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Wikipedia

Driveclub

Driveclub[a] is a racing video game developed by Evolution Studios and published by Sony Computer Entertainment for PlayStation 4. It was announced during the PlayStation 4 press conference on 20 February 2013, and, after several delays, was released worldwide in October 2014.

Driveclub
Official box art
Developer(s)Evolution Studios
Publisher(s)Sony Computer Entertainment
Director(s)Paul Rustchynsky
Col Rodgers
Producer(s)Nadia Ankrah
Designer(s)Simon Barlow
Programmer(s)Kieran D'Archambaud
Scott Kirkland
Artist(s)Alex Perkins
Composer(s)Hybrid
Platform(s)PlayStation 4
Release
Genre(s)Racing
Mode(s)Single-player, multiplayer

Driveclub is a racing game in which players compete in racing events around the world in a variety of different fashions. Players can compete in clubs with other players, earning a reputation as one of the best clubs, and levelling up to unlock better items. Another game mode is tour, essentially a campaign mode. Players can compete in standard races, as well as time trials, by drifting events, and championship tournaments, with a variety of routes located in places around the world. Players may customize their car, their club, or their driver, and may complete optional challenges during events. A weather system and day-night cycle is also included as downloadable content.

Driveclub was released to a fairly mixed critical reception. Critics praised the photorealistic visuals, sound design, and the controls, but criticized the online playability, the inconsistent AI and a lack of gameplay variety. As of July 2015, the game has reached 2 million copies sold, becoming one of the best-selling PlayStation 4 video games.

The online servers for Driveclub were shut down on 31 March 2020.[2]

Gameplay

Driveclub is a racing game in which players compete in races around the world in several different game modes. A major focus of the game is the club aspect. Players may join a club or create their own and will compete against other clubs to ultimately see whose club is the best. Clubs consist of up to six players. Players complete challenges together representing their club and earn fame and XP. The player earns fame by driving well and completing challenges. Fame determines the player's level as well as the club level. As the player levels up, they automatically unlock items, such as new vehicles, accolades, or colour schemes.[3] Every team member's action contributes to the club's overall success.[4]

The game's tracks and environments are inspired by actual places in diverse regions throughout the globe, such as Norway and India.[5] Driveclub features dynamic weather system such as rain and snowfall and a day-night cycle. Each rain drop has realistic behaviour.[6][7]

There are three main game modes in Driveclub; tour, single event and multiplayer. Tour is a campaign mode where single-player events set in various locations can be played using the allocated cars.[8] A set of objectives are present and can be tackled during the events. In the single event game mode, players choose what event they would like to play (drift, sprint, race or time trial) and have the freedom to select the location, weather and other options.[9] The multiplayer game mode revolves around competition and co-operation with real life players. Players can complete challenges with social leaderboards, play with clubs, and play online races.[10] There are a total of 50 cars available initially, as well as over 60 more cars that can be downloaded from the PlayStation Store for free or with a charge.[11] The cars are split into five categories based on their in-game stats: hot hatch, sports, performance, super and hyper. Each car can be customized with paintjobs and stickers.[12]

Development

 
Promotion at Gamescom 2014

On 18 October 2013, Sony Computer Entertainment announced that Driveclub would be delayed until early 2014. In a statement posted on the PlayStation Blog, the company wrote that, "SCE Worldwide Studios and the team at Evolution Studios have made the difficult decision to delay the release of Driveclub and Driveclub PlayStation Plus Edition until early 2014." Sony Worldwide Studios boss Shuhei Yoshida stated: "Driveclub will be a truly innovative, socially connected racing game, but the team requires more time in order to deliver on their vision – and I'm fully confident the game will surpass your expectations."[13]

On 10 March 2014, PlayStation Software Product Development Head Scott Rohde mentioned that the title has met further delays with the following statement: "What I will say is that it all comes back to that fundamental principle, and that’s that we want to build great games, and we really don't want to release a game before it's ready." Rohde or any other Sony representative could not at the time give a more specific release date but hinted that it might take a while referring to that the game has "gone back to the drawing board".[14]

Although Evolution Studios did experiment with Sony's Project Morpheus, the final game does not support virtual reality.[15]

In April 2014, game director Paul Rustchynsky stated that the delay was caused by the game's "dynamic menu". This menu allows players to quickly navigate from menu to menu, join clubs, race, and perform many other activities within the game.[16]

In early September 2014, Evolution Studios announced a downloadable content (DLC) Season Pass. The pass introduces 11 new courses, 23 new events, and a new car every month until June 2015 (later extended to July 2015). The DLC is both paid, and free.[1][17]

Cars in the game contain an average of 260,000 polygons.[18] Before release, Evolution Studios had confirmed that Driveclub runs at resolution of 1080p and would be capped at 30 frames per second.[19]

Post-release updates

Driveclub launched in North America on 7 October 2014, Europe on 8 October 2014, and the United Kingdom on 10 October 2014. However, the game suffered from severe online issues at launch.[20] Evolution Studios had released the first premium DLC packs (Ignition Expansion Pack and Photo-Finish Tour Pack) for free to affected players in November.[21] PlayStation UK executive Fergal Gara apologized for the marred launch of the game.[22]

On 8 December 2014, Sony released a weather patch which added dynamic weather to the game. The feature was delayed up to two months after launch to include all improvements to the weather that the developers wanted.[17][23]

