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Lucienne's Quest

Lucienne's Quest[a] is a role-playing video game developed by Microcabin for the 3DO, and is the sole traditional Japanese role-playing game released for the system. The story follows Lucienne, a teenage girl who sets off on an adventure to find a cure for a man's lycanthropy. Between adventuring from town to town and exploring the world, the player must battle with enemies using a turn-based battle system on an isometric grid.

Lucienne's Quest
Developer(s)Microcabin
Publisher(s)
Programmer(s)Katsuya Nagai
Writer(s)Megumi Hayasiba
Composer(s)Tadahiro Nitta
Platform(s)3DO, Sega Saturn
Release3DO
  • JP: 14 September 1995
  • NA: March 1996
Sega Saturn
  • JP: 31 May 1996
Genre(s)Role-playing
Mode(s)Single-player

Lucienne's Quest was first released in Japan in 1995 before being localized for a North American release the following year along with a Sega Saturn port in Japan. Critics gave mixed reviews. Some appreciated the game's light-hearted story, simple game mechanics, and short length, but many found the experience unfulfilling compared to the deeper and more complex RPGs of the time. Lucienne's Quest is considered one of the best 3DO games in retrospect, and the North American release has become an expensive collector's item.

Gameplay edit

 
 
Top: Lucienne exploring the map.
Bottom: A battle taking place.
(3DO version showcased)

Lucienne's Quest is a standard Japanese role-playing game.[1] The player controls the main character Lucienne as she adventures from town to town with others to find a cure for Ago, a man cursed as a werewolf.[2] The game has a day/night cycle, which affects when Ago is in human or wolf form, changing his strength in battle.[1][3] At each town, Lucienne can take on quests to help the town's citizens, buy new equipment, and explore dungeons. Every few towns, the player gains a new party member and the plot thickens.[1] When exploring towns and dungeons, the player can destroy objects in the environment to clear paths and get items.[1]

The battle system is similar to Suikoden (1995),[1] taking place from an isometric perspective on a grid with turn-based actions.[1][3] Although the player can attack anyone from any location on the map, the battle fields are littered with obstacles that block attacks. Every weapon has both a statistic to measure its effectiveness at attacking enemies and one to measure its ability to destroy obstacles.[1] Some characters can also use magic and summon spirits that act as secondary attacks but also give items and gold to the player.[1]

Plot edit

The story of Lucienne's Quest is notably simple.[1][4] The teenaged Lucienne is left in charge of watching her master's tower while he is away. A man named Ago arrives at the tower looking for Lucienne's master to get a cure for his lycanthropy. The two decide to set off on an adventure to search for a cure. Along their journey, they help people of other towns with their dilemmas and gain party members to help their cause.

Development and release edit

Lucienne's Quest was developed by Microcabin for the 3DO. It was the team's third 3D role-playing game after Powers Kingdom (a.k.a. Guardian War) and Mystaria: The Realms of Lore (a.k.a. Blazing Heroes).[2] It was released on 14 September 1995 in Japan,[5] and later localized by Panasonic for a March 1996 release in North America.[4] The Japanese version requires the kanji buffer RAM only found in Japanese 3DO systems, making it one of the few games that cannot be played on systems from other regions.[2] The game was ported to the Sega Saturn with changes to the graphics, controls, and camera, and released on 31 May 1996 exclusively in Japan.[1][6][7]

Reception edit

Lucienne's Quest garnered mixed reviews. Critics found the story not as substantial and fulfilling compared to other RPGs, commenting that it resembled a series of sidequests which the characters had no compelling reason to undertake.[10][12][15][19] The game's writing and dialogue was criticized for its lengthiness and juvenile humor,[10][12][15][19] with a Next Generation critic describing it as "the literary equivalent of having a conversation with a hyperactive 10-year-old."[12] Ryan Lockheart writing in GameFan felt that the light-hearted story lent itself positively to the game's charm, and was overall much more receptive of Lucienne's Quest.[4] He blamed the poor dialogue on the localization effort, saying that Lucienne was more arrogant and mischievous in the original Japanese version, while the English version characterizes her as absent-minded and stupid.[4] Regarding the game's simplicity, critics also considered it excessively short, with most saying they were able to complete it in slightly less than ten hours.[4][12][15] Lockheart explained that Lucienne's Quest does have a considerable amount of content, and the short length is due to the game being balanced such that the player does not need to spend any time on grinding.[4]

