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Technology in Star Trek

The fictional technology in Star Trek has borrowed many ideas from the scientific world. Episodes often contain technologies named after or inspired by real-world scientific concepts, such as tachyon beams, baryon sweeps, quantum slipstream drives, and photon torpedoes. Some of the technologies created for the Star Trek universe were done so out of financial necessity. For instance, the transporter was created because the limited budget of Star Trek: The Original Series (TOS) in the 1960s did not allow expensive shots of spaceships landing on planets.[1][page needed]

Discovery Channel Magazine stated that cloaking devices, faster-than-light travel, and dematerialized transport were only dreams at the time TOS was made, but physicist Michio Kaku believes all these things are possible.[2] William Shatner, who portrayed James T. Kirk in TOS, believes this as well, and went on to co-write the book I'm Working on That,[3] in which he investigates how Star Trek technology is becoming feasible.

Subspace Edit

In the Star Trek fictional universe, subspace is a feature of space-time that facilitates faster-than-light transit, in the form of interstellar travel or the transmission of information.[4] Faster-than-light warp drive travel via subspace obeys different laws of physics. The name "subspace" has also been adopted and used in other fictional settings, such as the Stargate franchise, The Hitchhiker's Guide to the Galaxy series, the Bobiverse series, and Descent: Freespace. Narratively, it plays a similar role to the Hyperspace that appears in Star Wars and other works of science fiction.

In most Star Trek series, subspace communications are a means to establish nearly instantaneous contact with people that are light years away. The physics of Star Trek describes infinite speed (expressed as "warp factor 10") as an impossibility; as such, even subspace communications which travel at speeds over Warp 9.9 may take hours or weeks to reach certain destinations. One exception to this impossibility was in the Star Trek: Voyager episode "Threshold" where Lt. Paris breaks the Warp 10 barrier. In the Star Trek universe subspace signals do not degrade with the square of the distance as do other methods of communication utilizing conventional bands of the electromagnetic spectrum (i.e. radio waves), so signals sent from a great distance can be expected to reach their destination at a predictable time and with little relative degradation (barring any random subspace interference or spatial anomalies).[citation needed]

In the Star Trek franchise, subspace communications have a limit of just over 20 light years before they must be boosted, although this limitation has been ignored in several storylines.[citation needed]

Warp drive Edit

Warp drive is one of the fundamental features of the Star Trek franchise; in the first pilot episode of Star Trek: The Original Series, "The Cage", it is referred to as a "hyperdrive", with Captain Pike stating the speed to reach planet Talos IV as "time warp, factor 7". When beginning to explain travel times to the illusion survivors (before being interrupted by the sight of Vina), crew member Jose Tyler stated that "the time barrier's been broken", allowing a group of interstellar travelers to return to Earth far sooner than would have otherwise been possible. Later in the pilot, when Spock is faced with the only action of escaping, he announces to the crew they have no choice but to leave, stating "Our time warp factor ..." before the ship's systems start failing. In the second pilot for The Original Series, "Where No Man Has Gone Before", time was dropped from the speed setting with Kirk ordering speeds in the simple "ahead warp factor one" that became familiar from then on.

Working principle Edit

 
A visualization of a warp field—the ship rests in a bubble of normal space.

The basic functional principle of the warp drive in Star Trek is the same for all spaceships. It was originally conceived of by a strong energy source, usually called a warp core or sometimes intermix chamber, generates a high-energy plasma. This plasma is transported to warp field generators via lines that are reminiscent of pipes. These generators are effectively coils in warp nacelles protruding from the spaceship. The warp nacelles generate a subspace field, the warp field or a warp bubble, which distort space-time and propels the bubble and spaceship in the bubble forward. That is similar to the Alcubierre drive, but with some exceptions as the maintenance of sub-light velocity and inertia. This means that a spaceship does not come to a complete standstill after the warp flight, but that superluminal and subluminal speeds flow directly into one another. It is also possible to ram another object at warp speed that is outside the warp bubble. This necessitates the existence of fictional deflector shields that protect the spacecraft from damage from collisions with interstellar dust particles and asteroids. And in episode By Inferno's Light it is mentioned that flying at warp speed inside a planetary system is not recommended.

The warp core can be designed in various forms. Humans and most of the other fictional races use a moderated reaction of antideuterium and deuterium with Dilithium. The Romulans, however, use artificial micro-black holes called quantum singularities.

Fictional history Edit

The episode "Metamorphosis", from The Original Series, establishes a backstory for the invention of warp drive on Earth, in which Zefram Cochrane discovered the "space warp". Cochrane is repeatedly referred to afterwards, but the exact details of the first warp trials were not shown until the second Star Trek: The Next Generation movie, Star Trek: First Contact. The movie depicts Cochrane as having first operated a warp drive on Earth in 2063. This successful first trial led directly to first contact with the Vulcans.

It was also established that many other civilizations had warp drive before humans; First Contact co-writer Ronald D. Moore suggested Cochrane's drive was in some way superior to forms which existed beforehand, and was gradually adopted by the galaxy at large.[5]

The following table shows the gradual evolution of the warp drive and the warp speeds of humanity and later the United Federation of Planets. For better comparison, the warp factors of the TNG scale, based on the values given in the book Star Trek Encyclopedia, have been converted to cubic warp factors from TOS.

