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Street Smarts

Street Smarts is an American game show that featured two in-studio contestants trying to predict the outcome of interviews of people who were found on the street. The show, which was hosted by Frank Nicotero, aired in syndication from 2000 to 2005.

Street Smarts
GenreGame show
Presented byFrank Nicotero
Country of originUnited States
Original languageEnglish
No. of seasons5
Production
Running timeapprox. 22 minutes
Production companiesDAWN Syndicated Productions
Entertain the Brutes
(2000–2003)
(seasons 1–3)
Telepictures Productions
Release
Original networkSyndicated
Picture formatNTSC
Audio formatStereo
Original releaseOctober 2, 2000 (2000-10-02) –
May 25, 2005 (2005-05-25)

Format

The show features two in studio contestants competing against each other; and three voluntary participants, who are civilians, situated in a popular outdoor metropolis area, (generally referred to as "savants" by Nicotero), which are archived, prior pre-recorded vox populi interviews moderated by Nicotero. The "savants" are presented through large projection screens in the studio, and the archival footage of them will be shown in studio, and to the home audience, throughout the program.)

The "savants" were usually almost always, at a populous party event, or function, probably done to take the "savants" out of their element, making incorrect responses likely to happen based on the current situation. Nicotero would also constantly soft talk, sweet talk, flatter himself, use sarcasm, and tease with the "savants", making the trivia questions he asked, come across off guard to the "savants", leading the "savants", to possibly misunderstand what Nicotero intentionally meant, and also possible unpredictable comedic responses.[1]

The in studio contestants are revealed to the audience. The three "savants" are also revealed, and they describe themselves to the audience (through archival footage shown in studio, and to the home audience.)

Realistically based only on impressions given by the "savants" to the in studio contestants, the in studio contestants must predict whether the "savants" gave a correct or incorrect answer, based on general knowledge and pop culture questions, exclaimed by Nicotero to the "savants."

Occasionally, the "savants", were given a sign, with a picture of a celebrity on it, and asked to name whom this person was, also the "savants" were given a large sign with the name of a word, in which the "savant" was asked to pronounce the word, or explain the definition of the word. The "savants", may also be asked to make gestures, or signals, in response to a question as well.

Round One ("Who Knew It?")

A question is posed, and the studio contestants must predict which of the three "savants" gave the correct answer. A correct prediction earns $100. Three questions are asked in this round, and sometimes two "savants" will have answered a question correctly. Sometimes, as an aside, Nicotero will call for a wrong-answer clip to be played, to add humor to the show.

In studio contestants are allowed to pick the same "savant", if they wish.

Round Two ("Who Blew It?")

At the start of this round, before gameplay, Nicotero would interview the in studio contestants, with the in studio contestants, usually revealing something unique or special about them.

This round, is similar to the first round, but the object is to predict which "savant", gave an incorrect response; for each question, only two of the "savants" are considered (one of whom answered correctly), and correct predictions are now worth $200.

Like in the first round, in studio contestants, may wish to pick the same "savant".

Also, a Dunce Cap is in play in Round Two; Once the question is posed, an in-studio contestant can hit their dunce buzzer, if he/she thinks that his/her opponent does not know the answer. (The in studio contestant that wishes to "dunce" the other contestant, can hit the dunce buzzer during anytime Nicotero is speaking and presenting the question; however, the in studio contestant that was "dunced", will be given the question in its entirety.) The contestant who hit the "dunce" buzzer, (or if both contestants hit the "dunce" buzzer, whoever hit it first) usually placed the Dunce Cap on the contestant who was "dunced". The in studio contestant that was "dunced", must then answer the question within 5 seconds. If the contestant gets the question wrong, $200 goes to the contestant who hit the "dunce" buzzer. However, if the dunce does know the answer, then the contestant who was "dunced" gets the $200, and is allowed to place the dunce cap on the contestant, who hit the buzzer originally. In either case, the cap must be worn for the remainder of the round. Also, only one dunce cap opportunity is available.

