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MythAdventures

MythAdventures or Myth Adventures is a fantasy series created by Robert Lynn Asprin. After twelve novels by Asprin, published 1978 to 2002, he and Jody Lynn Nye continued the series with seven more books that they wrote together. After his death in May 2008,[1] Nye has continued the series on her own.[2]

The Myth Adventures are noted for and popular for their whimsical nature, myriad characters, and liberal use of puns. After the first book, every title turns on the similarity between the word "myth" and the prefix "mis-" or the word "miss". The inaugural title, Another Fine Myth, puns on the phrase "another fine mess". Chapters are usually headed by made-up quotes by famous or semi-famous persons.[3]

The first book was advertised under that title, Another Fine Mess, from Oliver Hardy's often-used catchphrase directed towards his film comedy partner Stan Laurel, supposedly "This is another fine mess you've gotten me into." (The actual catchphrase referred to "another nice mess".) After it was too late to change the catalog, Asprin decided that using "Myth" would be much better if the book would become a series. They changed the title and claimed a typo in the catalog.[4]

According to Asprin, the original inspiration for the Myth Adventures was the Road to ... comedy movie series, which stars Bing Crosby and Bob Hope as wandering con-artists/adventurers.[4]

Characters Edit

The stories mostly revolve around the adventures of a few central characters:

  • Skeeve, a youngish journeyman magician from the backwater dimension of Klah.
  • Aahz, a green, scaly "demon" (short for "dimension traveler") from the dimension of Perv, a world known for its foul-tempered reptilian humanoid inhabitants. Aahz (short for Aahzmandius) takes Skeeve on as his apprentice, despite having lost his powers through a prank pulled by Skeeve's now-deceased mentor, Garkin, at the beginning of the first novel. Later on, he and Skeeve dissolve their mentor/apprentice relationship and become partners in a magician-for-hire enterprise called M.Y.T.H. Inc.
  • Gleep, Skeeve's excitable pet, a baby dragon with a one-word eponymous vocabulary ("Gleep!") that belies his incredible intellect. However, in the twelfth book Gleep speaks simple, short phrases.
  • Massha, a woman of truly monumental girth with bright orange hair and a gaudy fashion sense; she begins the series as "only" an expert user of magical weapons and tools, but eventually apprentices herself to Skeeve.
  • Guido and Nunzio, a pair of hulking and highly capable bodyguards attached to Skeeve as a favor from the interdimensional Mafia's Fairy Godfather, Don Bruce. Nunzio seldom talks, while Guido speaks in a Runyonesque dialect, which is explained as being an aftereffect of having been in a production of Guys and Dolls. Both are much more intelligent than their stereotype suggests.
  • Chumley, an enormous but quite gentle and erudite Troll whose professional persona is a monosyllabic muscle-for-hire called Big Crunch.
  • Tananda, a.k.a. Tanda, a professional assassin and Chumley's nymphish Trollop sister.
  • Bunny, Don Bruce's beautiful niece and Skeeve's assigned moll; she is an accomplished and intelligent accountant and is in love with Skeeve (though he does not know it).
  • Markie, a small doll-like girl who is actually a character assassin in disguise. Cupys (small, doll-like people) are from the Cupid dimension.

The Phil Foglio comics based on the books also involve The Winslow: A small fuzzy alligator which happens to be utterly indestructible and presumably immortal, and figures prominently one way or another into fully three-fourths of the galaxy's known religions.

Known dimensions Edit

Many of the names, like so much else in this series, are puns; see the parenthetical comments.

