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Steel Panthers (video game)

Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.

Steel Panthers was critically acclaimed and became a commercial hit, with sales above 130,000 units. Magazines such as Computer Gaming World and PC Gamer UK named it one of the greatest games of all time. It began the successful Steel Panthers series, and was followed by Steel Panthers II: Modern Battles and Steel Panthers III. In 2000, Matrix Games published an updated re-release of Steel Panthers entitled Steel Panthers: World at War.

Gameplay edit

Players control individual tanks and vehicles from a top-down perspective, on a map with a hexagonal overlay. Infantry are mostly in squad/section sized units (8-12 men), but some units, like snipers, can be controlled individually. The whole force under a player's control is typically Battalion sized, but may be as small as a Platoon or Company, or as large as a Regiment/Brigade.

The game is turn-based and played against the AI or other humans via email or hotseat.

As with other tactical turn-based wargames, the game features realistic military control, with the smallest common units being squads, up to a brigade sized force. The player controls every available facet, from simple ammunition usage, to the morale, disposition, and command-chain of his troops.

The game features: packed single-battle scenarios and campaigns (either branched or linear), single battle generator, campaign generator, and long campaign generator.

Development edit

Steel Panthers began production in May 1994, designed by Gary Grigsby for Strategic Simulations Inc. (SSI).[1] According to Terry Coleman of Computer Gaming World, Grigsby conceived the game as a way to revisit and update his earlier wargame designs, particularly Kampfgruppe and Panzer Strike.[2] In 1992, Grigsby had publicly discussed his plan to make another tactical wargame "similar in scope to Panzer Strike", which dealt with ground-based conflicts in Europe during World War II. He told Electronic Games at the time that he was "waiting on a new graphics system from SSI" before he began.[3]

Coleman noted that Steel Panthers' creation was marked by "a considerable amount of tension". The success of SSI's Panzer General led the company to encourage Grigsby to simplify his design to reach a larger audience, while Grigsby "refused to compromise his standards of realism and detail".[2]

Reception edit

Steel Panthers was commercially successful. In 1996, Alex Dunne of Game Developer Magazine wrote that it had "been one of SSI's most popular games since it was released last September". Sales by that time had reached 85,000 units;[1] they eventually surpassed 130,000 units.[8] It was the biggest hit of Grigsby's career at the time,[9] and Computer Games Magazine later dubbed it one of the most successful computer wargames ever.[10] Steel Panthers was named the best wargame of 1995 by Computer Gaming World, PC Gamer US and Computer Games Strategy Plus.[11][12][13] It also won Computer Game Review's 1995 "Military Sim of the Year" award, tied with Warcraft II: Tides of Darkness.[14] The editors of PC Gamer US called it "easily one of the best tactical simulations ever developed for the PC."[11]

Reviewing the game for Computer Games Strategy Plus, Peter Smith called Steel Panthers "a gem in the rough" that "provides a lot of enjoyment" despite its flaws.[15] A reviewer for Maximum stated that "From the producers of Warlord I and II, Steel Panthers is everything you'd expected, with authentic WWII footage and over 200 digitized photographs of tanks adding an interesting dimension to the proceedings. A must for any war game guru." They gave it 3 out of 5 stars.[16]

Legacy edit

Retrospectively, author Rusel DeMaria remarked that Gary Grigsby "created what many believe to be the ultimate armor simulation in Steel Panthers."[17] In 1996, Computer Gaming World declared Steel Panthers the 53rd-best computer game ever released: the editors dubbed it "the culmination of such successes as Kampfgruppe, Panzer Strike and Typhoon of Steel."[18] The magazine's wargame columnist Terry Coleman named it his pick for the fourth-best computer wargame released by late 1996.[19] Steel Panthers and Steel Panthers II were named, collectively, the 62nd best computer game ever by PC Gamer UK in 1997.[20]

The success of Steel Panthers led to a franchise: the game was followed by Steel Panthers II: Modern Battles and Steel Panthers III: Brigade Command 1939–1999.[citation needed] The game and its sequels proved to be significant hits for SSI, coming on the heels of the company's lucrative Panzer General.[17]

Add-ons and freeware version edit

According to Robert Mayer of Computer Games Magazine, Steel Panthers "inspired a cottage industry of for-profit add-ons made by enterprising users."[10] In mid-1999, the team behind website The Gamers Net (TGN) launched a heavy mod of Steel Panthers called Steel Panthers: World War 2.[21] TGN had been founded by wargamer David Heath and others,[22] who had managed to obtain the Steel Panthers source code from Strategic Simulations. Heath later described this as an unusual arrangement.[23] Gary Grigsby, Keith Brors and Joel Billings were involved in the project.[21]

