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Martian Memorandum

Martian Memorandum is a dystopian cyberpunk/noir graphic adventure game that was originally released in 1991 for MS-DOS. It was developed and published by Access Software. The game is the second in the series of Tex Murphy mysteries; its immediate sequel is Under a Killing Moon. The game is set in 2039, several years after Mean Streets.

Martian Memorandum
Cover art
Developer(s)Access Software
Publisher(s)Access Software
Designer(s)Chris Jones
Brent Erickson
Programmer(s)Brent Erickson
SeriesTex Murphy
Platform(s)MS-DOS
Release
Genre(s)Adventure
Mode(s)Single-player

The game was re-released in 2014 on Steam with support for Windows, macOS, and Linux.[2]

Plot edit

Tex Murphy is hired by business mogul Marshall Alexander, founder of TerraForm Corporation, to locate his missing daughter, Alexis. As in the first game, Tex travels between destinations and interrogates characters associated with the subject such as Alexander's attorney, his wife, and Alexis's roommate and business partners. Interrogations are menu-based and dialogues open up additional destinations and dialogue options. The investigation reveals to Tex that the girl's disappearance is linked with an item in Alexander's possession.

Alexis has been traced on planet Mars, whose exploitation is mostly owned by Alexander's company. Tex finds out that Alexander was actually Collier Stanton, a scientist and explorer of Mars, infamous for killing mutant colonists to obtain the "Oracle Stone". With this stone, Alexander foresaw the future, read antagonists' minds and built his corporate empire. Alexis's good will was used to lure her into stealing the Stone and bring it to Mars, only to fall into the hands of Thomas Dangerfield, the original discoverer of the Stone.

The character of Larry Hammond, who appeared in Mean Streets, returns to this game, giving information to the player. Lowell Percival, who is introduced here, also appears in Killing Moon, as does Mac Malden, who appears in both Killing Moon and Pandora Directive.

Gameplay edit

 
Interrogation scene

Unlike the more experimental Mean Streets, Martian Memorandum adheres to the genre conventions of the point-and-click adventure game. The gameplay style is based on interrogations, gathering information which "unlocks" new destinations and interrogation options. A verb bar at the bottom of the screen allows players to select different ways to interact with their environment. Certain objects can be collected, placed in an inventory and then used at a later point in time. It also introduced dialog trees to the series. Conversations feature voice and small video clips, elements that were greatly expanded in later games in the series. The game is notable for its increased use of digitized human voices and digital "video" of human actors, playable even through a PC's internal speaker.

Reception edit

Dragon gave the game 3 out of 5 stars.[3] Computer Gaming World in 1992 praised the audio and digitized animation, and concluded that "Martian Memorandum produces hours of enjoyment [and] provides a tremendous challenge".[4] That year the magazine named it one of the year's top four adventure games.[5]

Sales edit

As of July 1992, the game had sold approximately 85,000 copies.[6]

References edit

  1. ^ "Bits & PCs". The Press Democrat. September 19, 1991. p. 18. Retrieved April 25, 2024. New Games//Martian Memorandum
  2. ^ "Tex Murphy: Martian Memorandum on Steam". store.steampowered.com. Retrieved 2023-08-31.
  3. ^ Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (January 1992). "The Role of Computers". Dragon (177): 57–66.
  4. ^ Chaut, Michael (January 1992). "A P.I. on Mars". Computer Gaming World. No. 90. pp. 38, 40. Retrieved 21 November 2013.
  5. ^ "CGW Salutes The Games of the Year". Computer Gaming World. November 1992. p. 110. Retrieved 4 July 2014.
  6. ^ "It's Not All Fun for Computer-Games Makers". The Salt Lake Tribune. July 12, 1992. p. 74. Retrieved April 25, 2024. "Martian Memorandum", which has sold about 85,000 copies at $59.95 each, allows a player to control a down-on-his-luck detective, hired to find a kidnapped teen-ager on Mars.

