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Solar Striker

SolarStriker[a] is a vertically scrolling shooter video game developed by Nintendo and Minakuchi Engineering and published by Nintendo for the Game Boy. It was first published in Japan on January 26, 1990, then released later in North America on February 2, and in Europe on September 28.

SolarStriker
Box art
Developer(s)Nintendo R&D1
Minakuchi Engineering
Publisher(s)Nintendo
Director(s)Satoru Okada
Keisuke Terasaki[1]
Producer(s)Gunpei Yokoi[1]
Designer(s)K. Hayashi
A. Higashiya
K. Katsuyama
K. Yamagami[1]
Programmer(s)K. Sugimoto[1]
Composer(s)Toru Osada[2]
Platform(s)Game Boy
Release
  • JP: January 26, 1990
  • NA: February 2, 1990
  • EU: September 28, 1990
Genre(s)Scrolling shooter
Mode(s)Single-player

Plot edit

"The year is 2159. The Earth Federal Government was established, linking the people with a common government against other species. As part of this new addition and to defend the human race's peace and safety, the Earth Federal Army was also created".

"The army went on the offensive, and attacked a star known as 'Turin'. However, the Earth Federal Army was no match for the overwhelming combat power of Turin, and Earth's fate seemed sealed. As Earth's last chance, a top-secret mobile unit developed a very advanced space fighter in Earth's last fortification. Flying with the mothership, 'Mother Atena', it arrived at Turin's solar system as the last chance for a violent and final attack on the Turin forces. This advanced spacecraft, and Earth's last hope for survival, is code-named 'Solar Striker'".[3]

Gameplay edit

 
The Solar Striker shooting the first boss.

The player controls the advanced space fighter, code-named Solar Striker. There are six levels of play against enemies known as the forces of Reticulon. These enemies appear from the top of the screen. The player can amass power-ups by shooting special ships. One power-up doubles the player's firepower, three power-ups triples the player's firepower, and five power-ups causes shots to explode on impact with enemies, greatly aiding combat against tough enemies and bosses that take many hits to destroy. There are a variety of enemies as well as sub-bosses in later levels. When the player completes all six levels for the first time and after the credits roll, the player will be able to play Hard Mode by pressing Select instead of Start from the title screen.

Development edit

Solar Striker was designed by Gunpei Yokoi and Keisuke Terasaki,[1] and developed by Nintendo in co-operation with the external company Minakuchi Engineering. It was first published in Japan on January 26, 1990, then released later in North America in February, and in Europe on September 28. As such, it is one of the few scrolling shooters developed by Nintendo.

Reception edit

Solar Striker has been met with generally favorable reviews. It earned an overall score of 75% at GameRankings. Mean Machines described Solar Striker as "adequate", but noted there was a lack of material to keep players interested, giving the game a score of 69%.[4] Allgame rated it 2.5/5, describing it as a "decent shooter but nothing great", and citing its difficulty as a deterrent to enjoying it.[5] Games Are Fun gave it a 7 out of 10. German magazine Power Play praised the title for its variety in terms of enemies and levels, though noted the underlying simplicity of the game as well, giving it a score of 70%.[6]

Author Jeff Rovin in the book How to Win at Game Boy Games described the title as "one of the oldest kinds of Nintendo games", comparing it to SNK's Alpha Mission but added there were too few instances of innovation or surprises, and the powerups were "unsatisfying".[7]

Legacy edit

The background music for Level 1 and Level 2 was used in the beginning of the Captain N: The Game Master episode, "The Trouble With Tetris", in a slightly altered form. A space craft seen in the same part of the episode resembles the Solar Striker on the Japanese box art of the game. The Level 1 background music was also used in later season 2 episodes of Captain N: The Game Master.

Notes edit

  1. ^ Japanese: ソーラーストライカー

References edit

  1. ^ a b c d e "N-Sider.com: Solar Striker". N-Sider. December 24, 2007. Retrieved 2007-12-24.
  2. ^ Mobygames
  3. ^ "ソーラーストライカー". Nintendo Co. Ltd. Retrieved 2007-11-01.
  4. ^ Rignall, Julian; Matt Regan (November 1990). "Solar Striker Review". Mean Machines (7). Retrieved 2009-06-04.
  5. ^ Sutyak, Jonathan. "SolarStriker - Review". Allgame. All Media Group. Retrieved 2009-06-04.
  6. ^ "Solar Striker for Game Boy - MobyRank". MobyGames. Retrieved 2009-06-04.
  7. ^ Rovin, Jeff (1991). How to Win at Game Boy Games. Signet Books. p. 160. ISBN 0-451-17446-1.

