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Plane Crazy (video game)

Plane Crazy is an airplane combat/racing video game for Microsoft Windows and Sony PlayStation in which contesting pilots race planes through 3D courses. Plane Crazy was based around arcade racers rather than flight simulation, focusing on action rather than realism. It was originally planned for release in arcades as one of the first games to use Microsoft and Intel's Windows-based arcade system.[3] The game supported the Heat.net (Windows) and Multiplay (PlayStation) multiplayer gaming system, with up to eight players allowed in one race.

Plane Crazy
Developer(s)Inner Workings
Publisher(s)SegaSoft (PC)
Europress
Platform(s)Microsoft Windows, PlayStation
ReleaseWindows
  • EU: April 1998[1]
  • NA: September 30, 1998
PlayStation
  • EU: September 15, 1999[2]
Genre(s)Plane racing
Mode(s)Single player, multiplayer

Gameplay edit

 
The starting line of the level "Border Dash".

Plane Crazy had three game modes for PC:

  • "Quick Race" - Allowed you to play a single level against seven AI opponents.
  • "Ghost Race" - Time trial mode.
  • "Championship" - Expanded below.

Plane Crazy had four game modes for PS1:

  • "Championship"
  • "Extreme Championship"
  • "Single Race"
  • "Best Times"

In Plane Crazy the player pilots a fast, cartoon-like plane, built for speed across a variety of levels. The objective of each level is to reach the end as fast as possible. Planes either bounce or explode when they come into contact with other structures, terrain, or even other planes. They then respawn, invincible for a short amount of time.

There are three types of planes: the light and fast plane that cannot take much damage, the evenly balanced plane and the heavy plane which is slower but can take more punishment. Each of these planes can be upgraded and customized.

Throughout each map there are blue vortexes dotted at given locations, that give a random upgrade/weapons to the plane. These power-ups give players an advantage over the other opponents, making game play more hectic. "Black Cat" grants invincibility for a short amount of time. "Rocket Boosts" increases the planes speed dramatically for a few seconds, depending on the rocket's level (small, large, large*3). Sometimes a player may be given a weapon which could fire a random homing missile at a random opponent in front of the plane. That player will than be sent an "Incoming!" message where the player can try to dodge the projectile. If the missile should hit, that player's plane could be temporarily disabled or plummet to the ground. Each plane is also given three blue torpedoes, which can be used to trigger environmental hazards for other players or open short-cuts.[4]

Plane Crazy featured online play, using the Heat.net multiplayer gaming system, it allowed eight players on one server at one time.

Championship Mode edit

Against seven other opponents, the objective of each level is to make it to the finish before the other players do. Throughout the course there are checkpoints that give you additional time. If the player should run out of time their engine would cut out leading their plane to veer and descend. If the plane were to touch anything they would crash leading to a game over. The only way to avoid this is to reach a checkpoint before hitting an obstacle. Upon completing a level the player will be rewarded with a cash pay out for upgrading their plane, the cash reward is increased the further into the championship with the highest value being $1000.

Sometimes a bonus reward may be available, giving the player an extra cash pay out; the highest bonus pay out is $1000.

When the last race is complete the player may be given a trophy based on their position.

Level Design edit

All maps in Plane Crazy are linear in design and would feature shortcuts that were either already exposed or could be exposed by player interaction by using rockets, of which each player would start with 3 per map. Rockets could also be used to activate hazards that would allow the player to catch up with players ahead of them, if used effectively.

Players could also pick up blue orb that would give them items ranging from boosts and player-targeted rockets to stealth.

Levels edit

Border Dash - a canyon map that features short sections over water and in a town.

Dockland Dive - a map that takes place in an industrial area with sections flying through a cooling tower, through sewers and over water.

Monument Rush - a canyon map that features a couple of water sections and caves.

Volcano Rapids - a map that takes place high up in a volcano with sections flying through a jungle, over lava and water, in ancient ruins and, notably, through a waterfall.

Sin City Run - a map that takes place entirely in a neon lit city at night.

Drain Stormin (PS1 Exclusive) - a map that takes place in a series of storm drains.

Reception edit

The PC version received mixed reviews according to the review aggregation website GameRankings [5], reviews generally commented on the high difficulty of the game and how good it looked, for the time period. IGN said, "Just reaching the end of the initial courses takes numerous attempts, and players with a low threshold for failure will likely give up on the game before it even begins to reveal how good it really is." [13]. Next Generation said, "Every now and then, a game comes along that promises to be something grand, but in reality, it stinks more than a huge pile of pig... well, you get the idea. Plane Crazy is one of those games." [14].

See also edit

  • SkyDrift (a similar game released in 2011)

Notes edit

  1. ^ GamePro gave the game three 4/5 scores for graphics, control, and overall fun factor, and 5/5 for sound.

