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Futures and promises

In computer science, future, promise, delay, and deferred refer to constructs used for synchronizing program execution in some concurrent programming languages. They describe an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.

The term promise was proposed in 1976 by Daniel P. Friedman and David Wise,[1] and Peter Hibbard called it eventual.[2] A somewhat similar concept future was introduced in 1977 in a paper by Henry Baker and Carl Hewitt.[3]

The terms future, promise, delay, and deferred are often used interchangeably, although some differences in usage between future and promise are treated below. Specifically, when usage is distinguished, a future is a read-only placeholder view of a variable, while a promise is a writable, single assignment container which sets the value of the future. Notably, a future may be defined without specifying which specific promise will set its value, and different possible promises may set the value of a given future, though this can be done only once for a given future. In other cases a future and a promise are created together and associated with each other: the future is the value, the promise is the function that sets the value – essentially the return value (future) of an asynchronous function (promise). Setting the value of a future is also called resolving, fulfilling, or binding it.

Applications edit

Futures and promises originated in functional programming and related paradigms (such as logic programming) to decouple a value (a future) from how it was computed (a promise), allowing the computation to be done more flexibly, notably by parallelizing it. Later, it found use in distributed computing, in reducing the latency from communication round trips. Later still, it gained more use by allowing writing asynchronous programs in direct style, rather than in continuation-passing style.

Implicit vs. explicit edit

Use of futures may be implicit (any use of the future automatically obtains its value, as if it were an ordinary reference) or explicit (the user must call a function to obtain the value, such as the get method of java.util.concurrent.Futurein Java). Obtaining the value of an explicit future can be called stinging or forcing. Explicit futures can be implemented as a library, whereas implicit futures are usually implemented as part of the language.

The original Baker and Hewitt paper described implicit futures, which are naturally supported in the actor model of computation and pure object-oriented programming languages like Smalltalk. The Friedman and Wise paper described only explicit futures, probably reflecting the difficulty of efficiently implementing implicit futures on stock hardware. The difficulty is that stock hardware does not deal with futures for primitive data types like integers. For example, an add instruction does not know how to deal with 3 + future factorial(100000). In pure actor or object languages this problem can be solved by sending future factorial(100000) the message +[3], which asks the future to add 3 to itself and return the result. Note that the message passing approach works regardless of when factorial(100000) finishes computation and that no stinging/forcing is needed.

Promise pipelining edit

The use of futures can dramatically reduce latency in distributed systems. For instance, futures enable promise pipelining,[4][5] as implemented in the languages E and Joule, which was also called call-stream[6] in the language Argus.

Consider an expression involving conventional remote procedure calls, such as:

 t3 := ( x.a() ).c( y.b() ) 

which could be expanded to

 t1 := x.a(); t2 := y.b(); t3 := t1.c(t2); 

Each statement needs a message to be sent and a reply received before the next statement can proceed. Suppose, for example, that x, y, t1, and t2 are all located on the same remote machine. In this case, two complete network round-trips to that machine must take place before the third statement can begin to execute. The third statement will then cause yet another round-trip to the same remote machine.

Using futures, the above expression could be written

 t3 := (x <- a()) <- c(y <- b()) 

which could be expanded to

 t1 := x <- a(); t2 := y <- b(); t3 := t1 <- c(t2); 

The syntax used here is that of the language E, where x <- a() means to send the message a() asynchronously to x. All three variables are immediately assigned futures for their results, and execution proceeds to subsequent statements. Later attempts to resolve the value of t3 may cause a delay; however, pipelining can reduce the number of round-trips needed. If, as in the prior example, x, y, t1, and t2 are all located on the same remote machine, a pipelined implementation can compute t3 with one round-trip instead of three. Because all three messages are destined for objects which are on the same remote machine, only one request need be sent and only one response need be received containing the result. The send t1 <- c(t2) would not block even if t1 and t2 were on different machines to each other, or to x or y.

Promise pipelining should be distinguished from parallel asynchronous message passing. In a system supporting parallel message passing but not pipelining, the message sends x <- a() and y <- b() in the above example could proceed in parallel, but the send of t1 <- c(t2) would have to wait until both t1 and t2 had been received, even when x, y, t1, and t2 are on the same remote machine. The relative latency advantage of pipelining becomes even greater in more complicated situations involving many messages.

Promise pipelining also should not be confused with pipelined message processing in actor systems, where it is possible for an actor to specify and begin executing a behaviour for the next message before having completed processing of the current message.

Read-only views edit

In some programming languages such as Oz, E, and AmbientTalk, it is possible to obtain a read-only view of a future, which allows reading its value when resolved, but does not permit resolving it:

  • In Oz, the !! operator is used to obtain a read-only view.
  • In E and AmbientTalk, a future is represented by a pair of values called a promise/resolver pair. The promise represents the read-only view, and the resolver is needed to set the future's value.
  • In C++11 a std::future provides a read-only view. The value is set directly by using a std::promise, or set to the result of a function call using std::packaged_task or std::async.
  • In the Dojo Toolkit's Deferred API as of version 1.5, a consumer-only promise object represents a read-only view.[7]
  • In Alice ML, futures provide a read-only view, whereas a promise contains both a future and the ability to resolve the future[8][9]
  • In .NET Framework 4.0 System.Threading.Tasks.Task<T> represents a read-only view. Resolving the value can be done via System.Threading.Tasks.TaskCompletionSource<T>.

