fbpx
Wikipedia

EverQuest expansions

Thirty full expansions for the MMORPG EverQuest have been released. Initially, expansions were shipped in boxes to stores, but were later put for sale on digital marketplaces. The retail versions often come packaged with a bonus feature such as a creature that the player can put in their in-game house.

Cover art for the first EverQuest expansion pack, The Ruins of Kunark.

Expansion packs edit

The Ruins of Kunark edit

The first expansion pack for EverQuest was The Ruins of Kunark, released on April 24, 2000. It introduced the continent of Kunark to the game, which had been previously unexplored. The storyline of the discovery of Kunark was established through in-game events and fiction published on the web by Verant Interactive.

In the United States, The Ruins of Kunark sold 92,172 units between February 2001 through the first week of November. Desslock of GameSpot reported that the game and The Scars of Velious "sold well early in the year, but sales evaporated during the course of the summer, especially after the release of Camelot".[2]

During the 4th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences awarded The Ruins of Kunark with the "Massive Multiplayer/Persistent World" award, and received nominations for "PC Game of the Year" and "Game of the Year".[3]

The Scars of Velious edit

The Scars of Velious was released on December 5, 2000. The expansion is directed toward characters which have achieved high experience levels (levels 35 and up),[4] providing additional powerful monsters to fight and a number of zones meant to be used by large groups of players.

The expansion takes place on the antarctic continent of Velious. The title refers to three chasms in Velious which are said to be the claw-marks of the great dragon Veeshan. One of these claw-marks is in a region known as The Great Divide, where the Coldain have established their home in the mountainside. The expansion introduced both Frost giants and Coldain dwarves to the EverQuest universe, and a group of dragons known as the Claws of Veeshan. Players could ally their characters with any of the three factions, and fight against the others to gain rewards exclusive to their chosen faction.

The expansion is also notable for introducing the Sleeper's Tomb zone, which could unlock with a key from a quest, and vanquish the four dragons that guarded a creature known as The Sleeper. The completion of this zone by the first few players led to the first world changing event, where The Sleeper would awaken and rampage his way through Norrath. Scars of Velious also reintroduced Ethereal Planes such as the Plane of Growth, home of Tunare (goddess of nature) and the Plane of Mischief. Those planes, just like the original Planes (Hate, Fear and Sky) required players to have reached the level of 46 in order to enter. Plane of Growth also reintroduced the notion of Planar armor, providing a full set for most classes except druids, paladins, and rangers who went into a new second floor of the Plane of Hate.

In the United States, The Scars of Velious sold 66,496 units from February 2001 through the first week of November.

The Scars of Velious holds a 85% rating on GameRankings.[5]

The Shadows of Luclin edit

EverQuest: The Shadows of Luclin

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release December 4, 2001

The third expansion pack, The Shadows of Luclin, was released on December 4, 2001, a year after the second. The expansion focuses on high-level content; it provides a number of zones meant to be used by large groups of players and a number of extremely powerful monsters to fight.

The expansion takes place on a moon of Norrath called Luclin and introduces the Vah Shir, a playable catlike race, and the Beastlord character class. Notable NPC races that were added to the EverQuest universe are the Shissar, a snake-like race, and the Akhevans. The Shadows of Luclin also incorporates a new game engine, new character models and gives players the ability to design graphic user interfaces. The appearance of the player's character was completely redesigned, giving them more layers and rounder shapes. Mounts were also introduced with this expansion – they allow players to regenerate their Health and Mana without generating as much aggro (hatred from monsters). Alternate Advancement started with the Luclin expansion which allows players to further grow and customize their classes.

The game includes many zones in which players of all levels can experience, several raid encounters such as the Lord Inquisitor Seru, and a high-end raiding zone, Vex Thal. SoL also introduced some new events that made some encounters more challenging than before, especially in the Ssraeshza Temple zone.

The Shissars (serpent-like creatures) were extremely powerful beings who once roamed the continent of Kunark where they had enslaved the Iksars. Rile, an Iksar hero, started a revolution and called upon a mystical force referred to as the Greenmist, who then killed the Shissars. Fleeing Norrath because the atmosphere became toxic, the surviving Shissars were helped by the Combine Empire and were sent to Luclin and the underwater sanctuary introduced years later with "The Buried Sea".

On Luclin, the Shissars built the temple of Ssraeshza - home of the powerful Emperor Ssraeshza (powerful enough to slay gods according to game lore). To protect themselves from the Greenmist, the Shissars magically sealed the Grey, a place where no atmosphere exists, and built their temple. Ssraeshza Temple (also known as Ssra) is part of the access to the high-end zone of Vex Thal. Defeating the Emperor required completion of a key "quest" inside the zone, requiring the player(s) to track down, kill, and collect many other items, as well as collecting special weapons which did special damage to the emperor; The Emperor is immune to regular weapons, making the special weapons necessary for his death. Such weapons were introduced with SoL and are referred to as Bane Weapons. Later on, a Shadow Knight only quested weapon was introduced in Cabilis and called the Greenmist (Sacred Khukri of Rile), the most powerful Shissar-bane weapon.

In the United States, The Shadows of Luclin sold 360,000 copies ($9.9 million) by August 2006, after its release in December 2001. It was the country's 46th best-selling computer game between January 2000 and August 2006. Combined sales of all EverQuest computer games released between January 2000 and August 2006 had reached 2.7 million units in the United States by the latter date.[6]

The Shadows of Luclin holds a 86% rating on GameRankings.[7]

The Planes of Power edit

EverQuest: The Planes of Power

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release October 29, 2002

The fourth expansion, The Planes of Power, was released on October 29, 2002. The expansion comprises an assortment of otherworldly planes that do not exist in a planetary sense within the EverQuest universe.

The expansion added content to the game aimed specifically toward the high-end player. In addition to adding new zones to the game, the expansion also introduced a network of portal points through the game realm. Players could use them to quickly travel to and from various regions through a central plane, known as Plane of Knowledge.

The primary goal, or end-quest, of The Planes of Power is access to the Plane of Time. Access to this plane can only be obtained through vanquishing the four elemental deities or avatars of such: Fennin Ro, The Rathe Council, Coirnav and Xegony. To gain access to all of the zones of the expansion and successfully enter the Plane of Time, the players needed to complete 28 flag events of all sorts, involving the death of planar deities and deific creatures. These encounters can only be completed with the organized effort of up to 72 players working together simultaneously.

In order to enter the expansion's basic zones, a player had to reach the former set planar level of 46. From there, one had to complete tasks to gain access to the more advanced zones. It was later changed so that once the character reached level 55, they gained access to two more zones which are the Plane of Valor and the Plane of Storms. At 62 the Bastion of Thunder then became available. Those level limits can be bypassed by completing the progression of the expansion, allowing for example to be level 46 while adventuring in the Bastion of Thunder. The maximum level was increased from 60 to 65 with this expansion and new Particle Weapons were added, when before only epic weapons had such visual effects.

The Planes of Power holds a 83% rating on GameRankings.[8]

The Planes of Power was a nominee for PC Gamer US's "2002 Best Expansion Pack" award, which ultimately went to Tom Clancy's Ghost Recon: Island Thunder and Desert Siege (tie).[9]

The Legacy of Ykesha edit

EverQuest: The Legacy of Ykesha

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release February 25, 2003

The Legacy of Ykesha was released 5 months after the fourth expansion, the shortest gap yet at the time. Promoted by Sony Online as EverQuest's "first download-only extension", it was the first EverQuest content expansion available almost exclusively from Sony Online's direct purchase and download service. Due to overwhelming demand, a limited number of CDs were made available to retailers after the product release date. Ykesha was released in February 2003 and was considered a minor content addition at the time. Over time, Ykesha's "extension" designation was lost, and the product is now referred to as a full-fledged EverQuest expansion.

The Legacy of Ykesha introduced the froglok (the frog-like humanoid race present since the original EverQuest was released) as a playable race. To do this, Sony Online Entertainment introduced a storyline whereby the frogloks invaded the Troll city of Grobb and reclaimed and renamed it Gukta. The trolls were sent fleeing to the city of Neriak. Another part of the storyline introduced the Broken Skull Clan of the trolls, which had a rivalry with the Grobb trolls, and live on the island of Broken Skull Rock just off the south coast of Antonica. This is where the new zones of the expansion are located.

Other enhancements of the expansion included dyeable armor, an increase in the number of bank slots available for characters, a new guild management system, a new armor slot called 'Charms', and a new overhead mapping system which allowed players to customize maps. The zones were intended for mid-level adventurers between levels 36-60 and were generally received as very uninspired and added little to the lore of Norrath, but the guild management, extra bank slots, trading between characters utility and mapping tools are considered vital, and dyeing of armor is very popular.

Computer Gaming World's Jeff Green gave the expansion a rating of 2½ out of 5 and was critical that the expansion did not add new ideas, other than the ability to play as froglok.[10]

Lost Dungeons of Norrath edit

EverQuest: Lost Dungeons of Norrath

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release
  • NA: September 9, 2003
  • EU: September 12, 2003

Lost Dungeons of Norrath was the sixth expansion, released on September 9, 2003. It was made available as a digital download that month, but purchasers of the retail box version were rewarded with an in-game item (a magic bag), starting Sony's trend to include in-game items as incentive to purchase retail copies of their expansions.

Lost Dungeons of Norrath introduced broad-based instanced dungeons to Norrath, revolving around tales of the Wayfarers - an NPC adventuring organization. Players complete adventures for the Wayfarers in one of five different dungeon themes. Each dungeon theme has about ten different variations of the zone, and players can also choose the type and difficulty of their adventure. When the adventure is finished successfully, players are awarded Adventure Points which can be spent on items, spells, and 'augments' at the Wayfarer camps.

Augments were introduced in Lost Dungeons of Norrath and allow players to enhance existing items by adding an augment to them. Existing items in the game had generally only a single augment slot, so only one augment could be added. Items purchased at the Wayfarer camps occasionally had up to three slots available to augment. In addition to group adventuring, the Wayfarer camps also offered raid content, in which multiple groups could challenge difficult high-end content.

