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KOF: Maximum Impact

KOF: Maximum Impact (KOFMI) is a fighting game developed by SNK subsidiary Noise Factory and published by SNK Playmore for the PlayStation 2 in 2004. An enhanced version was released for both the Xbox and PlayStation 2 under the title KOF Maximum Impact: Maniax. The PS2 version of 'Maniax' was only released in Japan, and the Xbox version was not released in Europe.

KOF: Maximum Impact
Soiree, Alba Meira and Lien Neville on the Japanese PS2 cover of KOF: Maximum Impact — Maniax
Developer(s)Noise Factory
Publisher(s)SNK Playmore
Producer(s)Masahiro Maeda
Programmer(s)Kazuaki Ezato
Hiroshi Hishikawa
Yasuhiro Kurahashi
Nobuhisa Shinoda
SeriesThe King of Fighters
EngineRenderWare
Platform(s)PlayStation 2, Xbox
ReleasePlayStation 2
  • JP: August 12, 2004
  • NA: October 7, 2004
  • EU: March 4, 2005
Maniax
  • JP: March 23, 2006
Xbox
  • JP: June 23, 2005
  • NA: June 28, 2005
Genre(s)Fighting
Mode(s)Up to 2 players simultaneously

Marketed as a spin-off of SNK's major fighting series The King of Fighters, whence many of its characters originate, KOF: Maximum Impact also contains elements of the Fatal Fury and Art of Fighting series. KOF: Maximum Impact is the first 3D fighter made by SNK since 1990s era's Fatal Fury: Wild Ambition and lastly, Samurai Shodown: Warriors Rage for the PlayStation.[1] The game was followed by KOF: Maximum Impact 2.

While the version released in the U.S. featured an English dub that was met with much derision (with IGN's Jeremy Dunham going so far as to label it "piss poor"[2]), further releases for the Xbox and European PS2 add a choice of English and Japanese language options. The Xbox version also includes an online match mode where matches can be fought between players via Xbox Live.

Gameplay edit

Unlike the 2D games from the series, Maximum Impact breaks the team system, causing all the fighters to fight alone (as it depicted in Art of Fighting 2, Fatal Fury 2/Special and Garou: Mark of the Wolves). The story mode is experienced as a single character through the "Mephistopheles Fighting Tournament". For most characters, this consists of fighting six characters, with Duke's cronie / Consigliere Hyena announcing the next opponent between matches. For the final match, one faces Duke himself. For a few "featured" characters (Alba Meira, Soiree Meira, and Lien Neville), the story is more intricate and fleshed out.

The gameplay is similar to those of Tekken, Street Fighter and Bloody Roar series, such as having a more combo command moves system and players being capable of executing juggle combos freely.

In Versus Mode, a single match (be it a one-on-one fight or a 3 vs. 3 battle) is fought against either the computer or another player. In Mission Mode, the player is faced with four levels of ten missions each. Each mission has settings and conditions to be completed. Most of the game's unlockables come through this mode. In Time Attack Mode, the player has to defeat a number of characters as quickly as possible. The online mode is available only on the Xbox version, and features online matchmaking for play between two players.

Plot edit

It is a spin off of the original line set 2 years after the events of N.E.S.T.S. saga in 2004, an alternate saga to the Ash.

Addis was the most powerful gang in Southtown. Its leader, a man known only as Fate, was considered a modern-day Robin Hood to the poor and downtrodden. He himself had adopted two twin brothers, Alba and Soiree Meira, and trained them to be successors to his legacy. Six months before the in-game events, Fate is killed by Duke, the leader of the up-and-coming Mephistopheles gang. Duke then proceeds to exploit the poor to serve his thirst for power.

In the present day, the "Mephistopheles Fighting Tournament" is beginning, with the venue being all of Southtown. The participants (minus the Meira Brothers and Lien) believe that the tournament is being sponsored by a charity organization known as the Metatron Foundation, but they soon learn that its true sponsor is the Mephistopheles gang. Alba, Soiree and Lien are contacted directly by Hyena, so they know Metatron has nothing to do with this.

