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Secret Agent Clank

Secret Agent Clank is a platform game developed by High Impact Games for the PlayStation Portable and published by Sony Computer Entertainment. It was released in North America on June 17, 2008.[1] A PlayStation 2 version was ported by Sanzaru Games and was released on May 26, 2009, in North America and in Europe on June 19, 2009.[2] It is the second game in the Ratchet & Clank series released for the PlayStation Portable and the sixth in the Ratchet & Clank series released for the PlayStation 2.

Secret Agent Clank
North American PlayStation Portable cover art
Developer(s)High Impact Games
Sanzaru Games (PlayStation 2 port)
Publisher(s)Sony Computer Entertainment
Designer(s)David Goodrich
Composer(s)David Bergeaud
SeriesRatchet & Clank
Platform(s)PlayStation Portable
PlayStation 2
Release
June 17, 2008
  • PlayStation Portable
    • NA: June 17, 2008
    • EU: July 11, 2008
    • AU: July 17, 2008
    • JP: November 20, 2008
    PlayStation 2
    • NA: May 26, 2009
    • EU: June 19, 2009
    • AU: June 2009
Genre(s)Platform
Mode(s)Single-player, multiplayer

The theme of the game is a spoof of the James Bond series, and is based on the Secret Agent Clank element of Up Your Arsenal. To fit with the James Bond theme, Clank has an array of helpful gadgets and devices on his tuxedo, such as a bow tie that he can use as a boomerang and a rose that turns into a carnivorous plant to devour enemies.

Gameplay edit

Unlike previous Ratchet & Clank games, Clank's gameplay is more like Ratchet's in comparison. In previous titles, Clank's gameplay consisted mostly of brief, puzzle-platform-oriented segments with minor melee combat elements; in Secret Agent Clank, he has weapons and gadgets of his own. Featured are quick time events where the player must press a sequence of buttons correctly to sneak through an area undetected.[3] Giant Clank, wherein Clank transforms into a monster-sized fighting machine, also makes an appearance.[4]

Besides Clank, both Ratchet and Captain Qwark are playable in the game,[5] as are the Gadgebots. Qwark's gameplay segments are based on dubious accounts of his own exploits and are more action-based. Ratchet's segments in prison are more like the arena gameplay featured in previous games in the series. The Gadgebot segments require switching between Gadgebots to solve puzzles.

Clank has six weapons in his inventory: the Tie-a-Rang, Cuff Link Bombs, Tanglevine Carnation, Blowtorch Briefcase, Thunderstorm Umbrella, and Holo-Knuckles. Throughout the game, Clank will find weapons that Ratchet can use. Clank secretly puts the weapons in cakes, then sends them to prison for Ratchet to pick up.[3][6][7] Clank has the opportunity to gain access to a snowboard and other vehicles.[5] The player can upgrade Clank's "Clank-Fu" fighting moves and weapons, similar to the weapons-leveling system in traditional Ratchet & Clank games. The player can learn new techniques, as well as various finishing moves.[8]

Plot edit

A precious gem known as the Eye of Infinity, held at the Boltaire Museum, has been stolen, with Ratchet falsely accused and jailed as he is at the scene of the crime. Skeptical about his involvement, Clank infiltrates the Museum to find out more about the Eye of Infinity. But much to his dismay, Clank finds only coordinates to Asyanica Rooftops. Meanwhile, in jail, Ratchet is forced to fend off his inmates in a battle to stay alive.[9]

Clank travels to the Asyanica Rooftops, but is held captive. He contacts the agency Gadgebots to free him.[10]

Once freed, he sets to find information about Number Woo, the owner of Asyanica. Although he admits he took the Eye of Infinity, he actually gave the gem to a fellow villain, Countess Ivana Lottabolts.[11]

While this is happening, Captain Qwark is writing an autobiography about adventures that never happened, such as him fighting a Mechanical Monster to save a city.[12] Meanwhile, Clank heads to Lottabolts' snowy domain, Glaciara, and asks her for the Eye, but in the process is challenged to a dance of death.[13] After avoiding all the traps during the dance, Ivana says the Eye has been taken to Rionosis and it is in the possession of a Kingpin.[14] Armed with the information, Clank escapes on his snowboard.