Support for read-only views is consistent with the principle of least privilege, since it enables the ability to set the value to be restricted to subjects that need to set it. In a system that also supports pipelining, the sender of an asynchronous message (with result) receives the read-only promise for the result, and the target of the message receives the resolver.

Thread-specific futures edit

Some languages, such as Alice ML, define futures that are associated with a specific thread that computes the future's value.[9] This computation can start either eagerly when the future is created, or lazily when its value is first needed. A lazy future is similar to a thunk, in the sense of a delayed computation.

Alice ML also supports futures that can be resolved by any thread, and calls these promises.[8] This use of promise is different from its use in E as described above. In Alice, a promise is not a read-only view, and promise pipelining is unsupported. Instead, pipelining naturally happens for futures, including ones associated with promises.

Blocking vs non-blocking semantics edit

If the value of a future is accessed asynchronously, for example by sending a message to it, or by explicitly waiting for it using a construct such as when in E, then there is no difficulty in delaying until the future is resolved before the message can be received or the wait completes. This is the only case to be considered in purely asynchronous systems such as pure actor languages.

However, in some systems it may also be possible to attempt to immediately or synchronously access a future's value. Then there is a design choice to be made:

  • the access could block the current thread or process until the future is resolved (possibly with a timeout). This is the semantics of dataflow variables in the language Oz.
  • the attempted synchronous access could always signal an error, for example throwing an exception. This is the semantics of remote promises in E.[10]
  • potentially, the access could succeed if the future is already resolved, but signal an error if it is not. This would have the disadvantage of introducing nondeterminism and the potential for race conditions, and seems to be an uncommon design choice.

As an example of the first possibility, in C++11, a thread that needs the value of a future can block until it is available by calling the wait() or get() member functions. You can also specify a timeout on the wait using the wait_for() or wait_until() member functions to avoid indefinite blocking. If the future arose from a call to std::async then a blocking wait (without a timeout) may cause synchronous invocation of the function to compute the result on the waiting thread.

Related constructs edit

Futures are a particular case of the synchronization primitive "events," which can be completed only once. In general, events can be reset to initial empty state and, thus, completed as many times as you like.[11]

An I-var (as in the language Id) is a future with blocking semantics as defined above. An I-structure is a data structure containing I-vars. A related synchronization construct that can be set multiple times with different values is called an M-var. M-vars support atomic operations to take or put the current value, where taking the value also sets the M-var back to its initial empty state.[12]

A concurrent logic variable[citation needed] is similar to a future, but is updated by unification, in the same way as logic variables in logic programming. Thus it can be bound more than once to unifiable values, but cannot be set back to an empty or unresolved state. The dataflow variables of Oz act as concurrent logic variables, and also have blocking semantics as mentioned above.

A concurrent constraint variable is a generalization of concurrent logic variables to support constraint logic programming: the constraint may be narrowed multiple times, indicating smaller sets of possible values. Typically there is a way to specify a thunk that should run whenever the constraint is narrowed further; this is needed to support constraint propagation.

Relations between the expressiveness of different forms of future edit

Eager thread-specific futures can be straightforwardly implemented in non-thread-specific futures, by creating a thread to calculate the value at the same time as creating the future. In this case it is desirable to return a read-only view to the client, so that only the newly created thread is able to resolve this future.

To implement implicit lazy thread-specific futures (as provided by Alice ML, for example) in terms in non-thread-specific futures, needs a mechanism to determine when the future's value is first needed (for example, the WaitNeeded construct in Oz[13]). If all values are objects, then the ability to implement transparent forwarding objects is sufficient, since the first message sent to the forwarder indicates that the future's value is needed.

Non-thread-specific futures can be implemented in thread-specific futures, assuming that the system supports message passing, by having the resolving thread send a message to the future's own thread. However, this can be viewed as unneeded complexity. In programming languages based on threads, the most expressive approach seems to be to provide a mix of non-thread-specific futures, read-only views, and either a WaitNeeded construct, or support for transparent forwarding.

Evaluation strategy edit

The evaluation strategy of futures, which may be termed call by future, is non-deterministic: the value of a future will be evaluated at some time between when the future is created and when its value is used, but the precise time is not determined beforehand and can change from run to run. The computation can start as soon as the future is created (eager evaluation) or only when the value is actually needed (lazy evaluation), and may be suspended part-way through, or executed in one run. Once the value of a future is assigned, it is not recomputed on future accesses; this is like the memoization used in call by need.

A lazy future is a future that deterministically has lazy evaluation semantics: the computation of the future's value starts when the value is first needed, as in call by need. Lazy futures are of use in languages which evaluation strategy is by default not lazy. For example, in C++11 such lazy futures can be created by passing the std::launch::deferred launch policy to std::async, along with the function to compute the value.

Semantics of futures in the actor model edit

In the actor model, an expression of the form future <Expression> is defined by how it responds to an Eval message with environment E and customer C as follows: The future expression responds to the Eval message by sending the customer C a newly created actor F (the proxy for the response of evaluating <Expression>) as a return value concurrently with sending <Expression> an Eval message with environment E and customer C. The default behavior of F is as follows:

  • When F receives a request R, then it checks to see if it has already received a response (that can either be a return value or a thrown exception) from evaluating <Expression> proceeding as follows:
    1. If it already has a response V, then
      • If V is a return value, then it is sent the request R.
      • If V is an exception, then it is thrown to the customer of the request R.
    2. If it does not already have a response, then R is stored in the queue of requests inside the F.
  • When F receives the response V from evaluating <Expression>, then V is stored in F and
    • If V is a return value, then all of the queued requests are sent to V.
    • If V is an exception, then it is thrown to the customer of each of the queued requests.