While both Lockheart and Next Generation found the full polygonal game world moderately impressive,[4][12] most criticized the graininess of the polygons,[10][15][19] though the spell animations in battle were widely complimented.[4][12][15] Most reviews also deemed the gameplay mechanics extremely generic,[10][12][19] with Next Generation venturing that "a more paint-by-numbers RPG structure is hard to imagine."[12] A GamePro critic found the game weak on every front: "[The] jagged graphics and carousel music, along with the weak story line and unimpressive enemies, really grate on you. You'll be more scared when you realize that you actually paid money for this game."[19] GameFan was much more receptive of the music and graphics overall, calling it one of the best looking and sounding RPGs.[2][4][13]

In more general terms, most critics said that the game lacked anything to set it apart from other RPGs, although it has the distinguishing feature of being the sole Japanese role-playing game on the 3DO.[b][10][12][15][19] Jeff Lundigran writing in Game Players summarized the general sentiment: "I can't say I hated it either – it never went far enough out on a limb in any direction to give me reason to. This is the first 'placeholder' RPG I think I've ever come across. Practically everything about it is dead average."[15] Lockheart, again writing more positively, said: "Even though Lucienne's Quest has many elements that make it sound like a beginner's RPG, there are more than enough features that could draw even the most season player in, and shouldn't be overlooked by anyone owning a 3DO."[4] Another reviewer at GameFan called it a "charming, well-designed, visually impressive and musically-stunning RPG".[2]

French gaming magazine Joypad [fr] deemed the Saturn remake a "catastrophe" and said that along with the PlayStation port of Space Hulk: Vengeance of the Blood Angels, it cast doubt on whether decent conversions of 3DO games were possible.[16] Critics from Sega Saturn Magazine (Japan) echoed reception of the original 3DO version. They called it a simple RPG lacking a gripping story, and felt it may be suitable for gamers looking for an experience akin to older Japanese RPGs for personal computers.[7]

According to Famitsu, Lucienne's Quest on 3DO sold over 20,192 copies in its first week on the market.[20] The game sold approximately 26,784 copies during its lifetime in Japan.[20]

Legacy edit

In retrospect, Lucienne's Quest is considered one of the best 3DO games.[21][22][23] Listing it among their top ten 3DO games, Retro Gamer summarized it as short, "light-hearted", and "blithe", but enjoyable and worthy of its praise.[21] The North America version had a limited release so is now considered a rare collector's item.[22][23]

Notes edit

  1. ^ Also known as Sword & Sorcery (Japanese: ソードアンドソーサリー, Hepburn: Sōdo Ando Sōserī) in Japan.
  2. ^ Though there had already been several RPGs released for the 3DO, they were all American-style, even the Japanese-developed Guardian War.

