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WWE '13

WWE '13 is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 3, Xbox 360 and Wii. It was released on October 30, 2012, in North America and November 2, 2012, in United Kingdom.[1] It is the fourteenth overall installment in the WWE series, the sequel to WWE '12, and the last installment to be released on a Nintendo console until WWE 2K18 in 2017. It was also the last WWE-licensed game to be published by THQ before the company's demise in January 2013, ending their relationship with WWE after 14 years. Following THQ's liquidation, Take-Two Interactive would acquire the publishing rights to future games, as the WWE series would be rebranded as the WWE 2K series and would be published by 2K.[2]

WWE '13
Cover artwork featuring CM Punk
Developer(s)Yuke's
Publisher(s)THQ (2012)
2K Sports (2013)
SeriesWWE 2K
Platform(s)PlayStation 3
Wii
Xbox 360
ReleaseTHQ
  • NA: October 30, 2012
  • AU: November 2, 2012
  • EU: November 2, 2012
2K Sports
Genre(s)Sports
Mode(s)Single-player, multiplayer

WWE '13 focuses on the promotion's Attitude Era, replacing "Road to WrestleMania" with a new "Attitude Era" mode where the player plays through six different storylines inspired from that time period. In addition to an updated "Predator Technology engine", the game adds in a new audio system called "WWE Live". The game is said to be the second phase of a "Revolution" in WWE video games,[3] with cover athlete CM Punk taking charge.

Following its release, the game received positive reviews from the critics and was nominated for the Spike Video Game Award for Best Individual Sports Game.[4]

WWE '13 was succeeded by WWE 2K14 in 2013.

Gameplay edit

Exhibition edit

WWE '13 runs on the engine dubbed, "Predator Technology 2.0", which succeeds the first version from WWE '12.[5] The engine has been updated to allow for more fluid animations, with odd collisions and transitions having been fixed and updated, it also allows over 300 new moves. Other past problems that have been fixed include a better weight detection system, contextual animations, and automatic attack homing, to ensure that the character always strikes toward opponents. The contextual animation system has been refined to ensure that it dynamically swaps out moves to make sure that the game is using the appropriate move animations at any given time and state. The weight detection system makes it so that small superstars such as Rey Mysterio are unable to lift larger wrestlers such as the Big Show. Thus, the contextual animations ensure that more appropriate attacks are put in the superstar's normal moveset.

The game's new homing system is designed so that when doing high-flying moves, a player will hit the intended target with better precision. The homing system also tracks tables so that they will be better detected when doing grapples on a ladder in TLC and Ladder matches.[6] This feature allows for environmental moves such as ring breaks, barricade breaks, announce table breaks, and catching (mid-air) finishers to be possible.[7]

A different model is used for "giant" characters, rather than a single-body structure for all superstars. The game also features a newly revamped audio system with remastered sound effects and crowd reactions, and commentary audio taken directly from live WWE events. Online servers have been enhanced to allow players to test out creations before downloading them into the game.

The "Special Referee" match type returns from its last appearance in WWE SmackDown vs. Raw 2007. Additionally, AI will fill in for absent players during online matches, in the event when not enough players are available.[8]

Story Modes edit

Attitude Era Mode edit

The game's "Attitude Era" mode feature 35 superstars and over 60 cutscenes that detail aspects of the Era. To fill in the gaps and storylines necessary to understand a feud or match's context, THQ worked with WWE editors to produce 20 video packages. The "Monday Night War" with World Championship Wrestling (WCW), a major element of the era, is given a nod through the way of a rating chart that follows the player as they progress throughout the mode.[9] Smaller details, such as entrances, arenas and television graphics from the time period have also been recreated.[10][11]

Players have the option to recreate several moments from the Attitude Era, allowing them to unlock over 100 items.[12] Commentary from Jerry "The King" Lawler and Jim Ross, who were WWE's main commentary team during the period, are present, with re-recorded commentary along with archived audio in certain points during in-game cutscenes. Though Lawler is present in Exhibition and Universe modes alongside Michael Cole, Ross' commentary is only featured in "Attitude Era" mode.[13]

