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Rhythm Heaven (series)

Rhythm Heaven, known as Rhythm Tengoku in Japan, Rhythm Paradise in PAL regions, and Rhythm World in Korea is a rhythm video game series developed and published by Nintendo. In the games, players play through a collection of rhythm mini-games, each with its own set of rules. The series is mainly released on Nintendo consoles, including the Game Boy Advance, Nintendo DS, Nintendo 3DS, and the Nintendo Wii. The original game, Rhythm Tengoku was also released in arcades on the SEGA NAOMI arcade cabinet. The music is mostly composed by Japanese singer Tsunku.

Rhythm Heaven
North American logo
Genre(s)Rhythm
Developer(s)Nintendo
TNX Music Recordings
Publisher(s)Nintendo
Creator(s)Kazuyoshi Osawa
Producer(s)Tsunku
Composer(s)Tsunku
Platform(s)Game Boy Advance, Sega NAOMI, Nintendo DS, Wii, Nintendo 3DS, Wii U
Original releaseAugust 3, 2006
First releaseRhythm Tengoku
August 3, 2006
Latest releaseRhythm Heaven Megamix
June 11, 2015

Gameplay edit

In the Rhythm Heaven series, players play through sets of rhythm mini-games known as Rhythm Games. The gameplay focuses on audio cues rather than visual cues to convey information to players. It features a number of unique stages which have their own type of rhythm and gameplay. Players follow the rhythm (in some rhythm games as a character) until the end where they are given a score based on their performance. In most of the Rhythm Heaven games, the games are grouped into sets with 4 to 6 Rhythm Games in total in each set, with 4-5 main stages and 1 "remix" at the end. Each set's last stage is usually a remix of the previous games in the set being played all at once. The games change in turn throughout the remix, which is accompanied by a new song. The later sets contain sequels to most of the Rhythm Games, and the remixes contains more Rhythm Games, not being specific to the set. The objective of each Rhythm Game is to match the rhythm to the game, which the game expects of players which varies from stage to stage. The game primarily relies on audio cues to indicate the rhythm; while it uses visual cues as well, it will sometimes subvert players' expectations with them. Each Rhythm Game usually lasts for 1 to 2 minutes, with rare deviations.[1][2]

At the end of each stage, players are rated one of the three ratings, each based on how they did in the stages. Getting a "Try Again" rank means that the player has failed and will have to repeat the level. Getting a "OK" rank means that the player played well enough to pass. Getting a "Superb" rank means that the player has not only passed the level, the player has also did very good in the level. When you get a "Superb" rank, the player earns a metal which can be used to unlock extra game modes such as Endless Games, and it also allows the player to be eligible for the randomly selected Perfect Campaigns. If a stage is too difficult, the game allows you to skip levels when players get a "Try Again" rank three times in a row, in most stages.[1]

On some occasions, players are allowed to attempt a Perfect Campaign of a randomly selected stage that they have a "Superb" rank on. If players make any misses in the stage while making the attempt, a life/chance is lost, and the player must restart the stage from the beginning. Players have three lives/chances to attempt this before it either disappears or moves on to another rhythm game. Players who succeed receive an in-game certificate as well as a gift (varying on the rhythm game).[3]

History and Development edit

The first game, Rhythm Tengoku began development sometime in 2002, under the working title of Rhythm IQ, when Kazuyoshi Osawa, the game programmer, had created a tech demo for the Game Boy Advance where players could play a drum kit, with each button on the console being designated to a different drum. Osawa had previously been involved in the development of the WarioWare series of games. In 2004, Tsunku brought his proposal to Nintendo of a rhythm game that did not rely on visual indicators for its rhythm.[4] Osawa was wary that people would enjoy it due to its lack of a music score as he felt that it might only appeal to a niche audience. It was decided to be released on the GBA due to Osawa's desire for a smaller screen and portability.[5] After the game's release in Japan in 2006, SEGA approached the development team to co-develop a Rhythm Tengoku game for arcades, released on the SEGA NAOMI in 2007. This was due to the popularity of the game with its development staff. Osawa brought this offer to the attention of Nintendo president Satoru Iwata and others who approved of the idea.[6]

