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PlayStation controller

The PlayStation controller is the first gamepad released by Sony Interactive Entertainment for its PlayStation home video game console. The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994.[1]

PlayStation controller
DeveloperSony Interactive Entertainment
ManufacturerSony
TypeGamepad
GenerationFifth
Release date3 December 1994; 29 years ago (1994-12-03)
Discontinued1997
Input
  • 10× digital buttons
    (, , , , Start, Select, L1, R1, L2, R2)
  • Digital D-Pad
ConnectivityPlayStation controller port
SuccessorDual Analog Controller

Design edit

Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate, the concept behind featuring shoulder buttons for both the index and middle fingers was to implement two-way directional depth controls using the two sets of buttons. To compensate for the less stable grip from shifting the middle fingers' placement to the shoulders, grip handles were added to the controller.[2]

Using the simple geometric shapes of a green triangle, a red circle, a blue cross, and a pink square ( ,  ,  ,  ) to label its action buttons rather than traditionally used letters or numbers, the PlayStation controller established a trademark which would be incorporated heavily into the PlayStation brand. In an interview with Teiyu Goto, designer of the original PlayStation controller, he explained what the symbols mean: the circle and cross represent "yes" and "no", respectively (as common in Japanese culture, which explains their common use as "confirm" and "cancel" in most Japanese PlayStation games, placed similarly to the A and B buttons on the Super NES controller, which had similar functions); the triangle symbolizes a point of view and the square is equated to a sheet of paper there to be used to access menus.[3] In Western releases, the circle and cross functions are often reversed (circle to cancel, cross to confirm) or reassigned to a different button (cross to confirm, triangle to cancel).

The PlayStation 2 console is backwards-compatible with the original PlayStation controller, as the console uses the same connector and protocol as the original PlayStation console. This is part of the PlayStation 2's backward compatibility. However, it has limited functionality with many PS2 games due to the lack of analog sticks and pressure-sensitive buttons.

History edit

Ken Kutaragi recounted the designing of the controller:

In development, we simulated every possible joypad situation. We imagined what it would be like to have to continually put the pad down while mapping a game, or playing while lying on the floor, and many other cases. After that we had to decide on the weight of the buttons and the pad itself. We adjusted the weights one gram at a time and eventually we found the correct balance. We probably spent as much time on the joypad's development as we did on the body of the machine.[4]

Both Goto and Kutaragi recalled that Sony president Norio Ohga showed a special interest in the development of the controller, and strongly supported the final version.[3]

A revised version of the PlayStation controller (model SCPH-1080), which is 10% larger than the launch model and features a longer cord with a ferrite bead, first started appearing on North American and European launch models of the PlayStation in September 1995, and was released in Japan on 2 April 1996.[1] This model of the controller was bundled with all subsequent PlayStation consoles afterwards.

After briefly selling the Dual Analog Controller in 1997, Sony began phasing out the PlayStation controller later that year with the introduction of the DualShock controller, which would become the new standard controller for the PlayStation from that point onwards. However, its first game to explicitly require the use of DualShock (and Dual Analog) controllers, Ape Escape, would not be released until two years later.[5]

References edit

  1. ^ a b Maru-Chang. "SCPH". MiragePalace. Retrieved 2010-06-30. It's the second type of controller for PlayStation. The cable became long, and the noise filter was added. Other functions are the same as SCPH-1010. 2 April 1996 for ¥2500.
  2. ^ "An interview with Ken Kutaragi", Next Generation, vol. 1, no. 6, Burlingame, California: Imagine Publishing, p. 53, June 1995, ISSN 1078-9693
  3. ^ a b , May 2010, archived from the original on 2011-07-05
  4. ^ "What's the 'Father of PlayStation' Playing At?". Next Generation. No. 32. Imagine Media. August 1997. p. 10.
  5. ^ . PlayStation Museum. Archived from the original on 2010-01-01. Retrieved 2010-06-30. A new model of the PlayStation game console went on sale in Japan in November 1997. The new DualShock controller, which is supplied as a standard peripheral, can generate two types of vibrations and allow improved control of the game, adding a new dimension to the realism of video gaming.