"Attitude Era" mode features various storylines and moments played out over a two-year season of 65 matches from "The Heartbreak Kid" Shawn Michaels VS. Mankind at Raw at the start of the "Rise of DX" chapter to a no disqualification match between The Rock and "Stone Cold" Steve Austin for the WWE Championship at WrestleMania XV at the end of the "WrestleMania XV" chapter. These matches are divided into chapters of varying lengths, each focusing on certain WWE Superstars. Such characters include "Stone Cold" Steve Austin, The Rock, D-Generation X, The Undertaker, Mick Foley, Kane and Bret "The Hitman" Hart.[14] "Off Script" is an epilogue set between WCW's 2001 bankruptcy and acquisition, into the "Ruthless Aggression" era, from Kane VS. Vader at Over the Edge 1998 to Lita VS. Trish Stratus at Raw. It features The Godfather, Vader, Chris Jericho, Edge & Christian (Edge and Christian), Lita, Trish Stratus, Eddie Guerrero and The Acolytes (as The APA),.[citation needed]

Universe Mode edit

WWE '13's "Universe Mode" was developed with assistance from "The Beast Incarnate" Brock Lesnar's advocate, Paul Heyman. New additions include the ability to use created arenas and stadiums on any given show. Each recurring show, divided into major and minor, SmackDown and WWE Superstars respectively, can have their theme, roster, belt, and arenas adjusted. However, only "major" shows are allowed to have belts assigned to them. The option to create a pay-per-view has also returned, and players get the option to choose which rosters are able to participate in the PPV, and what theme or match type is consistent throughout the event. Players can delete shows entirely, add new shows, or move shows around on any day of the week.

Statistics and rankings are also once again included, the former of which divides ranks into tracking record holders, historical information, the period of time a title was held, and the number of times a title was held. Titles are again divided into minor, major, tag-team, and divas. Scenarios also play out differently, with the game giving the player options to lead out to a branching storyline based on decisions made within the match. This allows players to choose how to attack during cutscenes, not to attack, and gives the option to break up tag teams and alliances. This allows for over 200 new storyline possibilities. Finally, the option to turn injuries on and off is also present.[15]

Downloadable content edit

On October 3, THQ announced the downloadable content for WWE '13, with three packs to be released over the course of three months. Each superstar will be available for 80 Microsoft Points or $0.99 on the PlayStation Network to buy separately and with the Accelerator Boost, Championship Belt Pack and Moves Pack for 160 Microsoft Points or $1.99 on PSN each. Fan Axxess returns, where, all the packs are included at a one time cost of 1600 Microsoft Points or $19.99 on PSN. Players who get the Axxess will get Diamond Dallas Page and Goldust playable characters exclusively.[16]

Marketing and release edit

On the May 28, 2012 episode of Raw, during a segment featuring John Laurinaitis and CM Punk, Laurinaitis revealed the release date of the game would be October 30, 2012, while Punk revealed the official cover art for WWE '13.[18] On June 19, THQ then confirmed that Mike Tyson will be available in the pre-orders of WWE '13.[19] The full roster was revealed at SummerSlam Axxess.[20] Days later, a trailer detailing the Attitude Era Mode was revealed.[21]

On July 16, 2012, THQ announced that there would be a Collector's Edition of WWE '13, which is available by pre-order for the PlayStation 3 and Xbox 360 in North America, and Europe. Also, pre-orders for the PlayStation 3 will include Disc 3 of "Stone Cold Steve Austin: The Bottom Line on the Most Popular Superstar of All Time". Pre-orders for the Xbox 360 will include Disc 4.[22][23]

During an interview with his friend Colt Cabana on the Art of Wrestling podcast released on October 24, 2012, CM Punk revealed that he was not WWE's choice to be on the cover of WWE '13 (according to Punk, Sheamus was WWE's choice for the cover) and that THQ had chosen him in spite of WWE's objection.[24] CM Punk described the situation as follows (transcribed from podcast):

The company [WWE] still has the guys that they want in the limelight that they want to kind of shove down people's throats. And I've obviously come to terms with the fact that I will never be that guy…They just kept throwing, you know, a certain somebody at them [THQ]. No, no, this is the guy that we want. Not Punk…not Punk.

