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Beyond Divinity

Beyond Divinity is an action role-playing game by Larian Studios released in 2004. It is a sequel to Divine Divinity.

Beyond Divinity
Developer(s)Larian Studios
Publisher(s)
Composer(s)Kirill Pokrovsky
SeriesDivinity
Platform(s)Microsoft Windows, Mac OS X
ReleaseWindows
  • NA: 28 April 2004
  • EU: 30 April 2004
OS X
  • WW: 15 November 2013
Genre(s)Action role-playing
Mode(s)Single-player

A Deluxe Edition was also released that same year, containing copies of both Beyond Divinity and Divine Divinity. In 2009 a digital download version was released, equivalent to the updated disc version.[1] The game was released for Mac OS X on 15 November 2013.

Gameplay

The gameplay is heavily based on Divine Divinity, but adds the ability for the player to control two characters, each with their own stats and equipment.

Beyond Divinity is divided into four acts; the first was designed to be relatively linear, but it opens up towards the end, and later acts have much more freedom of movement. The player can acquire a new summoning doll in each act, allowing the player to summon a specific creature, including a skeleton doll in Act 1 capable of wielding a crossbow to provide ranged support.[2] The player can control these summons directly (and depending on the doll, even give them some of your spare equipment to use) to help in combat, or simply use to carry loot.

There is a Battlefield (an area that contains merchants and some optional, randomly generated dungeons) in each act, that, once unlocked, the player can teleport in and out of whenever they wish.[3]

Synopsis

The storyline of Beyond Divinity takes place 20 years after the original game. The player takes on the role of a servant of the divine one, a paladin who hates and hunts necromancers. During the battle with one particularly vile necromancer, the paladin is grabbed by a demon, Samuel, and dragged into another universe where he is soul-forged to a death-knight, a creature of evil. Together another paladin and death-knight must venture forth to find a way to break that forging. To succeed is to resume the path you have set for yourself. To fail is to spend eternity linked to that which you have despised.

Reception

The game received "average" reviews according to the review aggregation website Metacritic.[4]

References

  1. ^ "Beyond Divinity available for download!". Larian Studios.
  2. ^ "Just started Beyond Divinity". Larian Studios.
  3. ^ . Larian Studios. Archived from the original on 5 May 2004. Retrieved 16 November 2017.
  4. ^ a b "Beyond Divinity for PC Reviews". Metacritic. Retrieved 17 November 2017.
  5. ^ Ardai, Charles (August 2004). "Beyond Divinity" (PDF). Computer Gaming World. No. 241. p. 78. Retrieved 17 November 2017.
  6. ^ "Beyond Divinity". GamesMaster. July 2004.
  7. ^ Kasavin, Greg (3 May 2004). "Beyond Divinity Review". GameSpot. Retrieved 17 November 2017.
  8. ^ Peckham, Matt (5 May 2004). "GameSpy: Beyond Divinity". GameSpy. Retrieved 17 November 2017.
  9. ^ Knutson, Michael (4 May 2004). "Beyond Divinity – PC – Review". GameZone. from the original on 2 October 2008. Retrieved 17 November 2017.
  10. ^ Brenesal, Barry (6 May 2004). "Beyond Divinity Review". IGN. Retrieved 17 November 2017.
  11. ^ Underwood, Dan (June 2004). . PC Format. No. 162. Archived from the original on 14 August 2004. Retrieved 17 November 2017.
  12. ^ "Beyond Divinity". PC Gamer UK. June 2004.
  13. ^ "Beyond Divinity". PC Gamer. July 2004. p. 64.
  14. ^ PC Zone staff (May 2004). . PC Zone. Archived from the original on 30 April 2008. Retrieved 17 November 2017.
  15. ^ Blackmore, Keith (26 June 2004). "Beyond Divinity". The Times. Retrieved 17 November 2017.(subscription required)