In January 2015, Evolution Studios released a new patch that brought several new features to the game, with the most significant one being the introduction of Japan. A total of five tracks were added, including Lake Shoji and Nakasendo.[24]

On 1 April 2015, as a tribute to the MotorStorm racing game series, Evolution Studios released a free special DLC pack containing the Wombat Typhoon from the very game series.[25]

On 22 March 2016, Evolution released their final DLC pack for the game, "Finish Line", which includes events named "Clocking Off" and "The Long Goodbye". On the same day, Sony announced that Evolution would be shut down.[26] Subsequent updates for the game would be created by other Sony studios.[27] These updates included the game's first city circuit, Old Town in Scotland (along with six route variations), and Hardcore handling physics, available via Patch 1.26 on 11 February 2016, and five more city circuits (one in each country of location), all of which first appeared in Driveclub VR, added to the game via Patch 1.28 on 31 October 2016.

Sony Interactive Entertainment announced that online services for Driveclub would be terminated on 31 March 2020, meaning that players can no longer access the online features from that date onwards.[28] The game, along with its DLC packs and standalone expansions, was removed from the PlayStation Store on 29 August 2019.

PlayStation Plus Edition

Driveclub: PlayStation Plus Edition was a version of the game that was available for free to PlayStation Plus subscribers. It came with all the game modes and online capabilities of the paid version, but had a limited number of cars and locations available to the player. The PlayStation Plus Edition was originally set to be released on the same date as the full version of Driveclub, but was delayed to ease the load and traffic to the servers.[29][30] On 31 October 2014, Sony announced that the PlayStation Plus Edition would be postponed until further notice.[31] The Edition was released on 25 June 2015,[32] but has since been removed as of 6 October 2015.[33]

Driveclub Bikes

Driveclub Bikes is a standalone expansion for Driveclub and was released on 27 October 2015.[34] The expansion focuses on "superbike racing", and features a new Tour, a new gameplay mode, new challenges and new events. Similar to the main game, the motorbike and the rider can be customized, and the player's result in each race changes the reputation of their club.[35] The expansion initially contains 12 bikes, including the KTM 1190 RC8R, and Superbike World Championship winning bikes such as the Yamaha YZF-R1 and the Honda CBR1000RR. There are also 8 bikes available through free update or paid DLC packs.

Driveclub VR

Driveclub VR is a virtual reality version of the original PS4 exclusive game, Driveclub, compatible with PlayStation VR. It contains almost all the assets from the full game, with a total of 80 cars and 84 tracks, reworked for VR, with full 360 view of the interior and all views, while introducing five new city circuits. It was released on 13 October 2016 as one of launch titles of PlayStation VR for Japan.[36] This game is essentially a standalone expansion, with its own separate save file and stats, but does not feature online leaderboards.

Soundtrack

Driveclub Original Soundtrack
Soundtrack album by
Released7 October 2014
Recorded2013-14
GenreElectronica, trip hop, breakbeat, progressive trance, drum and bass, big beat
Length2:03:14
ProducerMike Truman, Chris Healings, Charlotte James
Hybrid soundtrack chronology
Dead in Tombstone
(2013)
Driveclub Original Soundtrack
(2014)
Vice
(2015)

The official soundtrack for the game was composed and produced by Hybrid. The soundtrack was released on iTunes on 7 October 2014, and also includes remixes by Elite Force, The Qemists, Noisia, DJ Shadow, Black Sun Empire and Fred V & Grafix.[37]

The in-game music is turned off by default. This is done to place emphasis on the sound design of the cars.[38]

Driveclub Original Soundtrack
No.TitleRemixer(s)Length
1."Be Here Now"-4:57
2."All Torque"-4:48
3."Tunnel Vision"-4:48
4."Power Curve"-4:51
5."The Club Rules"-4:26
6."Be Here Now"Hybrid4:28
7."All Torque"Hybrid4:31
8."Tunnel Vision"Hybrid4:45
9."Power Curve"Hybrid4:35
10."The Club Rules"Hybrid4:23
11."Be Here Now"Alex Banks4:55
12."All Torque"Black Sun Empire4:33
13."Power Curve"Clark5:14
14."Power Curve"DJ Shadow & Bleep Bloop4:47
15."All Torque"Elite Force4:17
16."All Torque"F Buttons5:10
17."Be Here Now"Fred V & Grafix4:12
18."The Club Rules"Kilon Tek (Remix 1)3:52
19."The Club Rules"Kilon Tek (Remix 2)4:42
20."Power Curve"Noisia (Driveclub™ Remix)4:46
21."Tunnel Vision"Photek4:42
22."Be Here Now"Qemists4:06
23."All Torque"Raffertie4:05
24."All Torque"Second Storey5:32
25."Power Curve"Segal4:02
26."Tunnel Vision"Xcalibr4:26
27."Be Here Now (Radio Edit)"-3:21
Total length:123:14

Reception

Critical response

Driveclub received "mixed or average" reviews from critics, according to review aggregator Metacritic.[39] The game gained a final overall score of 71 on the website.