— CM Punk[24]

Paul Heyman, who was involved in the development of the game, corroborated CM Punk's account in an interview with New York Post:

I've known since day one WWE does not consider CM Punk to be the poster boy for this company so this decision was made by THQ against WWE's wishes to put CM Punk on the cover.

— Paul Heyman[25]

Reception edit

WWE '13 received "generally favorable" reviews from critics, according to review aggregator Metacritic.

IGN gave the game an 8.4 out of 10, praising the Attitude Era Mode, but panning the commentary, stating that aside from a few moments in Attitude Era Mode, "WWE '13 feels like you're listening to a couple of guys reading generic statements off of cue cards." They also dislike the new camera angles and audio samples of crowd sound saying that "they ruin the feel of an entire match".[33]

Midlife Gamer gave the game 9/10, stating "The new Attitude Era is a welcome addition to the single-player campaign and the Universe mode is as good as always." and that "the sheer variety of wrestlers you are given to control during the entirety of the (Attitude Era) mode makes this a refreshing change to the series. They also stated that although WWE '13 has "the largest ever roster in a WWE game...a lot of the characters are various interpretations of the same person"[38]

On November 16, 2012, THQ announced that it had received a nomination for Best Individual Sports Game at the 2012 Spike Video Game Awards.[39] It lost to EA's SSX.