En route to Rionosis, Clank gets a distress call that Ratchet is in trouble. Ratchet is forced to fend off more inmates in the Prison Cafeteria. Clank lands in Rionosis and begins to tail the Kingpin; however, he escapes. Clank is forced to jump on numerous gondolas to reach safety. Clank finds out that the Eye is taken to the Casino. Concurrently, Qwark arrives in Rionosis to continue his autobiography where he defeats the Jack of All Trades. Meanwhile, Clank reaches the Casino's Main Room however he is denied entry due to his not having a password. Back in jail, Ratchet reencourters Slim Cognito (a shady weapon tradesman met in Going Commando). Slim trades the password with Ratchet on condition that he defeats his associates. Once he is successful, Clank gets the password and is challenged to a game of poker in exchange for the box goods he saw earlier in the Casino. But once again the gem has been taken to another destination, this time in the Venantonio Labs. At the end of Venantonio Labs is a scientist who was ridiculed for his inventions. With the help of the scientist, Clank escapes on a speedboat to Fort Sprocket, the real location of the Eye of Infinity. Concurrently Qwark arrives in Venantonio and "reminisces" his days of performing in the mermaid play.

In the prison showers, Ratchet meets the Plumber who was called to fix a broken pipe. He accidentally throws the pipe to another fellow guard. Enraged, the guard, together with the fellow inmates engage in battle yet again. Meanwhile, Clank reaches Fort Sprocket. He makes his way to the main vault but is trapped. He contacts the agency Gadgebots to release him. Once inside he finds the Kingpin went to the Spaceship Graveyard. Clank ventures into the Graveyard and the kingpin finally reveals himself – it is Klunk (his doppelganger created by Dr. Nefarious from Up Your Arsenal). Klunk proceeds to destroy Clank he manages to escape on a Giant Clank Pad. Qwark arrives in the Graveyard and talks about his adventure in saving the orphanage nuns. Meanwhile, there is chaos in the Jail and Ratchet is forced to defend the other inmates from the enemies. Clank manages to locate Klunk's base of operations on Hydrano. It turns out it is an underwater base. After exploring, Clank finally is face to face with Klunk. Klunk reveals he wanted success by destroying every planet in the universe but saving it in time by Clank (who resembles Klunk) the plot thickens when Klunk will make it seem as if the fake Klunk (Clank) destroys the planets only for Clank (portrayed by the real Klunk) to thwart his plans. They engage in battle. Midway through the battle. Klunk says the Eye of Infinity is poised in the center of the universe, either way if Clank or Klunk dies, Klunk will still succeed in his plans. Qwark manages to move the Eye from destruction and saves the galaxy.

The game ends with Ratchet and Clank back in their Megapolis apartment using a vacuum cleaner which resembles Klunk. The camera focuses on the vacuum cleaner's filter. The eyes reactivate, implying he is still alive.

Development and release edit

The game was in development before the release of Size Matters.[15][16] In July 2007, rumors of the game's existence surfaced when David Bergeaud, who composes music for the Ratchet & Clank series, accidentally revealed the game in his online resume.[8] The actual game was not confirmed by Sony until a pre-TGS 2007 conference.[3][15]

Reception edit

The PlayStation Portable version of Secret Agent Clank received mixed to positive reviews, with the PlayStation 2 version being not as well-received.

Notes edit

  1. ^ GamePro gave the PSP version 4.25/5 for graphics, two 4.5/5 scores for sound and fun factor, and 4/5 for control.[21]