Lost Dungeons of Norrath holds a 82% rating on GameRankings.[11] During the 7th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences awarded Lost Dungeons of Norrath for "Massively Mutliplayer/Persistent World Game of the Year".[12]

Gates of Discord edit

EverQuest: Gates of Discord

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release February 10, 2004

Gates of Discord was released as the seventh expansion on February 10, 2004. The expansion focused on high-level content, providing a number of zones meant to be used by large groups of players and many extremely powerful monsters to fight. The introduction of this expansion in early 2004 was beset by numerous serious quality issues. John Smedley, President of Sony Online Entertainment (SOE) has described the release of this expansion as "SOE's worst mistake in five years".[13]

The GoD expansion takes place on the continent of Taelosia and expands upon the storyline introduced in Lost Dungeons of Norrath. In GoD, the Wayfarers Brotherhood discovers a new continent across the seas from Odus, and the known areas of Norrath. The wayfarers set up a base in the new lands of Taelosia, and provide the transportation system that allows players to teleport to the new continent quickly. As players explore the storyline, they find that the former inhabitants of Taelosia have practically disappeared, and evil creatures are roaming abroad. Players are challenged by the Wayfarer Brotherhood to find out who or what is behind this new evil that now inhabits Taelosia.

The expansion features 20 new NPC models and 18 new zones. There are 10 single-group instanced trials, 8 uninstanced exp zones, and 9 raid zones/instances. All of the zones in GoD are designed for higher level (50+) characters, and many of the raid zones require level 65 before they can zone in.

In GoD, the Berserker character class is also introduced. Berserkers are a melee class that use 2-handed weapons along with special class abilities to double attack and intimidate their opponents, as well as going into attack frenzies. Also included was an updated tradeskill interface with numerous new recipes. Tradeskill combine containers have been upgraded to include recipe lists (which can be searched, by resulting item name or tradeskill difficulty range). The new interface also allow players to combine items without opening up inventory bags to find the components. This allows players to easily make several tradeskill combines in a short amount of time. The new tradeskill containers are available to all players, but items for the new recipes can only be found in GoD zones.

GoD introduced the tribute system, an alternate money sink the developers created to take cash out of the game system. Scattered throughout the home cities of all character races are Tribute Masters who act as vendors. Players can donate items or coin to the Tribute Masters and earn "tribute points", which can be used to increase stats, increase resists, increase HP / mana pools or regen, or gain spell-like focus effects (water breathing, increased damage foci, improved healing foci, etc.). The abilities gained through Tribute Points are all on a timer; once activated points get deducted at a certain rate depending on what tribute effects were selected. A later expansion introduced guild Tribute points, which stack with personal Tribute Points.

Leadership Alternate Abilities (LAA) are also a new feature introduced in GoD. Similar to normal AA, Leadership AA is an Opt-In system. Once opted in, 20% of the group leaders XP will go to Leadership abilities that will enhance play when they are the leader of a group or raid. Leadership abilities include neat features like increased mana, increased hit points, increased HP regeneration, increased ATK, special targeting circles to help the group target the correct mob, marking a path to lost players, etc. In February 2014 a change was made which removed the need to earn Leadership Alternate Abilities and instead automatically granting them.[14]

Gates of Discord holds a 76% rating on GameRankings.[15]

Omens of War edit

EverQuest: Omens of War

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release September 14, 2004

Omens of War was released as the eighth expansion on September 14, 2004, continuing the September–February release data cycle. The expansion focused on high-level content and introduced new folklore to the EverQuest universe.

This expansion:

  • Added five more levels, increasing the cap to 70.
  • Introduced new Epic weapons, known as Epic 2.0.
  • A new Tribute system, allowing guilds to pool tribute points to purchase various effects.
  • A "task system", intended to "allow players to have quick solo content while waiting for a group to form".
  • An expansion of the character Title system, allowing players to choose which available title their character could have, as well as adding a great many more, including tradeskill titles like Expert Chef.
  • A ninth spell slot, which could be earned via AA purchase.
  • A voice macro system, intended to allow players to make audible comments to each other.

The expansion's final zone, Citadel of Anguish, gained particular notoriety among players who raided in the game as a result of the Overlord Mata Muram encounter. Widely considered the most difficult raid boss relative to its time in any MMO, the encounter had a unique mechanic which would target a random member of the entire raid and require a specific action take place within a few seconds of the emote or else the raid would be completely wiped out. While the mechanic is now commonplace today, during its time the boss was widely considered "impossible" to beat until Cestus Dei on the Veeshan server conquered it on March 23, 2005.

Omens of War holds a 84% rating on GameRankings.[16]

Dragons of Norrath edit

EverQuest: Dragons of Norrath

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release February 15, 2005

The ninth expansion, Dragons of Norrath, was released on February 15, 2005. It includes mostly missions given out by an NPC that are completed by a group of players, in instanced zones. It includes a revamp of the Lavastorm zone where the missions are acquired, and an uninstanced zone called The Broodlands where the instanced zones can be accessed. The content revolves around dragons and related monsters. When completing the missions, players receive crystals that can be exchanged at merchants for items.

This expansion also innovates on previous ones. For example, the instanced zones are also available in uninstanced versions, allowing people to explore them and gain experience by simply killing monsters without going into missions. It also has 4 major raid targets, and some smaller scale raids, including Vishimtar, a very powerful dragon.

The content in Dragons of Norrath is suitable for characters of level 45 and up.

Dragons of Norrath holds a 81% rating on GameRankings.[17]

Depths of Darkhollow edit

EverQuest: Depths of Darkhallow

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release September 13, 2005

The tenth expansion, Depths of Darkhollow, was released on September 13, 2005. It features monster missions, spirit shrouds, evolving items, new missions, new creatures, new zones, new items and more. While certain aspects of this expansion can be enjoyed by characters of all levels, the new zones and missions are intended primarily for characters of level 45 and higher.

  • Monster missions: These will allow players to take missions, but playing as a high end monster instead of a player character. For example, a player might assume the role of 'Lord Nagafen' and repel a raid of NPCs who have come to slay the dragon lord for his rare treasures.
  • Spirit shrouds: These will allow anyone to take the form of a monster of lower or equal level, to hunt with their lower level friends in any zone. For example, a player with a level 70 character could take on the form of a level 15 spider to hunt with their friends of the same level.
  • Evolving items: New types of items will be introduced in which, while equipped, will gain their own experience points and increase in level for better stats and function.

Depths of Darkhollow holds a 73% rating on GameRankings.[18]

Prophecy of Ro edit

EverQuest: Prophecy of Ro

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release February 21, 2006

Prophecy of Ro was released on February 21, 2006, and introduced new content, zones, monsters, revamps, and features. The action occurs in several new zones, including the Plane of Rage, home of Sullon Zek, the Plane of Magic, home of Druzzil, and the lost city of Takish-Hiz. The zones for the city of Freeport and the Desert of Ro were also revamped. According to the press release, new features included:

  • Player-set Traps
  • Spheres of Influence
  • Interaction with game world objects
  • Buff Filters
  • Additional Bank Spaces
  • 7 new zones, and 6 new instances

This expansion is intended for characters of level 50 and higher.

PC Gamer's Mark Crump gave the expansion a rating of 65% and said that a "twice-a year-pace of adding zones that are swiftly obsolete isn't helping the game out" and that SOE should have focused on current, lesser-used areas instead of creating tomorrow's forgotten ones.[19]

The Serpent's Spine edit

EverQuest: Serpent's Spine

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release September 19, 2006

The Serpent's Spine was released as the twelfth expansion on September 19, 2006. New features include new zones, a new player race known as the "Drakkin", an attainable player level of 75, as well as new spells and alternate advancements.

The expansion was added with the aims of making soloing (playing EverQuest alone rather than as part of a larger group) a more viable option. This was done through the addition of a new town, home of the newly added Drakkin race, which provides various tasks for all levels of game play to gain experience, gear, and money. The advertisements for The Serpent's Spine stated that one could go from level one to level 75 without a group or exploring any of the previously existing locations in the game simply through completion of these newly added tasks.

The Serpent's Spine expansion also added the rest feature, allowing players who have been out of combat for a short period of time to regenerate mana and health at a drastically increased rate. This effect was added to aid those soloing, as well as to solve complaints about down time or time spent meditating to regenerate lost mana. While generally well received by the EverQuest community, there have been complaints about the new rest effect causing class balancing issues. This is because some classes can expend their mana rapidly to cause large amounts of damage only to regenerate it with the new rest effect in the time it takes for their group to kill a single monster, thus increasing the total damage done in a group compared to the previous method of conserving mana to ensure a steady supply. This means that classes that are unable to use this method are relatively weaker.

The Buried Sea edit

EverQuest: The Buried Sea

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release February 13, 2007

The Buried Sea, the 13th expansion pack, was released on February 13, 2007. It features over 60 new raids and group missions and allows characters to raid pirate vessels. The content is intended for characters of level 55 and higher.

Players may design and display a guild emblem and upgrade the banner to gain special abilities for guild members, including the ability to plant it on a battlefield where guild members can teleport directly to it. Fellowships allow a common chat channel, the ability to create a campfire that can help in adventures, and a token that will allow quick travel to other fellowship members.

Players may gain access to a new inventory slot that can be fitted with a customizable Energeian power source and armor that can tap into the power source.

Secrets of Faydwer edit

EverQuest: Secrets of Faydwer

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release November 13, 2007

Secrets of Faydwer is the 14th expansion, released on November 13, 2007, ending the September–February release cycle of previous expansions. The letter by the current EverQuest producer, Clint Worley, revealed that the production cycle of the game was going to be altered to allow for one expansion release every year. Previously, two expansions had been produced annually.[20]

Within the fictional storyline of the game, the evil gnomish necromancer, Meldrath the Malignant, takes his Fortress Mechanotus to the skies on a mission of destruction exposing a network of mineshafts and tunnels that lead across the Steamfont Mountains to the unexplored lands of Faydwer.