See also edit

References edit

  1. ^ . Play.com. Archived from the original on July 13, 2012. Retrieved July 16, 2012.
  2. ^ "WWE Video Game License to be Acquired by Take-Two". IGN. January 23, 2013. from the original on December 13, 2020. Retrieved January 26, 2013.
  3. ^ "WWE '13 Review - IGN". October 29, 2012. from the original on April 15, 2013. Retrieved October 30, 2012.
  4. ^ "Paramount Network". from the original on November 17, 2012. Retrieved November 17, 2012.
  5. ^ . Archived from the original on January 26, 2013. Retrieved September 16, 2023.
  6. ^ "What's new in "WWE '13": an exclusive interview with Cory Ledesma, Creative Director, WWE Games". WWE.com. August 15, 2012. from the original on September 1, 2012. Retrieved September 9, 2012.
  7. ^ George, Richard (May 29, 2012). "IGN's Exclusive Debut of WWE '13". IGN.com. from the original on June 16, 2012. Retrieved June 15, 2012.
  8. ^ "WWE '13: More Creative Suite and Online Details – IGN". Ca.ign.com. October 8, 2012. Archived from the original on January 25, 2013. Retrieved November 9, 2012.
  9. ^ Robinson, Jon (August 23, 2012). "'WWE 13' goes all in on Attitude – Sports Technology, Gaming – Tech Blog – ESPN Playbook – ESPN". Espn.go.com. from the original on August 27, 2012. Retrieved September 9, 2012.
  10. ^ "WWE 13 Exclusive Interview with Game Director Cory Ledesma". Whatculture.com. August 8, 2012. from the original on August 14, 2012. Retrieved August 17, 2012.
  11. ^ . In Entertainment. August 17, 2012. Archived from the original on August 19, 2012. Retrieved August 17, 2012.
  12. ^ . WWEGaming.com. Archived from the original on August 19, 2012. Retrieved September 9, 2012.
  13. ^ . Ringside Gaming. August 8, 2012. Archived from the original on January 18, 2014. Retrieved September 9, 2012.
  14. ^ "WWE '13: Reliving the Attitude Era". IGN. August 22, 2012. Archived from the original on January 26, 2013. Retrieved August 22, 2012.
  15. ^ "WWE '13: A Wrestling Legend Finds His Universe – IGN". Ca.ign.com. October 8, 2012. Archived from the original on January 25, 2013. Retrieved November 9, 2012.
  16. ^ "WWE '13 DOWNLOADABLE CONTENT…REVEALED!". THQ. October 3, 2012. from the original on October 6, 2012. Retrieved October 3, 2012.
  17. ^ "WATCH THE NEWEST WWE '13 DLC BEFORE YOU CAN BUY IT!". THQ. from the original on December 30, 2012. Retrieved December 20, 2012.
  18. ^ . WWE.com. Archived from the original on July 1, 2012. Retrieved July 16, 2012.
  19. ^ Sitterson, Aubrey (June 19, 2012). . THQ. Archived from the original on July 16, 2012. Retrieved July 19, 2012.
  20. ^ Artus, Matthew (August 18, 2012). ""WWE '13" roster revealed at SummerSlam Axxess". WWE.com. from the original on April 22, 2019. Retrieved September 9, 2012.
  21. ^ "WWE '13 Attitude Era Mode Revealed In Detailed Video". We Got This Covered. August 22, 2012. from the original on August 27, 2012. Retrieved September 9, 2012.
  22. ^ George, Richard. "Aust3:16 Comes To WWE '13". IGN.com.[dead link]
  23. ^ Sitterson, Aubrey (July 16, 2012). . THQ. Archived from the original on July 18, 2012. Retrieved July 19, 2012.
  24. ^ a b "AOW 118: Mike Hughes". Art Of Wrestling. from the original on December 25, 2012. Retrieved December 5, 2012.
  25. ^ Sulla-Heffinger, Anthony (October 26, 2012). "CM Punk, Paul Heyman talk WWE '13". New York Post. from the original on January 30, 2019. Retrieved December 5, 2012.
  26. ^ Carsillo, Ray (October 30, 2012). . Electronic Gaming Monthly. Archived from the original on November 3, 2012. Retrieved November 4, 2012.
  27. ^ Baglioni, Emiliano (October 30, 2012). "WWE '13 PS3" (in Italian). CraveOnline. from the original on November 9, 2012. Retrieved November 4, 2012.
  28. ^ Deesing, Jonathan. . G4tv. Archived from the original on March 11, 2013. Retrieved November 5, 2012.
  29. ^ Rickett, Dan (October 29, 2012). "The Champ Is Here". Game Informer. from the original on March 18, 2013. Retrieved November 4, 2012.
  30. ^ . Game Informer. Archived from the original on November 1, 2012. Retrieved November 4, 2012.
  31. ^ Tan, Nicholas (October 30, 2012). "WWE '13 Review". Game Revolution. from the original on February 13, 2013. Retrieved November 4, 2012.
  32. ^ "WWE '13 Review – Just Push Start". GameTrailers. October 31, 2012. from the original on November 11, 2012. Retrieved November 4, 2012.
  33. ^ a b George, Richard (October 29, 2012). "Though The Revolution Was Last Year, This Year The Attitude Returns". IGN. from the original on April 15, 2013. Retrieved October 29, 2012.
  34. ^ Rudden, Dave (October 29, 2012). "WWE '13 Review". Official Xbox Magazine. from the original on November 1, 2012. Retrieved November 4, 2012.
  35. ^ "Xbox 360 Review". Official Xbox Magazine. from the original on November 4, 2012. Retrieved November 4, 2012.
  36. ^ "WWE '13 Xbox 360 reviews". Metacritic. from the original on December 27, 2012. Retrieved November 4, 2012.
  37. ^ "WWE '13 Playstation 3 reviews". Metacritic. from the original on December 27, 2012. Retrieved December 4, 2016.
  38. ^ . Midlife Gamer. November 7, 2012. Archived from the original on November 11, 2012. Retrieved November 6, 2012.
  39. ^ . November 15, 2012. Archived from the original on November 19, 2012.