However, some futures can deal with requests in special ways to provide greater parallelism. For example, the expression 1 + future factorial(n) can create a new future that will behave like the number 1+factorial(n). This trick does not always work. For example, the following conditional expression:

if m>future factorial(n) then print("bigger") else print("smaller")

suspends until the future for factorial(n) has responded to the request asking if m is greater than itself.

History edit

The future and/or promise constructs were first implemented in programming languages such as MultiLisp and Act 1. The use of logic variables for communication in concurrent logic programming languages was quite similar to futures. These began in Prolog with Freeze and IC Prolog, and became a true concurrency primitive with Relational Language, Concurrent Prolog, guarded Horn clauses (GHC), Parlog, Strand, Vulcan, Janus, Oz-Mozart, Flow Java, and Alice ML. The single-assignment I-var from dataflow programming languages, originating in Id and included in Reppy's Concurrent ML, is much like the concurrent logic variable.

The promise pipelining technique (using futures to overcome latency) was invented by Barbara Liskov and Liuba Shrira in 1988,[6] and independently by Mark S. Miller, Dean Tribble and Rob Jellinghaus in the context of Project Xanadu circa 1989.[14]

The term promise was coined by Liskov and Shrira, although they referred to the pipelining mechanism by the name call-stream, which is now rarely used.

Both the design described in Liskov and Shrira's paper, and the implementation of promise pipelining in Xanadu, had the limit that promise values were not first-class: an argument to, or the value returned by a call or send could not directly be a promise (so the example of promise pipelining given earlier, which uses a promise for the result of one send as an argument to another, would not have been directly expressible in the call-stream design or in the Xanadu implementation). It seems that promises and call-streams were never implemented in any public release of Argus,[15] the programming language used in the Liskov and Shrira paper. Argus development stopped around 1988.[16] The Xanadu implementation of promise pipelining only became publicly available with the release of the source code for Udanax Gold[17] in 1999, and was never explained in any published document.[18] The later implementations in Joule and E support fully first-class promises and resolvers.

Several early actor languages, including the Act series,[19][20] supported both parallel message passing and pipelined message processing, but not promise pipelining. (Although it is technically possible to implement the last of these features in the first two, there is no evidence that the Act languages did so.)

After 2000, a major revival of interest in futures and promises occurred, due to their use in responsiveness of user interfaces, and in web development, due to the request–response model of message-passing. Several mainstream languages now have language support for futures and promises, most notably popularized by FutureTask in Java 5 (announced 2004)[21] and the async/await constructions in .NET 4.5 (announced 2010, released 2012)[22][23] largely inspired by the asynchronous workflows of F#,[24] which dates to 2007.[25] This has subsequently been adopted by other languages, notably Dart (2014),[26] Python (2015),[27] Hack (HHVM), and drafts of ECMAScript 7 (JavaScript), Scala, and C++ (2011).

List of implementations edit

Some programming languages are supporting futures, promises, concurrent logic variables, dataflow variables, or I-vars, either by direct language support or in the standard library.

List of concepts related to futures and promises by programming language edit

Languages also supporting promise pipelining include:

List of non-standard, library based implementations of futures edit

Coroutines edit

Futures can be implemented in coroutines[27] or generators,[103] resulting in the same evaluation strategy (e.g., cooperative multitasking or lazy evaluation).

Channels edit

Futures can easily be implemented in channels: a future is a one-element channel, and a promise is a process that sends to the channel, fulfilling the future.[104][105] This allows futures to be implemented in concurrent programming languages with support for channels, such as CSP and Go. The resulting futures are explicit, as they must be accessed by reading from the channel, rather than only evaluation.