External links edit

  • MobyGames

References edit

  1. ^ a b c d e f g h i j Szczepaniak, John (9 April 2012). "Lucienne's Quest / Sword & Sorcery (ソードアンドソーサリー) - 3DO (1995)". Hardcore Gaming 101. from the original on 12 June 2018. Retrieved 12 November 2017.
  2. ^ a b c d e "Sword and Sorcery: Lucienne's Quest". GameFan. Vol. 4, no. 2. February 1996. pp. 78–79.
  3. ^ a b "Lucienne's Quest". JeuxVideo.com (in French). Webedia. from the original on 12 November 2017. Retrieved 12 November 2017. Un cycle jour/nuit permet à l'un des compagnons de Lucienne de se transformer en loup-garou.
  4. ^ a b c d e f g h i j Lockhart, Ryan (April 1996). "3DO ZONE: Lucienne's Quest". GameFan. Vol. 4, no. 4. pp. 48–51.
  5. ^ "フィールドでカメラを回せるRPGの元祖は? 『ゼノギアス』、『グランディア』、それとも?" [Who is the originator of the field camera in RPGs? Xenogears? Grandia? Or?]. Dengeki Online (in Japanese). 4 August 2014. from the original on 12 November 2017. Retrieved 10 June 2018.
  6. ^ "マイクロキャビン 作品リスト [コンシューマソフトウェア]" [Microcabin Product List (Consumer Software)] (PDF). Microcabin (in Japanese). (PDF) from the original on 4 March 2016. Retrieved 10 June 2018.
  7. ^ a b c "ソード&ソーサリー" [Sword & Sorcery]. Sega Saturn Magazine (in Japanese). No. 22. SoftBank Creative. 10 May 1996. p. 231.
  8. ^ Sackenheim, Shawn. . Allgame. Archived from the original on 11 December 2014. Retrieved 12 November 2017.
  9. ^ "ソード&ソーサリー [セガサターン]". Famitsu. Retrieved 5 June 2019.
  10. ^ a b c d e f Baran, Andrew; Lefebvre, Mark; Desmond, Mike; Sushi X (May 1996). "Review Crew: Lucienne's Quest". Electronic Gaming Monthly. No. 82. p. 34.
  11. ^ "Lucienne's Quest review". Game Informer. No. 40. August 1996.
  12. ^ a b c d e f g h i j "Lucienne's Quest". Next Generation. No. 17. Imagine Media. May 1996. p. 92.
  13. ^ a b "Viewpoint". GameFan. Vol. 4, no. 2. February 1996. p. 17.
  14. ^ Larry, Scarry (April 1996). "Role Player's Realm: Lucienne's Quest". GamePro. No. 91. United States of America: IDG Publishing. p. 99.
  15. ^ a b c d e f g h Lundrigan, Jeff (April 1996). "3DO - Review - Lucienne's Quest". Game Players. No. 83. Signal Research. p. 71.
  16. ^ a b Hellot, Grégoire (July 1996). "Sword & Sorcery". Joypad [fr] (in French). No. 55. p. 70. from the original on 16 June 2018. Retrieved 12 November 2017. Allons droit au but: Sword & Sorcery fut, cet été au Japon, le produit qui devait relancer là-bas la 3DO. Malheureusement, ce ne fut pas le cas. Donc pour ne pas perdre trop de sous dans l'affaire, MicroCabin le transcode sur Saturn. Et c'est la catastrophe! (...) Tandis que sur 3DO le jeu est fluide et plaisant, sur Saturn le personnage traverse des pâtés pixellisés et saccadés. C'est gênant! (...) C'est comme pour Space Hulk PlayStation: il semble difficile de réussir techniquement un transcodage d'un jeu 3DO vers une autre 32 bits. (Let's get right to the point: Sword & Sorcery was, this summer in Japan, the product was that supposed to rejuvenate the 3DO. Unfortunately, that didn't happen. So, to avoid losing too much money, MicroCabin ports it to Saturn. And it's a catastrophe! (...) While the 3DO version is fluid and pleasing, on Saturn the character moves through a pixelated and jerky mess. It's embarrassing! (...) Just like with Space Hulk PlayStation, it appears difficult to create a technically successful port of a 3DO game on another 32-bit console.)
  17. ^ Pottier, Christophe (October 1996). "Tests - 3DO - Lucienne's Quest". Player One (in French). No. 68. Média Système Édition. pp. 90–91.
  18. ^ Maruyama, Wataru (April 1996). "RPG Attack: Lucienne's Quest". VideoGames - The Ultimate Gaming Magazine. No. 87. L.F.P., Inc. p. 70.
  19. ^ a b c d e f "Lucienne's Quest". GamePro. No. 91. IDG. April 1996. p. 99.
  20. ^ a b "Game Search". Game Data Library. from the original on 24 April 2019. Retrieved 22 April 2022.
  21. ^ a b "Top Ten 3DO Games". Retrogamer. 13 May 2014. from the original on 5 December 2016. Retrieved 12 November 2017.
  22. ^ a b Massey, Tom (25 January 2015). "A guide to gaming's most valuable treasures". Eurogamer. from the original on 12 November 2017. Retrieved 12 November 2017. Finding a complete copy of this superb tactical RPG - considered by many to be one of the 3DO's best titles - is no mean feat.
  23. ^ a b Woger, Martin (8 July 2014). "Die wertvollsten, seltensten und teuersten Spiele für das 3DO". Eurogamer.de (in German). from the original on 26 May 2019. Retrieved 5 June 2019.

