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Ultima: Runes of Virtue

Ultima: Runes of Virtue is a two-part video game series. It is a spin-off from the Ultima series. Ultima: Runes of Virtue was released for the Game Boy in 1991 and Ultima: Runes of Virtue II was released for the Game Boy in 1993 and the Super Nintendo Entertainment System in 1994. Runes of Virtue is Richard Garriott's favorite non-PC Ultima game because it was built from the ground up as a Game Boy game, unlike previous console Ultima games which were ports from the PC.[2]

Ultima: Runes of Virtue
North American cover art for the first game
Developer(s)Origin Systems
Publisher(s)
Producer(s)Jeff Johannigman (I)
Alan Gardner (II)
Designer(s)David Shapiro (I)
Gary Scott Smith (I & II)
Artist(s)Amanda Dee, Denis Loubet (I)
Terry Manderfeld (II')
Composer(s)Amanda Dee, George Sanger (I)
Marc Schafgen, Martin Galway (II)
SeriesUltima
Platform(s)Game Boy (I, II), SNES (II)
ReleaseGame Boy
  • JP: December 14, 1991 (I)
  • NA: April 1992 (I)[1]
  • JP: November 19, 1993 (II)
  • NA: March 1994 (II)
SNES
  • JP: June 17, 1994
  • NA: 1994
Genre(s)Role-playing
Mode(s)Single-player
Multiplayer (GB only)

Gameplay edit

The player character can be chosen from four different ones: Mariah the Mage, Iolo the Bard, Dupre the Fighter, or Shamino the Ranger.[3] The player's objective is to recover the eight Runes of Virtue that were stolen by the Black Knight. These runes are hidden in caves scattered across Britannia, filled with various monsters and puzzles. The game is depicted from a top-down perspective similar to Gauntlet.[1] The sequel tasks the player to rescue eight mayors kidnapped by the Black Knight, each of whom possess a rune. Two player multiplayer is available via Game Link Cable in the Game Boy versions.[4]

Reception edit

GamePro said that "Runes is a standard fantasy scavenger hunt with some virtue, but no surprises."[1] In a review of the Game Boy version of the sequel they noted that "RoV II doesn’t play particularly fast, and the controls are only a bit above average. However, the puzzles are solid, and this cart plays better than its predecessor."[4] In a review for the SNES version they wrote: "An experienced adventurer will undoubtedly find Runes of Virtue rather too basic to enjoy as a full-fledged Ultima but will probably still be charmed by the graphics and straightforwardness of its quests."[12]

Nintendo Power said that Runes of Virtue rivals the scope and excitement of The Legend of Zelda.[13] GB Action called the game "[p]unishing but compelling".[6]

References edit

  1. ^ a b c The Great McGillicuty (April 1992). "Game Boy Pro Review - Ultima: Runes of Virtue". GamePro. No. 33. IDG. p. 72. Graphics: 3/5, Sound: 2/5, Gameplay: 4/5, Fun factor: 3/5, Challenge: 4/5
  2. ^ . GameSpot. GameSpot Inc. Archived from the original on 3 December 1998. Retrieved 2 December 2023.
  3. ^ "Ultima Runes of Virtue [advertisement]". Electronic Gaming Monthly. Vol. 5, no. 9. Sendai Publishing Group, Inc. September 1992. p. 125.
  4. ^ a b The Wizard of Awe (February 1994). "Role-Player's Realm - Ultima: Runes of Virtue II [Game Boy]". GamePro. No. 55. IDG. p. 142. Graphics: 3.0/5, Sound: 3.0/5, Control: 3.5/5, Fun factor: 4.5/5, Challenge: Intermediate
  5. ^ Stiller, Heinrich (November 1992). "Game Boy Corner - Ultima - Runes of Virtue". Aktueller Software Markt (in German). No. 11/92. Tronic-Verlag. p. 148. Gesamtnote: 10/12
  6. ^ a b "Buyer's Guide - Ultima: Runes of Virtue". GB Action. No. 16. Europress. September 1993. p. 63.
  7. ^ "Nintendo Game Boy - Ultima Runes of Virtue II" (PDF). Megablast (in German). No. 3/94. Joker-Verlag. June 1994. p. 76.
  8. ^ Borovskis, Thomas (January 1993). "Ultima Runes of Virtue". Play Time (in German). No. 1/93. Computec Verlag.
  9. ^ "Power tests videospele - Rache für Ultima". Power Play (in German). No. 4/91. Markt+Technik. April 1991. p. 133.
  10. ^ "[Review, SNES]". Total! (in German). No. 1/95. January 1995.
  11. ^ "Game Boy Rom Check - Runes of Virtue Ultima II". Video Games (in German). No. 8/94. Magna Media. August 1994. p. 108.
  12. ^ Peteroo (August 1994). "Role-Player's Realm - Ultima: Runes of Virtue II [SNES]". GamePro. No. 61. IDG. p. 110. Graphics: 4.5/5, Sound: 4.0/5, Control: 4.5/5, Fun factor: 4.5/5, Challenge: Adjustable
  13. ^ "Special Feature - Game Boy - Ultima". Nintendo Power. No. 23. Nintendo of America. April 1991. pp. 56–59, 69. Graphics and sound: 3.0/5, Play control: 3.0/5, Challenge: 3.0/5, Theme and fun: 3.0/5