See also edit

References edit

  1. ^ Friedman, Daniel; David Wise (1976). The Impact of Applicative Programming on Multiprocessing. International Conference on Parallel Processing. pp. 263–272.
    Preliminary version of: Friedman, Daniel; Wise, David (April 1978). "Aspects of Applicative Programming for Parallel Processing". IEEE Transactions on Computers. C-27 (4): 289–296. CiteSeerX 10.1.1.295.9692. doi:10.1109/tc.1978.1675100. S2CID 16333366.
  2. ^ Hibbard, Peter (1976). Parallel Processing Facilities. New Directions in Algorithmic Languages, (ed.) Stephen A. Schuman, IRIA, 1976.
  3. ^ Henry Baker; Carl Hewitt (August 1977). . Proceedings of the Symposium on Artificial Intelligence Programming Languages. ACM SIGPLAN Notices 12, 8. pp. 55–59. Archived from the original on 4 July 2008. Retrieved 13 February 2015.
  4. ^ Promise Pipelining at erights.org
  5. ^ Promise Pipelining on the C2 wiki
  6. ^ a b Barbara Liskov; Liuba Shrira (1988). "Promises: Linguistic Support for Efficient Asynchronous Procedure Calls in Distributed Systems". Proceedings of the SIGPLAN '88 Conference on Programming Language Design and Implementation; Atlanta, Georgia, United States. ACM. pp. 260–267. doi:10.1145/53990.54016. ISBN 0-89791-269-1. Also published in ACM SIGPLAN Notices 23(7).
  7. ^ Robust promises with Dojo deferred, Site Pen, 3 May 2010
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  9. ^ a b , Alice manual, DE: Uni-SB, archived from the original on 6 October 2008, retrieved 21 March 2007
  10. ^ Promise, E rights
  11. ^ 500 lines or less, "A Web Crawler With asyncio Coroutines" by A. Jesse Jiryu Davis and Guido van Rossum says "implementation uses an asyncio.Event in place of the Future shown here. The difference is an Event can be reset, whereas a Future cannot transition from resolved back to pending."
  12. ^ , Haskell, archived from the original on 18 April 2009
  13. ^ , Mozart Oz, archived from the original on 17 May 2013, retrieved 21 March 2007
  14. ^ , Sunless Sea, archived from the original on 23 October 2007
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  18. ^ Pipeline, E rights
  19. ^ Henry Lieberman (June 1981). "A Preview of Act 1". MIT AI memo 625. {{cite journal}}: Cite journal requires |journal= (help)
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  26. ^ a b Gilad Bracha (October 2014). "Dart Language Asynchrony Support: Phase 1".
  27. ^ a b "PEP 0492 – Coroutines with async and await syntax".
  28. ^ Kenjiro Taura; Satoshi Matsuoka; Akinori Yonezawa (1994). "ABCL/f: A Future-Based Polymorphic Typed Concurrent Object-Oriented Language – Its Design and Implementation.". In Proceedings of the DIMACS workshop on Specification of Parallel Algorithms, number 18 in Dimacs Series in Discrete Mathematics and Theoretical Computer Science. American Mathematical Society. pp. 275–292. CiteSeerX 10.1.1.23.1161.
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  104. ^ Go language patterns Futures
  105. ^ Go Language Patterns

