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Neverwinter Nights: Kingmaker

Neverwinter Nights: Kingmaker is an expansion pack released for BioWare's Neverwinter Nights that includes three premium modules: Kingmaker, Shadowguard, and Witch's Wake. Released in November 2004, Kingmaker won the Academy of Interactive Arts & Sciences' "Computer Role-Playing Game of the Year" award in 2005.[1]

Modules Edit

Kingmaker Edit

This module requires the Hordes of the Underdark expansion pack and offers around eight hours of gameplay. It is available in lite and full versions, with the former lacking voice acting for the different NPCs in the module. The module can be purchased and downloaded directly from the internet for a price less than that of the expansions.

Plot Edit

The module is set in a world that borrows many elements from Forgotten Realms and other Dungeons and Dragons settings. The story takes place near the Keep of Cyan, a northern part of the world. The player's goal is to win an election and become the Lord of the Keep. In order to do so, the player character must persuade at least four of nine guilds to aid him. Only then will the character have a chance to fight his nemesis, the Masked Man, a mysterious mage who uses a small army of creatures to conquer the Keep. On his journeys, the player character also has to reveal the mystery of his own nature and past. An unknown ally of great power also helps the character by granting him a sentient magical weapon with a friendly personality. The player can enlist help from two of four NPCs who traveled with him before the beginning of the game.

The official BioWare page described the module as follows: "In a party with a cowardly Wererat, a scarred Nymph, an exiled Rakshasa, and a quick-tempered Azer, you seem to be the only normal one... but are you? Embark on a journey to face your nemesis outside the embattled ramparts of the Keep of Cyan. It is a journey that will test your loyalties and cause you to question the very bounds of life and death. Evil lurks in the war-torn keep and it's up to you to unearth it. To learn the truth, you must win the throne".[citation needed]

It is revealed later that the Masked Man is an Illithid, and the mysterious ally is the main character's grandmother, a demoness of great power who once fell in love with a man, thus making the player character part Tiefling. The Masked Man is also revealed to be the hero's brother. The game culminates with the player killing the Masked Man and realizing the truth about himself. After that, he becomes the rightful ruler of Cyan.

Shadowguard Edit

Neverwinter Nights: Shadowguard is a premium module for BioWare's 2002 PC RPG, Neverwinter Nights. The module was sold at the BioWare store for $4.99, and comes with the "Witch's Wake" premium module for free. The module features a new adventure set in a unique setting.

Plot Edit

The game is set in Abaron, a setting specially created for the module. The Sarakhan Empire is the most prominent force in this world, being led by a divine emperor named Rakha who wishes to unify the whole world. However, the northern lands are not willing to enter the Empire. A mysterious Crimson Prophet is believed to be the leader of the resistance. The story takes place in Ghaarak, an imperial city located near the northern territories' border.

The module itself is named after the organization featuring prominently in the game. The player is the son of Ocaris, one of the city's leaders, who is finishing his student time in the academy. The game opens with a graduation ceremony wherein the player is asked to choose one of three magical symbols, each of which confers certain bonuses. After the graduation, the instructor tells the player that a man named Markius is looking for them.

It is soon revealed that the character is meant to enter a secret organization, the Shadowguard, which protects the Empire from various threats. The story leads the player through a series of tasks given by Markius, the leader of the Shadowguard, and his friends. The tasks involve the player taking down a slaver syndicate and other criminal elements. The city of Ghaarak slowly falls into chaos due to the arrival of the Crimson Prophet, a mage willing to destroy the Empire who steals powerful artifacts and kills Ocaris.

A full-scale assault on the city begins, carried out by the northern people under the Crimson Prophet's instructions. The player must escape the doomed city along with the members of the Shadowguard. Battling their way to the docks, they encounter the Crimson Prophet again, but they are unable to defeat him. The module's story ends with the character escaping the city with the Shadowguard on board a ship, the Voyager. The story was meant to be continued, but no sequels were ever made.

