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Samurai Warriors: Chronicles

Samurai Warriors: Chronicles (戦国無双 クロニクル, Sengoku Musou Kuronikuru) is a hack and slash video game developed by Omega Force and published by Tecmo Koei for the Nintendo 3DS. It was released as a launch title in Japan on February 26, 2011, and in March for Europe, North America, and Australia.

Samurai Warriors: Chronicles
European cover art
Developer(s)Omega Force
Publisher(s)Tecmo Koei
SeriesSamurai Warriors
Platform(s)Nintendo 3DS
Release
  • JP: February 26, 2011[1]
  • EU: March 25, 2011
  • NA: March 27, 2011
  • AU: March 31, 2011
Genre(s)Hack and slash

Gameplay edit

Samurai Warriors: Chronicles introduces several new features not included in prior Samurai Warriors games. While the top screen displays the main game, the bottom screen is used to display maps, KOs, and mission data. A player can switch between four characters during battle, switching the screen to their respective locations as well.[2]

Unlike previous titles, where the player chooses one character and focuses on his or her story, in Chronicles the player chooses a male (wielding a katana and rifle) or female (wielding dual swords) character to play as a primary character in every story battle, following his or her own story and changing around different armies. Each battle also allows the player to have one to four (depending on the battle) side characters to switch between during the battle. Before a stage is cleared these are fixed on certain characters related to the story. After the mission has been cleared once, the player can change these characters out to any characters that have been unlocked for free play. Every character taking place in a battle receives XP, and the weapons found during the mission are divided out according to the player's choosing between these characters.[3]

Characters edit

Every playable character from Sengoku Musou 3: Moushouden/Z is playable in this game.[4] There is a story mode that follows all the events in Samurai Warriors 3. There are no separate story lines for game characters, but game characters that star in the battle can be played. The two new officers, the main Hero and the main Heroine, are brand new original characters to the series, fully customizable by the player. The player will use either of them for all of the game (unless they replay the stage in which case all unlocked characters can be chosen), while switching control to the other returning officers during battles.

Development edit

Samurai Warriors: Chronicles was first revealed during E3 2010 as Samurai Warriors 3D as a part of the Nintendo 3DS line-up. The game was subsequently renamed Samurai Warriors: Chronicles, which occurred during Tokyo Game Show 2010.[5]

Reception edit

Samurai Warriors: Chronicles was met with mixed reception upon release; GameRankings gave it a score of 63%,[6] while Metacritic gave it 61 out of 100.[7] The game sold 49,327 copies within its first week of release in Japan.[18]

Legacy edit

The game was followed by two sequels. The first, Samurai Warriors Chronicles 2nd (戦国無双 クロニクル 2nd, Sengoku Musou Kuronikuru 2nd) was released only in Japan on September 13, 2012, also for the Nintendo 3DS. Being an overhaul of the original game, it has the same general storyline and several of the characters' movesets with expanded content. It features multiple story paths for the two protagonists, new events for returning characters, and a new competitive multiplayer mode akin to Challenge Mode. It also introduces three new characters: Munenori Yagyū, Naotora Ii, and Takatora Tōdō, all of whom would also be introduced to the main series starting on Samurai Warriors 4. In addition, several characters from other games in the Warriors series make appearance as NPCs.

The second, Samurai Warriors Chronicles 3 (戦国無双 クロニクル 3) features new scenarios and systems as well as over 50 characters from Samurai Warriors 4. It was released for the 3DS as well as the PlayStation Vita in Japan on December 4, 2014.[19] Samurai Warriors Chronicles 3 has also been released digitally in Europe and North America in June 2015.

Both Samurai Warriors Chronicles 2nd and Samurai Warriors Chronicles 3 support the Circle Pad Pro when played on the Nintendo 3DS.[20]

