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Seven Kingdoms II: The Fryhtan Wars

Seven Kingdoms II: The Fryhtan Wars is a history-fantasy real-time strategy video game developed by Enlight, released in 1999. Seven Kingdoms II is the sequel to the original Seven Kingdoms game and its updated re-release Seven Kingdoms: Ancient Adversaries.

Seven Kingdoms II: The Fryhtan Wars
Developer(s)Enlight
Publisher(s)Ubi Soft
Designer(s)Trevor Chan
Platform(s)Windows
Release
  • EU: October 1, 1999[2]
  • NA: October 15, 1999[1]
  • WW: February 4, 2015 (HD)
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Gameplay edit

Fryhtan Wars retains a great deal of concepts from its predecessors that distinguished it from other strategy games.

As was in the original, players must seek to strike a balance between a powerful army for defeating enemy Kingdoms and Khwyzans and a viable economy for sustaining the former. The definitive marks of Seven Kingdoms: Ancient Adversaries (SKAA) recur in Fryhtan Wars (SKFW); Gold, Food, Reputation, Population, Loyalty, and Espionage. The human population may be subdivided for various tasks; to produce food, to build, to research, to spy, to work in mines and factories, or to conscript into the army.

Both single player and multiplayer modes are available. The single player mode includes "random map" skirmishes, built-in scenarios, and a campaign game, which consists of a string of dynamically-generated scenarios.

Civilizations edit

Seven Kingdoms II includes 12 human civilizations (Normans, Celts, Vikings, Greeks, Romans, Carthaginians, Egyptians, Persians, Indians, Chinese, Japanese and Mongols) and 7 Fryhtan species (Minotauros, Exovum, Kharshuf, Kerassos, Bregma, Grokken and Ezpinez). Besides unique military units with slightly varying attributes, human kingdoms also have unique gods with special powers that the kingdom may evoke from "seats of powers" that also grant unique bonuses. Differences among the three "basic" unit types, the bonuses associated with each particular Seat of Power, and the Greater Beings that may be evoked distinguish the different nationalities. In addition to basic human units, human civilizations can also build a variety of siege weapons, including cannons, ballistas, and catapults. These siege units do not possess a combat score, hence they all carry the same effectiveness from the moment they are created until the moment they are destroyed. However, siege weapons cost more to maintain and create.

Human kingdoms focus on population, diplomacy and economy, whereas Fryhtan kingdoms (known as Kwyzans) focus directly on military units backed by a very simplistic economy, with almost no diplomatic options and with no espionage. Compared to humans who can build a plethora of structures, including mines, factories, forts, camps and war factories, most Fryhtan species can only build two structures: the lair which breeds more Fryhtans and an additional structure associated with the unique capabilities of the species. Fryhtan kingdoms rely on enslaving human towns, which provide them gold, and killing units, which provides "life force" necessary to breed more Fryhtans. Human kingdoms often contain multiple nationalities, and likewise Fryhtan kingdoms can also contain multiple species. Kingdoms with significant numbers of both humans and Fryhtans are possible, but difficult, because reputation will cause human townspeople to rebel. If either enemy soldiers surrender to you, enemy kingdoms surrender to you, or civilians surrender to you, you will be able to build Human buildings and train soldiers, specialty units, spies and other units/building exclusive to Human kingdoms. This will cause the food source of the kingdom to go down, as Fryhtan kingdoms start off with low food supplies, so creating a "Tower of Science" and researching "Advanced Farming" is highly suggested.

Open source project edit

Enlight released GPL source code in August 2009 for the original game Seven Kingdoms: Ancient Adversaries, and did the same for Seven Kingdoms II. However, the game data would not be released under the GPL. Enlight said that it was still making a profit through digital sales of the game. In the open source project supported by Enlight found at www.7kfans.com, a goal of the project would be to write a common engine to both games. The original game CD for Windows is required to install Seven Kingdoms II.

Seven Kingdoms 2 HD edit

On December 16, 2014, Enlight announced Seven Kingdoms 2 had been green-light by Steam and they would be working on an upgrade dubbed Seven Kingdoms 2 HD. The upgraded version is said to support screen resolutions of up to 1920x1080 and introduce a new map mode that is 4 times as large as the original map. Enlight initially hoped to have the HD version implemented in two weeks. It was released on February 4, 2015.