During development of the next Rhythm Heaven game for the Nintendo DS, Kazuyoshi Osawa wanted to take advantage of the DS Touch Screen. Due to this, the game's development "wasn't easy" for the staff. Since Osawa didn't like the idea of using buttons, he considered a control mechanic that involved the Touch Screen. Finding the ideal method of control took a lot of effort and time. For example, the ability to touch the edge of the Touch Screen was considered, but was determined to be too difficult. The Flick action took them about "two to three months" to research and "six months" to eventually adapt the control into the game.[7]

Games edit

Release timeline
2006Rhythm Tengoku
2007
2008Rhythm Heaven
2009
2010
2011Rhythm Heaven Fever
2012
2013
2014
2015Rhythm Heaven Megamix

The Rhythm Heaven series currently has four entries, Rhythm Tengoku, Rhythm Heaven, Rhythm Heaven Fever, and Rhythm Heaven Megamix. Each game introduces new concepts and gameplay mechanics.

Rhythm Tengoku (2006) edit

Rhythm Tengoku is the first entry to the Rhythm Heaven series. This game was released only in Japan on August 3, 2006 on the Game Boy Advance. There are 46 Rhythm Games in this game.[8][2] The game also got an arcade release on the SEGA Naomi.[6]

Rhythm Heaven (DS) (2008) edit

Rhythm Heaven, known as Rhythm Tengoku Gold in Japan, is the second entry to the Rhythm Heaven series. This game is the first localized version of the series, releasing in Japan on July 31, 2008, and releasing in North America, Europe, Australia and Korea throughout 2009 on the Nintendo DS.[1] There are 50 Rhythm Games, with 10 remixes divided into 10 sets. Instead of using traditional control methods such as buttons, the game opts to use the DS touch screen as a control method. Players can flick, tap, and slide the stylus on the touch screen to control the game.[1][7]

Rhythm Heaven Fever (2011) edit

Rhythm Heaven Fever, known as Minna No Rhythm Tengoku in Japan, Beat The Beat: Rhythm Paradise in PAL regions, and Rhythm World Wii in Korea, is the third entry to the Rhythm Heaven series, released on the Wii. This game released in Japan on July 21, 2011, and releasing in other countries throughout 2012.[3] This game introduces the concept of holding and pressing two buttons at once; in this case the Wii Remote's A and B buttons. Players alternate pressing either the A button only, pressing both the A and B buttons, or alternating between the two control methods. Similar to the previous game, there are 50 Rhythm Games in total, with 10 of them being remixes.[9] This game was also later digitally released on the Nintendo Wii U's eShop as a Wii Virtual Console title in 2016.[3]

Rhythm Heaven Megamix (2015) edit

Rhythm Heaven Megamix, known as Rhythm Tengoku: The Best Plus in Japan, Rhythm Paradise Megamix in PAL regions, and Rhythm World: The Best Plus in Korea, is the fourth and most recent entry to the Rhythm Heaven series, released on the Nintendo 3DS. This game was released in Japan on June 11, 2015, and releasing in other countries throughout 2016.[10] This game is a compilation of all of the previous Rhythm Heaven games, with 70 returning Rhythm Games from all of the previous entries, and 30 brand new ones including new remixes. This game introduces the Score Meter, which makes the game scoring less fixed. The game's presents a story mode, which differentiates itself from the traditional Rhythm Heaven format. This game can be controlled with either the buttons and d-pad, or with the touch screen, although the touch controls are simplified from the DS version.[11][12]