A new encounters include steamwork machines and the prismatic dragon, Kerafyrm.

Features:[21]

  • Heroic items that will allow abilities beyond their maximum potential.
  • Level cap increase to level 80.
  • New zones, non player characters, and interactive objects.
  • New alternate advancement abilities, spells, and items.

Seeds of Destruction edit

EverQuest: Seeds of Destruction

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release October 21, 2008

Seeds of Destruction, the 15th expansion, was released on October 21, 2008. Within the fictional storyline of the game, Zebuxoruk, an insane fallen god, is the only person who can aid players in preventing the destruction of Norrath by stopping the evil forces of Discord and repairing the damage done to The Void.

Features:

  • Mercenaries: Players can now hire player-controlled mercenaries to quest with.
  • Level cap increase to level 85.
  • New high level item sets, new Alternate Advancement ability lines, new spells, and new skill caps.
  • Over 20 new zones including Oceangreen, Bloody Kithicor, Field of Bone, Invasion of Earth, Kuua, and Discord.

Underfoot edit

EverQuest: Underfoot

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release December 15, 2009

Underfoot was released on December 15, 2009, as the sixteenth expansion pack. Within the fictional storyline of the game, the afterlife world of Brell's Rest, where worthy worshipers of the god Brell go after leaving Norrath, erupts with conflict between the gnolls and the kobolds.

Features:

  • Underfoot itself.
  • Expansion Progression Window: Players can now see how far they have gone through the expansion's progression and what is left to accomplish.
  • Achievement System: Players can now track and display their overall progress through the world of Norrath.
  • Focus Target Window: This separate window will allow players to add specific targets for easier party/raid monitoring and management.
  • New quests, spells, armor, and more new weapon models than any previous expansion.
  • 13 new zones with brand new quests, raids, etc.
  • All Inclusive: The download-only expansion also contains all 15 previous expansions as well.

House of Thule edit

EverQuest: House of Thule

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release October 12, 2010

The seventeenth expansion pack, House of Thule, was released on October 12, 2010.

The game features:

  • Maximum level increased to 90.
  • Over 800 AAs.
  • "Treasured items" player housing addition.
  • New purchasable housing items.
  • Player housing trophy system.
  • 18 new raids, 13 new zones, 450 new spells, 17 new missions, and 120 new quests.
  • Player inventory size was increased.[22]

Veil of Alaris edit

EverQuest: Veil of Alaris

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release November 15, 2011

Veil of Alaris was released on November 15, 2011, as the eighteenth EverQuest expansion pack. The plot involves the demise of the Thule family.

  • Maximum level increased to 95.[23][24]
  • New alternate advancements.
  • Features a brand new continent, Alaris, hidden behind a veil of mist.
  • 12 new zones as well as new content such as quests, loot, monsters and raids.
  • New guild halls located in guild neighborhoods.
  • Revamp of the hotbars; 12 buttons per bar.
  • Ability to link items and clickies directly to hotbar including from inside bags.
  • Email items.
  • Customizable guild ranks.

Rain of Fear edit

EverQuest: Rain of Fear

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release November 28, 2012

The nineteenth expansion pack, Rain of Fear, was released on November 28, 2012. The plot continues the storyline of the House of Thule and Veil of Alaris expansions.[25][26]

  • Level cap increase from 95 to 100 – the players can achieve a new max level of 100 and set a new standard of gameplay.
  • Slayer System – an ability to gain special rewards and titles for defeating large numbers of foes.
  • Aggro Meter – a new tool to help better manage aggro, displaying it relative to the player's group.
  • Collection System – the players discover items throughout Norrath and collect sets for rewards and titles.
  • Improved Brokering System – the players can sell items in the Bazaar while being offline. The system has more flexibility as a buyer can search and purchase from anywhere in the world. 10 Expedited Delivery Vouchers are included with the Standard Edition and 20 are included with the Collector's Edition.
  • New linear item progression – stats that are collected on armor will increase while advancing from one tier to another.
  • Customization with non-visible armor – all non-visible armor in Rain of Fear can be worn by all characters, enabling customized stats for every encounter.
  • Class-specific stat distribution – the players can collect items that are designed specifically for each class's abilities.
  • More than 1800 new spells (ranks 1, 2 & 3) – spell arsenals are increased exponentially.
  • More than 550 AAs, which increase power and abilities.
  • More than 3500 new items for customization.
  • More than 3000 new tradeskill recipes in craftsmanship to create unique items.
  • More than 110 quests – a broader game world for challenges and loot.
  • 13 raids – the players can collect valuable rewards from all new adventures.
  • 9 zones, which includes to discover untouched lands of Norrath.
  • 19 missions
  • Legends of Norrath – 5 digital booster packs.

Call of the Forsaken edit

EverQuest: Call of the Forsaken

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release October 8, 2013

Call of the Forsaken was released on October 8, 2013, as the 20th expansion pack. The plot follows cataclysmic events in the region of West Karana which have torn an invisible seam to expose the Ethernere and bind countless realities, forcing players to defeat Lady Lendiniara to restore peace.[27]

  • Mercenary Alternate Advancements (AAs) — a specialized line of AAs that will enable players to customize the skills of mercenaries and make them even more powerful.
  • Mercenary Gear — the ability for player to manage Mercenary equipment and provide them with powerful weapons and armor.
  • "Heroic Adventures" — mission style content that allow for unique experiences with each playthrough, including a chance at new loot, rares, and currency to collect and spend at special merchants.
  • Shared bank slots (2).
  • Additional spells, alternate advancements (AAs) and gear.
  • New raids.
  • New tradeskill recipes.
  • Several new zones including West Karana, Neriak 4th Gate, Bixie Warfront and the Deadhills.

The Darkened Sea edit

EverQuest: Darkened Sea

Developer(s) Sony Online Entertainment
Publisher(s) Sony Online Entertainment
Release October 28, 2014

The Darkened Sea, the 21st expansion pack, was released on October 28, 2014. The plot revolves around Firiona Vie's attempt to heal Emperor Katta, which is interrupted when Lanys T'Vyl and a splinter faction from The Combine attempt to kidnap the Emperor. Players must band together to aid in tracking down Lanys and rescuing the Emperor.[28]

  • Level cap increased to 105.
  • Eight new zones, including Thuliasaur Island and Combine Dredge.
  • Mount Key Ring - easier access to all obtained mounts from a single interface.
  • New missions and quests, including six new Heroic Adventures and seven new raids.
  • New tradeskills, spells, AAs, and items.

The Broken Mirror edit

EverQuest: The Broken Mirror

Developer(s) Daybreak Game Company
Publisher(s) Daybreak Game Company
Release November 18, 2015

The Broken Mirror, the 22nd expansion pack, was released on November 18, 2015. The plot revolves around Anashti Sul's newly discovered desire for power as her being is fractured into two aspects: life and decay. Players must band together to stop her plot to plague Norrath with war to disrupt the balance of life in order to gain power for herself.[29]

  • Instanced versions of "Plane of Hate" and "Plane of Fear" that scale for level 75-105 raids.
  • 4 completely new zones and 3 revamped zones.
  • A new "Illusion Key Ring" that enables players to access all illusions from a single location.
  • New quests, heroic adventures, missions, and additional raids.
  • New spells and AAs.

Empires of Kunark edit

EverQuest: Empires of Kunark

Developer(s) Daybreak Game Company
Publisher(s) Daybreak Game Company
Release November 16, 2016

Empires of Kunark is the 23rd EverQuest expansion and was released on November 16, 2016. After decades of slumber, Imperator Tsaph Katta awakens and vows to reform the Combine Empire – the progenitors of much of the human race – by any means necessary.[30]

  • 7 expansion zones.
  • Familiar Key Ring.
  • New quests, missions, and 8 additional raids.
  • 24 new collections.

Ring of Scale edit

EverQuest: Ring of Scale

Developer(s) Daybreak Game Company
Publisher(s) Daybreak Game Company
Release December 12, 2017

Ring of Scale is the 24th EverQuest expansion and was released on December 12, 2017. The game sees the return of Kunark who aids the Combine as they face off against the Sarnak Empire and the Ring of Scale.

  • Adventure to Level 110.
  • 6 expansion zones.
  • New raids, quests and missions.
  • New spells, combat abilities, and AAs.
  • New collections.

The Burning Lands edit

EverQuest: The Burning Lands

Developer(s) Daybreak Game Company
Publisher(s) Daybreak Game Company
Release December 11, 2018

The Burning Lands is the 25th EverQuest expansion and was released on December 11, 2018.[31][32] The game includes six new adventure zones based around the otherworldly Planes of Air and Fire, new raids, and a new "luck" statistic that influences the frequency of critical hits, the amount of gold in a player's split after defeating enemies in a group, and the success rate of crafting attempts.[33]

New features include:

  • Luck Stat – a new stat that influences luck. It can randomly increase the share of gold, critical damage inflicted, and the chance of success at a trade-skill combine.
  • 6 expansion zones – new fantastic environments and architecture of the Planes of Fire, Air, and Smoke.
  • New raids, quests, and missions.
  • New spells, combat abilities, and AAs.
  • New collections.

Torment of Velious edit

EverQuest: Torment of Velious

Developer(s) Daybreak Game Company
Publisher(s) Daybreak Game Company
Release December 18, 2019[34]

Torment of Velious is the 26th expansion pack for EverQuest released in December 2019.[35][36] The expansion's story involves players returning to the frozen continent of Velious first seen in the Scars of Velious expansion released in 2000, and features six new zones, new raid content, a raised level cap from 110 to 115, and a new graphical ice shader.

  • Level increase to 115 – new level cap.
  • 6 expansion zones – the players can uncover the mysteries in new zones on the continent of Velious. A new threat faces all and many creatures that have been familiar to Norrathians have been strangely transformed by living ice.
  • New raids, quests, and missions.
  • New spells, combat abilities, and AAs.
  • New collections.