Reception edit

The game received "favorable" reviews according to the review aggregation website GameRankings.[3]

References edit

  1. ^ . Retrieved 2023-10-04.
  2. ^ . 2001-02-10. Archived from the original on 2001-02-10. Retrieved 2023-10-04.
  3. ^ a b . GameRankings. CBS Interactive. Archived from the original on May 20, 2019. Retrieved June 5, 2021.
  4. ^ Rubin, Bryan. . AllGame. All Media Network. Archived from the original on November 14, 2014. Retrieved July 27, 2017.
  5. ^ Walker, Mark H. (October 26, 1999). . Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved June 5, 2021.
  6. ^ Johnson, Lee (October 20, 1999). . Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 13, 2003. Retrieved June 5, 2021.
  7. ^ Kapalka, Jason (January 2000). "Tough Love (Seven Kingdoms II [The Fryhtan Wars] Review)" (PDF). Computer Gaming World. No. 186. Ziff Davis. pp. 118–19. Retrieved July 28, 2017.
  8. ^ Brenesal, Barry (1999). . GamePro. IDG Entertainment. Archived from the original on February 9, 2005. Retrieved July 28, 2017.
  9. ^ Villines, C. Joshua (December 3, 1999). . GameRevolution. CraveOnline. Archived from the original on November 26, 2004. Retrieved July 27, 2017.
  10. ^ Lopez, Tony (September 8, 1999). "Seven Kingdoms II [The Fryhtan Wars] Review". GameSpot. CBS Interactive. from the original on April 22, 2003. Retrieved July 27, 2017.
  11. ^ Baker, David (December 26, 1999). . GameSpy. IGN Entertainment. Archived from the original on October 29, 2000. Retrieved July 27, 2017.
  12. ^ Dickinson, Jon (October 28, 1999). "Seven Kingdoms II: The Fryhtan Wars - PC - Review". GameZone. from the original on June 25, 2001. Retrieved July 28, 2017.
  13. ^ Saltzman, Marc (November 16, 1999). "Seven Kingdoms II: The Frythan Wars". IGN. Ziff Davis. Retrieved July 27, 2017.
  14. ^ Strauch, Joel (December 1999). "Seven Kingdoms 2 [sic]". PC Accelerator. No. 16. Imagine Media. p. 98. Retrieved June 5, 2021.
  15. ^ "Seven Kingdoms II: The Fryhtan Wars". PC Gamer. Vol. 6, no. 12. Imagine Media. December 1999.

External links edit

  • Enlight Software -
  • Seven Kingdoms II: The Fryhtan Wars at MobyGames
  • Seven Kingdoms 2: HD Edition at MobyGames