External links edit

  • Official website

professional, wrestling, video, game, developed, yuke, published, playstation, xbox, released, october, 2012, north, america, november, 2012, united, kingdom, fourteenth, overall, installment, series, sequel, last, installment, released, nintendo, console, unt. WWE 13 is a professional wrestling video game developed by Yuke s and published by THQ for PlayStation 3 Xbox 360 and Wii It was released on October 30 2012 in North America and November 2 2012 in United Kingdom 1 It is the fourteenth overall installment in the WWE series the sequel to WWE 12 and the last installment to be released on a Nintendo console until WWE 2K18 in 2017 It was also the last WWE licensed game to be published by THQ before the company s demise in January 2013 ending their relationship with WWE after 14 years Following THQ s liquidation Take Two Interactive would acquire the publishing rights to future games as the WWE series would be rebranded as the WWE 2K series and would be published by 2K 2 WWE 13Cover artwork featuring CM PunkDeveloper s Yuke sPublisher s THQ 2012 2K Sports 2013 SeriesWWE 2KPlatform s PlayStation 3WiiXbox 360ReleaseTHQ NA October 30 2012AU November 2 2012EU November 2 2012 2K SportsNA EU AU March 25 2013Genre s SportsMode s Single player multiplayerWWE 13 focuses on the promotion s Attitude Era replacing Road to WrestleMania with a new Attitude Era mode where the player plays through six different storylines inspired from that time period In addition to an updated Predator Technology engine the game adds in a new audio system called WWE Live The game is said to be the second phase of a Revolution in WWE video games 3 with cover athlete CM Punk taking charge Following its release the game received positive reviews from the critics and was nominated for the Spike Video Game Award for Best Individual Sports Game 4 WWE 13 was succeeded by WWE 2K14 in 2013 Contents 1 Gameplay 1 1 Exhibition 2 Story Modes 2 1 Attitude Era Mode 2 2 Universe Mode 3 Downloadable content 4 Marketing and release 5 Reception 6 See also 7 References 8 External linksGameplay editExhibition edit WWE 13 runs on the engine dubbed Predator Technology 2 0 which succeeds the first version from WWE 12 5 The engine has been updated to allow for more fluid animations with odd collisions and transitions having been fixed and updated it also allows over 300 new moves Other past problems that have been fixed include a better weight detection system contextual animations and automatic attack homing to ensure that the character always strikes toward opponents The contextual animation system has been refined to ensure that it dynamically swaps out moves to make sure that the game is using the appropriate move animations at any given time and state The weight detection system makes it so that small superstars such as Rey Mysterio are unable to lift larger wrestlers such as the Big Show Thus the contextual animations ensure that more appropriate attacks are put in the superstar s normal moveset The game s new homing system is designed so that when doing high flying moves a player will hit the intended target with better precision The homing system also tracks tables so that they will be better detected when doing grapples on a ladder in TLC and Ladder matches 6 This feature allows for environmental moves such as ring breaks barricade breaks announce table breaks and catching mid air finishers to be possible 7 A different model is used for giant characters rather than a single body structure for all superstars The game also features a newly revamped audio system with remastered sound effects and crowd reactions and commentary audio taken directly from live WWE events Online servers have been enhanced to allow players to test out creations before downloading them into the game The Special Referee match type returns from its last appearance in WWE SmackDown vs Raw 2007 Additionally AI will fill in for absent players during online matches in the event when not enough players are available 8 Story Modes editAttitude Era Mode edit The game s Attitude Era mode feature 35 superstars and over 60 cutscenes that detail aspects of the Era To fill in the gaps and storylines necessary to understand a feud or match s context THQ worked with WWE editors to produce 20 video packages The Monday Night War with World Championship Wrestling WCW a major element of the era is given a nod through the way of a rating chart