Reception edit

The Rhythm Heaven series generally received favorable reviews from reviewers and critics. The three international releases all scored an 83/100 on review aggregation site Metacritic.[13][14][15] On the Nintendo DS version, IGN reviewers say that the game is "unlike anything you’ve ever played, not to mention incredibly fun and just as addictive."[16]. Wired reviewers say that this game that is "exactly the sort of novel, deep, challenging game that people accuse Nintendo of not creating anymore."[17] On the Wii version, Jose Otero from 1Up.com gave the game an A−, stating: "The amount of mileage Nintendo squeezes out of Rhythm Heaven Fever's two-button gameplay is remarkable -- more than 50 mini-games including regular stages, rhythm toys, and endless games to play -- especially in a time when the kind of games I typically consume require more button inputs." Kyle Hilliard from Game Informer describes the Wii release as a "addictive, original, and often hilarious game."[18] The original release on the Game Boy Advance received an Excellence Prize for Entertainment at the 10th annual Japan Media Arts Festival in 2006.[19] Abigail Kwak from The Gamer considers the series as a whole "so memorable" that they are "still booting up our Wiis to play classics like Rhythm Heaven Fever even to this day."[20] Similarly, Logan Plant from IGN believes that the Rhythm Heaven series is one of the best and weirdest Nintendo franchises, and should be brought back due to not being an entry since Megamix in 2016.[21]

Legacy edit

The series has been heavily referenced in the WarioWare series, mainly due to Osawa's previous involvement in both of the series.[22][7]

References edit

  1. ^ a b c d Vidgmchtr (2009-04-30). "Walkthrough". IGN. Retrieved 2024-02-03.
  2. ^ a b Harris, Craig (2006-08-17). "Rhythm Tengoku Hands-on". IGN. Retrieved 2024-02-03.
  3. ^ a b c Life, Nintendo (2012-02-17). "Review: Rhythm Heaven Fever (Wii)". Nintendo Life. Retrieved 2024-02-03.
  4. ^ Kohler, Chris. "J-Pop Producer Tsunku Perfects Music Games With Rhythm Heaven". Wired. ISSN 1059-1028. Retrieved 2024-02-03.
  5. ^ "Iwata Asks - Rhythm Heaven - Page 1". iwataasks.nintendo.com. Retrieved 2024-02-23.
  6. ^ a b "Iwata Asks - Rhythm Heaven - Page 2". iwataasks.nintendo.com. Retrieved 2024-02-23.
  7. ^ a b c "Iwata Asks - Rhythm Heaven - Page 3". iwataasks.nintendo.com. Retrieved 2024-02-23.
  8. ^ "Rhythm Tengoku Review - Review". Nintendo World Report. Retrieved 2024-02-03.
  9. ^ Drake, Audrey (2012-02-07). "Rhythm Heaven Fever Review". IGN. Retrieved 2024-02-03.
  10. ^ "Rhythm Heaven Megamix Review - Review". Nintendo World Report. Retrieved 2024-02-04.
  11. ^ Life, Nintendo (2016-10-06). "Review: Rhythm Heaven Megamix (3DS)". Nintendo Life. Retrieved 2024-02-03.
  12. ^ Hilliard, Kyle (2016-06-15). "Rhythm Heaven Megamix Review - Nintendo's Strange Musical Adventure Improves". Game Informer. Retrieved 2024-02-03.
  13. ^ "Rhythm Heaven". www.metacritic.com. Retrieved 2024-02-03.
  14. ^ "Rhythm Heaven Fever". www.metacritic.com. Retrieved 2024-02-03.
  15. ^ "Rhythm Heaven Megamix". www.metacritic.com. Retrieved 2024-02-03.
  16. ^ Harris, Craig (2009-03-31). "Rhythm Heaven Review". IGN. Retrieved 2024-02-03.
  17. ^ Kohler, Chris. "Review: Rhythm Heaven Is Portable Musical Brilliance". Wired. ISSN 1059-1028. Retrieved 2024-02-03.
  18. ^ Hilliard, Kyle (2012-02-13). "Rhythm Heaven Fever Review - Nintendo's Bizarre Musical Experiment Finds A Home On The Wii". Game Informer. Retrieved 2024-02-03.
  19. ^ . 2010-04-26. Archived from the original on 2010-04-26. Retrieved 2024-02-03.
  20. ^ Kwak, Abigail (2023-01-24). "10 Best Rhythm Heaven Levels". TheGamer. Retrieved 2024-02-04.
  21. ^ Plant, Logan (2024-02-23). "Five Obscure Franchises Nintendo Needs to Bring Back". IGN. Retrieved 2024-03-01.
  22. ^ Greif, Zackari (2023-11-12). "The Connections Between WarioWare and Rhythm Heaven Explained". Game Rant. Retrieved 2024-02-03.