seven, kingdoms, fryhtan, wars, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, js. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Seven Kingdoms II The Fryhtan Wars news newspapers books scholar JSTOR September 2012 Learn how and when to remove this template message Seven Kingdoms II The Fryhtan Wars is a history fantasy real time strategy video game developed by Enlight released in 1999 Seven Kingdoms II is the sequel to the original Seven Kingdoms game and its updated re release Seven Kingdoms Ancient Adversaries Seven Kingdoms II The Fryhtan WarsDeveloper s EnlightPublisher s Ubi SoftDesigner s Trevor ChanPlatform s WindowsReleaseEU October 1 1999 2 NA October 15 1999 1 WW February 4 2015 HD Genre s Real time strategyMode s Single player multiplayer Contents 1 Gameplay 2 Civilizations 3 Open source project 4 Seven Kingdoms 2 HD 5 Reception 6 References 7 External linksGameplay editFryhtan Wars retains a great deal of concepts from its predecessors that distinguished it from other strategy games As was in the original players must seek to strike a balance between a powerful army for defeating enemy Kingdoms and Khwyzans and a viable economy for sustaining the former The definitive marks of Seven Kingdoms Ancient Adversaries SKAA recur in Fryhtan Wars SKFW Gold Food Reputation Population Loyalty and Espionage The human population may be subdivided for various tasks to produce food to build to research to spy to work in mines and factories or to conscript into the army Both single player and multiplayer modes are available The single player mode includes random map skirmishes built in scenarios and a campaign game which consists of a string of dynamically generated scenarios Civilizations editSeven Kingdoms II includes 12 human civilizations Normans Celts Vikings Greeks Romans Carthaginians Egyptians Persians Indians Chinese Japanese and Mongols and 7 Fryhtan species Minotauros Exovum Kharshuf Kerassos Bregma Grokken and Ezpinez Besides unique military units with slightly varying attributes human kingdoms also have unique gods with special powers that the kingdom may evoke from seats of powers that also grant unique bonuses Differences among the three basic unit types the bonuses associated with each particular Seat of Power and the Greater Beings that may be evoked distinguish the different nationalities In addition to basic human units human civilizations can also build a variety of siege weapons including cannons ballistas and catapults These siege units do not possess a combat score hence they all carry the same effectiveness from the moment they are created until the moment they are destroyed However siege weapons cost more to maintain and create Human kingdoms focus on population diplomacy and economy whereas Fryhtan kingdoms known as Kwyzans focus directly on military units backed by a very simplistic economy with almost no diplomatic options and with no espionage Compared to humans who can build a plethora of structures including mines factories forts camps and war factories most Fryhtan species can only build two structures the lair which breeds more Fryhtans and an additional structure associated with the unique capabilities of the species Fryhtan kingdoms rely on enslaving human towns which provide them gold and killing units which provides life force necessary to breed more Fryhtans Human kingdoms often contain multiple nationalities and likewise Fryhtan kingdoms can also contain multiple species Kingdoms with significant numbers of both humans and Fryhtans are possible but difficult because reputation will cause human townspeople to rebel If either enemy soldiers surrender to you enemy kingdoms surrender to you or civilians surrender to you you will be able to build Human buildings and train soldiers specialty units spies and other units building exclusive to Human kingdoms This will cause the food source of the kingdom to go down as Fryhtan kingdoms start off with low food supplies so creating a Tower of Science and researching Advanced Farming is highly suggested Open source project editEnlight released GPL source code in August 2009 for the original game Seven Kingdoms Ancient Adversaries and did the same for Seven Kingdoms II However the game data would not be released under the GPL Enlight said that it was still making a profit through digital sales of the game In the open source project supported by Enlight found at www 7kfans com a goal of the project would be to write a common engine to both games The original game CD for Windows is required to install Seven Kingdoms II Seven Kingdoms 2 HD editOn December 16 2014 Enlight announced Seven Kingdoms 2 had been green light by Steam and they would be working on an upgrade dubbed Seven Kingdoms 2 HD The upgraded version is said to support screen resolutions of up to 1920x1080 and introduce a new map mode that is 4 times as large as the original map Enlight initially hoped to have the HD version implemented in two weeks It was released on February 4 2015 Reception editReceptionAggregate scoreAggregatorScoreGameRankings82 3 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 4 CNET Gamecenter8 10 5 Computer Games Strategy Plus nbsp nbsp nbsp nbsp nbsp 6 Computer Gaming World nbsp nbsp nbsp nbsp nbsp 7 GamePro nbsp nbsp nbsp nbsp nbsp 8 GameRevolutionA 9 GameSpot9 1 10 10 GameSpy87 11 GameZone8 9 10 12 IGN8 6 10 13 PC Accelerator8 10 14 PC Gamer US 90 15 The game received favorable reviews according to the review aggregation website GameRankings 3 References edit Ubi Soft North America Press Releases Retrieved 2023 10 04 Gone Gold EuroGold 2001 02 10 Archived from the original on 2001 02 10 Retrieved 2023 10 04 a b Seven Kingdoms II The Fryhtan Wars for PC GameRankings CBS Interactive Archived from the original on May 20 2019 Retrieved June 5 2021 Rubin Bryan Seven Kingdoms II The Fryhtan Wars Review AllGame All Media Network Archived from the original on November 14 2014 Retrieved July 27 2017 Walker Mark H October 26 1999 Seven Kingdoms II The Frythan Wars Gamecenter CNET Archived from the original on August 16 2000 Retrieved June 5 2021 Johnson Lee October 20 1999 Seven Kingdoms II The Frythan Wars Computer Games Strategy Plus Strategy Plus Inc Archived from the original on May 13 2003 Retrieved June 5 2021 Kapalka Jason January 2000 Tough Love Seven Kingdoms II The Fryhtan Wars Review PDF Computer Gaming World No 186 Ziff Davis pp 118 19 Retrieved July 28 2017 Brenesal Barry 1999 Seven Kingdoms II The Fryhtan Wars Review for PC on GamePro com GamePro IDG Entertainment Archived from the original on February 9 2005 Retrieved July 28 2017 Villines C Joshua December 3 1999 Seven Kingdoms II The Fryhtan Wars GameRevolution CraveOnline Archived from the original on November 26 2004 Retrieved July 27 2017 Lopez Tony September 8 1999 Seven Kingdoms II The Fryhtan Wars Review GameSpot CBS Interactive Archived from the original on April 22 2003 Retrieved July 27 2017 Baker David December 26 1999 Seven Kingdoms II The Fryhtan Wars GameSpy IGN Entertainment Archived from the original on October 29 2000 Retrieved July 27 2017 Dickinson Jon October 28 1999 Seven Kingdoms II The Fryhtan Wars PC Review GameZone Archived from the original on June 25 2001 Retrieved July 28 2017 Saltzman Marc November 16 1999 Seven Kingdoms II The Frythan Wars IGN Ziff Davis Retrieved July 27 2017 Strauch Joel December 1999 Seven Kingdoms 2 sic PC Accelerator No 16 Imagine Media p 98 Retrieved June 5 2021 Seven Kingdoms II The Fryhtan Wars PC Gamer Vol 6 no 12 Imagine Media December 1999 External links editEnlight Software archive 2007 Seven Kingdoms II The Fryhtan Wars at MobyGames Seven Kingdoms 2 HD Edition at MobyGames Retrieved from https en wikipedia org w index php title Seven Kingdoms II The Fryhtan Wars amp oldid 1181893566, wikipedia, wiki, book, books, library,

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