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Project Gotham Racing 3

Project Gotham Racing 3 is a racing video game developed by Bizarre Creations and published by Microsoft Game Studios. It was released exclusively for the Xbox 360 as a launch title in November 2005. The game was rated by Official Xbox Magazine as Xbox 360 "Game of the Year" (2005), as well as "Best 1st Person (Not Shooter) of the Year", because of its realistic inside-car view. A sequel, Project Gotham Racing 4, was released in October 2007.

Project Gotham Racing 3
Cover art featuring a Ferrari F430
Developer(s)Bizarre Creations
Publisher(s)Microsoft Game Studios
Director(s)
  • Martyn R. Chudley
  • Craig Cook
  • Philipp Teschner
Producer(s)
  • Peter Wallace
  • Peter O'Brien
  • Chris Pickford
  • Julie Elizabeth McGurren
Designer(s)
  • Chris Novak
  • Ged Talbot
  • Gareth Wilson
Programmer(s)
  • James Coliz
  • Brian Spanton
Artist(s)Kiki Wolfkill
SeriesProject Gotham Racing
Platform(s)Xbox 360
Release
  • NA: 22 November 2005[1]
  • EU: 2 December 2005
  • AU: 23 March 2006
Genre(s)Racing
Mode(s)Single-player, multiplayer

Gameplay edit

Project Gotham Racing 3 offers players four cities—Las Vegas, London, New York City, and Tokyo—as well as the Nürburgring to race through. Project Gotham Racing 3 features 80 licensed cars from over 30 manufacturers such as Ferrari, Dodge, and Lamborghini.

The polygons used to make up a car model increases in Project Gotham Racing 3, to between 80,000 and 100,000.[2] The increased polygon count allows for smoother, less jagged-shaped cars than in earlier games.[3] Of the 80 cars in the game, 71 are unlocked and available for play at the start of a new game, while the remaining 9 (prototypes, one-offs, and concept) cars are left for the player to unlock.

Sound quality is improved from the previous game, with Bizarre dedicating a sound team to record and implement car audio in the game using the Xbox 360's new audio capabilities.[4][5]

In a change from the previous two games, Project Gotham Racing 3 emphasizes supercars and special models instead of generic production cars (cars with a top speed of over 170 mph). One of the starter cars is the Acura NSX. Similar to its predecessors, each car in Project Gotham Racing 3 is allocated to a specific class. There are five classes, A through E, the high performance cars being Class A, and the low performance cars in Class E.

Kudos once again play an important part in Project Gotham. Kudos points are given for stylish driving, for example drifting around a corner, drafting, or getting two or four wheels off the ground. When combos are linked up, the player is given a bonus for keeping them linked together, and this builds up to huge amounts if the combo is held for a substantial length of time. This bonus is, however, lost if the player crashes into any barriers, though the base Kudos (all but the combo bonus) are kept.

Multiplayer edit

Project Gotham Racing 3 allows multiplayer offline with up to two players on one Xbox 360 console or more players via System Link. Project Gotham Racing 3 offers online integrated scoreboards for single player career events as well as Time Trials and test track times. Gamers with Xbox Live Gold are able to race with up to seven other competitors in races online. Online career (ranked) and playtime (unranked) are both offered as online multiplayer modes. Scoreboards also track standings for online career.

Reception edit

Project Gotham Racing 3 received "generally favorable" reviews according to video game review aggregator Metacritic.[6]

USA Today gave it a score of nine-and-a-half stars out of ten and said it "offers plenty of "oohs" and "aahs" with impressive graphics and sound. But luckily this game still plays very well too. And with a robust online package and plenty of racing options, it becomes a 360 must-have."[20] The Sydney Morning Herald gave it four stars out of five and said that "despite Gotham's obliging nature, high-speed thrills and gorgeous graphical sheen, it's hard not to feel that we have seen its best tricks before."[21] However, Detroit Free Press gave it a score of three stars out of four and stated that "online play is as hectic, though perhaps not as friendly, as the previous Xbox version."[19] During the 9th Annual Interactive Achievement Awards, Project Gotham Racing 3 received nominations for "Racing Game of the Year" and "Outstanding Achievement in Online Gameplay".[22]

Project Gotham Racing 3 received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[23] indicating sales of at least 300,000 copies in the United Kingdom.[24]

DLC content edit

In 2006, several DLCs were released:

  • The entire Cadillac V-Series was made available in May as free download content.[25]
  • A speed pack was made available in April, with tournament access, new features, some fixes, and new cars.[26]
  • A style pack was made available in July, featuring more cars and features.[27]

