fbpx
Wikipedia

The Dark Crystal (video game)

Hi-Res Adventure #6: The Dark Crystal is a graphic adventure game based on Jim Henson's 1982 fantasy film, The Dark Crystal. The game was designed by Roberta Williams and was the first Hi-Res Adventure directly released under the SierraVenture label in 1983.[1] Versions were published for the Apple II and Atari 8-bit family. An alternate version of the game intended for younger players called Gelfling Adventure was released in 1984.[2][3]

Development edit

It took Roberta Williams a little over a month to develop the design for the game, which was then turned over to programmers and artists.[4]

Reception edit

Softline in 1983 wrote that "In a way, it's better than the movie", stating The Dark Crystal's "thin story that failed to serve the movie well is comparatively top-drawer material in the game" and calling the graphics "delightful".[5] The game received a Certificate of Merit in the category of "1984 Best Computer Adventure" at the 5th annual Arkie Awards.[6]

In a 1983 review of the Atari 8-bit version for Hi-Res magazine, Mark S. Murley found the game too clearly linear and disliked having to swap between three disks. He wrote:

If the narrowness of the game and the disk-swapping problem were the only negative aspects of The Dark Crystal, then I might be tempted to at least recommend it, however, to novice Adventurers. The graphics themselves are a little lackluster, and the color is not the best. This is distracting in an Adventure of this scope wherein so much of the player's time is spent looking at dozens of screens.[7]

Reviews edit

  • Jeux & Stratégie #21[8]

References edit

  1. ^ a b . www.mobygames.com. Archived from the original on October 9, 2008. Retrieved September 13, 2008.
  2. ^ "Gelfling Adventure". Museum of Computer Adventure Game History. Retrieved March 10, 2019.
  3. ^ "Gelfling Adventure". Vintage-Sierra.net. Retrieved March 10, 2019.
  4. ^ Anderson, John (March 1983). "The Dark Crystal". Creative Computing. p. 168. Retrieved September 13, 2008.
  5. ^ Tommervik, Margot Comstock (May–Jun 1983). "The Dark Crystal". Softline. p. 45. Retrieved July 28, 2014.
  6. ^ Kunkel, Bill; Katz, Arnie (February 1984). "Arcade Alley: The 1984 Arcade Awards, Part II". Video. Vol. 7, no. 11. Reese Communications. pp. 28–29. ISSN 0147-8907.
  7. ^ Murley, Mark S. (March 1983). "Reviews: The Dark Crystal". Hi-Res. 1 (3).
  8. ^ "Jeux & stratégie 21". June 1983.

External links edit

  • The Dark Crystal at MobyGames
  • The Sierra Help Pages
  • Official free re-creation of the game

dark, crystal, video, game, adventure, dark, crystal, graphic, adventure, game, based, henson, 1982, fantasy, film, dark, crystal, game, designed, roberta, williams, first, adventure, directly, released, under, sierraventure, label, 1983, versions, were, publi. Hi Res Adventure 6 The Dark Crystal is a graphic adventure game based on Jim Henson s 1982 fantasy film The Dark Crystal The game was designed by Roberta Williams and was the first Hi Res Adventure directly released under the SierraVenture label in 1983 1 Versions were published for the Apple II and Atari 8 bit family An alternate version of the game intended for younger players called Gelfling Adventure was released in 1984 2 3 The Dark CrystalDeveloper s Sierra On LinePublisher s SierraVentureDesigner s Roberta WilliamsArtist s Jim MahonSeriesHi Res AdventureEngineADLPlatform s Apple II Atari 8 bitRelease1983 1 Genre s AdventureMode s Single player Contents 1 Development 2 Reception 2 1 Reviews 3 References 4 External linksDevelopment editIt took Roberta Williams a little over a month to develop the design for the game which was then turned over to programmers and artists 4 Reception editSoftline in 1983 wrote that In a way it s better than the movie stating The Dark Crystal s thin story that failed to serve the movie well is comparatively top drawer material in the game and calling the graphics delightful 5 The game received a Certificate of Merit in the category of 1984 Best Computer Adventure at the 5th annual Arkie Awards 6 In a 1983 review of the Atari 8 bit version for Hi Res magazine Mark S Murley found the game too clearly linear and disliked having to swap between three disks He wrote If the narrowness of the game and the disk swapping problem were the only negative aspects of The Dark Crystal then I might be tempted to at least recommend it however to novice Adventurers The graphics themselves are a little lackluster and the color is not the best This is distracting in an Adventure of this scope wherein so much of the player s time is spent looking at dozens of screens 7 Reviews edit Jeux amp Strategie 21 8 References edit a b The Dark Crystal Cover Art MobyGames www mobygames com Archived from the original on October 9 2008 Retrieved September 13 2008 Gelfling Adventure Museum of Computer Adventure Game History Retrieved March 10 2019 Gelfling Adventure Vintage Sierra net Retrieved March 10 2019 Anderson John March 1983 The Dark Crystal Creative Computing p 168 Retrieved September 13 2008 Tommervik Margot Comstock May Jun 1983 The Dark Crystal Softline p 45 Retrieved July 28 2014 Kunkel Bill Katz Arnie February 1984 Arcade Alley The 1984 Arcade Awards Part II Video Vol 7 no 11 Reese Communications pp 28 29 ISSN 0147 8907 Murley Mark S March 1983 Reviews The Dark Crystal Hi Res 1 3 Jeux amp strategie 21 June 1983 External links editThe Dark Crystal at MobyGames The Sierra Help Pages Official free re creation of the game Retrieved from https en wikipedia org w index php title The Dark Crystal video game amp oldid 1180337666, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.