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W.I.T.C.H. (video game)

W.I.T.C.H. is a platform game for the Game Boy Advance. It was developed by Climax Studios and released in Europe on 7 October 2005 by Buena Vista Games. The game was not released outside of Europe.

W.i.t.c.h.
Developer(s)Climax
Publisher(s)Buena Vista Games
Director(s)Chris Keegan
James Brace
Producer(s)Gareth Noye
Ashley Panell
Designer(s)Pete Maurice
Jake May
Programmer(s)Sam Scott
Artist(s)Paul Mitchell
Composer(s)Matt Simmonds
SeriesW.I.T.C.H.
Platform(s)Game Boy Advance
Release
  • EU: October 7, 2005
Genre(s)Action, platform
Mode(s)Single-player

Although the box art resembles the look of the characters in the comic book, the game's storyline and graphics are based on season 1 of the animated television series adaptation of the same name.

Plot edit

The game starts with Hay Lin, one of the five main protagonists, having a vision.[1] The W.I.T.C.H. Guardians Will, Irma, Taranee, Cornelia, and Hay Lin embark on a mission to defeat the series' antagonist, Prince Phobos.

Gameplay edit

The game is divided into chapters, in which there are stages. Each Guardian has the ability to fly as well as two unique elemental powers. Players are able to switch between the Guardians at any time (Will is the default guardian). Players can also combine the powers of any two guardians except Will to destroy all enemies on screen.[1] However, using elemental powers and flying drains energy from the Heart of Kandrakar meter displayed at the top of the screen, above the health meter. Likewise, when characters endure damage bars from the health meter are lost. Caleb is also playable in more action-oriented levels.[2] He can use a sword and longbow. Blunk is a non-player character who trades useful items for something he wants. Needed items can be stored in the inventory. The game has 20 levels in total. After beating the game, the player unlocks Kandrakar Mode, which allows each Guardian to use her abilities without drawing power from the Power Meter and gives Caleb unlimited arrows.

Reception edit

Nintendo-x2.com gave it a rating of 6.5.[3] French game review website Jeuxvideo.com gave it 8/20.[2]

References edit

  1. ^ a b Disney Interactive (2005). W.I.T.C.H. Instruction Booklet. Game Boy Advance.
  2. ^ a b "Test de W.i.t.c.h. sur GBA par". Jeuxvideo.com. 2005-09-13. Retrieved 2018-01-20.
  3. ^ "Review of W.I.T.C.H. (Game Boy Advance) by Andrew". Nintendo-x2.com. Retrieved 2020-01-20.

video, game, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, video, game, news, newspapers, books, scholar, jstor, n. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources W I T C H video game news newspapers books scholar JSTOR November 2013 Learn how and when to remove this template message W I T C H is a platform game for the Game Boy Advance It was developed by Climax Studios and released in Europe on 7 October 2005 by Buena Vista Games The game was not released outside of Europe W i t c h Developer s ClimaxPublisher s Buena Vista GamesDirector s Chris KeeganJames BraceProducer s Gareth NoyeAshley PanellDesigner s Pete MauriceJake MayProgrammer s Sam ScottArtist s Paul MitchellComposer s Matt SimmondsSeriesW I T C H Platform s Game Boy AdvanceReleaseEU October 7 2005Genre s Action platformMode s Single playerAlthough the box art resembles the look of the characters in the comic book the game s storyline and graphics are based on season 1 of the animated television series adaptation of the same name Contents 1 Plot 2 Gameplay 3 Reception 4 ReferencesPlot editThe game starts with Hay Lin one of the five main protagonists having a vision 1 The W I T C H Guardians Will Irma Taranee Cornelia and Hay Lin embark on a mission to defeat the series antagonist Prince Phobos Gameplay editThe game is divided into chapters in which there are stages Each Guardian has the ability to fly as well as two unique elemental powers Players are able to switch between the Guardians at any time Will is the default guardian Players can also combine the powers of any two guardians except Will to destroy all enemies on screen 1 However using elemental powers and flying drains energy from the Heart of Kandrakar meter displayed at the top of the screen above the health meter Likewise when characters endure damage bars from the health meter are lost Caleb is also playable in more action oriented levels 2 He can use a sword and longbow Blunk is a non player character who trades useful items for something he wants Needed items can be stored in the inventory The game has 20 levels in total After beating the game the player unlocks Kandrakar Mode which allows each Guardian to use her abilities without drawing power from the Power Meter and gives Caleb unlimited arrows Reception editNintendo x2 com gave it a rating of 6 5 3 French game review website Jeuxvideo com gave it 8 20 2 References edit a b Disney Interactive 2005 W I T C H Instruction Booklet Game Boy Advance a b Test de W i t c h sur GBA par Jeuxvideo com 2005 09 13 Retrieved 2018 01 20 Review of W I T C H Game Boy Advance by Andrew Nintendo x2 com Retrieved 2020 01 20 nbsp This Disney related video game article is a stub You can help Wikipedia by expanding it vte Retrieved from https en wikipedia org w index php title W I T C H video game amp oldid 1182956804, wikipedia, wiki, book, books, library,

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