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This article is about the original controller For other controllers see PlayStation Controllers The PlayStation controller is the first gamepad released by Sony Interactive Entertainment for its PlayStation home video game console The original version model SCPH 1010 was released alongside the PlayStation on 3 December 1994 1 PlayStation controllerDeveloperSony Interactive EntertainmentManufacturerSonyTypeGamepadGenerationFifthRelease date3 December 1994 29 years ago 1994 12 03 Discontinued1997Input10 digital buttons Start Select L1 R1 L2 R2 Digital D PadConnectivityPlayStation controller portSuccessorDual Analog ControllerDesign editBased on the basic button configuration established with Nintendo s Super NES Controller the PlayStation controller added a second pair of shoulder buttons for the middle fingers Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate the concept behind featuring shoulder buttons for both the index and middle fingers was to implement two way directional depth controls using the two sets of buttons To compensate for the less stable grip from shifting the middle fingers placement to the shoulders grip handles were added to the controller 2 Using the simple geometric shapes of a green triangle a red circle a blue cross and a pink square nbsp nbsp nbsp nbsp to label its action buttons rather than traditionally used letters or numbers the PlayStation controller established a trademark which would be incorporated heavily into the PlayStation brand In an interview with Teiyu Goto designer of the original PlayStation controller he explained what the symbols mean the circle and cross represent yes and no respectively as common in Japanese culture which explains their common use as confirm and cancel in most Japanese PlayStation games placed similarly to the A and B buttons on the Super NES controller which had similar functions the triangle symbolizes a point of view and the square is equated to a sheet of paper there to be used to access menus 3 In Western releases the circle and cross functions are often reversed circle to cancel cross to confirm or reassigned to a different button cross to confirm triangle to cancel The PlayStation 2 console is backwards compatible with the original PlayStation controller as the console uses the same connector and protocol as the original PlayStation console This is part of the PlayStation 2 s backward compatibility However it has limited functionality with many PS2 games due to the lack of analog sticks and pressure sensitive buttons History editKen Kutaragi recounted the designing of the controller In development we simulated every possible joypad situation We imagined what it would be like to have to continually put the pad down while mapping a game or playing while lying on the floor and many other cases After that we had to decide on the weight of the buttons and the pad itself We adjusted the weights one gram at a time and eventually we found the correct balance We probably spent as much time on the joypad s development as we did on the body of the machine 4 Both Goto and Kutaragi recalled that Sony president Norio Ohga showed a special interest in the development of the controller and strongly supported the final version 3 A revised version of the PlayStation controller model SCPH 1080 which is 10 larger than the launch model and features a longer cord with a ferrite bead first started appearing on North American and European launch models of the PlayStation in September 1995 and was released in Japan on 2 April 1996 1 This model of the controller was bundled with all subsequent PlayStation consoles afterwards After briefly selling the Dual Analog Controller in 1997 Sony began phasing out the PlayStation controller later that year with the introduction of the DualShock controller which would become the new standard controller for the PlayStation from that point onwards However its first game to explicitly require the use of DualShock and Dual Analog controllers Ape Escape would not be released until two years later 5 References edit nbsp Wikimedia Commons has media related to PlayStation Controller a b Maru Chang SCPH MiragePalace Retrieved 2010 06 30 It s the second type of controller for PlayStation The cable became long and the noise filter was added Other functions are the same as SCPH 1010 2 April 1996 for 2500 An interview with Ken Kutaragi Next Generation vol 1 no 6 Burlingame California Imagine Publishing p 53 June 1995 ISSN 1078 9693 a b All About the PlayStation 1 s Design May 2010 archived from the original on 2011 07 05 What s the Father of PlayStation Playing At Next Generation No 32 Imagine Media August 1997 p 10 History of PlayStation 1998 PlayStation Museum Archived from the original on 2010 01 01 Retrieved 2010 06 30 A new model of the PlayStation game console went on sale in Japan in November 1997 The new DualShock controller which is supplied as a standard peripheral can generate two types of vibrations and allow improved control of the game adding a new dimension to the realism of video gaming Retrieved from https en wikipedia org w index php title PlayStation controller amp oldid 1203154076, wikipedia, wiki, book, books, library,

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