External links

  • Official website
  • Beyond Divinity at MobyGames

beyond, divinity, action, role, playing, game, larian, studios, released, 2004, sequel, divine, divinity, developer, larian, studiospublisher, interactiveeu, digital, jesterscomposer, kirill, pokrovskyseriesdivinityplatform, microsoft, windows, xreleasewindows. Beyond Divinity is an action role playing game by Larian Studios released in 2004 It is a sequel to Divine Divinity Beyond DivinityDeveloper s Larian StudiosPublisher s NA HIP InteractiveEU Digital JestersComposer s Kirill PokrovskySeriesDivinityPlatform s Microsoft Windows Mac OS XReleaseWindowsNA 28 April 2004EU 30 April 2004OS XWW 15 November 2013Genre s Action role playingMode s Single playerA Deluxe Edition was also released that same year containing copies of both Beyond Divinity and Divine Divinity In 2009 a digital download version was released equivalent to the updated disc version 1 The game was released for Mac OS X on 15 November 2013 Contents 1 Gameplay 2 Synopsis 3 Reception 4 References 5 External linksGameplay EditThe gameplay is heavily based on Divine Divinity but adds the ability for the player to control two characters each with their own stats and equipment Beyond Divinity is divided into four acts the first was designed to be relatively linear but it opens up towards the end and later acts have much more freedom of movement The player can acquire a new summoning doll in each act allowing the player to summon a specific creature including a skeleton doll in Act 1 capable of wielding a crossbow to provide ranged support 2 The player can control these summons directly and depending on the doll even give them some of your spare equipment to use to help in combat or simply use to carry loot There is a Battlefield an area that contains merchants and some optional randomly generated dungeons in each act that once unlocked the player can teleport in and out of whenever they wish 3 Synopsis EditThe storyline of Beyond Divinitytakes place 20 years after the original game The player takes on the role of a servant of the divine one a paladin who hates and hunts necromancers During the battle with one particularly vile necromancer the paladin is grabbed by a demon Samuel and dragged into another universe where he is soul forged to a death knight a creature of evil Together another paladin and death knight must venture forth to find a way to break that forging To succeed is to resume the path you have set for yourself To fail is to spend eternity linked to that which you have despised Reception EditReceptionAggregate scoreAggregatorScoreMetacritic73 100 4 Review scoresPublicationScoreComputer Gaming World 5 GamesMaster60 6 GameSpot7 9 10 7 GameSpy 8 GameZone8 10 9 IGN8 10 10 PC Format59 11 PC Gamer UK 62 12 PC Gamer US 78 13 PC Zone71 14 The Times 15 The game received average reviews according to the review aggregation website Metacritic 4 References Edit Beyond Divinity available for download Larian Studios Just started Beyond Divinity Larian Studios Beyond Divinity Larian Studios Archived from the original on 5 May 2004 Retrieved 16 November 2017 a b Beyond Divinity for PC Reviews Metacritic Retrieved 17 November 2017 Ardai Charles August 2004 Beyond Divinity PDF Computer Gaming World No 241 p 78 Retrieved 17 November 2017 Beyond Divinity GamesMaster July 2004 Kasavin Greg 3 May 2004 Beyond Divinity Review GameSpot Retrieved 17 November 2017 Peckham Matt 5 May 2004 GameSpy Beyond Divinity GameSpy Retrieved 17 November 2017 Knutson Michael 4 May 2004 Beyond Divinity PC Review GameZone Archived from the original on 2 October 2008 Retrieved 17 November 2017 Brenesal Barry 6 May 2004 Beyond Divinity Review IGN Retrieved 17 November 2017 Underwood Dan June 2004 Beyond Divinity PC Format No 162 Archived from the original on 14 August 2004 Retrieved 17 November 2017 Beyond Divinity PC Gamer UK June 2004 Beyond Divinity PC Gamer July 2004 p 64 PC Zone staff May 2004 PC Review Beyond Divinity PC Zone Archived from the original on 30 April 2008 Retrieved 17 November 2017 Blackmore Keith 26 June 2004 Beyond Divinity The Times Retrieved 17 November 2017 subscription required External links EditOfficial website Beyond Divinity at MobyGames Retrieved from https en wikipedia org w index php title Beyond Divinity amp oldid 1108217375, wikipedia, wiki, book, books, library,

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