that follows the player as they progress throughout the mode 9 Smaller details such as entrances arenas and television graphics from the time period have also been recreated 10 11 Players have the option to recreate several moments from the Attitude Era allowing them to unlock over 100 items 12 Commentary from Jerry The King Lawler and Jim Ross who were WWE s main commentary team during the period are present with re recorded commentary along with archived audio in certain points during in game cutscenes Though Lawler is present in Exhibition and Universe modes alongside Michael Cole Ross commentary is only featured in Attitude Era mode 13 Attitude Era mode features various storylines and moments played out over a two year season of 65 matches from The Heartbreak Kid Shawn Michaels VS Mankind at Raw at the start of the Rise of DX chapter to a no disqualification match between The Rock and Stone Cold Steve Austin for the WWE Championship at WrestleMania XV at the end of the WrestleMania XV chapter These matches are divided into chapters of varying lengths each focusing on certain WWE Superstars Such characters include Stone Cold Steve Austin The Rock D Generation X The Undertaker Mick Foley Kane and Bret The Hitman Hart 14 Off Script is an epilogue set between WCW s 2001 bankruptcy and acquisition into the Ruthless Aggression era from Kane VS Vader at Over the Edge 1998 to Lita VS Trish Stratus at Raw It features The Godfather Vader Chris Jericho Edge amp Christian Edge and Christian Lita Trish Stratus Eddie Guerrero and The Acolytes as The APA citation needed Universe Mode edit WWE 13 s Universe Mode was developed with assistance from The Beast Incarnate Brock Lesnar s advocate Paul Heyman New additions include the ability to use created arenas and stadiums on any given show Each recurring show divided into major and minor SmackDown and WWE Superstars respectively can have their theme roster belt and arenas adjusted However only major shows are allowed to have belts assigned to them The option to create a pay per view has also returned and players get the option to choose which rosters are able to participate in the PPV and what theme or match type is consistent throughout the event Players can delete shows entirely add new shows or move shows around on any day of the week Statistics and rankings are also once again included the former of which divides ranks into tracking record holders historical information the period of time a title was held and the number of times a title was held Titles are again divided into minor major tag team and divas Scenarios also play out differently with the game giving the player options to lead out to a branching storyline based on decisions made within the match This allows players to choose how to attack during cutscenes not to attack and gives the option to break up tag teams and alliances This allows for over 200 new storyline possibilities Finally the option to turn injuries on and off is also present 15 Downloadable content editOn October 3 THQ announced the downloadable content for WWE 13 with three packs to be released over the course of three months Each superstar will be available for 80 Microsoft Points or 0 99 on the PlayStation Network to buy separately and with the Accelerator Boost Championship Belt Pack and Moves Pack for 160 Microsoft Points or 1 99 on PSN each Fan Axxess returns where all the packs are included at a one time cost of 1600 Microsoft Points or 19 99 on PSN Players who get the Axxess will get Diamond Dallas Page and Goldust playable characters exclusively 16 The first pack the Attitude Era Superstars Pack includes Rikishi Scotty 2 Hotty Grandmaster Sexay Gangrel and Val Venis playable characters as well as the Accelerator Boost which allows players to unlock all unlockable content straight away and change superstar attributes The second pack the WWE Superstars Pack includes Tensai Ryback Drew McIntyre Yoshi Tatsu AJ Lee and Natalya playable characters a Championship Title Pack which includes 10 championship belts from WWE WCW ECW and AWA with the pack also including an alternative attire for The Undertaker free of charge The final pack You re Welcome in Five Different Languages Pack includes Damien Sandow Antonio Cesaro The Usos Jimmy and Jey Brian Pillman and Chainsaw Charlie playable characters as well as 20 new moves with the pack also including Layla as a playable character free of charge 17 Marketing and release editOn the May 