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Wikipedia

Nier Reincarnation

Nier Reincarnation[a] is a 2021 role-playing video game developed by Applibot and published by Square Enix for Android and iOS. Set in a realm called the Cage where different characters experience stories while exploring their own troubled situations, the gameplay is split between narrative-driven exploration both in the Cage and within Weapon Stories involving different characters, and turn-based battles against monsters infesting the Cage and its stories.

Nier Reincarnation
Official artwork for the first story arc
Developer(s)Applibot
Publisher(s)Square Enix
Director(s)Yoko Taro
Daichi Matsukawa
Producer(s)Yosuke Saito
Daichi Matsukawa
Artist(s)Akihiko Yoshida
Kazuma Koda
Writer(s)Takashi Ohara
Yuki Matsuo
Yoko Taro
Composer(s)Keiichi Okabe
Shotaro Seo
SeriesDrakengard
Platform(s)Android, iOS
Release
  • JP: February 18, 2021
  • WW: July 28, 2021
Genre(s)Role-playing

Production began following the success of Nier: Automata (2017) with the aim of making an accessible mobile entry into the Nier universe. Series creator Yoko Taro acted as creative director, and contributed to the scenario. Other returning staff included producer Yosuke Saito, artists Akihiko Yoshida and Kazuma Koda, and co-composer Keiichi Okabe.

Premise and gameplay

 
A combat scene in Nier Reincarnation

Nier Reincarnation is a role-playing video game set in the same universe as Nier and its sequel Nier: Automata, taking place at an unspecified time within an infinite area of towers dubbed the Cage.[1][2] The game covers multiple story arcs of varying length following different characters within the Cage.[3] The player navigates different areas of the Cage in the company of ghost-like companions, entering statues called Scarecrows and reliving memories which play out as storybook-like narratives.[4][5]

The gameplay is split into three types. The first is the current protagonist exploring different areas of the Cage with their companion. During this exploration, they come across Scarecrows which grant and upgrade weapons used to fight enemies within unlocked memories.[5] In these memories, dubbed Weapon Stories, players experience the memories of those related to a weapon from a side-scrolling painting-like perspective, entering battles to correct errors in the memories.[5] Battles play out in real-time inside the memories with a party of three characters against enemies, with special attacks utilized by tapping icons on-screen when they have charged. Battles can be performed manually or completed through an auto-battle function.[5][6]

At launch, Nier Reincarnation included a minigame where the player shoots at targets within a time limit. The shooter is locked to a horizontal axis, and being hit by projectiles from the targets will freeze them temporarily. The player is ranked based on points gained from defeating targets, impacting their reward.[7] An alternate minigame was added post-launch which has players controlling the supporting character Mama in an autoscrolling side-scroller. The goal is to avoid obstacles and find coins within the time limit, with items granting buffs and enemies which will decrease the player score if Mama is hit.[8] An Arena mode added post-launch allowed a player's party to fight an opposing party created by another player, granting weapon and character enhancement rewards.[9]

While the storyline characters are present in-game from the outset, other character variations and weapons are obtained through a gacha mechanic. Storyline quests, when completed, unlock optional harder versions of their battles.[5] The player also has a strength statistic for their party members dubbed "Force", with the party's Force needing to be a certain threshold to progress the story.[10] The Force requirements were adjusted following the initial story arc.[11]

Development

After the success of Nier Automata (2017), the concept of a mobile title based on the Nier universe was pitched by series owner Square Enix to external developers, with the aim of creating a game that would bring in new casual players.[12] Nier Reincarnation was developed by Applibot and Square Enix. Series creator Yoko Taro acted as creative director, with Saito acting as co-producer.[4] Applibot's Daichi Matsukawa acted as co-producer and co-director.[13] The team's aim was to make an ambitious title with 3D graphics comparable to a cross-platform title.[14][15] This approach was partially intended to carry stronger appeal to Western players.[16] It was also designed to carry over the established aesthetic and musical style of Nier. A development challenge was getting the game to work within different phone specifications.[12] During production, it used the codename "Dark".[14]

The gameplay was designed to look like the automatic mode of Nier Automata.[12][17] Due to Matsukawa finding smartphone controls difficult to use, the interface was simplified by making battles turn-based. The shooting sections, directly inspired by the hacking mechanic of Automata, were included at Matsukawa's insistence.[17] Speaking about the gacha incorporation, Yoko stated that he understood the need for inclusion despite neither understanding the business end or partaking in those designs, but kept up active communication with the staff so he could create the game he wanted within those constraints.[18] During its later development, the team tweaked the game's design and functions to improve playability and accessibility.[19]