Characters edit

KOF: Maximum Impact has twenty playable characters. Six additional characters make their debut in this game, and most of the remaining roster is inherited from The King of Fighters series, in which only half of the roster made it into the final game. One noteworthy exception to the rule is Rock Howard, brought in from the most recent Fatal Fury chapter, Garou: Mark of the Wolves.

Each character features at least one alternative costume. Some alternate costumes are radically different from the defaults, such as Terry's Garou: Mark of the Wolves look and Clark's professional wrestler persona. In addition to the alternate costumes, characters can be modified with unlockable "rigging models," which add details to the available costumes, such as a wolf mask for Terry or a party hat and banner for Seth.

Newcomers edit

  • Alba Meira – The star of KOF: Maximum Impact, Alba is a former soldier and prodigy of Fate, the former boss of the Southtown gangs, who enters the tournament so he can contact (and destroy) Duke to basically rule Southtown in Fate's stead.
  • Soiree Meira – Alba's younger twin brother, who is more brash than his cool-headed older brother. He is determined to help Alba dispose of Duke by any means necessary.
  • Duke – The leader of the Mephistopheles gang that controls Southtown. Earned the nickname "Hell's Executioner" because of the prominent scar across his neck. Duke is the final boss of the game.
  • Lien Neville – A buxom assassin-for-hire who currently has Duke as her client, ordered to enter the KOF tournament and dispose of any insurgency.
  • Mignon Beart – A young witch-in-training who enters the tournament to test her own might and help create world peace.
  • Chae Lim – Star pupil of Fatal Fury and The King of Fighters character Kim Kaphwan, who enters the tournament in his place.

Veterans edit

Development edit

Several of the new characters from the game were designed to be the counterparts of other KOF characters. Both Meira brothers were initially conceptualized to be the counterparts to Fatal Fury stars, Terry and Andy Bogard, given the game's setting is the same as their predecessors. Lien conceptually began as a contrast to fellow KOF participant Mai Shiranui. While Mai represents a "sexy and beautiful kunoichi", Lien represents another counterpart: the "sexy Western femme fatale". Her outfits are purposely designed to be "tight and constricting" to contrast Mai's clothing, which is made to allow for easy and quick movements.[3] To further the contrast between the two assassins, efforts were made to make Lien more serious and darker than Mai, despite being one of the heroines in the series.[4] Similar to how Lien contrasts Mai, Mignon was designed to be the rival to Athena. Her magical powers were created to counter Athena's Psycho Powers, which is interpreted by Falcoon to be akin to witchcraft.[3]

Originally, Kim Kaphwan was going to enter the first entry of the Maximum Impact series under the pseudonym "Mr. Taekwondo" – in the same fashion as Art of Fighting's Mr. Karate. Due to veteran designers' complaints and other difficulties at the time, it was finally decided to leave Kim out of the game's lineup but add another character like him to replace his absence. While several other characters were considered for the spot – including other SNK characters such as Jhun Hoon, May Lee, and Buriki One character Seo Yong Song – a fellow developer voiced interest in creating another female Taekwondo fighter with the same "professional" manner as Kim, which eventually formed the basis for Chae Lim.[3]

Reception edit

Prior to its release, KOF: Maximum Impact was a finalist from GameSpot's "Best of E3 2004" in the category Best Fighting Game. However, it lost to Mortal Kombat: Deception.[13] Ben Herman, president from SNK Playmore USA, commented that although he received complaints about the English voices for the game, Maximum Impact sold over 100,000 units as of May 2006.[14]