References edit

  1. ^ Tom Bramwell (January 10, 2011). "Nintendo 3DS Japanese launch line-up 3DS News". Eurogamer. Retrieved January 10, 2011.
  2. ^ Spencer (October 19, 2010). "Koinuma-san, Can You Tell Us About Samurai Warriors Chronicle?". Siliconera. Retrieved November 27, 2010.
  3. ^ Spencer (September 28, 2010). "Samurai Warriors Chronicle Stars You". Siliconera. Retrieved November 27, 2010.
  4. ^ "Samurai Warriors: Chronicles official Japanese website, character section". Tecmo Koei. Retrieved February 17, 2011.
  5. ^ Pedro Hernandez (September 16, 2010). "Samurai Warriors 3D Receives Subtitle, Dead or Alive Dimensions Site Opens". Nintendo World Report. Retrieved August 9, 2014.
  6. ^ a b "Samurai Warriors Chronicles for 3DS". GameRankings. Retrieved August 9, 2014.
  7. ^ a b "Samurai Warriors Chronicles for 3DS Reviews". Metacritic. Retrieved August 9, 2014.
  8. ^ Jim Sterling (April 2, 2011). "Review: Samurai Warriors: Chronicles". Destructoid. Retrieved August 9, 2014.
  9. ^ Edge staff (May 2011). "Samurai Warriors Chronicles". Edge. No. 220. p. 105.
  10. ^ Chris Schilling (March 22, 2011). "Samurai Warriors: Chronicles". Eurogamer. Retrieved August 9, 2014.
  11. ^ Ben Reeves (March 29, 2011). "Samurai Warriors: Chronicles: Koei's Tired Formula Fails To Bring History To Life". Game Informer. Retrieved August 9, 2014.
  12. ^ Ray Barnholt (March 31, 2011). . GamePro. Archived from the original on April 4, 2011. Retrieved August 9, 2014.
  13. ^ Carolyn Petit (April 1, 2011). "Samurai Warriors Chronicles Review". GameSpot. Retrieved August 9, 2014.
  14. ^ Jack DeVries (April 7, 2011). "Samurai Warriors Chronicles Review". IGN. Retrieved August 9, 2014.
  15. ^ Patrick Elliot (April 7, 2011). "Samurai Warriors: Chronicles (3DS) Review". NintendoLife. Retrieved August 9, 2014.
  16. ^ "Samurai Warriors: Chronicles". Nintendo Power. Vol. 266. April 2011. p. 85.
  17. ^ Patrick Coakley (March 31, 2011). "Samurai Warriors Chronicles". Nintendo World Report. Retrieved August 9, 2014.
  18. ^ Romano, Sal (March 3, 2011). "The Idolmaster 2 outsells Killzone 3 in Japan". Gematsu. Retrieved March 7, 2024.
  19. ^ Ishaan (August 5, 2014). "Samurai Warriors Chronicle 3 Announced For 3DS And Vita". Siliconera. Retrieved August 6, 2014.
  20. ^ . Nintendo. Archived from the original on 2016-03-07.

External links edit

  • Samurai Warriors: Chronicle official website for Japan (in Japanese)
  • Samurai Warriors: Chronicles official website for North America
  • [1]