While the game is within the same universe as the other Nier titles, Yoko wanted to separate the game from the others so it could be enjoyed by newcomers.[15] Matsukawa later stated that Yoko had not finalized the game's placement in the chronology of Nier beyond a rough outline.[19] In contrast to the other Nier titles, the writing was handled a team of other writers, with Yoko's role being to take their ideas and create a coherent plot out of them.[20] The team was led by Takashi Ohara, who also acted as lead writer under Yoko's direction.[17] Mama's companion role in the story was compared by Yoko to the Grimoires in Nier and the Pods in Automata. The multiple protagonists and story structure were based on the progression of Puzzle & Dragons.[15] The short story structure was built around short stories to alleviate Yoko's frustration at needing to extend his earlier mobile game SINoALICE beyond its planned finale due to its popularity, also meaning it could end prematurely despite him having an overall finale in mind.[18] The second arc was written by Yuki Wada based on a draft by Yoko.[11][21]

The main characters were designed by Akihiko Yoshida, while background and concept artwork was designed by Kazuma Koda.[4][22] The muted color palette was chosen as it fitted the overall aesthetic of the Nier universe. While the main game used 3D graphics, the Weapon Stories used a side-scrolling style with recitation-based narration based on kamishibai. Matsukawa originally wanted static picture book presentation, with this instead being used for collaboration storylines.[17] The characters for the second arc were designed by an unnamed artist under Yoshida's supervision, and the visual theme was "metal" as opposed to the natural style of the first arc. The leads were designed to contrast each other, using the series' recurring black and white color scheme with gold accents to unify them.[11] The in-game movie production was supported by Kanaban Graphics.[23]

Music

The music was handled by Keiichi Okabe, lead composer for the other Nier titles. Okabe's contribution was around twenty songs, all original and not incorporating music from earlier Nier titles.[22] On Yoko's request, each song covered a variety of styles while maintaining the established atmosphere of the Nier universe.[15] The musical style was influenced by the game's "nostalgic" atmosphere, gaining an atmosphere compared to fairy tales. Rather than having strong melodies, the music was designed to be "smooth".[17] For the second story arc, new music was written focusing on strings and woodwinds to match the change to the atmosphere.[21] A soundtrack album was released on April 21, 2021 and contains 18 tracks from the initial release, 13 of which were composed by Okabe and 5 by fellow MONACA composer Shotaro Seo.[24]

Release

The game was first announced in March 2020 alongside a remaster of the original Nier.[14] A closed beta test ran from July to August of that year.[4] Pre-registration opened in September.[25] While originally planned for a 2020 release, Square Enix delayed its Japanese debut into the first half of 2021.[26] Following the beta period, full voice acting for the story sections was still an unknown, but fan feedback persuaded the team to include full voice acting despite the technical difficulties.[17] The game released in Japan on February 21, 2021.[27]

A Western release was announced alongside its pre-registration date.[25] The game's UI was designed around that from the start, with a translation challenge being fitting English versions of the dialogue into the text boxes.[12] The localization was handled by 8-4, which had handled the previous Nier titles.[28][29] Localization was ongoing in February 2021, with the aim being to both translate and voice the game in English, and fix bugs in the Japanese version so it could be released in its best condition.[30] The localization went through final adjustments in early May.[31] A beta test for the English version ran from May 26 to June 1.[32] It was released in English on July 28.[33] It later released on Southeast Asia on July 14, 2022.[34]

The first story arc, "The Girl and the Monster", was completed during 2021 with twelve episodes.[35][19] The second story arc, "The Sun and the Moon", began releasing in October 2021.[36] The second arc ended in January 2023 with six episodes, with planned changes to the game and story following that.[3] Following this, the English dub was discontinued.[37] The third arc, "The People and the World", began release simultaneously worldwide in May 2023.[38] The Southeast Asian servers will be shutting down on June 30, 2023.[34]

Alongside the main episodes, multiple collaborations with other games were released as limited time events.[27][39] The game initially launched with a collaboration with Nier: Automata.[27] Later collaborations appeared with the Nier Replicant remaster,[40] Drakengard 3,[41] Final Fantasy XIV,[42] Persona 5,[43] and SINoALICE.[39]

Story arcs
Title Release date Synopsis
"The Girl and the Monster" 2021[27][35] The story follows the exploits of two individuals exploring the Cage; Fio, a young girl who endures great suffering in the real world and finds solace in the Cage, and the dream-eating monster Levania. The story initially shows Levania in Fio's body after a body swap orchestrated by a ghost-like being dubbed the Carrier, with a similar being called Mama guiding him to gain the power needed to reverse the body swap. Fio and Levania ultimately revealed to be weapons whose stories were being corrupted, with Mama saying more stories must be found.
"The Sun and the Moon" 2021-2023[3][36] Hina Akagi and Yuzuki Kurezome are transported to the Cage from the normal world and guided respectively by a "Papa" and "Mama" ghosts, each recovering fragments of the broken moon and sun. The story reveals them to be siblings separated by their parents' divorce following a turbulent marriage, ultimately showing that each sibling kill the other's parent out of hatred; their wishes to revive their parents come into conflict. The normal ending has one sibling killing the other, while replaying the final chapter unlocks an option where Hina and Yuzuki forgive each other and remain in the Cage.
"The People and the World" 2023[38] With the Cage under threat from an outside invasion, Mama gathers those people preserved in the weapon. They explore the Cage, fighting off the invaders and discovering truths about the Cage's origins.