External links edit

futures, promises, confused, with, promise, theory, computer, science, future, promise, delay, deferred, refer, constructs, used, synchronizing, program, execution, some, concurrent, programming, languages, they, describe, object, that, acts, proxy, result, th. Not to be confused with Promise theory In computer science future promise delay and deferred refer to constructs used for synchronizing program execution in some concurrent programming languages They describe an object that acts as a proxy for a result that is initially unknown usually because the computation of its value is not yet complete The term promise was proposed in 1976 by Daniel P Friedman and David Wise 1 and Peter Hibbard called it eventual 2 A somewhat similar concept future was introduced in 1977 in a paper by Henry Baker and Carl Hewitt 3 The terms future promise delay and deferred are often used interchangeably although some differences in usage between future and promise are treated below Specifically when usage is distinguished a future is a read only placeholder view of a variable while a promise is a writable single assignment container which sets the value of the future Notably a future may be defined without specifying which specific promise will set its value and different possible promises may set the value of a given future though this can be done only once for a given future In other cases a future and a promise are created together and associated with each other the future is the value the promise is the function that sets the value essentially the return value future of an asynchronous function promise Setting the value of a future is also called resolving fulfilling or binding it Contents 1 Applications 2 Implicit vs explicit 3 Promise pipelining 4 Read only views 5 Thread specific futures 6 Blocking vs non blocking semantics 7 Related constructs 8 Relations between the expressiveness of different forms of future 9 Evaluation strategy 10 Semantics of futures in the actor model 11 History 12 List of implementations 12 1 List of concepts related to futures and promises by programming language 12 2 List of non standard library based implementations of futures 12 3 Coroutines 12 4 Channels 13 See also 14 References 15 External linksApplications editFutures and promises originated in functional programming and related paradigms such as logic programming to decouple a value a future from how it was computed a promise allowing the computation to be done more flexibly notably by parallelizing it Later it found use in distributed computing in reducing the latency from communication round trips Later still it gained more use by allowing writing asynchronous programs in direct style rather than in continuation passing style Implicit vs explicit editUse of futures may be implicit any use of the future automatically obtains its value as if it were an ordinary reference or explicit the user must call a function to obtain the value such as the get method of java util concurrent Futurein Java Obtaining the value of an explicit future can be called stinging or forcing Explicit futures can be implemented as a library whereas implicit futures are usually implemented as part of the language The original Baker and Hewitt paper described implicit futures which are naturally supported in the actor model of computation and pure object oriented programming languages like Smalltalk The Friedman and Wise paper described only explicit futures probably reflecting the difficulty of efficiently implementing implicit futures on stock hardware The difficulty is that stock hardware does not deal with futures for primitive data types like integers For example an add instruction does not know how to deal with 3 i future i factorial 100000 In pure actor or object languages this problem can be solved by sending i future i factorial 100000 the message 3 which asks the future to add 3 to itself and return the result Note that the message passing approach works regardless of when factorial 100000 finishes computation and that no stinging forcing is needed Promise pipelining editThe use of futures can dramatically reduce latency in distributed systems For instance futures enable promise pipelining 4 5 as implemented in the languages E and Joule which was also called call stream 6 in the language Argus Consider an expression involving conventional remote procedure calls such as t3 x a c y b which could be expanded to t1 x a t2 y b t3 t1 c t2 Each statement needs a message to be sent and a reply received before the next statement can proceed Suppose for example that x y t1 and t2 are all located on the same remote machine In this case two complete network round trips to that machine must take place before the third statement can begin to execute The third statement will then cause yet another round trip to the same remote machine Using futures the above expression could be written t3 x lt a lt c y lt b which could be expanded to t1 x lt a t2 y lt b t3 t1 lt c t2 The syntax used here is that of the language E where x lt a means to send the message a asynchronously to x All three variables are immediately assigned futures for their results and execution proceeds to subsequent statements Later attempts to resolve the value of t3 may cause a delay however pipelining can reduce the number of round trips needed If as in the prior example x y t1 and t2 are all located on the same remote machine a pipelined implementation can compute t3 with one round trip instead of three Because all three messages are destined for objects which are on the same remote machine only one request need be sent and only one response need be received containing the result The send t1 lt c t2 would not block even if t1 and t2 were on different machines to each other or to x or y Promise pipelining should be distinguished from parallel asynchronous message passing In a system supporting parallel message passing but not pipelining the message sends x lt a and y lt b in the above example could proceed in parallel but the send of t1 lt c t2 would have to wait until both t1 and t2 had been received even when x y t1 and t2 are on the same remote machine The relative latency advantage of pipelining becomes even greater in more complicated situations involving many messages Promise pipelining also should not be confused with pipelined message processing in actor systems where it is possible for an actor to specify and begin executing a behaviour for the next message before having completed processing of the current message Read only views editIn some programming languages such as Oz E and AmbientTalk it is possible to obtain a read only view of a future which allows reading its value when resolved but does not permit resolving it In Oz the operator is used to obtain a read only view In E and AmbientTalk a future is represented by a pair of values called a promise resolver pair The promise represents the read only view and the resolver is needed to set the future s value In C 11 a std future provides a read only view The value is set directly by using a std promise or set to the result of a function call using std packaged task or std async In the Dojo Toolkit s Deferred API as of version 1 5 a consumer only promise object represents a read only view 7 In Alice ML futures provide a read only view whereas a promise contains both a future and the ability to resolve the future 8 9 In NET Framework 4 