References edit

  1. ^ Keltner, Brian (May 5, 2008). "Clank gets a Date". PlayStation Blog. Sony Computer Entertainment. from the original on September 13, 2012. Retrieved May 6, 2008.
  2. ^ Egan, Glen (March 16, 2009). "Secret Agent Clank Coming to PS2". PlayStation Blog. Sony Computer Entertainment. from the original on June 8, 2016. Retrieved April 16, 2017.
  3. ^ a b c Parish, Jeremy (September 19, 2007). . Archived from the original on June 28, 2011. Retrieved October 15, 2007.
  4. ^ "Secret Agent Clank Review for PSP: So I guess that makes him Agent 0100111001010101... - GameFAQs". GameFAQs.com. from the original on April 19, 2010. Retrieved April 16, 2017.
  5. ^ a b "Secret Agent Clank". PlayStation.com. Sony Computer Entertainment. from the original on July 18, 2008.
  6. ^ "Ratchet & Clank™". Playstation.com. from the original on January 28, 2010. Retrieved April 16, 2017.
  7. ^ PSP Playable Demo
  8. ^ a b Yoon, Andrew (July 11, 2007). . PSP Fanboy. Archived from the original on October 26, 2007. Retrieved October 15, 2007.
  9. ^ High Impact Games (June 2008). Secret Agent Clank. Sony Computer Entertainment. Warden: But if you want to survive in here for more than... today, you better have a little fight in ya. [...] It seems that a lot of these folks were put in here by you and they've got a score to settle.
  10. ^ High Impact Games (June 2008). Secret Agent Clank. Sony Computer Entertainment. Cute Anastasia Bot: Gadgebot Prime, we've dropped your team as close to Clank as possible. You must hurry and free him!
  11. ^ High Impact Games (June 2008). Secret Agent Clank. Sony Computer Entertainment. Number Woo: Fine. I was told to send it to Countess Ivana Lottabolts in Glaciara
  12. ^ High Impact Games (June 2008). Secret Agent Clank. Sony Computer Entertainment. B.A.R.N.E.Y.: I am Biography Analysis Robert Neo Eight Yellow. // Qwark: Soooo... Barney it is. It all started when I received a distress call from the Asyanic...ian...ites saying that they needed a hero to combat the Mechanical Monster that had taken over their city. The winged menace was 50 feet high if he was an inch. Luckily, I noticed a nearby growth pad. I made a few quick modifications using a magnitudinal quantification on the vertex of an ellipse... /// B.A.R.N.E.Y.: Wait, that doesn't make any sense. // Qwark: Were you there, nerdo? // B.A.R.N.E.Y.: No... sir. // Qwark: I didn't think so.
  13. ^ High Impact Games (June 2008). Secret Agent Clank. Sony Computer Entertainment. Countess Ivana Lottabolts: I understand joo are lookink for zee Eye of Infinity. // Clank: That is on my agenda. // Countess Ivana Lottabolts: Perhaps I vill give joo zee information if joo prove yourself vorthy in a dance. // Clank: I have been told I am light on my feet. // Countess Ivana Lottabolts: Good. Because if joo are not... joo vill die.
  14. ^ High Impact Games (June 2008). Secret Agent Clank. Sony Computer Entertainment. Countess Ivana Lottabolts: Zee Eye vas just taken by my azzozziate to Zee Kingpeen on ze planet of Rionosis.