Justin Towell from GamesRadar gave the game an 8/10, praising its challenge system, accessible handling and beginner-friendly gameplay, saying "it's a big deal for a modern racing game to have enough faith in its core handling to eschew driving assists." He criticized the weak damage and characterized crashes as unsatisfying. He also discouraged playing unconnected, adding "Never have I seen such a dull, lifeless and formulaic single-player mode transformed so spectacularly by online connectivity."[46] Dale North from Destructoid gave the game a 7.5/10, praising its responsive, satisfying control and impressive sounds, as well as highly detailed environments, while criticizing the lack of replay value, overly aggressive AI drivers in single-player, and visual bugs in the in-car views. He summarized the game as having "enough to offer over other new and upcoming racing alternatives out there."[41]

Ludwig Kietzmann of Joystiq also praised the environments and sound design. However, he also criticized the repeated attacks by AI cars, opining that they ruin the single-player experience, and the lack of difficulty options.[51] Luke Reilly of IGN gave the game a 7.9/10, describing it as "the best-looking racing game ever seen on a console", but also criticized the AI drivers, and the difficult drifting when compared to the accessible handling. He summarized the game as "a modest, conventional arcade racer rather than the sprawling, open-world types we commonly see today".[50] John Robertson from Computer and Video Games gave the game an 8/10, also praising its graphics and the Clubs system, but criticizing the lack of variety in race types and challenges, as well as the arcade handling, stating it "sits at odds with the purity of available events".[40]

GameSpot's Kevin VanOrd gave the game a 5/10. While praising the graphics, in particular the cars and tracks on offer, he criticized the soundtrack and the overall presentation of the game. calling the environments and surroundings "as lifeless as postcards".[47] Giant Bomb's Jeff Gerstmann gave the game a 2/5, praising its leaderboards, lighting and graphics, but criticizing the confusing menu, overly mechanical AI drivers, weirdly grippy car handling and lack of fun element. He characterised the game as "a weird throwback to the old, dark days of console driving games".[49]

Post launch, Evolution Studios continued to support their game with 18 months of free content updates and an extensive DLC Season Pass and as a result GamesRadar re-reviewed the game, revising their score to 4.5/5. After the sudden closure of developer Evolution Studios on 22 March 2016, GamesRadar also published an article arguing that the studio was failed by 'public perception' after Driveclub's rocky launch,[54] and lauded the game's current state, calling its post-release content updates "arguably the finest collection of post-release content gaming has ever seen," in particular praising the game's photo mode, and new wet weather and heat haze effects.

Following the game's final update on 31 October 2016, which added 15 new tracks and reversed variants from Driveclub VR,[55] Eurogamer and VideoGamer.com published retrospectives on the game, hailing its quality improvements post-release. Eurogamer called it "the PS4 launch disaster that became a racing great",[56] whilst VideoGamer called it "an exhilarating, gorgeous, feature rich, and addictive racer that will likely be looked back on as one of this generation's finest games".[57]

Sales

Driveclub has sold over 2 million copies as of 31 July 2015.[58]

Notes

  1. ^ (stylised as DRIVECLUB and sometimes stylised as #DRIVECLUB)