  • Klah: Backwater dimension from which Skeeve hails. General populace (Klahds) are afraid of demons and magik. Kingdom of Possiltum and Twixt are the only places worth mentioning. ("clod", slang for "stupid person".)
  • Deva: Merchant capital of the dimensions. Inhabited by the Deveels, traders supreme. As Aahz puts it, "if you think you've gotten a good deal from a Deveel, first count your fingers, then your limbs, then your relatives". The Bazaar at Deva is the only place of interest, a dimension-wide round-the-clock flea market which sells every conceivable magikal device and artifact. ("Devil")
  • Perv: High-tech dimension where Magik and technology are equal. Pervish cooking is one of the worst smells in all the dimensions (besides Gleep's breath). Pervects are short-tempered and disquieting rumors circulate about them, which Pervects encourage so that people do not visit. Do not ever call them "Perverts".
  • Limbo: Dark dimension filled with vampires and were-things, such as werewolves, werebears, weresnakes, and weretigers.[5] Chief city is Blut, notable people are Vilhelm the Dispatcher, and Drahcir and Idnew: the Woof Writers, a husband and wife team of werewolves (homages to Wendy and Richard Pini). The low amount of force-lines limit magik here, and offworlders are viewed as terrifying monsters by the older vampires. Skeeve's house in the Bazaar has a back door which opens into Limbo. (Blood, Limbo)
  • Jahk: Humanoid dimension where the average inhabitants are either short and obese or extremely thin. Every year, the Big Game is played to determine whether Veygus or Ta-Hoe is the capital of the dimension. Players are practically another species, extremely muscled and large. The winner of the Big Game used to claim the Trophy, but the hideous thing is now in the possession of Aahz, after the Skeeve-founded team "The Demons" won it in a three-way brawl. Following their victory and subsequent confiscation of the Trophy (and with it Jahk's method of selecting their capital) a Common Council was put together to rule the dimension. ("Jock", "Vegas", "Tahoe")
  • Avis: Dimension full of sentient birds. No areas of interest. Do not visit Avis unless you can fly and you like foods of the crawly variety. (Latin for "bird". Tanda also makes references to Rentals, which mystifies Skeeve, this comes from the Avis Rent a Car System.)
  • Gastropo: A dimension full of snail-like inhabitants. The preferred mode of transport is walking, although that takes hours just to move a block. Unadvisable to visit. As Tananda would put it, they have no cargo but plenty of es-cargo(t). (In biological categorization, snails are gastropods. "Escargot" is French for "snail"; the "t" is silent, so it rhymes with "cargo".)
  • Arcadia: A pleasant dimension "controlled" by a hard-working "philanthropist" named Hoos. Apparently populated by people that he's bailed out of tight situations, it's implied that behind the scenes Hoos was largely responsible for putting them in the situations they were so grateful for having been rescued from. (Arcadia, a poetic byword for an idyllic vision of unspoiled wilderness.)
  • Kow-Tow: An extremely remote dimension that superficially resembles the American "Wild West", but is actually a breeding ground for humans so that the vampire cows can suck their blood. Contains a huge nexus of magic force-lines.
  • Scamaroni: A dimension with a smell-oriented race that has a reputation for being made up of suckers. ("Scam" = con game.)
  • Kobol: A dimension of technology enthusiasts. ("COBOL", and possibly also "kobold".)
  • Ronko: A dimension filled with televisions and advertising. ("Ronco")
  • Wuh: Rural dimension that is home to cowardly, sheep-like shopaholics called Wuhses. ("Wuss".)
  • Sear: A bleak desert dimension inhabited by tiny soil-dwelling critters. ("Sear", "sere")
  • Ori: A dimension whose inhabitants resemble house cats.
  • Walt: The natives look a bit like a mix between storks and ostriches, and are famous for their dancing prowess. ("waltz")
  • Febrile: Coolest temperature is over 120 °F. ("Febrile"= "feverish")
  • Molder: A dark, damp place where everything always seems to be changing. Even the ground seems to grow and move under your feet. ("Molder")
  • Etc.: One long, straight road with identical buildings on both sides. Inhabited by creatures that look and dress identical. Gray suits, gray hair, gray face, two arms. All move at the identical time and in the same direction.
  • Bumppp: Wide meadow filled with thick plants and orange flowers. blue sky and pink mountains. Inhabited by large snake creatures that appear to be hostile.
  • Mall: Its where the Bill collectors came from, and where Skeeve apparently ran up 350,000 gold pieces in debt. Myth-Taken Identity
  • Ghord: From "Myth-Fortunes" (Gordian Knot)

Dimensions that have been mentioned but not explicitly depicted:

  • Imper: Not much is known about Imper except that it is close to Deva and the Imps were wiped out financially by the Deveels. The Imps have since tried to mimic the Deveels (whom they physically resemble) with only marginal success. The kindest thing anyone has said about Imps is that they are snappy dressers. ("Imp")
  • Trollia: Chumley and Tanda's home dimension. The males are Trolls, and the females are Trollops. ("Troll", "trollop")
  • Rinasp: A dimension that suffered a ghastly fate when Tanda was hired to go there on a collection job. (Apparently a syllable-swap of "Asprin".)
  • Archiah: The dimension that "invented archery".
  • Zoorik: Home of the Gnomes, who are implied to be financial wizards. ("Gnomes of Zürich", pronounced /ˈzʊrɪk/ in English.)
  • Ratislava: Whose rat inhabitants created an extremely powerful magical device that was then stolen and taken off-dimension. (The name, at least, comes from Bratislava, Slovakia.)
  • Mantico: Home of the formidable Manticore race.
  • Djinger: Home and base of operations for the Djinns. The Djinns, like the Imps, were hit hard by the cut-throat tactics of the Deveels, so they started providing emigrant magickal labor in bottles and lamps. Males are Djinns, females are Djeanies.[6] ("Djinn", "genie", I Dream of Jeannie, probably also "ginger")
  • Trofi: A dimension that has no businessmen, instead, everything is won in contests. It is also the dimension known for matchmaking. Many dimension travelers want a Trofi wife. ("Trophy", "trophy wife")
  • Cupid: Home of small doll-like people. They appear as young Klahds, when they are actually fully grown.
  • Caf: A dimension of Gorgon-ish creatures with living hair that brew the best coffee in all the known dimensions.
  • Mini: Home to the tiny, diminutive Minikins.

Books Edit

The "first" Myth Adventures series was written by Asprin alone for the now-defunct publishing house The Donning Company under their Starblaze Graphics imprint (with the last two published by Meisha Merlin, who picked up the contract from Donning). All twelve are collected in Robert Asprin's Myth Adventures Volume 1 and Volume 2 (Meisha Merlin, 2006/2007).[7]

  • Another Fine Myth (1978) ISBN 0-441-02359-2
  • Myth Conceptions (1980) ISBN 0-441-55519-5
  • Myth Directions (1982) ISBN 0-441-55525-X
  • Myth-Ion Improbable (2001)(takes place sequentially as Book 3.5)
  • Hit or Myth (1983) ISBN 0-441-33850-X
  • Myth-ing Persons (1984) ISBN 0-441-55276-5
  • Little Myth Marker (1985) ISBN 0-441-48499-9
  • M.Y.T.H. Inc. Link (1986) ISBN 0-441-55277-3
  • Myth-Nomers and Im-Pervections (1987) ISBN 0-441-01461-5
  • M.Y.T.H. Inc. in Action (1990) ISBN 0-09-993500-7
  • Sweet Myth-Tery of Life (1993) ISBN 0-441-00194-7
  • Something M.Y.T.H. Inc. (2002)

The "new" Myth Adventures series was co-authored with Jody Lynn Nye.

  • Myth-Told Tales (2003)
  • Myth Alliances (2003)
  • Myth-Taken Identity (2004)
  • Class Dis-Mythed (2005)
  • Myth-Gotten Gains (2006)
  • Myth-Chief (2008)
  • Myth-Fortunes (2008)

Nye has continued the series after Asprin's death in 2008.

  • Myth-Quoted (2013) (Advertised as "Robert Asprin's Myth-Quoted", but authored by Nye alone.[8])
  • Myth-Fits (2016) (Advertised as "Robert Asprin's Myth-Fits", but authored by Nye alone.[9])

After Myth-Gotten Gains, Meisha Merlin went out of business and publication of hardcover/trade editions changed hands again, this time to Wildside Press.[2] Robert Asprin died in May 2008, but Nye intended that year to write the books which she and Asprin had planned ("We had big plans").[2] According to the series website, the publisher of mass market editions Ace Books has commissioned two.[10]

Short stories Edit

In 2010, Baen Books published a collection of Asprin's short myth-stories under the title Myth-Interpretations. ISBN 1-4391-3390-5 This collection contains short stories and short novels taking place in many worlds that Robert Asprin created. It is advertised as containing all of the Myth short fiction.[11]