Era
(Starship)
Design speed
(equivalent to the aircraft VNE V-speed)[6]
Normal cruising speed
(equivalent to the aircraft VBE or VBR V-speed)[7]
Maximum cruising speed
(equivalent to the aircraft VNO V-speed)[8]
Speed records[9]
2063
(Starship Phoenix)
Warp 1 experimental spacecraft with flight time limitation of the engine spacecraft propulsion with flight time limitation of the engine
2140
(NX-Alpha)
Warp 2 experimental spacecraft with flight time limitation of the engine experimental spacecraft with flight time limitation of the engine Warp 2.2 (ENT episode First Flight)
2143
(NX-Beta)
Warp 2.5 experimental spacecraft with flight time limitation of the engine experimental spacecraft with flight time limitation of the engine
2145
(NX-Delta)
Warp 3 experimental spacecraft with flight time limitation of the engine experimental spacecraft with flight time limitation of the engine
2145
(Starship Franklin)
Warp 4 Warp 3.5 Warp 4
2151
(Starship Enterprise NX-01)
Warp 5.2 Warp 4.5 Warp 5 Warp 6.9 (ENT episode )
2161
(USS Essex NCC-173)
Warp 7 Warp 5 Warp 6
2245
(USS Enterprise NCC-1701)
Warp 8[10] Warp 5 Warp 6[10] Warp 9.5 (TOS episode Is There In Truth No Beauty?)
Warp 10 (TOS episode Let That Be Your Last Battlefield)
Warp 11 (TOS episode By Any Other Name and The Changeling)
Warp 14.1 (TOS Episode That Which Survives)
2285
(USS Enterprise NCC-1701-A)
Warp 12[11] Warp 6 Warp 8[11]
2293
(USS Enterprise NCC-1701-B)
Warp 12 (9.2 TNG[12]) Warp 7 (6 TNG) Warp 10 (8 TNG)
2332
(USS Enterprise NCC-1701-C)
Warp 12 (9.3 TNG[12]) Warp 7 (6 TNG) Warp 11 (8.6 TNG[12])
2363
(USS Enterprise NCC-1701-D)
Warp 12.5 (9.6 TNG[13])
Warp 14.5 (Upgrade to 9.9 TNG[14])
Warp 7 (6 TNG[13]) Warp 12 (9.2 TNG[15]) Warp 14 (9.8 TNG) (TNG episode Encounter at Farpoint)
2371
(USS Enterprise NCC-1710-E
USS Voyager NCC-74656
USS Defiant NX-74205)
Warp 17 (USS Enterprise 9.95 TNG[12])
Warp 18.5 (USS Voyager 9.975 TNG[16]
Warp 19 (USS Defiant 9.982 TNG[17])
Warp 10 (8 TNG) Warp 12.5 (USS Defiant 9.5 TNG[12])
Warp 13 (USS Enterprise 9.7 TNG[18])
Warp 13.5 (USS Voyager 9.75 TNG[12])
Warp 20 (9.99 TNG) (VOY episode Threshold)
2374
(USS Prometheus NX-74913)
Warp 20 (9.99 TNG[19]) Warp 11.5 (9 TNG[19]) Warp 14.5 (9.9 TNG[12])

Warp speeds Edit

Original warp scale (The Original Series, The Animated Series, Enterprise, and Discovery) Edit

 
Warp effect as depicted in Star Trek: The Original Series
 
Warp effect as depicted in Star Trek: The Next Generation

The warp drive velocity in Star Trek is generally expressed in "warp factor" units, which—according to Star Trek Star Fleet Technical Manual—corresponds to the magnitude of the warp field. Achieving warp factor 1 is equal to breaking the light barrier, while the actual velocity corresponding to higher factors is determined using an ambiguous formula. According to the Star Trek episode writer's guide for The Original Series, warp factors are converted to multiples of the speed of light by multiplication with the cubic function of the warp factor itself. Accordingly, "warp 1" is equivalent to the speed of light, "warp 2" is eight times the speed of light, "warp 3" is 27 times the speed of light, etc. Several episodes of The Original Series placed the Enterprise in peril by having it travel at high warp factors. However, the velocity (in present dimensional units) of any given warp factor is rarely the subject of explicit expression, and travel times for specific interstellar distances are not consistent through the various series. In the Star Trek: The Next Generation Technical Manual it was written that the real warp speed depends on external factors such as particle density or electromagnetic fields and only roughly corresponds with the calculated speed of current warp factor. The reference work Star Trek Maps established the theory of subspace (or warp) highways. In certain regions, a spaceship can fly at a multiple of the speed that corresponds to the current warp factor.

In The Original Series, warp factor 6 was established as the common speed of the USS Enterprise NCC-1701. In some cases, the starship traveled at warp 7 or above, but with risk of damaging the ship or the engines. Warp 8 in The Original Series was the "never exceed" speed for the hulls and engines of Constitution-class starships. Warp 6 was the maximum safe cruising speed for that vessel class.[20]

Later on, a prequel series titled Star Trek: Enterprise describes the warp engine technology as a "Gravimetric Field Displacement Manifold" (Commander Tucker's tour, "Cold Front") and describes the device as being powered by a matter/anti-matter reaction which powers the two separate nacelles (one on each side of the ship) to create a displacement field. Enterprise, set in 2151 and onward, follows the voyages of the first human ship capable of traveling at warp factor 5.2, which under the old warp table formula (the cube of the warp factor times the speed of light), is about 140 times the speed of light (i.e., 5.2 cubed). In the series pilot episode "Broken Bow", Capt. Archer equates warp 4.5 to "Neptune and back [from Earth] in six minutes" (which would correspond to a distance of 547 light-minutes or 66 au, consistent with Neptune's being a minimum of 29 au distant from Earth).