References

  1. ^ a b c d Karmali, Luke (29 April 2014). "Driveclub Release Date Officially Revealed". IGN. Retrieved 29 April 2014.
  2. ^ "PS4's Driveclub will shut down in 2020". SlashGear. 31 March 2019. Retrieved 20 February 2020.
  3. ^ "Delving Into The User Interface And Social Gaming Of Driveclub". TheSixthAxis. 17 May 2014. Retrieved 18 May 2015.
  4. ^ Langshaw, Mark (22 May 2014). "How PS4 racer DRIVECLUB puts social front and centre". Digital Spy. Retrieved 18 May 2015.
  5. ^ Leack, Jonathon (4 October 2014). "14 Things You Might Not Know About Driveclub". CraveOnline. Retrieved 18 May 2015.
  6. ^ Mahardy, Mike (8 July 2014). "How Driveclub's Dynamic Weather Changes The Game". IGN. Retrieved 18 May 2015.
  7. ^ Linneman, John. (11 December 2014). "DriveClub revisited: is dynamic weather a game-changer?". Eurogamer. Retrieved 10 September 2015.
  8. ^ a b Kollar, Philip (7 October 2014). "DriveClub review: car culture". Polygon. Retrieved 7 October 2014.
  9. ^ Martin, Tim (20 October 2014). "DriveClub review". The Telegraph. Retrieved 18 May 2015.
  10. ^ Sarker, Samit (6 June 2013). "DriveClub geared toward community-based play, not simulation racing, devs say". Polygon. Retrieved 18 May 2015.
  11. ^ Pereira, Chris (7 May 2014). "Driveclub's total number of cars revealed; Plus members get $10 discount". GameSpot. Retrieved 18 May 2015.
  12. ^ Kato, Matthew (22 May 2014). "DriveClub: 12 New Things We Found Out About DriveClub". Game Informer. Retrieved 10 February 2016.
  13. ^ "Driveclub Delayed But PS Plus Bonuses Updated For PS4 Launch". IGN. 18 October 2013. Retrieved 31 October 2013.
  14. ^ . IGN. 10 March 2014. Archived from the original on 11 March 2014. Retrieved 11 March 2014.
  15. ^ "News: DriveClub won't support virtual reality, Sony confirms". ComputerAndVideoGames.com. 20 March 2014. Retrieved 29 April 2014.
  16. ^ . Game Informer. 30 April 2014. Archived from the original on 14 July 2014. Retrieved 14 July 2014.
  17. ^ a b "Your first look at DRIVECLUB's dynamic weather in action". blog.eu.playstation.com. Fred Dutton. 8 July 2014.
  18. ^ "51 DRIVECLUB details that might just blow your mind". PlayStation.Blog. 5 June 2014. Retrieved 10 February 2016.
  19. ^ "After delaying DriveClub, Evolution is back on track with its PS4 debut". Edge. Future plc. 26 June 2014. Retrieved 1 July 2014.
  20. ^ Rob Crossley (9 October 2014). "Driveclub Online Restriction Policy in Place as Server Woes Persist". GameSpot. Retrieved 12 December 2014.
  21. ^ "Driveclub owners to get free DLC compensation". Metro. 17 October 2014. Retrieved 10 December 2014.
  22. ^ Tom Ivan (11 December 2014). "Sony and Evolution 'embarrassed' by DriveClub launch". Computer and Video Games. Retrieved 11 December 2014.
  23. ^ Wesley Yin-Poole (8 December 2014). "1.4GB DriveClub update adds dynamic weather". Eurogamer. Retrieved 11 December 2014.
  24. ^ "'Driveclub' Showcases Japan's Beauty In New Patch And A New Free Car". International Business Times. Retrieved 23 January 2015.
  25. ^ Phillips, Tom (1 April 2015). "Looks like MotorStorm buggies are coming to DriveClub". Eurogamer. Retrieved 18 May 2015.
  26. ^ Scammell, David (23 March 2016). "Did Evolution know it was about to close? DriveClub's 'Finish Line' DLC drops hints at closure". VideoGamer.com. Retrieved 28 March 2016.
  27. ^ Benson, Julian (23 March 2016). "Evolution May have Closed its Doors but DriveClub Lives On". Kotaku. Retrieved 28 March 2016.
  28. ^ Wald, Heather (31 March 2019). "Driveclub is being pulled from PSN at the end of August, servers shutting down in 2020". GamesRadar. Retrieved 6 April 2019.
  29. ^ "Driveclub PS Plus Edition delayed due to server problems". VG247. 8 October 2014.
  30. ^ "DRIVECLUB: PlayStation Plus Edition – What's included?". www.Youtube.com. PlayStation Access (official Playstation account).
  31. ^ Tom Ivan (31 October 2014). "DriveClub PS Plus Edition 'postponed until further notice'". Computer and Video Games. Retrieved 2 November 2014.
  32. ^ Yoshida, Shuhei (24 June 2015). "Driveclub PlayStation Plus Edition launches tomorrow". PlayStation Blog. Retrieved 25 June 2015.
  33. ^ "PlayStation Plus in October: Broken Age, Super Meat Boy, Unmechanical, more". 30 September 2015.
  34. ^ Brayshaw, Jamie (27 October 2015). "Driveclub Bikes Out Today on PlayStation Store". PlayStation Blog. Retrieved 28 October 2015.
  35. ^ Martin, Matt (27 October 2015). "Driveclub Bikes available on PSN today". VG247. Retrieved 28 October 2015.
  36. ^ "Driveclub VR Is Launch Title for PlayStation VR in Japan, Will Have New Tracks". Gamespot.com. 29 July 2016. Retrieved 29 July 2016.
  37. ^ "Hybrid – It's out!! Check out our soundtrack for Driveclub... - Facebook". Facebook.
  38. ^ Whittaker, Matt (7 October 2014). "Review: Driveclub". Hardcore Gamer. Retrieved 10 February 2016.
  39. ^ a b "Driveclub for PlayStation 4 Reviews". Metacritic. Retrieved 31 October 2014.
  40. ^ a b Robertson, John (7 October 2014). "Review: DriveClub is stunning to behold, but held back by a lack of variety". Computer and Video Games. Retrieved 7 October 2014.
  41. ^ a b North, Dale (7 October 2014). "Review: Driveclub". Destructoid. Retrieved 7 October 2014.
  42. ^ "Driveclub review". Edge Magazine: 110. November 2014. ISSN 1350-1593.
  43. ^ Channell, Mike (7 October 2014). "DriveClub review". Eurogamer. Retrieved 7 October 2014.
  44. ^ Kato, Matthew (7 October 2014). "Chasing That Familiar Feeling – DriveClub". Game Informer. Retrieved 7 October 2014.
  45. ^ Tan, Nick (7 October 2014). "DriveClub review". Game Revolution. Retrieved 7 October 2014.
  46. ^ a b Towell, Justin (7 October 2014). "Driveclub review". GamesRadar. Retrieved 7 October 2014.
  47. ^ a b VanOrd, Kevin (7 October 2014). "Driveclub Review". GameSpot. Retrieved 7 October 2014.
  48. ^ Bloodworth, Daniel (7 October 2014). "Driveclub Review Text". GameTrailers. Retrieved 7 October 2014.
  49. ^ a b Oestreicher, Jason (7 October 2014). "Driveclub Review". Giant Bomb. Retrieved 7 October 2014.
  50. ^ a b Reilly, Luke (7 October 2014). "Driveclub Review". IGN. Retrieved 7 October 2014.
  51. ^ a b Kietzmann, Ludwig (7 October 2014). "Driveclub review: The Stepford Drives". Joystiq. Retrieved 7 October 2014.
  52. ^ Play magazine review, November 2014
  53. ^ Scammell, David (7 October 2014). "DriveClub Review". VideoGamer.com. Retrieved 7 October 2014.
  54. ^ "The Driveclub studio was failed by public perception, not a lack of talent". gamesradar. Retrieved 13 November 2016.
  55. ^ "Driveclub Gets Huge Free Update, Adding 15 Tracks and More". GameSpot. Retrieved 13 November 2016.
  56. ^ Robinson, Martin (3 November 2016). "Farewell to DriveClub, the PS4 launch disaster that became a racing great". Eurogamer. Retrieved 13 November 2016.
  57. ^ "Farewell Driveclub, you were one of the greats - VideoGamer.com". VideoGamer.com. Retrieved 13 November 2016.
  58. ^ Campbell, Evan (31 July 2015). "Driveclub Sales Surpass 2 Million Copies". IGN. Retrieved 1 August 2015.