Round Three ("Pick Your Pony/Brain")

The third round saw the two contestants choose one of the "savants" to work with for the entire round. The round was known as "Pick Your Pony" for the first three seasons and "Pick Your Brain" in the final two seasons. The in studio contestants must each choose a different "savant." The in studio contestant that had the lower score, (or if scores were tied, the in studio contestant that won the "preliminary tiebreaker",) has priority in choosing which "savant" they want. The other in studio contestant then made a choice from the remaining "savants". The third "savant" that was not chosen, is absent for this round.

Unlike in the first two rounds, the in studio contestants do not have free roam on deciding which "savant" to predict what their response will be. The in studio contestants, are tied to only that "savant" they chose priorly.

Also unlike the previous rounds, in which all "savants" were asked the identical question, Nicotero asked oblique individual questions to the "savants", and each in studio contestant, were given a separate individual question, for the "savant" they chose.

The in studio contestants must predict, whether the "savant" they chose, gave a correct, or incorrect answer. Three questions are asked of each contestant, for a total of six in the round. Correct predictions are now worth $300. The Dunce Cap is back in this round, regardless of whether, or whether not, it was used in the previous round. Once again there is one dunce per round, but dunces are now worth $300.

The "right" reference is indicated in green; the "wrong" reference in red.

Final Round ("One Final Question/Wager of Death")

Before the final commercial break, Nicotero, revealed the final question he asked to each of the three "savants" he interviewed. This question was remarkably always usually an obscure slang question, or a trick and/or indirect question, in which the chances of someone giving a correct or incorrect response, were equal.

During the commercial, the contestants each choose, in secret, 1) which "savant" they wish to pick, 2) whether they got the question right or wrong, and 3) the amount of their score that they wish to wager. A correct prediction adds the contestant's wager to his/her score, while an incorrect prediction loses the wager. High scorer at the end of the game keeps their money, and, in season 5, has the opportunity to risk their winnings for the possibility of a slot in the season-ending Tournament of Champions (see below). An exception to this rule occurs when celebrities play for charity: the winning player's charity receives the money won, with a minimum of $1,000; the losing player's charity receives $500, regardless of the actual score.

The contestants may pick the same "savant". The "savants" that were not chosen, are absent for this round. During the credits roll, the answer to the "Wager of Death" question, from the "savants" not picked, regardless if they gave a correct, or incorrect response, were shown to the audience.

The theoretical maximum win on Street Smarts was $4,600, this required getting all predictions right, an all-in bet on the "Wager of Death," and winning both "Dunces."

Tiebreaker

If the game ended in a tie at more than $0, one final question was asked to both studio contestants. The first player to buzz-in chooses to either answer the question or pass it to his/her opponent. If the buzzing player chooses to answer, he or she must answer based on the information given to that point; if he or she passes, the other player is allowed to hear the entire question. A correct answer by the responding contestant wins the game; answering incorrectly awards the game to their opponent. The tiebreaker only takes place if the players have money; if both players have $0, then the game is over and nobody wins.

In all celebrity episodes, the game ends in a tie and both charities receive the same amount.

Set design

For the first season of Street Smarts, the contestants sat in chairs and recorded their answers in the first two rounds using a mechanical trilon and a Right/Wrong paddle for the "Pick Your Pony" round. For the Wager of Death, the contestants would write their wagers, their chosen savants and predictions down on writable flip cards. Meanwhile, television screens positioned next to their chairs would show the score.

Beginning in season two and continuing for the remainder of the series, the contestants stood behind a desk for the whole show and recorded their answers by way of pushing buttons.

The $100,000 Tournament

To celebrate the series being the first street-interview show in 20 years to be renewed for a fifth season, Street Smarts offered its winning contestants an opportunity to compete for $100,000 in a season-ending, single-elimination tournament for what proved to be its final season. On each episode the winning contestant was given the choice to either take whatever money he/she had won and leave, or forfeit the money and receive a spot in the tournament instead. Thirty-two contestants elected to give back their winnings to take the chance at winning $100,000.