lucienne, quest, role, playing, video, game, developed, microcabin, sole, traditional, japanese, role, playing, game, released, system, story, follows, lucienne, teenage, girl, sets, adventure, find, cure, lycanthropy, between, adventuring, from, town, town, e. Lucienne s Quest a is a role playing video game developed by Microcabin for the 3DO and is the sole traditional Japanese role playing game released for the system The story follows Lucienne a teenage girl who sets off on an adventure to find a cure for a man s lycanthropy Between adventuring from town to town and exploring the world the player must battle with enemies using a turn based battle system on an isometric grid Lucienne s QuestDeveloper s MicrocabinPublisher s JP MicrocabinNA PanasonicProgrammer s Katsuya NagaiWriter s Megumi HayasibaComposer s Tadahiro NittaPlatform s 3DO Sega SaturnRelease3DOJP 14 September 1995NA March 1996Sega SaturnJP 31 May 1996Genre s Role playingMode s Single player Lucienne s Quest was first released in Japan in 1995 before being localized for a North American release the following year along with a Sega Saturn port in Japan Critics gave mixed reviews Some appreciated the game s light hearted story simple game mechanics and short length but many found the experience unfulfilling compared to the deeper and more complex RPGs of the time Lucienne s Quest is considered one of the best 3DO games in retrospect and the North American release has become an expensive collector s item Contents 1 Gameplay 1 1 Plot 2 Development and release 3 Reception 3 1 Legacy 4 Notes 5 External links 6 ReferencesGameplay edit nbsp nbsp Top Lucienne exploring the map Bottom A battle taking place 3DO version showcased Lucienne s Quest is a standard Japanese role playing game 1 The player controls the main character Lucienne as she adventures from town to town with others to find a cure for Ago a man cursed as a werewolf 2 The game has a day night cycle which affects when Ago is in human or wolf form changing his strength in battle 1 3 At each town Lucienne can take on quests to help the town s citizens buy new equipment and explore dungeons Every few towns the player gains a new party member and the plot thickens 1 When exploring towns and dungeons the player can destroy objects in the environment to clear paths and get items 1 The battle system is similar to Suikoden 1995 1 taking place from an isometric perspective on a grid with turn based actions 1 3 Although the player can attack anyone from any location on the map the battle fields are littered with obstacles that block attacks Every weapon has both a statistic to measure its effectiveness at attacking enemies and one to measure its ability to destroy obstacles 1 Some characters can also use magic and summon spirits that act as secondary attacks but also give items and gold to the player 1 Plot edit The story of Lucienne s Quest is notably simple 1 4 The teenaged Lucienne is left in charge of watching her master s tower while he is away A man named Ago arrives at the tower looking for Lucienne s master to get a cure for his lycanthropy The two decide to set off on an adventure to search for a cure Along their journey they help people of other towns with their dilemmas and gain party members to help their cause Development and release editLucienne s Quest was developed by Microcabin for the 3DO It was the team s third 3D role playing game after Powers Kingdom a k a Guardian War and Mystaria The Realms of Lore a k a Blazing Heroes 2 It was released on 14 September 1995 in Japan 5 and later localized by Panasonic for a March 1996 release in North America 4 The Japanese version requires the kanji buffer RAM only found in Japanese 3DO systems making it one of the few games that cannot be played on systems from other regions 2 The game was ported to the Sega Saturn with changes to the graphics controls and camera and released on 31 May 1996 exclusively in Japan 1 6 7 Reception editReceptionReview scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 3DO 8 Electronic Gaming Monthly6 25 10 3DO 10 Famitsu23 40 SAT 9 Game Informer8 10 3DO 11 GameFan90 100 3DO 13 GamePro11 20 3DO 14 Next Generation nbsp nbsp nbsp nbsp nbsp 3DO 12 Game