External links edit

  • Official Japanese website (translated using Excite.Co.Jp)
  • Solar Striker at MobyGames
  • at NinDB

solar, striker, solarstriker, vertically, scrolling, shooter, video, game, developed, nintendo, minakuchi, engineering, published, nintendo, game, first, published, japan, january, 1990, then, released, later, north, america, february, europe, september, solar. SolarStriker a is a vertically scrolling shooter video game developed by Nintendo and Minakuchi Engineering and published by Nintendo for the Game Boy It was first published in Japan on January 26 1990 then released later in North America on February 2 and in Europe on September 28 SolarStrikerBox artDeveloper s Nintendo R amp D1Minakuchi EngineeringPublisher s NintendoDirector s Satoru Okada Keisuke Terasaki 1 Producer s Gunpei Yokoi 1 Designer s K Hayashi A Higashiya K Katsuyama K Yamagami 1 Programmer s K Sugimoto 1 Composer s Toru Osada 2 Platform s Game BoyReleaseJP January 26 1990NA February 2 1990EU September 28 1990Genre s Scrolling shooterMode s Single player Contents 1 Plot 2 Gameplay 3 Development 4 Reception 5 Legacy 6 Notes 7 References 8 External linksPlot edit The year is 2159 The Earth Federal Government was established linking the people with a common government against other species As part of this new addition and to defend the human race s peace and safety the Earth Federal Army was also created The army went on the offensive and attacked a star known as Turin However the Earth Federal Army was no match for the overwhelming combat power of Turin and Earth s fate seemed sealed As Earth s last chance a top secret mobile unit developed a very advanced space fighter in Earth s last fortification Flying with the mothership Mother Atena it arrived at Turin s solar system as the last chance for a violent and final attack on the Turin forces This advanced spacecraft and Earth s last hope for survival is code named Solar Striker 3 Gameplay edit nbsp The Solar Striker shooting the first boss The player controls the advanced space fighter code named Solar Striker There are six levels of play against enemies known as the forces of Reticulon These enemies appear from the top of the screen The player can amass power ups by shooting special ships One power up doubles the player s firepower three power ups triples the player s firepower and five power ups causes shots to explode on impact with enemies greatly aiding combat against tough enemies and bosses that take many hits to destroy There are a variety of enemies as well as sub bosses in later levels When the player completes all six levels for the first time and after the credits roll the player will be able to play Hard Mode by pressing Select instead of Start from the title screen Development editSolar Striker was designed by Gunpei Yokoi and Keisuke Terasaki 1 and developed by Nintendo in co operation with the external company Minakuchi Engineering It was first published in Japan on January 26 1990 then released later in North America in February and in Europe on September 28 As such it is one of the few scrolling shooters developed by Nintendo Reception editSolar Striker has been met with generally favorable reviews It earned an overall score of 75 at GameRankings Mean Machines described Solar Striker as adequate but noted there was a lack of material to keep players interested giving the game a score of 69 4 Allgame rated it 2 5 5 describing it as a decent shooter but nothing great and citing its difficulty as a deterrent to enjoying it 5 Games Are Fun gave it a 7 out of 10 German magazine Power Play praised the title for its variety in terms of enemies and levels though noted the underlying simplicity of the game as well giving it a score of 70 6 Author Jeff Rovin in the book How to Win at Game Boy Games described the title as one of the oldest kinds of Nintendo games comparing it to SNK s Alpha Mission but added there were too few instances of innovation or surprises and the powerups were unsatisfying 7 Legacy editThe background music for Level 1 and Level 2 was used in the beginning of the Captain N The Game Master episode The Trouble With Tetris in a slightly altered form A space craft seen in the same part of the episode resembles the Solar Striker on the Japanese box art of the game The Level 1 background music was also used in later season 2 episodes of Captain N The Game Master Notes edit Japanese ソーラーストライカーReferences edit nbsp Video games portal a b c d e N Sider com Solar Striker N Sider December 24 2007 Retrieved 2007 12 24 Mobygames ソーラーストライカー Nintendo Co Ltd Retrieved 2007 11 01 Rignall Julian Matt Regan November 1990 Solar Striker Review Mean Machines 7 Retrieved 2009 06 04 Sutyak Jonathan SolarStriker Review Allgame All Media Group Retrieved 2009 06 04 Solar Striker for Game Boy MobyRank MobyGames Retrieved 2009 06 04 Rovin Jeff 1991 How to Win at Game Boy Games Signet Books p 160 ISBN 0 451 17446 1 External links editOfficial Japanese website translated using Excite Co Jp Official Japanese instructions in PDF format Solar Striker at MobyGames Solar Striker at NinDB Retrieved from https en wikipedia org w index php title Solar Striker amp oldid 1159857169, wikipedia, wiki, book, books, library,

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