External links

driveclub, racing, video, game, developed, evolution, studios, published, sony, computer, entertainment, playstation, announced, during, playstation, press, conference, february, 2013, after, several, delays, released, worldwide, october, 2014, official, artde. Driveclub a is a racing video game developed by Evolution Studios and published by Sony Computer Entertainment for PlayStation 4 It was announced during the PlayStation 4 press conference on 20 February 2013 and after several delays was released worldwide in October 2014 DriveclubOfficial box artDeveloper s Evolution StudiosPublisher s Sony Computer EntertainmentDirector s Paul RustchynskyCol RodgersProducer s Nadia AnkrahDesigner s Simon BarlowProgrammer s Kieran D ArchambaudScott KirklandArtist s Alex PerkinsComposer s HybridPlatform s PlayStation 4ReleaseNA 7 October 2014 1 EU 8 October 2014 1 UK 10 October 2014 1 Genre s RacingMode s Single player multiplayerDriveclub is a racing game in which players compete in racing events around the world in a variety of different fashions Players can compete in clubs with other players earning a reputation as one of the best clubs and levelling up to unlock better items Another game mode is tour essentially a campaign mode Players can compete in standard races as well as time trials by drifting events and championship tournaments with a variety of routes located in places around the world Players may customize their car their club or their driver and may complete optional challenges during events A weather system and day night cycle is also included as downloadable content Driveclub was released to a fairly mixed critical reception Critics praised the photorealistic visuals sound design and the controls but criticized the online playability the inconsistent AI and a lack of gameplay variety As of July 2015 the game has reached 2 million copies sold becoming one of the best selling PlayStation 4 video games The online servers for Driveclub were shut down on 31 March 2020 2 Contents 1 Gameplay 2 Development 2 1 Post release updates 2 2 PlayStation Plus Edition 2 3 Driveclub Bikes 2 4 Driveclub VR 3 Soundtrack 4 Reception 4 1 Critical response 4 2 Sales 5 Notes 6 References 7 External linksGameplay EditDriveclub is a racing game in which players compete in races around the world in several different game modes A major focus of the game is the club aspect Players may join a club or create their own and will compete against other clubs to ultimately see whose club is the best Clubs consist of up to six players Players complete challenges together representing their club and earn fame and XP The player earns fame by driving well and completing challenges Fame determines the player s level as well as the club level As the player levels up they automatically unlock items such as new vehicles accolades or colour schemes 3 Every team member s action contributes to the club s overall success 4 The game s tracks and environments are inspired by actual places in diverse regions throughout the globe such as Norway and India 5 Driveclub features dynamic weather system such as rain and snowfall and a day night cycle Each rain drop has realistic behaviour 6 7 There are three main game modes in Driveclub tour single event and multiplayer Tour is a campaign mode where single player events set in various locations can be played using the allocated cars 8 A set of objectives are present and can be tackled during the events In the single event game mode players choose what event they would like to play drift sprint race or time trial and have the freedom to select the location weather and other options 9 The multiplayer game mode revolves around competition and co operation with real life players Players can complete challenges with social leaderboards play with clubs and play online races 10 There are a total of 50 cars available initially as well as over 60 more cars that can be downloaded from the PlayStation Store for free or with a charge 11 The cars are split into five categories based on their in game stats hot hatch sports performance super and hyper Each car can be customized with paintjobs and stickers 12 Development Edit Promotion at Gamescom 2014 On 18 October 2013 Sony Computer Entertainment announced that Driveclub would be delayed until early 2014 In a statement posted on the PlayStation Blog the company wrote that SCE Worldwide Studios and the team at Evolution Studios have made the difficult decision to delay the release of Driveclub and Driveclub PlayStation Plus Edition until early 2014 Sony Worldwide Studios boss Shuhei Yoshida stated Driveclub will be a truly innovative socially connected racing game but the team requires more time in order to deliver on their vision and I m fully confident the game will surpass your expectations 13 On 10 March 2014 PlayStation Software Product Development Head Scott Rohde mentioned that the title has met further delays with the following statement What I will say is that it all comes back to that fundamental principle and that s that we want to build great games and we really don t want to release a game before it s ready Rohde or any other Sony representative could not at the time give a more specific release date but hinted that it might take a while referring to that the game has gone back to the drawing board 14 Although Evolution Studios did experiment with Sony s Project Morpheus the final game does not support virtual reality 15 In April 2014 game director Paul Rustchynsky stated that the