Heath subsequently founded Matrix Games, whose debut project was Steel Panthers: World at War.[22] A remake of Steel Panthers, it launched as freeware in May 2000,[24] and won the 2000 Charles Roberts Award for "Best 20th Century Era Computer Wargame".[25]

References edit

  1. ^ a b Dunne, Alex (1996). . Game Developer Magazine. Archived from the original on January 21, 1998.
  2. ^ a b Coleman, Terry Lee (September 1995). "Preview; Panther General". Computer Gaming World. No. 134. pp. 206, 208.
  3. ^ Dille, Ed (December 1992). "War in the Pacific". Electronic Games. 1 (3): 54–56, 58.
  4. ^ Trotter, William R. (December 1995). "Steel Panthers". 2 (12): 257, 258. {{cite journal}}: Cite journal requires |journal= (help)
  5. ^ Miller, Patrick C. (December 1995). "Heavy Metal". Computer Gaming World. No. 137. pp. 358–362.
  6. ^ Klett, Steve (December 1995). "Steel Panthers". Electronic Entertainment. 2 (12): 144.
  7. ^ Snyder, Frank; Chapman, Ted; Kaiafas, Tasos (December 1995). . Computer Game Review. Archived from the original on December 21, 1996.
  8. ^ Ritchie, Craig (November 2007). "Developer Lookback; Strategic Simulations Inc (Part 2 of 2)". Retro Gamer (43): 82–87.
  9. ^ Panzermeyer (January 2001). . DerGrenadier.de. Archived from the original on May 22, 2003.
  10. ^ a b Mayer, Robert (May 1, 2000). . Computer Games Magazine. Archived from the original on April 28, 2005.
  11. ^ a b Editors of PC Gamer (March 1996). "The Year's Best Games". PC Gamer US. 3 (3): 64, 65, 67, 68, 71, 73–75.
  12. ^ Staff (June 1996). "The Computer Gaming World 1996 Premier Awards". Computer Gaming World. No. 143. pp. 55, 56, 58, 60, 62, 64, 66, 67.
  13. ^ Staff (November 2000). "A Decade of Gaming; Award Winners of 1995". Computer Games Magazine (120): 56–58, 60, 62, 66, 68, 70–76.
  14. ^ Staff (April 1996). . Computer Game Review. Archived from the original on October 18, 1996.
  15. ^ Smith, Peter (December 1995). "Review; Steel Panthers". Computer Games Strategy Plus (61): 84.
  16. ^ "Maximum Reviews: Steel Panthers". Maximum: The Video Game Magazine (3). Emap International Limited: 158. January 1996.
  17. ^ a b DeMaria, Rusel (December 2018). "Opportunity Knocks: The Story of SSI". High Score! Expanded: The Illustrated History of Electronic Games (3rd ed.). CRC Press. pp. 166–171. ISBN 978-0-429-77139-2.
  18. ^ Staff (November 1996). "150 Best (and 50 Worst) Games of All Time". Computer Gaming World. No. 148. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
  19. ^ Coleman, Terry (November 1996). "Command Decisions". Computer Gaming World. No. 148. pp. 277, 280.
  20. ^ Flynn, James; Owen, Steve; Pierce, Matthew; Davis, Jonathan; Longhurst, Richard (July 1997). "The PC Gamer Top 100". PC Gamer UK. No. 45. pp. 51–83.
  21. ^ a b Dunkin, Alan (June 8, 1999). . GameSpot. Archived from the original on April 24, 2000.
  22. ^ a b Zabek, Jim (June 23, 2006). . Wargamer. Archived from the original on November 28, 2006.
  23. ^ Rimmer, Jason (July 4, 2016). "The David Heath Interrogation, sorry Interview:)". A Wargamers Needful Things. from the original on March 7, 2018.
  24. ^ Fudge, James (May 8, 2000). . Computer Games Magazine. Archived from the original on April 28, 2005.
  25. ^ . www.alanemrich.com. Archived from the original on 8 May 2009.