28 2012 episode of Raw during a segment featuring John Laurinaitis and CM Punk Laurinaitis revealed the release date of the game would be October 30 2012 while Punk revealed the official cover art for WWE 13 18 On June 19 THQ then confirmed that Mike Tyson will be available in the pre orders of WWE 13 19 The full roster was revealed at SummerSlam Axxess 20 Days later a trailer detailing the Attitude Era Mode was revealed 21 On July 16 2012 THQ announced that there would be a Collector s Edition of WWE 13 which is available by pre order for the PlayStation 3 and Xbox 360 in North America and Europe Also pre orders for the PlayStation 3 will include Disc 3 of Stone Cold Steve Austin The Bottom Line on the Most Popular Superstar of All Time Pre orders for the Xbox 360 will include Disc 4 22 23 During an interview with his friend Colt Cabana on the Art of Wrestling podcast released on October 24 2012 CM Punk revealed that he was not WWE s choice to be on the cover of WWE 13 according to Punk Sheamus was WWE s choice for the cover and that THQ had chosen him in spite of WWE s objection 24 CM Punk described the situation as follows transcribed from podcast The company WWE still has the guys that they want in the limelight that they want to kind of shove down people s throats And I ve obviously come to terms with the fact that I will never be that guy They just kept throwing you know a certain somebody at them THQ No no this is the guy that we want Not Punk not Punk CM Punk 24 Paul Heyman who was involved in the development of the game corroborated CM Punk s account in an interview with New York Post I ve known since day one WWE does not consider CM Punk to be the poster boy for this company so this decision was made by THQ against WWE s wishes to put CM Punk on the cover Paul Heyman 25 Reception editReceptionAggregate scoreAggregatorScorePS3Xbox 360Metacritic76 100 37 78 100 36 Review scoresPublicationScorePS3Xbox 360Electronic Gaming Monthly9 10 26 Eurogamer9 10 27 G43 5 28 Game Informer9 10 29 9 10 30 GameRevolution nbsp nbsp nbsp nbsp nbsp 31 GameTrailers8 5 10 32 IGN8 4 10 33 Official Xbox Magazine UK 8 10 35 Official Xbox Magazine US 8 10 34 WWE 13 received generally favorable reviews from critics according to review aggregator Metacritic IGN gave the game an 8 4 out of 10 praising the Attitude Era Mode but panning the commentary stating that aside from a few moments in Attitude Era Mode WWE 13 feels like you re listening to a couple of guys reading generic statements off of cue cards They also dislike the new camera angles and audio samples of crowd sound saying that they ruin the feel of an entire match 33 Midlife Gamer gave the game 9 10 stating The new Attitude Era is a welcome addition to the single player campaign and the Universe mode is as good as always and that the sheer variety of wrestlers you are given to control during the entirety of the Attitude Era mode makes this a refreshing change to the series They also stated that although WWE 13 has the largest ever roster in a WWE game a lot of the characters are various interpretations of the same person 38 On November 16 2012 THQ announced that it had received a nomination for Best Individual Sports Game at the 2012 Spike Video Game Awards 39 It lost to EA s SSX See also edit nbsp Video games portalList of licensed wrestling video games List of fighting games List of video games in the WWE 2K Games series WWE 2KReferences edit Buy online at Play com and read reviews Free delivery to UK and Europe Play com Archived from the original on July 13 2012 Retrieved July 16 2012 WWE Video Game License to be Acquired by Take Two IGN January 23 2013 Archived from the original on December 13 2020 Retrieved January 26 2013 WWE 13 Review IGN October 29 2012 Archived from the original on April 15 2013 Retrieved October 30 2012 Paramount Network Archived from the original on November 17 2012 Retrieved November 17 2012 WWE 13 gets really real with WWE LIVE and Predator Technology 2 0 Archived from the original on January 26 2013 Retrieved September 16 2023 What s new in WWE 13 an exclusive interview with Cory Ledesma Creative Director WWE Games WWE com August 15 2012 Archived from the original on September 1 2012 Retrieved September 9 2012 George Richard May 29 2012 IGN s Exclusive Debut of WWE 13 IGN com Archived from the original on June 16 2012 Retrieved June 15 2012 WWE 13 More Creative Suite and Online Details IGN Ca ign com October 8 2012 Archived