References edit

  1. ^ "Microsoft Announces Xbox 360 Day One Launch Lineup — Strongest Launch in the History of Video Game Consoles". Microsoft. 14 November 2005. Retrieved 14 November 2005.
  2. ^ Richards, Geoff (14 October 2005). "PGR3 developer lied about polygon count". bit-tech.net.
  3. ^ Moltenbrey, Karen (February 2006). "The Fast Track Part 2". Computer Graphics World. Vol. 29, no. 2. pp. 26–28. ISSN 0271-4159.
  4. ^ Richards, Geoff (13 June 2005). "PGR3 site launches". bit-tech. from the original on 8 August 2020. ...the real highlight is the Car Audio page. Contained within you will find downloadable MP3 and WAV engine note samples of Ferrari's 355, the Nissan Skyline R34, Dodge Viper GTS ACR and the truly insane Cadillac 16: a 13.6 litre, 1000 horsepower behemoth. The sound quality is a big leap forward from Project Gotham Racing 2, and Bizarre have a dedicated audio team of five travelling the world to record all manner of exotica...
  5. ^ Wiswell, Nick. . Bizarre Creations. Archived from the original on 4 March 2012.
  6. ^ a b "Project Gotham Racing 3 for Xbox 360 Reviews". Metacritic. Retrieved 5 April 2014.
  7. ^ Edge Staff (25 December 2005). . Edge. No. 157. p. 88. Archived from the original on 6 January 2014. Retrieved 8 March 2015.
  8. ^ EGM Staff (February 2006). "Project Gotham Racing 3". Electronic Gaming Monthly. No. 200.
  9. ^ Bramwell, Tom (22 November 2005). "Project Gotham Racing 3 Review". Eurogamer. Retrieved 5 April 2014.
  10. ^ Mason, Lisa (January 2006). . Game Informer. No. 153. p. 140. Archived from the original on 14 June 2006. Retrieved 5 April 2014.
  11. ^ Funky Zealot (15 November 2005). . GamePro. Archived from the original on 24 November 2005. Retrieved 5 April 2014.
  12. ^ Ferris, Dunk (22 November 2005). "Project Gotham Racing 3 Review". Game Revolution. Retrieved 5 April 2014.
  13. ^ Ekberg, Brian (18 November 2005). "Project Gotham Racing 3 Review". GameSpot. from the original on 20 April 2006. Retrieved 5 April 2014.
  14. ^ Kosak, Dave "Fargo" (23 November 2005). "GameSpy: Project Gotham Racing". GameSpy. Retrieved 5 April 2014.
  15. ^ "Project Gotham Racing 3, Review". GameTrailers. 2 December 2005. Retrieved 5 April 2014.
  16. ^ Romano, Natalie (27 November 2005). "Project Gotham Racing - 360 - Review". GameZone. from the original on 6 October 2008. Retrieved 5 April 2014.
  17. ^ Perry, Douglass C. (15 November 2005). "Project Gotham Racing 3". IGN. Retrieved 5 April 2014.
  18. ^ Curthoys, Paul (January 2006). . Official Xbox Magazine. p. 66. Archived from the original on 7 April 2014. Retrieved 5 April 2014.
  19. ^ a b Newman, Heather (4 December 2005). "Project Gotham Racing 3". Detroit Free Press. Retrieved 5 April 2014.
  20. ^ a b Molina, Brett (12 January 2006). "'Project Gotham Racing 3' sets the pace for driving games". USA Today. Retrieved 5 April 2014.
  21. ^ Hill, Jason (25 March 2006). "Project Gotham Racing 3". The Sydney Morning Herald. Retrieved 5 April 2014.
  22. ^ "D.I.C.E. Awards By Video Game Details Project Gotham Racing 3". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 30 October 2023.
  23. ^ . Entertainment and Leisure Software Publishers Association. Archived from the original on 15 May 2009.
  24. ^ Caoili, Eric (26 November 2008). . Gamasutra. Archived from the original on 18 September 2017.
  25. ^ . projectgothamracing3.com. Archived from the original on 8 December 2006. Retrieved 13 January 2022.
  26. ^ . projectgothamracing3.com. Archived from the original on 11 April 2006. Retrieved 13 January 2022.
  27. ^ . Archived from the original on 2 February 2009. Retrieved 18 October 2009.