Claws of Veeshan edit

EverQuest: Claws of Veeshan

Developer(s) Daybreak Game Company
Publisher(s) Daybreak Game Company
Release December 8, 2020[37]

Claws of Veeshan is the twenty-seventh expansion pack to EverQuest, released on October 14, 2020. A continuation of the story from the previous expansion, Torment of Velious, the plot involves the player challenging the dragons and undead creatures who roam the frozen lands of Velious. It features six new zones along with new quests, raids, missions, and alternate advancement abilities for each class, as well as a new Dragon's Hoard offering additional storage space.[38][39]

Terror of Luclin edit

EverQuest: Terror of Luclin

Developer(s) Daybreak Game Company
Publisher(s) Daybreak Game Company
Release December 7, 2021[40]

Terror of Luclin is the twenty-eighth expansion pack to EverQuest, released on December 7, 2021. The story revolves around the return to the moon of Luclin, the setting of the third expansion, The Shadows of Luclin from 2001. A powerful force known as the Akheva led by High Priestess Aten Ha Ra emerge in an attempt to re-stablish their empire across the entirety of Luclin while the vampire lord Mayong Mistmoore also serves as a primary antagonist. Players join with a resistance of Akhevian rebels to oppose Aten's plans for domination.[41]

  • Level increase to 120
  • 7 Expansion Zones
  • Teleport Item Key Ring - Every character on your account will get a 10-slot Key Ring to store teleportation items.
  • New Spells, Combat Abilities, and AAs
  • New Raids, Quests, and Missions
  • New Collections

Night of Shadows edit

EverQuest: Night of Shadows

Developer(s) Daybreak Game Company
Publisher(s) Daybreak Game Company
Release December 6, 2022[42]

Night of Shadows is the twenty-ninth expansion pack to EverQuest, released on December 6, 2022.[42]

  • 7 Expansion Zones
  • New Tradeskill Depot - 250 stacks of different tradeskill items shared among your characters on the same account and server.
  • New Spells, Combat Abilities, and AAs
  • New Raids, Quests, and Missions
  • New Collections

Laurion's Song edit

EverQuest: Laurion's Song

Developer(s) Daybreak Game Company
Publisher(s) Daybreak Game Company
Release December 6, 2023[43][44][45]

Laurion's Song is the thirtieth expansion pack to EverQuest, released on December 6, 2023.[46][47][48]

  • Level increase to 125 – new level cap.
  • Alternate Personas - Swap to another class while retaining your name, inventory, bank, crafting skills, keyring and more!
  • 7 Expansion Zones.
  • New Spells, Combat Abilities, and AAs
  • New Raids, Quests, and Missions
  • New Collections

Expansion 31 edit

Everquest: is the thirty-first expansion pack to EverQuest, releasing on December , 2024.[50]

Bundles edit

Between 2001 and 2007, Sony Online Entertainment released retail bundles that included the original EverQuest and a collection of expansion packs. The first compilations were the European EverQuest Deluxe Edition and North American EverQuest Trilogy, which included the base game, The Ruins of Kunark, and The Scars of Velious.[51] Subsequent packages would be released almost yearly until the Anniversary Edition in April 2007, which included the base game and the first 13 expansions.[52]

Title Release date Expansions # Included
EverQuest Deluxe Edition March 6, 2001 (EU) The Ruins of Kunark, The Scars of Velious[53] 2
EverQuest Trilogy September 18, 2001 (NA) The Ruins of Kunark, The Scars of Velious[51] 2
EverQuest Gold Edition March 22, 2002 (EU)
November 4, 2002 (NA)
The Ruins of Kunark - Shadows of Luclin (EU)[54]
The Ruins of Kunark - The Planes of Power (NA)[55]
3 (EU)
4 (NA)
EverQuest New Dawn[a] November 22, 2002 (EU) The Ruins of Kunark - Shadows of Luclin[56] 3
EverQuest Evolution August 25, 2003 (NA) The Ruins of Kunark - The Legacy of Ykesha[57] 5
EverQuest Platinum July 26, 2004 (NA) The Ruins of Kunark - Gates of Discord[58] 7
EverQuest Chronicles: Volume One September 20, 2004 (NA) The Ruins of Kunark, The Shadows of Luclin, The Legacy of Ykesha[59] 3
EverQuest Titanium Edition January 10, 2006 (NA) The Ruins of Kunark - Depths of Darkhollow[60] 10
EverQuest: The Anniversary Edition April 16, 2007 (NA) The Ruins of Kunark - The Buried Sea[52] 13
Notes
  1. ^ Released as EverQuest Europa in the German and French localized versions.

References edit

  1. ^ . 2002-02-23. Archived from the original on 2002-02-23. Retrieved 2023-04-19.
  2. ^ Desslock (November 23, 2001). . GameSpot. Archived from the original on November 24, 2001.
  3. ^ "D.I.C.E. Awards By Video Game Details EverQuest: The Ruins of Kunark". Academy of Interactive Arts & Sciences. Retrieved 24 July 2023.
  4. ^ "EverQuest: The Scars of Velious (PC) - PC Games - CNET Archive". Reviews.cnet.com. Retrieved 2011-05-02.
  5. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 5 January 2023.
  6. ^ Edge Staff (August 25, 2006). . Edge. Archived from the original on October 17, 2012.
  7. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 5 January 2023.
  8. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 5 January 2023.
  9. ^ Staff (March 2003). "The Ninth Annual PC Gamer Awards". PC Gamer US. 10 (3): 48–50, 54, 58, 60, 66, 68, 70.
  10. ^ Green, Jeff (June 2003). "EverQuest: The Legacy of Ykesha". Computer Gaming World. No. 227. p. 97.
  11. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 5 January 2023.
  12. ^ "2004 Awards Category Details Massively Multiplayer/Persistent World Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 15 September 2023.
  13. ^ Loral, The Guild Summit Report 2011-07-14 at the Wayback Machine, Mobhunter.com, 2004-06-08, Retrieved on 2007-03-29.
  14. ^ . Archived from the original on September 8, 2015. Retrieved October 15, 2015.
  15. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 5 January 2023.
  16. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 5 January 2023.
  17. ^ . GameRankings. CBS Interactive. Archived from the original on 5 December 2019. Retrieved 5 January 2023.
  18. ^ . GameRankings. CBS Interactive. Archived from the original on 6 December 2019. Retrieved 5 January 2023.
  19. ^ Crump, Mark (June 2006). "EverQuest: Prophecy of Ro". PC Gamer. Vol. 13 No 6, no. 149. p. 88.
  20. ^ . EverQuest. Archived from the original on 2012-02-07. Retrieved 2015-10-15.
  21. ^ "EverQuest: Status Report, Look Forward". WarCry. 7 June 2007.
  22. ^ "EverQuest: House of Thule on Steam" 2012-02-08 at the Wayback Machine, accessed June 1, 2011.
  23. ^ Togikagi (2011-07-08). "ZAM's Fan Faire Community Address Recap :: EverQuest :: ZAM". Everquest.allakhazam.com. Retrieved 2011-11-16.
  24. ^ . Everquest.com. Archived from the original on 2012-04-04. Retrieved 2011-11-16.
  25. ^ Sep 6th, 2012 by Thom Terrazas aka Phantom on behalf of the Everquest & SOE Team (2012-09-06). "EverQuest Rain of Fear Announcement". Everquest.com. Retrieved 2012-10-20.{{cite web}}: CS1 maint: numeric names: authors list (link)
  26. ^ "Buy EverQuest: Rain of Fear Standard and Collector's Editions". Everquest.com. Archived from the original on 2013-01-04. Retrieved 2012-10-20.
  27. ^ "EverQuest - Expansion: Call of the Forsaken". Everquest.com. Retrieved 2013-11-27.
  28. ^ "EverQuest - Expansion: The Darkened Sea". Everquest.com. Retrieved 2014-11-10.
  29. ^ "EverQuest - EverQuest: The Broken Mirror". Everquest.com. Retrieved 2015-10-13.
  30. ^ "EverQuest - Empires of Kunark". EverQuest. Retrieved 2017-03-21.
  31. ^ "The Burning Lands is Now Live!". 11 December 2018.
  32. ^ Lane, Rick (October 1, 2018). "New EverQuest expansion The Burning Lands announced". PC Gamer. Retrieved November 2, 2018.
  33. ^ Ford, Suzie (October 31, 2018). "EverQuest: The Burning Lands Now Up for Pre-Order Ahead of December 11th Release". Retrieved November 2, 2018.
  34. ^ "PTorment of Velious Launch Date and more!". EverQuest. November 27, 2019. Retrieved November 30, 2019.
  35. ^ Longdale, Holly (October 17, 2019). "Producer's Letter: Torment of Velious Beta!". EverQuest. Retrieved October 18, 2019.
  36. ^ Longdale, Holly (August 20, 2019). "Producer's Letter: Late Summer 2019". EverQuest. Retrieved October 18, 2019.
  37. ^ Olivetti, Justin (November 27, 2020). "EverQuest's Claws of Veeshan expansion gets a December launch date (and a $250 edition)". Massively Overpowered. Retrieved November 30, 2020.
  38. ^ Chan, Jenn (October 14, 2020). "Producer's Letter: Preorder and Beta Announcements! (And More!)". EverQuest Official Website. Retrieved October 15, 2020.
  39. ^ "Pre-Orders for Claws of Veeshan Start Today!". EverQuest Official Website. October 21, 2020. Retrieved October 22, 2020.
  40. ^ "Torment of Velious Launch Date and more!". EverQuest Official Website. November 27, 2019. Retrieved November 30, 2019.
  41. ^ "Terror of Luclin". EverQuest Official Website. October 12, 2021. Retrieved October 12, 2021.
  42. ^ a b Chan, Jenn (October 4, 2022). "EverQuest Producer's Letter October 2022". EverQuest Official website. Retrieved October 5, 2022.
  43. ^ "EverQuest Roadmap 2023". 11 January 2023.
  44. ^ "EverQuest Producer's Letter October 2023". 4 October 2023.
  45. ^ "Laurion's Song is now live!". 5 December 2023.
  46. ^ "EverQuest Producer's Letter October 2023". 4 October 2023.
  47. ^ "Laurion's Song".
  48. ^ "Laurion's Song is now live!". 5 December 2023.
  49. ^ "EverQuest Roadmap 2024". 18 January 2024.
  50. ^ "EverQuest Roadmap 2024". 18 January 2024.
  51. ^ a b "EverQuest: Trilogy". Amazon. Retrieved November 3, 2018.
  52. ^ a b "EverQuest: The Anniversary Collection". Amazon. Retrieved November 3, 2018.
  53. ^ "EverQuest - Deluxe Edition". Amazon. Retrieved November 3, 2018.
  54. ^ "EverQuest Gold". Amazon. Retrieved November 7, 2018.
  55. ^ "EverQuest Gold Edition". Amazon. Retrieved November 3, 2018.
  56. ^ "EverQuest New Dawn". Spong.com. Retrieved November 7, 2018.
  57. ^ "EverQuest Evolution". Amazon. Retrieved November 3, 2018.
  58. ^ "EverQuest Platinum". Amazon. Retrieved November 3, 2018.
  59. ^ "EverQuest: Chronicles Volume One". Amazon. Retrieved November 3, 2018.
  60. ^ "EverQuest Titanium". Amazon. Retrieved November 3, 2018.