rhythm, heaven, series, this, article, about, nintendo, video, game, series, first, game, series, rhythm, tengoku, second, game, first, international, release, rhythm, heaven, rhythm, heaven, known, rhythm, tengoku, japan, rhythm, paradise, regions, rhythm, wo. This article is about the Nintendo video game series For the first game in the series see Rhythm Tengoku For the second game and first international release see Rhythm Heaven Rhythm Heaven known as Rhythm Tengoku in Japan Rhythm Paradise in PAL regions and Rhythm World in Korea is a rhythm video game series developed and published by Nintendo In the games players play through a collection of rhythm mini games each with its own set of rules The series is mainly released on Nintendo consoles including the Game Boy Advance Nintendo DS Nintendo 3DS and the Nintendo Wii The original game Rhythm Tengoku was also released in arcades on the SEGA NAOMI arcade cabinet The music is mostly composed by Japanese singer Tsunku Rhythm HeavenNorth American logoGenre s RhythmDeveloper s NintendoTNX Music RecordingsPublisher s NintendoCreator s Kazuyoshi OsawaProducer s TsunkuComposer s TsunkuPlatform s Game Boy Advance Sega NAOMI Nintendo DS Wii Nintendo 3DS Wii UOriginal releaseAugust 3 2006First releaseRhythm TengokuAugust 3 2006Latest releaseRhythm Heaven MegamixJune 11 2015 Contents 1 Gameplay 2 History and Development 3 Games 3 1 Rhythm Tengoku 2006 3 2 Rhythm Heaven DS 2008 3 3 Rhythm Heaven Fever 2011 3 4 Rhythm Heaven Megamix 2015 4 Reception 5 Legacy 6 ReferencesGameplay editIn the Rhythm Heaven series players play through sets of rhythm mini games known as Rhythm Games The gameplay focuses on audio cues rather than visual cues to convey information to players It features a number of unique stages which have their own type of rhythm and gameplay Players follow the rhythm in some rhythm games as a character until the end where they are given a score based on their performance In most of the Rhythm Heaven games the games are grouped into sets with 4 to 6 Rhythm Games in total in each set with 4 5 main stages and 1 remix at the end Each set s last stage is usually a remix of the previous games in the set being played all at once The games change in turn throughout the remix which is accompanied by a new song The later sets contain sequels to most of the Rhythm Games and the remixes contains more Rhythm Games not being specific to the set The objective of each Rhythm Game is to match the rhythm to the game which the game expects of players which varies from stage to stage The game primarily relies on audio cues to indicate the rhythm while it uses visual cues as well it will sometimes subvert players expectations with them Each Rhythm Game usually lasts for 1 to 2 minutes with rare deviations 1 2 At the end of each stage players are rated one of the three ratings each based on how they did in the stages Getting a Try Again rank means that the player has failed and will have to repeat the level Getting a OK rank means that the player played well enough to pass Getting a Superb rank means that the player has not only passed the level the player has also did very good in the level When you get a Superb rank the player earns a metal which can be used to unlock extra game modes such as Endless Games and it also allows the player to be eligible for the randomly selected Perfect Campaigns If a stage is too difficult the game allows you to skip levels when players get a Try Again rank three times in a row in most stages 1 On some occasions players are allowed to attempt a Perfect Campaign of a randomly selected stage that they have a Superb rank on If players make any misses in the stage while making the attempt a life chance is lost and the player must restart the stage from the beginning Players have three lives chances to attempt this before it either disappears or moves on to another rhythm game Players who succeed receive an in game certificate as well as a gift varying on the rhythm game 3 History and Development editThe first game Rhythm Tengoku began development sometime in 2002 under the working title of Rhythm IQ when Kazuyoshi Osawa the game programmer had created a tech