Modified warp scale (The Next Generation, Deep Space Nine, Voyager, and Picard) Edit

For Star Trek: The Next Generation and the subsequent series, Star Trek artist Michael Okuda drew up a new warp scale and devised a formula based on the original one but with an important difference: In the half-open interval from 9 to 10, the exponent w increases toward infinity. Thus, in the Okuda scale, warp velocities approach warp 10 asymptotically. According to the Star Trek: The Next Generation Technical Manual there is no exact formula for this interval because the quoted velocities are based on a hand-drawn curve; what can be said is that at velocities greater than warp 9, the form of the warp function changes because of an increase in the exponent of the warp factor w. Due to the resultant increase in the derivative, even minor changes in the warp factor eventually correspond to a greater than exponential change in velocity. Warp factor 10 was set as an unattainable maximum of a theoretical infinite speed, at which an object would occupy all points in the universe simultaneously (according to the new scale, reaching or exceeding warp 10 required an infinite amount of energy). This is described in Star Trek Technical Manuals as "Eugene's limit", in homage to creator/producer Gene Roddenberry.

As stated in the collection Star Trek Fact Files, no ship, including highly developed ships like the Borg cube, may exceed warp factor 9.99 with their normal warp drive. To achieve higher speeds, the use of transwarp technology is required.

Warp velocities Edit

In the book Star Trek Encyclopedia and the compilation Star Trek Fact Files, some warp velocities are given directly. For comparison, the following table shows these values and also the calculated speeds of the original warp scale, the calculated speeds of a simplified Okuda scale and some canonical reference values for warp speeds from onscreen sources.

Warp
factor
Warp scale from Encyclopedia
directly given values
(Michael Okuda)[21]
Cubic warp scale
v = w3c
(Franz Joseph)[22]
Revised warp scale
v = w10/3c
(Michael Okuda)[23]
Onscreen Reference (Canon)
(Multiple of speed of light)
1
2 10× 10× In the Star Trek: Enterprise episode "Dead Stop", it is said that Enterprise would take about a decade (10 years) to travel 130 light years at warp 2. Thus warp 2 corresponds to about 13 times the speed of light.
3 39× 27× 39× In Star Trek: The Next Generation - "The Most Toys" (S3:E22, at 35:38) the crew of Enterprise-D discovers that the android Data may have been stolen while on board another ship - the Jovis. At this point the Jovis, which has a maximum warp factor of 3, has had a 23-hour head start, which Ensign Crusher's calculation puts her anywhere within a 0.102 light year radius of her last known position. Thus, warp 3 is 38.875 times the speed of light.
4 102× 64× 102× In the Star Trek: Voyager episode "Resolutions", it is said that a Voyager shuttle would need about 700 years of flight time for a 70,000 light-year journey back to Earth. It follows that warp 4, the stated maximum speed of the shuttle, is about 100 times the speed of light. In the movie Star Trek Beyond it is stated that the USS Franklin (NX-326) was the first Earth ship who was capable of warp 4. Montgomery Scott (Simon Pegg): "This is the USS Franklin, sir, can you believe it? First Earth ship capable of warp 4." It is unclear when the Franklin was first launched but it is speculated to be between 2145 and 2151.
4.5 150× 91× 150× In the Star Trek: Enterprise pilot "Broken Bow", Commander Tucker states "warp 4.5 next Thursday", to which Captain Archer responds "Neptune and back in six minutes". The distance from Earth to Neptune varies all the time as both planets orbit the Sun, however the average distance between the two is around 30.63 au (4.58 billion km) and 29.76 au (4.45 billion km) average 4.52 billion km. Therefore, a round trip of 9.04 billion km in six minutes would imply that warp 4.5 is about 84 times the speed of light.
5 213× 125× 213× In the Star Trek: Enterprise episode "The Expanse", Captain Archer says the flight to the Delphic Expanse is equivalent to a three-month trip. Upon arrival of the Enterprise, the distance to Earth is given as 50 light years. Thus, warp 5, the maximum speed of the Enterprise, corresponds to about 200 times the speed of light.
6 392× 216× 392×
7 656× 343× 656× In the Star Trek: Enterprise episode "", the Enterprise will fly through an 11.6 light year long subspace corridor for a meeting with Degra. However, the Enterprise is thrown 117 years into the past. As the older Enterprise encounters their younger counterpart (to warn them), Captain Lorian suggests modifying the warp drive so that the younger Enterprise can briefly reach warp factor 6.9 and cover this distance in about two days without using the corridor. Thus, warp 6.9 corresponds to about 2117 times the speed of light. In the Star Trek: Discovery episode "New Eden" (S2:E2), Commander Michael Burnham says a signal "is in the Beta Quadrant, 51,450 light years away," to which Captain Christopher Pike replies, "at top speed that would take us 150 years to get that far," indicating the maximum speed of the Discovery is 343 times the speed of light (51,450 light years / 150 years). That corresponds to warp 7 of the original warp scale.
8 1024× 512× 1024×
9 1516× 729× 1516× In the episode Bloodlines from the series Star Trek: The Next Generation, Riker claims that the Enterprise would need around 20 minutes for a 300 billion kilometer flight at warp 9. Thus warp 9 corresponds to a speed of 900 billion kilometers per hour (= 250 million kilometers per second) or about 830 times the speed of light.
9.9 21,400x 970× 2083× In the episode "The 37's" from the Star Trek: Voyager series warp 9.9 is directly mentioned in a dialog with four billion miles per second (6.4 billion kilometers per second), which is around 21,400 times faster than the speed of light.
10 Infinite
velocity
1000× 2154× In the episode "Threshold", Tom Paris breaks the warp 10 threshold, but travel beyond the threshold is later discovered to be unacceptably hazardous to biological life.

In the episode "Where No One Has Gone Before" the Traveler's modifications to the Enterprise-D's propulsion system allowed the Enterprise to travel 2.7 million light years from the Milky Way Galaxy to M 33, effectively blowing past several smaller galaxies, in a few minutes, which according to La Forge, was off the charts, surpassing Warp 10 of the known scale. According to the Technical Manual the authors estimated the speed of this episode at warp factor 9.9999999996.