Reception

When pre-registration opened for the Western release, it exceeded 300,000 applications.[33]

The game has been praised for its beautiful art and music, along with a well written story. However, issues that plague other Japanese mobile games are also present, such as dull and repetitive combat, and overbearing gatcha mechanics. The menu has also been a source of confusion for some players.[45][46]

Notes

  1. ^ Stylized as NieR Re[in]carnation (Japanese: ニーア リィンカーネーション, Hepburn: Nīa Ryinkānēshon)

References

  1. ^ ニーア リィンカーネーション. Square Enix (in Japanese). from the original on 2021-07-12. Retrieved 2021-07-18.
  2. ^ Square Enix (2021-07-18). 【NieRの世界⑧ - 西暦『非公開』年】. Twitter (in Japanese). Retrieved 2021-07-18.
  3. ^ a b c Bueno, Daniel (2023-01-12). "NieR Reincarnation Director Talked About Upcoming Update". Siliconera. from the original on 2023-01-12. Retrieved 2023-01-14.
  4. ^ a b c d Romano, Sal (2020-07-12). "NieR Re[in]carnation closed beta test set for July 29 to August 5 in Japan; debut trailer, details, and screenshots". Gematsu. Retrieved 2020-10-10.
  5. ^ a b c d e 『ニーア リィンカーネーション』プレイレポート! ヨコオ節、爽快バトル、キャラの育成にどっぷり. Dengeki Online (in Japanese). 2020-07-29. Retrieved 2020-10-10.
  6. ^ Ike, Sato (2020-07-30). "NieR Reincarnation Closed Beta Gameplay Footage". Siliconera. from the original on 2020-07-31. Retrieved 2020-10-10.
  7. ^ 『ニーア リィンカネ』シューティングが苦手な人必見! 探索のコツを解説【リィンカネ日記#10】. Dengeki Online (in Japanese). 2021-03-12. from the original on 2022-04-11. Retrieved 2023-01-14.
  8. ^ 『ニーア リィンカネ』フライングママで高得点を狙うコツは?【リィンカネ日記#70】. Dengeki Online (in Japanese). 2021-08-29. from the original on 2021-08-29. Retrieved 2023-01-14.
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  11. ^ a b c 『ニーア リィンカーネーション』新たな物語となる『太陽と月の物語』がついに開幕! 現代、高校生、スマホetc...気になる要素を開発スタッフに訊いた. Famitsu (in Japanese). 2021-10-20. from the original on 2021-10-22. Retrieved 2023-01-14.
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  13. ^ 28歳でアプリボット最年少執行役員に。成果を出し続けるために徹底していることとは. Applibot (in Japanese). 2020-03-30. from the original on 2020-10-08. Retrieved 2020-10-10.
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  15. ^ a b c d ふたつの新作『ニーア』について開発スタッフに直撃。『ニーア』10周年は呪われていた!?. Famitsu (in Japanese). 2020-05-15. from the original on 2020-05-21. Retrieved 2020-10-10.
  16. ^ Krabbe, Esra (2021-07-28). "Nier Reincarnation Devs 'Don't Expect Too Much' from the West, But Say It's a Console-Quality Game". IGN. from the original on 2023-01-03. Retrieved 2023-01-14.
  17. ^ a b c d e f 『ニーア リィンカーネーション』配信記念インタビュー。シリーズ初のスマホアプリ、『ニーア』シナリオ班が本格稼動などさまざまな挑戦が詰まった作品. Famitsu (in Japanese). 2021-02-22. Retrieved 2021-04-17.
  18. ^ a b Higham, Michael (2021-05-17). "Yoko Taro On Grappling With Gacha Mechanics And Nier Reincarnation". GameSpot. from the original on 2022-02-10. Retrieved 2023-01-14.
  19. ^ a b c 「NieR Re[in]carnation」半周年インタビュー。松川大地氏が語るこれまでの6か月と,これからの展望. 4Gamer.net (in Japanese). 2021-08-12. from the original on 2021-11-28. Retrieved 2023-01-14.
  20. ^ Wong, Alistair (2020-05-28). "NieR Re[in]carnation is Written by a Team of Scenario Writers". Siliconera. Retrieved 2020-10-05.
  21. ^ a b [TGS 2021]次の「リィンカネ」の主人公は,東京の高校生男女? ストーリー第2部“太陽と月の物語”の最新情報. 4Gamer.net (in Japanese). 2021-10-03. from the original on 2021-10-03. Retrieved 2023-01-14.
  22. ^ a b 『ニーア』10周年&新作発表! ヨコオ氏など4人のキーパーソンにインタビュー. Dengeki Online (in Japanese). 2020-05-22. from the original on 2020-05-29. Retrieved 2020-10-10.