  15. ^ a b Haynes, Jeff (September 19, 2007). "TGS 2007: Secret Agent Clank First Look". IGN. from the original on January 14, 2009. Retrieved October 15, 2007.
  16. ^ Yoon, Andrew (October 25, 2007). . PSP Fanboy. Archived from the original on January 26, 2008. Retrieved January 29, 2008.
  17. ^ Bettenhausen, Shane (June 17, 2008). . 1Up.com. Archived from the original on March 19, 2009. Retrieved November 25, 2020.
  18. ^ Nicholson, Brad (August 3, 2008). "Destructoid review: Secret Agent Clank". Destructoid. from the original on September 19, 2015. Retrieved November 25, 2020.
  19. ^ Gibson, Ellie (July 2, 2008). "Secret Agent Clank". Eurogamer. from the original on June 16, 2021. Retrieved November 25, 2020.
  20. ^ Reiner, Andrew; Helgeson, Matt. . Game Informer. Archived from the original on June 22, 2008. Retrieved November 25, 2020.
  21. ^ Herring, Will (June 23, 2008). . GamePro. Archived from the original on July 6, 2008. Retrieved November 25, 2020.
  22. ^ Parker, Tom (June 17, 2008). . GameRevolution. Archived from the original on July 1, 2008. Retrieved November 25, 2020.
  23. ^ Calvert, Justin (June 23, 2008). "Secret Agent Clank Review". GameSpot. from the original on October 30, 2020. Retrieved November 25, 2020.
  24. ^ Lewis, Cameron (July 7, 2008). "Secret Agent Clank". GameSpy. from the original on August 12, 2020. Retrieved November 25, 2020.
  25. ^ Kim, Alan (June 21, 2008). "Secret Agent Clark review". GamesRadar. from the original on June 20, 2021. Retrieved November 25, 2020.
  26. ^ Valentino, Nick (June 23, 2008). . GameZone. Archived from the original on July 1, 2008. Retrieved November 25, 2020.
  27. ^ Hooker, Heath (June 8, 2009). . GameZone. Archived from the original on June 11, 2009. Retrieved November 25, 2020.
  28. ^ Miller, Greg (June 19, 2009). "Secret Agent Clank Review". IGN. from the original on June 20, 2021. Retrieved November 25, 2020.
  29. ^ Miller, Greg (June 12, 2008). "Secret Agent Clank Review". IGN. from the original on June 20, 2021. Retrieved November 25, 2020.
  30. ^ Morgan, Vanessa (September 2008). "Secret Agent Clark". PlayStation Official Magazine – Australia. No. 20. p. 84.
  31. ^ Richards, Kim (August 2008). "Secret Agent Clark". Official UK PlayStation Magazine. No. 21. p. 103.
  32. ^ Mitchell, Luke (July 10, 2008). . PALGN. Archived from the original on January 12, 2009. Retrieved November 25, 2020.
  33. ^ Erickson, Tracy (June 24, 2008). "Secret Agent Clank". Pocket Gamer. from the original on August 31, 2021. Retrieved November 25, 2020.
  34. ^ Orry, Tom (July 2, 2008). "Secret Agent Clank Review". VideoGamer.com. from the original on August 31, 2021. Retrieved November 25, 2020.
  35. ^ "Secret Agent Clank (PS2)". Metacritic. CBS Interactive. from the original on April 1, 2019. Retrieved April 11, 2019.
  36. ^ "Secret Agent Clank (PSP)". Metacritic. CBS Interactive. from the original on September 20, 2020. Retrieved April 23, 2020.