demo for the Game Boy Advance where players could play a drum kit with each button on the console being designated to a different drum Osawa had previously been involved in the development of the WarioWare series of games In 2004 Tsunku brought his proposal to Nintendo of a rhythm game that did not rely on visual indicators for its rhythm 4 Osawa was wary that people would enjoy it due to its lack of a music score as he felt that it might only appeal to a niche audience It was decided to be released on the GBA due to Osawa s desire for a smaller screen and portability 5 After the game s release in Japan in 2006 SEGA approached the development team to co develop a Rhythm Tengoku game for arcades released on the SEGA NAOMI in 2007 This was due to the popularity of the game with its development staff Osawa brought this offer to the attention of Nintendo president Satoru Iwata and others who approved of the idea 6 During development of the next Rhythm Heaven game for the Nintendo DS Kazuyoshi Osawa wanted to take advantage of the DS Touch Screen Due to this the game s development wasn t easy for the staff Since Osawa didn t like the idea of using buttons he considered a control mechanic that involved the Touch Screen Finding the ideal method of control took a lot of effort and time For example the ability to touch the edge of the Touch Screen was considered but was determined to be too difficult The Flick action took them about two to three months to research and six months to eventually adapt the control into the game 7 Games editRelease timeline2006Rhythm Tengoku20072008Rhythm Heaven200920102011Rhythm Heaven Fever2012201320142015Rhythm Heaven MegamixThe Rhythm Heaven series currently has four entries Rhythm Tengoku Rhythm Heaven Rhythm Heaven Fever and Rhythm Heaven Megamix Each game introduces new concepts and gameplay mechanics Rhythm Tengoku 2006 edit Main article Rhythm Tengoku Rhythm Tengoku is the first entry to the Rhythm Heaven series This game was released only in Japan on August 3 2006 on the Game Boy Advance There are 46 Rhythm Games in this game 8 2 The game also got an arcade release on the SEGA Naomi 6 Rhythm Heaven DS 2008 edit Main article Rhythm Heaven Rhythm Heaven known as Rhythm Tengoku Gold in Japan is the second entry to the Rhythm Heaven series This game is the first localized version of the series releasing in Japan on July 31 2008 and releasing in North America Europe Australia and Korea throughout 2009 on the Nintendo DS 1 There are 50 Rhythm Games with 10 remixes divided into 10 sets Instead of using traditional control methods such as buttons the game opts to use the DS touch screen as a control method Players can flick tap and slide the stylus on the touch screen to control the game 1 7 Rhythm Heaven Fever 2011 edit Main article Rhythm Heaven Fever Rhythm Heaven Fever known as Minna No Rhythm Tengoku in Japan Beat The Beat Rhythm Paradise in PAL regions and Rhythm World Wii in Korea is the third entry to the Rhythm Heaven series released on the Wii This game released in Japan on July 21 2011 and releasing in other countries throughout 2012 3 This game introduces the concept of holding and pressing two buttons at once in this case the Wii Remote s A and B buttons Players alternate pressing either the A button only pressing both the A and B buttons or alternating between the two control methods Similar to the previous game there are 50 Rhythm Games in total with 10 of them being remixes 9 This game was also later digitally released on the Nintendo Wii U s eShop as a Wii Virtual Console title in 2016 3 Rhythm Heaven Megamix 2015 edit Main article Rhythm Heaven Megamix Rhythm Heaven Megamix known as Rhythm Tengoku The Best Plus in Japan Rhythm Paradise Megamix in PAL regions and Rhythm World The Best Plus in Korea is the fourth and most recent entry to the Rhythm Heaven series released on the Nintendo 3DS This game was released in Japan on June 11 2015 and releasing in other countries throughout 2016 10 This game is a compilation of all of the previous Rhythm Heaven games with 70 returning Rhythm Games from all of the previous entries and 30 brand new ones including new remixes This game introduces