External links edit

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You can help expand this article with text translated from the corresponding article in French October 2020 Click show for important translation instructions View a machine translated version of the French article Machine translation like DeepL or Google Translate is a useful starting point for translations but translators must revise errors as necessary and confirm that the translation is accurate rather than simply copy pasting machine translated text into the English Wikipedia Consider adding a topic to this template there are already 6 211 articles in the main category and specifying topic will aid in categorization Do not translate text that appears unreliable or low quality If possible verify the text with references provided in the foreign language article You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation A model attribution edit summary is Content in this edit is translated from the existing French Wikipedia article at fr Steel Panthers jeu video see its history for attribution You may also add the template Translated fr Steel Panthers jeu video to the talk page For more guidance see Wikipedia Translation Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations Designed by Gary Grigsby and Keith Brors it simulates ground warfare during World War II across the Western Front Eastern Front and Pacific Theatre Steel PanthersDeveloper s Strategic SimulationsPublisher s Strategic SimulationsProducer s Tom WahlDesigner s Gary GrigsbyProgrammer s Keith BrorsGary GrigsbyComposer s Rick RhodesSeriesSteel PanthersPlatform s DOSRelease1995Genre s Tactical wargameMode s Single player multiplayer Steel Panthers was critically acclaimed and became a commercial hit with sales above 130 000 units Magazines such as Computer Gaming World and PC Gamer UK named it one of the greatest games of all time It began the successful Steel Panthers series and was followed by Steel Panthers II Modern Battles and Steel Panthers III In 2000 Matrix Games published an updated re release of Steel Panthers entitled Steel Panthers World at War Contents 1 Gameplay 2 Development 3 Reception 4 Legacy 4 1 Add ons and freeware version 5 References 6 External linksGameplay editPlayers control individual tanks and vehicles from a top down perspective on a map with a hexagonal overlay Infantry are mostly in squad section sized units 8 12 men but some units like snipers can be controlled individually The whole force under a player s control is typically Battalion sized but may be as small as a Platoon or Company or as large as a Regiment Brigade The game is turn based and played against the AI or other humans via email or hotseat As with other tactical turn based wargames the game features realistic military control with the smallest common units being squads up to a brigade sized force The player controls every available facet from simple ammunition usage to the morale disposition and command chain of his troops The game features packed single battle scenarios and campaigns either branched or linear single battle generator campaign generator and long campaign generator Development editSteel Panthers began production in May 1994 designed by Gary Grigsby for Strategic Simulations Inc SSI 1 According to Terry Coleman of Computer Gaming World Grigsby conceived the game as a way to revisit and update his earlier wargame designs particularly Kampfgruppe and Panzer Strike 2 In 1992 Grigsby had publicly discussed his plan to make another tactical wargame similar in scope to Panzer Strike which dealt with ground based conflicts in Europe during World War II He told Electronic Games at the time that he was waiting on a new graphics system from SSI before he began 3 Coleman noted that Steel Panthers creation was marked by a considerable amount of tension The success of SSI s Panzer General led the company to encourage Grigsby to simplify his design to reach a larger audience while Grigsby refused to compromise his standards of realism and detail 2 Reception editReceptionReview scoresPublicationScoreComputer Gaming World nbsp nbsp nbsp nbsp nbsp 5 PC Gamer US 90 4 Electronic Entertainment nbsp nbsp nbsp nbsp nbsp 6 Computer Game Review90 91 90 7 Steel Panthers was commercially successful In 1996 Alex Dunne of Game Developer Magazine wrote that it had been one of SSI s most popular games since it was released last September Sales by that time had reached 85 000 units 1 they eventually surpassed 130 000 units 8 It was the biggest hit of Grigsby s career at the time 9 and Computer Games Magazine later dubbed it one of the most successful computer wargames ever 10 Steel Panthers was named the best wargame of 1995 by Computer Gaming World PC Gamer US and Computer Games Strategy Plus 11 12 13 It also won Computer Game Review s 1995 Military Sim of the Year award tied with Warcraft II Tides of Darkness 14 The editors of PC Gamer US called it easily one of the best tactical simulations ever developed for the PC 11 Reviewing the game for Computer Games Strategy Plus Peter Smith called Steel Panthers a gem in the rough that provides a lot of enjoyment despite its flaws 15 A reviewer