External links edit

  • Official website

secret, agent, clank, platform, game, developed, high, impact, games, playstation, portable, published, sony, computer, entertainment, released, north, america, june, 2008, playstation, version, ported, sanzaru, games, released, 2009, north, america, europe, j. Secret Agent Clank is a platform game developed by High Impact Games for the PlayStation Portable and published by Sony Computer Entertainment It was released in North America on June 17 2008 1 A PlayStation 2 version was ported by Sanzaru Games and was released on May 26 2009 in North America and in Europe on June 19 2009 2 It is the second game in the Ratchet amp Clank series released for the PlayStation Portable and the sixth in the Ratchet amp Clank series released for the PlayStation 2 Secret Agent ClankNorth American PlayStation Portable cover artDeveloper s High Impact Games Sanzaru Games PlayStation 2 port Publisher s Sony Computer EntertainmentDesigner s David GoodrichComposer s David BergeaudSeriesRatchet amp ClankPlatform s PlayStation PortablePlayStation 2ReleaseJune 17 2008 PlayStation PortableNA June 17 2008EU July 11 2008AU July 17 2008JP November 20 2008PlayStation 2NA May 26 2009EU June 19 2009AU June 2009Genre s PlatformMode s Single player multiplayer The theme of the game is a spoof of the James Bond series and is based on the Secret Agent Clank element of Up Your Arsenal To fit with the James Bond theme Clank has an array of helpful gadgets and devices on his tuxedo such as a bow tie that he can use as a boomerang and a rose that turns into a carnivorous plant to devour enemies Contents 1 Gameplay 2 Plot 3 Development and release 4 Reception 5 Notes 6 References 7 External linksGameplay editUnlike previous Ratchet amp Clank games Clank s gameplay is more like Ratchet s in comparison In previous titles Clank s gameplay consisted mostly of brief puzzle platform oriented segments with minor melee combat elements in Secret Agent Clank he has weapons and gadgets of his own Featured are quick time events where the player must press a sequence of buttons correctly to sneak through an area undetected 3 Giant Clank wherein Clank transforms into a monster sized fighting machine also makes an appearance 4 Besides Clank both Ratchet and Captain Qwark are playable in the game 5 as are the Gadgebots Qwark s gameplay segments are based on dubious accounts of his own exploits and are more action based Ratchet s segments in prison are more like the arena gameplay featured in previous games in the series The Gadgebot segments require switching between Gadgebots to solve puzzles Clank has six weapons in his inventory the Tie a Rang Cuff Link Bombs Tanglevine Carnation Blowtorch Briefcase Thunderstorm Umbrella and Holo Knuckles Throughout the game Clank will find weapons that Ratchet can use Clank secretly puts the weapons in cakes then sends them to prison for Ratchet to pick up 3 6 7 Clank has the opportunity to gain access to a snowboard and other vehicles 5 The player can upgrade Clank s Clank Fu fighting moves and weapons similar to the weapons leveling system in traditional Ratchet amp Clank games The player can learn new techniques as well as various finishing moves 8 Plot editA precious gem known as the Eye of Infinity held at the Boltaire Museum has been stolen with Ratchet falsely accused and jailed as he is at the scene of the crime Skeptical about his involvement Clank infiltrates the Museum to find out more about the Eye of Infinity But much to his dismay Clank finds only coordinates to Asyanica Rooftops Meanwhile in jail Ratchet is forced to fend off his inmates in a battle to stay alive 9 Clank travels to the Asyanica Rooftops but is held captive He contacts the agency Gadgebots to free him 10 Once freed he sets to find information about Number Woo the owner of Asyanica Although he admits he took the Eye of Infinity he actually gave the gem to a fellow villain Countess Ivana Lottabolts 11 While this is happening Captain Qwark is writing an autobiography about adventures that never happened such as him fighting a Mechanical Monster to save a city 12 Meanwhile Clank heads to Lottabolts snowy domain Glaciara and asks her for the Eye but in the process is challenged to a dance of death 13 After avoiding all the traps during the dance Ivana says the Eye has been taken to Rionosis and it is in the possession of a Kingpin 14 Armed with the information Clank escapes on his snowboard En route to Rionosis Clank gets a distress call that Ratchet is in trouble Ratchet is forced to fend off more inmates in the Prison Cafeteria Clank lands in Rionosis and begins to tail the Kingpin however he escapes Clank is forced to jump on numerous gondolas to reach safety Clank finds out that the Eye is taken to the Casino Concurrently Qwark arrives in Rionosis to continue his autobiography where he