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Ambrosia Software

Ambrosia Software was a predominantly Macintosh software company founded in 1993 and located in Rochester, New York, U.S. Ambrosia Software was best known for its Macintosh remakes of older arcade games, which began with a 1992 version of Atari, Inc.'s Asteroids from 1979. The company also published utility software. Its products were distributed as shareware; demo versions could be downloaded and used for up to 30 days. Later the company released some products for iOS. Ambrosia's best-selling program was the utility Snapz Pro X,[1][2] according to a 2002 interview with company president Andrew Welch.

Ambrosia Software
Company typePrivate
IndustrySoftware, video games
FoundedAugust 18, 1993; 30 years ago (1993-08-18)
DefunctJuly 19, 2019; 4 years ago (2019-07-19)[citation needed]
HeadquartersRochester, New York, U.S.
Key people
  • Andrew Welch
  • Dominic Feira
ProductsShareware video games and utilities

In 2017, customers reported on Ambrosia's Facebook page that attempts to contact the company were unsuccessful and they were unable to make new purchases.[3] As of July 2019, the website is offline. As of May 2021, the website resolves but leads to a domain parking page with ads unconnected to the company.

History edit

The first game distributed under the Ambrosia Software name was Maelstrom, a 1992 remake of the 1979 Asteroids arcade video game. It uses raster graphics similar in style to Atari's later Blasteroids (1987) and the Atari ST game Megaroids (1988).[4] Despite the concept being 13 years old at the time of release, Maelstrom was popular at a time when Macintosh action games were in short supply, and it won some software awards.[5]

Ambrosia Software was incorporated August 18, 1993, by Andrew Welch after he graduated from the Rochester Institute of Technology in 1992.[6] Maelstrom was followed by more action games, including Apeiron (a remake of Centipede), Swoop (a clone of Galaxian), and Barrack (a clone of JezzBall). In 1999, Cameron Crotty of Macworld wrote that "No other company has gotten so much mileage out of renovating mid-1980s arcade hits."[7]

Nearly all of the company's ten employees were laid off in 2013, but Welch denied rumors of the company closing.[8] In late 2018, the company's last remaining employee announced that Ambrosia was officially shutting down operations.[9]

Products edit

Games edit

Ambrosia Software's games, in order of release:

Ambrosia, in conjunction with DG Associates, has also released the Escape Velocity Nova card-driven board game.[11]

Productivity software edit

Ambrosia Software's utilities, in order of release:

  • Eclipse — Screen saver CDEV
  • Big Cheese Key — FKey to mask screen image from boss.
  • FlashWrite — Text editor Desk Accessory
  • FlashWrite ][
  • ColorSwitch — Menu bar item to change monitor color depth
  • EasyEnvelopes — Envelope printing Desk accessory. Later a Mac OS X v10.4 and Mac OS X v10.5 Dashboard widget.
  • Snapz
  • To Do!
  • Oracle
  • ColorSwitch Pro
  • Snapz Pro — Screen capture application
  • iSeek — Desktop search application
  • Snapz Pro X — Mac OS X-compatible version of original
  • WireTap Pro — Audio recording utility
  • Screen Cleaner Pro — April Fool's joke
  • Dragster — File transfer application
  • iToner — iPhone custom ringtone transfer utility
  • WireTap Studio — Audio recording, editing and master storage; won a 2007 "Eddy Award" from Macworld
  • WireTap Anywhere — professional virtual audio patchbay utility, enabling the recording of any Mac OS X application's audio output from within any Mac OS X audio application.
  • Soundboard — Mac OS X Audio playback ("computerized cart machine")
  • Big Cheese Key X — Mac OS X-compatible version of original

Shareware policies edit

One of Ambrosia's founding mantras was that shareware software should not be distributed as crippleware. The company's software was released on the honor system with only a short reminder that you had used the unregistered software for "x" amount of time, creating what is commonly called nagware.[12]

This policy was later changed and the company employed typical shareware piracy prevention measures,[13] as well as more innovative ones such as used in the Escape Velocity line of games where the team's mascot, Hector the Parrot (known in-game as Cap'n Hector), would use her heavily armed ship to ceaselessly attack players of unregistered copies after the trial period had expired. Their software products therefore began to fall under the category of crippleware.[13] Now that the company no longer provides new expiring license codes, customers who had purchased Ambrosia software are now treated as though they have expired trial versions, meaning, for instance, that Cap'n Hector's attacks in Escape Velocity games cannot be stopped.