the Score Meter which makes the game scoring less fixed The game s presents a story mode which differentiates itself from the traditional Rhythm Heaven format This game can be controlled with either the buttons and d pad or with the touch screen although the touch controls are simplified from the DS version 11 12 Reception editThe Rhythm Heaven series generally received favorable reviews from reviewers and critics The three international releases all scored an 83 100 on review aggregation site Metacritic 13 14 15 On the Nintendo DS version IGN reviewers say that the game is unlike anything you ve ever played not to mention incredibly fun and just as addictive 16 Wired reviewers say that this game that is exactly the sort of novel deep challenging game that people accuse Nintendo of not creating anymore 17 On the Wii version Jose Otero from 1Up com gave the game an A stating The amount of mileage Nintendo squeezes out of Rhythm Heaven Fever s two button gameplay is remarkable more than 50 mini games including regular stages rhythm toys and endless games to play especially in a time when the kind of games I typically consume require more button inputs Kyle Hilliard from Game Informer describes the Wii release as a addictive original and often hilarious game 18 The original release on the Game Boy Advance received an Excellence Prize for Entertainment at the 10th annual Japan Media Arts Festival in 2006 19 Abigail Kwak from The Gamer considers the series as a whole so memorable that they are still booting up our Wiis to play classics like Rhythm Heaven Fever even to this day 20 Similarly Logan Plant from IGN believes that the Rhythm Heaven series is one of the best and weirdest Nintendo franchises and should be brought back due to not being an entry since Megamix in 2016 21 Legacy editThe series has been heavily referenced in the WarioWare series mainly due to Osawa s previous involvement in both of the series 22 7 References edit a b c d Vidgmchtr 2009 04 30 Walkthrough IGN Retrieved 2024 02 03 a b Harris Craig 2006 08 17 Rhythm Tengoku Hands on IGN Retrieved 2024 02 03 a b c Life Nintendo 2012 02 17 Review Rhythm Heaven Fever Wii Nintendo Life Retrieved 2024 02 03 Kohler Chris J Pop Producer Tsunku Perfects Music Games With Rhythm Heaven Wired ISSN 1059 1028 Retrieved 2024 02 03 Iwata Asks Rhythm Heaven Page 1 iwataasks nintendo com Retrieved 2024 02 23 a b Iwata Asks Rhythm Heaven Page 2 iwataasks nintendo com Retrieved 2024 02 23 a b c Iwata Asks Rhythm Heaven Page 3 iwataasks nintendo com Retrieved 2024 02 23 Rhythm Tengoku Review Review Nintendo World Report Retrieved 2024 02 03 Drake Audrey 2012 02 07 Rhythm Heaven Fever Review IGN Retrieved 2024 02 03 Rhythm Heaven Megamix Review Review Nintendo World Report Retrieved 2024 02 04 Life Nintendo 2016 10 06 Review Rhythm Heaven Megamix 3DS Nintendo Life Retrieved 2024 02 03 Hilliard Kyle 2016 06 15 Rhythm Heaven Megamix Review Nintendo s Strange Musical Adventure Improves Game Informer Retrieved 2024 02 03 Rhythm Heaven www metacritic com Retrieved 2024 02 03 Rhythm Heaven Fever www metacritic com Retrieved 2024 02 03 Rhythm Heaven Megamix www metacritic com Retrieved 2024 02 03 Harris Craig 2009 03 31 Rhythm Heaven Review IGN Retrieved 2024 02 03 Kohler Chris Review Rhythm Heaven Is Portable Musical Brilliance Wired ISSN 1059 1028 Retrieved 2024 02 03 Hilliard Kyle 2012 02 13 Rhythm Heaven Fever Review Nintendo s Bizarre Musical Experiment Finds A Home On The Wii Game Informer Retrieved 2024 02 03 2006 Japan Media Arts Festival Entertainment Division Excellence Prize Rhythm Tengoku Japan Media Arts Plaza 2010 04 26 Archived from the original on 2010 04 26 Retrieved 2024 02 03 Kwak Abigail 2023 01 24 10 Best Rhythm Heaven Levels TheGamer Retrieved 2024 02 04 Plant Logan 2024 02 23 Five Obscure Franchises Nintendo Needs to Bring Back IGN Retrieved 2024 03 01 Greif Zackari 2023 11 12 The Connections Between WarioWare and Rhythm Heaven Explained Game Rant Retrieved 2024 02 03 Retrieved from https en wikipedia org w index php title Rhythm Heaven series amp oldid 1218694310, wikipedia, wiki, book, books, library,

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