The tournament took place over the final thirty-one episodes of the season, and each game was played for points instead of money. The first sixteen episodes comprised the first round, referred to as "The Thunderous 32" on air. The winners of those episodes advanced to the second round, consisting of eight episodes and called "The Savvy 16". The eight winners from those episodes advanced to the third round, consisting of four episodes and called "The Great 8". The winners would face off in the last two episodes before the final, called "The 'Phat' 4", and the winners of those two games faced off in the final match, referred to as "The Six-Figure Showdown", for the $100,000 grand prize.

The tournament concluded on May 25, 2005, with Teresa Lee winning the final match and the $100,000. The tournament final also served as the final episode of Street Smarts (as the series was not renewed for the 2005–06 season), and reruns continued until September 23, 2005.

International versions

Country Local name Host Channel Year aired
  Canada French Les Beaux Parleurs Patrice L'Écuyer Radio-Canada 2001–2002
  Germany Strohleins Experten Marco Ströhlein Sat.1 2002–2003
Strassen stars Roberto Cappelluti hr-fernsehen 2004–present
  United Kingdom Does Doug Know? Daisy Donovan Channel 4 2002
  United States Street Smarts Frank Nicotero Syndication 2000–2005

Reruns/syndication

Reruns of the show have aired in the past on both WGN America and Game Show Network. On March 22, 2021, an official Street Smarts channel was launched on YouTube.

References

  1. ^ "He's game: Frank Nicotero stakes his comic turf in 'Street Smarts'". Pittsburgh Post Gazette. February 6, 2001. pp. F1, F2. Retrieved April 29, 2022.

External links

  • Street Smarts at IMDb (US)
  • Does Doug Know? at IMDb (UK)
  • clip of the French-Canadian version of Street Smarts, Les Beaux Parleurs (Canada)
  • Street Smarts YouTube Channel