from the original on January 25 2013 Retrieved November 9 2012 Robinson Jon August 23 2012 WWE 13 goes all in on Attitude Sports Technology Gaming Tech Blog ESPN Playbook ESPN Espn go com Archived from the original on August 27 2012 Retrieved September 9 2012 WWE 13 Exclusive Interview with Game Director Cory Ledesma Whatculture com August 8 2012 Archived from the original on August 14 2012 Retrieved August 17 2012 Confirmed of WWE 13 Attitude Era unlockables In Entertainment August 17 2012 Archived from the original on August 19 2012 Retrieved August 17 2012 WWE 13 New Info on Attitude Era mode plus unlockables in Attitude era mode confirmed WWEGaming com Archived from the original on August 19 2012 Retrieved September 9 2012 WWE 13 Jim Ross in Attitude Era Mode ONLY Ringside Gaming August 8 2012 Archived from the original on January 18 2014 Retrieved September 9 2012 WWE 13 Reliving the Attitude Era IGN August 22 2012 Archived from the original on January 26 2013 Retrieved August 22 2012 WWE 13 A Wrestling Legend Finds His Universe IGN Ca ign com October 8 2012 Archived from the original on January 25 2013 Retrieved November 9 2012 WWE 13 DOWNLOADABLE CONTENT REVEALED THQ October 3 2012 Archived from the original on October 6 2012 Retrieved October 3 2012 WATCH THE NEWEST WWE 13 DLC BEFORE YOU CAN BUY IT THQ Archived from the original on December 30 2012 Retrieved December 20 2012 Official cover revealed for new WWE 13 video game Raw May 28 2012 WWE com Archived from the original on July 1 2012 Retrieved July 16 2012 Sitterson Aubrey June 19 2012 Mike Tyson returns to the ring in WWE 13 THQ Archived from the original on July 16 2012 Retrieved July 19 2012 Artus Matthew August 18 2012 WWE 13 roster revealed at SummerSlam Axxess WWE com Archived from the original on April 22 2019 Retrieved September 9 2012 WWE 13 Attitude Era Mode Revealed In Detailed Video We Got This Covered August 22 2012 Archived from the original on August 27 2012 Retrieved September 9 2012 George Richard Aust3 16 Comes To WWE 13 IGN com dead link Sitterson Aubrey July 16 2012 WWE 13 Austin 3 16 Collector s Edition to feature Stone Cold Steve Austin THQ Archived from the original on July 18 2012 Retrieved July 19 2012 a b AOW 118 Mike Hughes Art Of Wrestling Archived from the original on December 25 2012 Retrieved December 5 2012 Sulla Heffinger Anthony October 26 2012 CM Punk Paul Heyman talk WWE 13 New York Post Archived from the original on January 30 2019 Retrieved December 5 2012 Carsillo Ray October 30 2012 EGM Review WWE 13 Electronic Gaming Monthly Archived from the original on November 3 2012 Retrieved November 4 2012 Baglioni Emiliano October 30 2012 WWE 13 PS3 in Italian CraveOnline Archived from the original on November 9 2012 Retrieved November 4 2012 Deesing Jonathan WWE 13 Review for Xbox 360 G4tv Archived from the original on March 11 2013 Retrieved November 5 2012 Rickett Dan October 29 2012 The Champ Is Here Game Informer Archived from the original on March 18 2013 Retrieved November 4 2012 WWE 13 Game Informer Archived from the original on November 1 2012 Retrieved November 4 2012 Tan Nicholas October 30 2012 WWE 13 Review Game Revolution Archived from the original on February 13 2013 Retrieved November 4 2012 WWE 13 Review Just Push Start GameTrailers October 31 2012 Archived from the original on November 11 2012 Retrieved November 4 2012 a b George Richard October 29 2012 Though The Revolution Was Last Year This Year The Attitude Returns IGN Archived from the original on April 15 2013 Retrieved October 29 2012 Rudden Dave October 29 2012 WWE 13 Review Official Xbox Magazine Archived from the original on November 1 2012 Retrieved November 4 2012 Xbox 360 Review Official Xbox Magazine Archived from the original on November 4 2012 Retrieved November 4 2012 WWE 13 Xbox 360 reviews Metacritic Archived from the original on December 27 2012 Retrieved November 4 2012 WWE 13 Playstation 3 reviews Metacritic Archived from the original on December 27 2012 Retrieved December 4 2016 WWE 13 Review Midlife Gamer November 7 2012 Archived from the original on November 11 2012 Retrieved November 6 2012 WWE 13 NOMINATED FOR A 2012 VIDEO GAME AWARD November 15 2012 Archived from the original on November 19 2012 External links editOfficial website Retrieved from https en wikipedia org w index php title WWE 2713 amp oldid 1183054341, wikipedia, wiki, book, books, library,

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