Upon further modification, the Enterprise-D was thrown over a billion light years into an uncharted place in the universe in a matter of seconds with a warp factor that is, according to Data, no greater than 1.5.

11 Beyond
scale
1331× 2960× In episode "The Changeling" the Enterprise briefly reached warp factor 11, as a result of Nomad's "correction of inefficiencies" in the antimatter control system. In the episode "By Any Other Name" the Kelvans modified the Enterprise's engines for greater sustained speed of warp factor 11 to travel from the Milky Way Galaxy to the Andromeda Galaxy.
12 1728× 3956×
13 2197× 5166× In the alternative future depicted in "All Good Things ...", the series finale of The Next Generation, the "future" Enterprise-D travels at warp 13, perhaps as a result of another reconfiguration of the warp scale.
14 2744× 6613× At one point in "That Which Survives" the Enterprise traveled at a warp factor of 14.1.
15 3375× 8323×
18.56 6395× 16928× According to Gene Roddenberry's first concept script Star Trek is ..., the original Enterprise had a maximum speed of 0.73 light years per hour, which is about 6395 times the speed of light. This corresponds with warp factor 18.56 of the cubic scale.

Transwarp Edit

Transwarp generally refers to speeds and technologies that are beyond conventional warp drives. The warp drive has a natural physical or economical limit beyond which higher speeds are no longer possible. The reference work Star Trek Fact Files indicates this limit at warp factor 9.99. This is the highest conventional warp speed mentioned for a spaceship (Borg cube). Also in the episode Threshold (Star Trek Voyager) the warp factor 9.99 is suggested as the limit. This is the last warp factor mentioned before the leap takes place in the transwarp state.

In the book Star Trek: The Next Generation Technical Manual the authors describe the idea of transwarp:

Finally, we had to provide some loophole for various powerful aliens like Q, who have a knack for tossing the ship million of light years in the time of a commercial break. .. This lets Q and his friends have fun in the 9.9999+ range, but also lets our ship travel slowly enough to keep the galaxy a big place, and meets the other criteria.

The transwarp concept itself is not tied to any particular technology or speed limit. Variants of transwarp are:

Space folding
Hyperspace
Wormholes

See also Edit

Star Trek technologies Edit

References Edit

  1. ^ Star Trek: The Next Generation 365 by Paula M. Block, Terry J. Erdmann
  2. ^ Sledge, Gary (August 2008). "Going Where No One Has Gone Before". Discovery Channel Magazine (3). ISSN 1793-5725.
  3. ^ Shatner, William (2004). Star trek. I'm working on that a trek from science fiction to science fact. Chip Walter. New York: Pocket Books. ISBN 978-0-7434-5373-8. OCLC 1152139041.
  4. ^ "StarTrek.com Official StarTrek Website, Subspace Radio Article". from the original on July 16, 2009. Retrieved October 22, 2007.
  5. ^ Moore, Ronald D. (October 7, 1997). "Memory Alpha:AOL chats/Ronald D. Moore/ron063.txt". Memory Alpha. from the original on April 18, 2011. Retrieved March 3, 2022.
  6. ^ Typically, this speed can be maintained for up to 12 hours before damage to the drive or the starship structural integrity occurs.
  7. ^ Usual flight speeds with optimized fuel consumption and mechanical wear.
  8. ^ Maximum speed that can be sustained unlimited amount of time without damaging the engine or the structural integrity of the starship. However, the fuel consumption is disproportionately higher than usual and limited the time of using this speed.
  9. ^ Maximum speed that the drive can achieve under its own power in emergency situations without external forces. This usually requires modifications to the drive and other components and causes damage to engine and structural integrity of the starship.
  10. ^ a b Star Trek Starship Spotter, Page 9
  11. ^ a b Star Trek Starship Spotter, Page 17
  12. ^ a b c d e f g Star Trek Fact Files
  13. ^ a b Star Trek Starship Spotter, Page 25, 29
  14. ^ Star Trek Deep Space Nine Technical Manual, Page
  15. ^ Star Trek Technical Manual, Page
  16. ^ Star Trek Starship Spotter, Page 57
  17. ^ Star Trek Starship Spotter, Page 45
  18. ^ Star Trek Starship Spotter, Page 53
  19. ^ a b Star Trek Starship Spotter, Page 69
  20. ^ Whitfield, Stephen E. (1968). The making of Star trek. Roddenberry, Gene (First ed.). New York. ISBN 0-345-02697-7. OCLC 23859.{{cite book}}: CS1 maint: location missing publisher (link)
  21. ^ Okuda, Michael. (1999). The Star trek encyclopedia : a reference guide to the future. Okuda, Denise., Drexler, Doug. (Updated and expanded ed.). New York: Pocket Books. ISBN 978-1-4516-4688-7. OCLC 682113602.
  22. ^ Star Trek Maps, Star Trek Technical Manual
  23. ^ Okuda, Mike. (1991). "Star trek: the next generation" technical manual. Boxtree. ISBN 1-85283-340-8. OCLC 24749685.

