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Stride (game engine)

Stride (formerly Xenko and Paradox) is a free and open-source 2D and 3D cross-platform game engine originally developed by Silicon Studio. It can be used to create video games for PC, mobile devices and virtual reality.

Stride
Logo of Stride
Stable release
4.2 / 6 February 2024; 2 months ago (2024-02-06)
Repositorygithub.com/stride3d/stride
Written inC#
Operating system
Creation
Available inEnglish
TypeGame engine
LicenseMIT License (as of Xenko 3.0); prior to Xenko 3.0: GNU GPLv3 (engine) and proprietary (editor)
Websitestride3d.net

Stride, then called Xenko, was originally made available by Silicon Studio under a dual-license model, available to anyone under GNU GPLv3, with alternative, for-pay license terms available for those for whom the GPL's copyleft terms are a barrier to adoption.[1] On August 2, 2018, developer Virgile Bello announced on the Xenko blog that Silicon Studio had dropped support of the project and relicensed Xenko 3.0 under the MIT License. Unlike the prior dual-license arrangement whereby the engine was available as free and open-source software but the editor remained proprietary, under the new arrangement both the engine and the editor are available under the MIT License.[2]

Functionalities edit

Stride is a C# suite of tools to create games. It is also a full game engine with a customizable shader system intended for virtual reality game development. Its main tool is the Game Studio, a fully integrated environment that allows the user to import assets, create and arrange scenes using an Entity component system, assign scripts, build and run games. The game engine features a Physically-Based Rendering (PBR) layered material editor, photorealistic postprocess effects, and tools such as a particle editor, a scene streaming system, a full tool-chain a sprite editor, a scripting editor and a UI engine. Additionally, it supports a nested prefab and archetype systems scaling along all editors and assets. Stride is also a cross-platform runtime supporting iOS, Android, Windows UWP, Linux. It creates Visual Studio projects, allowing for easy scripting and debugging.

It can be used to create video games for PC and mobile devices,[3] and virtual reality.[4][5]

Stride is also used as 3D rendering engine for the visual programming environment vvvv gamma.[6]

Features include:

  • Open source
  • High-end realistic rendering
  • Physically based rendering
  • Light probes support
  • Skin, hair and cloth rendering
  • Real-time local reflections
  • Photorealistic post effects
  • Virtual reality ready
  • Customizable rendering pipeline with customizable shader system
  • Scalability
  • Asynchronous background asset loading

History edit

 
Xenko 1.6 editor

The engine was first named Paradox and was then renamed Xenko. Xenko is taken from the Japanese word zenko which means perfection and light.[7] It was renamed Stride in 2020.[8]

Xenko's first public release, Alpha 1.0, was in September 2014.[9] It went open-source as Xenko on GitHub in October 2014.[10] A scene editor and physically based rendering (PBR) material editor were announced in March 2015[11] and released in April 2015.[12]

Xenko beta version 1.8x was released out of beta in February 2017.[13]

On March 1, 2017, Microsoft announced that Xenko would be included in their Xbox Creators Program[14] and Major Nelson reported that Xenko would be one of the supported game engines with "out of the box" support for UWP.[15]

In April 2017, Silicon Studio launched Xenko 2.0 under a commercial proprietary license.[1]

In August 2018, Silicon Studio launched Xenko 3.0 and announced the end of their support for the engine, shifting to a community-supported model.[2]

On May 31, 2019, Silicon Studio open sourced their Starbreach Demo code and assets.[16]

On November 11, 2019, Xenko version 3.1 was released.[17]

In April 2020, the engine was renamed to Stride because the developers wanted the engine to join the .NET Foundation, and since the name Xenko was property of Silicon Studio it could not be done.[8]

In February 2021, Stride 4.0 was released.[18]

In July 2022, Stride 4.1 was released.[19]

In February 2024, Stride 4.2 was released.[20]