  23. ^ NieR Re[in]carnation(ニーア リィンカーネーション) (in Japanese). Kanaban Graphics. from the original on 2022-08-16. Retrieved 2023-01-14.
  24. ^ Stenbuck, Kite (2021-03-01). "NieR Replicant and Re[in]carnation Soundtracks Will Come Next Month". Siliconera. Retrieved 2021-04-17.
  25. ^ a b 『NieR』新作『ニーア リィンカーネーション』事前登録開始。新PVには初登場のキャラクターも!. Famitsu (in Japanese). 2020-09-24. Retrieved 2020-10-10.
  26. ^ Romano, Sal (2020-12-11). "NieR Re[in]carnation delayed to first half of 2021 in Japan". Gematsu. Retrieved 2020-10-10.
  27. ^ a b c d Stenbuck, Kite (2020-12-23). "NieR Reincarnation Will Launch in Japan in February". Siliconera. Retrieved 2021-04-17.
  28. ^ "New Release: NieR Re[in]carnation". 8-4. 28 July 2021. from the original on 2022-11-30.
  29. ^ Klepek, Patrick (2021-05-03). "What It's Like to Localize a Yoko Taro Video Game". Vice. from the original on 2021-05-03. Retrieved 2022-11-09.
  30. ^ Lada, Jenni (2021-02-09). "NieR Reincarnation English Localization Underway". Siliconera. Retrieved 2021-04-17.
  31. ^ Dino, Oni (2021-05-02). "NieR Reincarnation English Localization Is Finished". Siliconera. Retrieved 2021-06-28.
  32. ^ Sholtz, Matthew (2021-05-26). . Android Police. Archived from the original on 2021-05-26. Retrieved 2021-06-28.
  33. ^ a b Romano, Sal (2021-06-28). "NieR Re[in]carnation launches July 28 in the west". Gematsu. Retrieved 2021-06-28.
  34. ^ a b Adlan, W. Amirul (2023-05-27). "NieR Reincarnation SEA Announces Shut Down Less Than A Year After Launch". GamerBraves. from the original on 2023-05-27. Retrieved 2023-05-28.
  35. ^ a b 「NieR Re[in]carnation」,少女と怪物の物語の最終章が公開. 4Gamer.net (in Japanese). 2021-07-09. from the original on 2023-01-12. Retrieved 2023-01-14.
  36. ^ a b 「NieR Re[in]carnation」,新たな物語となる“太陽と月の物語”が10月20日に公開決定. 4Gamer.net (in Japanese). 2021-10-13. from the original on 2021-10-13. Retrieved 2023-01-14.
  37. ^ Applibot (2023-02-27). Nier Reincarnation (Android, iOS). Square Enix. Scene: Notices - 02/27/2023 - Regarding English-Language voice support.
  38. ^ a b スクエニ、『NieR Re[in]carnation』の最新章「ヒトと世界の物語」を本日より公開! 全プレイヤーにジェムをプレゼント!. Gamebiz.jp (in Japanese). 2023-05-18. from the original on 2023-05-18. Retrieved 2023-05-19.
  39. ^ a b Hashimoto, Kazuma (2022-05-22). "SINoALICE and NieR Reincarnation Crossover Announced". Siliconera. from the original on 2022-07-05. Retrieved 2023-01-14.
  40. ^ 『ニーア リィンカーネーション』と『ニーア レプリカント ver.1.22』のコラボ企画が3/31より開催決定。PVも公開. Famitsu (in Japanese). 2021-03-17. Retrieved 2021-07-18.
  41. ^ 『ニーア リィンカーネーション』で『ドラッグ オン ドラグーン3』コラボが発表。『ニーア レプリカント ver.1.22』など、シリーズ新情報盛りだくさんの特番をリポート【ニコニコネット超会議2021】. Famitsu (in Japanese). 2021-05-02. Retrieved 2021-07-18.
  42. ^ "The Final Fantasy XIV crossover has arrived in NieR Re[in]carnation!". Square Enix. 2022-05-26. Archived from the original on 2023-01-13. Retrieved 2023-01-14.
  43. ^ 『ニーア リィンカーネーション』×『ペルソナ5 ザ・ロイヤル』コラボ9/9よりスタート!ログインでジャックフロストもらえる! (in Japanese). 2022-09-06. from the original on 2022-10-31. Retrieved 2023-01-14.
  44. ^ "NieR Re[in]carnation for iPhone/iPad Reviews". Metacritic. Red Ventures. Retrieved 2021-06-21.
  45. ^ "Review: NieR Re[in]carnation is Hindered by its Gacha Mechanic". Siliconera. 2021-09-12. Retrieved 2023-03-07.
  46. ^ Rachel Kaser (2021-08-12). "Nier Reincarnation for Android review: A pretty Nier story stuck in a so-so gacha game". Android Central. Retrieved 2023-03-07.