Illustrated novels Edit

The first novel was adapted into an eight-part WaRP Graphics comic book series in the mid-1980s. Illustrated and heavily rewritten by Phil Foglio, the series was later collected into two full-color graphic novels published by Starblaze Graphics, and in 2007 Airship Entertainment (the Foglios' publishing concern) reprinted the material in a single volume. Four more issues followed, featuring an original story by Asprin and artist Jim Valentino which attempts to bridge the action between the first and second novels in the series. (Apple Comics took over the second series halfway through.) In 2010, Airship Entertainment began re-releasing the story as a web comic.[12] Though this has been offline since sometime in February 2016, along with webcomic republications of Buck Godot and What's New with Phil & Dixie, when Airship Entertainment's old website broke down.[13]

The second novel was later adapted into another eight-part comic series by Ken and Beth Mitchroney and published by Apple from 1987 through 1989. Neither of these two later series enjoyed a graphic novel collection.

Foglio has also done the cover art and accompanying illustrations for the first editions of most of the novels. Before he started the cover illustrations, Kelly Freas did the covers of the first editions of the earliest books of the series.

Film and theater Edit

Short-lived rumors circulated in the 1980s that Wendy and Richard Pini, owners of WaRP Graphics, were considering turning their adaptation of Another Fine Myth into a feature-length movie after doing so with their own property, Elfquest, though the latter has yet to even make it past concept to this day.

The board game Edit

A board game called Myth Fortunes was developed by Mayfair Games.[14]

References Edit

  1. ^ Robert Asprin at the Internet Speculative Fiction Database. Retrieved 2011-07-29.
  2. ^ a b c Frequently Asked Questions 2010-07-12 at the Wayback Machine (2008 inferred). by Jody Lynn Nye. Confirmed 2011-07-29.
  3. ^ Asprin, Robert (1978). Another Fine Myth.
  4. ^ a b Author's Introduction from "M.Y.T.H. INC. LINK" by Robert Asprin. (unconfirmed)
  5. ^ Robert Asprin (1995). Sweet Myth-tery of Life. Ace. p. 100. ISBN 0-441-00194-7.
  6. ^ Robert Asprin (1995). Sweet Myth-tery of Life. Ace. p. 158. ISBN 0-441-00194-7.
  7. ^ Myth Adventures series listing at the Internet Speculative Fiction Database. Retrieved 2011-07-29.
  8. ^ Amazon. Accessed 2013-07-01
  9. ^ Amazon. Accessed 2016-05-29
  10. ^ News 2010-09-18 at the Wayback Machine (no date). Myth Adventures.net. Retrieved 2011-07-29.
  11. ^ MYTH-Interpretations: The Worlds of Robert Asprin. Baen Books. October 2010.
  12. ^ . Archived from the original on 2010-08-19. Retrieved 2010-01-24.
  13. ^ . Retrieved 2023-01-26.
  14. ^ . Archived from the original on 2006-05-07. Retrieved 2006-06-24.