References edit

  1. ^ a b Edge staff (April 1998). "Plane Crazy (PC)". Edge. No. 57. Future Publishing. p. 99. Retrieved January 24, 2021.
  2. ^ "Plane Crazy". PSX Data Center.
  3. ^ Webb, Marcus (August 1997). "Microsoft, Intel, & Allies Plan Fall Arcade Debut". Next Generation. No. 32. Imagine Media. p. 28.
  4. ^ a b Bickham, Jes (August 1999). "Plane Crazy". Official UK PlayStation Magazine. No. 48. Future Publishing. p. 102. Retrieved January 24, 2021.
  5. ^ a b . GameRankings. CBS Interactive. Archived from the original on May 27, 2019. Retrieved January 24, 2021.
  6. ^ Hunter, Scott (November 27, 1998). . Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on February 28, 2003. Retrieved January 24, 2021.
  7. ^ May, Scott A. (February 1999). "Plane Crazy" (PDF). Computer Gaming World. No. 175. Ziff Davis. p. 192. Retrieved January 24, 2021.
  8. ^ Bergren, Paul (January 1999). "Plane Crazy". Game Informer. No. 69. FuncoLand. p. 62.
  9. ^ Dan Elektro (December 1998). "Plane Crazy". GamePro. No. 123. IDG Entertainment. p. 113. Retrieved April 4, 2021.
  10. ^ Johnny B. (November 1998). "Planecrazy [sic] Review". GameRevolution. CraveOnline. from the original on September 8, 2015. Retrieved January 24, 2021.
  11. ^ Ryan, Michael E. (December 10, 1998). "Plane Crazy Review [date mislabeled as "May 2, 2000"]". GameSpot. CBS Interactive. from the original on January 4, 2005. Retrieved January 24, 2021.
  12. ^ "Plane Crazy (PC)". Hyper. No. 57. Next Media Pty Ltd. July 1998. p. 72. Retrieved January 24, 2021.
  13. ^ a b Baggatta, Patrick (December 11, 1998). "Plane Crazy". IGN. Ziff Davis. Retrieved January 24, 2021.
  14. ^ a b "Plane Crazy". Next Generation. No. 48. Imagine Media. December 1998. p. 138. Retrieved January 24, 2021.
  15. ^ Vaughn, Todd (November 1998). . PC Gamer. Vol. 5, no. 11. Imagine Media. Archived from the original on March 5, 2000. Retrieved January 24, 2021.