External links

  • Official website

nier, reincarnation, 2021, role, playing, video, game, developed, applibot, published, square, enix, android, realm, called, cage, where, different, characters, experience, stories, while, exploring, their, troubled, situations, gameplay, split, between, narra. Nier Reincarnation a is a 2021 role playing video game developed by Applibot and published by Square Enix for Android and iOS Set in a realm called the Cage where different characters experience stories while exploring their own troubled situations the gameplay is split between narrative driven exploration both in the Cage and within Weapon Stories involving different characters and turn based battles against monsters infesting the Cage and its stories Nier ReincarnationOfficial artwork for the first story arcDeveloper s ApplibotPublisher s Square EnixDirector s Yoko TaroDaichi MatsukawaProducer s Yosuke SaitoDaichi MatsukawaArtist s Akihiko YoshidaKazuma KodaWriter s Takashi OharaYuki MatsuoYoko TaroComposer s Keiichi OkabeShotaro SeoSeriesDrakengardPlatform s Android iOSReleaseJP February 18 2021WW July 28 2021Genre s Role playingProduction began following the success of Nier Automata 2017 with the aim of making an accessible mobile entry into the Nier universe Series creator Yoko Taro acted as creative director and contributed to the scenario Other returning staff included producer Yosuke Saito artists Akihiko Yoshida and Kazuma Koda and co composer Keiichi Okabe Contents 1 Premise and gameplay 2 Development 2 1 Music 3 Release 4 Reception 5 Notes 6 References 7 External linksPremise and gameplay Edit A combat scene in Nier ReincarnationNier Reincarnation is a role playing video game set in the same universe as Nier and its sequel Nier Automata taking place at an unspecified time within an infinite area of towers dubbed the Cage 1 2 The game covers multiple story arcs of varying length following different characters within the Cage 3 The player navigates different areas of the Cage in the company of ghost like companions entering statues called Scarecrows and reliving memories which play out as storybook like narratives 4 5 The gameplay is split into three types The first is the current protagonist exploring different areas of the Cage with their companion During this exploration they come across Scarecrows which grant and upgrade weapons used to fight enemies within unlocked memories 5 In these memories dubbed Weapon Stories players experience the memories of those related to a weapon from a side scrolling painting like perspective entering battles to correct errors in the memories 5 Battles play out in real time inside the memories with a party of three characters against enemies with special attacks utilized by tapping icons on screen when they have charged Battles can be performed manually or completed through an auto battle function 5 6 At launch Nier Reincarnation included a minigame where the player shoots at targets within a time limit The shooter is locked to a horizontal axis and being hit by projectiles from the targets will freeze them temporarily The player is ranked based on points gained from defeating targets impacting their reward 7 An alternate minigame was added post launch which has players controlling the supporting character Mama in an autoscrolling side scroller The goal is to avoid obstacles and find coins within the time limit with items granting buffs and enemies which will decrease the player score if Mama is hit 8 An Arena mode added post launch allowed a player s party to fight an opposing party created by another player granting weapon and character enhancement rewards 9 While the storyline characters are present in game from the outset other character variations and weapons are obtained through a gacha mechanic Storyline quests when completed unlock optional harder versions of their battles 5 The player also has a strength statistic for their party members dubbed Force with the party s Force needing to be a certain threshold to progress the story 10 The Force requirements were adjusted following the initial story arc 11 Development EditAfter the success of Nier Automata 2017 the concept of a mobile title based on the Nier universe was pitched by series owner Square Enix to external developers with the aim of creating a game that would bring in new casual players 12 Nier Reincarnation was developed by Applibot and Square Enix Series creator Yoko Taro acted as creative director with Saito acting as co producer 4 Applibot s Daichi Matsukawa acted as co producer and co director 13 The team s aim was to make an ambitious title with 3D graphics comparable to a cross platform title 14 15 This approach was partially intended to carry stronger appeal to Western players 16 It was also designed to carry over the established