0 System Threading Tasks Task lt T gt represents a read only view Resolving the value can be done via System Threading Tasks TaskCompletionSource lt T gt Support for read only views is consistent with the principle of least privilege since it enables the ability to set the value to be restricted to subjects that need to set it In a system that also supports pipelining the sender of an asynchronous message with result receives the read only promise for the result and the target of the message receives the resolver Thread specific futures editSome languages such as Alice ML define futures that are associated with a specific thread that computes the future s value 9 This computation can start either eagerly when the future is created or lazily when its value is first needed A lazy future is similar to a thunk in the sense of a delayed computation Alice ML also supports futures that can be resolved by any thread and calls these promises 8 This use of promise is different from its use in E as described above In Alice a promise is not a read only view and promise pipelining is unsupported Instead pipelining naturally happens for futures including ones associated with promises Blocking vs non blocking semantics editIf the value of a future is accessed asynchronously for example by sending a message to it or by explicitly waiting for it using a construct such as when in E then there is no difficulty in delaying until the future is resolved before the message can be received or the wait completes This is the only case to be considered in purely asynchronous systems such as pure actor languages However in some systems it may also be possible to attempt to immediately or synchronously access a future s value Then there is a design choice to be made the access could block the current thread or process until the future is resolved possibly with a timeout This is the semantics of dataflow variables in the language Oz the attempted synchronous access could always signal an error for example throwing an exception This is the semantics of remote promises in E 10 potentially the access could succeed if the future is already resolved but signal an error if it is not This would have the disadvantage of introducing nondeterminism and the potential for race conditions and seems to be an uncommon design choice As an example of the first possibility in C 11 a thread that needs the value of a future can block until it is available by calling the wait or get member functions You can also specify a timeout on the wait using the wait for or wait until member functions to avoid indefinite blocking If the future arose from a call to std async then a blocking wait without a timeout may cause synchronous invocation of the function to compute the result on the waiting thread Related constructs editFutures are a particular case of the synchronization primitive events which can be completed only once In general events can be reset to initial empty state and thus completed as many times as you like 11 An I var as in the language Id is a future with blocking semantics as defined above An I structure is a data structure containing I vars A related synchronization construct that can be set multiple times with different values is called an M var M vars support atomic operations to take or put the current value where taking the value also sets the M var back to its initial empty state 12 A concurrent logic variable citation needed is similar to a future but is updated by unification in the same way as logic variables in logic programming Thus it can be bound more than once to unifiable values but cannot be set back to an empty or unresolved state The dataflow variables of Oz act as concurrent logic variables and also have blocking semantics as mentioned above A concurrent constraint variable is a generalization of concurrent logic variables to support constraint logic programming the constraint may be narrowed multiple times indicating smaller sets of possible values Typically there is a way to specify a thunk that should run whenever the constraint is narrowed further this is needed to support constraint propagation Relations between the expressiveness of different forms of future editEager thread specific futures can be straightforwardly implemented in non thread specific futures by creating a thread to calculate the value at the same time as creating the future In this case it is desirable to return a read only view to the client so that only the newly created thread is able to resolve this future To implement implicit lazy thread specific futures as provided by Alice ML for example in terms in non thread specific futures needs a mechanism to determine when the future s value is first needed for example the WaitNeeded construct in Oz 13 If all values are objects then the ability to implement transparent forwarding objects is sufficient since the first message sent to the forwarder indicates that the future s value is needed Non thread specific futures can be implemented in thread specific futures assuming that the system supports message passing by having the resolving thread send a message to the future s own thread However this can be viewed as unneeded complexity In programming languages based on threads the most expressive approach seems to be to provide a mix of non thread specific futures read only views and either a WaitNeeded construct or support for transparent forwarding Evaluation strategy editFurther information Call by future The evaluation strategy of futures which may be termed call by future is non deterministic the value of a future will be evaluated at some time between when the future is created and when its value is used but the precise time is not determined beforehand and can change from run to run The computation can start as soon as the future is created eager evaluation or only when the value is actually needed lazy evaluation and may be suspended part way through or executed in one run Once the value of a future is assigned it is not recomputed on future accesses this is like the memoization used in call by need A lazy future is a future that deterministically has lazy evaluation semantics the computation of the future s value starts when the value is first needed as in call by need Lazy futures are of use in languages which evaluation strategy is by default not lazy For example in C 11 such lazy futures can be created by passing the std launch deferred launch policy to std async along with the function to compute the value Semantics of futures in the actor model editIn the actor model an expression of the form i future i lt Expression gt is defined by how it responds to an Eval message with environment E and customer C as follows The future expression responds to the Eval message by sending the customer C a newly created actor F the proxy for the response of evaluating lt Expression gt as a return value concurrently with sending lt Expression gt an Eval message with environment E and customer C The default behavior of F is as follows When F receives a request R then it checks to see if it has already received a response that can either be a return value or a thrown exception from evaluating lt Expression gt proceeding as follows If it already has a response V then If V is a return value then it is sent the request R If V is an exception then it is thrown to the customer of the request R If it does not already have a response then