Witch's Wake Edit

Witch's Wake uses an original game setting created for the module, completely independent of Neverwinter Nights' Forgotten Realms setting. It is a dark, mysterious world featuring unique sub-races with their own special abilities.

Plot Edit

The game starts as the player character (PC) awakens on a battlefield with no memories. A dying prince asks the PC to deliver to his father the message, "She is dead." Soon, the PC meets the Night Hag, a witch who is willing to help uncover the PC's past. She grants the PC passage to the Plane of Sorrow, a place where the living world collides with the world of the dead, Stygia. The Plane of Sorrow is inhabited by souls who are about to enter the world of undead, and Filchers, spirits notorious for their thieving nature. The player journeys through the world looking for answers, sometimes visiting the Plane of Sorrow. After several dangerous encounters, the player enters a dwarf village, Brogan's Arm. There, the PC discovers that someone has stolen the Cavanaugh Stone, a holy artifact of great importance. At the end of module, the player encounters a man named Caldrian, who finally reveals what happened.

The PC remembers that they were part of a witch hunter squad that battled a witch and apparently killed her. The squad was obliterated by her power, and the few survivors lost their memories. Just after the dialogue, a ghostly figure of a woman appears, writing a message: "The fields of battle lie in the hearts of men. . ."

A continuation module was planned but never made.

References Edit

  1. ^ "Academy of Interactive Arts & Sciences 2005 'PC RPG of the Year' award". Retrieved 2012-10-15.