References edit

  1. ^ a b "Silicon Studio launches mobile and VR game engine Xenko after two years in beta". pocketgamer.biz. Retrieved 2017-04-26.
  2. ^ a b Virgile Bello. "Xenko Game Engine - Xenko 3.0 is now free and open-source!". xenko.com. Retrieved 2018-08-02.
  3. ^ "Bravely Default developer Silicon Studio moves into game engines with open-source Xenko platform". VentureBeat. 2017-04-25. Retrieved 2017-04-26.
  4. ^ "Xenko Game Engine: A New Way To Develop Better VR Games". VRFocus. Retrieved 2017-04-26.
  5. ^ "Xenko Game Engine Launches with Free Edition". VRFocus. Retrieved 2017-04-26.
  6. ^ "3d Graphics | vvvv gamma documentation". thegraybook.vvvv.org. Retrieved 2022-03-27.
  7. ^ "Paradox renamed. Welcome Xenko Game Engine!". 80.lv. 2015-12-02. Retrieved 2020-11-05.
  8. ^ a b "Stride Game Engine - Xenko has been renamed to Stride". stride3d.net. Retrieved 2020-11-03.
  9. ^ "Stride Game Engine - Xenko 1.0 Alpha is out!". stride3d.net. Retrieved 2020-11-05.
  10. ^ "Open sourcing, new platforms and more". xenko.com. 17 October 2014. Retrieved 18 March 2016.
  11. ^ "Scene Editor and New Advanced Rendering presented at GDC". 5 March 2015. Retrieved 18 March 2016.
  12. ^ "Xenko 1.1.0β: Scene Editor, PBR and PostFX". 28 April 2015. Retrieved 18 March 2016.
  13. ^ "Silicon Studio releasing Xenko Engine". GamesIndustry.biz. 23 February 2017. Retrieved 2020-11-03.
  14. ^ "Xbox Live Creators Program". 10 March 2017. Retrieved 10 March 2017.
  15. ^ "New Investments For Xbox Developers And Gamers Kick Off GDC 2017". Major Nelson. 2017-03-10. Retrieved 2017-03-10.
  16. ^ "Xenko Game Engine - Starbreach Demo". xenko.com. Retrieved 30 March 2020.
  17. ^ "Xenko Game Engine - Xenko 3.1 released!". xenko.com. Retrieved 30 March 2020.
  18. ^ Bello, Virgile (1 February 2021). "Stride 4.0 is now live!". Stride. from the original on 1 February 2021. Retrieved 16 February 2021.
  19. ^ Jorn, Aggror (16 July 2022). "Stride 4.1 is now live!". Stride Game Engine. from the original on 22 July 2022. Retrieved 22 July 2022.
  20. ^ "Announcing Stride 4.2". Stride Game Engine. 2024-02-06. Retrieved 2024-02-06.

External links edit

  • Official website
  • Stride GitHub page
  • Stride documentation
  • Silicon Studio