External links Edit

mythadventures, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, october, 20. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources MythAdventures news newspapers books scholar JSTOR October 2007 Learn how and when to remove this template message MythAdventures or Myth Adventures is a fantasy series created by Robert Lynn Asprin After twelve novels by Asprin published 1978 to 2002 he and Jody Lynn Nye continued the series with seven more books that they wrote together After his death in May 2008 1 Nye has continued the series on her own 2 The Myth Adventures are noted for and popular for their whimsical nature myriad characters and liberal use of puns After the first book every title turns on the similarity between the word myth and the prefix mis or the word miss The inaugural title Another Fine Myth puns on the phrase another fine mess Chapters are usually headed by made up quotes by famous or semi famous persons 3 The first book was advertised under that title Another Fine Mess from Oliver Hardy s often used catchphrase directed towards his film comedy partner Stan Laurel supposedly This is another fine mess you ve gotten me into The actual catchphrase referred to another nice mess After it was too late to change the catalog Asprin decided that using Myth would be much better if the book would become a series They changed the title and claimed a typo in the catalog 4 According to Asprin the original inspiration for the Myth Adventures was the Road to comedy movie series which stars Bing Crosby and Bob Hope as wandering con artists adventurers 4 Contents 1 Characters 2 Known dimensions 3 Books 3 1 Short stories 4 Illustrated novels 5 Film and theater 6 The board game 7 References 8 External linksCharacters EditThe stories mostly revolve around the adventures of a few central characters Skeeve a youngish journeyman magician from the backwater dimension of Klah Aahz a green scaly demon short for dimension traveler from the dimension of Perv a world known for its foul tempered reptilian humanoid inhabitants Aahz short for Aahzmandius takes Skeeve on as his apprentice despite having lost his powers through a prank pulled by Skeeve s now deceased mentor Garkin at the beginning of the first novel Later on he and Skeeve dissolve their mentor apprentice relationship and become partners in a magician for hire enterprise called M Y T H Inc Gleep Skeeve s excitable pet a baby dragon with a one word eponymous vocabulary Gleep that belies his incredible intellect However in the twelfth book Gleep speaks simple short phrases Massha a woman of truly monumental girth with bright orange hair and a gaudy fashion sense she begins the series as only an expert user of magical weapons and tools but eventually apprentices herself to Skeeve Guido and Nunzio a pair of hulking and highly capable bodyguards attached to Skeeve as a favor from the interdimensional Mafia s Fairy Godfather Don Bruce Nunzio seldom talks while Guido speaks in a Runyonesque dialect which is explained as being an aftereffect of having been in a production of Guys and Dolls Both are much more intelligent than their stereotype suggests Chumley an enormous but quite gentle and erudite Troll whose professional persona is a monosyllabic muscle for hire called Big Crunch Tananda a k a Tanda a professional assassin and Chumley s nymphish Trollop sister Bunny Don Bruce s beautiful niece and Skeeve s assigned moll she is an accomplished and intelligent accountant and is in love with Skeeve though he does not know it Markie a small doll like girl who is actually a character assassin in disguise Cupys small doll like people are from the Cupid dimension The Phil Foglio comics based on the books also involve The Winslow A small fuzzy alligator which happens to be utterly indestructible and presumably immortal and figures prominently one way or another into fully three fourths of the galaxy s known religions Known dimensions EditMany of the names like so much else in this series are puns see the parenthetical comments Klah Backwater dimension from which Skeeve hails General populace Klahds are afraid of demons and magik Kingdom of Possiltum and Twixt are the only places worth mentioning clod slang for stupid person Deva Merchant capital of the dimensions Inhabited by the Deveels traders supreme As Aahz puts it if you think you ve gotten a good deal from a Deveel first count your fingers then your limbs then your relatives The Bazaar at Deva is the only place of interest a dimension wide round the clock flea market which sells every conceivable magikal device and artifact Devil Perv High tech dimension where Magik and technology are equal Pervish cooking is one of the worst smells in all the dimensions besides Gleep s breath Pervects are short tempered and disquieting rumors circulate about them which Pervects encourage so that people do not visit Do not ever call them Perverts Limbo Dark dimension filled with vampires and were things such as werewolves werebears weresnakes and weretigers 5 Chief city is Blut notable people are Vilhelm the Dispatcher and Drahcir and