External links edit

ultima, runes, virtue, part, video, game, series, spin, from, ultima, series, released, game, 1991, released, game, 1993, super, nintendo, entertainment, system, 1994, runes, virtue, richard, garriott, favorite, ultima, game, because, built, from, ground, game. Ultima Runes of Virtue is a two part video game series It is a spin off from the Ultima series Ultima Runes of Virtue was released for the Game Boy in 1991 and Ultima Runes of Virtue II was released for the Game Boy in 1993 and the Super Nintendo Entertainment System in 1994 Runes of Virtue is Richard Garriott s favorite non PC Ultima game because it was built from the ground up as a Game Boy game unlike previous console Ultima games which were ports from the PC 2 Ultima Runes of VirtueNorth American cover art for the first gameDeveloper s Origin SystemsPublisher s JP Pony CanyonNA FCIJP Electronic Arts Victor SNES Producer s Jeff Johannigman I Alan Gardner II Designer s David Shapiro I Gary Scott Smith I amp II Artist s Amanda Dee Denis Loubet I Terry Manderfeld II Composer s Amanda Dee George Sanger I Marc Schafgen Martin Galway II SeriesUltimaPlatform s Game Boy I II SNES II ReleaseGame BoyJP December 14 1991 I NA April 1992 I 1 JP November 19 1993 II NA March 1994 II SNESJP June 17 1994NA 1994Genre s Role playingMode s Single playerMultiplayer GB only Contents 1 Gameplay 2 Reception 3 References 4 External linksGameplay editThe player character can be chosen from four different ones Mariah the Mage Iolo the Bard Dupre the Fighter or Shamino the Ranger 3 The player s objective is to recover the eight Runes of Virtue that were stolen by the Black Knight These runes are hidden in caves scattered across Britannia filled with various monsters and puzzles The game is depicted from a top down perspective similar to Gauntlet 1 The sequel tasks the player to rescue eight mayors kidnapped by the Black Knight each of whom possess a rune Two player multiplayer is available via Game Link Cable in the Game Boy versions 4 Reception editReceptionReview scoresPublicationScoreAktueller Software Markt10 12 I 5 GB Action79 I 6 Megablast de 84 II GB 7 Play Time de 50 I 8 Power Play de 54 I 9 Total de 4 25 6 10 Video Games de 79 II GB 11 GamePro said that Runes is a standard fantasy scavenger hunt with some virtue but no surprises 1 In a review of the Game Boy version of the sequel they noted that RoV II doesn t play particularly fast and the controls are only a bit above average However the puzzles are solid and this cart plays better than its predecessor 4 In a review for the SNES version they wrote An experienced adventurer will undoubtedly find Runes of Virtue rather too basic to enjoy as a full fledged Ultima but will probably still be charmed by the graphics and straightforwardness of its quests 12 Nintendo Power said that Runes of Virtue rivals the scope and excitement of The Legend of Zelda 13 GB Action called the game p unishing but compelling 6 References edit a b c The Great McGillicuty April 1992 Game Boy Pro Review Ultima Runes of Virtue GamePro No 33 IDG p 72 Graphics 3 5 Sound 2 5 Gameplay 4 5 Fun factor 3 5 Challenge 4 5 The Ultima Legacy In Garriot s Own Words Worlds of Ultima the Role of the GameBoy and More GameSpot GameSpot Inc Archived from the original on 3 December 1998 Retrieved 2 December 2023 Ultima Runes of Virtue advertisement Electronic Gaming Monthly Vol 5 no 9 Sendai Publishing Group Inc September 1992 p 125 a b The Wizard of Awe February 1994 Role Player s Realm Ultima Runes of Virtue II Game Boy GamePro No 55 IDG p 142 Graphics 3 0 5 Sound 3 0 5 Control 3 5 5 Fun factor 4 5 5 Challenge Intermediate Stiller Heinrich November 1992 Game Boy Corner Ultima Runes of Virtue Aktueller Software Markt in German No 11 92 Tronic Verlag p 148 Gesamtnote 10 12 a b Buyer s Guide Ultima Runes of Virtue GB Action No 16 Europress September 1993 p 63 Nintendo Game Boy Ultima Runes of Virtue II PDF Megablast in German No 3 94 Joker Verlag June 1994 p 76 Borovskis Thomas January 1993 Ultima Runes of Virtue Play Time in German No 1 93 Computec Verlag Power tests videospele Rache fur Ultima Power Play in German No 4 91 Markt Technik April 1991 p 133 Review SNES Total in German No 1 95 January 1995 Game Boy Rom Check Runes of Virtue Ultima II Video Games in German No 8 94 Magna Media August 1994 p 108 Peteroo August 1994 Role Player s Realm Ultima Runes of Virtue II SNES GamePro No 61 IDG p 110 Graphics 4 5 5 Sound 4 0 5 Control 4 5 5 Fun factor 4 5 5 Challenge Adjustable Special Feature Game Boy Ultima Nintendo Power No 23 Nintendo of America April 1991 pp 56 59 69 Graphics and sound 3 0 5 Play control 3 0 5 Challenge 3 0 5 Theme and fun 3 0 5External links editUltima Runes of Virtue at MobyGames Ultima Runes of Virtue II at MobyGamesPortals nbsp 1990s nbsp Fantasy nbsp Video games Retrieved from https en wikipedia org w index php title Ultima Runes of Virtue amp oldid 1195547113, wikipedia, wiki, book, books, library,

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