defeats the Jack of All Trades Meanwhile Clank reaches the Casino s Main Room however he is denied entry due to his not having a password Back in jail Ratchet reencourters Slim Cognito a shady weapon tradesman met in Going Commando Slim trades the password with Ratchet on condition that he defeats his associates Once he is successful Clank gets the password and is challenged to a game of poker in exchange for the box goods he saw earlier in the Casino But once again the gem has been taken to another destination this time in the Venantonio Labs At the end of Venantonio Labs is a scientist who was ridiculed for his inventions With the help of the scientist Clank escapes on a speedboat to Fort Sprocket the real location of the Eye of Infinity Concurrently Qwark arrives in Venantonio and reminisces his days of performing in the mermaid play In the prison showers Ratchet meets the Plumber who was called to fix a broken pipe He accidentally throws the pipe to another fellow guard Enraged the guard together with the fellow inmates engage in battle yet again Meanwhile Clank reaches Fort Sprocket He makes his way to the main vault but is trapped He contacts the agency Gadgebots to release him Once inside he finds the Kingpin went to the Spaceship Graveyard Clank ventures into the Graveyard and the kingpin finally reveals himself it is Klunk his doppelganger created by Dr Nefarious from Up Your Arsenal Klunk proceeds to destroy Clank he manages to escape on a Giant Clank Pad Qwark arrives in the Graveyard and talks about his adventure in saving the orphanage nuns Meanwhile there is chaos in the Jail and Ratchet is forced to defend the other inmates from the enemies Clank manages to locate Klunk s base of operations on Hydrano It turns out it is an underwater base After exploring Clank finally is face to face with Klunk Klunk reveals he wanted success by destroying every planet in the universe but saving it in time by Clank who resembles Klunk the plot thickens when Klunk will make it seem as if the fake Klunk Clank destroys the planets only for Clank portrayed by the real Klunk to thwart his plans They engage in battle Midway through the battle Klunk says the Eye of Infinity is poised in the center of the universe either way if Clank or Klunk dies Klunk will still succeed in his plans Qwark manages to move the Eye from destruction and saves the galaxy The game ends with Ratchet and Clank back in their Megapolis apartment using a vacuum cleaner which resembles Klunk The camera focuses on the vacuum cleaner s filter The eyes reactivate implying he is still alive Development and release editThe game was in development before the release of Size Matters 15 16 In July 2007 rumors of the game s existence surfaced when David Bergeaud who composes music for the Ratchet amp Clank series accidentally revealed the game in his online resume 8 The actual game was not confirmed by Sony until a pre TGS 2007 conference 3 15 Reception editReceptionAggregate scoreAggregatorScorePS2PSPMetacritic61 100 35 72 100 36 Review scoresPublicationScorePS2PSP1Up comN AC 17 DestructoidN A6 10 18 EurogamerN A6 10 19 Game InformerN A8 5 10 20 GameProN A4 31 5 a GameRevolutionN AB 22 GameSpotN A8 10 23 GameSpyN A nbsp nbsp nbsp nbsp nbsp 24 GamesRadar N A nbsp nbsp nbsp nbsp nbsp 25 GameZone6 8 10 27 6 9 10 26 IGN6 10 28 6 5 10 29 PlayStation Official Magazine AustraliaN A7 10 30 PlayStation Official Magazine UKN A8 10 31 PALGNN A6 10 32 Pocket GamerN A nbsp nbsp nbsp nbsp nbsp 33 VideoGamer comN A6 10 34 The PlayStation Portable version of Secret Agent Clank received mixed to positive reviews with the PlayStation 2 version being not as well received Notes edit GamePro gave the PSP version 4 25 5 for graphics two 4 5 5 scores for sound and fun factor and 4 5 for control 21 References edit Keltner Brian May 5 2008 Clank gets a Date PlayStation Blog Sony Computer Entertainment Archived from the original on September 13 2012 Retrieved May 6 2008 Egan Glen March 16 2009 Secret Agent Clank Coming to PS2 PlayStation Blog Sony Computer Entertainment Archived from the original on June 8 2016 Retrieved April 16 2017 a b c Parish Jeremy September 19 2007 1Up Previews Secret Agent Clank Archived from the original on June 28 2011 Retrieved October 15 2007 Secret Agent Clank Review for PSP So I guess that makes him Agent 0100111001010101 GameFAQs GameFAQs com Archived from the original on April 19 2010 Retrieved April 16 2017 a b Secret Agent Clank PlayStation com Sony Computer Entertainment Archived from the original on July 18 2008 Ratchet amp Clank Playstation com Archived from the original on January 28 2010 Retrieved April 16 2017 PSP Playable Demo a b Yoon Andrew July 11 2007 Rumor Secret Agent Clank game in development PSP Fanboy Archived from the original on October 26 2007 Retrieved October 15 2007 High Impact Games June 2008 Secret Agent