aesthetic and musical style of Nier A development challenge was getting the game to work within different phone specifications 12 During production it used the codename Dark 14 The gameplay was designed to look like the automatic mode of Nier Automata 12 17 Due to Matsukawa finding smartphone controls difficult to use the interface was simplified by making battles turn based The shooting sections directly inspired by the hacking mechanic of Automata were included at Matsukawa s insistence 17 Speaking about the gacha incorporation Yoko stated that he understood the need for inclusion despite neither understanding the business end or partaking in those designs but kept up active communication with the staff so he could create the game he wanted within those constraints 18 During its later development the team tweaked the game s design and functions to improve playability and accessibility 19 While the game is within the same universe as the other Nier titles Yoko wanted to separate the game from the others so it could be enjoyed by newcomers 15 Matsukawa later stated that Yoko had not finalized the game s placement in the chronology of Nier beyond a rough outline 19 In contrast to the other Nier titles the writing was handled a team of other writers with Yoko s role being to take their ideas and create a coherent plot out of them 20 The team was led by Takashi Ohara who also acted as lead writer under Yoko s direction 17 Mama s companion role in the story was compared by Yoko to the Grimoires in Nier and the Pods in Automata The multiple protagonists and story structure were based on the progression of Puzzle amp Dragons 15 The short story structure was built around short stories to alleviate Yoko s frustration at needing to extend his earlier mobile game SINoALICE beyond its planned finale due to its popularity also meaning it could end prematurely despite him having an overall finale in mind 18 The second arc was written by Yuki Wada based on a draft by Yoko 11 21 The main characters were designed by Akihiko Yoshida while background and concept artwork was designed by Kazuma Koda 4 22 The muted color palette was chosen as it fitted the overall aesthetic of the Nier universe While the main game used 3D graphics the Weapon Stories used a side scrolling style with recitation based narration based on kamishibai Matsukawa originally wanted static picture book presentation with this instead being used for collaboration storylines 17 The characters for the second arc were designed by an unnamed artist under Yoshida s supervision and the visual theme was metal as opposed to the natural style of the first arc The leads were designed to contrast each other using the series recurring black and white color scheme with gold accents to unify them 11 The in game movie production was supported by Kanaban Graphics 23 Music Edit See also Music of Nier The music was handled by Keiichi Okabe lead composer for the other Nier titles Okabe s contribution was around twenty songs all original and not incorporating music from earlier Nier titles 22 On Yoko s request each song covered a variety of styles while maintaining the established atmosphere of the Nier universe 15 The musical style was influenced by the game s nostalgic atmosphere gaining an atmosphere compared to fairy tales Rather than having strong melodies the music was designed to be smooth 17 For the second story arc new music was written focusing on strings and woodwinds to match the change to the atmosphere 21 A soundtrack album was released on April 21 2021 and contains 18 tracks from the initial release 13 of which were composed by Okabe and 5 by fellow MONACA composer Shotaro Seo 24 Release EditThe game was first announced in March 2020 alongside a remaster of the original Nier 14 A closed beta test ran from July to August of that year 4 Pre registration opened in September 25 While originally planned for a 2020 release Square Enix delayed its Japanese debut into the first half of 2021 26 Following the beta period full voice acting for the story sections was still an unknown but fan feedback persuaded the team to include full voice acting despite the technical difficulties 17 The game released in Japan on February 21 2021 27 A Western release was announced alongside its pre registration date 25 The game s UI was designed around that from the start with a translation challenge being fitting English versions of the dialogue into the text boxes 12 The localization was handled by 8 4 which had handled the previous Nier titles 28 29 Localization was ongoing in February 2021 with the aim being to both translate and voice the game in English and fix bugs in the Japanese version so it could be released in its best condition 30 The localization went through final adjustments in early May 31 A beta