06 Retrieved 2020 04 04 a b Goldfarb Andrew 2015 09 19 TGS 2015 Final Fantasy Type 0 Online Announced for Mobile PC IGN Archived from the original on 2015 09 19 Retrieved 2015 09 19 a b c d FFXV と FF零式 オンライン について田畑端氏を直撃 2016年3月には驚きの発表も Ask Mr Tabata directly about FFXV and FF Zero Type Online Surprising announcement in March 2016 Famitsu in Japanese 2015 09 22 Archived from the original on 2015 09 24 Retrieved 2015 09 22 Perfect World 2018 01 30 Final Fantasy Awakening iOS Android Oasis Games a b Sato Ike 2015 09 19 Final Fantasy Type 0 Online Announced For PC And Smartphone Siliconera Archived from the original on 2015 09 19 Retrieved 2015 09 19 a b Final Fantasy Awakening Review A Must Try for Every Final Fantasy Fans GamerBraves 2017 11 02 Archived from the original on 2018 02 15 Retrieved 2020 04 04 a b c Final Fantasy Awakening is a legitimate entry for fans GameAxis 2017 11 02 Archived from the original on 2019 08 31 Retrieved 2020 04 04 a b Geek Review Final Fantasy Awakening Mobile GeekCulture 2017 10 29 Archived from the original on 2017 11 16 Retrieved 2020 04 04 a b c d e f g FINAL FANTASY最終幻想 覺醒 今日雙平台熱血上市 零式之父與製作人專訪曝光 Final Fantasy Awakening launched today on dual platforms IWPlay in Chinese 2017 08 02 Archived from the original on 2019 08 31 Retrieved 2020 04 04 a b Final Fantasy Awakening unleashes massive update Gamasutra 2018 07 09 Archived from the original on 2019 04 15 Retrieved 2020 04 04 a b ファイナルファンタジー零式 オンライン 公式リリースが到着 PVも公開 TGS2015 Final Fantasy Type 0 Online official release arrives PV released TGS2015 Famitsu in Japanese 2015 09 19 Archived from the original on 2015 09 19 Retrieved 2015 09 19 FF Agito Official Management 30 November 2015 1 2 Twitter in Japanese 2015 11 30 Archived from the original on 1 December 2015 Retrieved 2015 12 01 FF Agito Official Management 30 November 2015 2 2 Twitter in Japanese 2015 11 30 Archived from the original on 1 December 2015 Retrieved 2015 12 01 a b c Final Fantasy 最終幻想 覺醒 事前登錄開跑 田畑 期許成為亞洲代表作 Final Fantasy Awakening was registered and started beforehand Tabata Expected to become an Asian masterpiece 4Gamers in Chinese 2017 07 20 Archived from the original on 2020 04 04 Retrieved 2020 04 04 Ike Sato 2018 12 17 Hajime Tabata Talks About His Departure From Square Enix More On His New Company JP Games Siliconera Archived from the original on 2018 12 17 Retrieved 2018 12 17 FINAL FANTASY 最終幻想 覺醒 新任總監北瀬佳範訪談 預告系列作品未來走向 Interview with Kafan Kitase the new director of Final Fantasy Awakening Preview series of works Gamer com in Chinese 2019 08 12 Archived from the original on 2020 04 04 Retrieved 2020 04 04 CJ2016 ファイナルファンタジー零式 ONLINE は鋭意開発中 中国語のiOS版がPerfect Worldブースにてプレイアブル出展 CJ2016 Final Fantasy Type 0 Online is under active development Chinese iOS version exhibited playable at Perfect World booth 4Gamer net in Japanese 2016 07 30 Archived from the original on 2019 04 15 Retrieved 2020 04 04 Chelen Matt 2016 10 22 Final Fantasy The Awakening Is Bringing Type 0 s World To Mobile Later This Year MMO com Archived from the original on 2016 11 26 Retrieved 2016 11 26 IZM designworks株式会社 IZM designworks Inc in Japanese Archived from the original on June 3 2020 Retrieved March 28 2022 ファイナルファンタジーアギト サービス終了のお知らせ 11 30 Final Fantasy Agito Notice of Termination of Service 11 30 Square Enix in Japanese 2015 08 30 Archived from the original