Idnew the Woof Writers a husband and wife team of werewolves homages to Wendy and Richard Pini The low amount of force lines limit magik here and offworlders are viewed as terrifying monsters by the older vampires Skeeve s house in the Bazaar has a back door which opens into Limbo Blood Limbo Jahk Humanoid dimension where the average inhabitants are either short and obese or extremely thin Every year the Big Game is played to determine whether Veygus or Ta Hoe is the capital of the dimension Players are practically another species extremely muscled and large The winner of the Big Game used to claim the Trophy but the hideous thing is now in the possession of Aahz after the Skeeve founded team The Demons won it in a three way brawl Following their victory and subsequent confiscation of the Trophy and with it Jahk s method of selecting their capital a Common Council was put together to rule the dimension Jock Vegas Tahoe Avis Dimension full of sentient birds No areas of interest Do not visit Avis unless you can fly and you like foods of the crawly variety Latin for bird Tanda also makes references to Rentals which mystifies Skeeve this comes from the Avis Rent a Car System Gastropo A dimension full of snail like inhabitants The preferred mode of transport is walking although that takes hours just to move a block Unadvisable to visit As Tananda would put it they have no cargo but plenty of es cargo t In biological categorization snails are gastropods Escargot is French for snail the t is silent so it rhymes with cargo Arcadia A pleasant dimension controlled by a hard working philanthropist named Hoos Apparently populated by people that he s bailed out of tight situations it s implied that behind the scenes Hoos was largely responsible for putting them in the situations they were so grateful for having been rescued from Arcadia a poetic byword for an idyllic vision of unspoiled wilderness Kow Tow An extremely remote dimension that superficially resembles the American Wild West but is actually a breeding ground for humans so that the vampire cows can suck their blood Contains a huge nexus of magic force lines Scamaroni A dimension with a smell oriented race that has a reputation for being made up of suckers Scam con game Kobol A dimension of technology enthusiasts COBOL and possibly also kobold Ronko A dimension filled with televisions and advertising Ronco Wuh Rural dimension that is home to cowardly sheep like shopaholics called Wuhses Wuss Sear A bleak desert dimension inhabited by tiny soil dwelling critters Sear sere Ori A dimension whose inhabitants resemble house cats Walt The natives look a bit like a mix between storks and ostriches and are famous for their dancing prowess waltz Febrile Coolest temperature is over 120 F Febrile feverish Molder A dark damp place where everything always seems to be changing Even the ground seems to grow and move under your feet Molder Etc One long straight road with identical buildings on both sides Inhabited by creatures that look and dress identical Gray suits gray hair gray face two arms All move at the identical time and in the same direction Bumppp Wide meadow filled with thick plants and orange flowers blue sky and pink mountains Inhabited by large snake creatures that appear to be hostile Mall Its where the Bill collectors came from and where Skeeve apparently ran up 350 000 gold pieces in debt Myth Taken Identity Ghord From Myth Fortunes Gordian Knot Dimensions that have been mentioned but not explicitly depicted Imper Not much is known about Imper except that it is close to Deva and the Imps were wiped out financially by the Deveels The Imps have since tried to mimic the Deveels whom they physically resemble with only marginal success The kindest thing anyone has said about Imps is that they are snappy dressers Imp Trollia Chumley and Tanda s home dimension The males are Trolls and the females are Trollops Troll trollop Rinasp A dimension that suffered a ghastly fate when Tanda was hired to go there on a collection job Apparently a syllable swap of Asprin Archiah The dimension that invented archery Zoorik Home of the Gnomes who are implied to be financial wizards Gnomes of Zurich pronounced ˈzʊrɪk in English Ratislava Whose rat inhabitants created an extremely powerful magical device that was then stolen and taken off dimension The name at least comes from Bratislava Slovakia Mantico Home of the formidable Manticore race Djinger Home and base of operations for the Djinns The Djinns like the Imps were hit hard by the cut throat tactics of the Deveels so they started providing emigrant magickal labor in bottles and lamps Males are Djinns females are Djeanies 6 Djinn genie I Dream of Jeannie probably also ginger Trofi A dimension that has no businessmen instead everything is won in contests It is also the dimension known for matchmaking Many dimension travelers want a Trofi wife Trophy trophy wife Cupid Home of small doll like people They appear as young Klahds when they are actually fully grown Caf A dimension of Gorgon ish creatures with living hair that brew the best coffee in all the