everquest, expansions, this, article, contains, content, that, written, like, advertisement, please, help, improve, removing, promotional, content, inappropriate, external, links, adding, encyclopedic, content, written, from, neutral, point, view, march, 2019,. This article contains content that is written like an advertisement Please help improve it by removing promotional content and inappropriate external links and by adding encyclopedic content written from a neutral point of view March 2019 Learn how and when to remove this message Thirty full expansions for the MMORPG EverQuest have been released Initially expansions were shipped in boxes to stores but were later put for sale on digital marketplaces The retail versions often come packaged with a bonus feature such as a creature that the player can put in their in game house Cover art for the first EverQuest expansion pack The Ruins of Kunark Contents 1 Expansion packs 1 1 The Ruins of Kunark 1 2 The Scars of Velious 1 3 The Shadows of Luclin 1 4 The Planes of Power 1 5 The Legacy of Ykesha 1 6 Lost Dungeons of Norrath 1 7 Gates of Discord 1 8 Omens of War 1 9 Dragons of Norrath 1 10 Depths of Darkhollow 1 11 Prophecy of Ro 1 12 The Serpent s Spine 1 13 The Buried Sea 1 14 Secrets of Faydwer 1 15 Seeds of Destruction 1 16 Underfoot 1 17 House of Thule 1 18 Veil of Alaris 1 19 Rain of Fear 1 20 Call of the Forsaken 1 21 The Darkened Sea 1 22 The Broken Mirror 1 23 Empires of Kunark 1 24 Ring of Scale 1 25 The Burning Lands 1 26 Torment of Velious 1 27 Claws of Veeshan 1 28 Terror of Luclin 1 29 Night of Shadows 1 30 Laurion s Song 1 31 Expansion 31 2 Bundles 3 ReferencesExpansion packs editThe Ruins of Kunark edit Main article EverQuest The Ruins of Kunark EverQuest The Ruins of Kunark Developer s Sony Online Entertainment Verant Interactive Publisher s Sony Online Entertainment Release April 14 2000 1 The first expansion pack for EverQuest was The Ruins of Kunark released on April 24 2000 It introduced the continent of Kunark to the game which had been previously unexplored The storyline of the discovery of Kunark was established through in game events and fiction published on the web by Verant Interactive In the United States The Ruins of Kunark sold 92 172 units between February 2001 through the first week of November Desslock of GameSpot reported that the game and The Scars of Velious sold well early in the year but sales evaporated during the course of the summer especially after the release of Camelot 2 During the 4th Annual Interactive Achievement Awards the Academy of Interactive Arts amp Sciences awarded The Ruins of Kunark with the Massive Multiplayer Persistent World award and received nominations for PC Game of the Year and Game of the Year 3 The Scars of Velious edit EverQuest The Scars of Velious Developer s Sony Online Entertainment Verant Interactive Publisher s Sony Online Entertainment Release December 5 2000 The Scars of Velious was released on December 5 2000 The expansion is directed toward characters which have achieved high experience levels levels 35 and up 4 providing additional powerful monsters to fight and a number of zones meant to be used by large groups of players The expansion takes place on the antarctic continent of Velious The title refers to three chasms in Velious which are said to be the claw marks of the great dragon Veeshan One of these claw marks is in a region known as The Great Divide where the Coldain have established their home in the mountainside The expansion introduced both Frost giants and Coldain dwarves to the EverQuest universe and a group of dragons known as the Claws of Veeshan Players could ally their characters with any of the three factions and fight against the others to gain rewards exclusive to their chosen faction The expansion is also notable for introducing the Sleeper s Tomb zone which could unlock with a key from a quest and vanquish the four dragons that guarded a creature known as The Sleeper The completion of this zone by the first few players led to the first world changing event where The Sleeper would awaken and rampage his way through Norrath Scars of Velious also reintroduced Ethereal Planes such as the Plane of Growth home of Tunare goddess of nature and the Plane of Mischief Those planes just like the original Planes Hate Fear and Sky required players to have reached the level of 46 in order to enter Plane of Growth also reintroduced the notion of Planar armor providing a full set for most classes except druids paladins and rangers who went into a new second floor of the Plane of Hate In the United States The Scars of Velious sold 66 496 units from February 2001 through the first week of November The Scars of Velious holds a 85 rating on GameRankings 5 The Shadows of Luclin edit EverQuest The Shadows of Luclin Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release December 4 2001 The third expansion pack The Shadows of Luclin was released on December 4 2001 a year after the second The expansion focuses on high level content it provides a number of zones meant to be used by large groups of players and a number of extremely powerful monsters to fight The expansion takes place on a moon of Norrath called Luclin and introduces the Vah Shir a playable catlike race and the Beastlord character class Notable NPC races that were added to the EverQuest universe are the Shissar a snake like race and the Akhevans The Shadows of Luclin also incorporates a new game engine new character models and gives players the ability to design graphic user interfaces The appearance of the player s character was completely redesigned giving them more layers and rounder shapes Mounts were also introduced with this expansion they allow players to regenerate their Health and Mana without generating as much aggro hatred from monsters Alternate Advancement started with the Luclin expansion which allows players to further grow and customize their classes The game includes many zones in which players of all levels can experience several raid encounters such as the Lord Inquisitor Seru and a high end raiding zone Vex Thal SoL also introduced some new events that made some encounters more challenging than before especially in the Ssraeshza Temple zone The Shissars serpent like creatures were extremely powerful beings who once roamed the continent of Kunark where they had enslaved the Iksars Rile an Iksar hero started a revolution and called upon a mystical force referred to as the Greenmist who then killed the Shissars Fleeing Norrath because the atmosphere became toxic the surviving Shissars were helped by the Combine Empire and were sent to Luclin and the underwater sanctuary introduced years later with The Buried Sea On Luclin the Shissars built the temple of Ssraeshza home of the powerful Emperor Ssraeshza powerful enough to slay gods according to game lore To protect themselves from the Greenmist the Shissars magically sealed the Grey a place where no atmosphere exists and built their temple Ssraeshza Temple also known as Ssra is part of the access to the high end zone of Vex Thal Defeating the Emperor required completion of a key quest inside the zone requiring the player s to track down kill and collect many other items as well as collecting special weapons which did special damage to the emperor The Emperor is immune to regular weapons making the special weapons necessary for his death Such weapons were introduced with SoL and are referred to as Bane Weapons Later on a Shadow Knight only quested weapon was introduced in Cabilis and called the Greenmist Sacred Khukri of Rile the most powerful Shissar bane weapon In the United States The Shadows of Luclin sold 360 000 copies 9 9 million by August 2006 after its release in December 2001 It was the country s 46th best selling computer game between January 2000 and August 2006 Combined sales of all EverQuest computer games released between January 2000 and August 2006 had reached 2 7 million units in the United States by the latter date 6 The Shadows of Luclin holds a 86 rating on GameRankings 7 The Planes of Power edit EverQuest The Planes of Power Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release October 29 2002 The fourth expansion The Planes of Power was released on October 29 2002 The expansion comprises an assortment of otherworldly planes that do not exist in a planetary sense within the EverQuest universe The expansion added content to the game aimed specifically toward the high end player In addition to adding new zones to the game the expansion also introduced a network of portal points through the game realm Players could use them to quickly travel to and from various regions through a central plane known as Plane of Knowledge The primary goal or end quest of The Planes of Power is access to the Plane of Time Access to this plane can only be obtained through vanquishing the four elemental deities or avatars of such Fennin Ro The Rathe Council Coirnav and Xegony To gain access to all of the zones of the expansion and successfully enter the Plane of Time the players needed to complete 28 flag events of all sorts involving the death of planar deities and deific creatures These encounters can only be completed with the organized effort of up to 72 players working together simultaneously In order to enter the expansion s basic zones a player had to reach the former set planar level of 46 From there one had to complete tasks to gain access to the more advanced zones It was later changed so that once the character reached level 55 they gained access to two more zones which are the Plane of Valor and the Plane of Storms At 62 the Bastion of Thunder then became available Those level limits can be bypassed by completing the progression of the expansion allowing for example to be level 46 while adventuring in the Bastion of Thunder The maximum level was increased from 60 to 65 with this expansion and new Particle Weapons were added when before only epic weapons had such visual effects The Planes of Power holds a 83 rating on GameRankings 8 The Planes of Power was a nominee for PC Gamer US s 2002 Best Expansion Pack award which ultimately went to Tom Clancy s Ghost Recon Island Thunder and Desert Siege tie 9 The Legacy of Ykesha edit EverQuest The Legacy of Ykesha Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release February 25 2003 The Legacy of Ykesha was released 5 months after the fourth expansion the shortest gap yet at the time Promoted by Sony Online as EverQuest s first download only extension it was the first EverQuest content expansion available almost exclusively from Sony Online s direct purchase and download service Due to overwhelming demand a limited number of CDs were made available to retailers after the product release date Ykesha was released in February 2003 and was considered a minor content addition at the time Over time Ykesha s extension designation was lost and the product is now referred to as a full fledged EverQuest expansion The Legacy of Ykesha introduced the froglok the frog like humanoid race present since the original EverQuest was released as a playable race To do this Sony Online Entertainment introduced a storyline whereby the frogloks invaded the Troll city of Grobb and reclaimed and renamed it Gukta The trolls were sent fleeing to the city of Neriak Another part of the storyline introduced the Broken Skull Clan of the trolls which had a rivalry with the Grobb trolls and live on the island of Broken Skull Rock just off the south coast of Antonica This is where the new zones of the expansion are located Other enhancements of the expansion included dyeable