References edit

  1. ^ "King of Fighters: Maximum Impact PS2 Video Game Review". Kidzworld. from the original on 2009-09-01. Retrieved 2009-04-04.
  2. ^ "IGN King of Fighters: Maximum Impact Review". 14 October 2004. from the original on 2004-10-17. Retrieved 2008-06-15. What really brings it down severely, though, is the terribly bad voice acting. The original Japanese tracks have been removed completely in favor of some truly piss-poor American dub work. It's kind of reminiscent of Spike TV's Most Extreme Elimination Challenge, actually only without the (intentional) humor.
  3. ^ a b c Falcoon. (in Japanese). Falcoon Blog — KOF Maximum Impact 2 Develo-Diary. Archived from the original on 2008-03-08. Retrieved 2008-03-21.
  4. ^ Akihiko Ureshino. . Ureyusa Blog – KOF Maximum Impact 2 Develo-Diary (in Japanese). Archived from the original on May 6, 2009. Retrieved March 13, 2008.
  5. ^ "The King of Fighters: Maximum Impact — Maniax". GameRankings. from the original on 2009-03-03. Retrieved 2009-03-23.
  6. ^ "King of Fighters: Maximum Impact". GameRankings. from the original on 2009-03-16. Retrieved 2009-03-23.
  7. ^ "King of Fighters: Maximum Impact Maniax". Metacritic. from the original on 2009-08-19. Retrieved 2009-03-23.
  8. ^ "King of Fighters: Maximum Impact". Metacritic. from the original on 2009-08-19. Retrieved 2009-03-23.
  9. ^ Kasavin, Greg (2005-07-07). "King of Fighters: Maximum Impact Review". GameSpot. from the original on 2009-02-27. Retrieved 2009-03-22.
  10. ^ Kasavin, Greg (2004-10-15). "King of Fighters: Maximum Impact Review". GameSpot. from the original on 2009-03-17. Retrieved 2009-03-22.
  11. ^ Dunham, Jeremy (2005-07-07). . IGN. Archived from the original on July 9, 2005. Retrieved 2009-03-22.
  12. ^ Dunham, Jeremy (2004-10-14). "King of Fighters: Maximum Impact Review". IGN. from the original on 2004-10-17. Retrieved 2009-03-22.
  13. ^ "Best Fighting Game". GameSpot. from the original on 2009-08-19. Retrieved 2009-04-12.
  14. ^ Jursudakul, James (2006-05-13). . Kombo.com. Archived from the original on 2009-08-18. Retrieved 2009-04-12.

External links edit

  • KOF: Maximum Impact official Japanese website
  • KOF: Maximum Impact- Maniax official Japanese website
  • KOF: Maximum Impact at MobyGames