Further reading Edit

  • David A. Batchelor (2009). "The Science of Star Trek". NASA Goddard Space Flight Center.
  • C.W. Nevius (June 29, 2006). "Astrophysics taking off on Superman". San Francisco Chronicle.
  • Keay Davidson (August 29, 2005). "Military examines "beaming up" data, people. Critics say its extreme computing, energy needs keep teleportation unlikely for now". San Francisco Chronicle.
  • A. Smith (1991). "Six Dimensions and Star Trek". Science Education. U.S. Department of Energy.
  • Star Trek Inconsistencies. Ex Astris Scientia
  • Lawrence M. Krauss (1995). The Physics of Star Trek. ISBN 0-06-097710-8.
  • Alan N. Shapiro (2004). Star Trek: Technologies of Disappearance. ISBN 978-3-930064-16-8.
  • Mark E. Lasbury: The realization of Star Trek technologies. Springer, Cham 2017, ISBN 9783319409146.
  • Knapp, Alex. "The 10 Best Singularity Themed Star Trek Episodes". Forbes. Retrieved September 1, 2021.</ref>

External links Edit

technology, star, trek, physics, star, trek, redirects, here, nonfiction, book, physics, star, trek, warp, speed, redirects, here, other, uses, warp, speed, disambiguation, this, article, needs, additional, citations, verification, please, help, improve, this,. Physics and Star Trek redirects here For the nonfiction book see The Physics of Star Trek Warp speed redirects here For other uses see Warp Speed disambiguation This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Technology in Star Trek news newspapers books scholar JSTOR August 2008 Learn how and when to remove this template message The fictional technology in Star Trek has borrowed many ideas from the scientific world Episodes often contain technologies named after or inspired by real world scientific concepts such as tachyon beams baryon sweeps quantum slipstream drives and photon torpedoes Some of the technologies created for the Star Trek universe were done so out of financial necessity For instance the transporter was created because the limited budget of Star Trek The Original Series TOS in the 1960s did not allow expensive shots of spaceships landing on planets 1 page needed Discovery Channel Magazine stated that cloaking devices faster than light travel and dematerialized transport were only dreams at the time TOS was made but physicist Michio Kaku believes all these things are possible 2 William Shatner who portrayed James T Kirk in TOS believes this as well and went on to co write the book I m Working on That 3 in which he investigates how Star Trek technology is becoming feasible Contents 1 Subspace 2 Warp drive 2 1 Working principle 2 2 Fictional history 2 3 Warp speeds 2 3 1 Original warp scale The Original Series The Animated Series Enterprise and Discovery 2 3 2 Modified warp scale The Next Generation Deep Space Nine Voyager and Picard 2 3 3 Warp velocities 2 4 Transwarp 3 See also 3 1 Star Trek technologies 4 References 5 Further reading 6 External linksSubspace EditIn the Star Trek fictional universe subspace is a feature of space time that facilitates faster than light transit in the form of interstellar travel or the transmission of information 4 Faster than light warp drive travel via subspace obeys different laws of physics The name subspace has also been adopted and used in other fictional settings such as the Stargate franchise The Hitchhiker s Guide to the Galaxy series the Bobiverse series and Descent Freespace Narratively it plays a similar role to the Hyperspace that appears in Star Wars and other works of science fiction In most Star Trek series subspace communications are a means to establish nearly instantaneous contact with people that are light years away The physics of Star Trek describes infinite speed expressed as warp factor 10 as an impossibility as such even subspace communications which travel at speeds over Warp 9 9 may take hours or weeks to reach certain destinations One exception to this impossibility was in the Star Trek Voyager episode Threshold where Lt Paris breaks the Warp 10 barrier In the Star Trek universe subspace signals do not degrade with the square of the distance as do other methods of communication utilizing conventional bands of the electromagnetic spectrum i e radio waves so signals sent from a great distance can be expected to reach their destination at a predictable time and with little relative degradation barring any random subspace interference or spatial anomalies citation needed In the Star Trek franchise subspace communications have a limit of just over 20 light years before they must be boosted although this limitation has been ignored in several storylines citation needed Warp drive EditWarp drive is one of the fundamental features of the Star Trek franchise in the first pilot episode of Star Trek The Original Series The Cage it is referred to as a hyperdrive with Captain Pike stating the speed to reach planet Talos IV as time warp factor 7 When beginning to explain travel times to the illusion survivors before being interrupted by the sight of Vina crew member Jose Tyler stated that the time barrier s been broken allowing a group of interstellar travelers to return to Earth far sooner than would have otherwise been possible Later in the pilot when Spock is faced with the only action of escaping he announces to the crew they have no choice but to leave stating Our time warp factor before the ship s systems start failing In the second pilot for The Original Series Where No Man Has Gone Before time was dropped from the speed setting with Kirk ordering speeds in the simple ahead warp factor one that became familiar from then on Working principle Edit A visualization of a warp field the ship rests in a bubble of normal space The basic functional principle of the warp drive in Star Trek is the same for all spaceships It was originally conceived of by a strong energy source usually called awarp coreor sometimes intermix chamber generates a high energy plasma This plasma is transported to warp field generators via lines that are reminiscent of pipes These generators are effectively coils in warp nacelles protruding from the spaceship The warp nacelles generate a subspace field the warp field or a warp bubble which distort space time and propels the bubble and spaceship in the bubble forward That is similar to the Alcubierre drive but with some exceptions as the maintenance of sub light velocity and inertia This means that a spaceship does not come to a complete standstill after the