External links edit

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Project Gotham Racing 3 is a racing video game developed by Bizarre Creations and published by Microsoft Game Studios It was released exclusively for the Xbox 360 as a launch title in November 2005 The game was rated by Official Xbox Magazine as Xbox 360 Game of the Year 2005 as well as Best 1st Person Not Shooter of the Year because of its realistic inside car view A sequel Project Gotham Racing 4 was released in October 2007 Project Gotham Racing 3Cover art featuring a Ferrari F430Developer s Bizarre CreationsPublisher s Microsoft Game StudiosDirector s Martyn R ChudleyCraig CookPhilipp TeschnerProducer s Peter WallacePeter O BrienChris PickfordJulie Elizabeth McGurrenDesigner s Chris NovakGed TalbotGareth WilsonProgrammer s James ColizBrian SpantonArtist s Kiki WolfkillSeriesProject Gotham RacingPlatform s Xbox 360ReleaseNA 22 November 2005 1 EU 2 December 2005AU 23 March 2006Genre s RacingMode s Single player multiplayer Contents 1 Gameplay 2 Multiplayer 3 Reception 4 DLC content 5 References 6 External linksGameplay editProject Gotham Racing 3 offers players four cities Las Vegas London New York City and Tokyo as well as the Nurburgring to race through Project Gotham Racing 3 features 80 licensed cars from over 30 manufacturers such as Ferrari Dodge and Lamborghini The polygons used to make up a car model increases in Project Gotham Racing 3 to between 80 000 and 100 000 2 The increased polygon count allows for smoother less jagged shaped cars than in earlier games 3 Of the 80 cars in the game 71 are unlocked and available for play at the start of a new game while the remaining 9 prototypes one offs and concept cars are left for the player to unlock Sound quality is improved from the previous game with Bizarre dedicating a sound team to record and implement car audio in the game using the Xbox 360 s new audio capabilities 4 5 In a change from the previous two games Project Gotham Racing 3 emphasizes supercars and special models instead of generic production cars cars with a top speed of over 170 mph One of the starter cars is the Acura NSX Similar to its predecessors each car in Project Gotham Racing 3 is allocated to a specific class There are five classes A through E the high performance cars being Class A and the low performance cars in Class E Kudos once again play an important part in Project Gotham Kudos points are given for stylish driving for example drifting around a corner drafting or getting two or four wheels off the ground When combos are linked up the player is given a bonus for keeping them linked together and this builds up to huge amounts if the combo is held for a substantial length of time This bonus is however lost if the player crashes into any barriers though the base Kudos all but the combo bonus are kept Multiplayer editProject Gotham Racing 3 allows multiplayer offline with up to two players on one Xbox 360 console or more players via System Link Project Gotham Racing 3 offers online integrated scoreboards for single player career events as well as Time Trials and test track times Gamers with Xbox Live Gold are able to race with up to seven other competitors in races online Online career ranked and playtime unranked are both offered as online multiplayer modes Scoreboards also track standings for online career Reception editReceptionAggregate scoreAggregatorScoreMetacritic88 100 6 Review scoresPublicationScoreEdge9 10 7 Electronic Gaming Monthly9 10 8 Eurogamer8 10 9 Game Informer8 5 10 10 GamePro nbsp nbsp nbsp nbsp nbsp 11 GameRevolutionB 12 GameSpot8 8 10 13 GameSpy nbsp nbsp nbsp nbsp nbsp 14 GameTrailers8 5 10 15 GameZone9 10 16 IGN8 8 10 17 Official Xbox Magazine US 9 10 18 Detroit Free Press nbsp nbsp nbsp nbsp 19 USA Today nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp 20 Project Gotham Racing 3 received generally favorable reviews according to video game review aggregator Metacritic 6 USA Today gave it a score of nine and a half stars out of ten and said it offers plenty of oohs and aahs with impressive graphics and sound But luckily this game still plays very well too And with a robust online package and plenty of racing options it becomes a 360 must have 20 The Sydney Morning Herald gave it four stars out of five and said that despite Gotham s obliging nature high speed thrills and gorgeous graphical sheen it s hard not to feel that we have seen its best tricks before 21 However Detroit Free Press gave it a score of three stars out of four and stated that online play is as hectic though perhaps not as friendly