delay was caused by the game s dynamic menu This menu allows players to quickly navigate from menu to menu join clubs race and perform many other activities within the game 16 In early September 2014 Evolution Studios announced a downloadable content DLC Season Pass The pass introduces 11 new courses 23 new events and a new car every month until June 2015 later extended to July 2015 The DLC is both paid and free 1 17 Cars in the game contain an average of 260 000 polygons 18 Before release Evolution Studios had confirmed that Driveclub runs at resolution of 1080p and would be capped at 30 frames per second 19 Post release updates Edit Driveclub launched in North America on 7 October 2014 Europe on 8 October 2014 and the United Kingdom on 10 October 2014 However the game suffered from severe online issues at launch 20 Evolution Studios had released the first premium DLC packs Ignition Expansion Pack and Photo Finish Tour Pack for free to affected players in November 21 PlayStation UK executive Fergal Gara apologized for the marred launch of the game 22 On 8 December 2014 Sony released a weather patch which added dynamic weather to the game The feature was delayed up to two months after launch to include all improvements to the weather that the developers wanted 17 23 In January 2015 Evolution Studios released a new patch that brought several new features to the game with the most significant one being the introduction of Japan A total of five tracks were added including Lake Shoji and Nakasendo 24 On 1 April 2015 as a tribute to the MotorStorm racing game series Evolution Studios released a free special DLC pack containing the Wombat Typhoon from the very game series 25 On 22 March 2016 Evolution released their final DLC pack for the game Finish Line which includes events named Clocking Off and The Long Goodbye On the same day Sony announced that Evolution would be shut down 26 Subsequent updates for the game would be created by other Sony studios 27 These updates included the game s first city circuit Old Town in Scotland along with six route variations and Hardcore handling physics available via Patch 1 26 on 11 February 2016 and five more city circuits one in each country of location all of which first appeared in Driveclub VR added to the game via Patch 1 28 on 31 October 2016 Sony Interactive Entertainment announced that online services for Driveclub would be terminated on 31 March 2020 meaning that players can no longer access the online features from that date onwards 28 The game along with its DLC packs and standalone expansions was removed from the PlayStation Store on 29 August 2019 PlayStation Plus Edition Edit Driveclub PlayStation Plus Edition was a version of the game that was available for free to PlayStation Plus subscribers It came with all the game modes and online capabilities of the paid version but had a limited number of cars and locations available to the player The PlayStation Plus Edition was originally set to be released on the same date as the full version of Driveclub but was delayed to ease the load and traffic to the servers 29 30 On 31 October 2014 Sony announced that the PlayStation Plus Edition would be postponed until further notice 31 The Edition was released on 25 June 2015 32 but has since been removed as of 6 October 2015 33 Driveclub Bikes Edit Driveclub Bikes is a standalone expansion for Driveclub and was released on 27 October 2015 34 The expansion focuses on superbike racing and features a new Tour a new gameplay mode new challenges and new events Similar to the main game the motorbike and the rider can be customized and the player s result in each race changes the reputation of their club 35 The expansion initially contains 12 bikes including the KTM 1190 RC8R and Superbike World Championship winning bikes such as the Yamaha YZF R1 and the Honda CBR1000RR There are also 8 bikes available through free update or paid DLC packs Driveclub VR Edit Driveclub VR is a virtual reality version of the original PS4 exclusive game Driveclub compatible with PlayStation VR It contains almost all the assets from the full game with a total of 80 cars and 84 tracks reworked for VR with full 360 view of the interior and all views while introducing five new city circuits It was released on 13 October 2016 as one of launch titles of PlayStation VR for Japan 36 This game is essentially a standalone expansion with its own separate save file and stats but does not feature online leaderboards Soundtrack EditDriveclub Original SoundtrackSoundtrack album by HybridReleased7 October 2014Recorded2013 14GenreElectronica trip hop breakbeat progressive trance drum and bass big beatLength2 03 14ProducerMike Truman Chris Healings Charlotte JamesHybrid soundtrack chronologyDead in Tombstone 2013 Driveclub Original Soundtrack 2014 Vice 2015 The official soundtrack for the game was composed and produced by Hybrid The soundtrack was released on iTunes on 7 October 2014 and also includes remixes by Elite Force The Qemists Noisia DJ Shadow Black Sun Empire and Fred V amp Grafix 37 The in game music is turned off by default This is done to place emphasis on the sound design of the cars 38 Driveclub Original SoundtrackNo TitleRemixer s Length1 Be Here Now 4 572 All Torque 4 483 Tunnel Vision 4 484 Power Curve 4 515 The Club Rules 4 266 Be Here Now Hybrid4 287 All Torque Hybrid4 318 Tunnel Vision Hybrid4 459 Power Curve Hybrid4 3510 The Club Rules Hybrid4 2311 Be Here Now Alex Banks4 5512 All Torque Black Sun Empire4 3313 Power Curve Clark5 