warp flight but that superluminal and subluminal speeds flow directly into one another It is also possible to ram another object at warp speed that is outside the warp bubble This necessitates the existence of fictional deflector shields that protect the spacecraft from damage from collisions with interstellar dust particles and asteroids And in episode By Inferno s Light it is mentioned that flying at warp speed inside a planetary system is not recommended The warp core can be designed in various forms Humans and most of the other fictional races use a moderated reaction of antideuterium and deuterium with Dilithium The Romulans however use artificial micro black holes called quantum singularities Fictional history Edit The episode Metamorphosis from The Original Series establishes a backstory for the invention of warp drive on Earth in which Zefram Cochrane discovered the space warp Cochrane is repeatedly referred to afterwards but the exact details of the first warp trials were not shown until the second Star Trek The Next Generation movie Star Trek First Contact The movie depicts Cochrane as having first operated a warp drive on Earth in 2063 This successful first trial led directly to first contact with the Vulcans It was also established that many other civilizations had warp drive before humans First Contact co writer Ronald D Moore suggested Cochrane s drive was in some way superior to forms which existed beforehand and was gradually adopted by the galaxy at large 5 The following table shows the gradual evolution of the warp drive and the warp speeds of humanity and later the United Federation of Planets For better comparison the warp factors of the TNG scale based on the values given in the book Star Trek Encyclopedia have been converted to cubic warp factors from TOS Era Starship Design speed equivalent to the aircraft VNE V speed 6 Normal cruising speed equivalent to the aircraft VBE or VBR V speed 7 Maximum cruising speed equivalent to the aircraft VNO V speed 8 Speed records 9 2063 Starship Phoenix Warp 1 experimental spacecraft with flight time limitation of the engine spacecraft propulsion with flight time limitation of the engine2140 NX Alpha Warp 2 experimental spacecraft with flight time limitation of the engine experimental spacecraft with flight time limitation of the engine Warp 2 2 ENT episode First Flight 2143 NX Beta Warp 2 5 experimental spacecraft with flight time limitation of the engine experimental spacecraft with flight time limitation of the engine2145 NX Delta Warp 3 experimental spacecraft with flight time limitation of the engine experimental spacecraft with flight time limitation of the engine2145 Starship Franklin Warp 4 Warp 3 5 Warp 42151 Starship Enterprise NX 01 Warp 5 2 Warp 4 5 Warp 5 Warp 6 9 ENT episode E 2161 USS Essex NCC 173 Warp 7 Warp 5 Warp 62245 USS Enterprise NCC 1701 Warp 8 10 Warp 5 Warp 6 10 Warp 9 5 TOS episode Is There In Truth No Beauty Warp 10 TOS episode Let That Be Your Last Battlefield Warp 11 TOS episode By Any Other Name and The Changeling Warp 14 1 TOS Episode That Which Survives 2285 USS Enterprise NCC 1701 A Warp 12 11 Warp 6 Warp 8 11 2293 USS Enterprise NCC 1701 B Warp 12 9 2 TNG 12 Warp 7 6 TNG Warp 10 8 TNG 2332 USS Enterprise NCC 1701 C Warp 12 9 3 TNG 12 Warp 7 6 TNG Warp 11 8 6 TNG 12 2363 USS Enterprise NCC 1701 D Warp 12 5 9 6 TNG 13 Warp 14 5 Upgrade to 9 9 TNG 14 Warp 7 6 TNG 13 Warp 12 9 2 TNG 15 Warp 14 9 8 TNG TNG episode Encounter at Farpoint 2371 USS Enterprise NCC 1710 EUSS Voyager NCC 74656USS Defiant NX 74205 Warp 17 USS Enterprise 9 95 TNG 12 Warp 18 5 USS Voyager 9 975 TNG 16 Warp 19 USS Defiant 9 982 TNG 17 Warp 10 8 TNG Warp 12 5 USS Defiant 9 5 TNG 12 Warp 13 USS Enterprise 9 7 TNG 18 Warp 13 5 USS Voyager 9 75 TNG 12 Warp 20 9 99 TNG VOY episode Threshold 2374 USS Prometheus NX 74913 Warp 20 9 99 TNG 19 Warp 11 5 9 TNG 19 Warp 14 5 9 9 TNG 12 Warp speeds Edit Original warp scale The Original Series The Animated Series Enterprise and Discovery Edit Warp effect as depicted in Star Trek The Original Series Warp effect as depicted in Star Trek The Next Generation The warp drive velocity in Star Trek is generally expressed in warp factor units which according to Star Trek Star Fleet Technical Manual corresponds to the magnitude of the warp field Achieving warp factor 1 is equal to breaking the light barrier while the actual velocity corresponding to higher factors is determined using an ambiguous formula According to the Star Trek episode writer s guide for The Original Series warp factors are converted to multiples of the speed of light by multiplication with the cubic function of the warp factor itself Accordingly warp 1 is equivalent to the speed of light warp 2 is eight times the speed of light warp 3 is 27 times the speed of light etc Several episodes of The Original Series placed the Enterprise in peril by having it travel at high warp factors However the velocity in present dimensional units of any given warp factor is rarely the subject of explicit expression and travel times for specific interstellar distances are not consistent through the various series In the Star Trek The Next Generation Technical Manual it was written that the real warp speed depends on external factors such as particle density or electromagnetic fields and only roughly corresponds with the calculated speed of current warp factor The reference work Star Trek Maps established the theory of subspace or warp highways In certain regions a spaceship can fly at a multiple of the speed that corresponds to the current warp factor In The Original Series warp factor 6 was established as the common speed of the USS Enterprise NCC 1701 In some cases the starship traveled at warp 7 or above but with risk of damaging the ship or the engines Warp 8 in The Original Series was the never exceed speed for the hulls and engines of Constitution class starships Warp 6 was the maximum safe cruising speed for that vessel class 20 Later on a prequel series titled Star Trek Enterprise describes the warp engine technology as a Gravimetric Field Displacement Manifold Commander Tucker s tour Cold Front and describes the device as being powered by a matter anti matter reaction which powers the two separate nacelles one on each side of the ship to create a displacement field Enterprise set in 2151 and onward follows the voyages of the first human ship capable of traveling at warp factor 5 2 which under the old warp table