Clank Sony Computer Entertainment Warden But if you want to survive in here for more than today you better have a little fight in ya It seems that a lot of these folks were put in here by you and they ve got a score to settle High Impact Games June 2008 Secret Agent Clank Sony Computer Entertainment Cute Anastasia Bot Gadgebot Prime we ve dropped your team as close to Clank as possible You must hurry and free him High Impact Games June 2008 Secret Agent Clank Sony Computer Entertainment Number Woo Fine I was told to send it to Countess Ivana Lottabolts in Glaciara High Impact Games June 2008 Secret Agent Clank Sony Computer Entertainment B A R N E Y I am Biography Analysis Robert Neo Eight Yellow Qwark Soooo Barney it is It all started when I received a distress call from the Asyanic ian ites saying that they needed a hero to combat the Mechanical Monster that had taken over their city The winged menace was 50 feet high if he was an inch Luckily I noticed a nearby growth pad I made a few quick modifications using a magnitudinal quantification on the vertex of an ellipse B A R N E Y Wait that doesn t make any sense Qwark Were you there nerdo B A R N E Y No sir Qwark I didn t think so High Impact Games June 2008 Secret Agent Clank Sony Computer Entertainment Countess Ivana Lottabolts I understand joo are lookink for zee Eye of Infinity Clank That is on my agenda Countess Ivana Lottabolts Perhaps I vill give joo zee information if joo prove yourself vorthy in a dance Clank I have been told I am light on my feet Countess Ivana Lottabolts Good Because if joo are not joo vill die High Impact Games June 2008 Secret Agent Clank Sony Computer Entertainment Countess Ivana Lottabolts Zee Eye vas just taken by my azzozziate to Zee Kingpeen on ze planet of Rionosis a b Haynes Jeff September 19 2007 TGS 2007 Secret Agent Clank First Look IGN Archived from the original on January 14 2009 Retrieved October 15 2007 Yoon Andrew October 25 2007 PSP Fanboy mega interview Secret Agent Clank PSP Fanboy Archived from the original on January 26 2008 Retrieved January 29 2008 Bettenhausen Shane June 17 2008 Secret Agent Clank PSP 1Up com Archived from the original on March 19 2009 Retrieved November 25 2020 Nicholson Brad August 3 2008 Destructoid review Secret Agent Clank Destructoid Archived from the original on September 19 2015 Retrieved November 25 2020 Gibson Ellie July 2 2008 Secret Agent Clank Eurogamer Archived from the original on June 16 2021 Retrieved November 25 2020 Reiner Andrew Helgeson Matt Big Thrills and Even Larger Laughs Game Informer Archived from the original on June 22 2008 Retrieved November 25 2020 Herring Will June 23 2008 Review Secret Agent Clank GamePro Archived from the original on July 6 2008 Retrieved November 25 2020 Parker Tom June 17 2008 Secret Agent Clank PSP GameRevolution Archived from the original on July 1 2008 Retrieved November 25 2020 Calvert Justin June 23 2008 Secret Agent Clank Review GameSpot Archived from the original on October 30 2020 Retrieved November 25 2020 Lewis Cameron July 7 2008 Secret Agent Clank GameSpy Archived from the original on August 12 2020 Retrieved November 25 2020 Kim Alan June 21 2008 Secret Agent Clark review GamesRadar Archived from the original on June 20 2021 Retrieved November 25 2020 Valentino Nick June 23 2008 Secret Agent Clank Review GameZone Archived from the original on July 1 2008 Retrieved November 25 2020 Hooker Heath June 8 2009 Secret Agent Clank Review GameZone Archived from the original on June 11 2009 Retrieved November 25 2020 Miller Greg June 19 2009 Secret Agent Clank Review IGN Archived from the original on June 20 2021 Retrieved November 25 2020 Miller Greg June 12 2008 Secret Agent Clank Review IGN Archived from the original on June 20 2021 Retrieved November 25 2020 Morgan Vanessa September 2008 Secret Agent Clark PlayStation Official Magazine Australia No 20 p 84 Richards Kim August 2008 Secret Agent Clark Official UK PlayStation Magazine No 21 p 103 Mitchell Luke July 10 2008 Secret Agent Clank Review PALGN Archived from the original on January 12 2009 Retrieved November 25 2020 Erickson Tracy June 24 2008 Secret Agent Clank Pocket Gamer Archived from the original on August 31 2021 Retrieved November 25 2020 Orry Tom July 2 2008 Secret Agent Clank Review VideoGamer com Archived from the original on August 31 2021 Retrieved November 25 2020 Secret Agent Clank PS2 Metacritic CBS Interactive Archived from the original on April 1 2019 Retrieved April 11 2019 Secret Agent Clank PSP Metacritic CBS Interactive Archived from the original on September 20 2020 Retrieved April 23 2020 External links edit nbsp Video games portal Official website Retrieved from https en wikipedia org w index php title Secret Agent Clank amp oldid 1223735390, wikipedia, wiki, book, books, library,

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