R is stored in the queue of requests inside the F When F receives the response V from evaluating lt Expression gt then V is stored in F and If V is a return value then all of the queued requests are sent to V If V is an exception then it is thrown to the customer of each of the queued requests However some futures can deal with requests in special ways to provide greater parallelism For example the expression 1 future factorial n can create a new future that will behave like the number 1 factorial n This trick does not always work For example the following conditional expression i if i m gt future factorial n i then i print bigger i else i print smaller suspends until the future for factorial n has responded to the request asking if m is greater than itself History editThe future and or promise constructs were first implemented in programming languages such as MultiLisp and Act 1 The use of logic variables for communication in concurrent logic programming languages was quite similar to futures These began in Prolog with Freeze and IC Prolog and became a true concurrency primitive with Relational Language Concurrent Prolog guarded Horn clauses GHC Parlog Strand Vulcan Janus Oz Mozart Flow Java and Alice ML The single assignment I var from dataflow programming languages originating in Id and included in Reppy s Concurrent ML is much like the concurrent logic variable The promise pipelining technique using futures to overcome latency was invented by Barbara Liskov and Liuba Shrira in 1988 6 and independently by Mark S Miller Dean Tribble and Rob Jellinghaus in the context of Project Xanadu circa 1989 14 The term promise was coined by Liskov and Shrira although they referred to the pipelining mechanism by the name call stream which is now rarely used Both the design described in Liskov and Shrira s paper and the implementation of promise pipelining in Xanadu had the limit that promise values were not first class an argument to or the value returned by a call or send could not directly be a promise so the example of promise pipelining given earlier which uses a promise for the result of one send as an argument to another would not have been directly expressible in the call stream design or in the Xanadu implementation It seems that promises and call streams were never implemented in any public release of Argus 15 the programming language used in the Liskov and Shrira paper Argus development stopped around 1988 16 The Xanadu implementation of promise pipelining only became publicly available with the release of the source code for Udanax Gold 17 in 1999 and was never explained in any published document 18 The later implementations in Joule and E support fully first class promises and resolvers Several early actor languages including the Act series 19 20 supported both parallel message passing and pipelined message processing but not promise pipelining Although it is technically possible to implement the last of these features in the first two there is no evidence that the Act languages did so After 2000 a major revival of interest in futures and promises occurred due to their use in responsiveness of user interfaces and in web development due to the request response model of message passing Several mainstream languages now have language support for futures and promises most notably popularized by FutureTask in Java 5 announced 2004 21 and the async await constructions in NET 4 5 announced 2010 released 2012 22 23 largely inspired by the asynchronous workflows of F 24 which dates to 2007 25 This has subsequently been adopted by other languages notably Dart 2014 26 Python 2015 27 Hack HHVM and drafts of ECMAScript 7 JavaScript Scala and C 2011 List of implementations editSome programming languages are supporting futures promises concurrent logic variables dataflow variables or I vars either by direct language support or in the standard library List of concepts related to futures and promises by programming language edit ABCL f 28 Alice ML AmbientTalk including first class resolvers and read only promises C starting with C 11 std future and std promise Compositional C Crystal programming language Dart with Future Completer classes 29 and the keywords await and async 26 Elm programming language via the Task module 30 Glasgow Haskell I vars and M vars only Id I vars and M vars only Io 31 Java via java util concurrent Future or java util concurrent CompletableFuture JavaScript as of ECMAScript 2015 32 and via the keywords async and await since ECMAScript 2017 33 Lucid dataflow only Some Lisps Clojure 34 MultiLisp NET via Tasks C since NET Framework 4 5 22 via the keywords async and await 23 Kotlin however kotlin native concurrent Future is only usually used when writing Kotlin that is intended to run natively 35 Nim Oxygene Oz version 3 36 Python concurrent futures since 3 2 37 as proposed by the PEP 3148 and Python 3 5 added async and await 38 R promises for lazy evaluation still single threaded Racket 39 Raku 40 Rust usually achieved via await 41 Scala via scala concurrent package Scheme Squeak Smalltalk Strand Swift only via third party libraries Visual Basic clarification needed 11 via the keywords Async and Await 23 Languages also supporting promise pipelining include E JouleList of non standard library based implementations of futures edit For Common Lisp Blackbird 42 Eager Future2 43 lparallel 44 PCall 45 For C Boost library 46 Dlib 47 Folly 48 HPX 49 POCO C Libraries Active Results 50 Qt 51 Seastar 52 stlab 53 For C and other NET languages The Parallel Extensions library For Groovy GPars 54 For JavaScript Cujo js 55 when js 56 provides promises conforming to the Promises A 57 1 1 specification The Dojo Toolkit supplies promises 58 and Twisted style deferreds MochiKit 59 inspired by Twisted s Deferreds jQuery s Deferred Object is based on the CommonJS Promises A design AngularJS 60 node promise 61 Q by Kris Kowal conforms to Promises A 1 1 62 RSVP js conforms to Promises A 1 1 63 YUI s 64 promise class 65 conforms to the Promises A 1 0 specification Bluebird by Petka Antonov 66 The Closure Library s promise package conforms to the Promises A specification See Promise A s list for more implementations based on the Promise A design For Java JDeferred provides deferred promise API and behavior similar to JQuery Deferred object 67 ParSeq 68 provides task promise API ideal for asynchronous pipelining and branching maintained by LinkedIn For Lua The cqueues 1 module contains a Promise API For Objective C MAFuture 69 70 RXPromise 71 ObjC CollapsingFutures 72 PromiseKit 73 objc promise 74 OAPromise 75 For OCaml Lazy module implements lazy explicit futures 76 For Perl Future 77 Promises 78 Reflex 79 Promise ES6 80 and Promise XS 81 For PHP React Promise 82 For Python Built in implementation 83 pythonfutures 84 Twisted s Deferreds 85 For R future implements an extendable future API with lazy and eager synchronous and multicore or distributed asynchronous futures 86 87 For Ruby Concurrent Ruby 88 Promise gem 89 libuv gem implements promises 90 Celluloid gem implements futures 91 future resource 92 For Rust futures rs 93 For Scala Twitter s util library 94 For Swift Async framework implements C style async non blocking await 95 FutureKit 96 implements a version for Apple GCD 97 FutureLib pure Swift 2 library implementing Scala style futures and promises with TPL style cancellation 98 Deferred pure Swift library inspired by OCaml s Deferred 