samurai, warriors, chronicles, 戦国無双, クロニクル, sengoku, musou, kuronikuru, hack, slash, video, game, developed, omega, force, published, tecmo, koei, nintendo, released, launch, title, japan, february, 2011, march, europe, north, america, australia, european, cov. Samurai Warriors Chronicles 戦国無双 クロニクル Sengoku Musou Kuronikuru is a hack and slash video game developed by Omega Force and published by Tecmo Koei for the Nintendo 3DS It was released as a launch title in Japan on February 26 2011 and in March for Europe North America and Australia Samurai Warriors ChroniclesEuropean cover artDeveloper s Omega ForcePublisher s Tecmo KoeiSeriesSamurai WarriorsPlatform s Nintendo 3DSReleaseJP February 26 2011 1 EU March 25 2011NA March 27 2011AU March 31 2011Genre s Hack and slash Contents 1 Gameplay 2 Characters 3 Development 4 Reception 5 Legacy 6 References 7 External linksGameplay editSamurai Warriors Chronicles introduces several new features not included in prior Samurai Warriors games While the top screen displays the main game the bottom screen is used to display maps KOs and mission data A player can switch between four characters during battle switching the screen to their respective locations as well 2 Unlike previous titles where the player chooses one character and focuses on his or her story in Chronicles the player chooses a male wielding a katana and rifle or female wielding dual swords character to play as a primary character in every story battle following his or her own story and changing around different armies Each battle also allows the player to have one to four depending on the battle side characters to switch between during the battle Before a stage is cleared these are fixed on certain characters related to the story After the mission has been cleared once the player can change these characters out to any characters that have been unlocked for free play Every character taking place in a battle receives XP and the weapons found during the mission are divided out according to the player s choosing between these characters 3 Characters editEvery playable character from Sengoku Musou 3 Moushouden Z is playable in this game 4 There is a story mode that follows all the events in Samurai Warriors 3 There are no separate story lines for game characters but game characters that star in the battle can be played The two new officers the main Hero and the main Heroine are brand new original characters to the series fully customizable by the player The player will use either of them for all of the game unless they replay the stage in which case all unlocked characters can be chosen while switching control to the other returning officers during battles Development editSamurai Warriors Chronicles was first revealed during E3 2010 as Samurai Warriors 3D as a part of the Nintendo 3DS line up The game was subsequently renamed Samurai Warriors Chronicles which occurred during Tokyo Game Show 2010 5 Reception editReceptionAggregate scoresAggregatorScoreGameRankings63 6 Metacritic61 100 7 Review scoresPublicationScoreDestructoid6 10 8 Edge6 10 9 Eurogamer5 10 10 Game Informer5 10 11 GamePro nbsp nbsp nbsp nbsp nbsp 12 GameSpot4 5 10 13 IGN5 10 14 Nintendo Life nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp 15 Nintendo Power7 10 16 Nintendo World Report7 10 17 Samurai Warriors Chronicles was met with mixed reception upon release GameRankings gave it a score of 63 6 while Metacritic gave it 61 out of 100 7 The game sold 49 327 copies within its first week of release in Japan 18 Legacy editThe game was followed by two sequels The first Samurai Warriors Chronicles 2nd 戦国無双 クロニクル 2nd Sengoku Musou Kuronikuru 2nd was released only in Japan on September 13 2012 also for the Nintendo 3DS Being an overhaul of the original game it has the same general storyline and several of the characters movesets with expanded content It features multiple story paths for the two protagonists new events for returning characters and a new competitive multiplayer mode akin to Challenge Mode It also introduces three new characters Munenori Yagyu Naotora Ii and Takatora Tōdō all of whom would also be introduced to the main series starting on Samurai Warriors 4 In addition several characters from other games in the Warriors series make appearance as NPCs The second Samurai Warriors Chronicles 3 戦国無双 クロニクル 3 features new scenarios and systems as well as over 50 characters from Samurai Warriors 4 It was released for the 3DS as well as the PlayStation Vita in Japan on December 4 2014 19 Samurai Warriors Chronicles 3 has also been released digitally in Europe and North America in June 2015 Both Samurai Warriors Chronicles 2nd and Samurai Warriors Chronicles 3 support the Circle Pad Pro when played on the Nintendo 3DS 20 References edit Tom Bramwell January 10 2011 Nintendo 3DS Japanese launch line up 3DS News Eurogamer Retrieved January 10 2011 Spencer October 19 2010 Koinuma san Can You Tell Us About Samurai Warriors Chronicle Siliconera Retrieved November 27 2010 Spencer September 28 2010 Samurai Warriors Chronicle Stars You Siliconera Retrieved November 27 2010 Samurai Warriors Chronicles official Japanese website character section Tecmo Koei Retrieved February 17 2011 Pedro Hernandez September 16 2010 Samurai Warriors 3D Receives Subtitle Dead or Alive Dimensions Site Opens Nintendo World Report Retrieved August 9 2014 a b Samurai Warriors Chronicles for 3DS GameRankings Retrieved August 9 2014 a b Samurai Warriors Chronicles for 3DS Reviews Metacritic Retrieved August 9 2014 Jim Sterling April 2 2011 Review Samurai Warriors Chronicles Destructoid Retrieved August 9 2014 Edge staff May 2011 Samurai Warriors Chronicles Edge No 220 p 105 Chris Schilling March 22 2011 Samurai Warriors Chronicles Eurogamer Retrieved August 9 2014 Ben Reeves March 29 2011 Samurai Warriors Chronicles Koei s Tired Formula Fails To Bring History To Life Game Informer Retrieved August 9 2014 Ray Barnholt March 31 2011 Review Samurai Warriors Chronicles GamePro Archived from the original on April 4 2011 Retrieved August 9 2014 Carolyn Petit April 1 2011 Samurai Warriors Chronicles Review GameSpot Retrieved August 9 2014 Jack DeVries April 7 2011 Samurai Warriors Chronicles Review IGN Retrieved August 9 2014 Patrick Elliot April 7 2011 Samurai Warriors Chronicles 3DS Review NintendoLife Retrieved August 9 2014 Samurai Warriors Chronicles Nintendo Power Vol 266 April 2011 p 85 Patrick Coakley March 31 2011 Samurai Warriors Chronicles Nintendo World Report Retrieved August 9 2014 Romano Sal March 3 2011 The Idolmaster 2 outsells Killzone 3 in Japan Gematsu Retrieved March 7 2024 Ishaan August 5 2014 Samurai Warriors Chronicle 3 Announced For 3DS And Vita Siliconera Retrieved August 6 2014 Official Japanese Nintendo 3DS amp XL Circle Pad Pro Support List Nintendo Archived from the original on 2016 03 07 External links editSamurai Warriors Chronicle official website for Japan in Japanese Samurai Warriors Chronicles official website for North America 1 Retrieved from https en wikipedia org w index php title Samurai Warriors Chronicles amp oldid 1219686053 Legacy, wikipedia, wiki, book, books, library,

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