Players54 3DO 15 Joypad3 5 SAT 16 Player One92 3DO 17 Sega Saturn Magazine JP 6 0 10 SAT 7 VideoGames8 10 3DO 18 Lucienne s Quest garnered mixed reviews Critics found the story not as substantial and fulfilling compared to other RPGs commenting that it resembled a series of sidequests which the characters had no compelling reason to undertake 10 12 15 19 The game s writing and dialogue was criticized for its lengthiness and juvenile humor 10 12 15 19 with a Next Generation critic describing it as the literary equivalent of having a conversation with a hyperactive 10 year old 12 Ryan Lockheart writing in GameFan felt that the light hearted story lent itself positively to the game s charm and was overall much more receptive of Lucienne s Quest 4 He blamed the poor dialogue on the localization effort saying that Lucienne was more arrogant and mischievous in the original Japanese version while the English version characterizes her as absent minded and stupid 4 Regarding the game s simplicity critics also considered it excessively short with most saying they were able to complete it in slightly less than ten hours 4 12 15 Lockheart explained that Lucienne s Quest does have a considerable amount of content and the short length is due to the game being balanced such that the player does not need to spend any time on grinding 4 While both Lockheart and Next Generation found the full polygonal game world moderately impressive 4 12 most criticized the graininess of the polygons 10 15 19 though the spell animations in battle were widely complimented 4 12 15 Most reviews also deemed the gameplay mechanics extremely generic 10 12 19 with Next Generation venturing that a more paint by numbers RPG structure is hard to imagine 12 A GamePro critic found the game weak on every front The jagged graphics and carousel music along with the weak story line and unimpressive enemies really grate on you You ll be more scared when you realize that you actually paid money for this game 19 GameFan was much more receptive of the music and graphics overall calling it one of the best looking and sounding RPGs 2 4 13 In more general terms most critics said that the game lacked anything to set it apart from other RPGs although it has the distinguishing feature of being the sole Japanese role playing game on the 3DO b 10 12 15 19 Jeff Lundigran writing in Game Players summarized the general sentiment I can t say I hated it either it never went far enough out on a limb in any direction to give me reason to This is the first placeholder RPG I think I ve ever come across Practically everything about it is dead average 15 Lockheart again writing more positively said Even though Lucienne s Quest has many elements that make it sound like a beginner s RPG there are more than enough features that could draw even the most season player in and shouldn t be overlooked by anyone owning a 3DO 4 Another reviewer at GameFan called it a charming well designed visually impressive and musically stunning RPG 2 French gaming magazine Joypad fr deemed the Saturn remake a catastrophe and said that along with the PlayStation port of Space Hulk Vengeance of the Blood Angels it cast doubt on whether decent conversions of 3DO games were possible 16 Critics from Sega Saturn Magazine Japan echoed reception of the original 3DO version They called it a simple RPG lacking a gripping story and felt it may be suitable for gamers looking for an experience akin to older Japanese RPGs for personal computers 7 According to Famitsu Lucienne s Quest on 3DO sold over 20 192 copies in its first week on the market 20 The game sold approximately 26 784 copies during its lifetime in Japan 20 Legacy edit In retrospect Lucienne s Quest is considered one of the best 3DO games 21 22 23 Listing it among their top ten 3DO games Retro Gamer summarized it as short light hearted and blithe but enjoyable and worthy of its praise 21 The North America version had a limited release so is now considered a rare collector s item 22 23 Notes edit Also known as Sword amp Sorcery Japanese ソードアンドソーサリー Hepburn Sōdo Ando Sōseri in Japan Though there had already been several RPGs released for the 3DO they were all American style even the Japanese developed