stride, game, engine, stride, formerly, xenko, paradox, free, open, source, cross, platform, game, engine, originally, developed, silicon, studio, used, create, video, games, mobile, devices, virtual, reality, stridelogo, stridestable, release4, february, 2024. Stride formerly Xenko and Paradox is a free and open source 2D and 3D cross platform game engine originally developed by Silicon Studio It can be used to create video games for PC mobile devices and virtual reality StrideLogo of StrideStable release4 2 6 February 2024 2 months ago 2024 02 06 Repositorygithub wbr com wbr stride3d wbr strideWritten inC Operating systemCreation Windows Deployment WindowsLinuxAndroidiOSUniversal Windows PlatformXbox OneAvailable inEnglishTypeGame engineLicenseMIT License as of Xenko 3 0 prior to Xenko 3 0 GNU GPLv3 engine and proprietary editor Websitestride3d wbr netStride then called Xenko was originally made available by Silicon Studio under a dual license model available to anyone under GNU GPLv3 with alternative for pay license terms available for those for whom the GPL s copyleft terms are a barrier to adoption 1 On August 2 2018 developer Virgile Bello announced on the Xenko blog that Silicon Studio had dropped support of the project and relicensed Xenko 3 0 under the MIT License Unlike the prior dual license arrangement whereby the engine was available as free and open source software but the editor remained proprietary under the new arrangement both the engine and the editor are available under the MIT License 2 Contents 1 Functionalities 2 History 3 References 4 External linksFunctionalities editStride is a C suite of tools to create games It is also a full game engine with a customizable shader system intended for virtual reality game development Its main tool is the Game Studio a fully integrated environment that allows the user to import assets create and arrange scenes using an Entity component system assign scripts build and run games The game engine features a Physically Based Rendering PBR layered material editor photorealistic postprocess effects and tools such as a particle editor a scene streaming system a full tool chain a sprite editor a scripting editor and a UI engine Additionally it supports a nested prefab and archetype systems scaling along all editors and assets Stride is also a cross platform runtime supporting iOS Android Windows UWP Linux It creates Visual Studio projects allowing for easy scripting and debugging It can be used to create video games for PC and mobile devices 3 and virtual reality 4 5 Stride is also used as 3D rendering engine for the visual programming environment vvvv gamma 6 Features include Open source High end realistic rendering Physically based rendering Light probes support Skin hair and cloth rendering Real time local reflections Photorealistic post effects Virtual reality ready Customizable rendering pipeline with customizable shader system Scalability Asynchronous background asset loadingHistory edit nbsp Xenko 1 6 editorThe engine was first named Paradox and was then renamed Xenko Xenko is taken from the Japanese word zenko which means perfection and light 7 It was renamed Stride in 2020 8 Xenko s first public release Alpha 1 0 was in September 2014 9 It went open source as Xenko on GitHub in October 2014 10 A scene editor and physically based rendering PBR material editor were announced in March 2015 11 and released in April 2015 12 Xenko beta version 1 8x was released out of beta in February 2017 13 On March 1 2017 Microsoft announced that Xenko would be included in their Xbox Creators Program 14 and Major Nelson reported that Xenko would be one of the supported game engines with out of the box support for UWP 15 In April 2017 Silicon Studio launched Xenko 2 0 under a commercial proprietary license 1 In August 2018 Silicon Studio launched Xenko 3 0 and announced the end of their support for the engine shifting to a community supported model 2 On May 31 2019 Silicon Studio open sourced their Starbreach Demo code and assets 16 On November 11 2019 Xenko version 3 1 was released 17 In April 2020 the engine was renamed to Stride because the developers wanted the engine to join the NET Foundation and since the name Xenko was property of Silicon Studio it could not be done 8 In February 2021 Stride 4 0 was released 18 In July 2022 Stride 4 1 was released 19 In February 2024 Stride 4 2 was released 20 References edit a b Silicon Studio launches mobile and VR game engine Xenko after two years in beta pocketgamer biz Retrieved 2017 04 26 a b Virgile Bello Xenko Game Engine Xenko 3 0 is now free and open source xenko com Retrieved 2018 08 02 Bravely Default developer Silicon Studio moves into game engines with open source Xenko platform VentureBeat 2017 04 25 Retrieved 2017 04 26 Xenko Game Engine A New Way To Develop Better VR Games VRFocus Retrieved 2017 04 26 Xenko Game Engine Launches with Free Edition VRFocus Retrieved 2017 04 26 3d Graphics vvvv gamma documentation thegraybook vvvv org Retrieved 2022 03 27 Paradox renamed Welcome Xenko Game Engine 80 lv 2015 12 02 Retrieved 2020 11 05 a b Stride Game Engine Xenko has been renamed to Stride stride3d net Retrieved 2020 11 03 Stride Game Engine Xenko 1 0 Alpha is out stride3d net Retrieved 2020 11 05 Open sourcing new platforms and more xenko com 17 October 2014 Retrieved 18 March 2016 Scene Editor and New Advanced Rendering presented at GDC 5 March 2015 Retrieved 18 March 2016 Xenko 1 1 0b Scene Editor PBR and PostFX 28 April 2015 Retrieved 18 March 2016 Silicon Studio releasing Xenko Engine GamesIndustry biz 23 February 2017 Retrieved 2020 11 03 Xbox Live Creators Program 10 March 2017 Retrieved 10 March 2017 New Investments For Xbox Developers And Gamers Kick Off GDC 2017 Major Nelson 2017 03 10 Retrieved 2017 03 10 Xenko Game Engine Starbreach Demo xenko com Retrieved 30 March 2020 Xenko Game Engine Xenko 3 1 released xenko com Retrieved 30 March 2020 Bello Virgile 1 February 2021 Stride 4 0 is now live Stride Archived from the original on 1 February 2021 Retrieved 16 February 2021 Jorn Aggror 16 July 2022 Stride 4 1 is now live Stride Game Engine Archived from the original on 22 July 2022 Retrieved 22 July 2022 Announcing Stride 4 2 Stride Game Engine 2024 02 06 Retrieved 2024 02 06 External links editOfficial website Stride GitHub page Stride documentation Silicon Studio Retrieved from https en wikipedia org w index php title Stride game engine amp oldid 1204146570, wikipedia, wiki, book, books, library,

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