test for the English version ran from May 26 to June 1 32 It was released in English on July 28 33 It later released on Southeast Asia on July 14 2022 34 The first story arc The Girl and the Monster was completed during 2021 with twelve episodes 35 19 The second story arc The Sun and the Moon began releasing in October 2021 36 The second arc ended in January 2023 with six episodes with planned changes to the game and story following that 3 Following this the English dub was discontinued 37 The third arc The People and the World began release simultaneously worldwide in May 2023 38 The Southeast Asian servers will be shutting down on June 30 2023 34 Alongside the main episodes multiple collaborations with other games were released as limited time events 27 39 The game initially launched with a collaboration with Nier Automata 27 Later collaborations appeared with the Nier Replicant remaster 40 Drakengard 3 41 Final Fantasy XIV 42 Persona 5 43 and SINoALICE 39 Story arcs Title Release date Synopsis The Girl and the Monster 2021 27 35 The story follows the exploits of two individuals exploring the Cage Fio a young girl who endures great suffering in the real world and finds solace in the Cage and the dream eating monster Levania The story initially shows Levania in Fio s body after a body swap orchestrated by a ghost like being dubbed the Carrier with a similar being called Mama guiding him to gain the power needed to reverse the body swap Fio and Levania ultimately revealed to be weapons whose stories were being corrupted with Mama saying more stories must be found The Sun and the Moon 2021 2023 3 36 Hina Akagi and Yuzuki Kurezome are transported to the Cage from the normal world and guided respectively by a Papa and Mama ghosts each recovering fragments of the broken moon and sun The story reveals them to be siblings separated by their parents divorce following a turbulent marriage ultimately showing that each sibling kill the other s parent out of hatred their wishes to revive their parents come into conflict The normal ending has one sibling killing the other while replaying the final chapter unlocks an option where Hina and Yuzuki forgive each other and remain in the Cage The People and the World 2023 38 With the Cage under threat from an outside invasion Mama gathers those people preserved in the weapon They explore the Cage fighting off the invaders and discovering truths about the Cage s origins Reception EditThis section needs expansion You can help by adding to it August 2021 ReceptionAggregate scoreAggregatorScoreMetacritic58 100 44 When pre registration opened for the Western release it exceeded 300 000 applications 33 The game has been praised for its beautiful art and music along with a well written story However issues that plague other Japanese mobile games are also present such as dull and repetitive combat and overbearing gatcha mechanics The menu has also been a source of confusion for some players 45 46 Notes Edit Stylized as NieR Re in carnation Japanese ニーア リィンカーネーション Hepburn Nia Ryinkaneshon References Edit ニーア リィンカーネーション Square Enix in Japanese Archived from the original on 2021 07 12 Retrieved 2021 07 18 Square Enix 2021 07 18 NieRの世界 西暦 非公開 年 Twitter in Japanese Retrieved 2021 07 18 a b c Bueno Daniel 2023 01 12 NieR Reincarnation Director Talked About Upcoming Update Siliconera Archived from the original on 2023 01 12 Retrieved 2023 01 14 a b c d Romano Sal 2020 07 12 NieR Re in carnation closed beta test set for July 29 to August 5 in Japan debut trailer details and screenshots Gematsu Retrieved 2020 10 10 a b c d e ニーア リィンカーネーション プレイレポート ヨコオ節 爽快バトル キャラの育成にどっぷり Dengeki Online in Japanese 2020 07 29 Retrieved 2020 10 10 Ike Sato 2020 07 30 NieR Reincarnation Closed Beta Gameplay Footage Siliconera Archived from the original on 2020 07 31 Retrieved 2020 10 10 ニーア リィンカネ シューティングが苦手な人必見 探索のコツを解説 リィンカネ日記 10 Dengeki Online in Japanese 2021 03 12 Archived from the original on 2022 04 11 Retrieved 2023 01 14 ニーア リィンカネ フライングママで高得点を狙うコツは リィンカネ日記 70 Dengeki Online in Japanese 2021 08 29 Archived from the original on 2021 08 29 Retrieved 2023 01 14 Hashimoto Kazuma 2021 08 16 NieR Reincarnation New Chapter and Arena Mode to Release in August Siliconera Archived from the original on 2021 08 16 Retrieved 2023 01 14 Guisao Jason 2021 08 11 Nier Reincarnation Is One Of The Best Console Like Games On Mobile Game Informer Archived from the original on 2022 10 27 Retrieved 2023 01 14 a b c ニーア リィンカーネーション 新たな物語となる 太陽と月の物語 がついに開幕 現代 高校生 スマホetc 気になる要素を開発スタッフに訊いた Famitsu in Japanese 2021 10 20 Archived from the original on 2021 10 22 Retrieved 2023 01 14 a b c d 本作のテーマは強いていえば 非実在の人間性についての洞察 ヨコオタロウはじめ NieR Re in carnation 開発陣に欧米リリースを記念したインタビュー IGN in Japanese 2021 07 28 Archived from the original on 2021 09 24 Retrieved 2023 01 14 