armor an increase in the number of bank slots available for characters a new guild management system a new armor slot called Charms and a new overhead mapping system which allowed players to customize maps The zones were intended for mid level adventurers between levels 36 60 and were generally received as very uninspired and added little to the lore of Norrath but the guild management extra bank slots trading between characters utility and mapping tools are considered vital and dyeing of armor is very popular Computer Gaming World s Jeff Green gave the expansion a rating of 2 out of 5 and was critical that the expansion did not add new ideas other than the ability to play as froglok 10 Lost Dungeons of Norrath edit EverQuest Lost Dungeons of Norrath Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release NA September 9 2003EU September 12 2003 Lost Dungeons of Norrath was the sixth expansion released on September 9 2003 It was made available as a digital download that month but purchasers of the retail box version were rewarded with an in game item a magic bag starting Sony s trend to include in game items as incentive to purchase retail copies of their expansions Lost Dungeons of Norrath introduced broad based instanced dungeons to Norrath revolving around tales of the Wayfarers an NPC adventuring organization Players complete adventures for the Wayfarers in one of five different dungeon themes Each dungeon theme has about ten different variations of the zone and players can also choose the type and difficulty of their adventure When the adventure is finished successfully players are awarded Adventure Points which can be spent on items spells and augments at the Wayfarer camps Augments were introduced in Lost Dungeons of Norrath and allow players to enhance existing items by adding an augment to them Existing items in the game had generally only a single augment slot so only one augment could be added Items purchased at the Wayfarer camps occasionally had up to three slots available to augment In addition to group adventuring the Wayfarer camps also offered raid content in which multiple groups could challenge difficult high end content Lost Dungeons of Norrath holds a 82 rating on GameRankings 11 During the 7th Annual Interactive Achievement Awards the Academy of Interactive Arts amp Sciences awarded Lost Dungeons of Norrath for Massively Mutliplayer Persistent World Game of the Year 12 Gates of Discord edit EverQuest Gates of Discord Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release February 10 2004 Gates of Discord was released as the seventh expansion on February 10 2004 The expansion focused on high level content providing a number of zones meant to be used by large groups of players and many extremely powerful monsters to fight The introduction of this expansion in early 2004 was beset by numerous serious quality issues John Smedley President of Sony Online Entertainment SOE has described the release of this expansion as SOE s worst mistake in five years 13 The GoD expansion takes place on the continent of Taelosia and expands upon the storyline introduced in Lost Dungeons of Norrath In GoD the Wayfarers Brotherhood discovers a new continent across the seas from Odus and the known areas of Norrath The wayfarers set up a base in the new lands of Taelosia and provide the transportation system that allows players to teleport to the new continent quickly As players explore the storyline they find that the former inhabitants of Taelosia have practically disappeared and evil creatures are roaming abroad Players are challenged by the Wayfarer Brotherhood to find out who or what is behind this new evil that now inhabits Taelosia The expansion features 20 new NPC models and 18 new zones There are 10 single group instanced trials 8 uninstanced exp zones and 9 raid zones instances All of the zones in GoD are designed for higher level 50 characters and many of the raid zones require level 65 before they can zone in In GoD the Berserker character class is also introduced Berserkers are a melee class that use 2 handed weapons along with special class abilities to double attack and intimidate their opponents as well as going into attack frenzies Also included was an updated tradeskill interface with numerous new recipes Tradeskill combine containers have been upgraded to include recipe lists which can be searched by resulting item name or tradeskill difficulty range The new interface also allow players to combine items without opening up inventory bags to find the components This allows players to easily make several tradeskill combines in a short amount of time The new tradeskill containers are available to all players but items for the new recipes can only be found in GoD zones GoD introduced the tribute system an alternate money sink the developers created to take cash out of the game system Scattered throughout the home cities of all character races are Tribute Masters who act as vendors Players can donate items or coin to the Tribute Masters and earn tribute points which can be used to increase stats increase resists increase HP mana pools or regen or gain spell like focus effects water breathing increased damage foci improved healing foci etc The abilities gained through Tribute Points are all on a timer once activated points get deducted at a certain rate depending on what tribute effects were selected A later expansion introduced guild Tribute points which stack with personal Tribute Points Leadership Alternate Abilities LAA are also a new feature introduced in GoD Similar to normal AA Leadership AA is an Opt In system Once opted in 20 of the group leaders XP will go to Leadership abilities that will enhance play when they are the leader of a group or raid Leadership abilities include neat features like increased mana increased hit points increased HP regeneration increased ATK special targeting circles to help the group target the correct mob marking a path to lost players etc In February 2014 a change was made which removed the need to earn Leadership Alternate Abilities and instead automatically granting them 14 Gates of Discord holds a 76 rating on GameRankings 15 Omens of War edit EverQuest Omens of War Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release September 14 2004 Omens of War was released as the eighth expansion on September 14 2004 continuing the September February release data cycle The expansion focused on high level content and introduced new folklore to the EverQuest universe This expansion Added five more levels increasing the cap to 70 Introduced new Epic weapons known as Epic 2 0 A new Tribute system allowing guilds to pool tribute points to purchase various effects A task system intended to allow players to have quick solo content while waiting for a group to form An expansion of the character Title system allowing players to choose which available title their character could have as well as adding a great many more including tradeskill titles like Expert Chef A ninth spell slot which could be earned via AA purchase A voice macro system intended to allow players to make audible comments to each other The expansion s final zone Citadel of Anguish gained particular notoriety among players who raided in the game as a result of the Overlord Mata Muram encounter Widely considered the most difficult raid boss relative to its time in any MMO the encounter had a unique mechanic which would target a random member of the entire raid and require a specific action take place within a few seconds of the emote or else the raid would be completely wiped out While the mechanic is now commonplace today during its time the boss was widely considered impossible to beat until Cestus Dei on the Veeshan server conquered it on March 23 2005 Omens of War holds a 84 rating on GameRankings 16 Dragons of Norrath edit EverQuest Dragons of Norrath Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release February 15 2005 The ninth expansion Dragons of Norrath was released on February 15 2005 It includes mostly missions given out by an NPC that are completed by a group of players in instanced zones It includes a revamp of the Lavastorm zone where the missions are acquired and an uninstanced zone called The Broodlands where the instanced zones can be accessed The content revolves around dragons and related monsters When completing the missions players receive crystals that can be exchanged at merchants for items This expansion also innovates on previous ones For example the instanced zones are also available in uninstanced versions allowing people to explore them and gain experience by simply killing monsters without going into missions It also has 4 major raid targets and some smaller scale raids including Vishimtar a very powerful dragon The content in Dragons of Norrath is suitable for characters of level 45 and up Dragons of Norrath holds a 81 rating on GameRankings 17 Depths of Darkhollow edit EverQuest Depths of Darkhallow Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release September 13 2005 The tenth expansion Depths of Darkhollow was released on September 13 2005 It features monster missions spirit shrouds evolving items new missions new creatures new zones new items and more While certain aspects of this expansion can be enjoyed by characters of all levels the new zones and missions are intended primarily for characters of level 45 and higher Monster missions These will allow players to take missions but playing as a high end monster instead of a player character For example a player might assume the role of Lord Nagafen and repel a raid of NPCs who have come to slay the dragon lord for his rare treasures Spirit shrouds These will allow anyone to take the form of a monster of lower or equal level to hunt with their lower level friends in any zone For example a player with a level 70 character could take on the form of a level 15 spider to hunt with their friends of the same level Evolving items New types of items will be introduced in which while equipped will gain their own experience points and increase in level for better stats and function Depths of Darkhollow holds a 73 rating on GameRankings 18 Prophecy of Ro edit EverQuest Prophecy of Ro Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release February 21 2006 Prophecy of Ro was released on February 21 2006 and introduced new content zones monsters revamps and features The action occurs in several new zones including the Plane of Rage home of Sullon Zek the Plane of Magic home of Druzzil and the lost city of Takish Hiz The zones for the city of Freeport and the Desert of Ro were also revamped According to the press release new features included Player set Traps Spheres of Influence Interaction with game world objects Buff Filters Additional Bank Spaces 7 new zones and 6 new instances This expansion is intended for characters of level 50 and higher PC Gamer s Mark Crump gave the expansion a rating of 65 and said that a twice a year pace of adding zones that are swiftly obsolete isn t helping the game out and that SOE should have focused on current lesser used areas instead of creating tomorrow s forgotten ones 19 The Serpent s Spine edit EverQuest Serpent s Spine Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release September 19 2006 The Serpent s Spine was released as the twelfth expansion on September 19 2006 New features include new zones a new player race known as the Drakkin an attainable player level of 75 as well as new spells and alternate advancements The expansion was added with the aims of making soloing playing EverQuest alone rather than as part of a