Guardian War External links editMobyGamesReferences edit a b c d e f g h i j Szczepaniak John 9 April 2012 Lucienne s Quest Sword amp Sorcery ソードアンドソーサリー 3DO 1995 Hardcore Gaming 101 Archived from the original on 12 June 2018 Retrieved 12 November 2017 a b c d e Sword and Sorcery Lucienne s Quest GameFan Vol 4 no 2 February 1996 pp 78 79 a b Lucienne s Quest JeuxVideo com in French Webedia Archived from the original on 12 November 2017 Retrieved 12 November 2017 Un cycle jour nuit permet a l un des compagnons de Lucienne de se transformer en loup garou a b c d e f g h i j Lockhart Ryan April 1996 3DO ZONE Lucienne s Quest GameFan Vol 4 no 4 pp 48 51 フィールドでカメラを回せるRPGの元祖は ゼノギアス グランディア それとも Who is the originator of the field camera in RPGs Xenogears Grandia Or Dengeki Online in Japanese 4 August 2014 Archived from the original on 12 November 2017 Retrieved 10 June 2018 マイクロキャビン 作品リスト コンシューマソフトウェア Microcabin Product List Consumer Software PDF Microcabin in Japanese Archived PDF from the original on 4 March 2016 Retrieved 10 June 2018 a b c ソード ソーサリー Sword amp Sorcery Sega Saturn Magazine in Japanese No 22 SoftBank Creative 10 May 1996 p 231 Sackenheim Shawn Lucienne s Quest 3DO Review Allgame Archived from the original on 11 December 2014 Retrieved 12 November 2017 ソード ソーサリー セガサターン Famitsu Retrieved 5 June 2019 a b c d e f Baran Andrew Lefebvre Mark Desmond Mike Sushi X May 1996 Review Crew Lucienne s Quest Electronic Gaming Monthly No 82 p 34 Lucienne s Quest review Game Informer No 40 August 1996 a b c d e f g h i j Lucienne s Quest Next Generation No 17 Imagine Media May 1996 p 92 a b Viewpoint GameFan Vol 4 no 2 February 1996 p 17 Larry Scarry April 1996 Role Player s Realm Lucienne s Quest GamePro No 91 United States of America IDG Publishing p 99 a b c d e f g h Lundrigan Jeff April 1996 3DO Review Lucienne s Quest Game Players No 83 Signal Research p 71 a b Hellot Gregoire July 1996 Sword amp Sorcery Joypad fr in French No 55 p 70 Archived from the original on 16 June 2018 Retrieved 12 November 2017 Allons droit au but Sword amp Sorcery fut cet ete au Japon le produit qui devait relancer la bas la 3DO Malheureusement ce ne fut pas le cas Donc pour ne pas perdre trop de sous dans l affaire MicroCabin le transcode sur Saturn Et c est la catastrophe Tandis que sur 3DO le jeu est fluide et plaisant sur Saturn le personnage traverse des pates pixellises et saccades C est genant C est comme pour Space Hulk PlayStation il semble difficile de reussir techniquement un transcodage d un jeu 3DO vers une autre 32 bits Let s get right to the point Sword amp Sorcery was this summer in Japan the product was that supposed to rejuvenate the 3DO Unfortunately that didn t happen So to avoid losing too much money MicroCabin ports it to Saturn And it s a catastrophe While the 3DO version is fluid and pleasing on Saturn the character moves through a pixelated and jerky mess It s embarrassing Just like with Space Hulk PlayStation it appears difficult to create a technically successful port of a 3DO game on another 32 bit console Pottier Christophe October 1996 Tests 3DO Lucienne s Quest Player One in French No 68 Media Systeme Edition pp 90 91 Maruyama Wataru April 1996 RPG Attack Lucienne s Quest VideoGames The Ultimate Gaming Magazine No 87 L F P Inc p 70 a b c d e f Lucienne s Quest GamePro No 91 IDG April 1996 p 99 a b Game Search Game Data Library Archived from the original on 24 April 2019 Retrieved 22 April 2022 a b Top Ten 3DO Games Retrogamer 13 May 2014 Archived from the original on 5 December 2016 Retrieved 12 November 2017 a b Massey Tom 25 January 2015 A guide to gaming s most valuable treasures Eurogamer Archived from the original on 12 November 2017 Retrieved 12 November 2017 Finding a complete copy of this superb tactical RPG considered by many to be one of the 3DO s best titles is no mean feat a b Woger Martin 8 July 2014 Die wertvollsten seltensten und teuersten Spiele fur das 3DO Eurogamer de in German Archived from the original on 26 May 2019 Retrieved 5 June 2019 Retrieved from https en wikipedia org w index php title Lucienne 27s Quest amp oldid 1122670756, wikipedia, wiki, book, books, library,

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