Matt Slot has written about the factors that played into the policy change.[12]

References edit

  1. ^ . MacSlash (retrieved from the Internet Archive). January 23, 2002. Archived from the original on December 31, 2007. Retrieved April 28, 2011.
  2. ^ More information on Snapz Pro X
  3. ^ "Ambrosia Software". Facebook. Retrieved February 6, 2018.
  4. ^ "Megaroids". Atari Mania.
  5. ^ "Into the Maelstrom". The Mac Observer. December 8, 1999. from the original on June 8, 2011. Retrieved April 28, 2011.
  6. ^ "Home-grown Ambrosia feeds software niche", Michael Saffran. In RIT: The University Magazine, Vol. 10, #1
  7. ^ Crotty, Cameron (January 1999). "Mars Rising". Macworld.
  8. ^ Mathis, Joel (April 11, 2013). "Despite layoffs, Ambrosia says it's still in business". Macworld. from the original on April 15, 2013.
  9. ^ "Bonus: The Rise & Fall of Ambrosia Software, '90s Mac Legends - PAX Aus 2019 talk".
  10. ^ Salvador, Phil (May 17, 2012). "Barrack". The Obscuritory. from the original on January 29, 2015.
  11. ^ Cohen, Peter (October 20, 2004). "Ambrosia makes Darwinia and EV board game". Macworld. from the original on May 3, 2021. Retrieved April 11, 2023.
  12. ^ a b Slot, Matt (March 11, 2002). "The Plain Truth about Casual Software Piracy". TidBITS. Retrieved April 28, 2011.
  13. ^ a b Welch, Andrew (January 22, 2000). . Ambrosia Software. Archived from the original on March 22, 2005. Retrieved April 28, 2011.

External links edit

  • at the Wayback Machine (archived 2019-06-18)
  • The Ambrosia Archive (a fan-run archive of Ambrosia Software installers)