External links edit

  • Wine compatibility status
  • Plane Crazy (Windows) at MobyGames

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Plane Crazy is an airplane combat racing video game for Microsoft Windows and Sony PlayStation in which contesting pilots race planes through 3D courses Plane Crazy was based around arcade racers rather than flight simulation focusing on action rather than realism It was originally planned for release in arcades as one of the first games to use Microsoft and Intel s Windows based arcade system 3 The game supported the Heat net Windows and Multiplay PlayStation multiplayer gaming system with up to eight players allowed in one race Plane CrazyDeveloper s Inner WorkingsPublisher s SegaSoft PC EuropressPlatform s Microsoft Windows PlayStationReleaseWindowsEU April 1998 1 NA September 30 1998PlayStationEU September 15 1999 2 Genre s Plane racingMode s Single player multiplayer Contents 1 Gameplay 1 1 Championship Mode 1 2 Level Design 1 2 1 Levels 2 Reception 3 See also 4 Notes 5 References 6 External linksGameplay edit nbsp The starting line of the level Border Dash Plane Crazy had three game modes for PC Quick Race Allowed you to play a single level against seven AI opponents Ghost Race Time trial mode Championship Expanded below Plane Crazy had four game modes for PS1 Championship Extreme Championship Single Race Best Times In Plane Crazy the player pilots a fast cartoon like plane built for speed across a variety of levels The objective of each level is to reach the end as fast as possible Planes either bounce or explode when they come into contact with other structures terrain or even other planes They then respawn invincible for a short amount of time There are three types of planes the light and fast plane that cannot take much damage the evenly balanced plane and the heavy plane which is slower but can take more punishment Each of these planes can be upgraded and customized Throughout each map there are blue vortexes dotted at given locations that give a random upgrade weapons to the plane These power ups give players an advantage over the other opponents making game play more hectic Black Cat grants invincibility for a short amount of time Rocket Boosts increases the planes speed dramatically for a few seconds depending on the rocket s level small large large 3 Sometimes a player may be given a weapon which could fire a random homing missile at a random opponent in front of the plane That player will than be sent an Incoming message where the player can try to dodge the projectile If the missile should hit that player s plane could be temporarily disabled or plummet to the ground Each plane is also given three blue torpedoes which can be used to trigger environmental hazards for other players or open short cuts 4 Plane Crazy featured online play using the Heat net multiplayer gaming system it allowed eight players on one server at one time Championship Mode edit Against seven other opponents the objective of each level is to make it to the finish before the other players do Throughout the course there are checkpoints that give you additional time If the player should run out of time their engine would cut out leading their plane to veer and descend If the plane were to touch anything they would crash leading to a game over The only way to avoid this is to reach a checkpoint before hitting an obstacle Upon completing a level the player will be rewarded with a cash pay out for upgrading their plane the cash reward is increased the further into the championship with the highest value being 1000 Sometimes a bonus reward may be available giving the player an extra cash pay out the highest bonus pay out is 1000 When the last race is complete the player may be given a trophy based on their position Level Design edit All maps in Plane Crazy are linear in design and would feature shortcuts that were either already exposed or could be exposed by player interaction by using rockets of which each player would start with 3 per map Rockets could also be used to activate hazards that would allow the player to catch up with players ahead of them if used effectively Players could also pick up blue orb that would give them items ranging from boosts and player targeted rockets to stealth Levels edit Border Dash a canyon map that features short sections over water and in a town Dockland Dive a map that takes place in an industrial area with sections flying through a cooling tower through sewers and over water Monument Rush a canyon map that features a couple of water sections and caves Volcano Rapids a map that takes place high up in a volcano with sections flying through a jungle over lava and water in ancient ruins and notably through a waterfall Sin City Run a map that takes place entirely in a neon lit city at night Drain Stormin PS1 Exclusive a map that takes place in a series of storm drains Reception editReceptionAggregate scoreAggregatorScoreGameRankings62 5 Review scoresPublicationScoreComputer Games Strategy Plus nbsp nbsp nbsp nbsp nbsp 6 Computer Gaming World nbsp nbsp nbsp nbsp nbsp 7 Edge5 10 1 Game Informer7 75 10 8 GamePro nbsp nbsp nbsp nbsp nbsp 9 a GameRevolutionB 10 GameSpot5 5 10 11 Hyper86 12 IGN8 5 10 13 Next Generation nbsp nbsp nbsp nbsp nbsp 14 PlayStation Official Magazine UK PS 4 10 4 PC Gamer US 35 15 The PC version received mixed reviews according to the review aggregation website GameRankings 5 reviews generally commented on the high difficulty of the game and how good it looked for the time period IGN said Just reaching the end of the initial courses takes numerous attempts and players with a low threshold for failure will likely give up on the game before it even begins to reveal how good it really is 13 Next Generation said Every now and then a game comes along that promises to be something grand but in reality it stinks more than a huge pile of pig well you get the idea Plane Crazy is one of those games 14 See also editSkyDrift a similar game released in 2011 Notes edit GamePro gave the game three 4 5 scores for graphics control and overall fun factor and 5 5 for sound References edit a b Edge staff April 1998 Plane Crazy PC Edge No 57 Future Publishing p 99 Retrieved January 24 2021 Plane Crazy PSX Data Center Webb Marcus August 1997 Microsoft Intel amp Allies Plan Fall Arcade Debut Next Generation No 32 Imagine Media p 28 a b Bickham Jes August 1999 Plane Crazy Official UK PlayStation Magazine No 48 Future Publishing p 102 Retrieved January 24 2021 a b Plane Crazy for PC GameRankings CBS Interactive Archived from the original on May 27 2019 Retrieved January 24 2021 Hunter Scott November 27 1998 Plane Crazy Computer Games Strategy Plus Strategy Plus Inc Archived from the original on February 28 2003 Retrieved January 24 2021 May Scott A February 1999 Plane Crazy PDF Computer Gaming World No 175 Ziff Davis p 192 Retrieved January 24 2021 Bergren Paul January 1999 Plane Crazy Game Informer No 69 FuncoLand p 62 Dan Elektro December 1998 Plane Crazy GamePro No 123 IDG Entertainment p 113 Retrieved April 4 2021 Johnny B November 1998 Planecrazy sic Review GameRevolution CraveOnline Archived from the original on September 8 2015 Retrieved January 24 2021 Ryan Michael E December 10 1998 Plane Crazy Review date mislabeled as May 2 2000 GameSpot CBS Interactive Archived from the original on January 4 2005 Retrieved January 24 2021 Plane Crazy PC Hyper No 57 Next Media Pty Ltd July 1998 p 72 Retrieved January 24 2021 a b Baggatta Patrick December 11 1998 Plane Crazy IGN Ziff Davis Retrieved January 24 2021 a b Plane Crazy Next Generation No 48 Imagine Media December 1998 p 138 Retrieved January 24 2021 Vaughn Todd November 1998 Plane Crazy sic PC Gamer Vol 5 no 11 Imagine Media Archived from the original on March 5 2000 Retrieved January 24 2021 External links editSega Soft Plane Crazy website Japanese Plane Crazy web site Wine compatibility status Plane Crazy Windows at MobyGames Retrieved from https en wikipedia org w index php title Plane Crazy video game amp oldid 1219199303, wikipedia, wiki, book, books, library,

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