1414 Power Curve DJ Shadow amp Bleep Bloop4 4715 All Torque Elite Force4 1716 All Torque F Buttons5 1017 Be Here Now Fred V amp Grafix4 1218 The Club Rules Kilon Tek Remix 1 3 5219 The Club Rules Kilon Tek Remix 2 4 4220 Power Curve Noisia Driveclub Remix 4 4621 Tunnel Vision Photek4 4222 Be Here Now Qemists4 0623 All Torque Raffertie4 0524 All Torque Second Storey5 3225 Power Curve Segal4 0226 Tunnel Vision Xcalibr4 2627 Be Here Now Radio Edit 3 21Total length 123 14Reception EditCritical response Edit ReceptionAggregate scoreAggregatorScoreMetacritic71 100 39 Review scoresPublicationScoreComputer and Video Games8 10 40 Destructoid7 5 10 41 Edge7 10 42 Eurogamer6 10 43 Game Informer7 75 10 44 GameRevolution 45 GameSpot5 10 47 GamesRadar 46 GameTrailers8 6 10 48 Giant Bomb 49 IGN7 9 10 50 Joystiq 51 Play77 52 Polygon7 5 10 8 VideoGamer com8 10 53 Driveclub received mixed or average reviews from critics according to review aggregator Metacritic 39 The game gained a final overall score of 71 on the website Justin Towell from GamesRadar gave the game an 8 10 praising its challenge system accessible handling and beginner friendly gameplay saying it s a big deal for a modern racing game to have enough faith in its core handling to eschew driving assists He criticized the weak damage and characterized crashes as unsatisfying He also discouraged playing unconnected adding Never have I seen such a dull lifeless and formulaic single player mode transformed so spectacularly by online connectivity 46 Dale North from Destructoid gave the game a 7 5 10 praising its responsive satisfying control and impressive sounds as well as highly detailed environments while criticizing the lack of replay value overly aggressive AI drivers in single player and visual bugs in the in car views He summarized the game as having enough to offer over other new and upcoming racing alternatives out there 41 Ludwig Kietzmann of Joystiq also praised the environments and sound design However he also criticized the repeated attacks by AI cars opining that they ruin the single player experience and the lack of difficulty options 51 Luke Reilly of IGN gave the game a 7 9 10 describing it as the best looking racing game ever seen on a console but also criticized the AI drivers and the difficult drifting when compared to the accessible handling He summarized the game as a modest conventional arcade racer rather than the sprawling open world types we commonly see today 50 John Robertson from Computer and Video Games gave the game an 8 10 also praising its graphics and the Clubs system but criticizing the lack of variety in race types and challenges as well as the arcade handling stating it sits at odds with the purity of available events 40 GameSpot s Kevin VanOrd gave the game a 5 10 While praising the graphics in particular the cars and tracks on offer he criticized the soundtrack and the overall presentation of the game calling the environments and surroundings as lifeless as postcards 47 Giant Bomb s Jeff Gerstmann gave the game a 2 5 praising its leaderboards lighting and graphics but criticizing the confusing menu overly mechanical AI drivers weirdly grippy car handling and lack of fun element He characterised the game as a weird throwback to the old dark days of console driving games 49 Post launch Evolution Studios continued to support their game with 18 months of free content updates and an extensive DLC Season Pass and as a result GamesRadar re reviewed the game revising their score to 4 5 5 After the sudden closure of developer Evolution Studios on 22 March 2016 GamesRadar also published an article arguing that the studio was failed by public perception after Driveclub s rocky launch 54 and lauded the game s current state calling its post release content updates arguably the finest collection of post release content gaming has ever seen in particular praising the game s photo mode and new wet weather and heat haze effects Following the game s final update on 31 October 2016 which added 15 new tracks and reversed variants from Driveclub VR 55 Eurogamer and VideoGamer com published retrospectives on the game hailing its quality improvements post release Eurogamer called it the PS4 launch disaster that became a racing great 56 whilst VideoGamer called it an exhilarating gorgeous feature rich and addictive racer that will likely be looked back on as one of this generation s finest games 57 Sales Edit Driveclub has sold over 2 million copies as of 31 July 2015 58 Notes Edit stylised as DRIVECLUB and sometimes stylised as DRIVECLUB References Edit a b c d Karmali Luke 29 April 2014 Driveclub Release Date Officially Revealed IGN Retrieved 29 April 2014 PS4 s Driveclub will shut down in 2020 SlashGear 31 March 2019 Retrieved 20 February 2020 Delving Into The User Interface And Social Gaming Of Driveclub TheSixthAxis 17 May 2014 Retrieved 18 May 2015 Langshaw Mark 22 May 2014 How PS4 racer DRIVECLUB puts social front and centre Digital Spy Retrieved 18 May 2015 Leack Jonathon 4 October 2014 14 Things You Might Not Know About Driveclub CraveOnline Retrieved 18 May 2015 Mahardy Mike 8 July 2014 How Driveclub s Dynamic Weather Changes The Game IGN Retrieved 18 May 2015 Linneman John 11 December 2014 DriveClub revisited is dynamic weather a game changer Eurogamer Retrieved 10 September 2015 a b Kollar Philip 7 October 2014 DriveClub review car culture Polygon Retrieved 7 October 2014 Martin Tim 20 October 2014 DriveClub review The Telegraph Retrieved 18 May 2015 Sarker Samit 6 June 2013 