ambrosia, software, predominantly, macintosh, software, company, founded, 1993, located, rochester, york, best, known, macintosh, remakes, older, arcade, games, which, began, with, 1992, version, atari, asteroids, from, 1979, company, also, published, utility,. Ambrosia Software was a predominantly Macintosh software company founded in 1993 and located in Rochester New York U S Ambrosia Software was best known for its Macintosh remakes of older arcade games which began with a 1992 version of Atari Inc s Asteroids from 1979 The company also published utility software Its products were distributed as shareware demo versions could be downloaded and used for up to 30 days Later the company released some products for iOS Ambrosia s best selling program was the utility Snapz Pro X 1 2 according to a 2002 interview with company president Andrew Welch Ambrosia SoftwareCompany typePrivateIndustrySoftware video gamesFoundedAugust 18 1993 30 years ago 1993 08 18 DefunctJuly 19 2019 4 years ago 2019 07 19 citation needed HeadquartersRochester New York U S Key peopleAndrew WelchDominic FeiraProductsShareware video games and utilities In 2017 customers reported on Ambrosia s Facebook page that attempts to contact the company were unsuccessful and they were unable to make new purchases 3 As of July 2019 the website is offline As of May 2021 the website resolves but leads to a domain parking page with ads unconnected to the company Contents 1 History 2 Products 2 1 Games 2 2 Productivity software 3 Shareware policies 4 References 5 External linksHistory editThe first game distributed under the Ambrosia Software name was Maelstrom a 1992 remake of the 1979 Asteroids arcade video game It uses raster graphics similar in style to Atari s later Blasteroids 1987 and the Atari ST game Megaroids 1988 4 Despite the concept being 13 years old at the time of release Maelstrom was popular at a time when Macintosh action games were in short supply and it won some software awards 5 Ambrosia Software was incorporated August 18 1993 by Andrew Welch after he graduated from the Rochester Institute of Technology in 1992 6 Maelstrom was followed by more action games including Apeiron a remake of Centipede Swoop a clone of Galaxian and Barrack a clone of JezzBall In 1999 Cameron Crotty of Macworld wrote that No other company has gotten so much mileage out of renovating mid 1980s arcade hits 7 Nearly all of the company s ten employees were laid off in 2013 but Welch denied rumors of the company closing 8 In late 2018 the company s last remaining employee announced that Ambrosia was officially shutting down operations 9 Products editGames edit Ambrosia Software s games in order of release Maelstrom Asteroids remake Chiral Apeiron Centipede remake Swoop Galaxian clone Barrack JezzBall clone 10 Escape Velocity Avara Bubble Trouble Pengo remake Harry the Handsome Executive Mars Rising EV Override Slithereens Cythera Ares Ferazel s Wand Pillars of Garendall Deimos Rising Coldstone game engine Escape Velocity Nova Bubble Trouble X Mac OS X port of original with minor gameplay changes pop pop Uplink Mac OS X port Aki Apeiron X Mac OS X port of the original with enhanced graphics GooBall Darwinia Mac OS X port El Ballo Redline SketchFighter 4000 Alpha DEFCON Mac OS X port pop pop Universal Binary release Uplink Universal Binary release Aki Universal Binary release Mondo Solitaire Aki iPhone iPod Touch release Aquaria Mac OS X port Escape Velocity Nova Universal Binary release Multiwinia Mac OS X port Hypnoblocks Ambrosia in conjunction with DG Associates has also released the Escape Velocity Nova card driven board game 11 Productivity software edit Ambrosia Software s utilities in order of release Eclipse Screen saver CDEV Big Cheese Key FKey to mask screen image from boss FlashWrite Text editor Desk Accessory FlashWrite ColorSwitch Menu bar item to change monitor color depth EasyEnvelopes Envelope printing Desk accessory Later a Mac OS X v10 4 and Mac OS X v10 5 Dashboard widget Snapz To Do Oracle ColorSwitch Pro Snapz Pro Screen capture application iSeek Desktop search application Snapz Pro X Mac OS X compatible version of original WireTap Pro Audio recording utility Screen Cleaner Pro April Fool s joke Dragster File transfer application iToner iPhone custom ringtone transfer utility WireTap Studio Audio recording editing and master storage won a 2007 Eddy Award from Macworld WireTap Anywhere professional virtual audio patchbay utility enabling the recording of any Mac OS X application s audio output from within any Mac OS X audio application Soundboard Mac OS X Audio playback computerized cart machine Big Cheese Key X Mac OS X compatible version of originalShareware policies editOne of Ambrosia s founding mantras was that shareware software should not be distributed as crippleware The company s software was released on the honor system with only a short reminder that you had used the unregistered software for x amount of time creating what is commonly called nagware 12 This policy was later changed and the company employed typical shareware piracy prevention measures 13 as well as more innovative ones such as used in the Escape Velocity line of games where the team s mascot Hector the Parrot known in game as Cap n Hector would use her heavily armed ship to ceaselessly attack players of unregistered copies after the trial period had expired Their software products therefore began to fall under the category of crippleware 13 Now that the company no longer provides new expiring license codes customers who had purchased Ambrosia software are now treated as though they have expired trial versions meaning for instance that Cap n Hector s attacks in Escape Velocity games cannot be stopped Matt Slot has written about the factors that played into the policy change 12 References edit MacSlash Interview Andrew Welch of Ambrosia MacSlash retrieved from the Internet Archive January 23 2002 Archived from the original on December 31 2007 Retrieved April 28 2011 More information on Snapz Pro X Ambrosia Software Facebook Retrieved February 6 2018 Megaroids Atari Mania Into the Maelstrom The Mac Observer December 8 1999 Archived from the original on June 8 2011 Retrieved April 28 2011 Home grown Ambrosia feeds software niche Michael Saffran In RIT The University Magazine Vol 10 1 Crotty Cameron January 1999 Mars Rising Macworld Mathis Joel April 11 2013 Despite layoffs Ambrosia says it s still in business Macworld Archived from the original on April 15 2013 Bonus The Rise amp Fall of Ambrosia Software 90s Mac Legends PAX Aus 2019 talk Salvador Phil May 17 2012 Barrack The Obscuritory Archived from the original on January 29 2015 Cohen Peter October 20 2004 Ambrosia makes Darwinia and EV board game Macworld Archived from the original on May 3 2021 Retrieved April 11 2023 a b Slot Matt March 11 2002 The Plain Truth about Casual Software Piracy TidBITS Retrieved April 28 2011 a b Welch Andrew January 22 2000 Ambrosia Times President s Letter On CDs and Shareware Ambrosia Software Archived from the original on March 22 2005 Retrieved April 28 2011 External links editOfficial website at the Wayback Machine archived 2019 06 18 The Ambrosia Archive a fan run archive of Ambrosia Software installers Retrieved from https en wikipedia org w index php title Ambrosia Software amp oldid 1168246840, wikipedia, wiki, book, books, library,

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