on 2015 08 31 Retrieved 2015 08 31 a b Romano Sal 2015 09 19 Final Fantasy Type 0 Online announced for PC and smartphones Gematsu Archived from the original on 2015 09 19 Retrieved 2015 09 19 Li Yu Quan 2016 04 13 幻想Zero 4月开测 神似 最终幻想 零式Online Fantasy Zero starts testing in April looks like Final Fantasy Zero Online Gamersky com in Chinese Archived from the original on 2016 04 28 Retrieved 2016 04 28 Sato Ike 2016 06 08 Final Fantasy Type 0 Online s Open Beta In China This Month Japan And The West Will Get It Later Siliconera Archived from the original on 2016 06 08 Retrieved 2016 06 08 最终幻想手游正式定名 最终幻想 觉醒 Final Fantasy Mobile Game officially named Final Fantasy Awakening Final Fantasy Awakening Website in Chinese 2016 10 21 Archived from the original on 2016 11 05 Retrieved 2016 11 05 Romano Sal 2016 12 14 Final Fantasy Awakening open beta now available in China Gematsu Archived from the original on 2016 12 15 Retrieved 2016 12 15 Final Fantasy Awakening launches in selected regions GamerBraves 2017 08 03 Archived from the original on 2018 02 01 Retrieved 2020 04 04 Final Fantasy Awakening 3D ARPG Lisensi Resmi SE By Efun Games Co Ltd iTunes 2017 08 15 Archived from the original on 2017 09 20 Google Play Final Fantasy Awakening 3D ARPG Lisensi Resmi SE Archived from the original on 2018 02 08 Final Fantasy Awakening is now live in Singapore and Malaysia GamerBraves 2017 10 13 Archived from the original on 2017 10 15 Retrieved 2020 04 04 スマホ向けRPG FINAL FANTASY AWAKENING のAndroid版が韓国で配信開始 事前登録者数は80万人を超える The Android version of the RPG Final Fantasy Awakening for smartphones is now available in South Korea The number of pre registered people exceeds 800 000 4Gamer net Archived from the original on 2018 01 28 a b Final Fantasy Awakening Launches Today Gamasutra 2018 01 30 Archived from the original on 2018 02 28 Retrieved 2018 02 28 Minotti Mike 2018 02 26 Final Fantasy Awakening is now available for iOS in the U S VentureBeat Archived from the original on 2018 06 17 Retrieved 2018 06 21 Final Fantasy Awakening Facebook Posts 15 October 2019 Facebook 2019 10 15 Archived from the original on 2020 04 03 Retrieved 2019 11 19 最终幻想觉醒 手游停运公告 Final Fantasy Awakening mobile game suspension announcement Final Fantasy Awakening website in Chinese 2020 02 23 Archived from the original on 2020 04 02 Retrieved 2020 04 04 Effun Gaming 2020 04 01 最终幻想 觉醒 FINAL FANTASY Awakening SE Authorize 3D ARPG 1 April at 20 19 Final Fantasy Awakening SE Authorize 3D ARPG 1 April at 20 19 Facebook in Chinese Archived from the original on 2020 04 04 Retrieved 2020 04 04 最終幻想 覚醒 邦題 ファイナルファンタジー零式 ONLINE の正式サービスが中国でスタート 配信初日に50万DLを達成 The official service of Final Fantasy Awakening Japanese title Final Fantasy Type 0 Online has started in China Achieved 500 000 DL on the first day of distribution 4Gamer net in Japanese 2016 12 16 Archived from the original on 2017 04 02 Retrieved 2017 04 02 a b スマートフォン向け 最終幻想 覚醒 200万ダウンロードを突破 Over 2 million downloads of Final Fantasy Awakening for smartphones Square Enix in Japanese 2016 12 28 Archived from the original on 2017 04 02 Retrieved 2017 04 02 External links editOfficial website Retrieved from https en wikipedia org w index php title Final Fantasy Awakening amp oldid 1207473070, wikipedia, wiki, book, books, library,

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