External links Edit

neverwinter, nights, kingmaker, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, require, cleanup, meet, wikipedia, quality, standards, specific, problem,. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article may require cleanup to meet Wikipedia s quality standards The specific problem is The article is riddled with grammatical errors Please help improve this article if you can November 2014 Learn how and when to remove this template message The topic of this article may not meet Wikipedia s notability guidelines for products and services Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention If notability cannot be shown the article is likely to be merged redirected or deleted Find sources Neverwinter Nights Kingmaker news newspapers books scholar JSTOR November 2016 Learn how and when to remove this template message This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Neverwinter Nights Kingmaker news newspapers books scholar JSTOR November 2014 Learn how and when to remove this template message Learn how and when to remove this template message Neverwinter Nights Kingmaker is an expansion pack released for BioWare s Neverwinter Nights that includes three premium modules Kingmaker Shadowguard and Witch s Wake Released in November 2004 Kingmaker won the Academy of Interactive Arts amp Sciences Computer Role Playing Game of the Year award in 2005 1 Neverwinter Nights KingmakerDeveloper s BioWarePublisher s AtariSeriesNeverwinter NightsPlatform s Microsoft Windows Nintendo Switch PlayStation 4 Xbox OneReleaseOctober 2 2005Genre s Role playingMode s Single player Contents 1 Modules 1 1 Kingmaker 1 1 1 Plot 1 2 Shadowguard 1 2 1 Plot 1 3 Witch s Wake 1 3 1 Plot 2 References 3 External linksModules EditKingmaker Edit This module requires the Hordes of the Underdark expansion pack and offers around eight hours of gameplay It is available in lite and full versions with the former lacking voice acting for the different NPCs in the module The module can be purchased and downloaded directly from the internet for a price less than that of the expansions Plot Edit The module is set in a world that borrows many elements from Forgotten Realms and other Dungeons and Dragons settings The story takes place near the Keep of Cyan a northern part of the world The player s goal is to win an election and become the Lord of the Keep In order to do so the player character must persuade at least four of nine guilds to aid him Only then will the character have a chance to fight his nemesis the Masked Man a mysterious mage who uses a small army of creatures to conquer the Keep On his journeys the player character also has to reveal the mystery of his own nature and past An unknown ally of great power also helps the character by granting him a sentient magical weapon with a friendly personality The player can enlist help from two of four NPCs who traveled with him before the beginning of the game The official BioWare page described the module as follows In a party with a cowardly Wererat a scarred Nymph an exiled Rakshasa and a quick tempered Azer you seem to be the only normal one but are you Embark on a journey to face your nemesis outside the embattled ramparts of the Keep of Cyan It is a journey that will test your loyalties and cause you to question the very bounds of life and death Evil lurks in the war torn keep and it s up to you to unearth it To learn the truth you must win the throne citation needed It is revealed later that the Masked Man is an Illithid and the mysterious ally is the main character s grandmother a demoness of great power who once fell in love with a man thus making the player character part Tiefling The Masked Man is also revealed to be the hero s brother The game culminates with the player killing the Masked Man and realizing the truth about himself After that he becomes the rightful ruler of Cyan Shadowguard Edit Neverwinter Nights Shadowguard is a premium module for BioWare s 2002 PC RPG Neverwinter Nights The module was sold at the BioWare store for 4 99 and comes with the Witch s Wake premium module for free The module features a new adventure set in a unique setting Plot Edit The game is set in Abaron a setting specially created for the module The Sarakhan Empire is the most prominent force in this world being led by a divine emperor named Rakha who wishes to unify the whole world However the northern lands are not willing to enter the Empire A mysterious Crimson Prophet is believed to be the leader of the resistance The story takes place in Ghaarak an imperial city located near the northern territories border The module itself is named after the organization featuring prominently in the game The player is the son of Ocaris one of the city s leaders who is finishing his student time in the academy The game opens with a graduation ceremony wherein the player is asked to choose one of three magical symbols each of which confers certain bonuses After the graduation the instructor tells the player that a man named Markius is looking for them It is soon revealed that the character is meant to enter a secret organization the Shadowguard which protects the Empire from various threats The story leads the player through a series of tasks given by Markius the leader of the Shadowguard and his friends The tasks involve the player taking down a slaver syndicate and other criminal elements The city of Ghaarak slowly falls into chaos due to the arrival of the Crimson Prophet a mage willing to destroy the Empire who steals powerful artifacts and kills Ocaris A full scale assault on the city begins carried out by the northern people under the Crimson Prophet s instructions The player must escape the doomed city along with the members of the Shadowguard Battling their way to the docks they encounter the Crimson Prophet again but they are unable to defeat him The module s story ends with the character escaping the city with the Shadowguard on board a ship the Voyager The story was meant to be continued but no sequels were ever made Witch s Wake Edit Witch s Wake uses an original game setting created for the module completely independent of Neverwinter Nights Forgotten Realms setting It is a dark mysterious world featuring unique sub races with their own special abilities Plot Edit The game starts as the player character PC awakens on a battlefield with no memories A dying prince asks the PC to deliver to his father the message She is dead Soon the PC meets the Night Hag a witch who is willing to help uncover the PC s past She grants the PC passage to the Plane of Sorrow a place where the living world collides with the world of the dead Stygia The Plane of Sorrow is inhabited by souls who are about to enter the world of undead and Filchers spirits notorious for their thieving nature The player journeys through the world looking for answers sometimes visiting the Plane of Sorrow After several dangerous encounters the player enters a dwarf village Brogan s Arm There the PC discovers that someone has stolen the Cavanaugh Stone a holy artifact of great importance At the end of module the player encounters a man named Caldrian who finally reveals what happened The PC remembers that they were part of a witch hunter squad that battled a witch and apparently killed her The squad was obliterated by her power and the few survivors lost their memories Just after the dialogue a ghostly figure of a woman appears writing a message The fields of battle lie in the hearts of men A continuation module was planned but never made References Edit Academy of Interactive Arts amp Sciences 2005 PC RPG of the Year award Retrieved 2012 10 15 External links EditNeverwinter Nights Kingmaker at MobyGames Retrieved from https en wikipedia org w index php title Neverwinter Nights Kingmaker amp oldid 1171677865, wikipedia, wiki, book, books, library,

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