as the previous Xbox version 19 During the 9th Annual Interactive Achievement Awards Project Gotham Racing 3 received nominations for Racing Game of the Year and Outstanding Achievement in Online Gameplay 22 Project Gotham Racing 3 received a Platinum sales award from the Entertainment and Leisure Software Publishers Association ELSPA 23 indicating sales of at least 300 000 copies in the United Kingdom 24 DLC content editIn 2006 several DLCs were released The entire Cadillac V Series was made available in May as free download content 25 A speed pack was made available in April with tournament access new features some fixes and new cars 26 A style pack was made available in July featuring more cars and features 27 References edit Microsoft Announces Xbox 360 Day One Launch Lineup Strongest Launch in the History of Video Game Consoles Microsoft 14 November 2005 Retrieved 14 November 2005 Richards Geoff 14 October 2005 PGR3 developer lied about polygon count bit tech net Moltenbrey Karen February 2006 The Fast Track Part 2 Computer Graphics World Vol 29 no 2 pp 26 28 ISSN 0271 4159 Richards Geoff 13 June 2005 PGR3 site launches bit tech Archived from the original on 8 August 2020 the real highlight is the Car Audio page Contained within you will find downloadable MP3 and WAV engine note samples of Ferrari s 355 the Nissan Skyline R34 Dodge Viper GTS ACR and the truly insane Cadillac 16 a 13 6 litre 1000 horsepower behemoth The sound quality is a big leap forward from Project Gotham Racing 2 and Bizarre have a dedicated audio team of five travelling the world to record all manner of exotica Wiswell Nick Audio Creation for PGR 3 The who what when where and why Bizarre Creations Archived from the original on 4 March 2012 a b Project Gotham Racing 3 for Xbox 360 Reviews Metacritic Retrieved 5 April 2014 Edge Staff 25 December 2005 Project Gotham Racing 3 Edge No 157 p 88 Archived from the original on 6 January 2014 Retrieved 8 March 2015 EGM Staff February 2006 Project Gotham Racing 3 Electronic Gaming Monthly No 200 Bramwell Tom 22 November 2005 Project Gotham Racing 3 Review Eurogamer Retrieved 5 April 2014 Mason Lisa January 2006 Project Gotham Racing 3 Game Informer No 153 p 140 Archived from the original on 14 June 2006 Retrieved 5 April 2014 Funky Zealot 15 November 2005 Project Gotham Racing 3 Review for Xbox 360 on GamePro com GamePro Archived from the original on 24 November 2005 Retrieved 5 April 2014 Ferris Dunk 22 November 2005 Project Gotham Racing 3 Review Game Revolution Retrieved 5 April 2014 Ekberg Brian 18 November 2005 Project Gotham Racing 3 Review GameSpot Archived from the original on 20 April 2006 Retrieved 5 April 2014 Kosak Dave Fargo 23 November 2005 GameSpy Project Gotham Racing GameSpy Retrieved 5 April 2014 Project Gotham Racing 3 Review GameTrailers 2 December 2005 Retrieved 5 April 2014 Romano Natalie 27 November 2005 Project Gotham Racing 360 Review GameZone Archived from the original on 6 October 2008 Retrieved 5 April 2014 Perry Douglass C 15 November 2005 Project Gotham Racing 3 IGN Retrieved 5 April 2014 Curthoys Paul January 2006 Project Gotham Racing 3 Official Xbox Magazine p 66 Archived from the original on 7 April 2014 Retrieved 5 April 2014 a b Newman Heather 4 December 2005 Project Gotham Racing 3 Detroit Free Press Retrieved 5 April 2014 a b Molina Brett 12 January 2006 Project Gotham Racing 3 sets the pace for driving games USA Today Retrieved 5 April 2014 Hill Jason 25 March 2006 Project Gotham Racing 3 The Sydney Morning Herald Retrieved 5 April 2014 D I C E Awards By Video Game Details Project Gotham Racing 3 interactive org Academy of Interactive Arts amp Sciences Retrieved 30 October 2023 ELSPA Sales Awards Platinum Entertainment and Leisure Software Publishers Association Archived from the original on 15 May 2009 Caoili Eric 26 November 2008 ELSPA Wii Fit Mario Kart Reach Diamond Status In UK Gamasutra Archived from the original on 18 September 2017 Project Gotham Racing Cadillac V Series projectgothamracing3 com Archived from the original on 8 December 2006 Retrieved 13 January 2022 Project Gotham Racing Speed Pack projectgothamracing3 com Archived from the original on 11 April 2006 Retrieved 13 January 2022 Downloadable Content Project Gotham Racing 3 Bizarre Creations Archived from the original on 2 February 2009 Retrieved 18 October 2009 External links editProject Gotham Racing 3 at MobyGames Retrieved from https en wikipedia org w index php title Project Gotham Racing 3 amp oldid 1183042135, wikipedia, wiki, book, books, library,

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