street, smarts, other, uses, street, smart, this, article, includes, list, general, references, lacks, sufficient, corresponding, inline, citations, please, help, improve, this, article, introducing, more, precise, citations, april, 2021, learn, when, remove, . For other uses see Street Smart This article includes a list of general references but it lacks sufficient corresponding inline citations Please help to improve this article by introducing more precise citations April 2021 Learn how and when to remove this template message Street Smarts is an American game show that featured two in studio contestants trying to predict the outcome of interviews of people who were found on the street The show which was hosted by Frank Nicotero aired in syndication from 2000 to 2005 Street SmartsGenreGame showPresented byFrank NicoteroCountry of originUnited StatesOriginal languageEnglishNo of seasons5ProductionRunning timeapprox 22 minutesProduction companiesDAWN Syndicated ProductionsEntertain the Brutes 2000 2003 seasons 1 3 Telepictures ProductionsReleaseOriginal networkSyndicatedPicture formatNTSCAudio formatStereoOriginal releaseOctober 2 2000 2000 10 02 May 25 2005 2005 05 25 Contents 1 Format 1 1 Round One Who Knew It 1 2 Round Two Who Blew It 1 3 Round Three Pick Your Pony Brain 1 4 Final Round One Final Question Wager of Death 1 5 Tiebreaker 1 6 Set design 2 The 100 000 Tournament 3 International versions 4 Reruns syndication 5 References 6 External linksFormat EditThe show features two in studio contestants competing against each other and three voluntary participants who are civilians situated in a popular outdoor metropolis area generally referred to as savants by Nicotero which are archived prior pre recorded vox populi interviews moderated by Nicotero The savants are presented through large projection screens in the studio and the archival footage of them will be shown in studio and to the home audience throughout the program The savants were usually almost always at a populous party event or function probably done to take the savants out of their element making incorrect responses likely to happen based on the current situation Nicotero would also constantly soft talk sweet talk flatter himself use sarcasm and tease with the savants making the trivia questions he asked come across off guard to the savants leading the savants to possibly misunderstand what Nicotero intentionally meant and also possible unpredictable comedic responses 1 The in studio contestants are revealed to the audience The three savants are also revealed and they describe themselves to the audience through archival footage shown in studio and to the home audience Realistically based only on impressions given by the savants to the in studio contestants the in studio contestants must predict whether the savants gave a correct or incorrect answer based on general knowledge and pop culture questions exclaimed by Nicotero to the savants Occasionally the savants were given a sign with a picture of a celebrity on it and asked to name whom this person was also the savants were given a large sign with the name of a word in which the savant was asked to pronounce the word or explain the definition of the word The savants may also be asked to make gestures or signals in response to a question as well Round One Who Knew It Edit A question is posed and the studio contestants must predict which of the three savants gave the correct answer A correct prediction earns 100 Three questions are asked in this round and sometimes two savants will have answered a question correctly Sometimes as an aside Nicotero will call for a wrong answer clip to be played to add humor to the show In studio contestants are allowed to pick the same savant if they wish Round Two Who Blew It Edit At the start of this round before gameplay Nicotero would interview the in studio contestants with the in studio contestants usually revealing something unique or special about them This round is similar to the first round but the object is to predict which savant gave an incorrect response for each question only two of the savants are considered one of whom answered correctly and correct predictions are now worth 200 Like in the first round in studio contestants may wish to pick the same savant Also a Dunce Cap is in play in Round Two Once the question is posed an in studio contestant can hit their dunce buzzer if he she thinks that his her opponent does not know the answer The in studio contestant that wishes to dunce the other contestant can hit the dunce buzzer during anytime Nicotero is speaking and presenting the question however the in studio contestant that was dunced will be given the question in its entirety The contestant who hit the dunce buzzer or if both contestants hit the dunce buzzer whoever hit it first usually placed the Dunce Cap on the contestant who was dunced The in studio contestant that was dunced must then answer the question within 5 seconds If the contestant gets the question wrong 200 goes to the contestant who hit the dunce buzzer However if the dunce does know the answer then the contestant who was dunced gets the 200 and is allowed to place the dunce cap on the contestant who hit the buzzer originally In either case the cap must be worn for the remainder of the round Also only one dunce cap opportunity is available Round Three Pick Your Pony Brain Edit The third round saw the two contestants choose one of the savants to work with for the entire round The round was known as Pick Your Pony for the first three seasons and Pick Your Brain in the final two seasons The in studio contestants must each choose a different savant The in studio contestant that had the lower score or if scores were tied the in studio contestant that won the preliminary tiebreaker has priority in choosing which savant they want The other in studio contestant then made a choice from the remaining savants The third savant that was not chosen is absent for this round Unlike in the first two rounds the in studio contestants do not have free roam on deciding which savant to predict what their response will be The in studio contestants are tied to only that savant they