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Beneath Apple Manor

Beneath Apple Manor is a roguelike game written by Don Worth for the Apple II and published by The Software Factory in 1978.[2] Higher resolution "Special Editions" were released in 1982 and 1983, through Quality Software, for the Apple II and Atari 8-bit computers. It was one of the first video games to use procedural generation.[3][4]

Beneath Apple Manor
Developer(s)Don Worth
Publisher(s)The Software Factory
Quality Software
Platform(s)Apple II, Atari 8-bit[1]
Release1978

Gameplay edit

The goal is to obtain a Golden Apple on the bottom floor of the dungeon. There are 10 rooms per level in the low-res version, and 5 in the high-res version. The high-res versions may be played in low-res/text mode, thereby gaining this increase in level size. It is notable for being the first commercial role playing game developed and released for a home computer as opposed to a mainframe computer.[citation needed]

Despite being included in the "roguelike" genre, Beneath Apple Manor actually predates Rogue (created in 1980) by two years.[5] The creator claims that neither he nor the creators of Rogue were aware of the other game.[2]

Reception edit

Alan Isabelle reviewed Beneath Apple Manor in The Space Gamer No. 35, commenting that "all in all, strengths by far outnumber weaknesses. The game is highly recommended".[6]

Softline in 1983 said of Beneath Apple Manor—Special Edition that "now it's back, and it's better", including improved graphics, varying difficulty levels, and the ability to save progress. The magazine concluded that "BAM is not a game that you will tire of easily ... [it] is for any adventurer, beginner to expert".[7] Computer Gaming World's Scorpia stated in 1991 and 1993 that Beneath Apple Manor was "terribly slow even by the standards of the day, but it was fun nonetheless" and "not bad for a game" designed for a 16K Apple II.[8][9]

References edit

  1. ^ "Beneath Apple Manor". Atari Mania.
  2. ^ a b Blog comment to Psittacine Labs: Beneath Apple Manor July 15, 2011, at the Wayback Machine by Don Worth
  3. ^ Adam Summerville; Michael Mateas (2016). Super Mario as a String: Platformer Level Generation Via LSTMs. arXiv:1603.00930.
  4. ^ Aycock, John (2016), "Procedural Content Generation", Retrogame Archeology, Springer International Publishing, pp. 109–143, doi:10.1007/978-3-319-30004-7_6, ISBN 978-3-319-30002-3
  5. ^ Don Worth's Personal Home Page
  6. ^ Isabelle, Alan (January 1981). "Capsule Reviews". The Space Gamer (35). Steve Jackson Games: 28.
  7. ^ Mankovitz, Alan (March 1983). "Beneath Apple Manor—Special Edition". Softline. pp. 42–43. Retrieved 28 July 2014.
  8. ^ Scorpia (October 1991). "C*R*P*G*S / Computer Role-Playing Game Survey". Computer Gaming World. p. 16. Retrieved 18 November 2013.
  9. ^ Scorpia (October 1993). "Scorpia's Magic Scroll Of Games". Computer Gaming World. pp. 34–50. Retrieved 25 March 2016.

External links edit

  • Beneath Apple Manor can be played for free in the browser at the Internet Archive

beneath, apple, manor, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, augu. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Beneath Apple Manor news newspapers books scholar JSTOR August 2010 Learn how and when to remove this message Beneath Apple Manor is a roguelike game written by Don Worth for the Apple II and published by The Software Factory in 1978 2 Higher resolution Special Editions were released in 1982 and 1983 through Quality Software for the Apple II and Atari 8 bit computers It was one of the first video games to use procedural generation 3 4 Beneath Apple ManorDeveloper s Don WorthPublisher s The Software FactoryQuality SoftwarePlatform s Apple II Atari 8 bit 1 Release1978 Contents 1 Gameplay 2 Reception 3 References 4 External linksGameplay editThe goal is to obtain a Golden Apple on the bottom floor of the dungeon There are 10 rooms per level in the low res version and 5 in the high res version The high res versions may be played in low res text mode thereby gaining this increase in level size It is notable for being the first commercial role playing game developed and released for a home computer as opposed to a mainframe computer citation needed Despite being included in the roguelike genre Beneath Apple Manor actually predates Rogue created in 1980 by two years 5 The creator claims that neither he nor the creators of Rogue were aware of the other game 2 Reception editAlan Isabelle reviewed Beneath Apple Manor in The Space Gamer No 35 commenting that all in all strengths by far outnumber weaknesses The game is highly recommended 6 Softline in 1983 said of Beneath Apple Manor Special Edition that now it s back and it s better including improved graphics varying difficulty levels and the ability to save progress The magazine concluded that BAM is not a game that you will tire of easily it is for any adventurer beginner to expert 7 Computer Gaming World s Scorpia stated in 1991 and 1993 that Beneath Apple Manor was terribly slow even by the standards of the day but it was fun nonetheless and not bad for a game designed for a 16K Apple II 8 9 References edit Beneath Apple Manor Atari Mania a b Blog comment to Psittacine Labs Beneath Apple Manor Archived July 15 2011 at the Wayback Machine by Don Worth Adam Summerville Michael Mateas 2016 Super Mario as a String Platformer Level Generation Via LSTMs arXiv 1603 00930 Aycock John 2016 Procedural Content Generation Retrogame Archeology Springer International Publishing pp 109 143 doi 10 1007 978 3 319 30004 7 6 ISBN 978 3 319 30002 3 Don Worth s Personal Home Page Isabelle Alan January 1981 Capsule Reviews The Space Gamer 35 Steve Jackson Games 28 Mankovitz Alan March 1983 Beneath Apple Manor Special Edition Softline pp 42 43 Retrieved 28 July 2014 Scorpia October 1991 C R P G S Computer Role Playing Game Survey Computer Gaming World p 16 Retrieved 18 November 2013 Scorpia October 1993 Scorpia s Magic Scroll Of Games Computer Gaming World pp 34 50 Retrieved 25 March 2016 Kim R Schuette Book of Adventure Games p 22 External links editBeneath Apple Manor can be played for free in the browser at the Internet Archive Retrieved from https en wikipedia org w index php title Beneath Apple Manor amp oldid 1222770737, wikipedia, wiki, book, books, library,

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