28歳でアプリボット最年少執行役員に 成果を出し続けるために徹底していることとは Applibot in Japanese 2020 03 30 Archived from the original on 2020 10 08 Retrieved 2020 10 10 a b c Romano Sal 2020 03 29 NieR Re in carnation announced for iOS Android Update Gematsu Retrieved 2020 10 10 a b c d ふたつの新作 ニーア について開発スタッフに直撃 ニーア 10周年は呪われていた Famitsu in Japanese 2020 05 15 Archived from the original on 2020 05 21 Retrieved 2020 10 10 Krabbe Esra 2021 07 28 Nier Reincarnation Devs Don t Expect Too Much from the West But Say It s a Console Quality Game IGN Archived from the original on 2023 01 03 Retrieved 2023 01 14 a b c d e f ニーア リィンカーネーション 配信記念インタビュー シリーズ初のスマホアプリ ニーア シナリオ班が本格稼動などさまざまな挑戦が詰まった作品 Famitsu in Japanese 2021 02 22 Retrieved 2021 04 17 a b Higham Michael 2021 05 17 Yoko Taro On Grappling With Gacha Mechanics And Nier Reincarnation GameSpot Archived from the original on 2022 02 10 Retrieved 2023 01 14 a b c NieR Re in carnation 半周年インタビュー 松川大地氏が語るこれまでの6か月と これからの展望 4Gamer net in Japanese 2021 08 12 Archived from the original on 2021 11 28 Retrieved 2023 01 14 Wong Alistair 2020 05 28 NieR Re in carnation is Written by a Team of Scenario Writers Siliconera Retrieved 2020 10 05 a b TGS 2021 次の リィンカネ の主人公は 東京の高校生男女 ストーリー第2部 太陽と月の物語 の最新情報 4Gamer net in Japanese 2021 10 03 Archived from the original on 2021 10 03 Retrieved 2023 01 14 a b ニーア 10周年 新作発表 ヨコオ氏など4人のキーパーソンにインタビュー Dengeki Online in Japanese 2020 05 22 Archived from the original on 2020 05 29 Retrieved 2020 10 10 NieR Re in carnation ニーア リィンカーネーション in Japanese Kanaban Graphics Archived from the original on 2022 08 16 Retrieved 2023 01 14 Stenbuck Kite 2021 03 01 NieR Replicant and Re in carnation Soundtracks Will Come Next Month Siliconera Retrieved 2021 04 17 a b NieR 新作 ニーア リィンカーネーション 事前登録開始 新PVには初登場のキャラクターも Famitsu in Japanese 2020 09 24 Retrieved 2020 10 10 Romano Sal 2020 12 11 NieR Re in carnation delayed to first half of 2021 in Japan Gematsu Retrieved 2020 10 10 a b c d Stenbuck Kite 2020 12 23 NieR Reincarnation Will Launch in Japan in February Siliconera Retrieved 2021 04 17 New Release NieR Re in carnation 8 4 28 July 2021 Archived from the original on 2022 11 30 Klepek Patrick 2021 05 03 What It s Like to Localize a Yoko Taro Video Game Vice Archived from the original on 2021 05 03 Retrieved 2022 11 09 Lada Jenni 2021 02 09 NieR Reincarnation English Localization Underway Siliconera Retrieved 2021 04 17 Dino Oni 2021 05 02 NieR Reincarnation English Localization Is Finished Siliconera Retrieved 2021 06 28 Sholtz Matthew 2021 05 26 NieR Re in carnation enters into its first closed beta but only for a short time Android Police Archived from the original on 2021 05 26 Retrieved 2021 06 28 a b Romano Sal 2021 06 28 NieR Re in carnation launches July 28 in the west Gematsu Retrieved 2021 06 28 a b Adlan W Amirul 2023 05 27 NieR Reincarnation SEA Announces Shut Down Less Than A Year After Launch GamerBraves Archived from the original on 2023 05 27 Retrieved 2023 05 28 a b NieR Re in carnation 少女と怪物の物語の最終章が公開 4Gamer net in Japanese 2021 07 09 Archived from the original on 2023 01 12 Retrieved 2023 01 14 a b NieR Re in carnation 新たな物語となる 太陽と月の物語 が10月20日に公開決定 4Gamer net in Japanese 2021 10 13 Archived from the original on 2021 10 13 Retrieved 2023 01 14 Applibot 2023 02 27 Nier Reincarnation Android iOS Square Enix Scene Notices 02 27 2023 Regarding English Language voice support screenshot a b スクエニ NieR Re in carnation の最新章 ヒトと世界の物語 を本日より公開 全プレイヤーにジェムをプレゼント Gamebiz jp in Japanese 2023 05 18 Archived from the original on 2023 05 18 Retrieved 2023 05 19 a b Hashimoto Kazuma 2022 05 22 SINoALICE and NieR Reincarnation Crossover Announced Siliconera Archived from the original on 2022 07 05 Retrieved 2023 01 14 ニーア リィンカーネーション と ニーア レプリカント ver 1 22 のコラボ企画が3 31より開催決定 PVも公開 Famitsu in Japanese 2021 03 17 Retrieved 2021 07 18 ニーア リィンカーネーション で ドラッグ オン ドラグーン3 コラボが発表 ニーア レプリカント ver 1 22 など シリーズ新情報盛りだくさんの特番をリポート ニコニコネット超会議2021 Famitsu in Japanese 2021 05 02 Retrieved 2021 07 18 The Final Fantasy XIV crossover has arrived in NieR Re in carnation Square Enix 2022 05 26 Archived from the original on 2023 01 13 Retrieved 2023 01 14 ニーア リィンカーネーション ペルソナ5 ザ ロイヤル コラボ9 9よりスタート ログインでジャックフロストもらえる in Japanese 2022 09 06 Archived from the original on 2022 10 31 Retrieved 2023 01 14 NieR Re in carnation for iPhone iPad Reviews Metacritic Red Ventures Retrieved 2021 06 21 Review NieR Re in carnation is Hindered by its Gacha Mechanic Siliconera 2021 09 12 Retrieved 2023 03 07 Rachel Kaser 2021 08 12 Nier Reincarnation for Android review A pretty Nier story stuck in a so so gacha game Android Central Retrieved 2023 03 07 External links EditOfficial website Portal Video games Retrieved from https en wikipedia org w index php title Nier Reincarnation amp oldid 1169696568, wikipedia, wiki, book, books, 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