maximum, impact, kofmi, fighting, game, developed, subsidiary, noise, factory, published, playmore, playstation, 2004, enhanced, version, released, both, xbox, playstation, under, title, maximum, impact, maniax, version, maniax, only, released, japan, xbox, ve. KOF Maximum Impact KOFMI is a fighting game developed by SNK subsidiary Noise Factory and published by SNK Playmore for the PlayStation 2 in 2004 An enhanced version was released for both the Xbox and PlayStation 2 under the title KOF Maximum Impact Maniax The PS2 version of Maniax was only released in Japan and the Xbox version was not released in Europe KOF Maximum ImpactSoiree Alba Meira and Lien Neville on the Japanese PS2 cover of KOF Maximum Impact ManiaxDeveloper s Noise FactoryPublisher s SNK PlaymoreProducer s Masahiro MaedaProgrammer s Kazuaki EzatoHiroshi HishikawaYasuhiro KurahashiNobuhisa ShinodaSeriesThe King of FightersEngineRenderWarePlatform s PlayStation 2 XboxReleasePlayStation 2JP August 12 2004NA October 7 2004EU March 4 2005ManiaxJP March 23 2006XboxJP June 23 2005NA June 28 2005Genre s FightingMode s Up to 2 players simultaneously Marketed as a spin off of SNK s major fighting series The King of Fighters whence many of its characters originate KOF Maximum Impact also contains elements of the Fatal Fury and Art of Fighting series KOF Maximum Impact is the first 3D fighter made by SNK since 1990s era s Fatal Fury Wild Ambition and lastly Samurai Shodown Warriors Rage for the PlayStation 1 The game was followed by KOF Maximum Impact 2 While the version released in the U S featured an English dub that was met with much derision with IGN s Jeremy Dunham going so far as to label it piss poor 2 further releases for the Xbox and European PS2 add a choice of English and Japanese language options The Xbox version also includes an online match mode where matches can be fought between players via Xbox Live Contents 1 Gameplay 2 Plot 3 Characters 3 1 Newcomers 3 2 Veterans 4 Development 5 Reception 6 References 7 External linksGameplay editUnlike the 2D games from the series Maximum Impact breaks the team system causing all the fighters to fight alone as it depicted in Art of Fighting 2 Fatal Fury 2 Special and Garou Mark of the Wolves The story mode is experienced as a single character through the Mephistopheles Fighting Tournament For most characters this consists of fighting six characters with Duke s cronie Consigliere Hyena announcing the next opponent between matches For the final match one faces Duke himself For a few featured characters Alba Meira Soiree Meira and Lien Neville the story is more intricate and fleshed out The gameplay is similar to those of Tekken Street Fighter and Bloody Roar series such as having a more combo command moves system and players being capable of executing juggle combos freely In Versus Mode a single match be it a one on one fight or a 3 vs 3 battle is fought against either the computer or another player In Mission Mode the player is faced with four levels of ten missions each Each mission has settings and conditions to be completed Most of the game s unlockables come through this mode In Time Attack Mode the player has to defeat a number of characters as quickly as possible The online mode is available only on the Xbox version and features online matchmaking for play between two players Plot editIt is a spin off of the original line set 2 years after the events of N E S T S saga in 2004 an alternate saga to the Ash Addis was the most powerful gang in Southtown Its leader a man known only as Fate was considered a modern day Robin Hood to the poor and downtrodden He himself had adopted two twin brothers Alba and Soiree Meira and trained them to be successors to his legacy Six months before the in game events Fate is killed by Duke the leader of the up and coming Mephistopheles gang Duke then proceeds to exploit the poor to serve his thirst for power In the present day the Mephistopheles Fighting Tournament is beginning with the venue being all of Southtown The participants minus the Meira Brothers and Lien believe that the tournament is being sponsored by a charity organization known as the Metatron Foundation but they soon learn that its true sponsor is the Mephistopheles gang Alba Soiree and Lien are contacted directly by Hyena so they know Metatron has nothing to do with this Characters editKOF Maximum Impact has twenty playable characters Six additional characters make their debut in this game and most of the remaining roster is inherited from The King of Fighters series in which only half of the roster made it into the final game One noteworthy exception to the rule is Rock Howard brought in from the most recent Fatal Fury chapter Garou Mark of the Wolves Each character features at least one alternative costume Some alternate costumes are radically different from the defaults such as Terry s Garou Mark of the Wolves look and Clark s professional wrestler persona In addition to the alternate costumes characters can be modified with unlockable rigging models which add details to the available costumes such as a wolf mask for Terry or a party hat and banner for Seth Newcomers edit Alba Meira The star of KOF Maximum Impact Alba is a former soldier and prodigy of Fate the former boss of the Southtown gangs who enters the tournament so he can contact and destroy Duke to basically rule Southtown in Fate s stead Soiree Meira Alba s younger twin brother who is more brash than his cool headed older brother He is determined