known dimensions Mini Home to the tiny diminutive Minikins Books EditThe first Myth Adventures series was written by Asprin alone for the now defunct publishing house The Donning Company under their Starblaze Graphics imprint with the last two published by Meisha Merlin who picked up the contract from Donning All twelve are collected in Robert Asprin s Myth Adventures Volume 1 and Volume 2 Meisha Merlin 2006 2007 7 Another Fine Myth 1978 ISBN 0 441 02359 2 Myth Conceptions 1980 ISBN 0 441 55519 5 Myth Directions 1982 ISBN 0 441 55525 X Myth Ion Improbable 2001 takes place sequentially as Book 3 5 Hit or Myth 1983 ISBN 0 441 33850 X Myth ing Persons 1984 ISBN 0 441 55276 5 Little Myth Marker 1985 ISBN 0 441 48499 9 M Y T H Inc Link 1986 ISBN 0 441 55277 3 Myth Nomers and Im Pervections 1987 ISBN 0 441 01461 5 M Y T H Inc in Action 1990 ISBN 0 09 993500 7 Sweet Myth Tery of Life 1993 ISBN 0 441 00194 7 Something M Y T H Inc 2002 The new Myth Adventures series was co authored with Jody Lynn Nye Myth Told Tales 2003 Myth Alliances 2003 Myth Taken Identity 2004 Class Dis Mythed 2005 Myth Gotten Gains 2006 Myth Chief 2008 Myth Fortunes 2008 Nye has continued the series after Asprin s death in 2008 Myth Quoted 2013 Advertised as Robert Asprin s Myth Quoted but authored by Nye alone 8 Myth Fits 2016 Advertised as Robert Asprin s Myth Fits but authored by Nye alone 9 After Myth Gotten Gains Meisha Merlin went out of business and publication of hardcover trade editions changed hands again this time to Wildside Press 2 Robert Asprin died in May 2008 but Nye intended that year to write the books which she and Asprin had planned We had big plans 2 According to the series website the publisher of mass market editions Ace Books has commissioned two 10 Short stories Edit In 2010 Baen Books published a collection of Asprin s short myth stories under the title Myth Interpretations ISBN 1 4391 3390 5 This collection contains short stories and short novels taking place in many worlds that Robert Asprin created It is advertised as containing all of the Myth short fiction 11 Illustrated novels EditThe first novel was adapted into an eight part WaRP Graphics comic book series in the mid 1980s Illustrated and heavily rewritten by Phil Foglio the series was later collected into two full color graphic novels published by Starblaze Graphics and in 2007 Airship Entertainment the Foglios publishing concern reprinted the material in a single volume Four more issues followed featuring an original story by Asprin and artist Jim Valentino which attempts to bridge the action between the first and second novels in the series Apple Comics took over the second series halfway through In 2010 Airship Entertainment began re releasing the story as a web comic 12 Though this has been offline since sometime in February 2016 along with webcomic republications of Buck Godot and What s New with Phil amp Dixie when Airship Entertainment s old website broke down 13 The second novel was later adapted into another eight part comic series by Ken and Beth Mitchroney and published by Apple from 1987 through 1989 Neither of these two later series enjoyed a graphic novel collection Foglio has also done the cover art and accompanying illustrations for the first editions of most of the novels Before he started the cover illustrations Kelly Freas did the covers of the first editions of the earliest books of the series Film and theater EditShort lived rumors circulated in the 1980s that Wendy and Richard Pini owners of WaRP Graphics were considering turning their adaptation of Another Fine Myth into a feature length movie after doing so with their own property Elfquest though the latter has yet to even make it past concept to this day The board game EditA board game called Myth Fortunes was developed by Mayfair Games 14 References Edit Robert Asprin at the Internet Speculative Fiction Database Retrieved 2011 07 29 a b c Frequently Asked Questions Archived 2010 07 12 at the Wayback Machine 2008 inferred by Jody Lynn Nye Confirmed 2011 07 29 Asprin Robert 1978 Another Fine Myth a b Author s Introduction from M Y T H INC LINK by Robert Asprin unconfirmed Robert Asprin 1995 Sweet Myth tery of Life Ace p 100 ISBN 0 441 00194 7 Robert Asprin 1995 Sweet Myth tery of Life Ace p 158 ISBN 0 441 00194 7 Myth Adventures series listing at the Internet Speculative Fiction Database Retrieved 2011 07 29 Amazon Accessed 2013 07 01 Amazon Accessed 2016 05 29 News Archived 2010 09 18 at the Wayback Machine no date Myth Adventures net Retrieved 2011 07 29 MYTH Interpretations The Worlds of Robert Asprin Baen Books October 2010 MythAdventures Comics Online Archived from the original on 2010 08 19 Retrieved 2010 01 24 Wayback Machine Retrieved 2023 01 26 The Myth Fortunes Game Archived from the original on 2006 05 07 Retrieved 2006 06 24 External links EditMyth Adventures series listing at the Internet Speculative Fiction Database Retrieved from https en wikipedia org w index php title MythAdventures amp oldid 1165515862, wikipedia, wiki, book, books, library,

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