External links edit

martian, memorandum, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, octobe. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Martian Memorandum news newspapers books scholar JSTOR October 2009 Learn how and when to remove this message Martian Memorandum is a dystopian cyberpunk noir graphic adventure game that was originally released in 1991 for MS DOS It was developed and published by Access Software The game is the second in the series of Tex Murphy mysteries its immediate sequel is Under a Killing Moon The game is set in 2039 several years after Mean Streets Martian MemorandumCover artDeveloper s Access SoftwarePublisher s Access SoftwareDesigner s Chris JonesBrent EricksonProgrammer s Brent EricksonSeriesTex MurphyPlatform s MS DOSReleaseNA September 1991 1 Genre s AdventureMode s Single player The game was re released in 2014 on Steam with support for Windows macOS and Linux 2 Contents 1 Plot 2 Gameplay 3 Reception 3 1 Sales 4 References 5 External linksPlot editThis section does not cite any sources Please help improve this section by adding citations to reliable sources Unsourced material may be challenged and removed August 2022 Learn how and when to remove this message Tex Murphy is hired by business mogul Marshall Alexander founder of TerraForm Corporation to locate his missing daughter Alexis As in the first game Tex travels between destinations and interrogates characters associated with the subject such as Alexander s attorney his wife and Alexis s roommate and business partners Interrogations are menu based and dialogues open up additional destinations and dialogue options The investigation reveals to Tex that the girl s disappearance is linked with an item in Alexander s possession Alexis has been traced on planet Mars whose exploitation is mostly owned by Alexander s company Tex finds out that Alexander was actually Collier Stanton a scientist and explorer of Mars infamous for killing mutant colonists to obtain the Oracle Stone With this stone Alexander foresaw the future read antagonists minds and built his corporate empire Alexis s good will was used to lure her into stealing the Stone and bring it to Mars only to fall into the hands of Thomas Dangerfield the original discoverer of the Stone The character of Larry Hammond who appeared in Mean Streets returns to this game giving information to the player Lowell Percival who is introduced here also appears in Killing Moon as does Mac Malden who appears in both Killing Moon and Pandora Directive Gameplay edit nbsp Interrogation scene Unlike the more experimental Mean Streets Martian Memorandum adheres to the genre conventions of the point and click adventure game The gameplay style is based on interrogations gathering information which unlocks new destinations and interrogation options A verb bar at the bottom of the screen allows players to select different ways to interact with their environment Certain objects can be collected placed in an inventory and then used at a later point in time It also introduced dialog trees to the series Conversations feature voice and small video clips elements that were greatly expanded in later games in the series The game is notable for its increased use of digitized human voices and digital video of human actors playable even through a PC s internal speaker Reception editDragon gave the game 3 out of 5 stars 3 Computer Gaming World in 1992 praised the audio and digitized animation and concluded that Martian Memorandum produces hours of enjoyment and provides a tremendous challenge 4 That year the magazine named it one of the year s top four adventure games 5 Sales edit As of July 1992 the game had sold approximately 85 000 copies 6 References edit Bits amp PCs The Press Democrat September 19 1991 p 18 Retrieved April 25 2024 New Games Martian Memorandum Tex Murphy Martian Memorandum on Steam store steampowered com Retrieved 2023 08 31 Lesser Hartley Lesser Patricia amp Lesser Kirk January 1992 The Role of Computers Dragon 177 57 66 Chaut Michael January 1992 A P I on Mars Computer Gaming World No 90 pp 38 40 Retrieved 21 November 2013 CGW Salutes The Games of the Year Computer Gaming World November 1992 p 110 Retrieved 4 July 2014 It s Not All Fun for Computer Games Makers The Salt Lake Tribune July 12 1992 p 74 Retrieved April 25 2024 Martian Memorandum which has sold about 85 000 copies at 59 95 each allows a player to control a down on his luck detective hired to find a kidnapped teen ager on Mars External links editMartian Memorandum at MobyGames Retrieved from https en wikipedia org w index php title Martian Memorandum amp oldid 1220777150, wikipedia, wiki, book, books, library,

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