to help Alba dispose of Duke by any means necessary Duke The leader of the Mephistopheles gang that controls Southtown Earned the nickname Hell s Executioner because of the prominent scar across his neck Duke is the final boss of the game Lien Neville A buxom assassin for hire who currently has Duke as her client ordered to enter the KOF tournament and dispose of any insurgency Mignon Beart A young witch in training who enters the tournament to test her own might and help create world peace Chae Lim Star pupil of Fatal Fury and The King of Fighters character Kim Kaphwan who enters the tournament in his place Veterans edit Athena Asamiya Clark Still Iori Yagami K Kyo Kusanagi Leona Mai Shiranui Maxima Ralf Jones Rock Howard Ryo Sakazaki Seth Terry Bogard Yuri SakazakiDevelopment editSeveral of the new characters from the game were designed to be the counterparts of other KOF characters Both Meira brothers were initially conceptualized to be the counterparts to Fatal Fury stars Terry and Andy Bogard given the game s setting is the same as their predecessors Lien conceptually began as a contrast to fellow KOF participant Mai Shiranui While Mai represents a sexy and beautiful kunoichi Lien represents another counterpart the sexy Western femme fatale Her outfits are purposely designed to be tight and constricting to contrast Mai s clothing which is made to allow for easy and quick movements 3 To further the contrast between the two assassins efforts were made to make Lien more serious and darker than Mai despite being one of the heroines in the series 4 Similar to how Lien contrasts Mai Mignon was designed to be the rival to Athena Her magical powers were created to counter Athena s Psycho Powers which is interpreted by Falcoon to be akin to witchcraft 3 Originally Kim Kaphwan was going to enter the first entry of the Maximum Impact series under the pseudonym Mr Taekwondo in the same fashion as Art of Fighting s Mr Karate Due to veteran designers complaints and other difficulties at the time it was finally decided to leave Kim out of the game s lineup but add another character like him to replace his absence While several other characters were considered for the spot including other SNK characters such as Jhun Hoon May Lee and Buriki One character Seo Yong Song a fellow developer voiced interest in creating another female Taekwondo fighter with the same professional manner as Kim which eventually formed the basis for Chae Lim 3 Reception editReceptionAggregate scoresAggregatorScoreGameRankings Xbox 70 42 32 reviews 5 PS2 68 04 48 reviews 6 Metacritic Xbox 69 100 7 PS2 64 100 8 Review scoresPublicationScoreGameSpot7 0 10 Xbox 9 6 7 10 PS2 10 IGN7 8 10 Xbox 11 7 4 10 PS2 12 Prior to its release KOF Maximum Impact was a finalist from GameSpot s Best of E3 2004 in the category Best Fighting Game However it lost to Mortal Kombat Deception 13 Ben Herman president from SNK Playmore USA commented that although he received complaints about the English voices for the game Maximum Impact sold over 100 000 units as of May 2006 14 References edit King of Fighters Maximum Impact PS2 Video Game Review Kidzworld Archived from the original on 2009 09 01 Retrieved 2009 04 04 IGN King of Fighters Maximum Impact Review 14 October 2004 Archived from the original on 2004 10 17 Retrieved 2008 06 15 What really brings it down severely though is the terribly bad voice acting The original Japanese tracks have been removed completely in favor of some truly piss poor American dub work It s kind of reminiscent of Spike TV s Most Extreme Elimination Challenge actually only without the intentional humor a b c Falcoon February 2006 Entries in Japanese Falcoon Blog KOF Maximum Impact 2 Develo Diary Archived from the original on 2008 03 08 Retrieved 2008 03 21 Akihiko Ureshino February 2006 Entries Ureyusa Blog KOF Maximum Impact 2 Develo Diary in Japanese Archived from the original on May 6 2009 Retrieved March 13 2008 The King of Fighters Maximum Impact Maniax GameRankings Archived from the original on 2009 03 03 Retrieved 2009 03 23 King of Fighters Maximum Impact GameRankings Archived from the original on 2009 03 16 Retrieved 2009 03 23 King of Fighters Maximum Impact Maniax Metacritic Archived from the original on 2009 08 19 Retrieved 2009 03 23 King of Fighters Maximum Impact Metacritic Archived from the original on 2009 08 19 Retrieved 2009 03 23 Kasavin Greg 2005 07 07 King of Fighters Maximum Impact Review GameSpot Archived from the original on 2009 02 27 Retrieved 2009 03 22 Kasavin Greg 2004 10 15 King of Fighters Maximum Impact Review GameSpot Archived from the original on 2009 03 17 Retrieved 2009 03 22 Dunham Jeremy 2005 07 07 King of Fighters Maximum Impact Review IGN Archived from the original on July 9 2005 Retrieved 2009 03 22 Dunham Jeremy 2004 10 14 King of Fighters Maximum Impact Review IGN Archived from the original on 2004 10 17 Retrieved 2009 03 22 Best Fighting Game GameSpot Archived from the original on 2009 08 19 Retrieved 2009 04 12 Jursudakul James 2006 05 13 E3 2006 Interview with SNK Playmore USA President Ben Herman Kombo com Archived from the original on 2009 08 18 Retrieved 2009 04 12 External links editKOF Maximum Impact official Japanese website KOF Maximum Impact Maniax official Japanese website KOF Maximum Impact at MobyGames Retrieved from https en wikipedia org w index php title KOF Maximum Impact amp oldid 1221872702 Lien Neville, wikipedia, wiki, book, books, library,

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