formula the cube of the warp factor times the speed of light is about 140 times the speed of light i e 5 2 cubed In the series pilot episode Broken Bow Capt Archer equates warp 4 5 to Neptune and back from Earth in six minutes which would correspond to a distance of 547 light minutes or 66 au consistent with Neptune s being a minimum of 29 au distant from Earth Modified warp scale The Next Generation Deep Space Nine Voyager and Picard Edit For Star Trek The Next Generation and the subsequent series Star Trek artist Michael Okuda drew up a new warp scale and devised a formula based on the original one but with an important difference In the half open interval from 9 to 10 the exponent w increases toward infinity Thus in the Okuda scale warp velocities approach warp 10 asymptotically According to the Star Trek The Next Generation Technical Manual there is no exact formula for this interval because the quoted velocities are based on a hand drawn curve what can be said is that at velocities greater than warp 9 the form of the warp function changes because of an increase in the exponent of the warp factor w Due to the resultant increase in the derivative even minor changes in the warp factor eventually correspond to a greater than exponential change in velocity Warp factor 10 was set as an unattainable maximum of a theoretical infinite speed at which an object would occupy all points in the universe simultaneously according to the new scale reaching or exceeding warp 10 required an infinite amount of energy This is described in Star Trek Technical Manuals as Eugene s limit in homage to creator producer Gene Roddenberry As stated in the collection Star Trek Fact Files no ship including highly developed ships like the Borg cube may exceed warp factor 9 99 with their normal warp drive To achieve higher speeds the use of transwarp technology is required Warp velocities Edit In the book Star Trek Encyclopedia and the compilation Star Trek Fact Files some warp velocities are given directly For comparison the following table shows these values and also the calculated speeds of the original warp scale the calculated speeds of a simplified Okuda scale and some canonical reference values for warp speeds from onscreen sources Warpfactor Warp scale from Encyclopediadirectly given values Michael Okuda 21 Cubic warp scalev w3c Franz Joseph 22 Revised warp scalev w10 3c Michael Okuda 23 Onscreen Reference Canon Multiple of speed of light 1 1 1 1 2 10 8 10 In the Star Trek Enterprise episode Dead Stop it is said that Enterprise would take about a decade 10 years to travel 130 light years at warp 2 Thus warp 2 corresponds to about 13 times the speed of light 3 39 27 39 In Star Trek The Next Generation The Most Toys S3 E22 at 35 38 the crew of Enterprise D discovers that the android Data may have been stolen while on board another ship the Jovis At this point the Jovis which has a maximum warp factor of 3 has had a 23 hour head start which Ensign Crusher s calculation puts her anywhere within a 0 102 light year radius of her last known position Thus warp 3 is 38 875 times the speed of light 4 102 64 102 In the Star Trek Voyager episode Resolutions it is said that a Voyager shuttle would need about 700 years of flight time for a 70 000 light year journey back to Earth It follows that warp 4 the stated maximum speed of the shuttle is about 100 times the speed of light In the movie Star Trek Beyond it is stated that the USS Franklin NX 326 was the first Earth ship who was capable of warp 4 Montgomery Scott Simon Pegg This is the USS Franklin sir can you believe it First Earth ship capable of warp 4 It is unclear when the Franklin was first launched but it is speculated to be between 2145 and 2151 4 5 150 91 150 In the Star Trek Enterprise pilot Broken Bow Commander Tucker states warp 4 5 next Thursday to which Captain Archer responds Neptune and back in six minutes The distance from Earth to Neptune varies all the time as both planets orbit the Sun however the average distance between the two is around 30 63 au 4 58 billion km and 29 76 au 4 45 billion km average 4 52 billion km Therefore a round trip of 9 04 billion km in six minutes would imply that warp 4 5 is about 84 times the speed of light 5 213 125 213 In the Star Trek Enterprise episode The Expanse Captain Archer says the flight to the Delphic Expanse is equivalent to a three month trip Upon arrival of the Enterprise the distance to Earth is given as 50 light years Thus warp 5 the maximum speed of the Enterprise corresponds to about 200 times the speed of light 6 392 216 392 7 656 343 656 In the Star Trek Enterprise episode E the Enterprise will fly through an 11 6 light year long subspace corridor for a meeting with Degra However the Enterprise is thrown 117 years into the past As the older Enterprise encounters their younger counterpart to warn them Captain Lorian suggests modifying the warp drive so that the younger Enterprise can briefly reach warp factor 6 9 and cover this distance in about two days without using the corridor Thus warp 6 9 corresponds to about 2117 times the speed of light In the Star Trek Discovery episode New Eden S2 E2 Commander Michael Burnham says a signal is in the Beta Quadrant 51 450 light years away to which Captain Christopher Pike replies at top speed that would take us 150 years to get that far indicating the maximum speed of the Discovery is 343 times the speed of light 51 450 light years 150 years That corresponds to warp 7 of the original warp scale 8 1024 512 1024 9 1516 729 1516 In the episode Bloodlines from the series Star Trek The Next Generation Riker claims that the Enterprise would need around 20 minutes for a 300 billion kilometer flight at warp 9 Thus warp 9 corresponds to a speed of 900 billion kilometers per hour 250 million kilometers per second or about 830 times the speed of light 9 9 21 400x 970 2083 In the episode The 37 s from the Star Trek Voyager series warp 9 9 is directly mentioned in a dialog with four billion miles per second 6 4 billion kilometers per second which is around 21 400 times faster than the speed of light 10 Infinitevelocity 1000 2154 In the episode Threshold Tom Paris breaks the warp 10 threshold but travel beyond the threshold is later discovered to be unacceptably hazardous to biological life In the episode Where No One Has Gone Before the Traveler s modifications to the Enterprise D s propulsion system allowed the Enterprise to travel 2 7 million