for Maximum stated that From the producers of Warlord I and II Steel Panthers is everything you d expected with authentic WWII footage and over 200 digitized photographs of tanks adding an interesting dimension to the proceedings A must for any war game guru They gave it 3 out of 5 stars 16 Legacy editRetrospectively author Rusel DeMaria remarked that Gary Grigsby created what many believe to be the ultimate armor simulation in Steel Panthers 17 In 1996 Computer Gaming World declared Steel Panthers the 53rd best computer game ever released the editors dubbed it the culmination of such successes as Kampfgruppe Panzer Strike and Typhoon of Steel 18 The magazine s wargame columnist Terry Coleman named it his pick for the fourth best computer wargame released by late 1996 19 Steel Panthers and Steel Panthers II were named collectively the 62nd best computer game ever by PC Gamer UK in 1997 20 The success of Steel Panthers led to a franchise the game was followed by Steel Panthers II Modern Battles and Steel Panthers III Brigade Command 1939 1999 citation needed The game and its sequels proved to be significant hits for SSI coming on the heels of the company s lucrative Panzer General 17 Add ons and freeware version edit According to Robert Mayer of Computer Games Magazine Steel Panthers inspired a cottage industry of for profit add ons made by enterprising users 10 In mid 1999 the team behind website The Gamers Net TGN launched a heavy mod of Steel Panthers called Steel Panthers World War 2 21 TGN had been founded by wargamer David Heath and others 22 who had managed to obtain the Steel Panthers source code from Strategic Simulations Heath later described this as an unusual arrangement 23 Gary Grigsby Keith Brors and Joel Billings were involved in the project 21 Heath subsequently founded Matrix Games whose debut project was Steel Panthers World at War 22 A remake of Steel Panthers it launched as freeware in May 2000 24 and won the 2000 Charles Roberts Award for Best 20th Century Era Computer Wargame 25 References edit a b Dunne Alex 1996 Interview with Gary Grigsby Developer of SSI s Steel Panthers Game Developer Magazine Archived from the original on January 21 1998 a b Coleman Terry Lee September 1995 Preview Panther General Computer Gaming World No 134 pp 206 208 Dille Ed December 1992 War in the Pacific Electronic Games 1 3 54 56 58 Trotter William R December 1995 Steel Panthers 2 12 257 258 a href Template Cite journal html title Template Cite journal cite journal a Cite journal requires journal help Miller Patrick C December 1995 Heavy Metal Computer Gaming World No 137 pp 358 362 Klett Steve December 1995 Steel Panthers Electronic Entertainment 2 12 144 Snyder Frank Chapman Ted Kaiafas Tasos December 1995 Grigsby s Revenge Computer Game Review Archived from the original on December 21 1996 Ritchie Craig November 2007 Developer Lookback Strategic Simulations Inc Part 2 of 2 Retro Gamer 43 82 87 Panzermeyer January 2001 Interview mit Joel Billings DerGrenadier de Archived from the original on May 22 2003 a b Mayer Robert May 1 2000 Steel Panthers World at War Preview Computer Games Magazine Archived from the original on April 28 2005 a b Editors of PC Gamer March 1996 The Year s Best Games PC Gamer US 3 3 64 65 67 68 71 73 75 Staff June 1996 The Computer Gaming World 1996 Premier Awards Computer Gaming World No 143 pp 55 56 58 60 62 64 66 67 Staff November 2000 A Decade of Gaming Award Winners of 1995 Computer Games Magazine 120 56 58 60 62 66 68 70 76 Staff April 1996 CGR s Year in Review Computer Game Review Archived from the original on October 18 1996 Smith Peter December 1995 Review Steel Panthers Computer Games Strategy Plus 61 84 Maximum Reviews Steel Panthers Maximum The Video Game Magazine 3 Emap International Limited 158 January 1996 a b DeMaria Rusel December 2018 Opportunity Knocks The Story of SSI High Score Expanded The Illustrated History of Electronic Games 3rd ed CRC Press pp 166 171 ISBN 978 0 429 77139 2 Staff November 1996 150 Best and 50 Worst Games of All Time Computer Gaming World No 148 pp 63 65 68 72 74 76 78 80 84 88 90 94 98 Coleman Terry November 1996 Command Decisions Computer Gaming World No 148 pp 277 280 Flynn James Owen Steve Pierce Matthew Davis Jonathan Longhurst Richard July 1997 The PC Gamer Top 100 PC Gamer UK No 45 pp 51 83 a b Dunkin Alan June 8 1999 Retro Steel Panthers GameSpot Archived from the original on April 24 2000 a b Zabek Jim June 23 2006 Interview Matrix Games Wargamer Archived from the original on November 28 2006 Rimmer Jason July 4 2016 The David Heath Interrogation sorry Interview A Wargamers Needful Things Archived from the original on March 7 2018 Fudge James May 8 2000 Steel Panthers World At War Released Computer Games Magazine Archived from the original on April 28 2005 Charles S Roberts Awards The Awards Story www alanemrich com Archived from the original on 8 May 2009 External links editSteel Panthers at MobyGames Steel Panthers World at War at MobyGames Retrieved from https en wikipedia org w index php title Steel Panthers video game amp oldid 1075517238, wikipedia, wiki, book, books, library,

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