larger group a more viable option This was done through the addition of a new town home of the newly added Drakkin race which provides various tasks for all levels of game play to gain experience gear and money The advertisements for The Serpent s Spine stated that one could go from level one to level 75 without a group or exploring any of the previously existing locations in the game simply through completion of these newly added tasks The Serpent s Spine expansion also added the rest feature allowing players who have been out of combat for a short period of time to regenerate mana and health at a drastically increased rate This effect was added to aid those soloing as well as to solve complaints about down time or time spent meditating to regenerate lost mana While generally well received by the EverQuest community there have been complaints about the new rest effect causing class balancing issues This is because some classes can expend their mana rapidly to cause large amounts of damage only to regenerate it with the new rest effect in the time it takes for their group to kill a single monster thus increasing the total damage done in a group compared to the previous method of conserving mana to ensure a steady supply This means that classes that are unable to use this method are relatively weaker The Buried Sea edit EverQuest The Buried Sea Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release February 13 2007 The Buried Sea the 13th expansion pack was released on February 13 2007 It features over 60 new raids and group missions and allows characters to raid pirate vessels The content is intended for characters of level 55 and higher Players may design and display a guild emblem and upgrade the banner to gain special abilities for guild members including the ability to plant it on a battlefield where guild members can teleport directly to it Fellowships allow a common chat channel the ability to create a campfire that can help in adventures and a token that will allow quick travel to other fellowship members Players may gain access to a new inventory slot that can be fitted with a customizable Energeian power source and armor that can tap into the power source Secrets of Faydwer edit EverQuest Secrets of Faydwer Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release November 13 2007 Secrets of Faydwer is the 14th expansion released on November 13 2007 ending the September February release cycle of previous expansions The letter by the current EverQuest producer Clint Worley revealed that the production cycle of the game was going to be altered to allow for one expansion release every year Previously two expansions had been produced annually 20 Within the fictional storyline of the game the evil gnomish necromancer Meldrath the Malignant takes his Fortress Mechanotus to the skies on a mission of destruction exposing a network of mineshafts and tunnels that lead across the Steamfont Mountains to the unexplored lands of Faydwer A new encounters include steamwork machines and the prismatic dragon Kerafyrm Features 21 Heroic items that will allow abilities beyond their maximum potential Level cap increase to level 80 New zones non player characters and interactive objects New alternate advancement abilities spells and items Seeds of Destruction edit EverQuest Seeds of Destruction Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release October 21 2008 Seeds of Destruction the 15th expansion was released on October 21 2008 Within the fictional storyline of the game Zebuxoruk an insane fallen god is the only person who can aid players in preventing the destruction of Norrath by stopping the evil forces of Discord and repairing the damage done to The Void Features Mercenaries Players can now hire player controlled mercenaries to quest with Level cap increase to level 85 New high level item sets new Alternate Advancement ability lines new spells and new skill caps Over 20 new zones including Oceangreen Bloody Kithicor Field of Bone Invasion of Earth Kuua and Discord Underfoot edit EverQuest Underfoot Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release December 15 2009 Underfoot was released on December 15 2009 as the sixteenth expansion pack Within the fictional storyline of the game the afterlife world of Brell s Rest where worthy worshipers of the god Brell go after leaving Norrath erupts with conflict between the gnolls and the kobolds Features Underfoot itself Expansion Progression Window Players can now see how far they have gone through the expansion s progression and what is left to accomplish Achievement System Players can now track and display their overall progress through the world of Norrath Focus Target Window This separate window will allow players to add specific targets for easier party raid monitoring and management New quests spells armor and more new weapon models than any previous expansion 13 new zones with brand new quests raids etc All Inclusive The download only expansion also contains all 15 previous expansions as well House of Thule edit EverQuest House of Thule Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release October 12 2010 The seventeenth expansion pack House of Thule was released on October 12 2010 The game features Maximum level increased to 90 Over 800 AAs Treasured items player housing addition New purchasable housing items Player housing trophy system 18 new raids 13 new zones 450 new spells 17 new missions and 120 new quests Player inventory size was increased 22 Veil of Alaris edit EverQuest Veil of Alaris Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release November 15 2011 Veil of Alaris was released on November 15 2011 as the eighteenth EverQuest expansion pack The plot involves the demise of the Thule family Maximum level increased to 95 23 24 New alternate advancements Features a brand new continent Alaris hidden behind a veil of mist 12 new zones as well as new content such as quests loot monsters and raids New guild halls located in guild neighborhoods Revamp of the hotbars 12 buttons per bar Ability to link items and clickies directly to hotbar including from inside bags Email items Customizable guild ranks Rain of Fear edit EverQuest Rain of Fear Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release November 28 2012 The nineteenth expansion pack Rain of Fear was released on November 28 2012 The plot continues the storyline of the House of Thule and Veil of Alaris expansions 25 26 Level cap increase from 95 to 100 the players can achieve a new max level of 100 and set a new standard of gameplay Slayer System an ability to gain special rewards and titles for defeating large numbers of foes Aggro Meter a new tool to help better manage aggro displaying it relative to the player s group Collection System the players discover items throughout Norrath and collect sets for rewards and titles Improved Brokering System the players can sell items in the Bazaar while being offline The system has more flexibility as a buyer can search and purchase from anywhere in the world 10 Expedited Delivery Vouchers are included with the Standard Edition and 20 are included with the Collector s Edition New linear item progression stats that are collected on armor will increase while advancing from one tier to another Customization with non visible armor all non visible armor in Rain of Fear can be worn by all characters enabling customized stats for every encounter Class specific stat distribution the players can collect items that are designed specifically for each class s abilities More than 1800 new spells ranks 1 2 amp 3 spell arsenals are increased exponentially More than 550 AAs which increase power and abilities More than 3500 new items for customization More than 3000 new tradeskill recipes in craftsmanship to create unique items More than 110 quests a broader game world for challenges and loot 13 raids the players can collect valuable rewards from all new adventures 9 zones which includes to discover untouched lands of Norrath 19 missions Legends of Norrath 5 digital booster packs Call of the Forsaken edit EverQuest Call of the Forsaken Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release October 8 2013 Call of the Forsaken was released on October 8 2013 as the 20th expansion pack The plot follows cataclysmic events in the region of West Karana which have torn an invisible seam to expose the Ethernere and bind countless realities forcing players to defeat Lady Lendiniara to restore peace 27 Mercenary Alternate Advancements AAs a specialized line of AAs that will enable players to customize the skills of mercenaries and make them even more powerful Mercenary Gear the ability for player to manage Mercenary equipment and provide them with powerful weapons and armor Heroic Adventures mission style content that allow for unique experiences with each playthrough including a chance at new loot rares and currency to collect and spend at special merchants Shared bank slots 2 Additional spells alternate advancements AAs and gear New raids New tradeskill recipes Several new zones including West Karana Neriak 4th Gate Bixie Warfront and the Deadhills The Darkened Sea edit EverQuest Darkened Sea Developer s Sony Online Entertainment Publisher s Sony Online Entertainment Release October 28 2014 The Darkened Sea the 21st expansion pack was released on October 28 2014 The plot revolves around Firiona Vie s attempt to heal Emperor Katta which is interrupted when Lanys T Vyl and a splinter faction from The Combine attempt to kidnap the Emperor Players must band together to aid in tracking down Lanys and rescuing the Emperor 28 Level cap increased to 105 Eight new zones including Thuliasaur Island and Combine Dredge Mount Key Ring easier access to all obtained mounts from a single interface New missions and quests including six new Heroic Adventures and seven new raids New tradeskills spells AAs and items The Broken Mirror edit EverQuest The Broken Mirror Developer s Daybreak Game Company Publisher s Daybreak Game Company Release November 18 2015 The Broken Mirror the 22nd expansion pack was released on November 18 2015 The plot revolves around Anashti Sul s newly discovered desire for power as her being is fractured into two aspects life and decay Players must band together to stop her plot to plague Norrath with war to disrupt the balance of life in order to gain power for herself 29 Instanced versions of Plane of Hate and Plane of Fear that scale for level 75 105 raids 4 completely new zones and 3 revamped zones A new Illusion Key Ring that enables players to access all illusions from a single location New quests heroic adventures missions and additional raids New spells and AAs Empires of Kunark edit EverQuest Empires of Kunark Developer s Daybreak Game Company Publisher s Daybreak Game Company Release November 16 2016 Empires of Kunark is the 23rd EverQuest expansion and was released on November 16 2016 After decades of slumber Imperator Tsaph Katta awakens and vows to reform the Combine Empire the progenitors of much of the human race by any means necessary 30 7 expansion zones Familiar Key Ring New quests missions and 8 additional raids 24 new collections Ring of Scale edit EverQuest Ring of Scale Developer s Daybreak Game Company Publisher s Daybreak Game Company Release December 12 2017 Ring of Scale is the 24th EverQuest expansion and was released on December 12 2017 The game sees the return of Kunark who aids the Combine as they face off against the Sarnak Empire and the Ring of Scale Adventure to Level 110 6 expansion zones New raids quests and missions New spells combat abilities and AAs New