chose priorly Also unlike the previous rounds in which all savants were asked the identical question Nicotero asked oblique individual questions to the savants and each in studio contestant were given a separate individual question for the savant they chose The in studio contestants must predict whether the savant they chose gave a correct or incorrect answer Three questions are asked of each contestant for a total of six in the round Correct predictions are now worth 300 The Dunce Cap is back in this round regardless of whether or whether not it was used in the previous round Once again there is one dunce per round but dunces are now worth 300 The right reference is indicated in green the wrong reference in red Final Round One Final Question Wager of Death Edit Before the final commercial break Nicotero revealed the final question he asked to each of the three savants he interviewed This question was remarkably always usually an obscure slang question or a trick and or indirect question in which the chances of someone giving a correct or incorrect response were equal During the commercial the contestants each choose in secret 1 which savant they wish to pick 2 whether they got the question right or wrong and 3 the amount of their score that they wish to wager A correct prediction adds the contestant s wager to his her score while an incorrect prediction loses the wager High scorer at the end of the game keeps their money and in season 5 has the opportunity to risk their winnings for the possibility of a slot in the season ending Tournament of Champions see below An exception to this rule occurs when celebrities play for charity the winning player s charity receives the money won with a minimum of 1 000 the losing player s charity receives 500 regardless of the actual score The contestants may pick the same savant The savants that were not chosen are absent for this round During the credits roll the answer to the Wager of Death question from the savants not picked regardless if they gave a correct or incorrect response were shown to the audience The theoretical maximum win on Street Smarts was 4 600 this required getting all predictions right an all in bet on the Wager of Death and winning both Dunces Tiebreaker Edit If the game ended in a tie at more than 0 one final question was asked to both studio contestants The first player to buzz in chooses to either answer the question or pass it to his her opponent If the buzzing player chooses to answer he or she must answer based on the information given to that point if he or she passes the other player is allowed to hear the entire question A correct answer by the responding contestant wins the game answering incorrectly awards the game to their opponent The tiebreaker only takes place if the players have money if both players have 0 then the game is over and nobody wins In all celebrity episodes the game ends in a tie and both charities receive the same amount Set design Edit For the first season of Street Smarts the contestants sat in chairs and recorded their answers in the first two rounds using a mechanical trilon and a Right Wrong paddle for the Pick Your Pony round For the Wager of Death the contestants would write their wagers their chosen savants and predictions down on writable flip cards Meanwhile television screens positioned next to their chairs would show the score Beginning in season two and continuing for the remainder of the series the contestants stood behind a desk for the whole show and recorded their answers by way of pushing buttons The 100 000 Tournament EditTo celebrate the series being the first street interview show in 20 years to be renewed for a fifth season Street Smarts offered its winning contestants an opportunity to compete for 100 000 in a season ending single elimination tournament for what proved to be its final season On each episode the winning contestant was given the choice to either take whatever money he she had won and leave or forfeit the money and receive a spot in the tournament instead Thirty two contestants elected to give back their winnings to take the chance at winning 100 000 The tournament took place over the final thirty one episodes of the season and each game was played for points instead of money The first sixteen episodes comprised the first round referred to as The Thunderous 32 on air The winners of those episodes advanced to the second round consisting of eight episodes and called The Savvy 16 The eight winners from those episodes advanced to the third round consisting of four episodes and called The Great 8 The winners would face off in the last two episodes before the final called The Phat 4 and the winners of those two games faced off in the final match referred to as The Six Figure Showdown for the 100 000 grand prize The tournament concluded on May 25 2005 with Teresa Lee winning the final match and the 100 000 The tournament final also served as the final episode of Street Smarts as the series was not renewed for the 2005 06 season and reruns continued until September 23 2005 International versions EditCountry Local name Host Channel Year aired Canada French Les Beaux Parleurs Patrice L Ecuyer Radio Canada 2001 2002 Germany Strohleins Experten Marco Strohlein Sat 1 2002 2003Strassen stars Roberto Cappelluti hr fernsehen 2004 present United Kingdom Does Doug Know Daisy Donovan Channel 4 2002 United States Street Smarts Frank Nicotero Syndication 2000 2005Reruns syndication EditReruns of the show have aired in the past on both WGN America and Game Show Network On March 22 2021 an official Street Smarts channel was launched on YouTube References Edit He s game Frank Nicotero stakes his comic turf in Street Smarts Pittsburgh Post Gazette February 6 2001 pp F1 F2 Retrieved April 29 2022 External links EditOfficial Website via Internet Archive Street Smarts at IMDb US Does Doug Know at IMDb UK clip of the French Canadian version of Street Smarts Les Beaux Parleurs Canada Street Smarts YouTube Channel Retrieved from https en wikipedia org w index php title Street Smarts amp oldid 1148821462, wikipedia, wiki, book, books, library,

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