DriveClub geared toward community based play not simulation racing devs say Polygon Retrieved 18 May 2015 Pereira Chris 7 May 2014 Driveclub s total number of cars revealed Plus members get 10 discount GameSpot Retrieved 18 May 2015 Kato Matthew 22 May 2014 DriveClub 12 New Things We Found Out About DriveClub Game Informer Retrieved 10 February 2016 Driveclub Delayed But PS Plus Bonuses Updated For PS4 Launch IGN 18 October 2013 Retrieved 31 October 2013 Sony s Gone Back to the Drawing Board to Make Driveclub Great IGN 10 March 2014 Archived from the original on 11 March 2014 Retrieved 11 March 2014 News DriveClub won t support virtual reality Sony confirms ComputerAndVideoGames com 20 March 2014 Retrieved 29 April 2014 DriveClub s New Leader Discusses Delay amp Game Details Game Informer 30 April 2014 Archived from the original on 14 July 2014 Retrieved 14 July 2014 a b Your first look at DRIVECLUB s dynamic weather in action blog eu playstation com Fred Dutton 8 July 2014 51 DRIVECLUB details that might just blow your mind PlayStation Blog 5 June 2014 Retrieved 10 February 2016 After delaying DriveClub Evolution is back on track with its PS4 debut Edge Future plc 26 June 2014 Retrieved 1 July 2014 Rob Crossley 9 October 2014 Driveclub Online Restriction Policy in Place as Server Woes Persist GameSpot Retrieved 12 December 2014 Driveclub owners to get free DLC compensation Metro 17 October 2014 Retrieved 10 December 2014 Tom Ivan 11 December 2014 Sony and Evolution embarrassed by DriveClub launch Computer and Video Games Retrieved 11 December 2014 Wesley Yin Poole 8 December 2014 1 4GB DriveClub update adds dynamic weather Eurogamer Retrieved 11 December 2014 Driveclub Showcases Japan s Beauty In New Patch And A New Free Car International Business Times Retrieved 23 January 2015 Phillips Tom 1 April 2015 Looks like MotorStorm buggies are coming to DriveClub Eurogamer Retrieved 18 May 2015 Scammell David 23 March 2016 Did Evolution know it was about to close DriveClub s Finish Line DLC drops hints at closure VideoGamer com Retrieved 28 March 2016 Benson Julian 23 March 2016 Evolution May have Closed its Doors but DriveClub Lives On Kotaku Retrieved 28 March 2016 Wald Heather 31 March 2019 Driveclub is being pulled from PSN at the end of August servers shutting down in 2020 GamesRadar Retrieved 6 April 2019 Driveclub PS Plus Edition delayed due to server problems VG247 8 October 2014 DRIVECLUB PlayStation Plus Edition What s included www Youtube com PlayStation Access official Playstation account Tom Ivan 31 October 2014 DriveClub PS Plus Edition postponed until further notice Computer and Video Games Retrieved 2 November 2014 Yoshida Shuhei 24 June 2015 Driveclub PlayStation Plus Edition launches tomorrow PlayStation Blog Retrieved 25 June 2015 PlayStation Plus in October Broken Age Super Meat Boy Unmechanical more 30 September 2015 Brayshaw Jamie 27 October 2015 Driveclub Bikes Out Today on PlayStation Store PlayStation Blog Retrieved 28 October 2015 Martin Matt 27 October 2015 Driveclub Bikes available on PSN today VG247 Retrieved 28 October 2015 Driveclub VR Is Launch Title for PlayStation VR in Japan Will Have New Tracks Gamespot com 29 July 2016 Retrieved 29 July 2016 Hybrid It s out Check out our soundtrack for Driveclub Facebook Facebook Whittaker Matt 7 October 2014 Review Driveclub Hardcore Gamer Retrieved 10 February 2016 a b Driveclub for PlayStation 4 Reviews Metacritic Retrieved 31 October 2014 a b Robertson John 7 October 2014 Review DriveClub is stunning to behold but held back by a lack of variety Computer and Video Games Retrieved 7 October 2014 a b North Dale 7 October 2014 Review Driveclub Destructoid Retrieved 7 October 2014 Driveclub review Edge Magazine 110 November 2014 ISSN 1350 1593 Channell Mike 7 October 2014 DriveClub review Eurogamer Retrieved 7 October 2014 Kato Matthew 7 October 2014 Chasing That Familiar Feeling DriveClub Game Informer Retrieved 7 October 2014 Tan Nick 7 October 2014 DriveClub review Game Revolution Retrieved 7 October 2014 a b Towell Justin 7 October 2014 Driveclub review GamesRadar Retrieved 7 October 2014 a b VanOrd Kevin 7 October 2014 Driveclub Review GameSpot Retrieved 7 October 2014 Bloodworth Daniel 7 October 2014 Driveclub Review Text GameTrailers Retrieved 7 October 2014 a b Oestreicher Jason 7 October 2014 Driveclub Review Giant Bomb Retrieved 7 October 2014 a b Reilly Luke 7 October 2014 Driveclub Review IGN Retrieved 7 October 2014 a b Kietzmann Ludwig 7 October 2014 Driveclub review The Stepford Drives Joystiq Retrieved 7 October 2014 Play magazine review November 2014 Scammell David 7 October 2014 DriveClub Review VideoGamer com Retrieved 7 October 2014 The Driveclub studio was failed by public perception not a lack of talent gamesradar Retrieved 13 November 2016 Driveclub Gets Huge Free Update Adding 15 Tracks and More GameSpot Retrieved 13 November 2016 Robinson Martin 3 November 2016 Farewell to DriveClub the PS4 launch disaster that became a racing great Eurogamer Retrieved 13 November 2016 Farewell Driveclub you were one of the greats VideoGamer com VideoGamer com Retrieved 13 November 2016 Campbell Evan 31 July 2015 Driveclub Sales Surpass 2 Million Copies IGN Retrieved 1 August 2015 External links EditDriveclub at MobyGames Driveclub at IMDb Driveclub on PlayStation com archived Portal Video games Retrieved from https en wikipedia org w index php title Driveclub amp oldid 1129934373, wikipedia, wiki, book, books, library,

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