collections The Burning Lands edit EverQuest The Burning Lands Developer s Daybreak Game Company Publisher s Daybreak Game Company Release December 11 2018 The Burning Lands is the 25th EverQuest expansion and was released on December 11 2018 31 32 The game includes six new adventure zones based around the otherworldly Planes of Air and Fire new raids and a new luck statistic that influences the frequency of critical hits the amount of gold in a player s split after defeating enemies in a group and the success rate of crafting attempts 33 New features include Luck Stat a new stat that influences luck It can randomly increase the share of gold critical damage inflicted and the chance of success at a trade skill combine 6 expansion zones new fantastic environments and architecture of the Planes of Fire Air and Smoke New raids quests and missions New spells combat abilities and AAs New collections Torment of Velious edit EverQuest Torment of Velious Developer s Daybreak Game Company Publisher s Daybreak Game Company Release December 18 2019 34 Torment of Velious is the 26th expansion pack for EverQuest released in December 2019 35 36 The expansion s story involves players returning to the frozen continent of Velious first seen in the Scars of Velious expansion released in 2000 and features six new zones new raid content a raised level cap from 110 to 115 and a new graphical ice shader Level increase to 115 new level cap 6 expansion zones the players can uncover the mysteries in new zones on the continent of Velious A new threat faces all and many creatures that have been familiar to Norrathians have been strangely transformed by living ice New raids quests and missions New spells combat abilities and AAs New collections Claws of Veeshan edit EverQuest Claws of Veeshan Developer s Daybreak Game Company Publisher s Daybreak Game Company Release December 8 2020 37 Claws of Veeshan is the twenty seventh expansion pack to EverQuest released on October 14 2020 A continuation of the story from the previous expansion Torment of Velious the plot involves the player challenging the dragons and undead creatures who roam the frozen lands of Velious It features six new zones along with new quests raids missions and alternate advancement abilities for each class as well as a new Dragon s Hoard offering additional storage space 38 39 Terror of Luclin edit EverQuest Terror of Luclin Developer s Daybreak Game Company Publisher s Daybreak Game Company Release December 7 2021 40 Terror of Luclin is the twenty eighth expansion pack to EverQuest released on December 7 2021 The story revolves around the return to the moon of Luclin the setting of the third expansion The Shadows of Luclin from 2001 A powerful force known as the Akheva led by High Priestess Aten Ha Ra emerge in an attempt to re stablish their empire across the entirety of Luclin while the vampire lord Mayong Mistmoore also serves as a primary antagonist Players join with a resistance of Akhevian rebels to oppose Aten s plans for domination 41 Level increase to 120 7 Expansion Zones Teleport Item Key Ring Every character on your account will get a 10 slot Key Ring to store teleportation items New Spells Combat Abilities and AAs New Raids Quests and Missions New Collections Night of Shadows edit EverQuest Night of Shadows Developer s Daybreak Game Company Publisher s Daybreak Game Company Release December 6 2022 42 Night of Shadows is the twenty ninth expansion pack to EverQuest released on December 6 2022 42 7 Expansion Zones New Tradeskill Depot 250 stacks of different tradeskill items shared among your characters on the same account and server New Spells Combat Abilities and AAs New Raids Quests and Missions New Collections Laurion s Song edit EverQuest Laurion s Song Developer s Daybreak Game Company Publisher s Daybreak Game Company Release December 6 2023 43 44 45 Laurion s Song is the thirtieth expansion pack to EverQuest released on December 6 2023 46 47 48 Level increase to 125 new level cap Alternate Personas Swap to another class while retaining your name inventory bank crafting skills keyring and more 7 Expansion Zones New Spells Combat Abilities and AAs New Raids Quests and Missions New Collections Expansion 31 edit EverQuest Developer s Daybreak Game Company Publisher s Daybreak Game Company Release December 2024 49 Everquest is the thirty first expansion pack to EverQuest releasing on December 2024 50 Bundles editBetween 2001 and 2007 Sony Online Entertainment released retail bundles that included the original EverQuest and a collection of expansion packs The first compilations were the European EverQuest Deluxe Edition and North American EverQuest Trilogy which included the base game The Ruins of Kunark and The Scars of Velious 51 Subsequent packages would be released almost yearly until the Anniversary Edition in April 2007 which included the base game and the first 13 expansions 52 Title Release date Expansions Included EverQuest Deluxe Edition March 6 2001 EU The Ruins of Kunark The Scars of Velious 53 2 EverQuest Trilogy September 18 2001 NA The Ruins of Kunark The Scars of Velious 51 2 EverQuest Gold Edition March 22 2002 EU November 4 2002 NA The Ruins of Kunark Shadows of Luclin EU 54 The Ruins of Kunark The Planes of Power NA 55 3 EU 4 NA EverQuest New Dawn a November 22 2002 EU The Ruins of Kunark Shadows of Luclin 56 3 EverQuest Evolution August 25 2003 NA The Ruins of Kunark The Legacy of Ykesha 57 5 EverQuest Platinum July 26 2004 NA The Ruins of Kunark Gates of Discord 58 7 EverQuest Chronicles Volume One September 20 2004 NA The Ruins of Kunark The Shadows of Luclin The Legacy of Ykesha 59 3 EverQuest Titanium Edition January 10 2006 NA The Ruins of Kunark Depths of Darkhollow 60 10 EverQuest The Anniversary Edition April 16 2007 NA The Ruins of Kunark The Buried Sea 52 13 Notes Released as EverQuest Europa in the German and French localized versions References edit GameSpot All News Kunark Starts Shipping 2002 02 23 Archived from the original on 2002 02 23 Retrieved 2023 04 19 Desslock November 23 2001 Desslock s Ramblings Wizardry 8 Arrives Kinda RPG Sales Stats Updated GameSpot Archived from the original on November 24 2001 D I C E Awards By Video Game Details EverQuest The Ruins of Kunark Academy of Interactive Arts amp Sciences Retrieved 24 July 2023 EverQuest The Scars of Velious PC PC Games CNET Archive Reviews cnet com Retrieved 2011 05 02 EverQuest The Scars of Velious for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 5 January 2023 Edge Staff August 25 2006 The Top 100 PC Games of the 21st Century Edge Archived from the original on October 17 2012 EverQuest The Shadows of Luclin for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 5 January 2023 EverQuest The Planes of Power for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 5 January 2023 Staff March 2003 The Ninth Annual PC Gamer Awards PC Gamer US 10 3 48 50 54 58 60 66 68 70 Green Jeff June 2003 EverQuest The Legacy of Ykesha Computer Gaming World No 227 p 97 EverQuest Lost Dungeons of Norrath for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 5 January 2023 2004 Awards Category Details Massively Multiplayer Persistent World Game of the Year interactive org Academy of Interactive Arts amp Sciences Retrieved 15 September 2023 Loral The Guild Summit Report Archived 2011 07 14 at the Wayback Machine Mobhunter com 2004 06 08 Retrieved on 2007 03 29 EverQuest Patch Notes for February 19 2014 Archived from the original on September 8 2015 Retrieved October 15 2015 EverQuest Gates of Discord for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 5 January 2023 EverQuest Omens of War for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 5 January 2023 EverQuest Dragons of Norrath for PC GameRankings CBS Interactive Archived from the original on 5 December 2019 Retrieved 5 January 2023 EverQuest Depths of Darkhollow for PC GameRankings CBS Interactive Archived from the original on 6 December 2019 Retrieved 5 January 2023 Crump Mark June 2006 EverQuest Prophecy of Ro PC Gamer Vol 13 No 6 no 149 p 88 EverQuest Registration EverQuest Archived from the original on 2012 02 07 Retrieved 2015 10 15 EverQuest Status Report Look Forward WarCry 7 June 2007 EverQuest House of Thule on Steam Archived 2012 02 08 at the Wayback Machine accessed June 1 2011 Togikagi 2011 07 08 ZAM s Fan Faire Community Address Recap EverQuest ZAM Everquest allakhazam com Retrieved 2011 11 16 Buy EverQuest Veil of Alaris Standard and Collector s Editions Everquest com Archived from the original on 2012 04 04 Retrieved 2011 11 16 Sep 6th 2012 by Thom Terrazas aka Phantom on behalf of the Everquest amp SOE Team 2012 09 06 EverQuest Rain of Fear Announcement Everquest com Retrieved 2012 10 20 a href Template Cite web html title Template Cite web cite web a CS1 maint numeric names authors list link Buy EverQuest Rain of Fear Standard and Collector s Editions Everquest com Archived from the original on 2013 01 04 Retrieved 2012 10 20 EverQuest Expansion Call of the Forsaken Everquest com Retrieved 2013 11 27 EverQuest Expansion The Darkened Sea Everquest com Retrieved 2014 11 10 EverQuest EverQuest The Broken Mirror Everquest com Retrieved 2015 10 13 EverQuest Empires of Kunark EverQuest Retrieved 2017 03 21 The Burning Lands is Now Live 11 December 2018 Lane Rick October 1 2018 New EverQuest expansion The Burning Lands announced PC Gamer Retrieved November 2 2018 Ford Suzie October 31 2018 EverQuest The Burning Lands Now Up for Pre Order Ahead of December 11th Release Retrieved November 2 2018 PTorment of Velious Launch Date and more EverQuest November 27 2019 Retrieved November 30 2019 Longdale Holly October 17 2019 Producer s Letter Torment of Velious Beta EverQuest Retrieved October 18 2019 Longdale Holly August 20 2019 Producer s Letter Late Summer 2019 EverQuest Retrieved October 18 2019 Olivetti Justin November 27 2020 EverQuest s Claws of Veeshan expansion gets a December launch date and a 250 edition Massively Overpowered Retrieved November 30 2020 Chan Jenn October 14 2020 Producer s Letter Preorder and Beta Announcements And More EverQuest Official Website Retrieved October 15 2020 Pre Orders for Claws of Veeshan Start Today EverQuest Official Website October 21 2020 Retrieved October 22 2020 Torment of Velious Launch Date and more EverQuest Official Website November 27 2019 Retrieved November 30 2019 Terror of Luclin EverQuest Official Website October 12 2021 Retrieved October 12 2021 a b Chan Jenn October 4 2022 EverQuest Producer s Letter October 2022 EverQuest Official website Retrieved October 5 2022 EverQuest Roadmap 2023 11 January 2023 EverQuest Producer s Letter October 2023 4 October 2023 Laurion s Song is now live 5 December 2023 EverQuest Producer s Letter October 2023 4 October 2023 Laurion s Song Laurion s Song is now live 5 December 2023 EverQuest Roadmap 2024 18 January 2024 EverQuest Roadmap 2024 18 January 2024 a b EverQuest Trilogy Amazon Retrieved November 3 2018 a b EverQuest The Anniversary Collection Amazon Retrieved November 3 2018 EverQuest Deluxe Edition Amazon Retrieved November 3 2018 EverQuest Gold Amazon Retrieved November 7 2018 EverQuest Gold Edition Amazon Retrieved November 3 2018 EverQuest New Dawn Spong com Retrieved November 7 2018 EverQuest Evolution Amazon Retrieved November 3 2018 EverQuest Platinum Amazon Retrieved November 3 2018 EverQuest Chronicles Volume One Amazon Retrieved November 3 2018 EverQuest Titanium Amazon Retrieved November 3 2018 Retrieved from https en wikipedia org w index php title EverQuest expansions amp oldid 1215099838, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.