99 BrightFutures 100 SwiftCoroutine 101 For Tcl tcl promise 102 Coroutines edit Futures can be implemented in coroutines 27 or generators 103 resulting in the same evaluation strategy e g cooperative multitasking or lazy evaluation Channels edit Main article Channel programming Futures can easily be implemented in channels a future is a one element channel and a promise is a process that sends to the channel fulfilling the future 104 105 This allows futures to be implemented in concurrent programming languages with support for channels such as CSP and Go The resulting futures are explicit as they must be accessed by reading from the channel rather than only evaluation See also editFiber computer science Futex Pyramid of doom programming a design antipattern avoided by promisesReferences edit Friedman Daniel David Wise 1976 The Impact of Applicative Programming on Multiprocessing International Conference on Parallel Processing pp 263 272 Preliminary version of Friedman Daniel Wise David April 1978 Aspects of Applicative Programming for Parallel Processing IEEE Transactions on Computers C 27 4 289 296 CiteSeerX 10 1 1 295 9692 doi 10 1109 tc 1978 1675100 S2CID 16333366 Hibbard Peter 1976 Parallel Processing Facilities New Directions in Algorithmic Languages ed Stephen A Schuman IRIA 1976 Henry Baker Carl Hewitt August 1977 The Incremental Garbage Collection of Processes Proceedings of the Symposium on Artificial Intelligence Programming Languages ACM SIGPLAN Notices 12 8 pp 55 59 Archived from the original on 4 July 2008 Retrieved 13 February 2015 Promise Pipelining at erights org Promise Pipelining on the C2 wiki a b Barbara Liskov Liuba Shrira 1988 Promises Linguistic Support for Efficient Asynchronous Procedure Calls in Distributed Systems Proceedings of the SIGPLAN 88 Conference on Programming Language Design and Implementation Atlanta Georgia United States ACM pp 260 267 doi 10 1145 53990 54016 ISBN 0 89791 269 1 Also published in ACM SIGPLAN Notices 23 7 Robust promises with Dojo deferred Site Pen 3 May 2010 a b Promise Alice Manual DE Uni SB archived from the original on 8 October 2008 retrieved 21 March 2007 a b Future Alice manual DE Uni SB archived from the original on 6 October 2008 retrieved 21 March 2007 Promise E rights 500 lines or less A Web Crawler With asyncio Coroutines by A Jesse Jiryu Davis and Guido van Rossum says implementation uses an asyncio Event in place of the Future shown here The difference is an Event can be reset whereas a Future cannot transition from resolved back to pending Control Concurrent MVar Haskell archived from the original on 18 April 2009 WaitNeeded Mozart Oz archived from the original on 17 May 2013 retrieved 21 March 2007 Promise Sunless Sea archived from the original on 23 October 2007 Argus MIT Liskov Barbara 26 January 2021 Distributed computing and Argus Oral history IEEE GHN Gold Udanax archived from the original on 11 October 2008 Pipeline E rights Henry Lieberman June 1981 A Preview of Act 1 MIT AI memo 625 a href Template Cite journal html title Template Cite journal cite journal a Cite journal requires journal help Henry Lieberman June 1981 Thinking About Lots of Things at Once without Getting Confused Parallelism in Act 1 MIT AI memo 626 a href Template Cite journal html title Template Cite journal cite journal a Cite journal requires journal help Goetz Brian 23 November 2004 Concurrency in JDK 5 0 IBM a b Async in 4 5 Worth the Await NET Blog Site Home MSDN Blogs Blogs msdn com Retrieved 13 May 2014 a b c Asynchronous Programming with Async and Await C and Visual Basic Msdn microsoft com Retrieved 13 May 2014 Tomas Petricek 29 October 2010 Asynchronous C and F I Simultaneous introduction Don Syme Tomas Petricek Dmitry Lomov 21 October 2010 The F Asynchronous Programming Model PADL 2011 a b Gilad Bracha October 2014 Dart Language Asynchrony Support Phase 1 a b PEP 0492 Coroutines with async and await syntax Kenjiro Taura Satoshi Matsuoka Akinori Yonezawa 1994 ABCL f A Future Based Polymorphic Typed Concurrent Object Oriented Language Its Design and Implementation In Proceedings of the DIMACS workshop on Specification of Parallel Algorithms number 18 in Dimacs Series in Discrete Mathematics and Theoretical Computer Science American Mathematical Society pp 275 292 CiteSeerX 10 1 1 23 1161 Dart SDK dart async Completer Task Steve Dekorte 2005 Io The Programming Language Using promises Mozilla Developer Network Retrieved 23 February 2021 Making asynchronous programming easier with async and await Mozilla Developer Network Retrieved 23 February 2021 Rich Hickey 2009 changes txt at 1 1 x from richhickey s clojure GitHub Future Kotlin Programming Language Seif Haridi Nils Franzen Tutorial of Oz Mozart Global User Library Archived from the original on 14 May 2011 Retrieved 12 April 2011 Python 3 2 Release Python 3 5 Release Parallelism with Futures PLT Retrieved 2 March 2012 class Promise raku org Retrieved 19 August 2022 Future in STD future Rust Common Lisp Blackbird Common Lisp Eager Future2 Lisp in parallel A parallel programming library for Common Lisp Common Lisp PCall Chapter 30 Thread 4 0 0 Retrieved 26 June 2013 Dlib C Library thread pool Retrieved 26 June 2013 GitHub facebook folly An open source C library developed and used at Facebook GitHub 8 January 2019 HPX 10 February 2019 Threads Slides of POCO PDF QtCore 5 0 QFuture Class Qt Project Archived from the original on 1 June 2013 Retrieved 26 June 2013 Seastar Seastar project Retrieved 22 August 2016 stlab is the ongoing work of what was Adobe s Software Technology Lab The Adobe Source Libraries ASL Platform Libraries and new stlab libraries are hosted on github 31 January 2021 Groovy GPars Archived 12 January 2013 at the Wayback Machine Cujo js JavaScript when js Promises A specification promises JavaScript MochKit Async JavaScript Angularjs JavaScript node promise JavaScript Q Archived from the original on 31 December 2018 Retrieved 8 April 2013 JavaScript RSVP js YUI JavaScript class library YUI JavaScript promise class JavaScript Bluebird Java JDeferred Java ParSeq Objective C MAFuture GitHub Objective C MAFuture mikeash com Objective C RXPromise ObjC CollapsingFutures Objective C PromiseKit Objective C objc promise Objective C OAPromise OCaml Lazy Perl Future Perl Promises Perl Reflex Perl Promise ES6 Promise XS Fast promises in Perl metacpan org metacpan org Retrieved 14 February 2021 PHP React Promise Python built in implementation pythonfutures Twisted Deferreds Archived from the original on 6 August 2020 Retrieved 29 April 2010 R package future future Concurrent Ruby Ruby Promise gem Ruby libuv Ruby Celluloid gem Archived from the original on 8 May 2013 Retrieved 19 February 2022 Ruby future resource futures rs crate Twitter s util library Swift Async Archived from the original on 31 December 2018 Retrieved 23 June 2014 Swift FutureKit Swift Apple GCD Swift FutureLib bignerdranch Deferred Thomvis BrightFutures belozierov SwiftCoroutine tcl promise Does async await solve a real problem Go language patterns Futures Go Language PatternsExternal links editConcurrency patterns presentation given at scaleconf Future Value and Promise Pipelining at the Portland Pattern Repository Easy Threading with Futures in Python Retrieved from https en wikipedia org w index php title Futures and promises amp oldid 1184050708, wikipedia, wiki, book, books, library,

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