light years from the Milky Way Galaxy to M 33 effectively blowing past several smaller galaxies in a few minutes which according to La Forge was off the charts surpassing Warp 10 of the known scale According to the Technical Manual the authors estimated the speed of this episode at warp factor 9 9999999996 Upon further modification the Enterprise D was thrown over a billion light years into an uncharted place in the universe in a matter of seconds with a warp factor that is according to Data no greater than 1 5 11 Beyondscale 1331 2960 In episode The Changeling the Enterprise briefly reached warp factor 11 as a result of Nomad s correction of inefficiencies in the antimatter control system In the episode By Any Other Name the Kelvans modified the Enterprise s engines for greater sustained speed of warp factor 11 to travel from the Milky Way Galaxy to the Andromeda Galaxy 12 1728 3956 13 2197 5166 In the alternative future depicted in All Good Things the series finale of The Next Generation the future Enterprise D travels at warp 13 perhaps as a result of another reconfiguration of the warp scale 14 2744 6613 At one point in That Which Survives the Enterprise traveled at a warp factor of 14 1 15 3375 8323 18 56 6395 16928 According to Gene Roddenberry s first concept script Star Trek is the original Enterprise had a maximum speed of 0 73 light years per hour which is about 6395 times the speed of light This corresponds with warp factor 18 56 of the cubic scale Transwarp Edit Transwarp generally refers to speeds and technologies that are beyond conventional warp drives The warp drive has a natural physical or economical limit beyond which higher speeds are no longer possible The reference work Star Trek Fact Files indicates this limit at warp factor 9 99 This is the highest conventional warp speed mentioned for a spaceship Borg cube Also in the episode Threshold Star Trek Voyager the warp factor 9 99 is suggested as the limit This is the last warp factor mentioned before the leap takes place in the transwarp state In the book Star Trek The Next Generation Technical Manual the authors describe the idea of transwarp Finally we had to provide some loophole for various powerful aliens like Q who have a knack for tossing the ship million of light years in the time of a commercial break This lets Q and his friends have fun in the 9 9999 range but also lets our ship travel slowly enough to keep the galaxy a big place and meets the other criteria The transwarp concept itself is not tied to any particular technology or speed limit Variants of transwarp are Space foldingcoaxial warp drive Rutian Inverter Sikanian spatial trajectorHyperspacequantum slipstream Vaadwaur subspace corridors underspace Xindi subspace vortex Borg transwarp conduitsWormholesgeodesic fold intermittent cyclical vortex interspatial flexure spatial flexure spatial vortexSee also EditAnsible Time travel in fictionStar Trek technologies Edit Cloaking device Communicator original seen in TOS similar to the modern day mobile phone Holodeck Replicator Tractor beam Transporter Universal translatorReferences Edit Star Trek The Next Generation 365 by Paula M Block Terry J Erdmann Sledge Gary August 2008 Going Where No One Has Gone Before Discovery Channel Magazine 3 ISSN 1793 5725 Shatner William 2004 Star trek I m working on that a trek from science fiction to science fact Chip Walter New York Pocket Books ISBN 978 0 7434 5373 8 OCLC 1152139041 StarTrek com Official StarTrek Website Subspace Radio Article Archived from the original on July 16 2009 Retrieved October 22 2007 Moore Ronald D October 7 1997 Memory Alpha AOL chats Ronald D Moore ron063 txt Memory Alpha Archived from the original on April 18 2011 Retrieved March 3 2022 Typically this speed can be maintained for up to 12 hours before damage to the drive or the starship structural integrity occurs Usual flight speeds with optimized fuel consumption and mechanical wear Maximum speed that can be sustained unlimited amount of time without damaging the engine or the structural integrity of the starship However the fuel consumption is disproportionately higher than usual and limited the time of using this speed Maximum speed that the drive can achieve under its own power in emergency situations without external forces This usually requires modifications to the drive and other components and causes damage to engine and structural integrity of the starship a b Star Trek Starship Spotter Page 9 a b Star Trek Starship Spotter Page 17 a b c d e f g Star Trek Fact Files a b Star Trek Starship Spotter Page 25 29 Star Trek Deep Space Nine Technical Manual Page Star Trek Technical Manual Page Star Trek Starship Spotter Page 57 Star Trek Starship Spotter Page 45 Star Trek Starship Spotter Page 53 a b Star Trek Starship Spotter Page 69 Whitfield Stephen E 1968 The making of Star trek Roddenberry Gene First ed New York ISBN 0 345 02697 7 OCLC 23859 a href Template Cite book html title Template Cite book cite book a CS1 maint location missing publisher link Okuda Michael 1999 The Star trek encyclopedia a reference guide to the future Okuda Denise Drexler Doug Updated and expanded ed New York Pocket Books ISBN 978 1 4516 4688 7 OCLC 682113602 Star Trek Maps Star Trek Technical Manual Okuda Mike 1991 Star trek the next generation technical manual Boxtree ISBN 1 85283 340 8 OCLC 24749685 Further reading EditDavid A Batchelor 2009 The Science of Star Trek NASA Goddard Space Flight Center C W Nevius June 29 2006 Astrophysics taking off on Superman San Francisco Chronicle Keay Davidson August 29 2005 Military examines beaming up data people Critics say its extreme computing energy needs keep teleportation unlikely for now San Francisco Chronicle A Smith 1991 Six Dimensions and Star Trek Science Education U S Department of Energy Star Trek Inconsistencies Ex Astris Scientia Lawrence M Krauss 1995 The Physics of Star Trek ISBN 0 06 097710 8 Alan N Shapiro 2004 Star Trek Technologies of Disappearance ISBN 978 3 930064 16 8 Mark E Lasbury The realization of Star Trek technologies Springer Cham 2017 ISBN 9783319409146 Knapp Alex The 10 Best Singularity Themed Star Trek Episodes Forbes Retrieved September 1 2021 lt ref gt External links EditSubspace at Memory Alpha Retrieved from https en wikipedia org w index php title Technology in Star Trek amp oldid 1170902404 Working principle, wikipedia, wiki, book, books, library,

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